Why Aren’t Games Full Of Squishy Things?

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  • Опубліковано 24 гру 2024

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  • @quincesalty9297
    @quincesalty9297 2 місяці тому +708

    0:15 "Hello, i think i got the attention of that ship over there! I can lower this platform and get us down there, hold tight until i can bring this platform back up."

    • @BombaRusa
      @BombaRusa 2 місяці тому +56

      Huh?

    • @b2stud
      @b2stud  2 місяці тому +117

      I agree with Bomba, huh?

    • @AmelpsXett
      @AmelpsXett 2 місяці тому +4

      What

    • @marmedwyaneb.carillo2984
      @marmedwyaneb.carillo2984 2 місяці тому +57

      Explanation: It's a reference about a game in roblox "Guts & Blackpowder"

    • @dfprod.
      @dfprod. 2 місяці тому +12

      BARRYYYY

  • @the6278
    @the6278 3 місяці тому +1664

    this video is 60% educational, 30% comedy and 10% fever dream

    • @FauzanARB
      @FauzanARB 3 місяці тому +9

      10%? Ha 😂

    • @ChesterManfred
      @ChesterManfred 2 місяці тому +13

      For a 10% fever dream this looks quite tame. Instead of eldritch horrors chasing you, you've got funny fish

    • @imrune4089
      @imrune4089 2 місяці тому +1

      10%? For me looks like 100000%

    • @RedDeadDegenerate
      @RedDeadDegenerate 2 місяці тому +2

      I just had a fever dream yesterday and I can confirm

    • @ymhyhybaybay1958
      @ymhyhybaybay1958 Місяць тому

      60% educational, 30% comedy, 9% fever dream, 00.2% booba, 0.38% circle fanfic, 0.39% confusion and 00.1% burp.

  • @umbralbushido8636
    @umbralbushido8636 3 місяці тому +4683

    Interesting thumbnail you got there

  • @meltedyakkystick3891
    @meltedyakkystick3891 3 місяці тому +2791

    Anyone else notice bro getting more and more unhinged with each video. This trajectory is concerning.

    • @giligamesh
      @giligamesh 3 місяці тому +46

      Why's it matter, we get content

    • @Well-Rounded_Wildcard
      @Well-Rounded_Wildcard 3 місяці тому +249

      this is the natural progression of any game dev or mod developer

    • @jorge69696
      @jorge69696 3 місяці тому +104

      It's called character growth.

    • @Rtificer
      @Rtificer 3 місяці тому +9

      ​@@Well-Rounded_Wildcardfrfr

    • @Sirpwnsalot
      @Sirpwnsalot 3 місяці тому +27

      @@Well-Rounded_Wildcard He is indeed very slowly losing his marbles

  • @ottlight
    @ottlight 3 місяці тому +880

    nice stress balls

  • @landofbol1098
    @landofbol1098 3 місяці тому +847

    6:29 "Morty, you gotta take each **belch** entry in the dataset and add it to the goddamn tree, Morty!"

    • @UniversesUnited
      @UniversesUnited 3 місяці тому +102

      “Morty! I turned myself into a soft body model Morty! I’m soft body riiiick!!!”

    • @Dollibet
      @Dollibet 3 місяці тому +13

      "this'll generate the same tree structure we saw with the numbers, morty"

    • @SaltpeterTaffy
      @SaltpeterTaffy 3 місяці тому +20

      "That's the difference between you and me, Morty! I spam dot products when I need to! You're all too happy to be rigid and never achieve any interesting physics!"

    • @Neitheradentist
      @Neitheradentist 2 місяці тому

      Bruh, idk why but it started selling after that

    • @spamtonneo3513
      @spamtonneo3513 2 місяці тому +2

      I was hoping that someone would make a joke out of it and I'm happy now

  • @klutch0339
    @klutch0339 2 місяці тому +209

    6:28 i don’t know Rick, sounds really complicated…

  • @tyleredenburn8919
    @tyleredenburn8919 3 місяці тому +423

    Hands down the absolute best patreon plug to be witnessed by man.

  • @Wizzkidwas
    @Wizzkidwas 3 місяці тому +226

    There was something incredibly unhinged about this video, especially by the end when we had stressballs and hard-to-soft appendages
    and i loved it

  • @kylemorris5338
    @kylemorris5338 3 місяці тому +1206

    8:29 ... who was that speaking? A collaborator? A family member? A fancy AI-generated voice? B2, after intensive vocal training?

    • @NobOdy-dl8jv
      @NobOdy-dl8jv 3 місяці тому +210

      No he was just talking normally there?

    • @tino_-td7ok
      @tino_-td7ok 3 місяці тому +719

      I love how you left the possibility of a girlfriend off the list

    • @JovenDecarne
      @JovenDecarne 3 місяці тому +39

      It's zyger

    • @juanmacias5922
      @juanmacias5922 3 місяці тому +233

      @@tino_-td7ok come on man, we all know getting a gf is harder than solving NP complete...

    • @supercyclone8342
      @supercyclone8342 3 місяці тому +27

      _why didn't I even question this?_

  • @phreeesubz
    @phreeesubz 3 місяці тому +225

    *The correct, official name for the dancing air dudes is:*
    "Wacky waving inflatable arm flailing tube man"

    • @TheMysteriousQui
      @TheMysteriousQui 2 місяці тому +11

      Came down here to say this. A man of culture I see.

    • @MadocComadrin
      @MadocComadrin 2 місяці тому +7

      You can get some at Al Harrington's Wacky Waving Inflatable Arm Flailing Tube Man Emporium and Warehouse on Route 2 in Weekapaug!

    • @CornbreadFish
      @CornbreadFish Місяць тому +4

      Yes it is I even got the search button for it

  • @Kero-zc5tc
    @Kero-zc5tc 3 місяці тому +669

    My life needs more squishy things

  • @Ftq_Adusuzmx
    @Ftq_Adusuzmx 2 місяці тому +102

    9:24 sure... stress balls.

    • @Destroyer.2000
      @Destroyer.2000 2 місяці тому +13

      I mean... to the right person they can be...
      I hate myself.

    • @SamDevAnimator
      @SamDevAnimator Місяць тому +5

      Well, squeeze that "stress balls" is really anti-strees

  • @4kleidisc
    @4kleidisc 3 місяці тому +189

    i love you b2 studios i fear youre too iconic for this world

    • @b2stud
      @b2stud  3 місяці тому +87

      I love you

    • @jmvr
      @jmvr 3 місяці тому +44

      ​@@b2stud man I love parasocial relationships ❤❤❤

    • @sewerside01142
      @sewerside01142 3 місяці тому +2

      Is that a threat?

    • @4kleidisc
      @4kleidisc 3 місяці тому +2

      @@sewerside01142 i believe the only threat involved is b2 changing the definition of the word diva to their name

    • @ron133.
      @ron133. 2 місяці тому

      ​@@4kleidisc b2diva

  • @andreas1132
    @andreas1132 3 місяці тому +123

    I would've liked a computational comparison between the "hard" and soft bodies. Something along the lines of "hard bodies only need to make 1 colission check while the soft body has to do(for squre example, 64 colission checks and 174 spring force calculations" And then showcase the limit before it start lagging with hard bodies and compare it with softbodies.
    Anyway great video. I like this new type of video.

    • @b2stud
      @b2stud  3 місяці тому +55

      That's a good observation. You can actually see the frame-rate dip below 60 in a few sections if you really look for it. In sections that featured multiple soft-bodies (mainly the ending shots) I actually remove them completely once the camera leaves to save performance. The stress balls (yes I know...) contain ~600 particles and ~7000 spring connections alone. I've used GPUs to get a set of 10,000 springs working above >150 fps in real-time, but didn't want to redo it for this project.

    • @b2stud
      @b2stud  3 місяці тому +32

      I'm glad you liked the video, AI is always interesting but there's so much other stuff to explore

  • @atruepanda1782
    @atruepanda1782 3 місяці тому +1065

    10:07
    This is a Wacky Wavy Inflatable Tube Man. That is the only name you are permitted to call it. Nothing more, nothing less. It is a Wacky Wavy Inflatable Tube Man.

    • @acherrysodacan
      @acherrysodacan 3 місяці тому +299

      wacky waving inflatable *arm-flailing* tube man. you can't forget the arms.

    • @HotCrossB1S
      @HotCrossB1S 3 місяці тому +80

      ​@@acherrysodacan Was just about to make the crucial correction. Good thing there are appropriately-cultured random internet strangers 'round here. 😤😤😤

    • @Dizzula
      @Dizzula 3 місяці тому

      *Wacky waving inflatable arm-flailing tube man.
      Don't spread misinformation, otherwise you're the news :p

    • @ChuckSploder
      @ChuckSploder 3 місяці тому +3

      Balloon Guy

    • @unreservedly9850
      @unreservedly9850 3 місяці тому +1

      Is this a zeronium reference

  • @benwaffleiron
    @benwaffleiron 3 місяці тому +108

    maybe im just sleep deprived but this video feels so much more unhinged than all the ones youve made before

  • @zabianreubens4989
    @zabianreubens4989 2 місяці тому +56

    10:18 Why its a whacky wavy inflatable arms flailing tube man

  • @jakint0sh
    @jakint0sh 3 місяці тому +40

    I love that he not only left a burp in the video, but also put it in the captions too. Dude could not be bothered to re-record XD

  • @lynxathome677
    @lynxathome677 2 місяці тому +47

    8:29 did you have a cold for this part?

  • @strangeanimations2518
    @strangeanimations2518 3 місяці тому +479

    "this is hard" well yeah then it obviously isn't squishy...

  • @kingillager
    @kingillager 3 місяці тому +952

    Now I get why youtube didn’t like some stuff in your video

  • @OnePoundBird
    @OnePoundBird 3 місяці тому +16

    perfect combination of jokes and actual talk that makes the video entertaining the whole way through

  • @MSCDonkeyKong
    @MSCDonkeyKong 3 місяці тому +3

    1:12 As a fighting game player, I believe that they are trying to go in and out of their opponent's attack range, baiting the other to do an attack, only for them to swing and miss, to hit them with an attack of their own.
    This is known as "whiff punish baiting" and is an important element of the neutral game.

  • @ClaraCl2005
    @ClaraCl2005 3 місяці тому +34

    How would you handle keeping a consistent volume? When you have a body of multiple springs they can keep a general structure, but the volume of the area can vary wildly which can lead to some pretty wacky looking objects.

    • @squiddler7731
      @squiddler7731 3 місяці тому +8

      I don't think I've seen any soft-body simulations that have figured this out yet. I imagine it would be significantly more complicated, since you'd have to actually calculate volume and apply an outward force equal to any inward force acting on the object.

    • @drdca8263
      @drdca8263 3 місяці тому +3

      @@squiddler7731Seems to me like computing a change in volume would be sufficient, and like, *maybe* that could be easier? But idk

    • @SIJTTY_blueski
      @SIJTTY_blueski 3 місяці тому

      Im pretty sure you have to play with general spring formula and force percents to get each individual effect
      Man, coding is suffering 😢
      Edit: did a typo

    • @crackwitz
      @crackwitz 2 місяці тому +1

      If it's a sack of fluid, simulate the fluid or follow the suggestion above and calculate volume and use that as "back-pressure" on any/all the springs.
      If it's something rubbery, the volume can only "escape" locally, not far away, so you'd need to distribute the pressure locally in the mesh (squeeze one spring, other springs attached to its nodes want to elongate)

    • @SIJTTY_blueski
      @SIJTTY_blueski 2 місяці тому +1

      @@ClaraCl2005 though i might have a suggestion.
      If u want to make rubber objects u need to have a center joint that will always push on other ones, and probably connect center joint to outside joints with weaker springs.
      Also if u want to make an object with different stiffness parts, like a broom, you could use center joints to keep the thing in place.
      Like, for the broom, make a center joint inside of the fiber mesh and attack those to solid joints in the handle or something, it will correlate deformation of the mesh with other ones so it wont completely flop on the side. This can also be applied to tails or even chains and anchors to some extent

  • @Tvngsten
    @Tvngsten 3 місяці тому +15

    Now I know you're a real game dev. You're getting crazier by the minute

  • @DaMedicWhoSezNi
    @DaMedicWhoSezNi 3 місяці тому +97

    I love you left the huge belch in it was hilarious

  • @dynogamergurl
    @dynogamergurl 2 місяці тому +4

    Seeing this reminded me of just how complex the misaligned and open vertices were in Mario 64 and all its invisible walls, floors, and death planes.
    I can only imagine the chaos that would’ve ensued if there were soft body physics in that game

  • @bigolbearthejammydodger6527
    @bigolbearthejammydodger6527 3 місяці тому +7

    I've been faking water and cloth recently in unreal materials - because doing the real maths is too much complexity for a giant water world and a lot of sailing ships.
    rather than 'springs' between verts I've been using dampened and shifted sign waves.
    Works quite well, gives the illusion of cloth and water waves with a fraction of the maths.
    This soft body demo was very cool man, might have to use something similar for various flora and fauna.

  • @SirKiller50
    @SirKiller50 3 місяці тому +25

    I'm gonna be so sad if we don't get an 'AI Learns Trampolining' video in the future after watching this.

  • @BinaryHedgehog1
    @BinaryHedgehog1 3 місяці тому +25

    Ragdolls + Softbodies = An amazing time. Could make for a fun filler video

  • @bymovingimages
    @bymovingimages 3 місяці тому +203

    Wacky inflatable tube man is the name >:(

    • @chargle
      @chargle 3 місяці тому +32

      wacky inflatable flailing arm tube man*

    • @Dizzula
      @Dizzula 3 місяці тому +3

      Wacky waving inflatable arm-flailing tube man!

    • @danielsmokesmids
      @danielsmokesmids 3 місяці тому +1

      @@chargle*wacky waving inflatable arm-flailing tube men

    • @punishedgwynie
      @punishedgwynie 3 місяці тому +49

      @@chargle *wacking waving inflatable arm flailing tube man

    • @KodiakDunne
      @KodiakDunne 3 місяці тому +4

      wacky wavey arm inflatable tube man

  • @fluffsquirrel
    @fluffsquirrel 3 місяці тому +786

    2:53 what is that redeem card?

    • @Jademalo
      @Jademalo 3 місяці тому +34

      There's another one too 👀

    • @coolkatboy6991
      @coolkatboy6991 3 місяці тому +19

      what is it? i see discord, but i don't know what to do with it

    • @fluffsquirrel
      @fluffsquirrel 3 місяці тому +46

      @@coolkatboy6991 No idea! I assume it has something to do with his Patreon group? Maybe they have a "spot the card" challenge where they get Nitro or something.

    • @fluffsquirrel
      @fluffsquirrel 3 місяці тому +6

      @@Jademalo Ah good eye!

    • @Tylorean
      @Tylorean 3 місяці тому

      @@coolkatboy6991theres a bot you can use to create your own fish, and these redeem codes give you points for the shop

  • @12gurkensalat
    @12gurkensalat 3 місяці тому +223

    The burp at 6:29 😂

    • @angeloid_
      @angeloid_ 3 місяці тому +21

      then, morty, like before *burp* we can take each entry...

    • @andreww4751
      @andreww4751 3 місяці тому +1

      it's cringe

    • @Bullsquid592
      @Bullsquid592 3 місяці тому +16

      ^ so are you 😊

    • @thederpydude2088
      @thederpydude2088 3 місяці тому +3

      Me reading this comment right as I'm about to release one myself 💀

    • @oscaranderson5719
      @oscaranderson5719 2 місяці тому +1

      what an absolute legend

  • @NubberNoob
    @NubberNoob 3 місяці тому +109

    9:23 actually made my jaw drop

    • @b____oobies
      @b____oobies 3 місяці тому +32

      did it go boioioioing

    • @hrishikeshaggrawal
      @hrishikeshaggrawal 3 місяці тому +30

      Ooga booga neuron activation

    • @idkdude6665
      @idkdude6665 3 місяці тому +31

      Vtubers when they move 1 centimeter

    • @Twodoor1
      @Twodoor1 3 місяці тому +7

      ​@@b____oobies jiggle physics 💀

    • @dranreb9176
      @dranreb9176 3 місяці тому +6

      Time to become a programmer

  • @sethharpenger607
    @sethharpenger607 3 місяці тому +6

    You can solve most of jiggle physics on a character by rigging the giggly part to a ball constrained to a spring. The ball collides with the hard portions of the parent mesh or the skeleton.
    Another way is to have a physics active set of bones that are spring tied to the intended animation and the collisions/sudden jolts effect the child mesh

  • @enda0man
    @enda0man 3 місяці тому +107

    BeamNG: "Am I a joke to you?"

    • @Somerandofurry
      @Somerandofurry 3 місяці тому +14

      Slime Rancher watching from the corner:

    • @evaluator8906
      @evaluator8906 3 місяці тому +14

      Mesh deformation and softbodies are two completely different things

    • @ollie4501
      @ollie4501 3 місяці тому +5

      Human fall flat: YOU DIDNT INVITE MEEE

    • @combycat
      @combycat 3 місяці тому

      @@Somerandofurryomg a slime rancher fan

    • @Damian-cilr2
      @Damian-cilr2 2 місяці тому +4

      @@evaluator8906 it still uses soft body physics underneath the visible part,its not like flatout 2 where everything is a rigidbody with mesh deformation
      It uses soft body physics,using a special physics mesh (.jbeam format) and the beams connecting the nodes act as springs
      So,the game uses the soft body physics to (very simply put) deform the meshes,so they are completely different things,yes but in beamng they are connected to each other

  • @-Dygex
    @-Dygex 3 місяці тому +115

    10:20 wacky wavey inflatable arm flailing tube man!

    • @2bitnerd
      @2bitnerd 3 місяці тому +4

      Yeah Family Guy named these way back in the day.

    • @kadealicious
      @kadealicious 3 місяці тому

      Incorrect it is a blowdaddy

    • @CYXNIGHT
      @CYXNIGHT 3 місяці тому

      FUCK
      YOU BEAT ME

    • @alonk1060
      @alonk1060 3 місяці тому +8

      Did you just say wacky waving inflatable arm flailing tube man?

    • @HopelessCT
      @HopelessCT 3 місяці тому

      hahaha

  • @Iionios
    @Iionios 2 місяці тому +1

    Small factoid: The "Air Dancer" (US Patent US6186857B1) is officially referred to as an "inflated undulating figure". Peter Minshall came up with the idea, and Doron Gazit helped realize it, then patented the design without Minshall. They were created for the 1996 Summer Olympics and are known by several names, which include: FlyGuy, Tube Man, Sky Dancer, Tall Boy, Inflatable Man, and (my favourite) "Wacky Waving Inflatable Arm-Flailing Tube-Man".

  • @Lumiesfinetoo
    @Lumiesfinetoo 3 місяці тому +130

    so thats what the community post was about…

  • @BassRemedy
    @BassRemedy 3 місяці тому +8

    the thing at the end, i always heard people call it the "wacky arm-flailing inflatable tube man" and despite how comically long of a name that is, its accurate enough so thats what ive been calling it too 🤣

  • @benjidaniel5595
    @benjidaniel5595 3 місяці тому +4

    Came for the thumbnail, stayed for the amazing storytelling and animation 👌💯

  • @jujda7
    @jujda7 2 місяці тому +2

    i may not understand all of this math stuff but as a 3d artist i gotta say these videos are awesome. from the editing to the jokes and the actual information. keep it up :3

  • @fedethegreat88
    @fedethegreat88 2 місяці тому +10

    1:11 Don't let the Heavy know your location...

  • @SomeSpicyCheese
    @SomeSpicyCheese 3 місяці тому +542

    8:30 WOMAN JUMPSCARE

    • @FireBlast2.0
      @FireBlast2.0 3 місяці тому +6

      it was zyger

    • @cvjlmaker9890
      @cvjlmaker9890 3 місяці тому +7

      @@FireBlast2.0who is zyger?

    • @FireBlast2.0
      @FireBlast2.0 3 місяці тому +5

      @@cvjlmaker9890 a game developer

    • @roelieboy204
      @roelieboy204 3 місяці тому +13

      I was so scared 😢

    • @BluntSam
      @BluntSam 2 місяці тому

      literally went to comment the same thing

  • @xiles100
    @xiles100 2 місяці тому +4

    +3 props points lmao, 1 for keeping the burp in, 2 for each stressball

  • @LineOfThy
    @LineOfThy 3 місяці тому +68

    4:11 goddamit it's always the little details

  • @SotraEngine4
    @SotraEngine4 3 місяці тому +6

    If you have your cube with a Shane in each corner and add one in the center of the cube, you have the bcc crystal structure, which room temperature iron uses

  • @froodlenoodle
    @froodlenoodle 3 місяці тому +6

    this is my favourite video of yours so far, i love game dev nerdy stuff and would LOVE to see more

    • @b2stud
      @b2stud  3 місяці тому +1

      you're in for a treat

    • @froodlenoodle
      @froodlenoodle 3 місяці тому

      @@b2studFIRE EMOJI🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥

  • @CommodoreDuck
    @CommodoreDuck 2 місяці тому +12

    00:53 I had a heart attack when you said that name.

  • @selectionn
    @selectionn 3 місяці тому +7

    this guy sounds like he's going to break down and scream in pain at any moment

  • @Lothyde
    @Lothyde 3 місяці тому +13

    This video is really fun and engaging, I would normally get bored with these topics, but the animations and humor helped me keep hooked and interested!

    • @b2stud
      @b2stud  3 місяці тому +3

      I'm glad you enjoyed it!

    • @micros5004
      @micros5004 3 місяці тому

      @@b2studyo ma

  • @jumpsneak
    @jumpsneak 25 днів тому +3

    6:35 I laughted so hard at the burp😂

  • @jacksonstein809
    @jacksonstein809 3 місяці тому +8

    Part of why I love World of Goo and WOG 2, super underrated!

  • @aande1
    @aande1 3 місяці тому +10

    "stress balls" - uh huh😉

  • @WUDZ_780
    @WUDZ_780 Місяць тому +4

    4:11 Not the loading screen 💀

    • @xzpython
      @xzpython 29 днів тому

      I GOT AN AD RIGHT WHEN I READ THIS COMMENT LMAO

  • @coltynstone-lamontagne
    @coltynstone-lamontagne 3 місяці тому +2

    Quality plus unhinged and educational is a beautiful trifecta!

  • @insanospaz
    @insanospaz Місяць тому

    8:30 Idk why or for what about, but that voice hit something in my brain. I was genuinely afraid of what was happening for a split second there.

  • @CoffeeHype7356
    @CoffeeHype7356 3 місяці тому +14

    Luncheon kingdom vibes

    • @b2stud
      @b2stud  3 місяці тому +6

      Any relation to existing environments is purely coincidental

  • @theIargedude
    @theIargedude 3 місяці тому +29

    2:13 i did not consent to being touched like this... my lawyers will be in contact...

  • @CoreOfBella
    @CoreOfBella 3 місяці тому +2

    The editing and jokes here and there make this incredibly enjoyable to watch. So much so that i subscribed and commented!

  • @nicholas-dv1mg
    @nicholas-dv1mg 3 місяці тому +4

    how could you forget the wacky wavy inflatable arm flailing tube man?

  • @Thorniepanda
    @Thorniepanda Місяць тому +1

    I came to UA-cam for safety. Too high and very scared. Why was this fever dream recommended to me?

  • @swordofkings128
    @swordofkings128 3 місяці тому +119

    9:57 this implies 4/5 men are either constantly hard or soft forever

    • @frog_king6517
      @frog_king6517 3 місяці тому +9

      I thought he was talking about ED

    • @GreenJalapenjo
      @GreenJalapenjo 3 місяці тому +5

      @@frog_king6517 more than 1/5 of men have had times in their life where they didn't experience ED I'm pretty sure

    • @frog_king6517
      @frog_king6517 3 місяці тому +1

      @@GreenJalapenjo True, I don't know the percentage. That's just how I saw the joke.

    • @ExplodingSteve
      @ExplodingSteve 2 місяці тому

      no i think this is a joke about someone seeing a trap…

    • @swordofkings128
      @swordofkings128 2 місяці тому

      @@ExplodingSteve wait would that imply 4/5 men are into it then?

  • @ChesterManfred
    @ChesterManfred 2 місяці тому +4

    2:39 love this part

  • @TheSummerChu
    @TheSummerChu Місяць тому

    You have forced me to recall my computer modelling course rather than my artificial intelligence course for today, and I am equally confused and amused by the explanations I used to understand. How dare you, and good on you, dude.
    I wrote a paper trying to explain these concepts. Man, I sucked at it.

  • @moodl3d856
    @moodl3d856 2 місяці тому +2

    "why aren't games full of squishy things?"
    every anime game ever:

  • @horrorsofthenight8751
    @horrorsofthenight8751 Місяць тому +2

    Time to make a game with PLENTY of squishy things.........

  • @dmanisss
    @dmanisss 2 місяці тому +2

    giving a thumbs up just for having the nerve to burp right in the middle of a educational video. absolutely feral

  • @MiniTigra
    @MiniTigra 3 місяці тому +4

    I wish all my physics lectures were like this

  • @nevemnincsen8396
    @nevemnincsen8396 3 місяці тому +1

    First time ever seeing this channel, this is amazing and deserves to be seen by billions

  • @DarkDax
    @DarkDax 2 місяці тому +1

    What a bloody brilliant video - love it as always!

  • @anstheram
    @anstheram 3 місяці тому +2

    If I ever see anyone IRL call a Wacky Waving Inflatable Arm Flailing Tube Man an "Air-Dancer" it's immediate hands. Anyway, good video!

  • @fabyr_
    @fabyr_ 3 місяці тому +6

    the jokes in this video go hard, literally

  • @MeinCouch123
    @MeinCouch123 3 місяці тому +45

    6:29 didn't wanna re-record there?

    • @bleuebloom
      @bleuebloom 3 місяці тому +13

      bro did not wanna re-record there

    • @dhillaz
      @dhillaz 3 місяці тому +36

      Listen Morty...we gotta collide the s-UUUUUUGRKHH -oft bodies Morty...we gotta calculate the dot products or we'll never make it back to Earth.

    • @Onehandguy
      @Onehandguy 3 місяці тому +6

      It’s funny

    • @VAbel03
      @VAbel03 3 місяці тому +5

      my only thought while dying of laughter was "why would he do that?" but once the woman voice came on I knew it was an artistic choice

  • @inkinsidegame
    @inkinsidegame 2 місяці тому

    VERY awesome video. Informational, and hilarious as always! Thanks for making it!
    If you're interested, we took a completely separate approach to soft body physics in our game, INK INSIDE.
    Basically, we baked soft body "squash & stretch" movements into fixed animations. This took a fairly complicated animation rig to pull off, but it saved us massively on performance hits as no physics calculations are done when characters are getting hit by physics objects. Instead, every animation is "pre-made" to perform as if it was a soft body all along. The animation is "canned," but we use a variation of them with minor adjustments so the action appears organic.
    However, the only reason we can get away with it is because of our art style. (Cal arts / Saturday Morning cartoons).
    But I figured it was worth mentioning as an option when it comes to making rigid things squash & stretch in a game :)

  • @CodedBitRate
    @CodedBitRate 2 місяці тому +3

    9:38 This feels like a callout post especially considering I already did

  • @MoneyMiner9
    @MoneyMiner9 3 місяці тому +11

    4:13 loading had me ROLLING 😅

  • @FlumpyTripod
    @FlumpyTripod 3 місяці тому +1

    Very well explained. Easy to understand and fun visuals. I'm impressed

  • @salisburybavo
    @salisburybavo 2 місяці тому

    really like this style of content! As a small hint/request: it would be interesting and funny to see programming mistakes that lead to funny outcomes. Not too much, but just some unexpected gags or cool visual things

  • @useless4692
    @useless4692 3 місяці тому +4

    Great video. Only complaint is that this video about softbodies gave me ptsd about trying to develop one before giving up.

  • @jaimeaguirre4424
    @jaimeaguirre4424 3 місяці тому +2

    Holy shit the time it took to make this. Love you.

  • @chargytheproducer
    @chargytheproducer 3 місяці тому +7

    It’s a Wacky Wacky Inflatable Tube Man.

  • @sonicwaveinfinitymiddwelle8555
    @sonicwaveinfinitymiddwelle8555 Місяць тому +2

    3:11 Those middle springs and that ball make my brain have a complete meltdown ☠☠

  • @austencope
    @austencope 2 місяці тому +4

    1:34 SECRET THRID OPTION: friendzone

  • @Otherversian
    @Otherversian 3 місяці тому +1

    "Air Dancer" sure is a weird way to say "Wibbly Wobbly Inflatable Arm Tube Man"

  • @milandavid7223
    @milandavid7223 Місяць тому

    An elegant way of testing whether a point is inside an enclosed N dimensional surface is to cast a ray in a random direction starting at the point, and seeing how many times the ray intersects the surface. Each time the ray intersects the surface it has to cross over from inside to outside or vica versa, meaning that if there are an odd number of intersections then the point must have been on the inside.
    Though the binary tree method scales better with complex meshes

  • @Gandhi_Physique
    @Gandhi_Physique 3 місяці тому +1

    This is a great video. Thank you for contributing to education while also making enjoyable content. It really is a talent to be able to be informative, but also funny at the same time.

    • @b2stud
      @b2stud  3 місяці тому +1

      I appreciate that

  • @RubyPiec
    @RubyPiec 3 місяці тому +4

    this viddeo is so good wtf

    • @b2stud
      @b2stud  3 місяці тому +2

      I appreciate you

    • @RubyPiec
      @RubyPiec 3 місяці тому +2

      @@b2stud and i appreciate your content. keep cooking

    • @DepressedBarCat
      @DepressedBarCat 2 місяці тому

      I just discovered your channel and I love your videos! I am 13 and im learning news things without decaying from boredom,I think my school sehould do this because I would actually be interested ​@@b2stud

  • @SphericalMelon
    @SphericalMelon Місяць тому +1

    2nd time watching this, I still have absolutely no fucking clue what a “binary tree” is but I’m learning :)

  • @Cerberus1746
    @Cerberus1746 3 місяці тому +8

    In Brazil, those dolls are called "bonecos de posto" or "gas station dolls" or "car repair shop dolls", which is where they are seem the most.
    I actually never saw those outside of those contexts.

  • @Dr.HeinzDoofenshmirtz-yc3vj
    @Dr.HeinzDoofenshmirtz-yc3vj 9 днів тому

    Hates this topic so much that he takes it without a bit of seriousness, he even burps and doesn’t cut it out! Absolutely amazing content

  • @Le-coolguy
    @Le-coolguy 3 місяці тому +4

    Is this background, was it based off super Mario odyssey?

  • @johnandrewserranogarcia7223
    @johnandrewserranogarcia7223 Місяць тому

    I just saw your monopoly video and realized the potential of AI when a developer has too much spare time, I left a well deserved like for you. Could you make a video of you forcing AI to play "the campaign for North Africa" just to see if the game is balanced. Keep in mind that a campaign lasts an estimated 1,500 hours, so you'd be discovering info that others don't know merely because not as many people play that game. It'd be your toughest challenge yet.

  • @clover_13_
    @clover_13_ 3 місяці тому +5

    i just lost and gained braincells

  • @yalesbin
    @yalesbin 22 дні тому +2

    5:36 homestuck reference

  • @nickvatanshenas9251
    @nickvatanshenas9251 3 місяці тому +2

    the loading... is awesome

  • @MiserableLunacy
    @MiserableLunacy 3 місяці тому +6

    1:20
    they just don't want to be awkward
    like they respect eachothers personal space but also don't want to stand too far away so they're just dancing back and forth cuz they didn't expect the other one to do the same :D

  • @LOL_MANN
    @LOL_MANN 3 місяці тому +35

    Slime rancher 🗿

    • @FlameFireFlower
      @FlameFireFlower 3 місяці тому +11

      It's been a while since I last played it, but I'm fairly certain the slimes weren't actually squishy. Like, sure, they were *animated* to appear so, but there weren't any real soft-body physics involved, were there?

  • @sincerelyuel
    @sincerelyuel 2 місяці тому

    I'm glad you added so many sorts of faces. It really added a lot of personality!! -sincerely Uel