GDX Particle Editor

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  • Опубліковано 23 вер 2024

КОМЕНТАРІ • 18

  • @veldan1202
    @veldan1202 6 місяців тому +1

    Very cool, thank you for this work, have a nice day and good luck with font development!

  • @TonyinFL
    @TonyinFL 8 місяців тому +4

    Wow - great job on the new GDX Particle Editor, tutorial video, and documentation! Big thanks Raeleus! 👍

  • @salwagger
    @salwagger 8 місяців тому +2

    That's a good news, I love using libgdx for game development cause it will train your programming skills.
    I'm just sad that my laptop can't run it.,😢
    I can't afford a decent laptop yet.

  • @TheCrepinsek
    @TheCrepinsek 8 місяців тому +1

    Great finish ;) Very useful tutorial. Figuring out all these settings can be hard for a beginner, or someone who is doing (trying) effects once a year.

  • @trainedtotroll9385
    @trainedtotroll9385 8 місяців тому +1

    This looks amazing man! Good job on the rewrite! The UI is fantastic!

  • @CarlisleFox
    @CarlisleFox 8 місяців тому +1

    Yay I am so happy you made this video I've been wanting to do particles forever

  • @deniskdenisk1985
    @deniskdenisk1985 8 місяців тому

    Thanks so much for resurrecting the particles editor, and for the educational video / docs! Truly phenomenal work 🙇

  • @solidfuel0
    @solidfuel0 8 місяців тому

    I didn't know there's new one. Nice!

  • @nomad_ape
    @nomad_ape 6 місяців тому

    It's awesome, where can I get more templates?
    Thanks for the hard work!

    • @raeleus
      @raeleus  6 місяців тому +1

      Thanks! I tried to get people to contribute particle effects before, but had no luck. You can check out my old project though: github.com/raeleus/Particle-Park
      You can see there is some overlap because my creativity is limited.

    • @nomad_ape
      @nomad_ape 6 місяців тому

      @@raeleus Thanks, I'll check it out!

  • @Xhanatos
    @Xhanatos 6 місяців тому

    Do you think it would be possible to do Ice, Earth or Wind Magic Animation with this?

    • @raeleus
      @raeleus  6 місяців тому

      Certainly, but what exactly do you want it to look like? If you want finite control over what it looks like, I would prefer using Spine. If you want an element of randomness with basic movement, GDX particles should be fine.

    • @Xhanatos
      @Xhanatos 6 місяців тому

      ​@@raeleus Like some Ice Spikes, Stones falling down, Tornado. I will look what this Spine is too.

    • @raeleus
      @raeleus  6 місяців тому

      You can achieve those effects with the particle editor 😁

  • @greguar86
    @greguar86 8 місяців тому +1

    is this better than Talos?

    • @raeleus
      @raeleus  8 місяців тому

      It helps close the gap as far as user friendliness goes, but Talos is far more advanced and capable of creating much more complicated effects. This is really only for people that want to use the stock particle effect.

  • @FlorianEagox
    @FlorianEagox 8 місяців тому +2

    poggies