When he was talking about Demon Form and Flex I thought he was gonna talk highly of them because they just got me my ascention 9 and 10 win, how wrong I could be 😹
@@halosaft Same! I just walked into Demon Form by chance, and it synergized really well with the tanky deck I was building and got me over the ascension 10 hump.
@@accountlol7409 Yeah, was some time ago that I wrote that comment, has since gotten all the achievements in the game and I very rarely, if ever, take Flex or Demon Form anymore, and *never* both if I do take one of them 😹 It's good enough on earlier Ascensions, but not something I ever take on Ascension 20.
I take Whirlwind every time in the hope, the absolute cope, of getting Chemical X, Bloodletting and Flex and Necronomicon. I got it once, as well as some crazy Strength stacking with Demon Form and Inflame with Duel Wield, then one-shotted every Elite and Boss in Act 3. I'm still riding that high.
Gotta say the feeling for these cards changed DRAMATICALLY when you start doing ascension, hell I'm only on 5 and I'm doing some fun synergies with stuff I hadn't thought of before, like my last game I had 4 Power Throughs and a Medkit in my Juggernaut Barricade deck
Heavy Blade has its drawbacks for sure but witnessing it smack for almost 400 damage on the 10th tick of PenNib on a high strength build by turn 3 the first time i ever encountered Time Eater will always give it a special place in my heart
I really like Whirlwind, the amount of times I've gotten Akabeko and turn one clapped a hallway fight or combined with Strength boosting cards and Pen Nib for insane damage is quite high. Even when it's a dead card I tend to find ways to make it useful like playing it for zero mana just to proc Kunai or Shuriken. On the runs where you get next to no AoE damage I take it over a cleave, just cause the ability to multi-cast it is more beneficial even it's dmg per mana cost is less efficient. I know like it sounds like a lot of one off situations to justify a bad card, but it's good in enough varied situations that I think its flexibility should have it in C tier.
All the situations you describe are excellent situations for Whirlwind, but even without those ideal relic situations Whirlwind has it's place in many battle situations where you have multiple enemies. I've had some of my most dominant runs with Whirlwind. It can also play really well with the Ice Cream relic. It's a must upgrade card though. His take on whirlwind is off. His worst card ranking though is his Boomerang Sword on A tier, which is an atrociously bad card 100% of the time (it only does 3 more damage than strike and it's undirected damage).
Problem is Whirlwind really needs an upgrade to be good, and even then in any fight that's a single enemy it's worse than an upgraded strike. Sure it has some incredible synergies, but holy damn is it just straight bad a lot of the time. Pre-upgrade especially, it feels so bad when you come up against like Gremlin Nob or Laugvalin and you draw it. With bosses it's decent against slime after split, but against the other two it's just bad and there are so many other cards I'd prefer having.
@@Thisisthegreatestatofalltime Sword Boomerang's scaling is much better than Whirlwind though. It's always 1 energy, but gets 3-4 times more benefit from strength. Whirlwind is just a worse Cleave that you need to pump more energy into it to make it worthwhile. Without specific relics to really make it pop (Akabeko, Chemical X, energy increases, sometimes Kunai and Shuriken since you can play it for 0), it's just kinda bad
Ya know what, after watching these friggen not only informative, but amusing videos, I've gone on a winning streak. Lot of trap cards in there I never really considered to be bad. The more ya know! Thanks dooder!
39:00 I came into STS as an ex-competitive Yu-Gi-Oh player and I LOVE Exhume. I used to run Zombies back in 2010/2011 so it just feels like playing Burial from a Different Dimension. Good shit.
I was always sleeping on corruption thinking it was bad, the first time i decided to give it and a few exhaust synergies a go i got my first ever heart kill, just the other day. If you get the other pieces it is fucking insane. Turn 1 barricade, 300 block, 5 intangible, exhaust every card in my deck other than the 5 attacks and only used the 0 energy attack that deals damage equal to your block every turn to kill the heart and it couldnt even do anything. Altough im glad i didnt have to fight time eater, not sure how well i would have done against it with the deck, probably would have died
Ok, so my first run ever was a win with Corruption + dark embrace + a relic that set cards to 0 Mana when I used powers. Turns out, if you can use 10+ powers in the first turn, and then have a bunch of heavy attack cards and micellaneous stuff to burn, plus pretty much infinite Mana, you destroy all bosses (except time-keeper, but I fought the awakened)
43:43 Im not arguing that fire breathing is good however there was 'one' case where it actually won me a run when i comboed it with a status deck and evolve and did 20 dmg per status card and upto 160 dmg a turn. Great tierlist Frost
@@jonymush1443 Pretty much. At some point you are going to have so many status cards that you just dont need to play anything, but they're definately very situational.
I just managed to win on ascencion 9 with clash. I had 4 energy, 1 barricade, 3 clash, 2 basic attack, 1 basic defend and 3 shrug it off. I feel like this was one of the best case scenarios for clash... And it was both extremely lucky *and* unoptimal ^^u body slam was the play there, and honestly, i feel like it is overall just superior x. X
I think flex has 1 niche use in strength builds. Have you ever drawn 2-3 flex+ and a limit break+??? You keep the strength that got tripled and you get 24-36 strength for 1 energy for the turn and keep 16-24 of it. That’s not including if you already had some strength built up.
Yeah it's a great combo, you just have to absolutely have lots of reliable card draw or setup. Otherwise you get some turns where your deck cannot do anything.
I just got done Act One boss and my choices were: impervious, fiend fire or feed. In my head, I keep thinking fiend fire is just too much fun, but objectively speaking you're right that if you get feed early on it's almost always better
If fire breathing was innate (or at least its upgrade), I could see it move up to a C for conditional. Putting wounds into your deck without Evolve always feels bad. I do give it props for beating Time Eater, but I can't get excited about putting it in a deck unless said deck already had both Art of War and Ice Cream
demon form is one i really like, having just gotten my first ironclad heart kill with a strength build using demon form and 3 heavy blades, they synergise so well together but it has to fit into the deck to really shine
For me, hard disagree with infernal blade, at least by your metrics. I always get that dopamine spike at an upgraded infernal blade. more so due to the fun of the card over the utility.
Sentinel turbocharging a runic pyramid deck into an infinite engine is so satisfying. It isnt the piece that goes the infinite, but it gives you that juicy, free mana to get there.
The first time I ever played this game I got barricade, entrench, and a couple body slams. Felt like I could have gone to the moon but obviously discovered what the heart was later
The actual ranking of the cards is purely subjective and you rightfully made a joke out of it. It was entertaining enough to keep my attention through a long vidéo. The discussion on the pros and cons of each cards and pointing out the noob traps was invaluable for me. I struggle to win consistently and now i have an idea why.
This was a ton of work, and great content, but if you ever did a similar thing in the future, or an update, I think better tiers would be like "good in most decks" "good in the some decks" "situational" and "Clash". Since like you said, almost every card can be very good in the context of a certain run, some are just useful more often than others.
Infernal blade upgrades is amazing and I’ll die on this hill. Why wouldn’t I take a FREE attack card that is more likely than not going to be something decent
40:10 actually theres a bug i found lil time ago, if you have blue candle you can exhaust the necronomicurse BUT it will come back in your hand cause there’s no escape
31:41 it’s actually 4.7% chance So yeah, EVEN WORSE than you thought (1 choose 1 * 1 choose 1 * 19 choose 3)/(21 choose 5) (Amount of hands that include 1 copy of both cards)/(all combinations of hands) [Left 1 = number of immolate] [Second left 1 = number of double taps] [19= total cards -2] [21= total cards]
@@scottdorsch5149 that's now how probability works chief you have to take the total amount of hands with Double Tap and Immolate (which is 1 choose 1 * 1 choose 1 * 19 choose 3) then divide by the total amount of hand combinations you could actually have (21 choose 5)
also 20% is assuming double tap is guaranteed in your hand already yes its 20% IF you can guarantee double tap is your first card, but you can only do that if you got it bottled
@@NyanDiamond You should watch the video again around where you put the time stamp in your first comment. He isn’t asking “odds of drawing both in opening hand” he’s asking “on the first cycle of deck what’s the odds he draws them together”
@@NyanDiamond Also tell me again “how probability works” when you’ve graduated middle school. And I don’t need you to respond with some résumé of how you are good at math, you failed at the most basic first step which is to understand the question you are trying to answer. You fucking calculated odds of drawing both in the first hand which no one was asking.
the review explanation makes sense, because some cards are "good" but boring as fuuuuuck and some cards are dogsht but amazingly fun and worth it 1000% of the time
You're a bit abrasive, but I appreciate the tough love. Haven't played very long, been trying to get the "who needs a relic" feat without much success. Have been playing for most of the past year with the starting relic. Anyway, feels like I have a better understanding of the cards now. Gonna keep trying. Seriously, thank you!
In my opinion tier lists are fun but mostly useless. When I was a noob I feel into the trap of only using a tier list Everytime I picked up a card. If you pick up a card just because someone said It's good without actually understanding why it's good you won't get anywhere.
unless you werent going to spend 2 energy attacking or werent attacking at all double tap is at least as good as the worse attack you have. thats not mentioning the fact it can effectivly be a discounted 2nd bash or Carnage/bludgeon, considering strike is basically a wasted draw as almost every card is worth more assuming you only use this on strike is a mistake as using it on any other attack over strike is already a minor plus
Lol. I just bought the game and slayed the spore without looking into anything. I basically put as many Anger cards I could fit in my deck in there lol. It came on clutch on act 3 boss. Don’t ask me his name? The dude that stops you every 12 cards.
It's considered worse because you also have to play it, so there is an opportunity cost both in needing to draw it AND in playing it. You can go an entire fight without playing it, which limits its utility. You also get no benefit on the turn you play it, which compounds its lack of usefulness vs. actual energy relics. You also have to consider that it's taking the slot of a different better rare card.
46:47 I literally started playing last night for the first time and every time I saw Flex I was just like HNNNNNNNG AUTO PICK FUCK YEAH. Definitely a noob trap lol.
I disagree, with Clash being worse than F teir. I am new, but I have used builds where I just have loads of Anger flow into my deck, being upgraded with Armaments. And have clashes flow into my deck, along with the Anger is insane amounts of Damage, excluding Neko eye
Greetings from Germany! Just started playing Slay the Spire. I watched a lot of your videos and that helped, sure. But this video is gold for new players! Thanks and pet the sugar glider from me. :*
Clash has bias against it because of the high ascension curse that makes it unplayable if in the same hand. Otherwise you can find ways to make it work easier.
It's pretty bad. For starters, clash absolutely isn't "free damage." Not only does it take a draw slot like most cards do, playing it usually doesn't even cost 0 energy in practice. Most hands with a clash will have to spend energy playing or exhausting cards to make it playable. In the worst case there's literally nothing your hand or pots can do to make clash playable, so it's just a dead draw that turn. The damage is pretty decent early, but it's hard to play early (especially at A10+) and usually gets harder to play later. It's also hard to scale into the late game unless you've got tons of vulnerable+paper phrog or dual wield+corruption or something.
Bro if he'd put Demon form at F-tier I'd be so pissed Play it one time and stall and you can make even basic strikes hit like the vaunted Bludgeon and Carnage he rated so high above it, and it doesn't even cost HP like so many other Ironclad power cards
Me: oh hey I like that card
Frost: Noob trap
Me, struggling with ascension 1: ah fuck
When he was talking about Demon Form and Flex I thought he was gonna talk highly of them because they just got me my ascention 9 and 10 win, how wrong I could be 😹
@@halosaft Same! I just walked into Demon Form by chance, and it synergized really well with the tanky deck I was building and got me over the ascension 10 hump.
Yep basically lol
@@halosaft flex is really good for specific builds but uhhhh…
@@accountlol7409 Yeah, was some time ago that I wrote that comment, has since gotten all the achievements in the game and I very rarely, if ever, take Flex or Demon Form anymore, and *never* both if I do take one of them 😹
It's good enough on earlier Ascensions, but not something I ever take on Ascension 20.
1: I agree that whirlwind usually isn’t good
2: I take whirlwind every time I see it
Whirlwind is maybe the best attack in the game. It scales with everything.
B-but I saw a speed runner use it with flex!That means they’re both good in every deck!Right?!
Using it vs act 2 birds is pretty satisfying.
Incredibly based.
I take Whirlwind every time in the hope, the absolute cope, of getting Chemical X, Bloodletting and Flex and Necronomicon. I got it once, as well as some crazy Strength stacking with Demon Form and Inflame with Duel Wield, then one-shotted every Elite and Boss in Act 3. I'm still riding that high.
If Demon Form was "Gain 2 strength, at the start of your turn gain 2 strength" it would be worth playing.
Your referncing Hexaghost’s infernal form card in sts arent you
@@icemans1matedude339 I have not played Downfall aside from the Hermit, so no.
Like you can actually use it on the turn you play it
I'd settle for the upgrade being Innate. I'd even still keep the upgrade at 2 if it meant giving innate.
To use with what mana
Gotta say the feeling for these cards changed DRAMATICALLY when you start doing ascension, hell I'm only on 5 and I'm doing some fun synergies with stuff I hadn't thought of before, like my last game I had 4 Power Throughs and a Medkit in my Juggernaut Barricade deck
Feel no Pain and Dark Embrace take that run to the moon.
Heavy Blade has its drawbacks for sure but witnessing it smack for almost 400 damage on the 10th tick of PenNib on a high strength build by turn 3 the first time i ever encountered Time Eater will always give it a special place in my heart
An elite tierlist would be hilarious, I would definetly put gremlin nob at f cus all my homies hate gremlin nob
But wouldn't the elite tierlist be based on how many runs it kills in average? Cuz then gremlin nob would be S tier 😂🤔
I mean, do any of the Elites spark any form of serotonin in you?
@@Shikaschima lagavulin in A1 sparks relief, does that count?
I sound like a contrarian but Gremlin Nob is among my favorite elites. The aesthetic, the name, even the mechanics are all perfect with him.
technically it would be S tier because everyone fears him.
I really like Whirlwind, the amount of times I've gotten Akabeko and turn one clapped a hallway fight or combined with Strength boosting cards and Pen Nib for insane damage is quite high.
Even when it's a dead card I tend to find ways to make it useful like playing it for zero mana just to proc Kunai or Shuriken. On the runs where you get next to no AoE damage I take it over a cleave, just cause the ability to multi-cast it is more beneficial even it's dmg per mana cost is less efficient.
I know like it sounds like a lot of one off situations to justify a bad card, but it's good in enough varied situations that I think its flexibility should have it in C tier.
I take it for the birds in act 2.
All the situations you describe are excellent situations for Whirlwind, but even without those ideal relic situations Whirlwind has it's place in many battle situations where you have multiple enemies. I've had some of my most dominant runs with Whirlwind. It can also play really well with the Ice Cream relic. It's a must upgrade card though. His take on whirlwind is off. His worst card ranking though is his Boomerang Sword on A tier, which is an atrociously bad card 100% of the time (it only does 3 more damage than strike and it's undirected damage).
@@dinglbarry1275Sword boomerang scales really well that’s why it has a high placement. The same though can be said for whirlwind though.
Problem is Whirlwind really needs an upgrade to be good, and even then in any fight that's a single enemy it's worse than an upgraded strike. Sure it has some incredible synergies, but holy damn is it just straight bad a lot of the time. Pre-upgrade especially, it feels so bad when you come up against like Gremlin Nob or Laugvalin and you draw it. With bosses it's decent against slime after split, but against the other two it's just bad and there are so many other cards I'd prefer having.
@@Thisisthegreatestatofalltime Sword Boomerang's scaling is much better than Whirlwind though. It's always 1 energy, but gets 3-4 times more benefit from strength. Whirlwind is just a worse Cleave that you need to pump more energy into it to make it worthwhile. Without specific relics to really make it pop (Akabeko, Chemical X, energy increases, sometimes Kunai and Shuriken since you can play it for 0), it's just kinda bad
Ya know what, after watching these friggen not only informative, but amusing videos, I've gone on a winning streak. Lot of trap cards in there I never really considered to be bad. The more ya know! Thanks dooder!
I'm excited for colorless card review.
Good point
Apotheosis in its own tier above all else.
Mayhem s tier
Panacea s+ tier
Hava+ is amazing
39:00 I came into STS as an ex-competitive Yu-Gi-Oh player and I LOVE Exhume. I used to run Zombies back in 2010/2011 so it just feels like playing Burial from a Different Dimension. Good shit.
I have been playing this game compulsively for months and never beat the fucking heart until I watched these videos. I thank you and I bow to you.
I beat it first time lmao. It was so tight at the end. I've played so many board games so I instantly got pretty good😅
Im quite new to Slay the Spire, was playing ironclad while watching this video and got the most balanced, stress-free run and nearly beat the heart.
"Corruption is great"
-Tristan 2021
Exhaust corruption deck is dopamine lvl 9000
I was always sleeping on corruption thinking it was bad, the first time i decided to give it and a few exhaust synergies a go i got my first ever heart kill, just the other day. If you get the other pieces it is fucking insane. Turn 1 barricade, 300 block, 5 intangible, exhaust every card in my deck other than the 5 attacks and only used the 0 energy attack that deals damage equal to your block every turn to kill the heart and it couldnt even do anything.
Altough im glad i didnt have to fight time eater, not sure how well i would have done against it with the deck, probably would have died
Ok, so my first run ever was a win with Corruption + dark embrace + a relic that set cards to 0 Mana when I used powers.
Turns out, if you can use 10+ powers in the first turn, and then have a bunch of heavy attack cards and micellaneous stuff to burn, plus pretty much infinite Mana, you destroy all bosses (except time-keeper, but I fought the awakened)
Andrew doin God's work editing an hour and a half video!! We need the relic tier list #theboot
Wow what a great tierlist. This is the best tierlist and I thought it was very helpful. Thank you Frost Prime. :)
i can't wait to see the relic tier list
43:43 Im not arguing that fire breathing is good however there was 'one' case where it actually won me a run when i comboed it with a status deck and evolve and did 20 dmg per status card and upto 160 dmg a turn. Great tierlist Frost
Fire breathing decks are the easiest to win with. They basically play themselves at a certain point.
@@jonymush1443 Pretty much. At some point you are going to have so many status cards that you just dont need to play anything, but they're definately very situational.
I always want to take clash and make a clash deck. I never do. However I will say that it has a sick animation when you play it.
I just managed to win on ascencion 9 with clash. I had 4 energy, 1 barricade, 3 clash, 2 basic attack, 1 basic defend and 3 shrug it off.
I feel like this was one of the best case scenarios for clash...
And it was both extremely lucky *and* unoptimal ^^u body slam was the play there, and honestly, i feel like it is overall just superior x. X
I think flex has 1 niche use in strength builds.
Have you ever drawn 2-3 flex+ and a limit break+??? You keep the strength that got tripled and you get 24-36 strength for 1 energy for the turn and keep 16-24 of it. That’s not including if you already had some strength built up.
And 99% of the time when you don't draw that perfect combo of cards you're flooding your deck with multiple flex which bricks all your turns.
Yeah it's a great combo, you just have to absolutely have lots of reliable card draw or setup. Otherwise you get some turns where your deck cannot do anything.
My first a20 heart kill that didnt involve corruption+branch was a dual wield+mummy hand run, that card has so many ways to pop off
The wisdom this fella emits is honestly astounding. He is our true Spire Guru, all praise.
I just got done Act One boss and my choices were: impervious, fiend fire or feed. In my head, I keep thinking fiend fire is just too much fun, but objectively speaking you're right that if you get feed early on it's almost always better
1 and a half long vid
Just what i need for my evening
And i didn't realize that until i saw your comment after watching the video, that's how entertained i was :)
this man has never done 150 damage with heavy blade and it shows
If fire breathing was innate (or at least its upgrade), I could see it move up to a C for conditional. Putting wounds into your deck without Evolve always feels bad. I do give it props for beating Time Eater, but I can't get excited about putting it in a deck unless said deck already had both Art of War and Ice Cream
I just started and would love a high res image of the list for reference. I checked your discord and twitter and could only find an unreadable one.
"Runic pyramid can make it decent." Yeah that's true of *a lot* of cards.
Wooo I am a big fan of tier lists. Once all the characters cards are done you should do a relic tier list o:
demon form is one i really like, having just gotten my first ironclad heart kill with a strength build using demon form and 3 heavy blades, they synergise so well together but it has to fit into the deck to really shine
I think the algorithm KNEW I NEEDED this video because half of everything he said was noob cards were cards I was picking up
Armaments feels like one of those cards that would be so much better with Exhaust. Maybe even without the block it'd still be decent that way.
I'm playing the game while watching this. I literally just drew Hemokinesis and bash on the same turn as he's explaining why that's so OP lol
For me, hard disagree with infernal blade, at least by your metrics. I always get that dopamine spike at an upgraded infernal blade. more so due to the fun of the card over the utility.
I enjoy this type of content a lot. My only request would be to add a link to the final tier list in the description.
Sentinel turbocharging a runic pyramid deck into an infinite engine is so satisfying. It isnt the piece that goes the infinite, but it gives you that juicy, free mana to get there.
Okay but yall can't deny the dopamine of playing double tap into headbutt
The first time I ever played this game I got barricade, entrench, and a couple body slams. Felt like I could have gone to the moon but obviously discovered what the heart was later
Every time I see a Slay the Spire tier list I feel like I need a different tier list for Act 1, 2 and 3
Just had a 4 elite first floor ascension 1 run and got all the way to the end, can’t wait to actually kill the heart instead of getting genjustu’d
I would describe Bludgeon in a single word: "nice"
honestly juggernaught is top S tier for me. build full draw and block with Juggernaught. you will breez through all the act. especially a few metalic.
I like your videos man! I watched you over explain the defect still need to comment but you're entertaining and informative
Unironically my first STS run was a Demon Form Clash run. I actually managed to beat the game on my first run with this.
The actual ranking of the cards is purely subjective and you rightfully made a joke out of it. It was entertaining enough to keep my attention through a long vidéo.
The discussion on the pros and cons of each cards and pointing out the noob traps was invaluable for me. I struggle to win consistently and now i have an idea why.
I like armaments + just so i dont have to take that extra moment to pick a card lol
This was a ton of work, and great content, but if you ever did a similar thing in the future, or an update, I think better tiers would be like "good in most decks" "good in the some decks" "situational" and "Clash". Since like you said, almost every card can be very good in the context of a certain run, some are just useful more often than others.
Ironclad is my favorite playstyle. I was so wrong about so many cards. Lol extremely informative!
Metallicize is for people that wish they were playing the defect
i would love to see an endless run from how far that card could take you
Bro has never tried bloodletting and demon form
Infernal blade upgrades is amazing and I’ll die on this hill. Why wouldn’t I take a FREE attack card that is more likely than not going to be something decent
19:24 Frost prime solves world hunger
Exhaust is as good as fetch lands in MTG. Deck filtration, and consistency. I get it now.
40:10 actually theres a bug i found lil time ago, if you have blue candle you can exhaust the necronomicurse BUT it will come back in your hand cause there’s no escape
I don't think that's a bug. It still costs 1hp unless you got Tungsten Rod.
@@colossaldonut5190 yeah but if you have multiple feel no pain
You can also use it on Rupture and get mega strength
31:41 it’s actually 4.7% chance
So yeah, EVEN WORSE than you thought
(1 choose 1 * 1 choose 1 * 19 choose 3)/(21 choose 5)
(Amount of hands that include 1 copy of both cards)/(all combinations of hands)
[Left 1 = number of immolate] [Second left 1 = number of double taps] [19= total cards -2] [21= total cards]
It’s 20%. When he gets Double Tap the 1st time he’ll have 4 other cards out of 20. 4/20 is 20%
@@scottdorsch5149 that's now how probability works chief
you have to take the total amount of hands with Double Tap and Immolate (which is 1 choose 1 * 1 choose 1 * 19 choose 3)
then divide by the total amount of hand combinations you could actually have (21 choose 5)
also 20% is assuming double tap is guaranteed in your hand already
yes its 20% IF you can guarantee double tap is your first card, but you can only do that if you got it bottled
@@NyanDiamond You should watch the video again around where you put the time stamp in your first comment. He isn’t asking “odds of drawing both in opening hand” he’s asking “on the first cycle of deck what’s the odds he draws them together”
@@NyanDiamond Also tell me again “how probability works” when you’ve graduated middle school. And I don’t need you to respond with some résumé of how you are good at math, you failed at the most basic first step which is to understand the question you are trying to answer. You fucking calculated odds of drawing both in the first hand which no one was asking.
"All 75 of the Ironclad's cards-- 74 plus Clash."
This is my favorite video of all time and I’m only a minute in. Thanks Frost. And Andrew I guess
the review explanation makes sense, because some cards are "good" but boring as fuuuuuck
and some cards are dogsht but amazingly fun and worth it 1000% of the time
I have never seen the Beta arts. Some of these are quite good in their own way.
You're a bit abrasive, but I appreciate the tough love. Haven't played very long, been trying to get the "who needs a relic" feat without much success. Have been playing for most of the past year with the starting relic. Anyway, feels like I have a better understanding of the cards now. Gonna keep trying. Seriously, thank you!
I just started playing this game this week. Every card I regularly use got C, D, or F.
Well at least I'm learning something
In my opinion tier lists are fun but mostly useless. When I was a noob I feel into the trap of only using a tier list Everytime I picked up a card. If you pick up a card just because someone said It's good without actually understanding why it's good you won't get anywhere.
Full disclosure the tierlist was based on feeling and dopamine over whats consistent, so take it with a grain of salt.
unless you werent going to spend 2 energy attacking or werent attacking at all double tap is at least as good as the worse attack you have. thats not mentioning the fact it can effectivly be a discounted 2nd bash or Carnage/bludgeon, considering strike is basically a wasted draw as almost every card is worth more assuming you only use this on strike is a mistake as using it on any other attack over strike is already a minor plus
Heavy Blade would be much more compelling if its special effect was +100% / +150% damage vs Vulnerable enemies.
Lol. I just bought the game and slayed the spore without looking into anything. I basically put as many Anger cards I could fit in my deck in there lol. It came on clutch on act 3 boss. Don’t ask me his name? The dude that stops you every 12 cards.
This is nice. Please have a pdf version so I can print it out!
Flex is really my favorite card, yet I still use it because I'm probably still a noob in slay the spire. Though I get his point at 46:40
Cant wait for the watcher one and just not knowing card names
I enjoyed this content and liked the video. Now i'm gonna watch it
I had a double tap, pommel strike, bloodletting deck
Where my bloodletting+ was cracked af
Berserk is an energy relic with a tiny downside it should have been higher
It's considered worse because you also have to play it, so there is an opportunity cost both in needing to draw it AND in playing it. You can go an entire fight without playing it, which limits its utility. You also get no benefit on the turn you play it, which compounds its lack of usefulness vs. actual energy relics. You also have to consider that it's taking the slot of a different better rare card.
No. Because if it was a relic, you wouldn't have to draw it and play it before it does anything.
46:47 I literally started playing last night for the first time and every time I saw Flex I was just like HNNNNNNNG AUTO PICK FUCK YEAH. Definitely a noob trap lol.
He's wrong. The card is good if you have multi attacks or limit break.
Flame barrier head but is a deadly combo.
Every time I rewatch this video I still lose it at Clash-tier
If we bump up for art ghostly armor a teir
I have no idea why barricade is there , I've never had enough energy to make it worth playing
I disagree, with Clash being worse than F teir. I am new, but I have used builds where I just have loads of Anger flow into my deck, being upgraded with Armaments. And have clashes flow into my deck, along with the Anger is insane amounts of Damage, excluding Neko eye
"I am new" there it is. Take clash at ascension 10+ and see how it pans out lol
I... really... only now realise, I've fallen for pretty much ALL the noob traps😅😅
Tried a run with Demon Form, Flex and Heavy blade YESTERDAY!!😢😢
I think we all have. Big number make brain happy.
every time i play ironclad i go the attack goes twice card the gain 30 block cark and body slam and i just steamroll
Me who likes Flex, Demon Form, Heavy Blade runs.
love the content
Frost, ya mind me doing this one too? Kinda feel like it.
Lmao his whirlwind review is so goddamn funny after the abomination of a run he uploaded today
Anyway we can get a Relic tier list?
Does anyone know if he will do the watcher?
Greetings from Germany! Just started playing Slay the Spire. I watched a lot of your videos and that helped, sure. But this video is gold for new players! Thanks and pet the sugar glider from me. :*
Can you do Watcher's tier list as well? Thanks :)
I'm gonna make a working clash-deck now in A20 for the memes.
Feel no pain + shiv deck sounds like the dream
Prismatic shard is comedy but I have yet to get that
So anyway I just beat the heart with a Perfected Strike build lol
He's like a Mizkif Ludwig combo
As a iron clad noob who hasn’t even beaten the 3rd act, I feel that clash is Solid S purely because why isint it
Clash has bias against it because of the high ascension curse that makes it unplayable if in the same hand. Otherwise you can find ways to make it work easier.
@@mofire5674This
I know im late, but whats the song in the intro?
i once took perfected strike , in a prismatic run where i picked up 15 sneaky strikes and tools of the trade omo
Clash is good tho? free damage, good damage?
It's pretty bad. For starters, clash absolutely isn't "free damage." Not only does it take a draw slot like most cards do, playing it usually doesn't even cost 0 energy in practice. Most hands with a clash will have to spend energy playing or exhausting cards to make it playable. In the worst case there's literally nothing your hand or pots can do to make clash playable, so it's just a dead draw that turn.
The damage is pretty decent early, but it's hard to play early (especially at A10+) and usually gets harder to play later. It's also hard to scale into the late game unless you've got tons of vulnerable+paper phrog or dual wield+corruption or something.
31:34 who tf did the math and got 9+% of drawing Double Tap and Immolate from the deck of 21 cards?
It is ~5%
Blood letting is underrated
Bro if he'd put Demon form at F-tier I'd be so pissed
Play it one time and stall and you can make even basic strikes hit like the vaunted Bludgeon and Carnage he rated so high above it, and it doesn't even cost HP like so many other Ironclad power cards
The thing is you could just play bludgeon or carnage and do that damage in one turn, instead of waiting like 8 turns.
I actually first killed the heart with two double taps in my deck
I didn't know there WAS beta art...