TL;DW for people coming from PF Probably easiest to watch the first 45s for the positions I use for spreads/pairs. No set strat for alarm pheromones because none of them work very well (That includes Mario Kart). 2nd beat: I have 1s stacked mid and 0s stacked S doing a CW loop. TH - NW, DPS - SE prio for towers. Poison sting: TH - NW, DPS - SE for first drop, then just follow the bees CW or CCW. 3rd beat: Defamations out wherever you did the last dodge Rotten Heart: Standard clockspots Not a lot you can change up in this fight, so hopefully your PF experience will be fairly consistent (minus people eating hearts left and right).
Best strat we found for Alarm Pheromones was Tanks and Melees against the north wall, Ranged as south as possible, and then slowly moving around clockwise and stepping inward when needed. Cuts down on dodges by nearly half.
This is much like the yukizuri guide that is at least common to see in Light DC. I guess the one thing is yukizuri doesn't have the adjustment for Healers with Melee for uptime and the pheromone 2 is a bit different. but a lot of Light DC groups I have joined all say yukizuri with H2 at C which is basically what you have done here. Very good guide nonetheless
@@tsjeriAu Yep that's the proper way to Mario Kart, as long as the tank knows what he's doing and nobody yolos you'll never get hit by any of the bees.
I don't really comment much, and I didn't know you were struggling with your motivation for guides so I just wanted to say something. As an ARR player and raider since, I just want to thank you for the guides you put out. I have seen partyfinder become much more consistent with mechanics and what strats to use since you've become more popular. I appreciate how much you do bring the community together to >mostly< agree on things. Even if someone finds "a better way", you definitely helped pave that way. Appreciate you and don't lose heart.
I have to second this very strongly! I used to be afraid of doing savage in PF, I would never go into the fights unless I was raiding with my static bc we used non standard strats a lot. Hector, your guides helped me to have the confidence to go into PF for learning and clears and reclears when I saw your strats in the PF. Don't underestimate how much you've helped the raiding community. It's been so much easier to PF with your guides providing a basis for groups.
Absolutely 100% this. I love your guides; they are always excellently presented, even if people decide on "better" strats later. The diagrams and presentation of the mechanics is incredibly helpful. Thank you Hector!
I agree, all of my time raiding we've been using your guides and I always love how simply you explain things and animate them. You do an amazing job and you are very much appreciated for all the work you put in for all of us. Thank you so much for all you've done Hector!
Absolutely. The only people I have ever heard make any negative comments are try hards that think they are the best thing since sliced bread. Even knowing that I can understand it being hard to read or hear the negativity for the thousandth time but, you do rock. Regardless of what may come thanks for what you have done! Take care of yourself though, we will be rooting for you anyway!
I'm a 50 year old Mom who raids with my kids. I would never have cleared my first savage without your help. I will be forever grateful to you for the incredible support you give to the FFXIV community.
No matter what people say or if there are better guides out there, you are the one who makes them the easiest to understand with these step by step images. I've been following your guides for a long time now, since the first Pandemonium savage raid, and I probably wouldn't have been able to clear half of rhe fights without your invaluable help. The work you do with these guides is really appreciated. We all appreciate you Hector.
actually, pneu _matic_ is air pressure haha pneumonic is related to lungs though i guess air in lungs isnt too far off from air in machines :)@@Bakuplayer13
Hector, your guides are clear, easy to understand, and really thorough! They've helped my whole static clear all the Pandaemonium raids (our first savages!), extreme trails, and unreal trials, and we were so happy to see you back this tier (and with the extreme trials too). At times, we've modified strats that you suggest to work better for us, but I would never consider that evidence against your guides, as we all nonetheless benefit from your clarity of communication and can often only modify things because you really help us understand how the mechanics work. If you need a break, take care of yourself, but there are at least 8 people (and judging by these comments, a whole lot more) who will always be thankful for the work you put into these.
I don’t understand all the complaints, for someone who started playing a couple months ago, Hector’s guides are the easiest for me to understand. If you don’t like the guide, watch a different one. Thank you Hector, for making easy guides for my smooth brain :>
I just wanna say thanks for all you do. I don’t know what all people are saying and I don’t care. I know that you put “hey these are day 1 strats.. something better may come along, use it if you like”. I personally think that even if these are early guides that people may improve on.. these guides are at best amazing, and at worst an amazing place to start. So i wanna say again.. seriously.. thanks so much for these guides. You’re the best. Don’t let anyone deter you please
For Alarm Pheromones, in addition to sprint/KB immunes, If you get hit and you react fast enough, you can gap-close and/or dash (if you have such ability) to prevent yourself from dying in the wall. Thanks for the guide brother!
Thank you for your guides, whether in pf or a static me and others use them as a basis to understand mechanics and adjust accordingly I hope you keep up the work and don't let people get to you
Doing my very first savage raids and your guides have been so helpful with visualizing what's being explained in voice chat, as I'm a visual learner. Tysm!
You’re helping me get thru my very first savage raids! And your guides make it really easy for me to understand. Thank you so much!! Please don’t give up!
While I cannot *learn* from guide videos (I really just need to jump in and see mechanics first), I appreciate the heck outta the fact that you do a top down approach to the mechanics so that I can come back after seeing it and get a full visual. Thank you. ^-^
Hey Hector, I just wanted to say that what you are doing is amazing in itself. It doesn't matter if "better" strats come out overtime, that's just the nature of how things are. Asking someone to come up with the best strats day one is an impossible thing to ask for. What you're doing is better than that, at least for me and others I would assume. Learning the core mechanics is much more important than strats, and I always find myself watching your vids because they explain them in easier terms that helps me to understand. Once I understand that, it's very easy to simply adapt to other strats. Keep doin what you do best man!
I lowkey was expecting him to own a bee able to also vocally contribute to the video after his cat did lmao! Also thanks a lot for the guide! Cleared my 1st ever savage in this game watching your M1S one~
Good sir, thank you so much for your guides. They really help me understand what's actually happening with mechanics and the straightforward presentation is so easy to understand.
Wanted to say that even though you make early guides, i enjoy them and appreciate everything you do. You really help the raid group im in for week 1 so we can have an idea on wtf to do and maybe tweak a few things either from your mini-guides or something that works for us!:)
My single brain cell self needs visual guides to understand mechanics, so I very much appreciate your guides! Your guides help even when my static uses a completely different strat since your lectures at least explain how a mechanic works enough for me to apply it to whatever methods my static uses. I know people talk trash at times, but your efforts are also greatly appreciated! The only other person who makes guides that properly click for me is another individual that only does ultimate raiding guides, but I'd definitely watch yours if you made them in the future...
I been trying to get people to do the light party split it shows in here for that. But apparently its a worse strat in their eyes. I bet you now that guides are coming out using it instead of the normal yolo or mario kart strat that now people will use it. Sometimes I hate the FFXIV community for being unable to adapt to fights or just plain scared of trying something new. Unless someone slightly famous shows them, then they are all down for it.
@@LegendConsole The problem is EVERYONE wants to be unique and try something new. Do your unique strats in a static. When you have to play with a completely new set of people every single time, you need things to stay consistent. Consistency is more important than a slight optimization.
@@LegendConsole Sadly PF still uses Mario Kart all the time. The strat is shit. The whole mech is much easier if everyone is spread out because you only need to dodge some of the stuff. Its the exact same mech as in normal mode. People are just too dumb to understand mechs and dont wanna think for themself so they rather follow the tank who is the only one who got it super easy as the decides where to go.
Figured i'd take a second to say you using your guides to clear Pandamonium savage 5-8 in party finder helped me get my raid confidence back and now I have, 4 different ultimate clears on top of every savage released since (after not clearing any savage fully since deltascape) Your guides are extremely helpful to me and others and the way you lay stuff out with the top down perspective and visuals makes sure I can understand. You also dont rush through things and are transparent about strats not being great or there maybe being easier ways etc. If you need a break take it. Thanks for all your work so far and I hope you are enjoying the game too regardless!
your guides are awesome. i watched it a few times and got my self familiar with it friday afternoon. Friday night i joined a fresh party and made it up to alarm pheramones 2 halfway through the alotted time before the party ended. i joined a prog party this morning and made it up to Honey B 3. people left so the party ended. i joined a completion party 15 minutes ago and just cleared. thanks so much
Thank you hector for the guides. I been watching your guide since Endwalker 6.05 (P1S - P8S) and I like all your guides. Keep up the good work and good luck on your clears/reclears!
Excellent job! Continuing prog on this tonight, and we're using your guide. Thank GAWD most of the mechanics can't vary much to compensate for the randomness of heart/bee bullet hell. ❤❤❤❤
You continue to be my favorite raid guide creator. Thank you for all you do, Hector! If I ever meet you at a con please let me buy you lunch! (Or a drink, or boba, whatever!)
Saw some of the comments that made me think something was wrong so wanted to say thank you for all of these! Always love your approach to presenting these and then saw that you were a teacher which... kind of funny I'm a former Biology teacher XD guess it makes sense that your approach just always clicked with me for understanding them a ton better. So... thank you so much! you've made a world of FFXIV that I can enjoy that I thought I never legit really would :)
Dude you have the very best guide videos! That Temu Kratos guy had no idea what he’s talking about. He’s one of those guys who loves to hear his own voice.
Hi Hector! I have been watching your guide since Endwalker as that was also when my started my savage raids. You see, I have been playing in Japanese DC, as such guides used there usually are in Japanese. You have always been and will always be my go to explanation guide for savage raids. Even though positionals or how you do things are different, your explanation and animation guide made my life easier in understanding Japanese guides. I have seen from below comments that you have been struggling while making guide. Take heart in knowing that what you do has made at least one person successful in that person's raiding experience. Cheers! ❤ Pardon me foe any grammatical mistakes since English is not my first language
I've been stuck in this fight for 18 hours in PF because the community can't handle this fight very well, i wish i was out after 1-2 hours, since this is the easiest of all 4, but damn. so frustrating. thanks as always hector for the guide, i hope people get used to it better now.
Thank you very much with your guide savage become accessibile to anyone in party finder and statics! The infografic Made understundig the mechanics easy plus your vocal explanation helps a lot!
Thanks for yet another well made guide! :D Love the visuals/explanations. I feel like your guides increase the number of people who manage to clear these raids by quite a lot!
Thank you King. I love your guides. Dont let negative people bring you down. Your guides are amazing and the diagrams help visualize mechanics so well. They have helped me ao much and have helped me vuild confidence when raiding, especially in PF.
Thank you hector 🙇♂️ but I will not need a guide for 🇲2️⃣ 🇸 as Honey 🍯 B. 🐝 Lovely 💗 is my queen 👑 and I refuse 🙅♂️to lay a finger 👆 on her. But in all honesty thank you for always making such clear guides!
@@livamyyo any Mechanic that is random bullet hell or lines on the floor, much like the Eden beam spam from E1. Savage tends to not be as chaotic and free for all.. Much more structure so it makes a few things easier to solve. Of course unless its day one you can get hit by normal mechanics and not insta die but, they can be more obnoxious to not get hit by
@@livamyyo Savage hits harder, but is a structured fight. Normal deals damage on a lesser scale, but the entire fight is rather chaotic. So in terms of learning how to dance to the tune of the fight, Savage is easier than Normal.
Fr man anyone complaining about Hector guides... It's because you're the only one to even criticize. The best and leader comes w some flack but man tysm
for the merry go round its easy all you have to do is make sure that the aors do not coerner you to a tight spot towars the wall or overlap near you and you shoujld be fine. aslo thank you hector for the wonderful and clear gides love the images
Me and my team are on clear prog tonight, and while searching up this video for a refresh I find out some people apparently were upset with your guidework for some reason? I've always loved your guides for explaining not only the strategies for mechanics but also how those mechanics work. Sure, sometimes your strats aren't the best, but nobody gets it right every time. Errors just make your human, and I can't fathom disliking someone because they committed the sin of being incorrect once. Your guides are a boon to the community and I'm certainly going to be coming back later tonight if we reach M3S.
Your guides are what made me try new Extremes as well as Savage. Thank you for your work, it's extraordinarily precious to have such clear, easy to watch guides.
TYVM for your guides Hector. I've been using them since p9s, and they're really the best ! People in PF should stick to your guides more than pastebin, i am one who is always promoting your guides. Godspeed.
There is a strat we used for Alarm 1 where we sent to melees/tanks far north and ranged/healers far south for the baits. We wait for a few baits then we just rotated CW. It isnt perfect but it made the mech pretty comfy.
that pheromone part is true the ping check lmao I'm from SA playing at Primal and boiii its hard sometimes 😂😂😂 Thanks for the guide, Hector, your videos are always useful and very well-done! ❤
Thank you for the pet tax!! Also my group has been doing this blind (we're at the end so I figured I'd watch it) For alarm pheromones, we had everyone do clock spots with range going out to the edge with boss at the center. It felt pretty smooth dodging everything as a melee, and our range didn't seem to have many issues out there.
Amazing guide and dont let anyone tell you otherwise. People greatly appreciate what you do. It will never be your fault if people have skill issues or dont like a strat. Usually negative stuff are only spoken by a loud minority. Theres a reason your guides are in most cases the most popular ones and the ones people follow.
0:38 Hi! Appreciate your videos! I’ve been trying to suggest on my PFs that it’s more efficient to have OT take east/B clock and permanently partner with R2. This ensures that all partners are melee/ranged pairs since H2 will take south/C clock and pair with M2. That way, OT will always position in yellow quadrant and H2 always on blue quadrant for all drops/spreads. OT will also be closer to NE for the split tank buster at all times Less thinking as well when you get to defams on beat 3 as OT and H2 will still be on their color quadrants for the debuff and the tower
Can you please, please, PLEASE add this to your pin or the guide: For Beat 1, once the towers are all taken, have the people with 3 hearts go north, everyone without 3 hearts goes south. This makes this mechanic a thousand times easier because you don't have people racing through the boss or dodging the pink moving things, everyone is already together for the stack. Also, bless you for making these guides! They make progging SO much easier! You always explain things well and come up with solid, repeatable strats.
@@zemgad Thats because it can rotate cw or ccw. There will be a second bee that spawns to let you know which direction the mechanic is rotating. If you just go with the mechanic you can easily space them properly using the arrows. If you go against it, it gets scuffed.
I haven't cleared but just a few things I noticed from some prog up to 3rd beat 1st beat - if you have the members with 2 hearts stack up on D, for the slow moving hearts mechanic. It will finish them around A when the stack marker appears on one of them. and that area seems to be consistently free of most clutter at that point (may be the same for b > c as well. not sure if it's mirrored). Pheromones - What worked for me (very small sample size) was to keep everyone in the middle initially for one or two lines to show, and then mario kart from the opposite area that just got closed off. A couple of them can get somewhat close but it seems moderately consistent . . . Though I was dying to boss autos' as my healers were very occupied with movement. May end up using hallowed there just for simplicity on healers time.
@stellarstar6553 The reason people put H2 south is so that they have a natural rotation to their quickmarch spot and its one less back and forth for them having OT E. This will allow the supports rotate CCW will naturally put all the supports in the correct spot rather than having the OT and H2 move back and forth. There isnt a reason NOT to put the OT E and H2 south. This also helps in later phases so they dont turned around so much since they have so much to do. And to your argument - this isnt M1. People ARE capable of learning new spots. There have been many fights where generic clock spots aren't used.
You should have H2 and OT swap clock spots in this one (Or H1 and OT if the number markers are rotated so 1 is NE). That way people who insist on "color partners" still achieve the 1 ranged + 1 melee in each partner group. Otherwise great guide, thanks!
Yep ... PF cannot comprehend this, OT/H2 think their color partner is the person next to them in clock spot.... I don't know why Hector made clockspot just for rotten heart, and now H2/OT are messing up beat 3 constantly.
My only Critique is having the OT in N/E for pairs/spreads then S for clocks. these strats put to much movement and inconsistency on the OT. I find it easier for OT to be S/SE or SW for pairs while still having NE for the Spread/beeline combo.
TL;DW for people coming from PF
Probably easiest to watch the first 45s for the positions I use for spreads/pairs.
No set strat for alarm pheromones because none of them work very well (That includes Mario Kart).
2nd beat: I have 1s stacked mid and 0s stacked S doing a CW loop. TH - NW, DPS - SE prio for towers.
Poison sting: TH - NW, DPS - SE for first drop, then just follow the bees CW or CCW.
3rd beat: Defamations out wherever you did the last dodge
Rotten Heart: Standard clockspots
Not a lot you can change up in this fight, so hopefully your PF experience will be fairly consistent (minus people eating hearts left and right).
Best strat we found for Alarm Pheromones was Tanks and Melees against the north wall, Ranged as south as possible, and then slowly moving around clockwise and stepping inward when needed. Cuts down on dodges by nearly half.
That strat seems good since the bees aims players, its a 50%-50%... but we will see how it goes.
Progged this in PF yesterday, we found it more consistent for alarm pheromones to start north (everyone) and then rotate clockwise as they went off.
This is much like the yukizuri guide that is at least common to see in Light DC. I guess the one thing is yukizuri doesn't have the adjustment for Healers with Melee for uptime and the pheromone 2 is a bit different. but a lot of Light DC groups I have joined all say yukizuri with H2 at C which is basically what you have done here. Very good guide nonetheless
@@tsjeriAu Yep that's the proper way to Mario Kart, as long as the tank knows what he's doing and nobody yolos you'll never get hit by any of the bees.
I don't really comment much, and I didn't know you were struggling with your motivation for guides so I just wanted to say something. As an ARR player and raider since, I just want to thank you for the guides you put out. I have seen partyfinder become much more consistent with mechanics and what strats to use since you've become more popular. I appreciate how much you do bring the community together to >mostly< agree on things. Even if someone finds "a better way", you definitely helped pave that way. Appreciate you and don't lose heart.
I have to second this very strongly! I used to be afraid of doing savage in PF, I would never go into the fights unless I was raiding with my static bc we used non standard strats a lot. Hector, your guides helped me to have the confidence to go into PF for learning and clears and reclears when I saw your strats in the PF. Don't underestimate how much you've helped the raiding community. It's been so much easier to PF with your guides providing a basis for groups.
Absolutely 100% this. I love your guides; they are always excellently presented, even if people decide on "better" strats later. The diagrams and presentation of the mechanics is incredibly helpful. Thank you Hector!
I agree, all of my time raiding we've been using your guides and I always love how simply you explain things and animate them. You do an amazing job and you are very much appreciated for all the work you put in for all of us. Thank you so much for all you've done Hector!
PF would be a nightmare without Hector guides.
Absolutely. The only people I have ever heard make any negative comments are try hards that think they are the best thing since sliced bread.
Even knowing that I can understand it being hard to read or hear the negativity for the thousandth time but, you do rock. Regardless of what may come thanks for what you have done!
Take care of yourself though, we will be rooting for you anyway!
I'm a 50 year old Mom who raids with my kids. I would never have cleared my first savage without your help.
I will be forever grateful to you for the incredible support you give to the FFXIV community.
this is so wholesome i love seeing gamer parents, as mine hated video games lmao
Cool mom! My mom still asks If I'm playing Nintendo...
W mom
You're a great mom. Some of my fondest memories as a child was playing video games with my dad. Incredibly wholesome
jealous. I'm trying to get my mum to play but she prefers first person shooters.
No matter what people say or if there are better guides out there, you are the one who makes them the easiest to understand with these step by step images. I've been following your guides for a long time now, since the first Pandemonium savage raid, and I probably wouldn't have been able to clear half of rhe fights without your invaluable help. The work you do with these guides is really appreciated. We all appreciate you Hector.
Agreed I remembered joonbob trying to crap on Hector but his guides while nice are visual overload with a lot of filler.
I think this is the root of the problem. PF uses Hector strats because the guide is easy to understand, not because the strat is good.
my personnal tip for the spread or partner mechanic is : Drop -> Duo, Splash -> Spread
I was thinking exactly this as soon as I saw it. Great pneumonic! 😂
Mnemonic, Pneumonic is air pressure mechanics xD@@DorkmasterFlek
actually, pneu _matic_ is air pressure haha
pneumonic is related to lungs
though i guess air in lungs isnt too far off from air in machines :)@@Bakuplayer13
@@Bakuplayer13 pneumatic refers to pressurized gas systems, pneumonic refers to the respiratory disease (pneumonia)
Spread out the splash, don't drop your partner
I cleared my first ever savage raid (M1S) thanks to your guide. Now on to the next! You're the best keep up the great work!!
Hector, your guides are clear, easy to understand, and really thorough! They've helped my whole static clear all the Pandaemonium raids (our first savages!), extreme trails, and unreal trials, and we were so happy to see you back this tier (and with the extreme trials too). At times, we've modified strats that you suggest to work better for us, but I would never consider that evidence against your guides, as we all nonetheless benefit from your clarity of communication and can often only modify things because you really help us understand how the mechanics work. If you need a break, take care of yourself, but there are at least 8 people (and judging by these comments, a whole lot more) who will always be thankful for the work you put into these.
I don’t understand all the complaints, for someone who started playing a couple months ago, Hector’s guides are the easiest for me to understand. If you don’t like the guide, watch a different one. Thank you Hector, for making easy guides for my smooth brain :>
I just wanna say thanks for all you do. I don’t know what all people are saying and I don’t care. I know that you put “hey these are day 1 strats.. something better may come along, use it if you like”. I personally think that even if these are early guides that people may improve on.. these guides are at best amazing, and at worst an amazing place to start. So i wanna say again.. seriously.. thanks so much for these guides. You’re the best. Don’t let anyone deter you please
0:07 - Yeah we'll "bee" 🐝 mindful, sir
You single-handedly lead most of the western PFs to victory with your guides, thanks!
i really hope you are giving him way too much credit.
It can't be stated enough-you're a pillar of the FFXIV community.
For Alarm Pheromones, in addition to sprint/KB immunes, If you get hit and you react fast enough, you can gap-close and/or dash (if you have such ability) to prevent yourself from dying in the wall. Thanks for the guide brother!
unless youre a nin, our "dash" sucks balls 😅
Thank you for your guides, whether in pf or a static me and others use them as a basis to understand mechanics and adjust accordingly
I hope you keep up the work and don't let people get to you
Thanks for the guide, Hector! Cleared M1S last week and planning to prog M2 this week. Couldn’t do it without your guides!
Doing my very first savage raids and your guides have been so helpful with visualizing what's being explained in voice chat, as I'm a visual learner. Tysm!
You’re helping me get thru my very first savage raids! And your guides make it really easy for me to understand. Thank you so much!! Please don’t give up!
Thank you again so much for all your contributions to the community. Our static loves you!
Hector beeing a very buzzy drone this tier! 🐝 thanks for your hard work in getting these guides out early :)
While I cannot *learn* from guide videos (I really just need to jump in and see mechanics first), I appreciate the heck outta the fact that you do a top down approach to the mechanics so that I can come back after seeing it and get a full visual.
Thank you. ^-^
Hey Hector, I just wanted to say that what you are doing is amazing in itself. It doesn't matter if "better" strats come out overtime, that's just the nature of how things are. Asking someone to come up with the best strats day one is an impossible thing to ask for. What you're doing is better than that, at least for me and others I would assume. Learning the core mechanics is much more important than strats, and I always find myself watching your vids because they explain them in easier terms that helps me to understand. Once I understand that, it's very easy to simply adapt to other strats. Keep doin what you do best man!
So grateful for all the hard work you and your team put into these guides!
I lowkey was expecting him to own a bee able to also vocally contribute to the video after his cat did lmao! Also thanks a lot for the guide! Cleared my 1st ever savage in this game watching your M1S one~
You always explain things so clearly and offer great alternative strats to boot, best XIV raid/trial guides out there. ♥
Thanks for banging out these guides so quickly and consistently, Hector! I know doing this is a ton of work!
Good sir, thank you so much for your guides. They really help me understand what's actually happening with mechanics and the straightforward presentation is so easy to understand.
Wanted to say that even though you make early guides, i enjoy them and appreciate everything you do.
You really help the raid group im in for week 1 so we can have an idea on wtf to do and maybe tweak a few things either from your mini-guides or something that works for us!:)
Your visual guides help me so much, they are perfect! Thank you Hector!
You are doing the lord's work Hector, I love learning these fights through moving diagrams. They are really good.
My single brain cell self needs visual guides to understand mechanics, so I very much appreciate your guides! Your guides help even when my static uses a completely different strat since your lectures at least explain how a mechanic works enough for me to apply it to whatever methods my static uses. I know people talk trash at times, but your efforts are also greatly appreciated! The only other person who makes guides that properly click for me is another individual that only does ultimate raiding guides, but I'd definitely watch yours if you made them in the future...
Everyone already progging this skipped right to the Pheromones section of this video and went, "well... shit." lmao
I been trying to get people to do the light party split it shows in here for that.
But apparently its a worse strat in their eyes.
I bet you now that guides are coming out using it instead of the normal yolo or mario kart strat that now people will use it.
Sometimes I hate the FFXIV community for being unable to adapt to fights or just plain scared of trying something new.
Unless someone slightly famous shows them, then they are all down for it.
@@LegendConsole The problem is EVERYONE wants to be unique and try something new. Do your unique strats in a static. When you have to play with a completely new set of people every single time, you need things to stay consistent. Consistency is more important than a slight optimization.
@@LegendConsole Sadly PF still uses Mario Kart all the time. The strat is shit. The whole mech is much easier if everyone is spread out because you only need to dodge some of the stuff. Its the exact same mech as in normal mode. People are just too dumb to understand mechs and dont wanna think for themself so they rather follow the tank who is the only one who got it super easy as the decides where to go.
Figured i'd take a second to say you using your guides to clear Pandamonium savage 5-8 in party finder helped me get my raid confidence back and now I have, 4 different ultimate clears on top of every savage released since (after not clearing any savage fully since deltascape) Your guides are extremely helpful to me and others and the way you lay stuff out with the top down perspective and visuals makes sure I can understand. You also dont rush through things and are transparent about strats not being great or there maybe being easier ways etc. If you need a break take it. Thanks for all your work so far and I hope you are enjoying the game too regardless!
As the caller for my static, youre guides are a godsend. Thank you so much for all you do!!
your guides are awesome. i watched it a few times and got my self familiar with it friday afternoon. Friday night i joined a fresh party and made it up to alarm pheramones 2 halfway through the alotted time before the party ended. i joined a prog party this morning and made it up to Honey B 3. people left so the party ended. i joined a completion party 15 minutes ago and just cleared. thanks so much
Thank you hector for the guides. I been watching your guide since Endwalker 6.05 (P1S - P8S) and I like all your guides. Keep up the good work and good luck on your clears/reclears!
Excellent job! Continuing prog on this tonight, and we're using your guide. Thank GAWD most of the mechanics can't vary much to compensate for the randomness of heart/bee bullet hell. ❤❤❤❤
You continue to be my favorite raid guide creator. Thank you for all you do, Hector! If I ever meet you at a con please let me buy you lunch! (Or a drink, or boba, whatever!)
Saw some of the comments that made me think something was wrong so wanted to say thank you for all of these! Always love your approach to presenting these and then saw that you were a teacher which... kind of funny I'm a former Biology teacher XD guess it makes sense that your approach just always clicked with me for understanding them a ton better. So... thank you so much! you've made a world of FFXIV that I can enjoy that I thought I never legit really would :)
Dude you have the very best guide videos! That Temu Kratos guy had no idea what he’s talking about. He’s one of those guys who loves to hear his own voice.
Hector is one of the best drones. 🐝
Hi Hector! I have been watching your guide since Endwalker as that was also when my started my savage raids. You see, I have been playing in Japanese DC, as such guides used there usually are in Japanese. You have always been and will always be my go to explanation guide for savage raids. Even though positionals or how you do things are different, your explanation and animation guide made my life easier in understanding Japanese guides.
I have seen from below comments that you have been struggling while making guide. Take heart in knowing that what you do has made at least one person successful in that person's raiding experience. Cheers! ❤
Pardon me foe any grammatical mistakes since English is not my first language
I've been stuck in this fight for 18 hours in PF because the community can't handle this fight very well, i wish i was out after 1-2 hours, since this is the easiest of all 4, but damn. so frustrating. thanks as always hector for the guide, i hope people get used to it better now.
Me too man. Got an enrage at 0.1%. can’t clear this damn fight pf unless no one makes a single mistake…
about the same here, alarm pheromone 1 seems to be the deciding factor. this mech shouldnt of even made it to savage, it has no structure
@@davidvandenberg3116 got DD and death in PF but still cleared, just need a lil more deeps. keep pushing, good luck!
Second TB isn't always the opposite of the first one
Good catch! I must have just not noticed pulls where they were the same.
I did normal twice and this music is already stuck in my head.
I'm gonna go insane.
Took me ish 8 hours in one go and 4 parties to clear it - thank you for your guides ♥
Thank you very much with your guide savage become accessibile to anyone in party finder and statics! The infografic Made understundig the mechanics easy plus your vocal explanation helps a lot!
I ONLY watch your guises. No one else’s. Been raising since E8S and you’re the best out there
Today is my first day raiding in this tier. Because of your videos. I got m1s cleared. I saw almost enrage. Your videos made it so helpful.
Thank you so much for your guides! They're very concise and easy to understand - really appreciate all the work that you put into these. ❤
Thank you so much for your guides. The party finder experience is awesome thanks to your hard work.
Thanks for yet another well made guide! :D Love the visuals/explanations. I feel like your guides increase the number of people who manage to clear these raids by quite a lot!
thank you again for this super easily understandable guide. This makes me feel so ready to finish this fight :D
Appreciate you getting these guides out so quick. 👏
Thank you King. I love your guides. Dont let negative people bring you down. Your guides are amazing and the diagrams help visualize mechanics so well. They have helped me ao much and have helped me vuild confidence when raiding, especially in PF.
Thank you for your guides Hector! Wouldn't wanna raid without you!
Thank you hector 🙇♂️ but I will not need a guide for 🇲2️⃣ 🇸 as Honey 🍯 B. 🐝 Lovely 💗 is my queen 👑 and I refuse 🙅♂️to lay a finger 👆 on her.
But in all honesty thank you for always making such clear guides!
Been playing since arr and you are easily my fave guide maker.
Actually wild that certain mechanics in the normal mode are harder than their savage version lol
Flashbacks to beam spray in Eden Prime normal.
Which would you say is more difficult in normal? xd
@@livamyyo any Mechanic that is random bullet hell or lines on the floor, much like the Eden beam spam from E1.
Savage tends to not be as chaotic and free for all.. Much more structure so it makes a few things easier to solve.
Of course unless its day one you can get hit by normal mechanics and not insta die but, they can be more obnoxious to not get hit by
@@livamyyo Savage hits harder, but is a structured fight. Normal deals damage on a lesser scale, but the entire fight is rather chaotic. So in terms of learning how to dance to the tune of the fight, Savage is easier than Normal.
if you die in normals ur just bad period
Fr man anyone complaining about Hector guides... It's because you're the only one to even criticize. The best and leader comes w some flack but man tysm
for the merry go round its easy all you have to do is make sure that the aors do not coerner you to a tight spot towars the wall or overlap near you and you shoujld be fine. aslo thank you hector for the wonderful and clear gides love the images
I watched this after going in last night definitely seeing how much fun this’ll be on viper ❤
Thank you for helping me learn. Got my first clear tonight🎉
thank you so much for making these guides!
Me and my team are on clear prog tonight, and while searching up this video for a refresh I find out some people apparently were upset with your guidework for some reason?
I've always loved your guides for explaining not only the strategies for mechanics but also how those mechanics work. Sure, sometimes your strats aren't the best, but nobody gets it right every time. Errors just make your human, and I can't fathom disliking someone because they committed the sin of being incorrect once. Your guides are a boon to the community and I'm certainly going to be coming back later tonight if we reach M3S.
Your guides are what made me try new Extremes as well as Savage. Thank you for your work, it's extraordinarily precious to have such clear, easy to watch guides.
TYVM for your guides Hector.
I've been using them since p9s, and they're really the best !
People in PF should stick to your guides more than pastebin, i am one who is always promoting your guides.
Godspeed.
There is a strat we used for Alarm 1 where we sent to melees/tanks far north and ranged/healers far south for the baits. We wait for a few baits then we just rotated CW. It isnt perfect but it made the mech pretty comfy.
the cat ! im totally here for the cat! best guide assist ever
How are we supposed to survive her enrage when Sheer Heart Attack has no weaknesses?
Thats the great thing about enrages... U dont😊
@DuskSky25 you missed the reference
She just wants to live a peaceful life with no worries. But if she were to fight us, *she wouldn't lose*
Well played
Let's kill da hoe! 3 freeze
Thanks for the amazing work!
Hector is superior guide maker. Thanks, teach
welcome back
i hpoe the break was good for you
Mr Hectorson, you are the true MVP of the FF Raiding Community. Thank you for all the hard work you do getting these guides up.
that pheromone part is true the ping check lmao I'm from SA playing at Primal and boiii its hard sometimes 😂😂😂
Thanks for the guide, Hector, your videos are always useful and very well-done! ❤
Thank you for the pet tax!!
Also my group has been doing this blind (we're at the end so I figured I'd watch it)
For alarm pheromones, we had everyone do clock spots with range going out to the edge with boss at the center. It felt pretty smooth dodging everything as a melee, and our range didn't seem to have many issues out there.
Amazing guide and dont let anyone tell you otherwise. People greatly appreciate what you do. It will never be your fault if people have skill issues or dont like a strat. Usually negative stuff are only spoken by a loud minority. Theres a reason your guides are in most cases the most popular ones and the ones people follow.
0:38
Hi! Appreciate your videos! I’ve been trying to suggest on my PFs that it’s more efficient to have OT take east/B clock and permanently partner with R2.
This ensures that all partners are melee/ranged pairs since H2 will take south/C clock and pair with M2.
That way, OT will always position in yellow quadrant and H2 always on blue quadrant for all drops/spreads. OT will also be closer to NE for the split tank buster at all times
Less thinking as well when you get to defams on beat 3 as OT and H2 will still be on their color quadrants for the debuff and the tower
Can you please, please, PLEASE add this to your pin or the guide:
For Beat 1, once the towers are all taken, have the people with 3 hearts go north, everyone without 3 hearts goes south. This makes this mechanic a thousand times easier because you don't have people racing through the boss or dodging the pink moving things, everyone is already together for the stack.
Also, bless you for making these guides! They make progging SO much easier! You always explain things well and come up with solid, repeatable strats.
Appreciate your good work Hector
For 2nd alarm pheromones, please drop your puddle on the arrowhead shape on the edge of the arena, it spaces the puddles out well.
do melees keep uptime if they do?
@@leemontime u can greed that mech as melee u just need to hit the boss before dropping ur puddle and immediately dash back in
there are lines on the floor :)
my static tried this and while it does kinda work there's definite scuff in some patterns
@@zemgad Thats because it can rotate cw or ccw. There will be a second bee that spawns to let you know which direction the mechanic is rotating. If you just go with the mechanic you can easily space them properly using the arrows. If you go against it, it gets scuffed.
5:00 Not necessarily opposite, you can get the same one twice.
thank you for your guides! they help a lot :)
thanks for the quick guides, i plan to raid savage in PF, so i can learn from you and adapt fast
Can you make a guide for Data Center Travel (Savage) please
Thank you so much Hector!
I haven't cleared but just a few things I noticed from some prog up to 3rd beat
1st beat - if you have the members with 2 hearts stack up on D, for the slow moving hearts mechanic. It will finish them around A when the stack marker appears on one of them. and that area seems to be consistently free of most clutter at that point (may be the same for b > c as well. not sure if it's mirrored).
Pheromones - What worked for me (very small sample size) was to keep everyone in the middle initially for one or two lines to show, and then mario kart from the opposite area that just got closed off. A couple of them can get somewhat close but it seems moderately consistent . . . Though I was dying to boss autos' as my healers were very occupied with movement. May end up using hallowed there just for simplicity on healers time.
for beat 3 its easier to just spread to your clock spots, so you don't have to worry about your position before doing the combo
I agree, good thing PF has been keeping this pug strat for now
@stellarstar6553 The reason people put H2 south is so that they have a natural rotation to their quickmarch spot and its one less back and forth for them having OT E. This will allow the supports rotate CCW will naturally put all the supports in the correct spot rather than having the OT and H2 move back and forth. There isnt a reason NOT to put the OT E and H2 south. This also helps in later phases so they dont turned around so much since they have so much to do.
And to your argument - this isnt M1. People ARE capable of learning new spots. There have been many fights where generic clock spots aren't used.
Awesome guide Hector, thanks a lot ^^
Thank you for this guides, these will prob become most of PF standards. W1 pf strats were painfull.
Good timing indeed... I'll start progging this fight tomorrow lol! thank you Hector as always!
You deserve more subs dude, using ur vid as a template helps a lot before pf/static got their own strat.
for 2nd beat you can just resolve both stacks together to have less aoes to dodge
helpful as always
Hector, I love your guides and hope you're doing alright
You should have H2 and OT swap clock spots in this one (Or H1 and OT if the number markers are rotated so 1 is NE). That way people who insist on "color partners" still achieve the 1 ranged + 1 melee in each partner group. Otherwise great guide, thanks!
Yep ... PF cannot comprehend this, OT/H2 think their color partner is the person next to them in clock spot.... I don't know why Hector made clockspot just for rotten heart, and now H2/OT are messing up beat 3 constantly.
Hector's guides can cure alzheimers
Cleared! Thank you for the guide!
Hector Keeping it real with pheromones. Dodge to victory
5:02 It can be the same tankbuster as the first one. Had that happen in my clear run
My only Critique is having the OT in N/E for pairs/spreads then S for clocks. these strats put to much movement and inconsistency on the OT. I find it easier for OT to be S/SE or SW for pairs while still having NE for the Spread/beeline combo.