Helldivers 2 | Engineer Gameplay - Helldive 9 (No Commentary)
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- Опубліковано 25 сер 2024
- Helldivers 2 gameplay using an Engineer styled loadout on a Bug Evac Priority Citizens mission on the hardest difficulty of Helldive 9 with no commentary
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17:08 the look of disappointment at the ac sentry blowing itself up is palpable
It was a big sad moment
This guy is a maniac using the BASIC Liberator…. A true Democracy fighter 🫡🫡🫡🫡🫡
Why would he be a maniac? Liberator unironicly still one of the best and most underrated weapon in the game, it a great all arounder
It goes a long way. I personally prefer the submachine gun
You’re going to love this other video I’ve been working on where I only use the beginner stuff :)
@@k_balu-8104 I wouldn’t say one of the best but it’s definitely a good option
to be fair, its kinda better than the penetrator one cus of the better magazine sizes before having to reload
18:25 that dude perishing over there then doing a barrel roll in the air in front of you made me lost is xD
LOL I didn’t even notice that😂
Hey look buddy, I'm an Engineer
That means I solve problems
Autocannon Sentry: “I dont want to live in this violent world anymore.”
It couldn’t take the pressure from being destroyed so many times
This has to be one of the most chaotic missions I've seen. You guys kicked ass. I like the autocannon/gatling sentry 1-2 punch. Going to give it a try.
They work really nicely together, one covers the other at all times
The engineer build looks fun. Also I like watching the liberator gameplay, makes me wanna go back to it lol
It’s just as fun as it is strong! Liberator feels really nice when you haven’t used it in a while, feels much stronger from the first time you use it even tho it’s the exact same
Talking about a HOT drop😂
It was on sight
@@Background_Gaming. omg what a game too many bugs GG
This guy here…with a regular Schmegular liberty rifle! Crazy work my guy💪🏾💪🏾💪🏾
Thanks!!! :)
How awesome will be if they implement perks for helmets ,like night vision helmet or infrared for fog and spore spewers clouds. Some for automatons specially that detect some stuff ,will be cool 😍
I want Gas mask on my helmet working properly! 😁
I’ve been thinking the same thing for the longest time
@@matej2733 not gonna do much with the gas we send in lol, its not just toxic, its corrosive!!
@@ZhongDongOrdo than I need a to have a supply of oxygen for short period of time which wold give me better chance to get out of cloud gas or watter .... 🙂
I know it's the future and I can't even get a scope with sights or some sort of IF or nightvision?
Co-op gameplay is far more interesting than solo since solo forces people to mostly use whats the best and its honestly boring to watch compared to a solid team with varied loadouts handling multiple objectives and targets at the same time. Its a team game. we complain about stale games and gameplay but keep playing in ways that resort to the same bland hamster wheel.
There’s a lot more going on in a team setting that makes it fun
Liberator is a good gun. Nice multi tool. Just wish people took the time to learn how to use it. The weapon feels weak because when you fire in full auto you spread your dps across multiple hit zones that all have their own individual hp pools and armor values. Not managing the weapons recoil throws your aim off. Short controlled bursts let you stay on target and focus your fire one one or two hit zones. That results in more damage to a single zone which results in higher odds of enemy death with less rounds fired. You can't just pepper targets with rounds and hope they go down you need to be more deliberate in your aim if you want to get anything meaningful out of an AR. Because people mag dump a lot they waste ammo on over kill shots. Scavengers should only take one or two shots, hunters around 3-5 and warriors 4-8 depending on range and angle. Even brood commanders and spewers, that feel like impossible bullet sponges, go down faster if you focus your fire on a single spot. No one ever bothers to use the other fire modes either. Semi and burst give you better ranged accuracy with less ammo consumption. Burst fire is particularly useful for larger targets like brood commanders.
Absolutely it’s all about hitting there weakest spots consistently even tho at times it’s easier said then done when you’re being jumped 100 bugs in every direction
It’s kinda pathetic that those AR not even powerful as the pistols. They really need to make some changes cause no nobody willing to use it anymore.
Yeah they need some serious buffs makes no sense the state that they’re in
I say this with every HD2 channel that does these types of challenges. PLEASE do SOLO helldives (lvl 9) it’s just way more interesting to watch
I found solo was a lot more boring, just constantly running and kiting bugs non stop. With a team you can actually hold ground and push back
nah, solo is boring, teamwork is so much more hectic and fun
@@Background_Gaming. I recommend watching a helldiver on YT named Takibo, makes really good solo helldive vids with advice for this massive disadvantage if you don’t know em.
Now we just need the REP-80 and the Angel drone from the first game and we could be the perfect Engineer Medic, since both can heal Helldivers and vehicles
As for the Liberator? Its a great all arounder, not weak not powerful, but it could still do with some buffs, but what weapon isn't, basicly every weapon needs some sort of buffs, only a little handful that isn't.
A medic drone would be really cool and I agree with the weapons, a lot of them could definitely use a buff
What were the spec's of the machine the quality is great. I have it both on PS5 and PC with a 4070 I just see that much clarity difference between ps5 and PC. But your footage looks great.
I have a 3060 and I have my quality setting set to high in the game and I also record for 2K
Super credit💰