This is VERY handy.I always made GIGANTIC exhibits for my dinosaurs just so I would not have comfort issues, knowing I can make exhibits THIS small and still fit the exhibit requirements is amazing, can't wait to add in more dinosaurs to my parks with knowing this possibility.
You could also make an “Mission Exhibit,” a big exhibit to put in the mission dinosaurs and when you complete the missions you can turn into a normal exhibit, for example, I made a mission exhibit on Isla Sorna for the science mission because it gave me Mamenchisaurus, I didn’t do the entertainment or security mission and then Pentaceratops were a pain but I’m getting off track, when I finished the mission I sold the dinosaurs and kept the Triceratops and Kentrosaurus in there and added some Parasaurolophus to it. Do you see the point of a mission exhibit?
The biggest problem I see with the dinosaur search radius system for environment is that animals that need a large amount of space, like the Brachiosaurus, can be in the biggest exhibit possible, but if they walk into a corner they loose 3/4 of their search area and get upset. Having the dinosaur either detect the entire area within it's fenced area or at least make it so when a dinosaur gets near a fence its search range extends in the opposite direction would stop a lot of issues.
Karagianis I get so angry when my Brachiosaurus walks into a corner and just stays there until it's comfort dives enough for it to start attacking the fence.
Sagasol the only ones I've had a problem with so far (currently on Pena) were the Brachiosaurus, who needed more trees. Diplos are MUCH less needy in comparison
Sagasol So far my Brachiosaurus have been an absolute nightmare for me, I gave them an enclosure so big, I got fit every herbivore in it and they still weren't happy.
Diploducus is the easiest sauropod to house. They are happy being the only one and don't need much of anything to be happy. Apatosaurus is easy too with requirements but you'll need 4 of them The rest get pickier and pickier Brachiosaurus I can usually manage a bit but Camarasaurus and Memenchesaurus (sp?) are so much more of a PITA. Especially Camarasaurus
Adam Davis The relative ease-to-please just solidifies it as my favorite sauropod. I was able to get my Brachi decently happy... By creating enough trees to risk not seeing it.
I have a sauropod exhibit in the entire lower half of the large part in isla Tacano and I have 2 Brachis,4 Diplos and 3 other sauropods in it with a large lake and a pretty large open space in front of the lake but they never complain.
You can put a large carnivore in with the sauropods, maybe a t rex. They get along fine, unless there's not enough sauropods to meet their social needs, then they seem to get attacked by the t rex. Just add the t rex last
HypnoGaming Its dumb but usually aint a problem, after he gets angry he goes to the other part usually and its ok, The indominos on the other hand is a bit of an ass but whatever xD
I’ve never had any problems with the Indom, idk why, he’s never actually tried to escape in my games. Probably because I give it an entire herbivore valley to do whatever in
This is exactly what I was looking for! I knew the length limit on the fence sections was meant to be a unit of measurement. I just couldn't find that measurement anywhere. Now I know the enclosures are meant to be an area equivalent to 1x1, 1x2, 1x3, 2x2, 3x3 and 4x4. Thanks for the great video!
Explaining the dinosaur radius was SO helpful, my dinosaurs would be happy and then walk over somewhere else and go below comfort. THANK YOU for explaining that haha
This is actually really good to know. I was under the impression that enclosure size DID affect population, and also that they needed HUGE enclosures regardless. Also didn't know about the sauropod trickery or the search radius. I'd seen the bars jump, but didn't know why.
Thanks for posting your tutorials. I just started playing and love love love this game! Believe it or not I never noticed the terrain feature so imagine playing through the game using only the existing landscape you are given by the game. It was tricky. I thought I was supposed to close my Park and demolish an exhibit in order to make a new one. It was nuts. I had to build my entire parks around the enclosures based on where the water was....
Thanks for this. It will make fitting them all in a lot easier. I had the idea the radius would affect social so I literally made one huge enclosure the whole park size and put every Dino in it. I figured if they got overcrowded they move away from others and it decreases. Doesn’t seem to work. However social does seem to be affected as I have some which are lonely and overcrowded
What I think should be in JWE (feature/game mechanics wise). I know what some of u r thinking.Make a video about it, but really, nobody would see it so at least in the comment section I have a higher chance of getting noticed. Anyways. Here we go. 1.) Better Dinosaur Environmental Happiness System - Let's say a sauropod walks into a place where the search radius only find stuff that is doesn't like, like too less forest or something then I think the dinosaur should wander around the exhibit and find the perfect place where it's just right then the AI will learn then it will stay around those areas only. Kind of advanced but hey it should work. 2.) Small Dinosaur Breakouts - Let's say a velociraptor is completely unhappy with it's exhibit. Normally it would just break down a concrete wall but I think the Velociraptor should look around then find a way to escape. Maybe destroy the power boxes (another thing I want in JWE coz space is a problem) or find a way where they can jump over the fence and if they can't find a way they'll just die of discomfort. 3.) Ambush Attacks - We all know that Carnivores can kill hadrosaurs pretty easily without any real struggle in JWE but this kinda doesn't make sense since Hadrosaurs are capable of fighting back. Then there's the ambush system. If let's say the predator is in a complete grassland exhibit and engaged in stalking mode it will have a lower chanceof a successful ambush attack (victim can be any dinosaur) or if let's say apack of velociraptors were stalking a lone ankylosaurus they would have a higher chance of success compared to one lone allosaurus because they have both speed and numbers in their favor. 4.) Advanced Dino Battle System - Attack Speed and just Speed are thrown in the equation. This will decide the chanceof a successful dodge, how many hits off u can plant at a time and who gets the first bite. Then there's also the attack types: ram, tear, bite, thrash, grab, charge, swipe etc. Then there's also fight or flight. The creature at low health would run away. If it's the prey that flees then the predator will chase it and kill it. If the predator flees then the predator will come back once it regained enough health. If the dinos are fighting each other for dominance or mates then it shouldn't really end in fatalities too often but if let's say a healthy adult bull trike is losing to an elderly not so healthy bull trike then the healthy losing trike won't back down becauseof it's confidence and that will likely end in a fatality. That should make things more interesting. 5.) Population/Desperation Aggressiveness - For example and indoraptor is living with multiple diplodocus. If there are too many Diplodocus an Indoraptor will try to kill some first to see if it could fix the problem but if that fails like for example the Indoraptor gets to low health and flees then it will try to escape but if there aren't too many sauropods it will just leave them alone. Another thing should be hunger. If the Indoraptor stays in an enclosure with a diplodocus for days without food it will try to kill a diplodocus and feast on it. Another situation: A stygimoloch breaks out in a one star park or let's say there aren't too many people in the area it's in. The Stygimoloch will mostly ignore the humans and not cause much trouble. Then the Stygimoloch is in a quite populated area.The Stygi will start ramming the people getting them out of it's way but not killing them. Then the Stygi is in a densely populated area, the stygi will try to kill every human it sees with it's sharp bony spikes until it gets more satisfied. That's a ranger emergency.
One time, I had an escaped Brachiosaurus drinking water from over a heavy electric fence. Yes, it stuck it’s neck over the fence into a Baryonx enclosure and drank the water. I have no idea anymore
Another tip: when starting Isla Muerta, you first get access to Dilophosaurus and Velociraptor. Go for Dilo. They don't have the star power or as high a rating, but they have a high comfort threshold (essential when ot storms) compared to raptors, and they have larger groups, so you can offset them. But replace the fence with electric so they'll be less likely to break out if they DO get that stressed.
On my first play through (the base game was $10, couldn’t pass it up), and this video is just what I needed - yep, building too big. It will surely help on Isla Pena, which I just unlocked. Well, maybe after I check out more of your vids, see what else you’ve got.
Geez I figured out in the game you need like 5 mausisaurs and parasauralophus if you want them to be comfortable and have social skills. I just put them in the same enclosure and moved the tricertoped dinosaurs to a separate enclosure.
I did a little bit of research & I found if you want to get the grass & forest numbers up to 100 (& thats not really necessary) you have to make the enclosures bigger. In the small ones you can't put enough forest to make them happy, but if you enlarge the pen the number goes up.
its just so stupid to see small dinos break out of concrete walls like a huge WTF on that frontier and why is everything killing everything I mean , it would make sense for the hybrids to do so but leave the rest to hunt only when hungry or angry, and one more thing size ,giga needs a huge size buff as well as spino but not too much just so we can classify them as *large carnivores* and last thing social and sleeping animations extremely needed . (MORE animations and better AI also)
Thank you for this video! I was having such a hard time finding out why my sauropods hated every exhibit I put them in. Turns out I was making them way too big. Always love your content :D
This actually helped a lot. I was wondering about this topic. Maybe you can make a video on how to landscape more efficiently because I’ve been having a hard time with it since release.
I actually made a giant exhibit full of different herbivores that aren't very picky with their requirements, that and I managed to house 2 baryonyx, a pack of raptors and a brachiosaurus all in one enclosure AND kept them comfortable, just in case you didnt know irex will get along with small carnivores
BIS I Agree with most of your points, I don't believe social should be affected because animals like V-raptors hunt in packs, but palaeontologists find the Utahraptors hunt in smaller packs. Utahraptors roamed a lot of square miles and if they expanded their territory they would still hunt in to small packs. I hope that made sense.
okay, but than there could just be raptors that stay in their own groups, not necessarily all mingle together. Yet another reason for frontier to add a pack/herding mechanic to the game
Well, carnivores do tend to live in size-limited groups because they're restricted by how many prey there are. Herbivores on the other hand, can expand their groups by how large their ranges are. That's why lions never have really huge prides even if they're the only ones for kilometres around, while buffalo really don't care how big their herds are. They can number in the thousands.
I've made an enclosure larger than any of those you've said. Made an enclosure for mostly saurapods (4 diplodocus, 3 Brachios, 4 camaras, 5 Chunginko). The trick is to make your enclosure round without any corners. The only limit is that some dinosaurs have limited population amount so it's hard bottling all the dinos in one interactive enclosure
I hadn't thought about going so tiny with the exhibits. Makes me think of a big pie shaped ring of single or double animal pens. And a tiny pen stuffed with ornithomimids. How about a video with feeder best practices? How many of each, where to place, how to make sure jeeps can get to feeders in heavily forested areas, etc.
This is useful. In my playthrough I always made two or three huge exhibits and the dinosaurs would lose comfort once they came to the fence. This will help to create a better designed park
Conor, could you talk about how we need the dinosaurs to be more alive instead of just have more dinosaurs? Quality over Quantity? You touched on this topic in your "Review" of Fallen Kingdom, how they announced they would have more Dinosaurs than any other Jurassic movie, yet they didn't feel alive. We need the dinosaurs to be more, and not just have more dinosaurs. I feel as if the game has too many dinosaurs. It's very difficult to appreciate them all. Especially when they are all so flat. JPOG had like what 25-30 species? How many is this game going to have? Over 50 dinosaurs. But the dinosaurs in JPOG felt so alive it didn't need more dinosaurs. If we really wanted more we could just mod them in. This is similar to the first Jurassic movies. They had barely any dinosaurs in them! Yet when there were dinosaurs, they felt SO ALIVE!! They were real! Fallen Kingdom does have the most dinosaurs, but very few of them actually feel like dinosaurs. They just feel like background props, like action movie marines that get slaughtered because it looks cool. The marines have no personality, they're not people. They're objects because they look cool. Just like what the dinosaurs are becoming now
Mada Playz I'm not saying ditch the stupid social restrictions. To fix this, implement herding mechanics, or make it so the comfort lowers only partially per requirement not met. That way dinosaurs will for the most part only break out if multiple needs are not met instead of just a single insignificant need like having only 4 Stegosaurs instead of 5.
It’s more like: 50 meters ^2 100 meters ^2 200 meters ^2 600 meters ^2 900 meters ^2 Edit: Somewhere around there. Those exhibits did not go up by just 100 meters for each. Just a thing to thing about. Love your channel tho!! Have been subscribed for years
I know I’m a bit late to the party but since JWE came out on Xbox Games with Gold (free to play) I’ve been really enjoying your videos. The below is a quick note on these sizes to make reading the in-game interface a bit easier for anyone in the same situation as me: That older boxy model of Jeep Wrangler is 3.8m long and when I eyeball a single line of fencing (what you refer to as 100m), it looks to be about 10-12 jeeps long. For the sake of the below I’m just going to assume the devs made them work in 50m lengths. The struthiomimus enclosure is about 1x1 as you’ve shown but rather than being 100m2, 50x50 = 2500m2 (which is a lot closer to what that Dino needs). Similarly, with 1 = “1 stretch of fencing”: - 1x2 = 5000m2 - 2x2 = 10000m2 Etc. I know you could say I’m being a bit pedantic but rather than going off the assumption that all numbers in the game are incorrect, I feel it’s better to try and make sense of it. Also, massive thanks for all of your videos. I started watching them after reaching Isla Sorna but that have been hugely beneficial to me in making my parks more efficient.
Ah, now I get it. Sometimes my dinosaurs would get uncomfortable for no apparent reason and it was just the weird system interacting in weird ways with my weirdly-shaped and overlarge fences. Hm. Well, good to know now, as I plan on "playing through" the career mode a second time eventually. Wonky system, though, I definitely agree. - Lewis
Here is some advice if you have a velociraptor make sure to wrap a heavy metal fence around its enclosure twice for security because they will break out the first row but you should have enough time to repair the fence or tranquilize the raptor
i really appreciate this video even though i am a couple of years late on watching it.... I pick the game back up game back up after i finally gotten all the DLCs on the last Summer Sale. I wish there was a measure tool for this game. I autistic brain works better with numbers.. but thx for the visualization's... Also a mental note on the First Dino you Show-Cased 20 herbs for 1 feeder is a dozy... Technically there is no required surface area to make them happy.... just percentages of Grass Wet Forest as long you are to balance the areas... You can Simplify and make Tiny Enclosures. Requires allot of forethought and planning.. in the Future I hope they allow blue Prints in the game for the Paddocks to be built. Not Downloadable ones or Ones the Devs have made but allowing us to Save a Build on file we can use in future playthroughs. On that Second Example of the Saros umm you could of done much smaller exhibit bc of the need for water... Pretty much almost the same as the First one... Bc you made the lake huge there is less room for Grassland and forest. probably could of gotten away with a 6 fence x 6 fence area around that area... Most Dino if they don't Require to have a social friend its much easier to keep it Tight. Yes its cool to see a pairing. 3rd example is Kinda on point but again that water stat is too much... did you try placing your trees manually or where u just using the Tool ?
Very helpful. I am busy with Isla Sorna and I am hitting max in terms of build space. I got a huge ass zone for herbivores, but a lot of dinos got population cap and keep breaking out.
Thank you so much for this helpful video. I always built big cages for the dinosaurs and had big problems with dinosaurs breaking out all time 😂 Now I know why 👍
good vid shines a light on potential. Dinos should seek out areas they prefer in large exhibits. It would also create more life in your park as it would show off variety and diversity. Would also be really cool to see how the meat eats would have hunting routes or something.
Very helpful, thank you so much! And to think, all the space I've wasted on some of these dinos because I was too scared to test anything smaller than a GIANT exhibit on everything 😭😭😭
Been hammering this game to death since it dropped in GOLD... I don't have any of the issues I see being mentioned in these videos... I look forward to spawning my 4 Brachis with their 6 Diplo pals... Neve had one break out or get upset... And I put them in huge exhibits that wrap around my hotels...
This is incredibly helpful. I just started the game but I'm very particular about how much size I'm using up for their habitats as I'm trying to maximize efficiency, ranger station and ACU responses, and obviously have as many dinosaurs as I can. I thought it was odd that it doesn't give you any sort of read out when you finish the enclosures about how large they are or how much forest, grassland, water, etc. is in each. It would be very helpful instead of toying around with it after placing a dinosaur as I've had to do over and over again.
Do a race by making one massive lane with gates and make them go through hills , slopes , forests and make the racers all quick small dinos , do 20 of them
I think the 2500m^2 for the struthiomimus grassland requirement is total area, not the dimensions of the enclosure. So an enclosure that's 50 meters on each side is 50*50 meters, or 2500 square meters in area.
I wish there was a way to edit some of the requirements of your dinos. Like if they put in genes that would make them have a higher population or maybe a gene that gives them a lower social. Or there could be genes that makes your dinosaurs want more or less forest.It would definitely help in park building and make your exhibit more unique
I know this is 2 years old but this was actually helpful i found that im making very large enclosures for my dinosaurs however i dont really understand which dinosaur requires which
They don''t make population affect exhibit size because if you make an exhibit filled with all the species of sauropods (I've done it, it's not fun, don't recommend lol), if the population affected this it'd result in exhibits being close to your entire park potentially.
That sounds more like a reason to add it, so people don't put a ton of sauropods in the minimum sized enclosure. The fact that they would be happier in an enclosure so full of dinosaurs they cant move than an enclosure that's too big for them to recognise it meets their requirements is dumb.
I found that exhibit size does effect population and social to an extent. I had an exhibit of one of each of the Ankylosaurs but the Sauropelta has a lower threshold for population size than the others which made it uncomfortable. But by making the exhibit a tad bigger I found that there were occasions where it was far enough away from the others that it didn't feel too cluttered. So I do think to an extent there is but it's a bit wonky. I think it's because the AI judges based on a sort of ring around it and how many animals are in that ring. A similar thing happened with my Muttaburrasaurus
BIS, Very helpfull mate! love the JW:E content and learned a lot, almost through my campaign now and going for a full on All-Dino-Park on Sorna, including the DLC's released up to now... If I'll remember I'll be sure to send u a tour-vid once it's done ^.^ Keep it up!
You could do it visually but mathematically is easier. Each fence segment is between 3-5m (approx) where the smallest fence segment you can build is 4m long. When you get a new segment added each segments is the smallest possible size (around 3m) but just before a new segment is added its about 5m. So for example a Metriacanthosaurus needs a minimum of 8298 meters squared of space. This can be achieved with a plot size of 22*24 fence segments at 4m each and give the dino an extra 150 meters squared.
Great video. Very useful, but I disagree with you about the large exhibits. I made an exhibit on Isla tacano that is basically the full largest section at the bottom of the island, and put brachiosaurus and a heard of parasaurs in it. They were all fine. Also a big exhibit of corythosaurs and edmontosaurs on meurta. What I would say is that they do actually seem to look at population on a radius, not on an exhibit boundary. It’s just that the dinosaurs tend to have waypoints to water and food, and stay around those areas and clump.
Very helpful. My starter park is steady at over 500 million. And, fedinging areas that cover vast areas thinking that would feel more natural. I end up crowded. So thanks.
Thanks to you I finally was able to keep my dracorex happy! She used to break out of her enclosure every two minutes I think I even had to kill one of them by putting them to sleep.
Don’t know if you know, but I have a glitch where the audio for the shelters is always on open sounds. Alarm 🚨 and “locate nearest shelter for your safety. 24/7 even when no shelters are open can you help?
appreciate the guide! Just started playing and you would think that the pop count would scale to the size of the enclosure... hah - I have these massive areas with just a handful of dino's in them - the dino's are happy but i cant get enough services down in the space for the guests. Who knew the enclosures could be so small! Thanks!
This is VERY handy.I always made GIGANTIC exhibits for my dinosaurs just so I would not have comfort issues, knowing I can make exhibits THIS small and still fit the exhibit requirements is amazing, can't wait to add in more dinosaurs to my parks with knowing this possibility.
Right? Same here
Well this will help me actually complete some challenge mode parks
You could also make an “Mission Exhibit,” a big exhibit to put in the mission dinosaurs and when you complete the missions you can turn into a normal exhibit, for example, I made a mission exhibit on Isla Sorna for the science mission because it gave me Mamenchisaurus, I didn’t do the entertainment or security mission and then Pentaceratops were a pain but I’m getting off track, when I finished the mission I sold the dinosaurs and kept the Triceratops and Kentrosaurus in there and added some Parasaurolophus to it. Do you see the point of a mission exhibit?
The biggest problem I see with the dinosaur search radius system for environment is that animals that need a large amount of space, like the Brachiosaurus, can be in the biggest exhibit possible, but if they walk into a corner they loose 3/4 of their search area and get upset.
Having the dinosaur either detect the entire area within it's fenced area or at least make it so when a dinosaur gets near a fence its search range extends in the opposite direction would stop a lot of issues.
Karagianis I get so angry when my Brachiosaurus walks into a corner and just stays there until it's comfort dives enough for it to start attacking the fence.
Karagianis my tyrannosaur does the same thing on Isla Pena and it's hella annoying
Give it no reason to leave the center of the enclosure via putting water and food directly in front of the viewing windows.
Curve out the corners?
Social requirements be like
This will be so useful, espessialy in the future when they add new dinosaurs, and you want to put them all in one park
The Creature ehm ehm espessially
go to school kid its*especially
Given that English is my second language, I think one spelling error is fine, but thanks for pointing it out.
Reynaldo Taleon rude
Scitch2781 why
yeah why?
Sauropods are a pain to keep happy, so this might be handy
Sagasol the only ones I've had a problem with so far (currently on Pena) were the Brachiosaurus, who needed more trees. Diplos are MUCH less needy in comparison
Sagasol So far my Brachiosaurus have been an absolute nightmare for me, I gave them an enclosure so big, I got fit every herbivore in it and they still weren't happy.
Diploducus is the easiest sauropod to house. They are happy being the only one and don't need much of anything to be happy.
Apatosaurus is easy too with requirements but you'll need 4 of them
The rest get pickier and pickier
Brachiosaurus I can usually manage a bit but Camarasaurus and Memenchesaurus (sp?) are so much more of a PITA. Especially Camarasaurus
Adam Davis The relative ease-to-please just solidifies it as my favorite sauropod. I was able to get my Brachi decently happy... By creating enough trees to risk not seeing it.
Sagasol More exact, The Camarasaurus is a PAIN to keep happy
I have a sauropod exhibit in the entire lower half of the large part in isla Tacano and I have 2 Brachis,4 Diplos and 3 other sauropods in it with a large lake and a pretty large open space in front of the lake but they never complain.
Remember when they swam the lake in the first movie?
My sauropod exhibit is also gyro shpere ride.
You can put a large carnivore in with the sauropods, maybe a t rex. They get along fine, unless there's not enough sauropods to meet their social needs, then they seem to get attacked by the t rex. Just add the t rex last
On Isla Nublar I connected the herbivore and carnivore exhibits with a gyrosphere.
I hate the radius thing. If a T. rex walks into a corner it starts getting angry.
HypnoGaming Its dumb but usually aint a problem, after he gets angry he goes to the other part usually and its ok, The indominos on the other hand is a bit of an ass but whatever xD
Prince Zuko yeah the indominus breaks out with 100% comfort
Hypno sometimes dinosaurs have max comfort but they test the fences and adventurous break through, electric fences help prevent this
I’ve never had any problems with the Indom, idk why, he’s never actually tried to escape in my games. Probably because I give it an entire herbivore valley to do whatever in
@@wesleyyisme2586 yeah I think if you keep it busy hunting/fighting other dinos plus keeping its comfort high it won't try to escape
This is exactly what I was looking for! I knew the length limit on the fence sections was meant to be a unit of measurement. I just couldn't find that measurement anywhere. Now I know the enclosures are meant to be an area equivalent to 1x1, 1x2, 1x3, 2x2, 3x3 and 4x4. Thanks for the great video!
Explaining the dinosaur radius was SO helpful, my dinosaurs would be happy and then walk over somewhere else and go below comfort. THANK YOU for explaining that haha
Damn. And here I was planning on making a video like this.
Zambrottos I've seen your videos before
Big Boy Swoomoo same
Big Boy Swoomoo Hahaha thanks. It's nothing like BestInSlot's amazing videos but I make do.
Denosur TM Agreed
Go ahead and do it. I can’t get enough dinos so would watch!
Oooo this will come in handy!!! Thank you!!!
This is actually really good to know. I was under the impression that enclosure size DID affect population, and also that they needed HUGE enclosures regardless. Also didn't know about the sauropod trickery or the search radius. I'd seen the bars jump, but didn't know why.
Thanks for posting your tutorials. I just started playing and love love love this game! Believe it or not I never noticed the terrain feature so imagine playing through the game using only the existing landscape you are given by the game. It was tricky. I thought I was supposed to close my Park and demolish an exhibit in order to make a new one. It was nuts. I had to build my entire parks around the enclosures based on where the water was....
Thanks for this. It will make fitting them all in a lot easier. I had the idea the radius would affect social so I literally made one huge enclosure the whole park size and put every Dino in it. I figured if they got overcrowded they move away from others and it decreases. Doesn’t seem to work. However social does seem to be affected as I have some which are lonely and overcrowded
What I think should be in JWE (feature/game mechanics wise). I know what some of u r thinking.Make a video about it, but really, nobody would see it so at least in the comment section I have a higher chance of getting noticed. Anyways. Here we go.
1.) Better Dinosaur Environmental Happiness System - Let's say a sauropod walks into a place where the search radius only find stuff that is doesn't like, like too less forest or something then I think the dinosaur should wander around the exhibit and find the perfect place where it's just right then the AI will learn then it will stay around those areas only. Kind of advanced but hey it should work.
2.) Small Dinosaur Breakouts - Let's say a velociraptor is completely unhappy with it's exhibit. Normally it would just break down a concrete wall but I think the Velociraptor should look around then find a way to escape. Maybe destroy the power boxes (another thing I want in JWE coz space is a problem) or find a way where they can jump over the fence and if they can't find a way they'll just die of discomfort.
3.) Ambush Attacks - We all know that Carnivores can kill hadrosaurs pretty easily without any real struggle in JWE but this kinda doesn't make sense since Hadrosaurs are capable of fighting back. Then there's the ambush system. If let's say the predator is in a complete grassland exhibit and engaged in stalking mode it will have a lower chanceof a successful ambush attack (victim can be any dinosaur) or if let's say apack of velociraptors were stalking a lone ankylosaurus they would have a higher chance of success compared to one lone allosaurus because they have both speed and numbers in their favor.
4.) Advanced Dino Battle System - Attack Speed and just Speed are thrown in the equation. This will decide the chanceof a successful dodge, how many hits off u can plant at a time and who gets the first bite. Then there's also the attack types: ram, tear, bite, thrash, grab, charge, swipe etc. Then there's also fight or flight. The creature at low health would run away. If it's the prey that flees then the predator will chase it and kill it. If the predator flees then the predator will come back once it regained enough health. If the dinos are fighting each other for dominance or mates then it shouldn't really end in fatalities too often but if let's say a healthy adult bull trike is losing to an elderly not so healthy bull trike then the healthy losing trike won't back down becauseof it's confidence and that will likely end in a fatality. That should make things more interesting.
5.) Population/Desperation Aggressiveness - For example and indoraptor is living with multiple diplodocus. If there are too many Diplodocus an Indoraptor will try to kill some first to see if it could fix the problem but if that fails like for example the Indoraptor gets to low health and flees then it will try to escape but if there aren't too many sauropods it will just leave them alone. Another thing should be hunger. If the Indoraptor stays in an enclosure with a diplodocus for days without food it will try to kill a diplodocus and feast on it. Another situation: A stygimoloch breaks out in a one star park or let's say there aren't too many people in the area it's in. The Stygimoloch will mostly ignore the humans and not cause much trouble. Then the Stygimoloch is in a quite populated area.The Stygi will start ramming the people getting them out of it's way but not killing them. Then the Stygi is in a densely populated area, the stygi will try to kill every human it sees with it's sharp bony spikes until it gets more satisfied. That's a ranger emergency.
One time, I had an escaped Brachiosaurus drinking water from over a heavy electric fence. Yes, it stuck it’s neck over the fence into a Baryonx enclosure and drank the water. I have no idea anymore
Baryonyx : "What in the f***?"
Another tip: when starting Isla Muerta, you first get access to Dilophosaurus and Velociraptor. Go for Dilo.
They don't have the star power or as high a rating, but they have a high comfort threshold (essential when ot storms) compared to raptors, and they have larger groups, so you can offset them.
But replace the fence with electric so they'll be less likely to break out if they DO get that stressed.
So helpful! My exhibits were so big, I had trouble fitting more than about 4 exhibits in my first park!
On my first play through (the base game was $10, couldn’t pass it up), and this video is just what I needed - yep, building too big. It will surely help on Isla Pena, which I just unlocked. Well, maybe after I check out more of your vids, see what else you’ve got.
Geez I figured out in the game you need like 5 mausisaurs and parasauralophus if you want them to be comfortable and have social skills. I just put them in the same enclosure and moved the tricertoped dinosaurs to a separate enclosure.
Dominic Spence yeah I had to do that with my Anky it's completely stupid the bigger the enclosure the higher the pop should go I say .
Yo the mausis and paras are the worst combo in this game, one enclosure has like 15-20 Dino’s constantly getting sick 😒
only need four paras
This is super helpful and easy to understand - thank you, BIS!
Just got the game for my wife and I. Your video was definitely helpful! Thank you.
This is incredibly helpful BIS! It’ll make getting five star much easier to fit more attractive dinos! You rock Sir! 🤙🏻
I love this. Thank you so much. Subbed simply because this vid was great. Love you!
I did a little bit of research & I found if you want to get the grass & forest numbers up to 100 (& thats not really necessary) you have to make the enclosures bigger. In the small ones you can't put enough forest to make them happy, but if you enlarge the pen the number goes up.
its just so stupid to see small dinos break out of concrete walls
like a huge WTF on that frontier and why is everything killing everything I mean , it would make sense for the hybrids to do so but
leave the rest to hunt only when hungry or angry, and one more thing size ,giga needs a huge size buff as well as spino but not too much just so we can classify them as *large carnivores* and last thing social and sleeping animations extremely needed .
(MORE animations and better AI also)
if it the small carnivore can't break concrete the game will be too easy
Small carnivores should climb fences not break them
what if it electrified ?
Mada Playz if the fence is electric it would shock the small carnivore and they would fall off
good idea. TELL FRONTIER QUICK WHY ARE YOU STANDIN THERE TELL FRONTIER QUICK
For someone like me who just wants to cram as many dinosaurs in their park as possible, this was very useful information.
Thank you for this video! I was having such a hard time finding out why my sauropods hated every exhibit I put them in. Turns out I was making them way too big. Always love your content :D
That was extremely helpful. Thank you so much. It's way easier to see it then to just read about it have someone talk about.
All the tutorials you have done have been so helpful
This actually helped a lot. I was wondering about this topic. Maybe you can make a video on how to landscape more efficiently because I’ve been having a hard time with it since release.
I actually made a giant exhibit full of different herbivores that aren't very picky with their requirements, that and I managed to house 2 baryonyx, a pack of raptors and a brachiosaurus all in one enclosure AND kept them comfortable, just in case you didnt know irex will get along with small carnivores
Thanks BestInSlot I was actually hoping you did a vid like this, no joke.😄
Super helpful, this was needed helps in the design phase to have these rough numbers.
Best video on the game i've seen so far. Thank you so much! Really helpfull, keep it up mate
Dang that spreadsheet is so useful. Thank you so much for sharing that with us.
BIS I Agree with most of your points, I don't believe social should be affected because animals like V-raptors hunt in packs, but palaeontologists find the Utahraptors hunt in smaller packs. Utahraptors roamed a lot of square miles and if they expanded their territory they would still hunt in to small packs. I hope that made sense.
okay, but than there could just be raptors that stay in their own groups, not necessarily all mingle together. Yet another reason for frontier to add a pack/herding mechanic to the game
Well, carnivores do tend to live in size-limited groups because they're restricted by how many prey there are. Herbivores on the other hand, can expand their groups by how large their ranges are. That's why lions never have really huge prides even if they're the only ones for kilometres around, while buffalo really don't care how big their herds are. They can number in the thousands.
I've made an enclosure larger than any of those you've said. Made an enclosure for mostly saurapods (4 diplodocus, 3 Brachios, 4 camaras, 5 Chunginko). The trick is to make your enclosure round without any corners. The only limit is that some dinosaurs have limited population amount so it's hard bottling all the dinos in one interactive enclosure
Super late on this game playing it in 2024. Your guide videos are amazing Thank you!
I hadn't thought about going so tiny with the exhibits. Makes me think of a big pie shaped ring of single or double animal pens. And a tiny pen stuffed with ornithomimids. How about a video with feeder best practices? How many of each, where to place, how to make sure jeeps can get to feeders in heavily forested areas, etc.
This is useful. In my playthrough I always made two or three huge exhibits and the dinosaurs would lose comfort once they came to the fence. This will help to create a better designed park
Conor, could you talk about how we need the dinosaurs to be more alive instead of just have more dinosaurs?
Quality over Quantity?
You touched on this topic in your "Review" of Fallen Kingdom, how they announced they would have more Dinosaurs than any other Jurassic movie, yet they didn't feel alive.
We need the dinosaurs to be more, and not just have more dinosaurs.
I feel as if the game has too many dinosaurs. It's very difficult to appreciate them all. Especially when they are all so flat.
JPOG had like what 25-30 species? How many is this game going to have? Over 50 dinosaurs. But the dinosaurs in JPOG felt so alive it didn't need more dinosaurs. If we really wanted more we could just mod them in.
This is similar to the first Jurassic movies. They had barely any dinosaurs in them! Yet when there were dinosaurs, they felt SO ALIVE!! They were real! Fallen Kingdom does have the most dinosaurs, but very few of them actually feel like dinosaurs. They just feel like background props, like action movie marines that get slaughtered because it looks cool. The marines have no personality, they're not people. They're objects because they look cool. Just like what the dinosaurs are becoming now
Okay after finishing that long post I think I should probably make my own review xD
Jake87 but with the social need the dino will also feel alive like zebra will be stressed if it only one
Mada Playz I'm not saying ditch the stupid social restrictions. To fix this, implement herding mechanics, or make it so the comfort lowers only partially per requirement not met. That way dinosaurs will for the most part only break out if multiple needs are not met instead of just a single insignificant need like having only 4 Stegosaurs instead of 5.
Better yet, just add both!
Jake87 agreed add herding and social and also breeding
It’s more like:
50 meters ^2
100 meters ^2
200 meters ^2
600 meters ^2
900 meters ^2
Edit: Somewhere around there. Those exhibits did not go up by just 100 meters for each. Just a thing to thing about. Love your channel tho!! Have been subscribed for years
thanks BIS this was very helpful when i was trying to reach 5 stars on isla tacano.keep up the great work
Good Job. You saved me alot of time playing around with the Helos.
Bestinslots your my favorit youtuber bro your good at your channel
I know I’m a bit late to the party but since JWE came out on Xbox Games with Gold (free to play) I’ve been really enjoying your videos. The below is a quick note on these sizes to make reading the in-game interface a bit easier for anyone in the same situation as me:
That older boxy model of Jeep Wrangler is 3.8m long and when I eyeball a single line of fencing (what you refer to as 100m), it looks to be about 10-12 jeeps long. For the sake of the below I’m just going to assume the devs made them work in 50m lengths.
The struthiomimus enclosure is about 1x1 as you’ve shown but rather than being 100m2, 50x50 = 2500m2 (which is a lot closer to what that Dino needs). Similarly, with 1 = “1 stretch of fencing”:
- 1x2 = 5000m2
- 2x2 = 10000m2
Etc.
I know you could say I’m being a bit pedantic but rather than going off the assumption that all numbers in the game are incorrect, I feel it’s better to try and make sense of it.
Also, massive thanks for all of your videos. I started watching them after reaching Isla Sorna but that have been hugely beneficial to me in making my parks more efficient.
Ah, now I get it. Sometimes my dinosaurs would get uncomfortable for no apparent reason and it was just the weird system interacting in weird ways with my weirdly-shaped and overlarge fences. Hm. Well, good to know now, as I plan on "playing through" the career mode a second time eventually. Wonky system, though, I definitely agree.
- Lewis
This will be incredibly helpful for isla Pena.
Actually there is something aesthetically pleasing about miniature exhibits that keep the dinosaurs happy. It looks pretty cool.
Thank you so much! Now my dinosaurs will stop breaking out
Not pointless at all. Especially on Isle Pena, this would have been great to know. I appreciate the video and the great examples.
Here is some advice if you have a velociraptor make sure to wrap a heavy metal fence around its enclosure twice for security because they will break out the first row but you should have enough time to repair the fence or tranquilize the raptor
I was looking for something along these lines. Specifically for something on those damn Sauropods. This has helped at least put things in perspective.
I'll be straight up that entire green area I would've made into two or three cages so this was pretty nice to know
Good to know, I have been making my paddocks too large it seems but I like to mix up my dinosaurs where possible.
i really appreciate this video even though i am a couple of years late on watching it.... I pick the game back up game back up after i finally gotten all the DLCs on the last Summer Sale. I wish there was a measure tool for this game. I autistic brain works better with numbers.. but thx for the visualization's... Also a mental note on the First Dino you Show-Cased 20 herbs for 1 feeder is a dozy... Technically there is no required surface area to make them happy.... just percentages of Grass Wet Forest as long you are to balance the areas... You can Simplify and make Tiny Enclosures. Requires allot of forethought and planning.. in the Future I hope they allow blue Prints in the game for the Paddocks to be built. Not Downloadable ones or Ones the Devs have made but allowing us to Save a Build on file we can use in future playthroughs.
On that Second Example of the Saros umm you could of done much smaller exhibit bc of the need for water... Pretty much almost the same as the First one... Bc you made the lake huge there is less room for Grassland and forest. probably could of gotten away with a 6 fence x 6 fence area around that area... Most Dino if they don't Require to have a social friend its much easier to keep it Tight. Yes its cool to see a pairing.
3rd example is Kinda on point but again that water stat is too much... did you try placing your trees manually or where u just using the Tool ?
Very helpful. I am busy with Isla Sorna and I am hitting max in terms of build space. I got a huge ass zone for herbivores, but a lot of dinos got population cap and keep breaking out.
Extremely useful video thank you for keeping it brief
I love your JWD vids and I hope you keep playing
Thank you so much for this helpful video. I always built big cages for the dinosaurs and had big problems with dinosaurs breaking out all time 😂
Now I know why 👍
I subbed coz of this video I wanted to know how to size an exhibit for so long ty m8
Hell yea this helped me! Thanks for figuring this out!
Thats actually pretty useful, especially with Tecano and the smaller islands or for cramming multiple species on 1 island.
good vid shines a light on potential. Dinos should seek out areas they prefer in large exhibits. It would also create more life in your park as it would show off variety and diversity. Would also be really cool to see how the meat eats would have hunting routes or something.
A great video full of tips. I can make more exhibits and more dinos. Thank you
Definitely useful, especially as I’m moving on to Isla Pena today... wish me luck
Very helpful, thank you so much! And to think, all the space I've wasted on some of these dinos because I was too scared to test anything smaller than a GIANT exhibit on everything 😭😭😭
Starting to make my dream island this is very helpful trying to put all 51 Dino’s
Great guide - thanks for uploading it, dude!
Been hammering this game to death since it dropped in GOLD... I don't have any of the issues I see being mentioned in these videos... I look forward to spawning my 4 Brachis with their 6 Diplo pals... Neve had one break out or get upset... And I put them in huge exhibits that wrap around my hotels...
This is incredibly helpful. I just started the game but I'm very particular about how much size I'm using up for their habitats as I'm trying to maximize efficiency, ranger station and ACU responses, and obviously have as many dinosaurs as I can. I thought it was odd that it doesn't give you any sort of read out when you finish the enclosures about how large they are or how much forest, grassland, water, etc. is in each. It would be very helpful instead of toying around with it after placing a dinosaur as I've had to do over and over again.
Thank you for this. This is very useful. I've been making my enclosures way too big. Im gonna try it out . Thanks again. 👍👍
I love watching your videos.
Do a race by making one massive lane with gates and make them go through hills , slopes , forests and make the racers all quick small dinos , do 20 of them
gotta say this video was extremely helpful
I think the 2500m^2 for the struthiomimus grassland requirement is total area, not the dimensions of the enclosure. So an enclosure that's 50 meters on each side is 50*50 meters, or 2500 square meters in area.
Truly awesome. Many thanks.
I wish there was a way to edit some of the requirements of your dinos. Like if they put in genes that would make them have a higher population or maybe a gene that gives them a lower social. Or there could be genes that makes your dinosaurs want more or less forest.It would definitely help in park building and make your exhibit more unique
I'm.late to starting this game but I love it and this video did help was not a waste of you're time thank you for the effort
I know this is 2 years old but this was actually helpful i found that im making very large enclosures for my dinosaurs however i dont really understand which dinosaur requires which
They don''t make population affect exhibit size because if you make an exhibit filled with all the species of sauropods (I've done it, it's not fun, don't recommend lol), if the population affected this it'd result in exhibits being close to your entire park potentially.
That sounds more like a reason to add it, so people don't put a ton of sauropods in the minimum sized enclosure. The fact that they would be happier in an enclosure so full of dinosaurs they cant move than an enclosure that's too big for them to recognise it meets their requirements is dumb.
I definitely enjoyed the video I would love to see a video on how to stop velociraptor , deinonychus etc from breaking out from enclosures
I found that exhibit size does effect population and social to an extent. I had an exhibit of one of each of the Ankylosaurs but the Sauropelta has a lower threshold for population size than the others which made it uncomfortable. But by making the exhibit a tad bigger I found that there were occasions where it was far enough away from the others that it didn't feel too cluttered. So I do think to an extent there is but it's a bit wonky. I think it's because the AI judges based on a sort of ring around it and how many animals are in that ring. A similar thing happened with my Muttaburrasaurus
BIS, Very helpfull mate! love the JW:E content and learned a lot, almost through my campaign now and going for a full on All-Dino-Park on Sorna, including the DLC's released up to now... If I'll remember I'll be sure to send u a tour-vid once it's done ^.^ Keep it up!
You could do it visually but mathematically is easier. Each fence segment is between 3-5m (approx) where the smallest fence segment you can build is 4m long. When you get a new segment added each segments is the smallest possible size (around 3m) but just before a new segment is added its about 5m.
So for example a Metriacanthosaurus needs a minimum of 8298 meters squared of space. This can be achieved with a plot size of 22*24 fence segments at 4m each and give the dino an extra 150 meters squared.
Michael Pattison quick maths
Great video. Very useful, but I disagree with you about the large exhibits. I made an exhibit on Isla tacano that is basically the full largest section at the bottom of the island, and put brachiosaurus and a heard of parasaurs in it. They were all fine. Also a big exhibit of corythosaurs and edmontosaurs on meurta. What I would say is that they do actually seem to look at population on a radius, not on an exhibit boundary. It’s just that the dinosaurs tend to have waypoints to water and food, and stay around those areas and clump.
Yes this is helpful and please make a video on how to unlock everything
Very helpful.
My starter park is steady at over 500 million. And, fedinging areas that cover vast areas thinking that would feel more natural. I end up crowded.
So thanks.
extremely helpful especially the it with the sauropods
Great stuff. Thanks for the video and spreadsheet!
Thanks to you I finally was able to keep my dracorex happy! She used to break out of her enclosure every two minutes I think I even had to kill one of them by putting them to sleep.
This is exactly what I needed. Thanks.
Thank you for doing the lords work
What about the large carnivores?
Don’t know if you know, but I have a glitch where the audio for the shelters is always on open sounds. Alarm 🚨 and “locate nearest shelter for your safety. 24/7 even when no shelters are open can you help?
This is a handy guide to the dinos' coding. I agree, it's stupid that the dinos search for an enviroment in a circle and not in the enclosure.
Totally helps me out! thanks for the advice dude.
Really helpful and so well explained thanks a lot BIS!
appreciate the guide! Just started playing and you would think that the pop count would scale to the size of the enclosure... hah - I have these massive areas with just a handful of dino's in them - the dino's are happy but i cant get enough services down in the space for the guests. Who knew the enclosures could be so small! Thanks!
Hey Bestinslot! You should push Frontier for a San Diego park DLC which would be perfect for small exhibits