How to Animate Particles Along a Curve in Blender (Without Curve Guide) - Bonus Tutorial
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- Опубліковано 23 лип 2024
- Blender quick tip: How to make particles (like smoke, fire or liquids) follow a path, from our course b3d.cgcookie.com/dynamics-yt
Curve guide is the common method, but it does have serious limitations. If you want to make the particle movement more interesting by using gravity or extra force fields, there is a much better way.
"WHERE SHOULD I START LEARNING BLENDER?"
For Blender beginners, we have a free basics course "BLENDER BASICS: An introduction to Blender" b3d.cgcookie.com/dynamics-basics
I have to do a treatment for a pop video, this would have been a complete ball-ache in LightWave, if it worked at all. In Blender, proof of concept done in 15mins, I have room for experimentation, the director can add changes without issue, its a dream! I've only been using blender two weeks!!! :D
That's so cool to hear, hope the project goes well!
From one former LightWave user to another, welcome to the other side. You're going to find Blender to be the spiritual successor to LightWave in almost every regard.
@@SteveWarner I literally only have LW installed to open old files and import .eps files these days. I looked at the recent release and its just unusable and the render engine got worse, lots worse! Blender forever!!!
Your a live saver, had so many situations where I could have used this. Thanks !
If you want the control of the first curve but with more random velocities of particles, just change the randomness of the lifetime (right under the lifetime number). Since the lifetime controls the velocity of the particles with curve physics, variable (more random) lifetimes will cause particles to have different speeds.
Little did you now, 4 years after posting this you have saved a man. God bless you.
First watched this tutorial over a year ago and today I still say "Thank you Thank you Thank you!!!"
Really great tip. Thanks so much for sharing. This will open all kinds of additional possibilities for us!
great work thank you for being clear and quick to the point
Had no idea you could do any of this. Thank you!
I had NO idea there was this 'Curve' option for force fields. THANK YOU!
Great tutorial! Saved my butt on a job last year. Thanks.
Straight to the point!!! That's how you do it man
Very helpfull indeed, many thanks to you sir. You can use this effect for soda and beer foam effect. What I was looking for!!
Thanks man. Just what I need right now.
Nice trick. Quick and useful!
working on blood flow in vein, trying to slow down the flow with heart beat, searched for two days how to set keyframe on strength, but there was no such strength in guide curve, you saved my life.
This was exactly what I was looking for. Thanks.
This is truly wonderfull, thank you !
PLease dont ever delete those tutroials :c
Thank you so much!
Great Tutorial!
Love it! Thank you.
Amazing, thanks so much.
Amazing tutorial Subbed
keep up the good work
really cool
;)
Oh thanks a lot I was searching for this so looong!
This was cool the pair with the "Boids" behavior for particles.
YOU SAVE MY TIME DUDE, THANKS !
Brilliant! Thanks a ton mate
thanks! Just what I needed
Dude! Thank you. I'm new to blender and am trying to figure out how to do a sun mass transfer animation to work. :)
this is brilliant
Thank you!
this is what i was searching for!!
I would really like to see this sort of thing on hard edges, like square triangles etc.
For my particular usecase the wind force was actually more effective. Super helpful thank you for giving me more freedom. 7 years later and curve guide is still just as limiting.
That's what I need! Thanks!!!!!!!
So big fan of CG cookie, cg monster, Cg boost, blender guru and cg geek all of you best of luck
Hi, thanks very much for your tips. Could you please make a video to show how the wind can blow away the dust while carving out an image or a text, please!
AWESOME!!!
Omg.... I was looking for such...
THIS WAS SO HELPFUL... THANK YOU
PS- I LOVE YOU
great tip!!!!!!!!
hey there great tutorial! I was wondering if Blender can make particles move with the emitter? Almost as if it's parented. I want to make two "galaxies" merge.
Amazing vid
Let's try this in 2.8!!! :) Thanks for the tutorial!
So simple in the end, damn'd! Thank you!
Very Cool.
Hey, cool video, thanks for sharing! Just a question: how do you make particles movin' as a slipstream? When I make particles following the curve, they do that by maintaining the cube shape...Many thanks anyway! Cheers
Genius, thanks...
thank you so much !!
I have the problem that the particles return back to the beginning once they reached the end of the spline. Can I somehow make them float away ? I thought of using the +Z or -Z Axis under the falloff tab but I need them to set loose a the right end of the spline (x direction). Does this falloff work on global or local axis ? Thanx for the help
amazing
Thank you for this one very informative. DO you know if you can use more than one curve ?
impeccable
Thanks
Hey! Can this be done with a liquid instead of particles? Thank you!
Awesome! Is it possible to move the curve itself in time?
Great tutorial, but how do you do the particle set up though?
For me the particles follow the curve, but they stay in the shape of the cube and don't have a fluid motion.
Excellent...:)
awesome
Awesome!
-ONO
Can you update link to lessons? Cgcookie link isn't valid.
How do you narrow the width of the particles? For me, they have to follow the curve exactly.
can you please show me a tutorial to draw lines on sand in blender 2.79
sick
Is there a way to take this and import it into Unity as working particles?
if I have more splines is it possible to assign one tipe of particle to a desired spline?
thaaaank you
How to accelerate simulated particles along a direction or x axis? Plz reply
Hi, I need your help on my project on particle subject..how do I reach you please..
My brain somewhat drifted away while watching this video... I ended up feeling like I was watching this for half an hour... Ahaha !!!
#blendermagic
is it possible to have 2 emitters, with each following different curves? Getting weird results when i try this
I don't know if i'll become a pro at modelling or animation but I'm learning maya, but being a freelancer is more competitive. I think i'll just use blender just to show my work as past time :(
does this work in blender 3?, I'm trying, and I can't get it to work. Force now has the shape "Line", and I can't get it to follow the curve....
There is no force field, curve shape type in 2.91.
Help!
I dont know why i can´t see the particules in when i render the particules
i know its old but im using the same version but it doesnt work any helps
video tip: 2:41 when the screen freezes and that sound plays it's exactly like when someones computer is crashing, not fun. Though 27 days earlier and it be a funny gaff.
think for tips
Can someone point me in the right direction to figure out how to apply this curve technique to become flying water, smoke, or fire?
How did you turn the gravity off?
In your Properties window, the 3rd tab from left is the Scene-tab. In there you'll find gravity settings for the entire scene. If you want to turn off gravity for just your particles, you can do so by going to your particle settings, and look for Gravity in the Field Weights panel
Thanks 👍
Blender 2.9 crashes while editing the keyframes. Please help me out
CAN WE MOVE ANY OBJECTS ON THE WAY OF THE MOVING PARTICLES
In the Render section of the Particles tab select Object. Then in the Dupli Object box specify your object. If you use Group it will randomly pick objects from the group.
hi, but wont work in blender 2.8
Doesn't seem to be working in 2.8 anymore.
Yeah great idea but I somehow can't get this done. My particles are dumb and don't want to follow the curve at all :/
This was happening to me on a mac in 2.79 when I was using an ico sphere, when I switched to a cube it was 👌
Also turn your strength down to negative something, I wasn't doing that either
you probably figured these things out though I'm 10 months late 😘
good, where is the more videos? 3:02
cgcookie.com/lesson/introduct...
I've been trying this and boids to try and get a mesh to fly along a path but neither seems to work, I can't get the particles to face the direction they're flying no matter what I try and boids seem to stick to the mesh I've set up as a guide..
Why can't particles just be cool man
I hope particles for liquid simulation and controllable Force Field will be add to Blender. Because it's really hard to make water to move around a bottle as you know. There must be tricks, but unfortunately, nobody made a tutorial about it))
Btw, Thank you for tip ))
Mehman, have a look at the Molecular addon for blender.
There are no many tutorials about how to use Molecular addon for liquid simulation, like turning around a bottle or falling down from the surface of bottle. I hope there will be a lot of tuts about Molecular addon. I really thankfull for your reply :)
Nurlan Valiyev addon deyil, simulyasiyadi, uatunde gelir Blenderin))
2-ci variant hansi deqiqeden sonradi?)
I cant repeat this - particles wont move throw curve...
ok, I was able to make the particles follow the curve, but they deviate too much from it and there are no random small deviations.
he didnt show how to actually form the curve guide
galactic moons mongol style
i dont feel so good