Setting up Environment Lighting in Unity 2019.3 with HDRP! (Tutorial)

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  • Опубліковано 22 січ 2025

КОМЕНТАРІ • 127

  • @unity
    @unity  4 роки тому +168

    *Want more HDRP content? Let us know in the comments! =)*
    - Sam

    • @chewico3d133
      @chewico3d133 4 роки тому +3

      Autolike XD

    • @maxim099
      @maxim099 4 роки тому +6

      No, we want it when it's stable and usable, it is not yet. so your here only tricking customers.

    • @ahmadghodrati608
      @ahmadghodrati608 4 роки тому +1

      Why not?

    • @UGuruz
      @UGuruz 4 роки тому +6

      Keep them coming..👍

    • @-_wanderer
      @-_wanderer 4 роки тому +3

      Yes, we want more videos on hdrp!

  • @Danidev
    @Danidev 4 роки тому +131

    That lighting looking kinda thicc tbh

    • @ramster4459
      @ramster4459 4 роки тому +4

      Hello there my fellow milk boi

    • @cmdexecutor
      @cmdexecutor 4 роки тому +6

      Cause the volume is a cube. And we know cubes are thicc

    • @457Deniz457
      @457Deniz457 4 роки тому +1

      U look kinda thiCC ! :D
      But can u do 7D games ? Noob.... 🤪

    • @Nash60001
      @Nash60001 4 роки тому +1

      Milk Boiiiiiii

    • @clivefellows8748
      @clivefellows8748 4 роки тому

      the fog is more thicc

  • @MCtomgie
    @MCtomgie 4 роки тому +40

    Finally, they SHOW US instead of tell us how to do it

    • @joaquinninoortega8023
      @joaquinninoortega8023 4 роки тому

      @@bezoro-personal for example of 3 light in the post. hows the 3rd point light larger? scale? wow like how? :). one of those

    • @jamesclow108
      @jamesclow108 4 роки тому +2

      Chinese proverb: "Tell me, I'll forget. Show me, I'll remember. Involve me, I'll understand".

  • @GrBiEdits
    @GrBiEdits 4 роки тому +52

    Yes make more of this videos.

  • @Jeea84
    @Jeea84 2 роки тому +1

    Brother, I will never be able to thank you enough!!! You just cured my headache that I have been having for a month!! I just could not understand why my lights won't show in my game environment!! In short!!! I LOVE YOU!!! Please continue making such helpful videos! Ever grateful!! 💞💞💞💞💞💞💞💞💞💞

  • @irtezarahman5370
    @irtezarahman5370 4 роки тому +1

    Unity official tutorial just get lot better and informative than previous. Love this style.

  • @Jono1982
    @Jono1982 4 роки тому +11

    I don't have Volume option under UI in my version? :O 2020.1.2f1

  • @powersupersport
    @powersupersport 4 роки тому +5

    Yes! More HDRP! I just found out why my density volume wasn't working. Yeah, because of volumetrics not being enabled. Thanks!

  • @niuage
    @niuage 4 роки тому +50

    Could you do the same, but with URP? I'm aware that it's not as capable as the HDRP pipeline, but i'd love to see an official video about good lighting settings for night scenes!

    • @philipdrobar
      @philipdrobar 4 роки тому +11

      Yes please! I feel there's next to no full URP light setup videos.

    • @supertenchoo4271
      @supertenchoo4271 4 роки тому

      Urp

    • @EmanX140
      @EmanX140 4 роки тому +1

      There is no volumetric lightning in URP for now(

    • @niuage
      @niuage 4 роки тому +6

      @@EmanX140 True, but a night scene is not just about volumetric lighting.

  • @sandakureva
    @sandakureva 4 роки тому +7

    Oh this is really freaking neato. Yes, definitely more of this.

  • @hristokolev842
    @hristokolev842 4 роки тому +13

    Make a scene with interior set, day and night. This will help to manage different aspect of lighting scenes.

  • @Oxmond
    @Oxmond 4 роки тому +2

    Yass! More HDRP lighting tutorials! Love it! 🤓👍🧡

  • @AmazonHydroTransport
    @AmazonHydroTransport 4 роки тому +2

    Very good! Nice Job!!!! Unity is fantastic!

  • @nomorecookiesuser2223
    @nomorecookiesuser2223 4 роки тому +1

    Yes, please focus more on everything HDRP. With the HDRP and some changes to the business model at Unity, I have fully switched over from Unreal. I am hoping Unity can catch up in a timely manner. Seriously, HDRP possibilities are your big pull. It is a matter of capability. If URP could do everything that HDRP could, there would be no need for HDRP. But since they they seem to have gone seperate ways never to meet again, we really need a solid working, standardized HDRP core. So please, More HDRP! Thank you.

  • @Ryan-mf4pd
    @Ryan-mf4pd 5 днів тому

    Curious how this compares to the sky and fog volume that comes set up with HDRP

  • @schonkigplavuis8850
    @schonkigplavuis8850 4 роки тому +3

    So whenever i add point or any type of light in HDRP, i need about 99k lumens to light my character up JUST a little bit, but it doesn't affect any other props.
    Anyone got any clue?

    • @GoblinWeenog
      @GoblinWeenog 3 роки тому +1

      same. why would he skip that part.

  • @vadim2639
    @vadim2639 4 роки тому

    Well, actually this video is much more helpful then previous one

  • @hongphat85
    @hongphat85 4 роки тому +1

    Thank you so much. Can your share the model for practice?

  • @StylizedStation
    @StylizedStation 4 роки тому

    Super useful, thanks guys :)

  • @roo3434
    @roo3434 2 роки тому

    How would I apply a "global illumination" style light into a room? Separate from the outside global lightning?

  • @MaggotMcFly
    @MaggotMcFly 4 роки тому +2

    We need more URP videos like this! Please :'(

    • @c1oudsky
      @c1oudsky 3 роки тому

      URP is just more like built-in rp, not much to tell about it

  • @gangov
    @gangov 4 роки тому +2

    Great material, thanks!

  • @Tubcio
    @Tubcio 2 роки тому

    Why I can't add ,,global volume"?

  • @handsomelessking
    @handsomelessking 2 роки тому

    I am supriside that there isn't a lot for 3D textures because just a simple noise modifier for fog would help a lot, or just use particles for moving fog

  • @UGuruz
    @UGuruz 4 роки тому +1

    *Quick and Useful*

  • @PascalAchermann
    @PascalAchermann 4 роки тому

    Thanks for sharing basic tutorials, keep on!

  • @ThurVal
    @ThurVal 3 роки тому

    Since I installed HDRP it is no more possible to change the skybox-background.. all the possibilities under lightning settings disappeared. my panoramic skybox-material is still in the assets. But how can i use it now?? just cant find it!

  • @challengedollar2880
    @challengedollar2880 Рік тому

    does anyone know where can we get the scene models??

  • @ASADKHAN-ng1js
    @ASADKHAN-ng1js 2 роки тому

    anyone know why i cant up more than 4 lights

  • @escanor8696
    @escanor8696 3 роки тому

    I've tried to import the book of dead assets to my hdrp project but now it is showing this error Shader error in 'HDRenderPipeline/Lit': failed to open source file: 'CoreRP/ShaderLibrary/Common.hlsl'. Can some one help me how to solve this

  • @sinansahin3003
    @sinansahin3003 4 роки тому

    So.. HDRP is good but still we can't add SpeedTree models. Please help us !

  • @emeraldstudios848
    @emeraldstudios848 3 роки тому

    Idk why but everything in my scene is lit up when i do what they say and lights still dont work ( 2019.3)

  • @stevelphin
    @stevelphin 4 роки тому

    why is my directional light not lighting until I write a Lux value of 900000000000 or more ?

  • @Nuwn
    @Nuwn 4 роки тому

    Looking forward to more. The thing i look for absolute most however is URP and HDRP 3D outlines

  • @starchaser28
    @starchaser28 4 роки тому +1

    This was very helpful, thanks! I'd love to see a video on stained glass in HDRP. I can't find a good way to do it.

  • @TheDrsalvation
    @TheDrsalvation 2 роки тому

    what about having an overcast outdoor environment, and smoothly transitioning to a dark cave within the same scene?

  • @niuage
    @niuage 4 роки тому

    Did I miss something or you dont provide the skybox? I wish you at least suggested one if that's the case.

  • @LeoHsieh
    @LeoHsieh 4 роки тому

    When i bake the light map, what HDRI sky should I use? will it affect the baking?
    Let's say I wanna swap sky between a afternoon HDRI SKY and a night HDRI SKY at runtime,
    How should I bake my light map?

  • @crazyhq270
    @crazyhq270 4 роки тому +1

    The colors look bland, there is flickering, how to enable HDR color range, when I do the scene looks bluish white. Emission lights flicker at a distance. Shadow and ambient light do not work properly.

    • @PascalAchermann
      @PascalAchermann 4 роки тому

      try to configure it correctly, then the problems go away.

  • @whatthefilmaker5259
    @whatthefilmaker5259 4 роки тому

    Unity os best but when we download unity from unity hub we cant pause and its size is huge please help

  • @leksetengah
    @leksetengah 4 роки тому

    cannot create volume?????
    no option volume

  • @Maqueta3d
    @Maqueta3d 4 роки тому +1

    This is really good. I would like a tutorial on how to change speedtrees to hdrp(even if is no automatic)...lots of money has been invested in this kind of assets and its really holding me back from hdrp.

    • @PascalAchermann
      @PascalAchermann 4 роки тому

      Mtree is a very intuitive Assets to make nice and optimized Trees. Shaders like Vegetation engine can help achieve great results with trees! Speedtree does lot of weird things in textures and meshes.

  • @RemiG-3D-Art
    @RemiG-3D-Art 4 роки тому

    Hi how tu setup Lighting for realtime interior lignting ? I need to setup it for a room. In this room player can use lightswitch . my problem is when i turn of my light all models receive a bright reflection like light grey color. :/

  • @philosophyfrog2653
    @philosophyfrog2653 Рік тому

    I don't have the volume tab, how come?

  • @KindredLemur
    @KindredLemur 4 роки тому

    How do you make directional sunlight not affect an enclosed interior? The interior of my "house" is being lit some, even though there isn't windows, etc... If I reduce the Sky override's multiplier to reduce the light's affect on the environment, it helps with interiors but also reduces the effect on volumetrics.

  • @sayedammanakhtar1225
    @sayedammanakhtar1225 4 роки тому +1

    HDRP interior night time video would help.

  • @CaioTrinchinato
    @CaioTrinchinato 4 роки тому

    Why the intensity was PI?

  • @autorotate1803
    @autorotate1803 4 роки тому

    It would be nice to have a video like this for URP

  • @_g_r_m_
    @_g_r_m_ 3 роки тому

    It would be awesome if any other light than the directional actually emitted light

  • @samdarkazanli
    @samdarkazanli 3 роки тому

    This is amazing! Thanks.

  • @miguelcasado465
    @miguelcasado465 4 роки тому +1

    Could u make videos using quixel? Fixing problems and giving tips?

    • @PascalAchermann
      @PascalAchermann 4 роки тому

      Quixel suite or Megascans?

    • @miguelcasado465
      @miguelcasado465 4 роки тому

      Pascal Achermann Megascans

    • @PascalAchermann
      @PascalAchermann 4 роки тому

      The best solution is to use the bridge importer, it setup the materials really nicely.
      If you want moving foilage for example you would have to make custom stuff or use things like vegetation engine.
      If you want Crip and great terrain ,out can paint the terrain with megascan surfaces and for example use microsplat solution to optimize it. If you use megascan rocks and assembly, aka formstions just copy paste and scatter them around to create landscape. you could then Export them with the fbx exporter (same types) (see packet manager) and undercut then so they don't generate overdraw. Re-export the meshes as one piece , try to maintain the uvs and use same material. Just some general ideas :)

    • @miguelcasado465
      @miguelcasado465 4 роки тому +1

      Pascal Achermann Thanks man!

    • @PascalAchermann
      @PascalAchermann 4 роки тому

      @@miguelcasado465 pleasure!

  • @bokajon
    @bokajon 4 роки тому +2

    More HDRP content please :-)

  • @Jake-hn8hl
    @Jake-hn8hl 4 роки тому

    Is the Amalienborg palace asset available for purchase?

  • @ozeistudio6916
    @ozeistudio6916 4 роки тому +1

    when is the futur high graphics that are gona beat the unreal engine coming ?

  • @jhantudas6684
    @jhantudas6684 4 роки тому

    Hey bro, can anyone tell me the latest version of unity visual effect graph ? And how to install it?

    • @PascalAchermann
      @PascalAchermann 4 роки тому

      you can find it in the Packet Manager inside Unity

  • @erdbeerbus
    @erdbeerbus 4 роки тому

    all that infos in only 5min. G.R.E.A.T!

  • @samirehman4565
    @samirehman4565 4 роки тому

    What about UWRP?

  • @apexseal
    @apexseal Рік тому

    The intensity of the sun intitially at 3.141593, pi to 6 decimal places, maybe a coincidence?

  • @pedrolaguardia68
    @pedrolaguardia68 4 роки тому

    Is there a possibility to export the lighting environment designed with Unity to 3D cities in GML and JSON format? Do you have any material in video or document related to that?
    And do you have any examples using Aura plugin to compare lighting design possibilities?
    I focus in the real quantity values of illuminance and luminance interaction between users and surfaces

  • @457Deniz457
    @457Deniz457 4 роки тому

    😲 Nice ❗ Thanks again 😊

  • @Mehrdad995
    @Mehrdad995 4 роки тому

    Sure, who doesn't like watching more 👍🙏

  • @BobMarley-jb3wh
    @BobMarley-jb3wh 4 роки тому

    That's place from Saint Petersburg. Isn't it?

  • @survivalizeed
    @survivalizeed 4 роки тому +1

    Please add MSAA

  • @jean-michel.houbre
    @jean-michel.houbre 4 роки тому +2

    Thank you for stopping your speaking speed contest!

  • @Armitage1982
    @Armitage1982 4 роки тому +5

    It's nice, but it doesn't look too realistic. I'd rather see this style in a video game and with the Universal Render Pipeline.
    Ultra-realistic rendering with HDRP should be a step higher, in my opinion.
    But nice feature nevertheless :-)

  • @sps014
    @sps014 4 роки тому

    Please also consider dots tutorial.

  • @DWildWolf
    @DWildWolf 2 роки тому

    looks good. Pretty slow though.

  • @kuku4957
    @kuku4957 4 роки тому +1

    help add subtitle,thanks

  • @MEGA_TREE
    @MEGA_TREE 2 роки тому

    Very good

  • @logan4179
    @logan4179 2 роки тому

    Why in the world does the Fog override have an enable checkbox? Isn't that what the main check box next to the word Fog is for? And why in the world is there another checkbox to the right of this that's unlabeled??? And why didn't you explain what these are all for??? I've honestly started looking into Unreal because of how much easier it is to set up these scenes and how much more the options for the visuals make sense in Unreal. You guys really need to start establishing some good will again with the indie community.

  • @lkewis
    @lkewis 4 роки тому +1

    Two realtime lights and emissive for the lamps, that is not even noticeable with the bloom lol

  • @luffyomnissj741
    @luffyomnissj741 4 роки тому

    Add Legends for anothers languages please

  • @RoninGamesStudioYouTubeChannel
    @RoninGamesStudioYouTubeChannel 4 роки тому

    Good video. Take my like :)

  • @plasticcowgames6415
    @plasticcowgames6415 4 роки тому

    Please sir can I have some more!

  • @FreshYoMama
    @FreshYoMama 4 роки тому +5

    no one:
    Literally no one
    Dani. So I use unitys particle system for everything, Now that i mention it he is looking kinda Thicc

  • @klaudialustig3259
    @klaudialustig3259 4 роки тому

    lit 🔥

  • @504Rone
    @504Rone 4 роки тому

    Yes!

  • @mounirdekali8874
    @mounirdekali8874 2 роки тому

    groovy!

  • @RudyWasAlibe
    @RudyWasAlibe 2 роки тому

    Sheeeesh

  • @atirutwattanamongkol8353
    @atirutwattanamongkol8353 4 роки тому

    Unity literally don't care about porting the Tree Creator to HDRP and making HDRP work with terrain details. I hope they are not forcing game devs to go out of their way to use external tools.