This isn't representative, Sc2 is almost always cpu bottlenecked. You could play this game with a gpu half as fast with the same settings and still be fine.
Need statistics : usage cpu % [№ core, usage %, temp.] usage gpu %, temp [core, memory ] again test 1080p 1440p 2160p 5 minutes in each heavy scene SC2, tnx u
I run the game with ryzen 3700x and 5700 XT but I do not get high FPS over 100 consistently. Any idea of what the issue might be. Read on reddit that the game may be unoptimized for current hardware gen.
Zen 2 (Ryzen 2K/3K series) is not super performant in SC2 compared to Coffee Lake featured here. However Zen 3's (Ryzen 5K series) IPC increase is even better than Coffee / Comet Lake in this game. I would guess the 3700X is holding the game back, as it is largely CPU bottlenecked up to 1440p. You can see a replay featuring hardware similar to yours showing around the same FPS here ua-cam.com/video/afFB2jW7dtw/v-deo.html You can see that one core on the 3300X is pegged the entire time and tops out around 100 FPS. The 3700X and 3300X boost clocks are similar so I would expect similar performance. I would recommend upgrading to a 5600X or 5800X if you want more frames.
That was my assumption as well, and its true up to ~1440p. Some cards, notably the RX 580 bottleneck at 4K. You can see some additional data here www.maguro.one/2019/09/performance-testing.html. I'm curious if he's right and GPU memory bandwidth becomes more critical above 1800p, I plan to test this further.
@@4KClub I am on 1440p rather than 4k, but sc2 also utilizes around 50% and 2gb of vram of my gpu at 144 fps (when the cpu allows it), meanwhile my cpu core (sc2 only uses 1 of them) is at 100%. I wouldn't be surprised if the 3gb of vram isn't enough on 4k, but then again the 1060 6gb exsists, and all the newer better performance/cost gpus like 1650, 1660, ect. I have actually managed to hit 100% on my gpu before, but I only did so while in the editor on a super complex maximum size map (thousands of doodads and units) whilst zoomed out enough to view the entire map at once. And that is not even possible in real games because there are hard capped limits to the render distance of shadows and to an extent other things which the editor doesnt have to conform to.
Is it really true that sc2 is more cpu intensive rather than GPU? Idk if I should invest in a better GPU or cpu. I want to play in nothing lower than 4K. I’m used to playing on an iMac in 5k (I know lol) so downgrading go anything less than 4K is a no no for me. I want to build a pc strictly for this game since it’s the only game I play and I’m hesitant precisely because of the cpu vs gpu dilemma.
@@danawakes2001 I have a 10700k and a 1060 3gb and my cpu is usually the bottleneck when on 1440p maxed settings. I mainly play an arcade game I make with hundreds of units so naturally its escecially cpu intensive. In another map I made with a huge amount of decorative models and not many units, I actually got a gpu bottleneck, but I was also at 150 fps. In general though, sc2 is highly cpu intensive and pretty much a cakewalk for the gpu. Fast ram also helps to get the most out of your cpu performance. A current gen 200$ gpu could probably get at least 80fps on 4k ultra (for reference 4k 60fps is about as intensive as 1440p 144fps) You want to prioritize having a cpu with fast single core speed and fast ram
@@danawakes2001 If you're going to build a rig just to play this game you should prioritize CPU and memory clock. With Ryzen 5000 dropping this week promising up to 18% IPC increase over existing Intel chip it would be interesting to see how they perform in SC2 given 1T Cinebench scores being over 600. FWIW my testing has shown a correlation with Cinebench scores / SC2 avg fps.
This isn't representative, Sc2 is almost always cpu bottlenecked. You could play this game with a gpu half as fast with the same settings and still be fine.
agree, also who cares about graphics on sc2 tbh?
Nice
RIP Hellbats :(
RIP indeed
Now will this be achievable with Ryzen 7 5700G apu?
With an enthusiast discrete GPU, sure. Looks like it scores around 580 in Cinebench R20, the 9700K used here is only ~500.
Try the Ryzen 7 5700x
Need statistics :
usage cpu % [№ core, usage %, temp.]
usage gpu %, temp [core, memory ]
again test 1080p 1440p 2160p 5 minutes in each heavy scene SC2, tnx u
I run the game with ryzen 3700x and 5700 XT but I do not get high FPS over 100 consistently. Any idea of what the issue might be. Read on reddit that the game may be unoptimized for current hardware gen.
Zen 2 (Ryzen 2K/3K series) is not super performant in SC2 compared to Coffee Lake featured here. However Zen 3's (Ryzen 5K series) IPC increase is even better than Coffee / Comet Lake in this game.
I would guess the 3700X is holding the game back, as it is largely CPU bottlenecked up to 1440p. You can see a replay featuring hardware similar to yours showing around the same FPS here ua-cam.com/video/afFB2jW7dtw/v-deo.html You can see that one core on the 3300X is pegged the entire time and tops out around 100 FPS. The 3700X and 3300X boost clocks are similar so I would expect similar performance. I would recommend upgrading to a 5600X or 5800X if you want more frames.
Issue?
Your eyes cannot perceive any more than 60fps so I would say your eyes are the limiting factor or bottle neck.
@@bighands69 big diff between 60 and 144 fps
@@JesusIsLord7773
As a number yes but you visual system is not going to see the difference.
@@bighands69 ya boi trollin hard or he blind
It looks the same
gpu is irrelevant in sc2, cpu and ram are the bottleneck. Even on a 1060 3gb I can get more fps than this after upgrading to a 10700k and 3600mhz ram.
That was my assumption as well, and its true up to ~1440p. Some cards, notably the RX 580 bottleneck at 4K. You can see some additional data here www.maguro.one/2019/09/performance-testing.html. I'm curious if he's right and GPU memory bandwidth becomes more critical above 1800p, I plan to test this further.
@@4KClub I am on 1440p rather than 4k, but sc2 also utilizes around 50% and 2gb of vram of my gpu at 144 fps (when the cpu allows it), meanwhile my cpu core (sc2 only uses 1 of them) is at 100%. I wouldn't be surprised if the 3gb of vram isn't enough on 4k, but then again the 1060 6gb exsists, and all the newer better performance/cost gpus like 1650, 1660, ect. I have actually managed to hit 100% on my gpu before, but I only did so while in the editor on a super complex maximum size map (thousands of doodads and units) whilst zoomed out enough to view the entire map at once. And that is not even possible in real games because there are hard capped limits to the render distance of shadows and to an extent other things which the editor doesnt have to conform to.
Is it really true that sc2 is more cpu intensive rather than GPU? Idk if I should invest in a better GPU or cpu. I want to play in nothing lower than 4K. I’m used to playing on an iMac in 5k (I know lol) so downgrading go anything less than 4K is a no no for me. I want to build a pc strictly for this game since it’s the only game I play and I’m hesitant precisely because of the cpu vs gpu dilemma.
@@danawakes2001 I have a 10700k and a 1060 3gb and my cpu is usually the bottleneck when on 1440p maxed settings. I mainly play an arcade game I make with hundreds of units so naturally its escecially cpu intensive. In another map I made with a huge amount of decorative models and not many units, I actually got a gpu bottleneck, but I was also at 150 fps. In general though, sc2 is highly cpu intensive and pretty much a cakewalk for the gpu. Fast ram also helps to get the most out of your cpu performance.
A current gen 200$ gpu could probably get at least 80fps on 4k ultra (for reference 4k 60fps is about as intensive as 1440p 144fps)
You want to prioritize having a cpu with fast single core speed and fast ram
@@danawakes2001 If you're going to build a rig just to play this game you should prioritize CPU and memory clock. With Ryzen 5000 dropping this week promising up to 18% IPC increase over existing Intel chip it would be interesting to see how they perform in SC2 given 1T Cinebench scores being over 600. FWIW my testing has shown a correlation with Cinebench scores / SC2 avg fps.