The top-down games in this list have that funny retro quirk where half of what you can see if drawn top-down and the other half is drawn front-on. Like, in that last game, the people and trees are drawn rotated 90 degrees so that they're actually lying down. I dont think that stuf occured to us back then. Everything was so representative.
The Amiga wasn’t flush with options when it came to light guns & Capone is a simple shooting gallery game but with a light gun it was awesome! (& that’s coming from someone who has experience with real firearms.) It just isn’t the same with a mouse… especially on a real firing range. 😄 Never played Blockhead, 1 or 2. Actually looks fun? Funny thing, it was strange to release a new Amiga game in 1998 but actually more common & acceptable now. We retro gamers are a weird bunch. Chrono Quest is impressive for it’s day. It was a little ambitious I guess but was still a good game. Being familiar with floppy disks you should just assume it won’t work. 😂 Bograts is interesting? Never played it but it looks & sounds from what you’ve said like I should. I don’t know Citadel of Vras either but from what you’ve said I haven’t missed much? You know I feel the same about text parsers. Coala has nothing to do with cuddly looking, “social disease” spreading Australian bears & that’s a crime. Impressive looking game though? Very much reminds me of Steel Talons on the Atari Lynx. I’m happy to accept that Bug Bomber is an OK game but it must have been lost in the sea of Bomber Man clones. That mandarin pun was borderline criminal! 😂 Canton looks like a playable Risk clone? I don’t know the graphic novel Clever & Smart but I have played the game back in the day. If I recall it failed to hold my interest passed a single test play for the exact reasons you mentioned. Great video, thanks. I love when videos show me more games I don’t know than games I do. The more we learn about space-time the greater the chance we’ll be able to control it &/or move freely through it but yes, time to spend with loved ones is the most precious commodity. The more we learn about the aging process though the closer we get to being able to give ourselves more time, although it’s always possible you’ll be given virtual immortality only to be smooshed by a bus on your way home. 😄
Sadly, Amiga had literally a handful of lightgun games. On the other hand they probably didn't sell, and that's why there were no more made. Both Blockhead 1 and 2 are puzzlers, but despite the similar looks, they actually play completely different. So, more than 1 and 2, they're like A and B. If that makes sense. I think Bograts is worth the time. Especially if you enjoyed the Sleepwalker as it's most similar to it. With some Lemmings mixed in, but mainly Sleepwalker. Yeah, we can give ourselves a virtual high-five when it comes to parsers. Different reasons perhaps, but I just don't find them fun at all, but annoying as hell. Bug Bomber IS fun, BUT there are much BETTER bomber games out there. Like Megablast. My theory is kinda similar. I believe that in maximum of 50 years, we're going to be able to sustain humans much longer as we'll definitely know more about our bodies and ageing process itself. BUT I also believe, that it will be so expensive that only the richest will be able to afford it, and it will allow them to become even more rich, thus widening the gap between them, and us, the 99%. xD
Clever & Smart seems to be the German name? I think the English version is Phil & Mort. The Dutch version of the comics is called Paling & Ko (Eel & Ko - not sure whether the Ko is also named for some sort of food)
@@OldAndNewVideoGames haha no I remember it. It was a lot of those “odd” Amiga games that was released tether early on like 85-87. Like they were not Atari at ports but still did not seem really to know how to use the Amiga.
I get the feeling that alot of these games got made because people leaving college with a computer science degree in the 90s didnt want to relocate a thousand miles away just to get a part time job and instead took what jobs they could get
Capone was published by Actionware for use with their lightgun. They only made four games; Capone, P.O.W., Creature and Sideshow. As I recall, none of them had any kind of story or point beyond just shooting all the targets. And of course all of them were virtually unplayable with a mouse because there was just too much stuff on the screen to be able to shoot it all. I have my doubts that you would be able to do it with a lightgun either. Which is a shame because their games had nice graphics (not great, but nice), and seemed decently made, just too damn hard.
Funny thing, it was an easily solvable issue. Game would just have to have an easier "mouse-control mode", as a taste teaser of sorts, so that when you'd like it playing easier with a mouse, you would consider pulling the trigger on a lightgun to complete the hard mode.
It seems that the best games and the worst games are the biggest killers of keyboards and computer rodents. The mediocre ones don't inspire the same amount of enthusiasm or rage, as the case may be. I think that if time machines worked with floppy disks or other magnetic media, they would probably stop working at all if demagnetised. That's why they should have made them work with punch cards. :D Of course, I've never played any of these games. But Bograts looks quite cute and I think I'll give it a go. Oh, yes, time. It's very precious. And yet we still waste a lot of it :D I do agree though that time shared is worth much more than its regular "runtime".
Bograts is rather fun. If you liked Sleepwalker especially, cause it's a similar premise but with a bit of Lemmings mixed in. My father told me that when he was in uni, they used to program computers that were the sizes of cupboards and used punchcards for inputs and outputs. Yep, both.
@@OldAndNewVideoGames Those Lemmings started a whole slew of games where you babysit clueless characters, but they're all so charming and pretty addictive. Haha, my parents were doing that too back in the day. We had a bunch of unpunched cards at home. I had no idea what they were for at the time. I thought they were for some kind of bingo game :D I played a lot with them. They made good bookmarks too. I really wish we'd kept some...
@@TeaAndFloppyDisks Yeah, I've covered quite a few clones in my videos. Some are good, others not so much, but most are worth at least a single playthrough. Not necessarily a whole game, but a few levels to get the feel of it.
OH MY GOD! MORTADELO Y FILEMON ARE CLEVER & SMART! this is the game i want and nobody buyme -_- and the game "I " dont buy because i didn know who they where, aaaargh!
Time spent watching your stuff, Janosik, is never wasted - and makes me feel Clever and Smart
Ha ha ha :) Thank you! And it's probably the only positive twist that could be done here on the terrible game. xD
Borrowed Time was really nice! I played this back in 1987 or so.
Good game, yeah.
Capone was one of the few Amiga games that supported the lightgun, not that I have ever seen one in real life :D
I only seen "Trojan Phaser" in a broken state somewhere, but I don't think it was the original Amiga gun.
Yep, there were literally a handful of these.
Was it "for" the Amiga though?
"compatible with" possibly@@OldAndNewVideoGames
Never seen a lightgun for Amiga in action before. Someone needs to do a video.
Wish I knew about it back in the day I would have bought one🤘🏻
I love how Bograts looks so quintessentially Amiga.
It really is! And plays like an Amiga game too. If that makes sense.
The top-down games in this list have that funny retro quirk where half of what you can see if drawn top-down and the other half is drawn front-on. Like, in that last game, the people and trees are drawn rotated 90 degrees so that they're actually lying down. I dont think that stuf occured to us back then. Everything was so representative.
Yeah, I think we just didn't cared. We suspended our disbelieves and just wanted to have fun. :) We're spoiled with near photo-realism in games today.
11:02 come on, Man, poking the submerged crocodile in the swamp to get eaten in Legend of Kyrandia was funny and totally deserved:)
Most things in LoK was fun :)
The Amiga wasn’t flush with options when it came to light guns & Capone is a simple shooting gallery game but with a light gun it was awesome! (& that’s coming from someone who has experience with real firearms.) It just isn’t the same with a mouse… especially on a real firing range. 😄
Never played Blockhead, 1 or 2. Actually looks fun? Funny thing, it was strange to release a new Amiga game in 1998 but actually more common & acceptable now. We retro gamers are a weird bunch.
Chrono Quest is impressive for it’s day. It was a little ambitious I guess but was still a good game. Being familiar with floppy disks you should just assume it won’t work. 😂
Bograts is interesting? Never played it but it looks & sounds from what you’ve said like I should.
I don’t know Citadel of Vras either but from what you’ve said I haven’t missed much?
You know I feel the same about text parsers.
Coala has nothing to do with cuddly looking, “social disease” spreading Australian bears & that’s a crime. Impressive looking game though? Very much reminds me of Steel Talons on the Atari Lynx.
I’m happy to accept that Bug Bomber is an OK game but it must have been lost in the sea of Bomber Man clones.
That mandarin pun was borderline criminal! 😂 Canton looks like a playable Risk clone?
I don’t know the graphic novel Clever & Smart but I have played the game back in the day. If I recall it failed to hold my interest passed a single test play for the exact reasons you mentioned.
Great video, thanks. I love when videos show me more games I don’t know than games I do.
The more we learn about space-time the greater the chance we’ll be able to control it &/or move freely through it but yes, time to spend with loved ones is the most precious commodity. The more we learn about the aging process though the closer we get to being able to give ourselves more time, although it’s always possible you’ll be given virtual immortality only to be smooshed by a bus on your way home. 😄
Sadly, Amiga had literally a handful of lightgun games. On the other hand they probably didn't sell, and that's why there were no more made.
Both Blockhead 1 and 2 are puzzlers, but despite the similar looks, they actually play completely different. So, more than 1 and 2, they're like A and B. If that makes sense.
I think Bograts is worth the time. Especially if you enjoyed the Sleepwalker as it's most similar to it. With some Lemmings mixed in, but mainly Sleepwalker.
Yeah, we can give ourselves a virtual high-five when it comes to parsers. Different reasons perhaps, but I just don't find them fun at all, but annoying as hell.
Bug Bomber IS fun, BUT there are much BETTER bomber games out there. Like Megablast.
My theory is kinda similar. I believe that in maximum of 50 years, we're going to be able to sustain humans much longer as we'll definitely know more about our bodies and ageing process itself. BUT I also believe, that it will be so expensive that only the richest will be able to afford it, and it will allow them to become even more rich, thus widening the gap between them, and us, the 99%. xD
Blockhead II is a very nice puzzler 🍎🍌🫐
Yep, it sure is!
I have never played nor heard of these titles before.
Great! Means it's a good video! :)
My magnetized time machine made me older instead of taking me into the future like ant-man in avengers: endgame
Was it by a noticeable amount of time, or like the astronauts age, a fraction of a second faster than us each year?
Clever & Smart seems to be the German name? I think the English version is Phil & Mort. The Dutch version of the comics is called Paling & Ko (Eel & Ko - not sure whether the Ko is also named for some sort of food)
It's a German game, so the name's gotta be theirs I think.
@@OldAndNewVideoGamesnope. The games is based on the Spanish comic characters Mortadelo and Filemon that still are huuuge in Spain
@@litjellyfish Because the comics are good. This game... Well... Isn't. xD
@@OldAndNewVideoGames haha no I remember it. It was a lot of those “odd” Amiga games that was released tether early on like 85-87. Like they were not Atari at ports but still did not seem really to know how to use the Amiga.
@@litjellyfish Yeah, most early Amiga games were not great. xD
I get the feeling that alot of these games got made because people leaving college with a computer science degree in the 90s didnt want to relocate a thousand miles away just to get a part time job and instead took what jobs they could get
Hard to tell, but it doesn't sound far fetched. :)
Capone was published by Actionware for use with their lightgun. They only made four games; Capone, P.O.W., Creature and Sideshow. As I recall, none of them had any kind of story or point beyond just shooting all the targets. And of course all of them were virtually unplayable with a mouse because there was just too much stuff on the screen to be able to shoot it all. I have my doubts that you would be able to do it with a lightgun either. Which is a shame because their games had nice graphics (not great, but nice), and seemed decently made, just too damn hard.
Funny thing, it was an easily solvable issue. Game would just have to have an easier "mouse-control mode", as a taste teaser of sorts, so that when you'd like it playing easier with a mouse, you would consider pulling the trigger on a lightgun to complete the hard mode.
Ha, my dad was one of those 17 dudes
You have a cool dad!
It seems that the best games and the worst games are the biggest killers of keyboards and computer rodents. The mediocre ones don't inspire the same amount of enthusiasm or rage, as the case may be.
I think that if time machines worked with floppy disks or other magnetic media, they would probably stop working at all if demagnetised. That's why they should have made them work with punch cards. :D
Of course, I've never played any of these games. But Bograts looks quite cute and I think I'll give it a go.
Oh, yes, time. It's very precious. And yet we still waste a lot of it :D I do agree though that time shared is worth much more than its regular "runtime".
Bograts is rather fun. If you liked Sleepwalker especially, cause it's a similar premise but with a bit of Lemmings mixed in.
My father told me that when he was in uni, they used to program computers that were the sizes of cupboards and used punchcards for inputs and outputs. Yep, both.
@@OldAndNewVideoGames Those Lemmings started a whole slew of games where you babysit clueless characters, but they're all so charming and pretty addictive.
Haha, my parents were doing that too back in the day. We had a bunch of unpunched cards at home. I had no idea what they were for at the time. I thought they were for some kind of bingo game :D I played a lot with them. They made good bookmarks too. I really wish we'd kept some...
@@TeaAndFloppyDisks Yeah, I've covered quite a few clones in my videos. Some are good, others not so much, but most are worth at least a single playthrough. Not necessarily a whole game, but a few levels to get the feel of it.
OH MY GOD! MORTADELO Y FILEMON ARE CLEVER & SMART!
this is the game i want and nobody buyme -_- and the game "I " dont buy because i didn know who they where, aaaargh!
So... Get it now? ;)
These really are obscure, I don't know any of these. For a reason probably, they all seem to be pretty bad games.
They're well... Some are. Some bit less so. None are great really in this episode. xD