The mother is definitely in on it. Not only she doesn't bat an eye to the writings on the wall, so to speak, but also, if you re-enter the cabin *immediately after* Arthur's embarrassed retreat, the mother and the baby have both vanished into thin air.
Oh my God seriously tho!! That gives them a good opportunity to play with different weapons and vehicles due to the timeline. They could include actual people and events
Baby Francis and his mother both time travel. When you enter the house she follows you in but wasn't outside when you came in. They knew when you'd arrive. Secondly, when you leave the house, you can go right back in and the house is empty. Where did they go?
The first time I encountered him I was really confused because he's dressed like someone from the 50s and talks like one to, then, boom a baby. Love all the stuff fizhy
@@StrayKisswHobyStrayKids I only opened that up after I finished every mission in the game and focused on getting the game to 100% completion. Never achieved that bc of challenges and literally one in game mission but still managed to find all the rock cravings thanks to IGN
Rdr2 is in the GTA multiverse 😏 Think about it, certain players got the stone tomahawk and golden pistol from playing the Rdr2 beta And those players get the weapons in both games, no different then "time travel" if your able to change reality by experiencing another
I'm sad that RDR2 didn't get a spin off like undead nightmare, but instead of zombies it's all of these mysteries spiraling out of control and taking over the map, demons, aliens, vampires and time travelers being the problems or maybe allies in some cases to the story
I can't tell if it's a detail or not, but Arthur is shown to not understand what the word hooch means in the first cutscene to the mission. However, you can have a camp interaction with Karen where Arthur tells her to ease off the hooch. Edit: I found a clip of what im talking about ua-cam.com/video/1GHFBzLvK74/v-deo.html
Arthur says to "lay off the "booze, Karen" , not hooch. The term hooch was not coined until the early 1920s during Prohibition, hence why Francis's accent sounds like he's from the 1920s. The term hooch is believed to have been inspired by a particular tribes name from Alaska.
@@successrebirthmahle5155 well obviously, they rhyme. But Arthur 120% does not say "hooch" to Karen. The terms booze however was around in the late 1800s.
@@The9892 Dude you're just being a contrarian if you don't think the words booze and hooch can sound the same depending upon one's accent. And when Arthur says to Karen that she needs to lay off the booze, it sounds nothing like hooch. Nice try though!
Imagine if RDR3 goes further into the past and Francis Sinclair is a random encounter of an elderly man carving something into a rock... laying out the path for his younger self
Francis knew you would be there and that he could rely on you to find it, at least it seems that way to me. Maybe Francis telling you to come see him before he travels, just to see him as a baby is his way to hint at what he is to the player character since explaining it to somebody of that timeline and lower intelligence would take more time than he could afford, or even have negative impacts on the timeline itself. He is a very interesting character.
"just to see him as a baby is his way to hint at what he is to the player character since explaining it to somebody of that timeline and lower intelligence would take more time than he could afford" people of 1899 are not lower of intelligence, they just knew less/
I think Francis is stuck in a loop. Destined to travel back in time to when he was a baby and start the events that make him a time traveller in the first place. He seems to just be waiting for arthur to show up, and only has pictures of the rock carvings similar to what Arthur might send him. So he places the carvings on the wall, for young francis to grow up and see, which starts the events that lead to his time travel, at which point he waits for arthur, who sends him the rock carvings and then places them on the wall for young francis, thus completing the loop
Theory: The GTA universe is the result of Francis Sinclair’s schism in the timeline. Francis Sinclair is Kraff, and therefore runs The Epsilon Program. He just needed to strategically place some rock carvings of future events in the past, so that ancient tribes would revere him as a “God” when they became reality.
How could he be Kraff, though? He has red hair. It says in the Epsilon Tract chapter 5 verse 3 that: "He with red and of red in the hair form is not of Kraff and he is the embodiment of that which is Unsaveable."
Sounds like a predestination paradox. Similar concept was used in the Anime/Manga El Hazard. Where Ifurita was discovered in the present on Earth (past for her) and sent the protagonist Makoto and friends to El Hazard. Then, at the end of the original story, she leaps into the Eye of God to shut it down and was transported to Makoto's past on Earth where a continuous loop refers itself. Similar situation here. Only GTA5 link could be that Sinclair caused an alternate timeline by traveling through various periods of time (which would explain his image being on the carvings). Then the Epsilon Cult mistook his bumbling through history as a sign he's some diety. In 1899 or 1907 is where he became trapped and asked Arthur or John for help because he didn't know his way around the land in that period and time. Upon leaving his mural his younger self was inspired and the loop repeats itself.
Another thing I realized.. He seemed absolutely positive Arthur or John would find the carvings. He may have left notes or a journal detailing his encounter with Arthur or John and asking one of them to find the carvings the left it with the mural.
I’ve never understood how a predestination paradox can even logically occur. If the only way Sinclair is capable of inspiring his past self is to create time travel, so that he could therefore go back to inspire his past self and create a loop; How did he create time travel at all? Because logically, if the paradox can exist, there must be a point in which young Sinclair is uninspired, and time travel is achievable (which it isn’t, if Sinclair can’t already travel back). These “paradoxes” rely on mechanisms that aren’t present unless a paradox is assumed to be possible; Therefore, no assumption of a paradox, no possibility of a paradox.
@@123Mathzak yea I get you but it’s because it didn’t exist at one point, then as soon as he makes the decision to time travel and inspire his younger self, then that’s where the loop starts and it never ends unless he somehow decides to “stop” or “alter” it in the same sense as when he started. TLDR: there’s 1 point in time where it starts, then the loop goes on forever or until situations arise for him to stop it (which is only once).
Francis was revisiting his father's research ,this is the reason for Francis wanting the location for the carvings....I think in the epilog the carvings are gone..I think Francis was destroying them because his father left them and had to figure the carvings out to follow a specific line of events back home and then destroy the evidence after looking for his father .
Baby Francis and his mother both time travel. When you enter the house she follows you in but wasn't outside when you came in. They knew when you'd arrive. Secondly, when you leave the house, you can go right back in and the house is empty. Where did they go?
I know I'm a bit late but the reason she disappeared is to just prevent an awkward interaction between the cutscenes and the actual game. This isn't the first time a mission does this. For example, when Sister talks to arthur, she boards a train. When you board the same train, she isn't to be found. Same with rainsfall at Annesburg They don't want you to have the ability to talk to or be able to kill these characters that have an important role in the story outside the main cutscene. It would ruin the "vibe"
What if Francis is who changes history enough in the Red Dead universe to create the GTA universe. Maybe he really messes things up leading to all the look-a-like cities in GTA that are cleary referencing real places
My theory is that Francis wanted to meet his Father who died before he was born, so in some time around the 1920s or 30s he (somehow) built a Time Machine, went to the year he was born to meet his Father, and possibly try to save him, but he realized he was stuck in 1899, and needed Arthur's help
Well, francis is a descendant of kraff so he maybe can time travel by himself/ has an item to do it or is stuck in a time loop after time traveling and messing something up
I personally believe that Kraff isn't Francis but his father Tom instead. Because if you subtract 157 of 2013 when GTA V came out and plays as well, you'll get 1856. So 43 years prior to the events of Red Dead 2 which doesn't fully add up with Francis being a baby. But if Kraff would be his father aka Tom, which Epsilon's depiction of Kraffs descendent with the birthmark leaves fully possible then it would mean that in the understanding of Epsilon the world starts with Kraffs birth in 1856.
One of their main beliefs is that the world never changes, so its always going to be 157 years old, which is false because Liberty City was founded in 1625 (as New Rotterdam).
One thing I’ve noticed is alot of UA-camrs fail to mention the newspaper clipping mentioning frantic Sinclair hinting towards extraterrestrial life. I’m pretty sure it’s a newspaper from valentine I can’t remember
One you can do is the one with the father and the son. There's some other details people missed, like you can tell the son his dad kept hidden the letters from his mom.
there actually is a newspaper article about a Frank Sinclair “discovering an ancient mystery”. the rock carvings get mentioned in that article in newspaper New Hanover Gazette No. 28
I was watching your O'driscals video and I wanted to point out that I always like to think Seamus was the guy at six point cabin that Kerian shot... I was hoping you would talk about that guy, and the eye patch guy during the hanging, Paul... They are the closest thing we get to note worthy members, and I feel like it kinda shows not all his members are disposable in a way... Very few are still important to Colm or have a permanent spot in his gang
There's an encounter you can have later between Arthur and Karen when she's very drunk where Arthur tells her to "lay off the Hooch". I wonder if you can have that dialogue without encountering Francis first, as it seems like hooch is 1920s slang for alcohol that Arthur had never heard before, yet he can use the term later in the game. Does anyone know if it's confirmed that Arthur learns this term from Francis?
Here’s some of my research 🧐: If you go in free cam with mods, and go to the back of the babies neck, the child has a label that reads a toy company name, is it a prank? Also in GTA5 the madam nazar toy thing in the casino mentions Francis. She says, “I see a man, with a red mark on his face, and red hair, he shouldn’t be here” then she shuts off
Because they share the same last name, I have always wondered if Francis and Hamish Sinclair were related, like maybe the former was either the son or grandson of the latter.
Time Travel paradoxes are hard, but my theory is that Francis is some guy trying to clean up things that happened to fix things. Maybe Francis was sent there or sent himself there to find all the rocks to get rid of them to prevent people from finding out, and other time travelers put them there. Maybe Francis is part of some organization to put a stop to some people trying to change the future.
Don't know if it's connected to this but, in the part after finishing the game, I went to one of the town graveyards looking for a treasure. In one of the graves there is one that has the same hourglass with wings on it and all could think about was this guy.
My theory on this guy is that if he stays in another time for too long he’ll start to age backwards as with all of his family that keep aging backwards until his bloodline gets to the people who were alive at that time he got stuck in
I say the mural was made by Tom, who is in GTA V as a part of the Epsilon Program. But I do like that time loop theory. Where the Easter eggs don’t matter, but Francis exists separate but legitimately
I just want to say, I randomly had your Dutch analysis recommended by youtube today. Since then, I've gone on to watch 4 videos and counting. I love your RDR2 videos, and will likely end up binging them all! Thanks for such thought out videos and analysis--you've earned my sub!
You actually just need to bring one carving to your first meeting, return a couple of ingame days to the cabin and you will find the old brass compass on the table, no need to do all ten to get that
My 2nd favorite Red Dead mystery. Really wish/hope they explore more of Francis' travels either in the next Red Dead game. Or hell have him pop up in GTA VI, have him be Rockstar's equivalent of Ambush Bug.
Here's my theory: Francis can teleport and time travel. But only to one time period and back to year he was born, (since the year of his birth is some type of anchor year for some reason. I assume because that's the year he as an entity start to exist). Also he can't take any items or memories when he time jumps back to his birth year. He as a note in his pocket telling himself to return to the area of his birth to make a carving of whatever he did in that loop. After making the carving, he resets. So basically, he does something important in history, teleports to West Elizabeth to make a carving, resets to his birth year loses his memories. Rinse and repeat. All part of some master plan. It was a prefect plan but he made one mistake, he didn't have the foresight to tell himself to make all the carvings in one location. And returning to the 20's from his birth year would also remove his memories including his knowledge of the carvings. So he can't just go home and look for them then. So he sends Morgan to find all of the carvings as a way to confirm he made all the adjustments to history he wanted to do, before heading back to the 20s. The reason he leaves suddenly is because his mother came back from where ever she was, and Francis cant meet his mother or himself at risk of making a serious paradox.
its crazy how u could also play this mission as john, implying that francis actually travelled to 1906-1907 instead of 1899, meaning there's a slightly different storyline to francis's time travel
When actually playing the game did anyone else notice that when you open the door there’s a small flash and that’s when the mom comes in and Francis as a baby is there. Its like the cabin is the time traveling device or portal . I could sworn right when I opened the door on this mission there was blue flash light . Maybe referencing gta 5 epsilon program and the blue light thing they mention I definitely believe that Francis Sinclairs cabin is a portal to time travel.
It always was odd to me Arthur was baffled by the word "hooch" when in the stranger mission with the electric chair, he himself says "the hundred gallons of hooch & love will come pretty cheap!" Granted it can *easily* be chalked up to being so many lines in the game, it could have been a simple oversight. Which odds are it was But having done that mission and some tome later having done this, it still feels odd to me XD
As someone with Ginger hair, I can confirm we are not related to the other lifeforms. We eventually had to terminate Francis because he messed with the timeline and fucked up Arthurs canon event to live.
Rockstar crossovers are not usually direct. The rules they tend to follow is to make elements from one game universe manifest in another as stories, myths and legends; essentially, fictional and/or clouded in mystery.
I am of the belief that Francis Sinclair didn't actually NEED the rock carvings. He talks like a grimey 1920's salesman, so my theory is he "needed" those rock carvings so that he could make a fortune off of them back in the future. Maybe he wasn't even looking for those carvings, just for anything that might be historically significant enough to fetch him some cash, and someone happened to pass him the information of those carvings. The mural depicts him going to Ancient Egypt as well, which is definitely somewhere a 1920's salesperson would have gone to grab some valuables to sell to museums and such in their present time.
or maybe he fucked up at some point during his travels and divulged too much information and is not desperately trying to cover his tracks before he leaves lmao
RD3 Plot: Francis Sinclair travels back to 1899, just outside of Horseshoe Overlook, to stop Arthur Morgan from beating the shite out of Thomas Downes and contracting TB!... As far fetched as this sounds, IDGAF, I'd be on board with it. Rockstar can take it from there.
The theory of Sinclair being separate from the cult from GTAV makes more sense to me because in Red Dead we hear places like New York being referenced by their historical name. If this were the GTA universe, I think they would have to call it Liberty City or at least provide a cannon explanation for the name change of several cities, namely Los Santos, Vice City and Liberty City
I have done run throughs of RDR2 every year since 2018. Each time, I swear, with the exception of the main story line, it feels like an entirely different game. This year, I actually did this mission for once in my life. It made me think- how cool would it be if Rockstar made a game with similar mechanics to RDR, except they finally explored fantasy. I don't mean kings and queens and wizards and dragons and shit either. But what if they made something where you can time travel. So for example, you wouldn't have to build a map as colossal as RDR2's map. Maybe you can take that map, and divide it evenly into the different eras the game is going to explore... maybe some ancient Egypt, some victorian London, some 1950s America, etc. OR, have a map that is huge, but have as many versions of that same map as eras you explore in the game (assuming it takes place in one location). But I was thinking it through and thought how cool a game with RDR mechanics would be, where you have to travel to different eras of history, to impact certain events in the future. Just riffing off the top of my head, but imagine a character who becomes a mortal threat in the 1930s, but you have the option to go back to the 1850s to make sure that character never comes to pass... with zero traces back to you. Or perhaps finding an important historical artifact or item you will need in 150 years, and placing it/burying it/hiding it in a specific location... and then having to pull a heist to retrieve it in modern times. Maybe even tie Francis Sinclair to it. I always think about Rockstar and what a good company it has been with GTA and RDR. I like to wonder if/what they will come up with next. I would also like to shout out Sucker Punch for what they did with Ghost of Tsushima. That game was basically Red Dead Redemption in Feudal Japan.
It’s shown that the baby is a doll and the whole thing is a scam. Also, the “slang” is not really slang from the future. It sounds like what someone from 1898 would assume the “future” would sound.
@@edboy3644 1. The baby is not real. Sources ua-cam.com/video/EKy6_S1_nGM/v-deo.htmlsi=xBYtNbcO6wR-5R1e and ua-cam.com/video/x3Rcxbi9vDY/v-deo.htmlsi=nby4ytfyBA7HGvOb 2. IMO, his slang doesn’t really sound like it’s from the 1910’s. The words he uses are also parent in the 1890’s.
this scene always puzzled me. when Sinclair says "on the hooch" Arthur acts perplexed, but he himself uses the word hooch twice in the mission where you have to steal some moonshine for the professor in saint Denis; also when Sinclair says on the level, Arthur is confused but when bill says the same phrase in the mission "a short walk in a pretty town" he has no issues with it.
I think this encounter is hilarious like we have a guy from a time later than the old west and he says lots of old things you'd hear in an old sitcom while Arthur is just so confused.🤣🤣
maybe francis went to some place a long time ago and due to his looks and his ability to travel through time they worshipped him like a god and made the carvings of him
Notice the peculiar Flash of Light when you enter the Sinclair home then after you exit thr home....and whats the mound of dirt and rocks in the Sinclair yard?
I'd love a Game with Francis as the antagonist. Trying to get him home. My theory as to this mission is based on the fact that you see him stepping through gates....I always felt he needed the carvings to find the next gate.
I like to think that Francis has heard of Arthur in the future, knowing he’s probably the only guy in that time who could help him. Or maybe Arthur is something more important in the future too? Idk I might be saying some shit
francis could perhaps be a multiversal being which explains his ability to travel across different games, similar to the Beyonder character from Marvel Comics.
I'll explain it real simple and quick: Every game connected to the Grand Theft Auto saga doesn't take itself seriously (narratively speaking), so when a game like Red Dead Redemption is allegedly connected to GTA, it seems kind of out of place. The only ways to explain this are alternative timelines or simply a separate universe, like Red Dead Revolver and Undead Nightmare.
@@MaynardCrow Side-missions are not the same as the main storyline. And you got that wrong, you can pick John Marston, *who died in 1911* , as your father in GTA Online.
With the amount of effort and attention to detail in your content I feel like you could pretty seamlessly transition to real life mysteries sort of content if you wanted to
What if Francis Sinclair is a time traveler from a 1920’s Bullworth Academy? His blue sweater being a part of the old uniform. A Bully sequel taking place in the roaring 20’s could be a cool idea.
The mother is definitely in on it.
Not only she doesn't bat an eye to the writings on the wall, so to speak, but also, if you re-enter the cabin *immediately after* Arthur's embarrassed retreat, the mother and the baby have both vanished into thin air.
Yeah like what the fuck
Literally my reaction 😂@@VitaTheMerm
You get a different story if you go as one player at start and when you go back you go back as the other character 😮.
@@carloszarzoso1724explain?
@@champa6nemark he says there's a different interaction if you go as Arthur vs when you come back as John
Played this game for years and just realized Francis Sinclair’s card has an hourglass with wings on it. Time. Travel.
Just realized you mentioned it. I got excited and jumped the gun haha
"Time flies"
I would like this comment but it has 666 likes & I don’t wanna mess that up.
@@AyylmaoCrashOutI’m sure you know this but that is the devils number. You should reject all of the devils influences.
@@Boogerfarttthe fucking Patrick Bateman profile pic telling someone to reject devilish influences is peak irony
He should have his own game where he jumps between points in time and different rockstar game worlds
Oh my God seriously tho!! That gives them a good opportunity to play with different weapons and vehicles due to the timeline. They could include actual people and events
Interesting
Not everything needs a game
@@Crowpuke time travelling needs a game
@@ShaBoiLD timesplitters got you covered there
The fact Francis is born in both 1898 or 1906 depending on who you finished the mission with
Or maybe Francis is born already and just stuck waiting for one of the protagonist to bump into him so he can go home/become a baby
@@MrTruehoustonian maybe
*1898
@@Imps603 I think the game takes place in 1899 not 98
Baby Francis and his mother both time travel. When you enter the house she follows you in but wasn't outside when you came in. They knew when you'd arrive. Secondly, when you leave the house, you can go right back in and the house is empty. Where did they go?
The first time I encountered him I was really confused because he's dressed like someone from the 50s and talks like one to, then, boom a baby. Love all the stuff fizhy
More like the 1920-1930s. He talks that way too.
Do you know what the 50s looked like? Lmao
@@YaBoiYoda Yes? I don't Understand why you ask
I guessed 50s too from the clothes and things like calling him “sport” but also uses terms like hooch and “jazzed” so idk
@@connormoon8363 there's a very populist book set in the 1920s that uses all of those terms
Man this mission was an absolute mind fuck. I love watching these vids explaining the mission in its entirety. Keep it up Fizhy you absolute legend!
me, even before starting the mission: "rdr2 rock carvings guide"
@@StrayKisswHobyStrayKids I only opened that up after I finished every mission in the game and focused on getting the game to 100% completion. Never achieved that bc of challenges and literally one in game mission but still managed to find all the rock cravings thanks to IGN
@2cuteMicah I think its sth about the time zones but otherwise I could be a hacker idk
@2cuteMicah lol
Rdr2 is in the GTA multiverse
😏 Think about it, certain players got the stone tomahawk and golden pistol from playing the Rdr2 beta
And those players get the weapons in both games, no different then "time travel" if your able to change reality by experiencing another
I'm sad that RDR2 didn't get a spin off like undead nightmare, but instead of zombies it's all of these mysteries spiraling out of control and taking over the map, demons, aliens, vampires and time travelers being the problems or maybe allies in some cases to the story
I always thought undead nightmare 2 and then like an alien dlc would be cool but your idea sounds even better tbh
Read dead 2 should have been vampires and Werewolves , it’s perfect
that is what we want
Could have had all of these things as well as undead. It was a massive waste of potential
Undead Nightmare 2 absolutely should have been made, would have sold great as a DLC and could be one of the best zombie experiences in gaming
I can't tell if it's a detail or not, but Arthur is shown to not understand what the word hooch means in the first cutscene to the mission. However, you can have a camp interaction with Karen where Arthur tells her to ease off the hooch.
Edit: I found a clip of what im talking about ua-cam.com/video/1GHFBzLvK74/v-deo.html
Arthur says to "lay off the "booze, Karen" , not hooch. The term hooch was not coined until the early 1920s during Prohibition, hence why Francis's accent sounds like he's from the 1920s. The term hooch is believed to have been inspired by a particular tribes name from Alaska.
@@richardarnez4932 it really sounded like Arthrr said Hooch though
@@successrebirthmahle5155 well obviously, they rhyme. But Arthur 120% does not say "hooch" to Karen. The terms booze however was around in the late 1800s.
@@The9892 I think you need to read back over the original person's comment and then read the responses, because somewhere you got mixed up.
@@The9892 Dude you're just being a contrarian if you don't think the words booze and hooch can sound the same depending upon one's accent. And when Arthur says to Karen that she needs to lay off the booze, it sounds nothing like hooch. Nice try though!
I wouldn't be surprise if Francis ends up in RDR3 as a stranger's side mission, if the game's ever being made.
Give it about 10 years, that feels like how long Rockstar likes to wait to make new RDR/GTA games.
@@dekan256 more like 15
Imagine if RDR3 goes further into the past and Francis Sinclair is a random encounter of an elderly man carving something into a rock... laying out the path for his younger self
I’m going to have to time travel back to my moms pussy so I can play RD3 when it finally releases.
Francis knew you would be there and that he could rely on you to find it, at least it seems that way to me. Maybe Francis telling you to come see him before he travels, just to see him as a baby is his way to hint at what he is to the player character since explaining it to somebody of that timeline and lower intelligence would take more time than he could afford, or even have negative impacts on the timeline itself. He is a very interesting character.
"just to see him as a baby is his way to hint at what he is to the player character since explaining it to somebody of that timeline and lower intelligence would take more time than he could afford" people of 1899 are not lower of intelligence, they just knew less/
I think Francis is stuck in a loop. Destined to travel back in time to when he was a baby and start the events that make him a time traveller in the first place. He seems to just be waiting for arthur to show up, and only has pictures of the rock carvings similar to what Arthur might send him. So he places the carvings on the wall, for young francis to grow up and see, which starts the events that lead to his time travel, at which point he waits for arthur, who sends him the rock carvings and then places them on the wall for young francis, thus completing the loop
I never met him in my playthrough, poor guy💀
@@blackironwalterkus3851bros mad af just waiting
Theory: The GTA universe is the result of Francis Sinclair’s schism in the timeline. Francis Sinclair is Kraff, and therefore runs The Epsilon Program. He just needed to strategically place some rock carvings of future events in the past, so that ancient tribes would revere him as a “God” when they became reality.
But Francis Sinclair needs the carvings because he doesn't know where they are or what they mean.
@@KC.45 He knows theyre there. He needs someone other than himself to confirm it, just in case.
How could he be Kraff, though? He has red hair. It says in the Epsilon Tract chapter 5 verse 3 that: "He with red and of red in the hair form is not of Kraff and he is the embodiment of that which is Unsaveable."
As weird as it is for Arthur imagine how weird that was for Francis’ mother when Arthur just was in her house in the middle of nowhere lmfao
ya and him asking to talk to her baby son at that lol
To be fair she probably thought it was old friend of her dead husband who didn’t know her husband was dead
@@kiradripkage Arthur would hate you btw
@@dirtyshinobii why?
@@kiradripkage Use your imagination.
Sounds like a predestination paradox.
Similar concept was used in the Anime/Manga El Hazard. Where Ifurita was discovered in the present on Earth (past for her) and sent the protagonist Makoto and friends to El Hazard. Then, at the end of the original story, she leaps into the Eye of God to shut it down and was transported to Makoto's past on Earth where a continuous loop refers itself.
Similar situation here.
Only GTA5 link could be that Sinclair caused an alternate timeline by traveling through various periods of time (which would explain his image being on the carvings). Then the Epsilon Cult mistook his bumbling through history as a sign he's some diety.
In 1899 or 1907 is where he became trapped and asked Arthur or John for help because he didn't know his way around the land in that period and time.
Upon leaving his mural his younger self was inspired and the loop repeats itself.
Another thing I realized..
He seemed absolutely positive Arthur or John would find the carvings.
He may have left notes or a journal detailing his encounter with Arthur or John and asking one of them to find the carvings the left it with the mural.
Very astute. I concur.
I’ve never understood how a predestination paradox can even logically occur. If the only way Sinclair is capable of inspiring his past self is to create time travel, so that he could therefore go back to inspire his past self and create a loop; How did he create time travel at all? Because logically, if the paradox can exist, there must be a point in which young Sinclair is uninspired, and time travel is achievable (which it isn’t, if Sinclair can’t already travel back). These “paradoxes” rely on mechanisms that aren’t present unless a paradox is assumed to be possible; Therefore, no assumption of a paradox, no possibility of a paradox.
@@123Mathzak yea I get you but it’s because it didn’t exist at one point, then as soon as he makes the decision to time travel and inspire his younger self, then that’s where the loop starts and it never ends unless he somehow decides to “stop” or “alter” it in the same sense as when he started.
TLDR: there’s 1 point in time where it starts, then the loop goes on forever or until situations arise for him to stop it (which is only once).
Paradox@@123Mathzak
Francis was revisiting his father's research ,this is the reason for Francis wanting the location for the carvings....I think in the epilog the carvings are gone..I think Francis was destroying them because his father left them and had to figure the carvings out to follow a specific line of events back home and then destroy the evidence after looking for his father .
This makes alot od sense
They’re still there in the epilogue. I just did it as john.
Baby Francis and his mother both time travel. When you enter the house she follows you in but wasn't outside when you came in. They knew when you'd arrive. Secondly, when you leave the house, you can go right back in and the house is empty. Where did they go?
I know I'm a bit late but the reason she disappeared is to just prevent an awkward interaction between the cutscenes and the actual game. This isn't the first time a mission does this.
For example, when Sister talks to arthur, she boards a train. When you board the same train, she isn't to be found.
Same with rainsfall at Annesburg
They don't want you to have the ability to talk to or be able to kill these characters that have an important role in the story outside the main cutscene. It would ruin the "vibe"
What if Francis is who changes history enough in the Red Dead universe to create the GTA universe. Maybe he really messes things up leading to all the look-a-like cities in GTA that are cleary referencing real places
It is way better than saying "every game is one universe", at least the explanation fixes those plot holes.
Everyone always misses the ONE point and gift from this mission…. The Brass Compass on the kitchen table to make the Ravens Claw Talisman.
My theory is that Francis wanted to meet his Father who died before he was born, so in some time around the 1920s or 30s he (somehow) built a Time Machine, went to the year he was born to meet his Father, and possibly try to save him, but he realized he was stuck in 1899, and needed Arthur's help
Well, francis is a descendant of kraff so he maybe can time travel by himself/ has an item to do it or is stuck in a time loop after time traveling and messing something up
The fourth paradigm is the fourth wall. Sinclair is the emperor of this simply because he breaks it.
time travel does not break the 4th wall, he does NOT break the 4th wall, he'd need to acknowledge he's in a game to do that
I personally believe that Kraff isn't Francis but his father Tom instead. Because if you subtract 157 of 2013 when GTA V came out and plays as well, you'll get 1856. So 43 years prior to the events of Red Dead 2 which doesn't fully add up with Francis being a baby. But if Kraff would be his father aka Tom, which Epsilon's depiction of Kraffs descendent with the birthmark leaves fully possible then it would mean that in the understanding of Epsilon the world starts with Kraffs birth in 1856.
One of their main beliefs is that the world never changes, so its always going to be 157 years old, which is false because Liberty City was founded in 1625 (as New Rotterdam).
I honestly hope I can play whatever game Francis is from some day
rdr3 set in the 1920s
@@lol-un6nl nah, that'd be a bad idea imo, RDR is inherently a western style franchise.
@@lol-un6nlthats a absolutely horrible idea
One thing I’ve noticed is alot of UA-camrs fail to mention the newspaper clipping mentioning frantic Sinclair hinting towards extraterrestrial life. I’m pretty sure it’s a newspaper from valentine I can’t remember
He was actually referring to other time travelers.
One you can do is the one with the father and the son. There's some other details people missed, like you can tell the son his dad kept hidden the letters from his mom.
Hey dude I really love your content, Keep up this amazing work you’ve been doing recently. your my favourite red dead UA-camr!
there actually is a newspaper article about a Frank Sinclair “discovering an ancient mystery”. the rock carvings get mentioned in that article in newspaper New Hanover Gazette No. 28
I don’t care what rockstar says, when they decided to put John Marston as a parent in GTA online they made both universe the same lol
I don’t see the point of keeping them separate either it just makes the world they’ve crafted way more interesting
Would there be enough content to cover the old (actually) blind man that you can find around the map? He says some weird, vaguely accurate stuff.
If you go back in the house the mother isn’t there anymore which makes it extra creepy
I was watching your O'driscals video and I wanted to point out that I always like to think Seamus was the guy at six point cabin that Kerian shot... I was hoping you would talk about that guy, and the eye patch guy during the hanging, Paul... They are the closest thing we get to note worthy members, and I feel like it kinda shows not all his members are disposable in a way... Very few are still important to Colm or have a permanent spot in his gang
There's an encounter you can have later between Arthur and Karen when she's very drunk where Arthur tells her to "lay off the Hooch". I wonder if you can have that dialogue without encountering Francis first, as it seems like hooch is 1920s slang for alcohol that Arthur had never heard before, yet he can use the term later in the game. Does anyone know if it's confirmed that Arthur learns this term from Francis?
He also uses it in the stranger mission involving the electric chair
"A hundred gallons of hooch and love will come real cheap!"
tbh i dont think he was that confused about "hooch" and more just about the whole thing
Fizhy, you are my fave rdr 2 UA-camr. I love your voice, your wit, and your detail. Thank you!!!
Here’s some of my research 🧐:
If you go in free cam with mods, and go to the back of the babies neck, the child has a label that reads a toy company name, is it a prank?
Also in GTA5 the madam nazar toy thing in the casino mentions Francis. She says, “I see a man, with a red mark on his face, and red hair, he shouldn’t be here” then she shuts off
Their conversations are a great example of how quickly language changes
Imagine a DLC were u play as Sinclair and Get to Time travle
And find Gavin
@@ianeons9278 yes
Will he ever bring guns from the future to the ancient times?
And watch Arthur doing stuff, seeing new papers about it and such
First thing I would do is go into gta 6 universe lol
I was never paid handsomely as Francis claimed! I'm almost upset about it! Lol
7:14
I was thinking more a reference to Bully, looks like one of the preppies hahaha
YES
God I'm so exited lol. Time travel stuff is so fascinating to me
Because they share the same last name, I have always wondered if Francis and Hamish Sinclair were related, like maybe the former was either the son or grandson of the latter.
And that's how Hamish could have seen what civilazation really do
Well Francis can't be his son, it's mentioned his father is called Tom and died before Francis was born.
Time Travel paradoxes are hard, but my theory is that Francis is some guy trying to clean up things that happened to fix things. Maybe Francis was sent there or sent himself there to find all the rocks to get rid of them to prevent people from finding out, and other time travelers put them there. Maybe Francis is part of some organization to put a stop to some people trying to change the future.
Don't know if it's connected to this but, in the part after finishing the game, I went to one of the town graveyards looking for a treasure. In one of the graves there is one that has the same hourglass with wings on it and all could think about was this guy.
My theory on this guy is that if he stays in another time for too long he’ll start to age backwards as with all of his family that keep aging backwards until his bloodline gets to the people who were alive at that time he got stuck in
I say the mural was made by Tom, who is in GTA V as a part of the Epsilon Program. But I do like that time loop theory. Where the Easter eggs don’t matter, but Francis exists separate but legitimately
That's not the same Tom lol.
I just want to say, I randomly had your Dutch analysis recommended by youtube today. Since then, I've gone on to watch 4 videos and counting. I love your RDR2 videos, and will likely end up binging them all! Thanks for such thought out videos and analysis--you've earned my sub!
Has anyone noticed that the guy with the horse Buell, Hamish, has the same last name as Francis Sinclair
Probably a coincidence but it’s still odd that two very important side characters have the same last name.
Maybe it’s his grandfather or something
@@senorchubrub probably just no relation
People can have the same last name and not be related at all, just realized?
Hamish is probably Francis grandson
Bro Grand Theft Redemption would go crazy
You actually just need to bring one carving to your first meeting, return a couple of ingame days to the cabin and you will find the old brass compass on the table, no need to do all ten to get that
$10 f***ing dollars is handsomely paid, man this whole mission was bogus, cool but needed more
My 2nd favorite Red Dead mystery. Really wish/hope they explore more of Francis' travels either in the next Red Dead game. Or hell have him pop up in GTA VI, have him be Rockstar's equivalent of Ambush Bug.
What’s your first?
Here's my theory:
Francis can teleport and time travel. But only to one time period and back to year he was born, (since the year of his birth is some type of anchor year for some reason. I assume because that's the year he as an entity start to exist). Also he can't take any items or memories when he time jumps back to his birth year. He as a note in his pocket telling himself to return to the area of his birth to make a carving of whatever he did in that loop. After making the carving, he resets.
So basically, he does something important in history, teleports to West Elizabeth to make a carving, resets to his birth year loses his memories. Rinse and repeat. All part of some master plan.
It was a prefect plan but he made one mistake, he didn't have the foresight to tell himself to make all the carvings in one location. And returning to the 20's from his birth year would also remove his memories including his knowledge of the carvings. So he can't just go home and look for them then. So he sends Morgan to find all of the carvings as a way to confirm he made all the adjustments to history he wanted to do, before heading back to the 20s. The reason he leaves suddenly is because his mother came back from where ever she was, and Francis cant meet his mother or himself at risk of making a serious paradox.
its crazy how u could also play this mission as john, implying that francis actually travelled to 1906-1907 instead of 1899, meaning there's a slightly different storyline to francis's time travel
The term “jazzed” was first used in the 1910s. That should’ve been our first clue
When actually playing the game did anyone else notice that when you open the door there’s a small flash and that’s when the mom comes in and Francis as a baby is there. Its like the cabin is the time traveling device or portal . I could sworn right when I opened the door on this mission there was blue flash light . Maybe referencing gta 5 epsilon program and the blue light thing they mention I definitely believe that Francis Sinclairs cabin is a portal to time travel.
It always was odd to me Arthur was baffled by the word "hooch" when in the stranger mission with the electric chair, he himself says "the hundred gallons of hooch & love will come pretty cheap!" Granted it can *easily* be chalked up to being so many lines in the game, it could have been a simple oversight. Which odds are it was
But having done that mission and some tome later having done this, it still feels odd to me XD
They prolly thought you’d be in strawberry b4 saint dennis. Just a thought
I like to think he learns that word from Francis, liked it, and then decides to use it in Saint Denis.
As someone with Ginger hair, I can confirm we are not related to the other lifeforms. We eventually had to terminate Francis because he messed with the timeline and fucked up Arthurs canon event to live.
Love your insights and investigation into lore and history!
Rockstar crossovers are not usually direct. The rules they tend to follow is to make elements from one game universe manifest in another as stories, myths and legends; essentially, fictional and/or clouded in mystery.
I mean jacks book is in GTA5 so that makes it cannon right?
Imagine intruding into someone’s home but when the own ask for your name you says that’s not important never mind and leave????😂
I am of the belief that Francis Sinclair didn't actually NEED the rock carvings. He talks like a grimey 1920's salesman, so my theory is he "needed" those rock carvings so that he could make a fortune off of them back in the future. Maybe he wasn't even looking for those carvings, just for anything that might be historically significant enough to fetch him some cash, and someone happened to pass him the information of those carvings. The mural depicts him going to Ancient Egypt as well, which is definitely somewhere a 1920's salesperson would have gone to grab some valuables to sell to museums and such in their present time.
or maybe he fucked up at some point during his travels and divulged too much information and is not desperately trying to cover his tracks before he leaves lmao
I am very keen on that theory. That's a swell one, the bee's knees.
RD3 Plot: Francis Sinclair travels back to 1899, just outside of Horseshoe Overlook, to stop Arthur Morgan from beating the shite out of Thomas Downes and contracting TB!...
As far fetched as this sounds, IDGAF, I'd be on board with it. Rockstar can take it from there.
Thats a relatively good idea
@@qui-gonsgin8747it's terrible. The ending of Arthur's story is perfect as it is
I've never really thought time travel to be very confusing, it always seemed very straight forward
Doesn't every universe share the same multiverse?
Cool to see I'm not the only one that played with a variation of the black&red outfit.
See and I thought this was a nod to the Preps clique in Bully, but I can def see the epsilon connection, great vid bud🤙
Man I swear this channel is one of the best one UA-cam and best rdr UA-camr
THIS GAVE ME CHILLS 🤣 especially when i eventually figured out Francis was the baby !
And the baby is fake ! It's a doll lol
Nah, it's definitely a real baby lool. I don't know how that rumor got started.
The theory of Sinclair being separate from the cult from GTAV makes more sense to me because in Red Dead we hear places like New York being referenced by their historical name. If this were the GTA universe, I think they would have to call it Liberty City or at least provide a cannon explanation for the name change of several cities, namely Los Santos, Vice City and Liberty City
they mention real world places in all the songs in the gta games. technically there's already a conflict.
@@nopenope6034 that's because they are real licensed songs.
2:58 this basically confirms his a time traveler his card has a sand watch and wings for me that represents “ flying through time “ but idk
I think it would’ve been cool if he had given you a weapon from the future of 1899, something like an M1911 pistol.
Ah, gonna be watching this while I ride around the Heartlands!
I have done run throughs of RDR2 every year since 2018. Each time, I swear, with the exception of the main story line, it feels like an entirely different game. This year, I actually did this mission for once in my life.
It made me think- how cool would it be if Rockstar made a game with similar mechanics to RDR, except they finally explored fantasy. I don't mean kings and queens and wizards and dragons and shit either. But what if they made something where you can time travel. So for example, you wouldn't have to build a map as colossal as RDR2's map. Maybe you can take that map, and divide it evenly into the different eras the game is going to explore... maybe some ancient Egypt, some victorian London, some 1950s America, etc.
OR, have a map that is huge, but have as many versions of that same map as eras you explore in the game (assuming it takes place in one location).
But I was thinking it through and thought how cool a game with RDR mechanics would be, where you have to travel to different eras of history, to impact certain events in the future. Just riffing off the top of my head, but imagine a character who becomes a mortal threat in the 1930s, but you have the option to go back to the 1850s to make sure that character never comes to pass... with zero traces back to you. Or perhaps finding an important historical artifact or item you will need in 150 years, and placing it/burying it/hiding it in a specific location... and then having to pull a heist to retrieve it in modern times. Maybe even tie Francis Sinclair to it.
I always think about Rockstar and what a good company it has been with GTA and RDR. I like to wonder if/what they will come up with next. I would also like to shout out Sucker Punch for what they did with Ghost of Tsushima. That game was basically Red Dead Redemption in Feudal Japan.
In 3 years on the morning of may 12th at around 10 am a destructive duo will show u...wait wrong timeline
It’s shown that the baby is a doll and the whole thing is a scam. Also, the “slang” is not really slang from the future. It sounds like what someone from 1898 would assume the “future” would sound.
What?
@@edboy3644 1. The baby is not real. Sources ua-cam.com/video/EKy6_S1_nGM/v-deo.htmlsi=xBYtNbcO6wR-5R1e and ua-cam.com/video/x3Rcxbi9vDY/v-deo.htmlsi=nby4ytfyBA7HGvOb
2. IMO, his slang doesn’t really sound like it’s from the 1910’s. The words he uses are also parent in the 1890’s.
i agree with Edboy, this makes no sense at all.
Just started watching this series and I’m in love with this channel :)
“Ehh…. I’m a little CONFUSED”
I really need to start another playthrough since I passed on most of the Stranger missions. These videos show me what great content I missed.
You should do a video based on all the GTA and Red Dead cross overs, I think that would be interesting
this scene always puzzled me. when Sinclair says "on the hooch" Arthur acts perplexed, but he himself uses the word hooch twice in the mission where you have to steal some moonshine for the professor in saint Denis; also when Sinclair says on the level, Arthur is confused but when bill says the same phrase in the mission "a short walk in a pretty town" he has no issues with it.
Your red dead content is your best work imo, keep it up!!!
Fizhy and most of the comments section: *mass confusion*
Me: Huh. Yeah, that tracks.
Sinclair’s adventure seems like it’s just one infinite bootstrap paradox
I think this encounter is hilarious like we have a guy from a time later than the old west and he says lots of old things you'd hear in an old sitcom while Arthur is just so confused.🤣🤣
You can't fool me, that's just Tintin!
This is mind blowing, time travel and aliens in Rockstar games.
maybe francis went to some place a long time ago and due to his looks and his ability to travel through time they worshipped him like a god and made the carvings of him
Notice the peculiar Flash of Light when you enter the Sinclair home then after you exit thr home....and whats the mound of dirt and rocks in the Sinclair yard?
If you go back into the house after you talk to Francis mother you can get a golden compass that's on the table,
for crafting
His dad made them, like Thomas can see into the future and Francis can travel in it
I'd love a Game with Francis as the antagonist. Trying to get him home.
My theory as to this mission is based on the fact that you see him stepping through gates....I always felt he needed the carvings to find the next gate.
I like to think that Francis has heard of Arthur in the future, knowing he’s probably the only guy in that time who could help him. Or maybe Arthur is something more important in the future too? Idk I might be saying some shit
francis could perhaps be a multiversal being which explains his ability to travel across different games, similar to the Beyonder character from Marvel Comics.
Imagine if he brought michael,franklin, and Trevor to the red dead 2 universe
That would be horrible tf 🤣
I don't understand why GTA and Red Dead can't exist in the same universe.
I'll explain it real simple and quick:
Every game connected to the Grand Theft Auto saga doesn't take itself seriously (narratively speaking), so when a game like Red Dead Redemption is allegedly connected to GTA, it seems kind of out of place. The only ways to explain this are alternative timelines or simply a separate universe, like Red Dead Revolver and Undead Nightmare.
@@KC.45 There are lots of silly side missions in the Red Dead franchise and GTA online allowed you to pick John Marston as your grandfather.
@@MaynardCrow Side-missions are not the same as the main storyline. And you got that wrong, you can pick John Marston, *who died in 1911* , as your father in GTA Online.
So, what if the ''4th paradigm'' actually just means 4th dimension, which would basically mean time.
With the amount of effort and attention to detail in your content I feel like you could pretty seamlessly transition to real life mysteries sort of content if you wanted to
The fact we got all this rooting tooting cowboy spooking content is a blessing from Big Daddy Fizhy
It's been great brotherman!!!
What if Francis Sinclair is a time traveler from a 1920’s Bullworth Academy? His blue sweater being a part of the old uniform. A Bully sequel taking place in the roaring 20’s could be a cool idea.
On the top right corner there is a carriage with bulls. You can find the explosion of him coming back from the future next to “RIO DEL LOBO ROCK”
Man, that dumb speculation comes from TrippyCommentaries, his crew doesn't even know that the mural is depicting Egypt.
He should be in GTA6!
Its actually funny they did an easter egg of a time traveler kinda gave me back to the future 3 vibes 🤠
Imagine GTA VI has a side mission where the Francis Sinclair's plot is already concluded