How to Create Realistic Cloudy Skies in Blender
Вставка
- Опубліковано 28 жов 2023
- Get the premade Realistic Cloud Node Groups Here: edinspiegel.gumroad.com/l/knlgpz
In this video, I'll show you how to create realistic clouds in blender, which you can then use to create all kinds of cloudy skies.
#blender #blendertutorial #blender3d #blenderclouds - Фільми й анімація
Remarkable work here. Very nice clouds. All various types technically well done 👌
Thanks a lot! I'm glad you like the video (& the clouds)!
Fantastic tut! Thank you ☁😎👍
I'm so glad you have found it helpful!
This is such a help! Thank you!
Thank you! I'm glad you found the video helpful!
Wow
Very nice result!
Thank you so much - Really means a lot to me - especially coming from you!
Looks great, thank you
If I were you I would definitely consider to pack these as a gumroad “addon” with all the cloud types as geometry node (creates them automatically) with tickers to turn on and off each layer and to play with everything from the modifiers panel
Thank you! I'm glad you like it! Yeah that is a good idea - But I think, if I will do that or not, depends on how this video will do in the future - Because I think the node groups I created are pretty convenient already... - Thank you for the suggestion & Thank you so much for being subscribed - that really means alot!!
Amazing bro! Thanks for sharing
Music at the end is "An Jone - Modern Time"
Awesome video!
Why i can't find the scale nodes in blender 4.1
amazing guide man, you seem so smart!!!1 i could never lmao
Oh thank youu! I'm so glad you enjoyed the video!
is there a way to make it work in EEVEE ?
Hi, good tutorial, i have only a problem, when you make the last layer and you change the settings i really did not get your results. With the 3 first layers i had something similar but the last one i wan't able to follow, did you show us all the settings you changed for the last one?
thank you for this resource! I bought your cloud node pack but all of the nodes just show up as black in the material and render viewport...I do agree that converting these to an add-on like Mossify would be a lot easier than having them as a blender file that needs to be appended (which I'm also having issues doing). Can you please advise on how to get this to work? Thank you!
Hey there! Thank you for buying! Yah Im actually working on a bigger addon, which will then manage alot more than just the clouds - but anyways, onto your question, maybe you could try to increase the view distance of the camera and viewport to something like 300000 meters - if that doesnt help, could you maybe send me screenshot of what it looks like so that I can see the problem a bit more clearly?
If buy the gumroad file, can I use the results rendered with your cloud sky presets for commercial use too? Like a music video/ film/ animation etc
Yes 100% you can do that! but of course be warned - the render times are quite heavy because they are made up of real volumetrics - the way I solve that is that I always set them up the way I want & then render a still image to put in the background from the cameras perspective and use a gobo for the shadows instead - that way I get the look of the real volumetric clouds with full control and fast renders - so yeah just a quick tip
@@edinspiegel AND ALSO FREE TIPS?? THATS AMAZING
Hi. I just purchase this but it wouldn't load in my scene. Did you ever do a tutorial on using the purchased asset?
Hey there - Thank you for buying! No I did not end up making a tutorial - but here are few things you can try:
1. If you can not see the clouds at all, then try increasing the view distance in the viewport & camera
2. If you can see the clouds, but not the nodes, then try hovering over the shader nodes (even if you cant see anything), press 'A' and then the '.' key on you numpad - and that should center the nodes
Let me know if that helps!
my clouds flicker a bit... is there anyway to get rid of that (other than raising the number of samples)?
yeah there is actually - you need to use temporal denoising - I actually made a video on how to do it:
ua-cam.com/video/hGhgdOci-L4/v-deo.html
(you don't need the super image denoiser, just the temporal animation stabilization part)
or if you don't want to create the node setup yourself it's also on my gumroad: edinspiegel.gumroad.com/l/hbhbn
I hope that helps!
Good content
Thank you!
Hey man, first of all thanks for the video, I bought the clouds and it doesn't seems to work on the latest version of blender, I can't see the material parameter
Hey there - thank you for buying! I'll check as soon as I get on the pc - but in the meantime - did you check in the shader nodes? Because it should work in pretty much everything from 3.0 onward
Ok, so I checked & I see what you mean - thats not actually the shader being broken - its just off screen - so just try pressing "a" in the shader window & then press the "." key on your numpad to center the node - I hope that helps - thanks again for your support!
thx man realy good job what you ve done @@edinspiegel
what version of blender is this?
I think it was 3.6
amazing tutorial,
only problem im having is now my render time goes from 46 sec to 12 min 😅
Thank you! I'm glad you like it - yeah that's the problem with this approach - and I don't really know any way to fix it sadly.
Please update the tutorial or create a follow up, I have followed every step perfectly and it has not worked, either giving me clouds with really skinny blobs, solid black, or no volume.
Cumulus clouds are purple in thumbnail
how did u get the sky background behind the clouds? sorry im new to blender
if you go to the world properties and pick the sky texture itll happen
@@battuk2017I tried that the background still not blue
@nnnyssysyjwjw that's strange, good luck. I can't see your scene so I can't help with that, I would try tinkering with the settings of the sky texture. Perhaps it's set to night time and you just need to change the angle lol
@@Nnnyssusujwjwadjust air ozone dust maybe a tutorial will help ya
This doesn't work anymore . It doesn't work for me in v4.0.
Edit: You have to apply any transformations you do. To do that while you have your plane/cloud's selected press Ctrl + A or Cmd + A. Then select "All Transformations"
It doesn't work for me as well. The scaling is off, the volume doesn't show, etc, and I REALLY ned this because all the other tutorials either look bad or are for induvidual clouds (whereas I want a near solid layer)
@@nikelinq2899 I found one that is made in a kinda similar way but the clouds are much more simple and not super 3D.
@@nikelinq2899Same
@@nikelinq2899 I think I figured it out. You need to apply your transforms with Ctrl + A. Right when I did that scaling worked correctly. I'm still going through everything so I'll see if it fixes other issues.
@@nikelinq2899 It worked. I just finished Cumulous clouds and I didn't have any problems.
speed!
a little bit faster .... 🙄
too fast couldnt follow
Bad Tutorial. First I have to speed you down to 0.5 to get you. Then you change settings without telling reaons. For example suddenly scale of vornoi texture is 10 (you told us 5), then, after a cut, there is magically a Mappiing Node which you neither used in the first setup. Finaly it just doesn't work. I followed every veariant of your settings and just get black all over when it comes to multiply. So maybe there should be made a better prepared Tutorial.
If you understand blender, this shouldn't be a problem tbh.
Bro, relax. Fast talking leads to serious problems. :)