MetaHuman Framework & Machine Learning for Next-Gen Character Deformation | GDC 2023
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- Опубліковано 12 кві 2023
- Watch the recording of Epic Games’ tech talk from GDC 2023, ‘MetaHuman Framework & Machine Learning for Next-Gen Character Deformation’.
In this tech talk, Epic Games takes you on a tour of the MetaHuman Framework and showcases what’s possible when you combine the power of machine learning with digital humans.
First, we provide a whirlwind tour of the component parts of MetaHuman and show what lies beyond MetaHuman Creator, with technical notes and best practices for MetaHuman assets, the DNACalib library, and the MetaHuman for Unreal plugin.
Then, we demonstrate how Unreal Engine machine learning technology can be used to create a high-fidelity next generation game character with deformations driven by full muscle, flesh, and cloth simulation.
We cover the end-to-end process from creating your training data to setting up your network parameters and evaluating the result. You’ll come away with an understanding of how to use ML Deformer to achieve amazing deformation on your own real-time characters, whatever your creative goals.
#MetaHuman #MetaHumanCreator #MetaHumanAnimator #DNACalibLibrary #MetaHumanForUnreal #MachineLearning #UnrealEngine #DigitalHumans #CharacterDeformation #GDC2023 #GameDevelopment #EpicGames
this is crazy... "what a time to be alive"... ;)
Plug-ins for Maya? Nice.
hurry get it all out I can't wait !! Very good job guys
This is the stuff I’m most hyped about!🔥
33:18
Really thank you for this superuser game engine
So cool!
Outstanding!
awesome this is great. when are you releasing the metahuman animator. i cant wait
Book recommendation: "A Primer to the 42 Most commonly used Machine Learning Algorithms (With Code Samples)."
😮😮😮I have an idea for a new technology for MetaHuman Animator: Creating characters not manually specifying the type and size of the nose, eyes, but for the program to determine which nose, which eyes to choose, what color eyes, skin, hair. This is really super technology.😃
when will metahuman animator be available? The face animation part is fabulous!
I got to know everything I wanted to in this presentation about MetaHuman! The potential of this tool only tends to grow!
Mr Fragapane? from the old softimage days? wow a small world indeed
@Unreal Engine
When will Emil be avaible?
Is this deformation thing available right now?
awesome looking but essencially if you are not an expert at creating the insides of a character model (there's not much info on it either) and making it sim ready into Houdini you would not be able to even start using this workflow.
Need improve the body!! if it can be like the head, mesh to metahuman for body. it will be sick
This is all very exciting