High Charity Escort Fleet vs Coruscant Defense Fleet | The Covenant vs The Republic (Star Wars)
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- Опубліковано 16 сер 2017
- Two of the largest fleets imaginable go head-to-head, as the Covenant from Halo take on the Galactic Republic from Star Wars.
The fleet that protected High Charity was, according to Cortana at least, the largest anyone has ever seen. Today, that fleet is going against the fleet fielded by the Republic during the Space Battle of Coruscant. Covenant vs Republic. Coruscant vs High Charity. Star Wars vs Halo. Who Will Win? Watch today's episode of Star Wars: Galactic Versus to find out!
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High Charity was the Holy City of the Covenant, and was protected by the largest covenant fleet in history. This fleet, and High Charity itself, first appeared in Halo 2. The fleet is greatly dwindled after the Covenant Schism, and High Charity itself is destroyed in Halo 3 after a flood infection. It was actually many fleets which protected the city, together they may also be known as the Second Fleet of Homogeneous Clarity.
The Coruscant Defense Fleet was one of the largest massed forces during the Clone Wars. The Fleet was made up of smaller battleclusters, including the Open Circle Fleet.
I did grapple with both Covenant and Republic Fleet Size issues here, let me know what you thought! - Фільми й анімація
One of our biggest match-ups yet, hope you guys enjoy! If you want to support the channel, you can tip me for free at www.gawkbox.com/eckhartsladder
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EckhartsLadder at-rt vs halo warthog please
EckhartsLadder
The Unbidden and the other dimension Empires (Stellaris) invade the Forerunners and Ancient Humanity
Thor's Hammer we've been over this it is no a fair matchup
EckhartsLadder
The Reapers invade The Galaxy during the EP 3 in the middle of the battle of Coruscant.
(Coruscant is the first target of the Reapers)
john smith
How though?
The Unbidden and the others are Extremely advance Empires that defeated other Galaxies before.
Stormtroopers: “WE HAVE YOU SURROUNDED”
Spec-ops Elite: All I’m surrounded by is fear and dead men **Activates active camo**
(Doom Slayer sounds)
@DeadNinjutsu the storm slayer
And then Anakin shows up...
@@arx3516 And then Arbiter shows up.
@@oryxthechadking555 and then a janitor walk into an epic fight between them all as he starts scrubbing the walls
“Ship master. They outnumber us 3 to 1”
“Then it is an even fight”
Unveiling yeti you messed up bro
Fair*
@@joelx8499 no it's "then it is an even fight"
UnveilingYeti 27 Not even close Star Wars ships are actually pretty on par with halo ships
@@charlottewalnut3118 ... It's a joke
One thing that was failed to be mentioned with the Second Fleet of Homogeneous Clarity was that it had two CSO-class Supercarriers.
Thank you! Everyone completely forgot about CSO class carriers.
YES
DEATH TO THE FUCKING RECLAIMARS
TO THE GREAT FUCKING JOURNEY! WE WILL BECOME GODS, AND GODS MUST BE STRONG, AND WITH CARRIERS
i was pretty sure in the lore the fleets that protected high charity had atleast a dozen or so cso class and dozens more cas class
Imagine the covenant just laughing at the fact that the command decks are sticking out at the top like that-
Galactic Republic laughing at how plasma weapons make covenant shields overheat faster
@@panzerkampfwagenviiimaus3976 don’t Covenant also have plasma weapons too?
@@panzerkampfwagenviiimaus3976Galactic Republic laughing at how **signature weapon type of the Covenant** makes **shields designed to defend against said weapon type** overhead faster?
@@AliasA1 it says in the halo Encyclopedia somewhere I’d have to ask my friend who’s the biggest halo nerd there is what page
They'd actually commend the design I think. I believe in one of the books they mention the human ships having bridges in the front and noting how brave it was.
Always loved the scene where the Elites and the marines are starting ding around trading weaponry lol.
Yuki Terumi I thought they did it so they wouldn't kill each other lol
Oh that is why. It's always an aspect that the fighters respect each others weapons after seeing it wiz past their head. lol
Shadow Of Intent
So they don't kill each other? LoL
Elites and marines stand "you guys want to go!?"
Sargent and Arbiter "Hay no violence! Calm down or your not going to get an alien gun."
Elites "they started it..."
Daniel Tutor Rvb?
yep
Honestly down here it’s just fans vs fans
Yes, and I'm a fan of both, but halo will always win the day for me
I think the only way Star Wars could win is if it was like the entire Imperial Navy against like half of High Charity’s defense force. The weaponry just heavily outguns the Star Wars Universe.
Jacob Keyes "the entire Imperial Navy against like half of High Charity’s defense force."
That is taking it a little too far, but nevertheless Covie weapons ARE stronger then the weapons of the Star Wars factions.
Raving Rando But why? I admit that I am not a super-fan of Halo, but it has always been my impression that the power levels of individual ships and such are roughly equivalent. Why is it that so many think that Halo is somehow infinitely stronger?
t-minus tyson
This is long... Sorry. But if you're interested, have fun.
Personally this has been a pet peeve of mine for a while, so I sadly ended up wasting too much of my life studying the two factions. Staring at pictures, reading moments, watching scenes over and over and debating with hardcore fans, I've come to this conclusion.
Canon Turbolasers are about on par in power to Covenant Pulse Lasers, not as strong as Plasma Torpedoes which continually eat away at their target even after initial impact and also can cause explosions rivaling nukes when used for orbital glassing. Nowhere close to the ever mentioned Energy Projector, which has been known to cause an EMP effect to any electronics, knocking out shielding almost instantly even when the lance shot is a few miles away and boiling away all known metals instantly.
Scenes in Star Wars that back my claim are:
1. Rebels with the bombardments resulting in tiny blasts and little damage.
2. TLJ with the Dreadnought firing at a planet with super cannons resulting in a blast about on par with Covenant orbital bombardment, meaning that those special guns are what it takes to be on par with standard Covenant orbital glassing.
3. TCWs with the assault on the Malevolence, hours to maybe even days of hitting a larger shield-less ship to no avail.
Star Wars fans will constantly claim that Covenant shielding is weak to energy based weapons to help their argument, to which they're half right. Covenant ship shielding is weak to higher end Covenant grade energy weapons (Plasma Torpedoes and Energy Projectors), not all energy based weapons. Meaning if I and those that think alike to me are in fact correct, then the Empire would have a hard time knocking out Covenant ships when Imperial weapons are only on par with Pulse Lasers. Even after the shield is down, the Empire would then have anywhere to over 100 feet of Nanolaminate armor to have to punch through before the shielding reboots and goes back up in a few minutes. And Nanolaminate is harder and more heat resistant then Titanium, meaning it'll be an absolute turd for the Empire to have to deal with.
Now if this were the Legends Star Was factions, then the Covenant wouldn't stand a chance. The writers of the Star Wars EU kept upping the ante in an attempt to out do one another, you have fools that honestly think Palpatine can beat Majin Buu when they use Legends material. Palpatine, the same guy that was easily picked up by Vader and thrown down a shaft to his death. They think he can beat a planet breaker that can't be destroyed unless by a special DB style attack
So to put it simply, the way I see it is this.
Legends SW > HALO
Canon SW < HALO
Feel free to disagree with me. I really don't care anymore.
Apparently, in Halo canon, from a book called Halo Warfleet, which I found in a scholastic fair, for the the number of ships in the 'complement' section on the page for High Charity, it simply had, "Numbers beyond counting".
this would mean at least several thousand ships were stationed around High Charity.
What if the the guy who contributed to that just can't count very high?
@@ZC.Andrew lol
@@ZC.Andrew it was a grunt who didnt speak english
This may have been talking about fighters and support craft, as that's what other ships refer to with compliment. The compliment for the infinity does not include the full escort fleet, so the compliment for high charity was probably not talking about its escort fleet
Badgerbro 117 Not at all, The parte refers that there were more battle crusiers and carriers
Covenant side also had space banshees, phantoms, spirits, perhaps even liches and vampires for fighter to fighter combat too. Just sayin'.
Somerton liches were not a thing at the time and I guess you could count vampires... kindov
It depends on time and such but at the time of being liches we're not a thing and phantoms we're not armed for space engagement like they are in halo 4 and so on
There was Phantom Gunboats at the time.
The Gaming Snake Gunboat Phantoms with frontal shielding against fighters. Vampires? Maybe not suited for space dogfighting but if it were, maybe?
If escorts stayed close then elite rangers would just start boarding
You did add in several types of fighter craft for the Republic, but decided to give the covenant only seraphs while they would also field Banshees and Phantom gunboats. You also left out the CSO supercarrier for the Covenant, which would quite dominantly be present in the defence force of High charity.
5mil banshees isnt a bad estimate
Yeah, and the carriers would each have closer to about 1000 seraphs
(Edit:CSO Carrier is obviously much larger and easily carries more, just in case that wasn’t clear)
Spacebanshees are kinda pathetic though.
DIEGhostfish true
so are tie fighters.
covenant ships have HELLA shileds. those starfighters would be utterly useless.
That's a good point, unless they tie their attacks with the shield drops when the covies fire their weapons.
JustAnotherArbiter Duckman against proton and ion torpedoes? Good luck!!
But the republic ships have shields too. And if you add in the actual scale of how big the republic is compared to the covenant they wouldn't even stand a chance. Also if a fight like this battle did happen I'm 99.9% sure all the Jedi would be involved and we all know the jedi are super talented at like... Borderline everything😂and would probably tip the scale in their favor when its all said and done.
Covenant shields are much stronger than republic shields they also have superior point defense weapons the only time they would be vulnerable would be when firing their energy projectors because they have to lower parts of their shields to do that but since energy projectors have ridiculous range I doubt that a significant amount of the venators would have survived for long enough to close the gap, also seraphs are superior to the republic’s fighters the covenant had quality over quantity approach to those. They were quite superior to sabres and longswords which I would also say were superior to the republic’s fighters
Few shots from KILOTONS MACs were able to put the Covie shield sleep. Star Wars turbolasers do that same after first vollei!
(Falcon turbolaser direct hit was calculated to be ~52 MT)
Battle of Curuscand was around 8 hours before Anakin&Kenobi dared to assault Invicible hand.
Turbolasers fire 2-3 times PER SECOND...faster than HALO, ME or Warhamme40k combined!
In halo reach, you see that banshees and phantoms can go into space, so i think that a cruiser or someother ship has ships other than seriphs.
Halo 3 reference.
Elite: Republic ships, staggered line. Shipmaster! their fighters outnumber us 4 to 1!
Shipmaster: Then it is an even fight.
😂😂😂😂 far from it. Power scale it too high in Star Wars. Unless you bring in forerunners.
@@East_Coast_Toasty_Boy the power scale in Star-Wars doesn't get any higher than Halo until you get to Jedi/force-sensitives and the Death Star.
@@lucaswinsor4469 I'm talking about ships. Those numbers in cannon are still a little high even tho they've been nerfed from legends.
Clones vs elites
Elite honor guard vs Jedi
Promethians vs droids
Brutes vs Wookiees
Elites are a challenge even for Spartans, Clones are cooked.
This is a toughy, but the Jedi would probably win.
Promethians would completely obliterate any Droid army.
Brutes are a lot bigger and heavier than wookies.
Xyro I couldn't come up with a faction from Star Wars that more resembled the promethians but also capable warriors the CIS battle droids were the only thing that sprung to mind
+Kingx Kai117 The Mandalorines ?
Xyro Wookies are smarter than Brutes, and so I think coordinated Wookie fire (those bowcasters are probably comparable to a Bruteshot) could take down a Brute force.
DrearyPlane8 that might be true however it depends what era of brutes were on about, if the brutes under Atriox's control were to fight the wookeis they'd more likely win.
We have a rough idea of how big the fleet was. The fleet that glassed Reach was 750 ships. This one was larger than that. The fleet at Unyielding Hierophant was 700 as well, mostly lost and that was considered a minor set-back.. I estimate that it is probably about 1,500 ships guarding HC. I would put in a few Super Carriers, since that is a HUGE difference from assault carriers. Maybe 7 SC; 100 AC; 900 Cruisers and Corvettes making up the rest
George lucus: “THIS IS OUTRAGEOUS, ITS UNFAIR!”
The Forerunners (Halo) vs the star wars galaxy (at the height of imperial control). Could the forerunners invade the star wars galaxy
Cinnamon toast gaming I think a sith empire at its peak would have more realistic tech to fight the forerunners, the forerunners are kinda mythical in technology.
Forruners all the way since they had ships as bigger than anything they have
The forerunners would obliterate just slipspace in halo rings and it's over
Cinnamon toast gaming forerunners would beat the imperials, they have slipspace, hard light, and ships that can incinerate anything that comes near it.
Forerunners win no debate
Do all of the UNSC and Covenant vs all of the Rebel Alliance and the Empire, please. The Empire gets the Death Star. If you can't find how many ships are on each side then just use their biggest fleets. Thanks if you do this.
Edit: The UNSC and the Covenant do not get the rings. The reason for that is I want to see him do a UNSC and the Covenant fleet vs Empire and Rebel fleet battle, not the whole Halo universe vs Star Wars universe.
Bacon King then halo gets the halo ring and BTW halo will automatically win
Bacon King as long as the UNSC gets to bring along some NOVA bombs with them :)
Bacon King if they get the Death Star then the Covenant and UNSC should get the halo rings and/or the ark.
+Mark Northam nova bomb and a halo ring
Dat Boi you hate no just nova bombs
"Brute ships staggerd line, ship master they out number us 3 to 1" "then it is an even fight" "all ships fire at will" burn their mongrel hides"
Why is everyone firing at Will?
@@supressorgrid Will is actually a brute
Covenant tech is extremely powerful. Although it was just a cinematic trailer, the shields of a super carrier withstood a nuclear blast from the inside (before finally failing due to the ship itself being destroyed). I don't think the Republic would stand a chance in a Ship to ship fight either. Troop battles would be a different story.
The Empire would do a lot better
Would it though. I mean the covenant has lots of artillery and soldiers of several species in their ranks. I think they still might beat the republic, but it would be close.
I think it’s because of how fucking big the super carrier is and the redundancy it probably had as although that doesn’t mean its invincible
@@brucejedilee5290 No, the Empire would not do much better to the point where it would matter. The Covenant has twice the amount of Ket-Battlecruisers than the Empire has Star Destroyers. The Battlecruisers are also superior in almost every way to a Star Destroyer. The only thing that the Empire has that would give them a chance is the Death Star.
Troop Battles wouldn't be that much of a different story. If you're including Jedi and Sith, then the battle is probably even. If you're not, which is most of the time the case, then Star Wars is gonna get steamrolled. Also, I just want to say that Jedi and Sith wouldn't be very powerful against Halo, specifically the UNSC, because their lightsabers won't be very effective in blocking projectiles. Lightsabers would be able to absorb or reflect Covenant plasma fire, but bullets from the UNSC would go straight through. The bullets aren't inside of the lightsaber for nearly as long as required for them to start melting. The bullet's temperature would just go up ten degrees at most, and continue on to strike a hole straight through the force user. I also can't see any sith or jedi other than Sidious and Dooku (because of force lightning) not be easily defeated by a spartan fire team. The only real thing the jedi or sith could do would be to dodge bullets and force choke. Neither of those would work though, because the average jedi/sith can only force choke one at a time, and dodging would be completely ineffective due to Spartan's near instant reaction speed. I would think that even a Spartan IV fireteam is enough to kill almost every sith and jedi.
Missed the two CSO supercarriers known to be in the Second Fleet. Also, there was good reason why fighters weren't as heavily used in Halo as opposed to Star Wars, it wasn't just a stylistic choice. Covenant point defense was incredibly accurate, able to pick off missiles only a few meters in length and moving at sublight speeds with a horrifying degree of accuracy - UNSC Archer missiles usually lost about half to three quarters of their number in transit unless launched in overwhelming numbers. V-Wings and other unshielded fighters would be getting picked off with single shots from Covenant pulse lasers in the same way that Rebellion era fighters got chewed up by Lancer class frigates - just at distances of kilometers out rather than typical Star Wars knife fighting ranges.
Beyond that we actually do have numbers for a lot of the Seraph statistics and the thing are insanely fast and maneuverable, not to mention capable of independent slipspace transit. As stated in the video it would've been a far closer fight if we were looking at latter generation Star Destroyers but I can't see any situation in which either the Republic or Empire has a fighter advantage.
Then you just don’t use V-wings
Stick to the 170s and Y-wings
@@luigimrlgaming9484 Unfortunately that leaves them easy pickings for Seraph fighters. The things were heavy multipurpose craft like the ARC-170 was but with considerably more firepower and shielding - but able to maneuver like Vulture droids. They'd butcher something as heavy as the ARC-170 which struggled with droid fighters in dogfights, and the Y-Wing suffered from similar problems which was why they were getting phased out for the clone variant of the Z-95 Headhunter and later the V-Wing.
ARC-170s were not built for dogfighting. They were long distance recon craft that were able to defend themselves if needed but primarily intended to scout and report back to their carriers.
@@slate8409 the arc-170 never struggled with droid fighters
It was just ridiculously expensive for its job
I don’t know where the hell you got that info
@@luigimrlgaming9484 It was big. Droid tri-fighters already danced circles around the Republic fighters like the V-19 Torrent and Y-Wing (both significantly smaller and more agile than the 170), and it was that specific weakness/flaw in Republic fighter doctrine that led to the creation of the V-Wing. Revenge of the Sith's opening illustrated this pretty well - ARC-170s had a lot of firepower for ships their size and were a threat to anything they managed to place in their crosshairs, but they lacked the maneuverability to deal with anything that managed to slip in behind them. That tail gunner simply isn't enough to deal with dedicated fightercraft, especially when the 170's pilot is juking to try and avoid being shot.
That was one of the things that the X-Wing project Incom followed up with also sought to correct by making the X-Wing a much smaller craft with twice the engine power and double the heat dissipation/cooling systems.
The 170 was primarily a reconnaissance craft, not a dogfighter - whatever games like Battlefront II may try to tell you. Go looking around any other lore channels like Generation Tech or Geetsly's and they'll all say the same thing. The 170 was a phenomenal strategic craft and it could work well as a strike bomber in a pinch since it had torpedoes but it wasn't competing with dedicated interceptors or more agile fightercraft.
@@slate8409 well not every covenant pilot is gonna be pulling cobra maneuvers
So I would say kill ratio…
Honestly I can’t estimate what the kill ratio would be
I would guess maybe 2 170s for 1 Seraph
Or 1 170 for 2 seraphs
What I do know is that once the 170 gets lock the seraph would be dead within 2 seconds
If the seraph got lock It would probably take slightly longer like 3 seconds with guns
Although they do have fuel rod cannons which would gut 170s
I’d say they’re pretty even
Imagine the fleet the destroyed Reach Vs the Imperial fleet of Endor.
One stood up to humanity's best, And another lost to ravenous teddy bears.
Valkarie Stoze 😂
Thel' Vadame's Fleet vs. The Death Star's Escort Fleet basically.
The cloaked CSO at Reach would be enough to make a mess of the fleet at Endor
FYI, Thel, with his use of that fleet, set the chance of the UNSC winning the war to 0 PERCENT BEFORE HE TURNED TO HUMANITY
The Covenant also launch huge waves of boarding parties as well. Also factor in that the Covenant are extremely tenacious, and retreat is heavily frowned upon.
It said it has at least 100 Supercarriers. which means CSO Class. Each Supercarrier is 29 km long and has over 20 corvette grade vessels. that's minimum. also fighters and CCS CLASS cruisers and CAS Class Assault cruiser.
And fighters are heavily used by the Covenant. Both Banshee and Seraph class.
Also, the energy projector has a huge range, much outweighing the fighter ranges. Another thing, the Covenant High Charity Defense Fleet consist of thousands of capital ships, and hundreds of thousands of fighters.
That part of the Haloverse I dislike (beside the 343 Industrie bullcrap). They went full Star Wars Legends there. If you take this into account than you have to give the Republic Fleet the Legends numbers. In fleet size and weapon power. So around 10000 Venator Destroyer, hundreds of Victory I Destroyer and even more ships. Even some sort of Super Dreadnought. The weapons are so powerful that it is not even funny. Any small canon more powerful than the strongest nulear weapon on earth.
+Spartan S-419 that book came out long before the super carrier was even imagined. It clearly means a CAS
Even if that were true, the Covenant has numerous other classes of carriers, as well as Supercruisers, which were around at that time. And the actual design for the CSO was around long before Reach was released.
More not so well known ships:
Kaloth class Armored cruiser vs Kyramud Mandalorian battleship. Very intresting match.
Wait, are you Canadian?
+Mx12b sure am
EckhartsLadder figured you where either from Michigan or Minnesota or Canada based on how you said sorry
Well then, UNSUBSCRIBED! Lol
Adam Downes Was that a joke? I won't assume anything
Wtf I didn't know people liked my comment, lol
I just wanted to mention actual battle tactics. I'm in agreement with the Covenant coming out on top, but without even touching the technicalities of each side's fleet elements, something to keep in mind is that the Covenant are capable of pinpoint slip-space jumps. Star Wars utilizes hyperspace, which I've not heard of being used to navigate in-system. This means that the Covenant have the capability to redeploy at any given moment if something begins to go wrong. While the Republic would be hard-pressed to reestablish a front line, the Covenant would be capable of doing so whimsically. Many Star Wars space battles degenerate into a disorganized maelstrom of ship-on-ship combat, and reforming or regrouping is unheard of. While a single Covenant ship has been known to engage multiple ships at a time with frequency, this is usually the result of the Covenant ship being alone in the first place. Covenant naval combat on the scale of a fleet battle is a highly organized and deadly affair. If ever the Covenant's battle line was beginning to falter or was penetrated to the point of a ship-on-ship melee, they could easily regroup behind the Republic and resume their attack if they so chose, because they are capable of pinpoint slip-space navigation. This great advantage in mobility, coupled with their fleet tactics of remaining as one cohesive fighting unit, as opposed to the Star Wars universe's tendency to intermingle and break formation, would contribute greatly to the Covenant's victory.
Micro hyperspace jumps are actually quite common but they require either an Interdictor cruiser or a very skilled crew
Also, they take time to prepare and do.
That's one of the sad things I've observed in Star Wars... There's a lot of wasted potential for the people in it... Though it kind of makes sense since it's not like every alien has the same culture, alliance, etc with the others...
Cant believe how some people actually forget the actual size of high charity's defense fleet, though we really don't know the actual amount of CSO carriers that escorted high charity i would at most say there would be 4-6 at the very least the rest of the carriers would either be the CAS class or dds class carriers. The rest of the covenant fleet would be composed of massive amounts of CCS cruisers, CPV destroyers, quite a few frigates and corvettes hell there might be a few of those covenant super cruisers or sniper ships if you wanna call them that and don't get me started on High Charity's defenses on the station and the Forerunner dreadnought that could be launched and used on the republic. Forgot to the mention that Covenant carriers can launch massive amounts of seraphs banshees and phantom gunboats along with covenant boarding crafts aka ticks that could board a republic warship and destroy or use it against the enemy. Another point is you have severely under estimated the power of covenant shielding and weaponry because their point defense systems was point on accurate in destroying human fighters hell the pulse lasers could even penetrate a Venators armor with ease if given enough time, not to mention that covenant plasma torpedoes have devastating effect on other warships and 3 could easily disable or even destroy a Venator. lastly the sniper ships if the covenant have a few with them are more then capable then destroy the republic defense fleet while at extreme distance, In the Halo book Fall Of Reach this ship meaninglessly destroyed 50 unsc ships with i believe was one shot and turned the tide of the battle for the covenant which allowed them to turn their weapons on the ODP guns to allow there forces free reign on reach. i get it that you wanted a fair fight for both but you cant leave out some of the critical factors on the covenant Defense fleet that allowed them to be a menacing foe.
P.S this comment is not meant to hate on eck i actually love his content but i cant just stand by and watch my favorite factions true power cut down
Humanity ships are weak as fuck...major battle with ONE planet civilization give them horrible loses, now do you want vs Earth of the galaxy?
*Star Wars* crushes there, Disney or Legends, doesn't matter.
@@WadcaWymiaru but we are talking about the home base of a bunch of religious fanatics dedicated to travel the great journey, not reach, not even earth would survive if high charity and the fleets surrounding it woud slipspace nearby, and odds are, they wont lose a significant amount unless humanity got really lucky and placed something like a slipspace bomb or a nuke on a ship or something, but even then, that'd be close to impossible considering how many other ships there are, the only reason high charity and the surrounding fleets were lost, was because of the flood
But even then, not much can counter the flood, actually, the flood were one of the main reasons why the covenant lost, the other being Masterchief as well as the great schism, so saying they had major losses to humanity is kind of downplaying the covenant
@@areallymeanperson
1. Humanity is really WEAK! Someone calculated that standard MAC is like ~65 kt. Star Wars Turblasers are mostly ~50 Mt, firing 2-3 shots PER SECOND. (movie, Falcon hit)
Additionally if I WAS the UNSC commander i would build...10 000 DEATH STARS during the 27 years war with Covies. UNLIMITED resources from asteroides&moons+infinite energy from the SUN! Add the endless manpower from the AI alone, even if Earth manpower was in billions, fuck even USA alone should be able to do that! Start with 44 million tons and use equation for growth or power to two 27 times.
2. Covenant engaged CONSIDERBLE forces for just battling the Earth with like ~300 ODPs. And they didn't overpower them without suicidal rides.
A ONE fucking planet...how many planets Star Wars have?
How many shipyards? How many *Star Destroyers?*
@@WadcaWymiaru Earth was actually a victory for the Covenant at first lol... Earth only managed to do so much damage because they had such a massive group of orbital platforms and a large home defence fleet.
Other human planets quickly fell and most UNSC ships were felled extremely fast by the convenant fleets.
Your whole Turbolaser 50GT or whatever is bullshit they do nowhere near enough damage for said claim. If anything they're 50MT, but nowhere near 50GT
@@WadcaWymiaru You also act as if death stars are cost efficient and easy to build so obviously you know nothing.
Also, Covenant ships dont typically miss, as they use particle beams and guided plasma torpedoes which dont miss either. Star Wars capital ships aren't know for their weapons having high accuracy and they just tend to saturate an area with fire hoping to cause damage to enemy fleets and ships, this is very ineffective, especially since the Covenant ships can engage with their primary weapons at distances greater than 100,000 kilometers and still score first round kills.
Equinsu Ocha but the guided cove net weapons were disrupted by a magnetic Feild and in starwars magnetic fields are used in every thing in mean the airlocks in starwars were held together by a magnetic fields so all the plasma toros would be completely useless
The venator can hit targets accurately from 10light minutes away 111769438 miles
The problem with many of these sci-fi universes is that weapon ranges are not consistent across their respective lore.
@@stephenkenney8290 yeah, because when you look at the movies of Star Wars it will show ships not being in range when the targets like only few 100km away but in the books or comic it will show the ships having 1000s of km of range
No one ever give the republic its y-wings
Sir Aroun exactly
Not that it would have really mattered, as the covenant DOES have large numbers of laser point defense, and rather strong shielding
@@Fyrebird721 you’re right
You forgot CSO carriers there were two protecting the fleet and you forgot phantoms and banchees
FOR THE REPUBLIC
No
Xenomorph VS Star wars
Era: After the Clone wars
SID star wars
Thats a stupid battle lol
Better Predator vs Sangheili
That could be very cool.
DEADPOOLXI That sounds awesome
*TAU EMPIRE VS THE COVENANT*
ANGRY MARINE not angry enough
*YOU FUCKING IDIOT, THAT'S NOT ANGRY ENOUGH!!!!!11*
imperium wins everytime
FA THA GRTTER GUD!
ANGRY MARINE W40k have shitty space travel. They are going to be out maneuvered in every engagement.
Well I think it's safe to say that the republic fleet still would've incoluded hundreds of Arquitens, consulars and acclamators as well.
But the High Charity defense fleet had at least 2 CSO class supercarriers (which are basically the Halo equivalent of the death star). So I think the outcome is still the same.
@@elmateo77 the Republic fleet had The Pride of the Core which was a Dreadnought roughly the size of a CSO and probably had other smaller Dreadnaughts
@@josesanchezrodriguez1783 A CSO is 29km in length whereas the Pride of the Core was a Mandator II class, with a length of 8km. So a CSO is 3.6x the length, and assuming other dimensions and density are similar that puts it at about 45-50x the mass. It's difficult to compare power levels between ships in different universes (especially since there's so much contradicting info about star wars, and most of the power output numbers don't line up with the results we see from their weapons), but the CSO is definitely a much larger ship.
@@elmateo77 Oh right, I assumed it was the size of the Executor
@@elmateo77 I still wouldn't consider it to be a DS analogue since the DS dwarfs it by a lot and outguns it heavily.
Who would win?
A mobile planet guarded by thousands of covenant ships that have shields and has millions of warriors living on it.
One tiny popcorn boii
Aniket Vijayvargiya you know the popcorn boi will win
Space battleship Yamato vs imperial II star destroyer
Edit: due to people pointing out the overpoweredness that is SB Yamato, maybe a executor class instead
So an Army Flying Titanic lol jk I think it would be fun for him to do that one
@Willard: I think any ship with a Wave Motion Gun takes that fight EASY, if however its a non Wave Gun vessel then its a close fight, i figure the Cosmo Navy ships are much smaller so they can park on top or below the Star Destroyer and either hit the bridge with a full shock cannon broadside or out those same rounds into the hangar bay causing heavy internal damage.
Joseph Kugel holy shit you've heard of Yamato 2199
@Willard: Yes and i loved it, I also watched the original Star Blazers when i was a kid so me and the Argo I mean Yamato go way back.
The WillardFTW Small, fast, and protected by plot armor (strength depends on how much the plot needs)
Oh yeah and the Wave Motion gun
Edit: Small in comparison to Star Wars ships
Warhound titan vs Covenant scarab
Probably an even 50/50 split. The titan is more mobile and has great fire power, but is limited in the fact that it would still need to concentrate it's fire for a while to get it anywhere, where a scarab would likely be able to finish a titan in one or two blows from it's main gun.
However the mobility of the titan would give it the edge to move out of range of it's main gun in similar fashion as the Scarab and AT-AT battle. If it got out of range of the scarab's initial blast then it has a really good chance, but if it gets hit before then then it's likely a game over for the titan.
warhammer 40k has better lore therefor it's inherently going to win
Jaegen Ashbrook Warhound with intact void shields can survive a straight shot from a Volcano Canon,which can vaporize several dozen meters of metal in a single shot,which is arguably enough to destroy a Scarab. Scarab can't nearly dish out this much damage.Scarabs were disabled(beyond field repair capability) by Mark 2 MAC's,which are nearly not as powerful as 40K guns. Scarab's gun has range of about 650 meters. Warhound can outrange any non-superheavy tank in 40k,which gives it a range of at least several kilometers,but that depends a lot on a weapons layout. And warhound is actually slower,with 58kph on road and42 kph offroad vs scarab's 76kph. It might be smaller and slower,but it is more protected and has at least comparable weaponry with superior range. Despite its smaller size,it has more than enough firepower to destroy
the scarab doesnt use steel, it uses a material many times toughest than titanium allows with tungstun
The covenant put a heavy focus on ship infiltration as well, meaning that infintry battles will also play a part in the fight, clone armor is meant to resist blaster fire, which is plasma, but not plasma like the covenant carries, its more of a goo like plasma that sticks to the surface and briefly melts it, which i think will go through clone armor, at least the thinner plates, and the elites energy shield would probobly be more effective at resisting blaster fire. If it is the fleet from halo 2 then there would be significantly more brutes with the same shielding technology (brutes are particularly deadly and i think one could take out around 20 standard clones), and with the average amount of brutes sent in with the other units, they would probably be able to capture a ship from the inside. Just something else for the statistics
ShadowMatrix85
Energy swords, fuel rod guns, and needlers. Active camo, hunters, and personal shields. I don’t think brute force is the best way for the republic to take out boarding parties, unless they’ve got Jedi and all the heavy weapons at the ready.
Somebody better make a video of an animation of the pre-halo destruction covenant vs starwars
Halo plasma is unstable but a lot more powerful. Star Wars plasma is stable but weaker. In all honesty, Halo plasma is the way to go unless you are fighting Chris Kyle, Vasily Zaytsev, or H2 Legendary Jackle snipers, because they could hit the plasma container on the gun and cause a big explosion, while Star Wars blaster packs would do little more than a plasma pistol shot if they explode
Oh yeah the Covenant Ranger units were known to the UNSC as ship killers, they were feared for good reason. Covenant just couldn't resist getting up close and personal even while massive ships are blowing each other up
Halo plasma is NOT like a damn goo. That "hAlO iNfInItE" bullshit where plasma leaves a stupid splat is NOT Halo plasma. Halo plasma is as Halo Reach shows it. A bolt of sizzling electric ionized gas that explodes on and vaporizes anything it hits. When the books described plasma as "splashing" over targets it fucking meant as fire. Fire splashing rolling over shit. 😐😐😐😐 How fucking stupid can people be
In halo 3 have you seen wat that elite did with his sized fleet against the clearly out numbering covenant fleet
I like how the Covenant Roflstomps the Star wars Universe every time
Reapers vs The Halo universe
Will Smith forunners and flood win, unsc and covie...not so'sure
Super mac's and plasma. They would vaporize the Reapers. And that's not fan boy-ism's. A super mac had enough force to shoot through 3 Covenant ships in one shot and they were way better shielded then the Reapers and the Reapers have never really faced an enemy with high powered plasma weaponry, they basically set up the rules of the universe so they never would have to. In addition the Reapers are really small in the Halo universe. A Reaper ranges from 160 meters to just over 2 kilometers, a stalwart-class frigate is 478 meters and that's the low end of the size spectrum, the largest known craft is the CSO-class super carrier which is almost 30 kilometers long. A normal CAS-class assault carrier (5,346m) could just ram a Reaper with little ill-effects
Will Smith Bruh, the UNSC could take on the Reapers.
Will Smith If you watch the reapers vs the empire it's a similar idea to that the reapers would have to fight smart and lay low to win, a big difference at least in this case though would be that the reapers would be capable of taking unsc fleets quite effectively provided we're talking pre infinity or they aren't attacking an orbital defence grid. The covenant is a tougher one to call as reaper ships main guns are at minimum about twice the power of a unsc mac it probably wouldn't take much to punch through a covenant ships shielding however we don't know how well reaper ships are equipped likewise to take hits from plasma weapons, although looking at the protheans particle rifle and similarly the collectors weaponry (which probably came from Prothean weapons) it appears the reapers likely have faced some form of plasma based weaponry in the past, though if they would be capable of standing up to a covenant cleansing beam I doubt it but there's no way to fully know.
+Xyro like hell. The tech the UNSC use is similar to Alien Colonial Marines. The Reapers would end them.
good video, I find it hard to believe that a CAS only holds 300 fighters though. Especially considering you could potentially fit a venator in a CAS hanger bay, and the venator was given around 300.
The CAS was just the battle carrier, and, considering its firepower, 300 fighters is impressive. The CSO class, however, is a whole other story. While containing impressive firepower, contains thousands of fighters, because it exchanges the firepower for fighters. Yes, I am a grade A halo nerd.
Donovan P, Its name is probably misleading as it appears to function more like a battleship rather than a carrier, due to its impressive firepower, size and shields.
I also find it hard to fathom that a 5 KM long Assault carrier can only carry 300 fighters on its massive hangar bays. In the lore they're explicitly mentioned to carry thousands of fighters and tens of thousands of troops, enough for a moderate invasion army.
According to Halo Warfleet, the Shadow of Intent (a CAS-Class Assault Carrier) held roughly 1850 vehicles. This does, however, include 700 ghosts. If we were to replace all of these vehicles with seraphs, while ignoring any sort of specialized storage for each kind of vehicle, I would say each one could carry around 600~800 seraphs.
@@tomoe6108 on an off note, those are hovercraft, not vehicles.
Lets not forget the two CSO supercarriers that were about 29 km in length.
"With about a 100,000 Capitol ships." Dig that slip lol
Imagine what the shock troopers on the ground were dealing with on the ground battle during the battle of couracant.
I feel it is semi-unfair to remove the Jedi from an argument about the Republic Navy. Yes, I can understand removing specific tactics and leaders, but Force-users were an integral part of the Coruscant Defense Fleet. Like, just about everyone was there. The power levels of the Jedi while space borne aren't quite as insane compared to their "on the ground" shenanigans, but clones don't pilot Eta-2s. Only Jedi. Additionally, if the Republic knows it is going to greet the Covenant fleet after a hyperspace jump, I don't they wouldn't have had multiple hyperspace-capable fighters already deployed before their jump (the Jedi ETA-2s on their rings and the ARC-170s with theirs as well).
Overall I cannot disagree with this fleet vs fleet video. Now, if the Sepratists were the faction discussed, I feel this could be far more interesting.
I feel that the separatists would just throw droids at the covenant en masse.
@@danielcowan4901 That's what they do best
@@danielcowan4901they would just throw Hyena class bombers at the capital ship until the problem doesn’t exist anymore
Covenant used aroud 750 ships to attack Reach, and High Charitys fleet was bigger...
To be quite honest, it seems there are very few factions in sci fi that could stand up to the force of the covenant. They were kind of designed to be that way
I think the critical flaw in the battle is that the Covenent were able to shoot down Venators before they launched their fighters. We actually have similar fights during WW2, were you had Carriers vs Battle Ships. Spoiler Alert: Carriers won by a mile. There was never a single battle where a battle ship was in range of a Carrier, as it simply made no sense. Carriers stay back and let their fighters do the fighting.
Putting BattleShip like warships in range of Carriers mitigates their biggest weakness and exploits the carriers biggest weakness. In real war, the ships start out of range.
But what if those battleships have point defense that basically renders fighters useless, also shielding and hull plating more then capable of tanking small fighter shots?
Raving Rando nice one
In atmosphere maybe, but the range of weapons in space, especially light based weapons, would effectively be infinite.
Covenant Supercarriers had this long range super lasers
Gregthegamer light cannot be a weapon as it's caused by photons which are massless so the couldn't harm anything but yes weapon range would be infinite except gravity from nearby planets would suck the weapons in
100% agree. Covenant plasma will be very effective against un-shielded ships. In halo the fall of reach it says that the plasma cut through a few meters of Titanium A battle-plate like a butter knife. Which is crazy especially if you include the ships with the straight laser plasma.
Still waiting on that mantles approach vs executor video.
Gary The Almighty so hard to find info on the ship. But right now I think it'd go against the eclipse or the death star, rather than the SSD.
NoEyedFSH! Thatd end it in a second since you cant shield from it
The mantles approach is the size of high charity it is ridiculously huge
The mantles approach is just way to big to fight anything it is 371 KM tall
+EckhartsLadder A keyship could just ram the death star and push it into a nearby planet. Problem solved. Also, Book forerunners >Infinity> Game forerunners.
Elite: ship master they out number us 1000 to 1
Ship master: then it's an even fight
🤣🤣🤣😌
i love how you played Home by resonance as the ending song. great video man keep it up! :)
I have gone back and watched your old videos, and your mic and video quality have drastically increased. Thanks for making such awesome content!
I wonder if the Star Wars Galaxy could defeat a Zerg Invasion. The moment the Zerg start infesting Jedi or Sith or just force wielders in general. The Zerg gain a huge advantage. I could see a dark Jedi or Sith agreeing to it just for the power boost thinking they could throw off the mind control only to become slaves of the swarm.
Talon9390 That is a hell of an idea! I agree 100%. I could see some Dark Jedi/Sith agreeing to merge with Zerg. Great comment!!!!
FOR THE SWARM!
On top of that once they absorb that trait they could give all zerg Force based Physical Enhancements since they take useful traits and share it with the swarm.......hmmmm That could go both ways if they absorbed a Jedi first who knows maybe the light side would turn them at least neutral. But if it was a Sith its a battle to extinction.
Who needs the pathetic Zerg when you have the Tyranids and their hive fleets!
Who needs the pathetic Tyranids when you have the Imperium and its trillions upon trillions of men ready to die and drown the enemy in blood
take a shot for every time he says fleet :D
Nice video man I enjoyed it
Considering the Republic Navy was brought to its knees by a faction run by incompetent robots and bumbling diplomats, I think another important factor to take into account here is the tactical prowess of the Covenat, specifically the Elites, compared to the Republic that is well known for making obvious tactical mistakes, particularly in naval combat. It would not take the Covenant long to figure out that the ridiculously exposed and flimsy bridge of the Venators could be severed with just a few seconds of Energy Projector firing, and honestly even though I actually think the Coruscant Defence Fleet is larger than the numbers given here, even with more ships they would never stand a chance. Add High Charity to the mix, a station that is larger, better armed and more mobile than even the Death Star, as well as the CSO Carriers, and the Republic fleet would be mopped up each and every time, no question. Even a smaller Covenant fleet could glass Coruscant in a week.
Huh... Never thought of that actually. Thank you.
The covenant would never be able to glass coruscant they would never make it through the planetary shield
Also plasma weapons cause covenant shields to overheat faster
The CIS first and third fleets, against the High Charity.
to me this felt a little too lopsided to be interesting. the battles starts and half of the republic fleet just die? thats not a battle its a slaughter.
complains about video... still likes video... im a weak man... leave me alone :P
Lmao
nate z i kno that was kind of my point. was that the republic under these conditions are incredibly outgunned in this scenario making it a bit unfair.
Nate Z no they wouldn't. The Covanant fleet would lose, but barely. The Republic Fleet would win, but would take heavy, heavy losses.
yeah gotta be carful around jackets they can overheat you :)
reddead405 no I totally agree with you I don't think the Republic would start within range of the capital ship weapons. I would give them the benefit of the doubt knowing that there are carrier heavy race where they pop in and get all their Fighters out and do strikes on them early. Overwhelming the outnumbered Covenant Fighters and then doing Precision strikes on certain ships.
Then the big Covenant ships get within range and do massive damage to the smaller ships.
It would be a closer battle......
Oh and NERDS¡!!!!!!
It’d be cool to imagine the effects of covenant boarding craft too.
The way I see it, if we go by Legends then it isn't fair as the Republic are too powerful.
But if we go by Canon it is funny enough reversed, as it would be the Covenant that are too powerful for the Republic to handle.
yes, the covenant fleet is much larger,powerful and agile than the republic's,if you do the math the republic can only have about 1000 ships in the entire galaxy however the empire has more ships than covis
Executor and accompanying fleet seen in Revenge of the Sith vs Infinity and accompanying fleet seen in Halo 4's intro
The executor did not exist in the revenge of the sith.
SilentSplashGaming Sorry, meant Empire Strikes Back... No idea how I got that mixed up
Fire the MACS on the exposed bridge of the executor, then finally the escorts. Easy
In halo 2 cortana shows the covenant fleet that had been detected entering the Sol system, there is also a visual aid and Lord hood also says how much bigger the reach invasion fleet was so that can give you a pretty good estimation on how big covenant fleets are
To be exact there were 2 capital ships and 13 battle cruisers Lord hood has that the reach fleet was 50x that size, so 100 capitol ships and 650 battle cruisers
If many fleets are put together it is called an Armada
Drinking game: Every time he says "fleet", drink.
I did this, and I’ve just recovered from the hangover.
@@theluftwaffle1 damn a 2 year hangover?
Juggernaut vs At Te
TheMidNight Gamer Flood Juggernaut?
Or the republik juggernaut
Yes
Republic juggernaut soz should have clarrified that
Isnt this obvious?
well i think if you play reach on legendary you can see how ridiculously strong the seraph is
the fleet of of homogenous justice numbered in the thousands on ships, and had more than just 2 types of ships, and with fighters, most ships would have twice as many banshees as they do Seraphs give or take, but the real game changer in reality, the fleet of homogenous justice has multiple CSO class super carriers, these ships dwarf even the assault carriers in every way, now I’m not an expert on the Star Wars side but the raw firepower a CSO Carrier has is tremendous, a lot of very big guns, a lot of ships and a lot of fighters, to put it into perspective, one CSO class ship alone is enough to wipe entire armies without a scratch just take the fall of reach into account, 1 of those ships was enough to take on an entire planet of ships and carried enough to bring an invasion force on its own (I know the long night of solace was destroyed but not by conventional means so I don’t count it) so opinionated the full magnitude of the fleets protecting high charity would mop the floor with the Star Wars fleet that was presented
I had a dream that the covenant wage war on the multiverse I woke up and man what a movie or video game that would be.
if your going to do more star wars star ship vs i've got an idea Providence class command ship smaller version vs the MC80 Home one type Cruiser.
The entire world Vs the executor class
They could just sit in orbit and bombard the planet all day lol.
Nuke' em
Lmao so many random guys
Lets not exclude how many nukes we have.
That soarry at the beginning🤣🤣
Just imagine how crazy it would be to see the covenant glass a world like corascant? It would be like watching new Alexandria on reach but on crazy steroids.
Hmm it'd be pretty unlikely.
The Halo video game cinematics were more high def and realistic than the Revenge of the Sith, lol.
LL VG well the movies old now,so you can't really compare the two.
Bitch please you just jelly boi
What are you even talking about dude.
You were being mean to my friend, so I stepped in and stuff
Have you seen Revenge of the Sith’s opening scene?
Clearly you haven’t, because it still looks amazing. ILM seriously killed it with that scene.
They remastered all the old halos which is why it looks so good
The covernant fleet would win! You forgot one of there uniqe methodes of destroying ships and stations: Bombs inside the ships/ station like in Halo 2! And also you forgot the Super-carriers (for sure there was at least one in the mentioned fleet of high charity)
A zealot elite is already bad enough to deal with, now imagine a force sensitive elite
One thing you could have looked at for an idea is the invasion of Reach where hundreds of ships invaded. But love the video!
The Republic fleet would have at least 5000 ships and energy projectors would be far less effective since venators are shielded unlike unsc ships
Considering Star Wars and Halo shields have the same weaknesses (plasma is ionized gas), I imagine energy projectors to be decently effective at taking down shielded targets. They may not bisect ships in a single attack like seen in Halo 2, but they wouldn't be shrugged off.
@@naverilllang That really depends on the Halo and Star Wars factions
@@naverilllang Star Wars shields aren't limited to Energy. They have different types of shields layered each time to defend against Physical and energy attacks. In FACT Star Wars has Concussion missile and Proton torpedoes designed to pierce thru shields to over power them. Kinetic Weapons.
@@naverilllang standard turbo and normal laser cannons are plasma too and shields were quite resistant to them, Ion weapons fired HIGHLY Ionized particles or plasma which made them even more effective against technology and shields
They wouldn't be as effective, sure, but Covenant ships were mainly designed to combat vessels of similar design: shields, heavy armor, cores buried within the superstructure of their hulls. Republic and Imperial vessels would be a cakewalk for them. Shitty point defense systems and exposed bridges mean they can cripple an enemy capital ship with a single volley of plasma torpedoes.
You keep saying how star wars is more advanced yet on the space level they keep losing.
I like how this is done by a mostly star wars channel and has no fanboy bias :D
It’s the difference between a military video game/story (Halo) and a space opera (Star Wars). One has the practicality of war and weapons/ships designed to actually fight, while the other has lots of little ships to make it exciting and lots of lasers to wow the audience.
Chimera vs the empire.
The chimera should invade, since they have such variety of enemies.
And there ships are huge.
The Immortal Super Being plus they have insanely strong telepath using leader, so darth Vader can be challenged.
I love the Chimera. There needs to be another Resistance game.
Centurion class Battlecruiser vs Harrower class Dreadnaught
only reason why starfighters are given so much prominence and relevance in SW, in my opinion, is that it's the only way how the story can carry on having heroes be important, even through the space battles.
a good drinking game every time he says the word fleet take a shot
The covenant would win because of the shields and paint so yeah
I really feel like you underestimate the venators in each video.
No, the covenant is just to damn powerful
Thanks man, know most of the stuff about all of these universes, but you taught me the name for when words lose meaning! Currently researching semantic satiation.
If we took the entire high charity fleet. ( CSOs included) Vs the entire courosant fleet the republic would get their asses handed to them.
BC-304 Odyssey (Post-Unending, but no ZPM) vs Imperial-II Star Destroyer
DrakeMarvell A slaughter. The Star Destroyer do not stand a chance.
Depends on how powerful turbolasers are compared to Stargate weapons, such as Goa'uld Ship-based Staff Cannons, especially after Unending, or Wraith Ship-based Energy Weapons. Considering even after the upgrades 304s still take time to bring down multiple Ha'taks (quickly bringing them down if you include the APBs), see the Hammond fighting off 3 Lucian Ha'taks (not destroying them due to only being able to use railguns since I believe the APBs were disabled by the Lucian's initial attack). Also 304s like the Daedalus and Apollo still struggled to engage Wraith Cruisers & Hives, even one-on-one, though this was before the upgrades. Even after the upgrades, due to the weaker energy sources on the 304s compared to the Asgard, a 304's shields (even though they were Asgard shields) were significantly weaker that those on an Asgard ship, due to using Naquadah generators. Now I don't know if the Asgard Power Core in the Odyssey after Unending was used specifically for the Asgard Computer Core (even though it helped power the Time Dilation Field alongside the ZPM) but if it was used for other things then perhaps it could be slated towards the shields to make them stronger....
Harrower Class Dreadnought VS Venator Class Star Destroyer
Rito Yūki is Ultimate Harem Protagonist venator would destroy due to outdated weapons and sheilds
Love the vapor wave in the background
*Imperium of Man laughs viciously in the background*
The federation fleet from the episode sacrifice of angels in deep space nine vs the rebel fleet of scarf from rouge one.
Bismark 24 do you play steel ocean?
CYBERMEN INVASION (STARTING ON CORUSCANT) VS REPUBLIC
1 dilak vs anybody
Dalek, Sean Rea.
thanks, the idea stands 1 Dalek vs anybody
As long as the anybody isn't the Doctor.
Also I've been curious to cyber men vs the borg.
3:40 Bro got the fall of reach handy like a bible in church 💀
Just with the title, i knew who was gonna win
I just couldn't stop thinking about covenant point-defense lasers.