State of VR

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  • Опубліковано 5 лип 2024
  • I give my take on the state of VR as an average consumer. Curious to see everyones take on this subject now that we have the quest 3, PSVR2, and the apple vision pro.
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КОМЕНТАРІ • 35

  • @AprilPvd
    @AprilPvd 11 днів тому

    I’ve been in VR since 2017 and I absolutely love it. I can no longer play flatscreen games because I feel like that guy from make love not Warcraft with the pizza box is just sitting there pressing buttons. When I’m in VR, I am actively moving my body constantly, and I am surrounded an immersed. I also have the Bobo VR headset that makes my quest three very comfortable. I spend anywhere from 4 to 8 hours a day in VR. I can’t stand sitting and looking at a screen using a game controller.
    I like the fact that I can modify my quest. It’s a lot like the Apple iPhone where you get it one way and then you add the case and accessories that you like. I don’t think that Meta could make something that would be perfect for everyone. And if they did, it would have to increase the price.
    Yes it is about the dopamine need.
    I am currently playing Medieval Dynasty and I’m still playing Zenith and I’m thinking about jumping into Alysia!
    Most of all, I’m having a lot of really good social experiences .

  • @WorldHayes-VR
    @WorldHayes-VR 21 день тому

    The mod community keeps VR alive

  • @KiLDELTA
    @KiLDELTA 7 днів тому

    Pico is still active, they are now setting up to announce XR2 headset. Pico cant sell much in the US but in Asia especially China, Pico is still one of the big VR companies...

  • @oculicious
    @oculicious 22 дні тому +2

    I don't need VR to be mainstream, I just need it to be popular enopugh for the mto keep making headsets, because i use it for work

  • @ianmatthews276
    @ianmatthews276 22 дні тому +1

    Until Headset manufactures start designing their products with varifocal lenses in mind there is still gonna be uncomfortably for the mass amount of people. Using Varifocal technology will greatly increase both immersion & comfort. Humbly waiting to get back into VR when someone releases a headset with OLED+140FOV+VERIFOCAL!

    • @gaminggroundz792
      @gaminggroundz792  21 день тому

      See i didnt know this. Are there any headsets currently with these lenses? All i ever hear people talking about are pancake lenses.

    • @ianmatthews276
      @ianmatthews276 21 день тому

      @@gaminggroundz792 no, not at the moment. Pancake lenses help with edge to edge clarity which is what you see with the quest 3. But their drawback is that they greatly reduce the amount of light that can get through, which is why you see LCD panels being used with them and not so much OLED until they start double or triple stacking them. The verifocal part refers to a type of lens that can dynamically adjust the focal lengths, so that it’s no longer a fixed focal length when you’re looking through the lenses, but you would be able to focus just how you do in real life which greatly increases comfort. You need OLED because of the infinite contrast ratio, which gives you even more depth and vibrancy, but you also need the edge to edge clarity of a pancake lens while also needing the verifocal lens technology so that the eye can do what it normally does and comfort can be increased dramatically. Also having a FOV greater than 140 would increase immersion as well.

  • @AzureOnyxscore
    @AzureOnyxscore 22 дні тому

    What the VR industry needs is actual QA testing from casual users, not enthusiasts.
    Most of the time, when a VR title wants you to press A, a first time user isn't gonna know which button to press, because they *literally cannot see the buttons on their controllers* unless the end user lifts up their headset to see the buttons on their controllers. Half-Life Alyx at least addresses it by showing the player's controllers and highlighting the button they need to press for certain actions.
    Other times when it comes to VR titles, they feel like direct ports for consoles. Most actions are performed by hovering your hand over an object, then pressing a button to do said action, instead of _physically_ performing the action, which I would argue takes away from the experience and raises the question of "why would I need to play this in VR?"
    Price is still a huge issue, when looking at the Steam Hardware Survey, _majority_ of the headsets used are Quest headsets. Why? It's because the Quest is a full package that's under $1000. Other/majority of SteamVR headsets are still in it's full price, and that's not including the _other additional accessories required_, such as lighthouses/basestations, and controllers. The skepticism in me is wondering why the Index,--7 year old headset--is _still_ $1000 when I can get an all-in-one package Quest 3 for half that price; it's more attractive to the end user to buy the cheaper product that does more than the competition.
    What's also the main issue is having to deal with the enthusiast community who swear by using a 7 year headset, or a $1000 headset with too many drawbacks, against the Quest platform because of the "Meta bad, Valve good" mindset. It honestly feels too similar to the Linux community recommending Linux to a Windows user when the Windows user experiences a minor issue.
    Glasses are a huge issue too, since I would have to rely on another company to send me prescription lenses because I'm too scared to accidentally scratch my glasses and my headset's lenses. A glasses-focused design would help tremendously.
    Coming from a "casual enthusiast," the VR space _needs_ serious innovation for software first, and hardware second. I like to think about the saying "what good can a 4090 perform, if the software is grossly unoptimized?"
    I could go more on my nerd rant, but I think you get the idea. Excellent video nonetheless!

    • @gaminggroundz792
      @gaminggroundz792  21 день тому +1

      I agree with you 100% on everything. I think games like gorilla tag, VR chat, and Rec room shows that the most simple of games gain the most traction. They had quite a few casual users with the Quest 2, but a lot fell off because its hard to keep the casual user around.
      Yeah i've played a few games that seem like they were an after thought when it came to interacting with things within the game along with the direction of the game. I wonder what would make companies truly invest?

  • @WorldHayes-VR
    @WorldHayes-VR 21 день тому

    Playstation VR 1, Gear VR and Quest PCVR

  • @Jahranimo_
    @Jahranimo_ 21 день тому

    Forgot to comment when you uploaded, but good video! VR is a...fleeting interest of mine but I'm unsure if I would be interested in the games outside of the ones where you're active like Beat Saber. Plus I need more space for it lol.

    • @gaminggroundz792
      @gaminggroundz792  21 день тому

      Its all good i just appreciate you watching. Yeah i wasnt sure about it either when i first started playing, but i think Moss was the first game that got me into trying different games. There are a few i still can't get the hang of or actually get into, but with Meta's refund policy and free trails it allows you to explore a lot more

  • @thousandstar
    @thousandstar 20 днів тому

    Is Wii sports consider VR without the visor?

  • @GloveBoxGaming
    @GloveBoxGaming 18 днів тому

    Great take on VR. I think games need to be HYBRID games like Resident Evil 7 was on PS5. We should have the option to play in VR or not. I don't get motion sick so I'm good with every VR game I've played so far. Just give people the option to play in VR or not.

    • @stephenhall2980
      @stephenhall2980 5 днів тому

      Resident evil 7 is not in vr on ps5 although I really wish it was.

    • @GloveBoxGaming
      @GloveBoxGaming 5 днів тому

      @@stephenhall2980 you’re correct I meant Village.

  • @traevito
    @traevito 19 днів тому

    💪🏾

  • @ViralVista01
    @ViralVista01 22 дні тому

    This video was really good im subbing

  • @Mischa1917
    @Mischa1917 21 день тому

    This was some really good perspective, I honestly had no idea that there are people who can play VR for years and never get over motion sickness, that is rough. Just out of curiosity, are there certain types of games that sit better with you? Like, does teleportation help?
    Also 100% agree about graphics. I just played through the VR version of scanner sombre and it was probably one of the coolest things I've ever seen in VR. I really feel like if you have a good style, you can have a killer game regardless of graphics.

    • @gaminggroundz792
      @gaminggroundz792  21 день тому +1

      From all the games i have played teleportation seems to be my go to. The only two games that have fast movement that do not make me sick are Swarm and Underdogs.

  • @joaquinvelasquez6252
    @joaquinvelasquez6252 21 день тому

    Unreal injector vr mod is the vision i have for vr to go mainstream. Mainstream flat devs could implement VR elements to thier games and can add Immersive features for the VR gamers. I was hoping PSVR would show something like this but it failed. PC VR has shown how a flat Game in Unreal engine can work and gives a new level of immersion that can also allow flexibility to play in or out of the headset. (But it is janky to find unreal games supported)

    • @gaminggroundz792
      @gaminggroundz792  21 день тому +1

      Yeah i have seen a few of these from GTA V all the way to retro games like Majora's Mask. I agree if they can pull it off it would be amazing. Curious as into what the development time would look like with a project like that.

  • @Calakapepe
    @Calakapepe 22 дні тому

    I get a headache & dry eyes after about 45 to 90 minutes so.. I love the AAA
    vr games but..I cant do long sessions. But I have no motion sickness

    • @gaminggroundz792
      @gaminggroundz792  21 день тому

      i get headaches and motion sickness, but i usually dont tie the two together because i'm known to have pretty nasty migraines from time to time, but i hear you. What has been your go to game so far?

    • @Calakapepe
      @Calakapepe 21 день тому

      @gaminggroundz792 fav has been the resident evils on psvr2 but consistently I can play synth riderss
      Yours?

    • @gaminggroundz792
      @gaminggroundz792  21 день тому +1

      @Calakapepe max mustard and underdogs have been my most recent, but racket nx and trover saves the universe are still top of my list

  • @GVGINU
    @GVGINU 24 дні тому

    I think we should do a full discussion on the types of games that would work on VR that are getting ignored.

    • @gaminggroundz792
      @gaminggroundz792  24 дні тому

      I agree. There are so many missed opportunities that works great for VR.

  • @infiniteblink
    @infiniteblink 7 днів тому

    I been saying a lot of this for a while now. ididn'tt agree with everything but quite the majority. We definitely need more competition...i I would prefer the Android6dof variety, and I am hopeful we are done rehashing hardware. Android6dof is the obvious option as a standard, and the reasons should be obvious after wut the Quest series has demonstrated. Like you... im disappointed that Pico is faltering, but i still haven't counted them out, yet...and am still hopeful for others, like the Pimax Portal.
    Ppl still dont see the potential of Android6dofVR. They are only recently beginning to see the potential of Quest like devices. I predicted quest before it even had a codename...i saw wireless, PCVR via Quest coming b4 virtual desktop...i knew PSVR2 wouldnt have AAA games because Sony dont understand the differences between development on flat screens vs VR. These corparations are missing easy shots...but there are also many misinformed consumers. The majority of VR content creators are just rehashing the same content and reviewing the same games. From reading your comments after watching this vid...there is definitely a niche in VR gmaers/enthusiasts thats been under represented.
    There are already unspoken standards for VR games that are yet to be realized...Everything we need exists...it just hasnt been put together, yet...there are plenty, proof of concepts for any and every kind of software u can imagine. Vr is a great platform for gaming, but it can be so much more...its an engine of empathy, not yet realized...but for now, we can keep talking about games...until some1 sees the unlimited application of wut this technology can really do...I had to subscribe and I look forward to more of your content on VR. 🧘🏿‍♂️

  • @GhostShot-mk9tq
    @GhostShot-mk9tq 23 дні тому

    Try a fan for motion sickness . Only way to force it to not happen is repetition and conditioning.
    You are still very new to this , and are missing massive amounts of information in order to have a informed opinion.
    Best way to not sound silly is to only work with known information and don’t assume anything .
    Guessing doesn’t help anything in VR
    Here is an example of what I mean . Competition is NOT a thing in VR , people like to pretend like there is … but it would be moronic . Any negativity in VR effects ALL of VR so they would rather that all VR does well . They are blatantly working together otherwise Sony wouldn’t be getting any ports , apple wouldn’t be using Sony lenses, and meta sure as hell would not be letting other companies use their operating system .
    Once we hit mass adoption competition will make sense ,but for now they ALL are just trying to break through to mainstream first .
    Over half the library needs to be noob friendly until we hit that mark as well .
    Need to look at the bigger picture if you want to have an informed opinion over merely your personal opinion.

    • @gaminggroundz792
      @gaminggroundz792  23 дні тому +2

      Thanks for the insight but I have tried that along with medication as well. What I mentioned in my video is known info. There are people that do get motion sickness from gaming. I even mentioned not everyone gets sick from motion sickness so I’m not sure what part you felt I sounded “silly” on. Not to mention I have been playing in VR for about 5 years now so the “new to this” assumption isnt valid.

    • @GhostShot-mk9tq
      @GhostShot-mk9tq 23 дні тому

      @@gaminggroundz792the way your talking about VR you sound like you just got in to me . Conditioning against motion sickness IS a thing but as far as sounding silly ……
      Dude , most of this is your personal opinion but not taking into account the reality of things .
      Thinking competition is a thing in VR is just one thing that sounds silly . Most people look at things from a personal standpoint and confuse facts and opinions , but it is more of an issue in VR because it causes mass confusion .
      Your whole thing here is talking about VR from a competition standpoint ….. sooo the whole thing is silly lol

    • @gaminggroundz792
      @gaminggroundz792  23 дні тому +2

      @GhostShot-mk9tq of course this is my personal opinion that is literally what I stated at the beginning of the video not to mention why I created a channel in the first place. I don’t make content to agree with the masses just cause
      - everything has competition even VR. Apple competes with google in the phone space, Microsoft, Sony, and Nintendo compete in the console space this is indeed fact. If you feel this sounds silly then I can’t help you, but every business wants to improve to draw in a crowd that will support and that requires them to out perform the competition simple and plain.

    • @GhostShot-mk9tq
      @GhostShot-mk9tq 23 дні тому

      @@gaminggroundz792 lol … VR is a “ failing tech “ they are choosing to force it regardless of the ignorance and stupidity of humanity . Only way to do that is over-saturating the market and ignoring all negativity .
      They cannot really compete as it would be completely counterproductive to all of their goals .
      They are blatantly working together and people act like it’s not happening and like they are racing to be the ONE company that leads VR ………..
      No one “ leads VR “ if we don’t hit mass adoption , it HAS to happen FIRST before they can even think about competition .
      That’s not an opinion , that is a informed statement. You can have an opinion but just don’t state it like it is fact .
      China is about to get a quest release . There are over a billion people in China and some might even like tech lol . If we sell to 1/10 of the population that is 100 million . Could significantly change the momentum of things . NOT an opinion .
      Here is an opinion . I think VR needs more AAA games ……. I want that “ blow job alarm clock “ but that doesn’t mean it is a real thing or anyone is working toward it .
      I WANT many things to happen with VR … and there is a place for that , but if you are talking about the real future of VR , what you personally want is irrelevant and what is actually going on is the only information that matters.