Quad Remesher in Nomad Sculpt 1.85

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  • Опубліковано 11 січ 2025

КОМЕНТАРІ • 48

  • @kyounokuma
    @kyounokuma 9 місяців тому +4

    Great video. Very in-depth. Thank you.

    • @ArtChahur
      @ArtChahur  9 місяців тому +1

      Initially I thought to go even more in-depth, starting from the explanation of what a polygon is and what it can be and so on. But in the end I realized that it would be too in-depth.

    • @kyounokuma
      @kyounokuma 9 місяців тому

      ​@@ArtChahur I think you struck just the right balance. Nicely done. Very helpful.

    • @ArtChahur
      @ArtChahur  9 місяців тому +1

      @@kyounokuma Thank you!

  • @karaemn
    @karaemn Місяць тому

    I had doubts on purchasing Quad remesher at first. Due to your incredible explanation, I’ve changed my mind. Thank you very much.

    • @silentgamers6205
      @silentgamers6205 20 днів тому

      And you buy it or no?

    • @karaemn
      @karaemn 20 днів тому

      @silentgamers6205 I bought of course :)

    • @karaemn
      @karaemn 20 днів тому

      @ Yes, I did

    • @karaemn
      @karaemn 20 днів тому

      @ yes, I did

  • @AT-gu8by
    @AT-gu8by 9 місяців тому +1

    Very good, I shall be practicing on intricate high poly pieces. Thank you.

  • @lairdsummers5315
    @lairdsummers5315 Місяць тому

    THAAAAAAAAAAAAANK U, I PAYED BEFORE NOMAD BUT I DIDNT KNOW THAT HAVE THIS, U SAVE ME A LOT OF WORK!
    LIKE ACTULLY DAYS OR WEEKS DAMN!
    I WAS STRATEGICALLY MOVING THE FACES AND VERTICES BY HAND IN BLENDER, OMG!
    THANKS BRO U HAVE ANOTHER LOAYL SUSCRIBER
    please do little tutorials in reels type video,

  • @tobysceptiman7058
    @tobysceptiman7058 8 місяців тому +2

    This is a very accurate guide! I haven’t used the app for so long and then got this new function!

    • @ArtChahur
      @ArtChahur  8 місяців тому

      Thanks for the feedback!

  • @FoxPriestStudio
    @FoxPriestStudio 4 місяці тому +1

    Excellent!!! Coming from ZBrush I’m needing to decipher what Nomad Sculpt is capable of. This video was very well done.
    First the author shows procedural steps Nomad Sculpt requires to perform select actions.
    Second the author is knowledgeable of foundational sculpting concepts such as block up and multiple models in composition. And when appropriate merging them together then what tools are used in NS like Voxel Remesh.
    He also shows the important relationship of a low poly model that has sub divisions added and the importance of gradually adding detail of each finer level of detail.
    If that wasn’t enough he shows a method to rebuild subdivisions from a higher resolution model to allow it to be modified at low poly states like altering a face shape or expression and retaining the higher details.
    Nomad Sculpt has more capability than I realized.
    The new quad remesh along with face groups needs lots of development to evolve toward ZModeler or DSub Functions but it’s first release coupled with the techniques shown here is a huge addition.
    Kudos to the author🎉

    • @ArtChahur
      @ArtChahur  4 місяці тому

      Thank you so much for your thoughtful and detailed feedback! I'm glad to hear that you found the video helpful!

  • @Mrkim778899
    @Mrkim778899 9 місяців тому +1

    Super helpful and clear👍🏼👍🏼👍🏼, big THANKS 🙇🏽‍♂️

  • @darkcult99
    @darkcult99 9 місяців тому +1

    Well explained. Thank you 👍

  • @tatedido
    @tatedido 4 дні тому

    Amazing video- thank you so much ! Just one question - if i have a model would the quad remesher be enough to get the model ready for games ( turn it into a game asset ) or do i need external software ?

    • @ArtChahur
      @ArtChahur  3 дні тому

      Hi. I do modeling of jewelry for 3d printing. I have never done modeling for games. But in any case quad remesher is not to prepare a model for a game.

    • @tatedido
      @tatedido 2 дні тому

      @@ArtChahur so i should be doing manual retopology ?

    • @ArtChahur
      @ArtChahur  2 дні тому +1

      @@tatedido There is an app for manual retopology on the iPad - “CozyBlanket”

    • @tatedido
      @tatedido 2 дні тому

      @@ArtChahur yes thank you i have heard of it; i was just looking for an easier and more automated approach when it comes to retopology. As far as i see the quad remesher will not do the job of manual retopology.

  • @SnacksMpls
    @SnacksMpls 9 місяців тому

    Thanks my dog so helpful! Love the vids.

    • @ArtChahur
      @ArtChahur  9 місяців тому

      dog?

    • @SnacksMpls
      @SnacksMpls 9 місяців тому +1

      @@ArtChahur my homie, my brethren, my friend, kind sir!

  • @anficyon
    @anficyon 2 місяці тому

    Where is the option to buy quadremesher? I can’t find

  • @j3dstudio
    @j3dstudio 9 місяців тому

    Super! Thank you! Now I understand how it works. 👍🏻🤝🏻

    • @ArtChahur
      @ArtChahur  9 місяців тому

      Thanks for watching! I'm glad the video was helpful for you. If you have any more questions, feel free to ask

  • @armarmo964
    @armarmo964 8 місяців тому

    Great video thanks

  • @kristalencomics
    @kristalencomics 8 місяців тому

    Thanks a lot for this tuto

  • @hardiwb
    @hardiwb 9 місяців тому

    What is the difference between the paid version of quad remesher in tool menu and quad remesher - instant in misc tab?

    • @ArtChahur
      @ArtChahur  9 місяців тому +4

      The paid version of Quad Remesher created by a third-party company “Exoside”, that made Zremeshe for Zbrush. And it works better. It has more settings and with its help you can create semi-automatic retopology, because it has additional tools for this.

  • @killercastle8450
    @killercastle8450 8 місяців тому

    This is useful for animation? Because i dont know how to apply

    • @tobysceptiman7058
      @tobysceptiman7058 8 місяців тому

      If you want to make the models kind of, I’ll explain this way: Sculpting is like the sketch or concept art of the final model

    • @ArtChahur
      @ArtChahur  8 місяців тому

      It's useful for the “right” mesh, it's a way to optimize the mesh. Maybe someone can make a basic mesh blank with this and then finish it in another program on the computer for animation.

  • @peresunko60
    @peresunko60 9 місяців тому

    i cant find this tool(

    • @ArtChahur
      @ArtChahur  9 місяців тому +1

      It is in the version of the program starting from 1.85. It is not available for versions lower than that. You need to update the program.

    • @peresunko60
      @peresunko60 9 місяців тому +1

      @@ArtChahur it's available only for iOS, not for android users:/ as i am😅

    • @ArtChahur
      @ArtChahur  9 місяців тому +2

      @@peresunko60 It's a pity that there is no version for android. Maybe someday there will be a version for android tablets - let's hope so!

    • @winmawmm
      @winmawmm 6 місяців тому

      is it available for Android?

    • @ArtChahur
      @ArtChahur  6 місяців тому

      @@winmawmmQuad Remesher is available only for iOS devices

  • @luisc.3765
    @luisc.3765 8 місяців тому

    this is not in android right?

    • @ArtChahur
      @ArtChahur  8 місяців тому +2

      That's correct. As of now, Quad Remesher is available only for iOS devices, not Android.

    • @animator049
      @animator049 8 місяців тому

      I had it on Android 2 weeks ago

    • @ArtChahur
      @ArtChahur  8 місяців тому +1

      @@animator049 Wow - that's great news. Glad it's on android too. Thanks for writing.
      Just checked with Syn on android in version 1.9 - Quad Remesher is not available. There is not even a shortcut at all.
      forum.nomadsculpt.com/t/will-quad-remesher-come-to-android-versions-in-future-updates/15030

    • @FedericoFaure
      @FedericoFaure 5 місяців тому +1

      Three is not available for Android 😢

  • @operatorsenja
    @operatorsenja 8 місяців тому +5

    sad android user 😢

    • @ArtChahur
      @ArtChahur  8 місяців тому

      As I understand Quad Remesher on android in the near future is not worth waiting for.