Hey everyone! I would like to apologize as when editing the finishing touches for this video I did not have enough time to go through and link all the mods and such as I became occupied while editing, but within the next hours, (by the end of the day at the latest) the description will be updated with all the proper links and such, all the mods in the video can be found on the Subnautica nexus modding website, again sorry for the inconvenience, I will fix it as soon as I get the chance! (Edit: I've updated the Description now so all the links for each of the mods should be there for you all!) :)
I saw easycraft but both when I was trying it out it was super buggy for whatever reason and on the nexus bugs reporting section others were also reporting many glitches and weird stuff happening so I didn't want to show a more unstable mod just in case! All the mods I showed are more or less stable as far as I know but easycraft was givin me issues like not letting me craft anything and what not so I didn't want to set ya'll up for failure lmao
3rd person mod be like: "But then I had a very good idea. I used F5. See, using F5 gave me a whole new perspective..." and so on... Anyway, it's actually kinda fun to use.
Hi Crimxsen, Can you please give us a tutorial or instructions on how to install resource monitor without the use of vortex? The original is outdated due requiring the SMLHelper and for the hotfix that's available the author doesn't explain how to install it without using Vortex.
Sure! I install all my mods manually anyways! So assuming everything is already downloaded like bepinex and such, all you have to do is download the regular resource monitor mod onto your computer, once you have those files drag or copy them into your subnautica plugins folder which is located inside the bepinex folder, after that you need to download the patch for the resource monitor which can be found here: www.nexusmods.com/subnautica/mods/1398, and when you have those files, drag them into the resource monitor folder that you put into your subnautica plugins section (just hit replace files if it tells you there are duplicate files when you drag the patch into the original resource monitor folder) and after that it should work on Subnautica 2.0
@Crimxsen AFAIK only 18 countries use 12-hour time. Here in Czechia and I dare to say rest of Europe, the regular time is 24-hour. We might say eg. at 2 o'clock (which could be am or pm, but usually based on context, there's no need to specify) Once the time is written it's always 24-hour.
@ Ah Okok thanks for the explanation! I’m in the U.S so I’m used to our 12 hour clock and I’ve only really heard of the 24 hour clock being referred to as military time over here! Lmaooo
I believe I have done some of those mods already in different videos! Like the 3 random mod videos I would do I think I did some of these mods in those videos lmao, but since they were random I didn’t have a consistent theme in the videos (I know for sure I’ve covered the weather mod like twice before already)
Hey everyone! I would like to apologize as when editing the finishing touches for this video I did not have enough time to go through and link all the mods and such as I became occupied while editing, but within the next hours, (by the end of the day at the latest) the description will be updated with all the proper links and such, all the mods in the video can be found on the Subnautica nexus modding website, again sorry for the inconvenience, I will fix it as soon as I get the chance! (Edit: I've updated the Description now so all the links for each of the mods should be there for you all!) :)
Take your time king
It's awesome how good and natural feeling it was for me to see grey skies and rain when surfacing! So cool
thanks im starting a new modded playthrough this couldn't be at a more perfect time!
Been itching to get back into Subnautica. Only had the map mod for my first PC run and that alone is a godsend. Thanks for the upload.
Playing this game again but with mods now thanks for this
Honestly the cyclops sonar enhanced mod is what I thought the sonar module in the base game would already do by it's description.
Guess who is there to watch your video?
Is it me?
The strongest glazer of today.
Ok
Thanks
Missed the most useful mod, easycraft. Good vid tho
Absolute peak convenience
I saw easycraft but both when I was trying it out it was super buggy for whatever reason and on the nexus bugs reporting section others were also reporting many glitches and weird stuff happening so I didn't want to show a more unstable mod just in case! All the mods I showed are more or less stable as far as I know but easycraft was givin me issues like not letting me craft anything and what not so I didn't want to set ya'll up for failure lmao
Chocolate definitely should give you health
@@krabstickle What kind of chocolate we talking about?
@@Crimxsen not white one thats for sure
@@twistoss7820 Absolutely I was thinking dark chocolate would give you health fr
3rd person mod be like: "But then I had a very good idea. I used F5. See, using F5 gave me a whole new perspective..." and so on... Anyway, it's actually kinda fun to use.
Guess who already started a Subnautica play through using the map mod?
Shameless self promotion, HighTidePlayz
Hi Crimxsen, Can you please give us a tutorial or instructions on how to install resource monitor without the use of vortex? The original is outdated due requiring the SMLHelper and for the hotfix that's available the author doesn't explain how to install it without using Vortex.
Sure! I install all my mods manually anyways! So assuming everything is already downloaded like bepinex and such, all you have to do is download the regular resource monitor mod onto your computer, once you have those files drag or copy them into your subnautica plugins folder which is located inside the bepinex folder, after that you need to download the patch for the resource monitor which can be found here: www.nexusmods.com/subnautica/mods/1398, and when you have those files, drag them into the resource monitor folder that you put into your subnautica plugins section (just hit replace files if it tells you there are duplicate files when you drag the patch into the original resource monitor folder) and after that it should work on Subnautica 2.0
M scared to mod my subnautious
21:34 homie died of thirst
So very thirsty
Dude 24 hours is not military time but the timeformat that is literally used by the whole world. Only the USA is using this strange 12 hour system xD
Lmao yes! Someone already explained that to me in a very nice manner! Never knew that fr since I’m in the U.S
No shout-out to radial tabs, smh
@@loudsoup9185 Radial tabs was cool I saw it when looking! Lmao
Any other mods you suggest?
None that come to mind! But if anyone else has mod suggestions hopefully they will enlighten us all in the comments!
@Crimxsen id like something that adds to some of the places, but not sure what is 2.0 compatible, like architect buildings
7:40 military time in America*. There's no such thing as military time in 177 countries.
@@DelDelHOE ? For real? Never knew that, so every other country it’d just be regular time then or would it be something entirely different?
@Crimxsen AFAIK only 18 countries use 12-hour time. Here in Czechia and I dare to say rest of Europe, the regular time is 24-hour. We might say eg. at 2 o'clock (which could be am or pm, but usually based on context, there's no need to specify) Once the time is written it's always 24-hour.
@ Ah Okok thanks for the explanation! I’m in the U.S so I’m used to our 12 hour clock and I’ve only really heard of the 24 hour clock being referred to as military time over here! Lmaooo
@@Crimxsen No problem, every day is a good day to learn new stuff 😃
Already seen them
I believe I have done some of those mods already in different videos! Like the 3 random mod videos I would do I think I did some of these mods in those videos lmao, but since they were random I didn’t have a consistent theme in the videos (I know for sure I’ve covered the weather mod like twice before already)
@Crimxsen they do fit with this showcase ,