Genshin impact's roads make no sense

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  • Опубліковано 9 тра 2024
  • Asking only the most important questions here, why don’t the roads in genshin impact make any sense?
    So I decided the fishing profession wasn’t for me, and got a career change to road safety inspector.
    Twitter: / bee_revity
    Twitch: / beerevity
    Become member yes:
    / @beerevity
    Small update: The next big vid is taking a bit longer (I've been ill the whole last week) but it will be a region lock. You didn’t hear that from me though.
    As always, thanks for watching my dumb videos ❤️
  • Ігри

КОМЕНТАРІ • 829

  • @notfunny3397
    @notfunny3397 Місяць тому +2410

    Everybody run, the OSHA inspectors are here!!

    • @felixleong61
      @felixleong61 26 днів тому +25

      Teyvat has its own laws. OSHA doesn't apply there lmao

    • @ShinTsurugi7
      @ShinTsurugi7 26 днів тому +64

      ​@@felixleong61Never underestimate the power of OSHA, I once got killed by a Deconstructor in another game because I disregard OSHA regulations.

    • @cathl4953
      @cathl4953 25 днів тому +4

      Celestia better wake up!

    • @SimonPetrikov12
      @SimonPetrikov12 25 днів тому +3

      Your name is a lie!

    • @enternamehere4124
      @enternamehere4124 25 днів тому +5

      THE OSHA DEATH SQUAD HAS ARRIVED

  • @ninniepd
    @ninniepd Місяць тому +6175

    I do love the implication of a traveller that has all these nations asking them to save the world tm and their first reaction is "...with THOSE roads?"

    • @Beerevity
      @Beerevity  Місяць тому +865

      Literally why would i save your world when you can’t even fix your roads??

    • @joeytabora1052
      @joeytabora1052 Місяць тому +262

      iirc according to a dialogue option at some point, at least one of the worlds that she's been to in the past is an effectively modern world. I don't remember exactly what the dialogue was about, and I'm having a hard time locating it again, but I'll keep looking (I hope I didn't just hallucinate this lmao). If that's the case, Teyvat roads have gotta be a serious downgrade for her.

    • @randompersonontheinternet1038
      @randompersonontheinternet1038 Місяць тому +25

      @@joeytabora1052 Traveler voiceovers

    • @90_percentshroom
      @90_percentshroom Місяць тому +8

      ​@@randompersonontheinternet1038 which one?

    • @sakuramessage
      @sakuramessage Місяць тому +4

      As they should

  • @Brukin.
    @Brukin. Місяць тому +3508

    The roads in teyvat are literally the paths in my grandparent's stories of how they got to school

  • @prabirdas6783
    @prabirdas6783 Місяць тому +4412

    There's no definite path to the Narukami Shrine and somehow people reach their, like the way to go is the vines stuck to the mountain side. They never game any reason for people go there. It's kinda funny to think that the shrine maidens mountain climb there everyday

    • @Beerevity
      @Beerevity  Місяць тому +835

      Yeah I never understood that one

    • @xanthopsia
      @xanthopsia Місяць тому +554

      i just imagined they lived up there tbh

    • @charryforce
      @charryforce Місяць тому +453

      They are just built different, the maidens not the roads

    • @salasy
      @salasy Місяць тому +380

      I think the shrine is supposed to be difficult to reach on purpose
      it's kinda like a sort of test for your will or something

    • @DanaOtken
      @DanaOtken Місяць тому +197

      An able-bodied human could definitely get there without tools like a wind glider or needing rock climbing. It takes a fair amount of looking around to find the ladders, and I'm still not sure how they manage people who need to be carried up, but there are paths other than the ones players normally use.

  • @meeskification
    @meeskification Місяць тому +2728

    I live in Irelnd and let me tell you. When you get into the rural parts of the country this is really just how it is. Every day im scared that all of a sudden i will just have to deal with treasure horders on my way to my granny’s house

    • @sakuraorihime3374
      @sakuraorihime3374 Місяць тому +190

      This. I often wonder I'd the people who make these kinda videos never went to the countryside or a less urban place lol xD

    • @kugisaki8027
      @kugisaki8027 Місяць тому +17

      that's kinda cool

    • @sevengnomesinatrenchcoat
      @sevengnomesinatrenchcoat Місяць тому +19

      FELLOW IRISH PERSON!

    • @plvto1
      @plvto1 29 днів тому +130

      HEH, ANOTHER TEST SUBJECT

    • @meeskification
      @meeskification 29 днів тому +40

      @@plvto1 please no dont hurt me i have a family

  • @ImAaronTV
    @ImAaronTV Місяць тому +1725

    I can't believe how entertaining it is to just watch a video about the roads in genshin

    • @lowkeychains
      @lowkeychains Місяць тому +53

      Real it's really giving genshin back when it first launched ppl where just making content on everything but now it's hardly entertaining stuff like before

    • @McNahidaHere
      @McNahidaHere Місяць тому +3

      Frr

    • @yabrofenko
      @yabrofenko Місяць тому +1

      Fr i didn't even think I'd finish the whole video in one go 😂

    • @AdalynnCaelgirien
      @AdalynnCaelgirien 18 днів тому +1

      It reminds me of a Skyrim video where the guy tries to find watersources of all rivers, just as fun to poke holes at as the roads

    • @ObesityStupidity
      @ObesityStupidity 9 днів тому

      @@AdalynnCaelgirien Exactly. It feels like it was inspired by Skyrim videos, and I'm not complaining)

  • @blazingdragonwolf6771
    @blazingdragonwolf6771 Місяць тому +1096

    As someone who plays "Walking Impact", as in... I just walk and don't teleport at all during quests :3 (during 4.4 Lantern rite, I literally walked from Liyue harbor to Qiaoying village, and took the boat/raft ride with Gaming to Yilong Wharf)
    This video DEFINITELY pointed out a lot of my mind-boggling concerns about the paths on the map when I did my "walk"through xD

    • @foxybr4610
      @foxybr4610 Місяць тому +174

      Damn, i like to explore the game but not teleporting at all on quests is wild, if i would do that i allways get distracted by the most random shit i see

    • @kugisaki8027
      @kugisaki8027 Місяць тому +6

      same, but i always do this when I'm bored ​@foxybr4610

    • @nabilhusainimohdkamalulabr3088
      @nabilhusainimohdkamalulabr3088 Місяць тому +21

      I do this only during archon quests lol

    • @rusticcloud3325
      @rusticcloud3325 Місяць тому +9

      I also like to do this, but only when I have a lot of free time

    • @thelazyartist_2649
      @thelazyartist_2649 29 днів тому +7

      ​@@foxybr4610 cant let those treasure chest pass away XD

  • @Keiki-kun
    @Keiki-kun Місяць тому +807

    the continent in lore is like 50 times bigger than the one in game so maybe it makes more sense to think of it in that way

    • @aspirerl4807
      @aspirerl4807 Місяць тому +26

      Wait, really? Where is this said? I'm curious about this if the map is just scaled really far down from what it actually should be

    • @Keiki-kun
      @Keiki-kun Місяць тому +361

      @@aspirerl4807 It's said all the time in the game how people take days, weeks, months to get from one place to another
      this was also shown in the anime teaser, basically the whole teaser takes place in Mond but the green fields stretch for miles away the forests are huge and even the windrise tree is basically the size of Irminsul

    • @val19999
      @val19999 Місяць тому +138

      To be honest, gavent the roads they have it wouldn’t surprise me if most of the NPC live only in their village and travel to their main town once in a while ( excluding merchants/adventurers). Every time a playable character show up in another region, one of my first question is "how the hell did you come here in the first place ???"

    • @Koutouhara
      @Koutouhara Місяць тому +83

      100%! The game would be so much more massive if it was even like a 10th of the size in lore.
      I just posted about this like 10 or so posts up XD
      I'll quote here for ref:
      "I also don't believe that the scale that we see each nation at in game is accurate to the canon world (the manga and anime landscapes are already much larger than in game). Parts have to be truncated to facilitate game mechanics. It's easy to suspend disbelief of these while playing but story wise, we know that travel from nation to nation takes much longer than the 10-20 stroll we can do in game. So it's part of the reason that when we try to look at these things logically in game, it breaks down. ^^;"

    • @MarionFR
      @MarionFR Місяць тому +101

      @@aspirerl4807 Please... In game world is tiny. Just a symbolic miniature. Do you really think world with a few nations could go across... a few km?... What about villages and agriculture? We see almost none, way too little for cities. Look at Wangshu Inn. It doesn't even have rooms... Dragonspine? In game it's only a small hill, get real. I don't know how people can even think that in-game world is nothing but symbolical.

  • @mayamoon9207
    @mayamoon9207 Місяць тому +769

    Okay but I've legit wondered about this. Like, there's so many places that make no sense for the average non Vision holding person to get there. There's so many paths infested with enemies or places where you have to scale a literal mountain to get there (looking at you Narukami Shrine)

    • @randompersonontheinternet1038
      @randompersonontheinternet1038 Місяць тому +129

      Yeah, that's why being an "Adventurer" is an actual job in the game world. They do escort and stuff

    • @matnasrin3479
      @matnasrin3479 Місяць тому +87

      ​@@randompersonontheinternet1038 isn't Gaming's job literally protection service to help transport goods, in that new Liyue expansion there's the main office lol

    • @randompersonontheinternet1038
      @randompersonontheinternet1038 Місяць тому +67

      @@matnasrin3479 That's official government organisations. adventurer are like a smaller scale group doing their own things, the occasionally do big things like reoppening the chasm, fight monsters, explore ruins. You can commission them to do tasks for a cheaper price than hiring official knights or millelith to do it but comes a risk of less professionalism. Kind of like that

    • @sahitdodda5046
      @sahitdodda5046 29 днів тому +23

      Stumbled across the vid, not a genshin player so idk if its consistent, but there are shrines that aren't exactly accessible as they're designed around spiritually important locations... like the top of mountains. Its also not normal, but certainly not unheard of irl. Though granted, those shrines also tend to have a "base shrine" in a more accessible location for the masses to visit.

    • @Mottenprophet
      @Mottenprophet 29 днів тому +17

      In defence of Narukami shrine, there is an actual way which normal people could use to get there, but it's detoriated a lot with a broken bridge and collapsed stairs :(

  • @lemonskyia_4130
    @lemonskyia_4130 Місяць тому +434

    I noticed that too, when you travel from Mond to Liyue for the first time you have a clear way with barely any enemies, but there is nothing like that ever since. All the ways to get to Sumeru and Fontaine are so convoluted they even had to unlock teleports. The world is still great but things like this kinda ruin the immersion a bit...

    • @negspirito
      @negspirito 28 днів тому +101

      Reminds me of that one NPC going "Who would go through the desert to get to Fontaine"
      Well, do you know of any other complete roads between there and Sumeru?

    • @sakuraorihime3374
      @sakuraorihime3374 28 днів тому +33

      @@negspirito you go by boat usually, from what I remember

    • @toxicfx_nuhaad9175
      @toxicfx_nuhaad9175 28 днів тому +40

      @@negspirito they use boats from Baydha Harbor to Romaritime harbor, but most just go from Yilong Wharf to Romaritime Harbor

    • @karakuri3035
      @karakuri3035 27 днів тому +21

      Kind of expected since mond and liyue are kind of the most peacefull nations right now.
      I mean...
      Inazuma is full of jacked-up samurai.
      Sumeru is surrounded by angry wild life and giant trees.

    • @RagerQueen
      @RagerQueen 27 днів тому +18

      @@negspirito Sumeru, Liyue, and Mondstadt all have harbors where you can take a boat to Fontaine, though when Fontaine released, none of them have been added yet (now the only one missing is Mond's)

  • @AevyCh
    @AevyCh Місяць тому +377

    The true safety hazard is trying to visit Grand Narukami Shrine on foot.

  • @wallacyryan8211
    @wallacyryan8211 Місяць тому +204

    i think a lot about how the fontaine research institute just exploded and all the hydrobus highways are wrecked and no one cares to fix it. also, the highways only fit one hydrobus. they'd have to go one way and back alll the way. can you imagine the waiting line for this?

    • @amandaslough125
      @amandaslough125 29 днів тому +34

      To be fair, Furina had more pressing matters than approving a road reconstruction.

    • @kotarouinugami1745
      @kotarouinugami1745 27 днів тому +25

      Imagine being told you have to produce a plan for rebuilding an aquabus line in an area where water doesn't stay on the bottom, and instead flies around in cubes. And the rocks don't care about staying on the ground either.

    • @wallacyryan8211
      @wallacyryan8211 27 днів тому +6

      @@kotarouinugami1745 I think it wasn't like that before the explosion, that's all the effects of the irradiation caused by that green rock

    • @kotarouinugami1745
      @kotarouinugami1745 27 днів тому +17

      @@wallacyryan8211 Yes. They had a proper aquabus line when physics was working properly. Now they either have to wait for the laws of nature to reassert themselves, or build something beyond confines of modern physics.

    • @cesarrichartecastaneda6545
      @cesarrichartecastaneda6545 25 днів тому +1

      @@kotarouinugami1745 i dont know a lot of the lore but maybe some kind of tunel to keep the water in thill it recovers its normal behavior (if it does) and a submarine kind of thing so you can travel underwater (maybe this was not plausible while the archons quest of fontaine but also i dont know how the disolvable fontanians work tough)

  • @sagaevan9641
    @sagaevan9641 Місяць тому +158

    i feel like this is a sister video to Any Austin's unemployment analysis of Mondstadt. idk what to call this genre of video but i love it. bureaucracy core.

    • @dumbass862
      @dumbass862 Місяць тому

      BUREAUCRACY CORE IM CRYING

    • @catboygremlin
      @catboygremlin 25 днів тому +28

      a worldbuilding analysis. maybe?

    • @sootekken
      @sootekken 22 дні тому +4

      Off topic but thank you for commenting so that I accidentally clicked on your profile and witnessed the art that is Kerminetta

  • @junemck.5531
    @junemck.5531 Місяць тому +100

    Now someone needs to talk about how there is no physical way to walk into Chenyu vale.

    • @vanhoras3082
      @vanhoras3082 16 днів тому +9

      At least there's a convoluted way by boat. Problem is, Sumeru is said to trade with Fontaine via Chenyu Vale, but there is no way for Sumeru boats to go through there.

  • @spyrothetimelord
    @spyrothetimelord Місяць тому +174

    OH MY GOSH. Someone who actually talks about the road issue.... I think about this often. Like weirdly often. When 4.5 rolled around and they showed Kirara going from nation to nation and her Sumeru to Fontaine route was the weird one WE took to get through the Pari land, I was like... how is that the normal trade route? Much less the one Kirara takes to get places quickly and efficiently. I once took a "walk" from Fontaine to Sumeru city using the... I don't recall what the harbor's name is but the one you first encounter using the teleport they give you. I just recall being so lost because HOW would any normal person take this route? Why aren't we hypothetically taking the boat across the part of the map we just got (could have done it like in Alcor part of Liyue quest until they were ready to give us the map). Then when I made it into Sumeru it was just... so many dead end roads that had me like "how would a normal person get back to the city???" Even when using the map I got lost because half the time the paths don't even match up with the map...
    Don't even get me started on the new harbor. They didn't add Layla's village which, based on the route we walk during her hangout, SHOULD have been north of the mushroom area, and would have needed farm space for sumpter beasts. Yet they not only didn't bother adding a new city / town to Sumeru, but made that whole new section bland af and lack any semblance of sensible road for travel. Like you I couldn't figure out any way a normal person would traverse it. I get that this wasn't a Sumeru patch but damn I would have preferred another small hole left in the map before I would have accepted the barren wasteland they gave us.

    • @kotarouinugami1745
      @kotarouinugami1745 27 днів тому +5

      Kirara probably just hates water (as a cat youkai), and so she made sure her path across the water is slowest possible.
      Or maybe as a youkai, she can use the teleport waypoints. That would explain how she's so fast at delivery.

    • @reinhartnata47
      @reinhartnata47 13 днів тому +3

      For real, the sumeru part of the new map is just a giant empty place with only like 3 chests in total. For a port that connects two countries, it's really small compared to the port that connects to inazuma. Heck, even the countryside of liyue has better looking port

  • @lilylou2615
    @lilylou2615 Місяць тому +63

    I love the newer regions, but one thing I have always liked about monsdat and liyue is that most of their roads makes sense and it makes the world feel more lived in to me. I feel like they stopped with making actual roads past liyue and monsdat.

    • @floofzykitty5072
      @floofzykitty5072 24 дні тому +5

      The exploration being annoying is what made me quit genshin. Having to constantly switch characters and teams that have no synergy means I had to have a combat and exploration team that I would have to toggle between due to limited resources as a newish player.
      Why did everyone tell me the exploration is good in genshin when I feel like I'm constantly being stopped? And then I finally find something that looks interesting and Paimon tells me to turn back.

    • @reinhartnata47
      @reinhartnata47 13 днів тому +2

      ​@@floofzykitty5072yeah sumeru is a giant pain in the ass in terms of exploration, you need dendro pyro and electro to do all the mechanics of the place. Fontaine gets better though, it's smaller but almost every place is interesting to visit

  • @skilletka6445
    @skilletka6445 Місяць тому +161

    Last night I was thinking about new regions, and that led me to mapping out trade roads between all the regions that are available for now. And let me tell you, many of them don't make any sense. I think I spent about 20 minutes trying to understand how the people of Qingce village get goods from Chengyu valley. Because there is a guy that tells you that they do deliver stuff to Qingce, but after getting them to the other side of the river there is NO road AND some treasure hoarders nearby. They could simply add a bridge that leads to one of the rocks that already have bridges connected to them.
    And that road near Vanarana that you've mentioned in video makes even less sense to me.

    • @syaefullahnurrahman3270
      @syaefullahnurrahman3270 Місяць тому +21

      broo I've been thingking the exact same thing! they could easily just add that one bridge that leads to that small dock from chenyu to qingce area. There's literally no roads that connect chenyu vale and the rest of the liyue too

    • @helper_bot
      @helper_bot Місяць тому +6

      in the lochfolk event the downstream was said to be pretty fast and the exchange location should actually be the shore area near the teleport waypoint with a raft. im guessing the treasure hoarder you mentioned is around the Chi Ruins? for normal people its definitely a no-cross zone especially since there's a Lawachurl there. and same reason the village bridge avoids that area aswell

    • @toxicfx_nuhaad9175
      @toxicfx_nuhaad9175 28 днів тому +4

      I mean, we've also seen people use slimes as hot air balloons for transporting goods off the ground in Mondsdadt, and Sumeru, so that could also explain how they transport stuff around.

    • @skilletka6445
      @skilletka6445 27 днів тому

      Hm, well there are also some hilichurls near the road that you've mensioned, so Idk. But it's most likely the correct pass!

    • @skilletka6445
      @skilletka6445 27 днів тому +2

      Actually wrong! People travel with boats from Chenyu Vale to Wangshu Inn and then walk all the way to Liyue on foot, and the things they are delivering is most likely transported by carts or slime balloons.

  • @Memecs20
    @Memecs20 Місяць тому +71

    No that its the Travelers business but I thought we would get quests to fix some broken roads/bridges like the one on Wangshu Inn.

  • @hawkkks
    @hawkkks Місяць тому +50

    This is something that actually kinda struck me as weird when I started the game. I came from Zelda BOTW, and one of my favourite things to do was gallop a horse along the many paths there. Not as possible in genshin, feels like a lot of paths just end randomly or some such, and I feel interconnect far less, though probably due to way map is made.
    Either way, hope for snezhnaya to scratch this itch of mine (since I love snow biomes) but that’s in far future

    • @Reydriel
      @Reydriel 27 днів тому +3

      According to the schedule, Snezhnaya is set to release literally next year (Natlan is this year after all). Not that far off! :O

    • @reinhartnata47
      @reinhartnata47 13 днів тому

      You're in luck because you don't need to wait until snezhnaya. In natlan you can play as saurian vishaps to travel around

  • @syaefullahnurrahman3270
    @syaefullahnurrahman3270 Місяць тому +79

    broooo I legit always wondering about this. Also their waterways too, they have big ships from sumeu city yet the river from the city to anywhere is can get shallow and no way ship can get through there. The only way from sumeru city to port ormos is through Vimara village and the water there is to shallow and the river is too narrow. Also their fontaine. The lore said people rarely get to fontaine through the desert and there's no reason they build a waterbus that goes from romaritime instead of lumidoce which is seems like their main port to anywhere outside fontaine. Romaritime only connects fontaine with baida harbour maybe since yilong warf is on a more elevated water level. And one more thing. I can not figure out anyway that people in the court of fontaine can get in and out of the city other than through aquabus. How tf did they get anywhere??? there seems like no other reasonably easy way to get anywhere even poison. these tiny details bugs me sometimes hahah

    • @Ld17_
      @Ld17_ Місяць тому

      For Fontaine to everywhere else, we travelled via boat in Navia's story quest.. so they get to islands like that

    • @ilikestarwars4438
      @ilikestarwars4438 27 днів тому +4

      There’s elevators down to the water level in the Court of Fontaine which implies they take boats to get around despite there not being an actual harbor at the base of the city

    • @reinhartnata47
      @reinhartnata47 13 днів тому +1

      The uneven water level is the biggest issue with genshin world. How tf is it possible to have a waterfall on a sea, it's just geographically doesn't make sense

  • @ariariAkari
    @ariariAkari Місяць тому +51

    This reminds me how in the Teyvat, Inazuman people get to the Narukami Shrine? I have spent multiple hours trying to figure out paths to there from Inazuma city or even just Kamisato residence! Even if we agree that paths to shrine are meant to hard so they will give feeling of accomplishment to even make it to the shrine. How did sick people get there? How did that one person who had lost his mind in Inazuma Archon quest go up there from the City?
    Same with Adepti places in Liyue, I think one of the reasons Liyue people stopped believing in Adepti is cause, they make it super hard to even contact themself.

    • @farikkun1841
      @farikkun1841 Місяць тому +10

      ikr narukami road shrine involve some rock climbing. adepti places, the one with amber trap seems to have pretty satisfying road, spiraling to the top. The other 2... you got me something to do tomorrow :D

  • @kri1ndawn440
    @kri1ndawn440 Місяць тому +38

    I was literally discussing this yesterday. Fontaine itself has so many infrastructure and transport problems that kts even comedic

    • @sindhu7582
      @sindhu7582 Місяць тому +12

      Another thing on that note: particularly in Fontaine does it ever feel like the buildings aren’t to scale? Like they’re ever so slightly too big for the characters? Like I’m pretty sure traveler is exactly as tall as some of the guard rails and don’t even get me started on the opera epiclese

    • @reinhartnata47
      @reinhartnata47 13 днів тому

      ​@@sindhu7582 the scaling problem already exists since mondstadt. Look how inconsistent most buildings are compared to favonius hq and the church. Or how dawn winery is so small on the outside and yet so big once you go inside

  • @LilySiti
    @LilySiti Місяць тому +105

    This is such a 'Any Austin' core.
    I am glad Genshin is getting audited like this because i am always baffled by their waterfall origin and how the roads don't make sense.

    • @ryzkyjaeger07
      @ryzkyjaeger07 28 днів тому +5

      funnily enough, this was recommended to me after Any's Skyrim rivers video lol

    • @ritsukafujimaru7509
      @ritsukafujimaru7509 28 днів тому +23

      waterfalls yeah
      reason why Watatsumi soil is infertile for crops is because the water flowing into the island is fucking seawater

    • @LilySiti
      @LilySiti 27 днів тому +6

      @@ritsukafujimaru7509 that and because of the magic god thing that happened when the snake god took watatsumi island/people to the surface

    • @mcbill7352
      @mcbill7352 27 днів тому +1

      ​@LilySiti I think they were talking about a more practical explanation...

    • @LilySiti
      @LilySiti 27 днів тому +5

      @@mcbill7352 İ did not spend an abnormal amount of time in Enka doing that month long event just for it to be forgotten

  • @thefortemfortispandorian8333
    @thefortemfortispandorian8333 Місяць тому +169

    Great video lol, ive also found teyvats roads to be extremely poorly made. About the aranara civilisation (New Vanarana) being not found though, they arent exactly hiding that much. The aranara are actually able to be seen by children, but they cant be seen by adults. You probably already know this, but what that means is that when someone walks into Vanarana, it just looks like a normal section of forest. In fact, the Vanarana where the aranara live is inaccessible without knowing the way to get into a dream, because the aranara exist in dreams. Its why you are able to play the vintage lyre in front of that rock and then all the aranara npcs disappear. Also, on another note, Narukami island has a great road, considering that there is a main thoroughfare that runs from the main port in Ritou all the way to the capital. Though there are hilichurls at the beach between Ritou and Konda Village, the Archon Quest implies that canonically, they are not actually there. The large amount of Nobushi and Kairagi on the side of the road are probably also not entirely normal, as the implication is that they are disaffected samurai that only started showing up in large numbers due to the civil war.

  • @ColourFreakz
    @ColourFreakz Місяць тому +28

    I think all roads have at least one of the following purposes:
    -NPC pathfinfing
    -highlighting the way during a quest
    -making places look less empty
    -making the worldmap look better

  • @waffle_7449
    @waffle_7449 Місяць тому +42

    FINALLY , SOMEONE MAKING A VIDEO ABOUT THESE ROADS, I KEPT SAYING TO MY FRIENDS THAT SOME OF THESE ROADS ARE DUMB AND DONT MAKE ANY SENSE, FINALLY, FINALLY SOMEONE ELSE ALSO THINKING THE SAME THING !!!!

  • @rafarafa3604
    @rafarafa3604 28 днів тому +18

    As for Liyue and Sumeru trade I think they actually do it mostly by the sea. Port Ormos is Sumeru's trade centre, and there are even some NPC's from Liyue. Liyue is also a coast city, so the chance that they would mostly ships instead of roads to get to Ormos or Sumeru is quite possible. Especially that traveling there, to Sumeru, via land, would mean going between monster-and-ancient-evil-filled Chasm and ruins of old plagued by more monsters.

  • @isdrakon9802
    @isdrakon9802 Місяць тому +33

    Worst part, theres no road between most places especially between nations. The only notable one being between mondstadt and liyue. There not one between liyue and sumeru or fontain. There's a water one but the only way on foot is through the wilderness, for sumeru you have to go through a cave in the recently opened chasm. For fontain you either need to go through juyun karst which is very taboo thanks to the adepti, or you have to get you a boat to drop you off in the wilderness or the harbor on the far side which is right next to fontain anyway. The roads make no sense because there aren't as many as there should be

    • @milesperhour9256
      @milesperhour9256 28 днів тому +10

      Trade during the 1400-1800s (around the era of Teyvat tech in general) is mostly by sail. That means Port Ormos, Ritou and Liyue Harbor get thousands of ships moving large cargo and passengers across the ocean.

    • @eien1107
      @eien1107 19 днів тому +1

      ​@@milesperhour9256 There should still be a path that interconnects as roads were the predecesor of large trading ships. And even then, carriages are clearly still being used yet paths abruptly end or lead to places that is nonsensical for horses or wheels.

  • @earthbit.
    @earthbit. 29 днів тому +13

    Right?! I’m really surprised that more people aren’t talking about Genshin’s roads. They drive me crazy, and I don’t even have any kind of background in road design/maintenance or any other kind of infrastructure. So many roads are totally impractical, way too steep or littered with giant rocks to drive a cart over them. Or they disappear into the grass suddenly as if they haven’t been used in years. Or they just straight up don’t even exist. Seriously, how is anyone supposed to get to the Narukami Shrine? Or Watatsumi Shrine? Or literally anywhere in Inazuma that isn’t the capital city or Konda Village? How does Bayda Harbor deliver goods to the rest of Sumeru when it’s perched at the top of a freaking waterfall with no paths around it? And Fontaine, oh god…Where’s the road into the Court of Fontaine? Not even one single route for land access? What happens if the other water bus canals are taken down? Are people just stuck inside/outside the capital? How did they get in or out before the waterways were constructed a couple decades ago? I get that it fits with the theme I’d being the nation of water, but it’s a major liability. The Court is extremely vulnerable to acts of terrorism because of this wrongheaded theme park design.
    Teyvat’s roads are more maddening than wishing at full pity and getting your 10th Qiqi.

  • @PowerSpirit50
    @PowerSpirit50 Місяць тому +51

    I have sent a complaint about it in the past.

  • @Agedude
    @Agedude 28 днів тому +17

    Don't even get me started on Teyvat's hydrology.

  • @spacekettle2478
    @spacekettle2478 27 днів тому +8

    I remembered sometime during the 2.x versions that I really enjoyed travelling on the road without teleporting from the beach that we started the game from, all the way up to Liyue harbour then up the ship to Ritou on Inazuma, then all the way up to the castle.
    It was great and very atmospheric, and at the end of it all, I started imagining how much more fun it would be to do the same thing when more nations come up.
    Tried it with Sumeru, was a bit disappointed but at least there's the lumberpick valley path (which was the path I took when I first visited Sumeru)
    But then more and more broken and illogical paths showed up, and it took me out of it.

  • @Masfugo
    @Masfugo Місяць тому +12

    That time I got reincarnated as Teyvat road inspector

  • @whyisyoutubeshowinghandles
    @whyisyoutubeshowinghandles Місяць тому +15

    No because this has genuinely started to bother me, it feels like roads and pathways have been getting less and less coherent since Liyue to the point that now Hoyo is having to add automatic waypoints to new regions because they just... don't want to add in proper roads or routes for some reason? The 4.x updates as a whole have had this problem REALLY bad, there's only one cohesive way to get into the Court of Fontaine and it's through a port that I specifically remember being the "smaller" of the ones we know about. There's a second path in from the left side of the city but that one makes even less sense, somehow(it takes you to the top of the wall around the city and then doesn't give you a complete path down unless you swim in the aquabus water. There's also a third entrance below the Clementine Line that isn't accessible at all to the player iirc). Chenyu Vale has basically zero walking accessibility for the player; NPCs have Lumidouce Harbor and Yilong Wharf but a waverider was never added there, AND no bridge or waverider was added on the Liyue - Chenyu Vale side so again, no easy crossing for the player(at least without characters like Kaeya or Wanderer). NPCs still have boats they're implied to use(some docks by the auto waypoint) but even then there's no path from the Liyue side? and you'd think there'd at least be a small port there since it seems to be the only way in. And on that note, I still remember one NPC in the middle of a route starting from Fontaine and heading to Liyue Harbor. He's in Jueyun Karst, and I remember him because when Chenyu Vale came out I intended to go through Jueyun Karst to get there only to find, guess what? There's literally no path through, and once I did get there, the quest that starts automatically teleported me onto the ""correct"" path to Qiaoying Village anyway! It really feels like the new regions have started to become "contained" if that makes sense, with one entry point being deemed as the "correct" one for the player and everything else getting ignored even if it would just be a nice addition to have in terms of worldbuilding(like a logical path between Chenyu Vale and Jueyun Karst or Liyue and Sumeru, or a more expansive Bayda Harbor with an actual road connecting it to Sumeru City). Anyways, I'll shut up now, but thanks for giving me the perfect excuse to ramble about this haha

  • @eisflamme2438
    @eisflamme2438 Місяць тому +28

    Npc probably dont go to the statue, they just wanted the berrys XD

    • @kotarouinugami1745
      @kotarouinugami1745 27 днів тому +3

      I think they leave their carts and beasts of burden at the end of the road, and climb to the statue on foot.

  • @pointless.videos1
    @pointless.videos1 Місяць тому +40

    This is helpful for game design because if your roads don’t make sense from a critical perspective then you see the plot holes and lack of practicality with them

  • @loafers1014
    @loafers1014 16 днів тому +4

    roads irl also stop randomly you know, especially ones far away from civilization

  • @creatingpulsars9979
    @creatingpulsars9979 Місяць тому +9

    I’m so glad I’m not the only person who thinks about this. For immersion during archon or story quests, when we’re canonically traveling with other people and only traveler knows how to use waypoints, I’m always trying to take the roads and paths that I feel are plausible for the character we’re traveling with. So I have definitely noticed this. And honestly, the Court of Fontaine is a whole frustration. But my biggest annoyance? How does anyone get to the shrine in Inazuma?

  • @jjamesbrown
    @jjamesbrown Місяць тому +7

    With Genshin's incredible attention to detail and lore building they still forget to make their roads logical. Heck, even eggs defy physics! I can't imagine how NPCs would cook them considering that even plunging on an egg would not break it!

  • @abqxillia2044
    @abqxillia2044 Місяць тому +12

    Can’t wait to see if there’s a video on caravan ribat; it’s supposed to be a hub for getting into the desert and beyond, the utter state of the desert paths is something to behold. Big boat clearly has a chokehold over Teyvat international trade

  • @ilivory974
    @ilivory974 25 днів тому +3

    I’m not sure if it’s just me but I’ve always found navigation difficult in Genshin, both when I’m simply just wandering around and when I do end up using a teleport waypoint. It’s genuinely embarrassing the amount of times I’ve teleported to the wrong area because it looks so similar to another area 😭

  • @WakanaGojoAE86
    @WakanaGojoAE86 Місяць тому +10

    Yup I've been confused about this since the day the game told me to enter Sumeru via this really rundown and dangarous tunnel in Chasm and the Chasm itself is a pretty dangerous place for you average Teyvat NPC so there's no way trade and normal traversing happens via Chasm. Would definitely love to see a second part on the topic of roads in Genshin

    • @catboygremlin
      @catboygremlin 25 днів тому

      when starting the sumeru questline, I got mildly lost because I couldn't find a road on the map to get me to the first statue. I still don't think I know where the official entrance is. I just offroaded over the mountains.

  • @CurtisCreates
    @CurtisCreates Місяць тому +58

    The Bayda harbor expansion bugs me so much, both the harbor and roads.
    Great editing and funny visual gags as always !

    • @pr0ntab
      @pr0ntab Місяць тому +15

      I think that expansion was the watershed moment because there's literally nothing there and yet they put in a port that does nothing and doesn't even function. If there were like a few npc and chests and world quests no one would really care but the lack of them throws it into sharp relief...

    • @enderphoenix11
      @enderphoenix11 29 днів тому +2

      @@pr0ntab There are npcs and chests there tho?? I mean it's nothing special/groundbreaking but they are there. People in the harbor and chests along the road and coastline.
      As for quests, ur right, I don't think Bayda harbor has any. That I know of that is.
      But yeah, between the state of the road and the cutoff waterway really makes you wonder how the trade networks even work lol

    • @milesperhour9256
      @milesperhour9256 28 днів тому +1

      It was probably rushed to push out Petrichor and Remuria in time for 4.6

    • @pr0ntab
      @pr0ntab 28 днів тому +4

      @@enderphoenix11 it's just way fewer than even lumberpick Valley which was a smaller but more substantial crossing-over region with chests, churl camps, and some world quests.

    • @enderphoenix11
      @enderphoenix11 28 днів тому +2

      @@pr0ntab True, though It was heavily connected / is just part of the Chasm so that probably helped. Maybe also because it connected Sumeru and Liyue, two of teyvats biggest nations, and was the only throughway (besides the intended Chasm entrance), whereas this is kinda just an addon, just to bridge the spaces. The focus was on the new fontaine area and subregion. Though i wish there was more yeah :/

  • @Laserstormelpies
    @Laserstormelpies Місяць тому +130

    I find it funny how obsessed you are with roads in this game. I also find it scary how obsessed you are with roads in this game.

  • @Aztrina
    @Aztrina Місяць тому +42

    I have the same feeling for the longest time that the roads and the parts in the map which indicate roads are just weird sometimes 😆

  • @kaeydou
    @kaeydou 29 днів тому +4

    i think this is also why im so disconnected from sumeru. the roads just make 0 sense. i looove walking down the roads and make my exploring seem ''natural'' but theres no true connection through the whole nation and now fontaine too. how even did npcs use the old passage in the sumeru desert to fontaine its a tunnel that leads to a huge cliff..

    • @Jardrin
      @Jardrin 29 днів тому

      Really feels like they cared more about making the areas "Interesting" to explore, completely removing any kind of logical civilization in the process..
      And it's not like they can't make proper roads and such looking at Montstadt and Liyue, they just don't want to.

  • @whysosooft
    @whysosooft Місяць тому +6

    no because i love to walk places when i'm doing archon and story quests and i always try to follow roads because i assume that's how we would walk somewhere ?? but they like never make sense anymore

  • @cwdiode4521
    @cwdiode4521 Місяць тому +12

    the dendro energy from three statue of the seven instantly regrows the grass so there is no road /j

  • @someone.1184
    @someone.1184 Місяць тому +9

    I vaguely remember on the day 3.0 released I went to explore the region without doing the quests first and ended up going above/north of the Gandarha ville and having to pretty much climb to the city because I didnt really see any good path from there

  • @b_4esno4naya
    @b_4esno4naya 28 днів тому +3

    For game with such big and interesting world 4.6 part of Sumeru is criminally low-grade

  • @syaefullrizcky
    @syaefullrizcky 29 днів тому +23

    This is why i hate sumeru map...
    They focus on adding more obstacle to make exploration more challenging but forgot the logic and accessibility

  • @11jekaroz
    @11jekaroz Місяць тому +8

    It's hilarious to think you've made a video about something i've been thinking recently in genshin. Also, it's crazy that hostile mobs are literally outside or nearby villages/towns and NPCs don't care at all. Another one I was thinking was the bridge near Wangshuu Inn never been repaired. Anyway, great video!

  • @sselene1438
    @sselene1438 Місяць тому +5

    not a road, but the way up from narukami shrine, shorten my lifespan

  • @princessochka3690
    @princessochka3690 29 днів тому +7

    Genshin is full of things that make zero sense. Like Fontaine waterbus ways with just 1 traffic line. Giant cups and beds. Alot of cringe in story too. Etc.
    At this point, i seriously think that Mihoyo hates common sense.

  • @reemm6270
    @reemm6270 Місяць тому +20

    I can't wait for you to review Natlans roads

  • @someoneinasia
    @someoneinasia Місяць тому +57

    for an open world game, genshin world infrastructure is disappointing.

    • @giamemoir7678
      @giamemoir7678 29 днів тому +1

      There’s just such a lack of infrastructure everywhere that the scale of the world isn’t properly communicated tbh. Like you would think the most advanced nation, Fontaine, would have more functioning settlements than one capital city and a dingy town

    • @witchking008
      @witchking008 28 днів тому +2

      maybe theres an explanation to that especially when they said sky of teyvat are fake or sumshiet

    • @flyingorange2482
      @flyingorange2482 27 днів тому +8

      Its just path, Im sure 99,8% of people do not care at all

    • @lesocloud6773
      @lesocloud6773 26 днів тому

      @@flyingorange2482I care!

    • @flyingorange2482
      @flyingorange2482 26 днів тому +1

      @@lesocloud6773 You are the 0,2%

  • @solmourne1714
    @solmourne1714 29 днів тому +5

    Finally someone made a video about this headscratching yet niche topic. You're right, this has not been covered about enough. There's so many egregious cases of this in each nation (such as the one going to Narukami Shrine the others mentioned) that you can make a series out of this. This issue and the general unrealistically small scale of most places in the overworld is such a worldbuilding flaw that bugs my immersion

  • @TheSnowconeMachine
    @TheSnowconeMachine Місяць тому +7

    nah you are by FAR not the first person to notice these absurd roads- people were reacting to them as they came out. by all accounts, it makes no sense! like, mondstadt is the ONLY nation with decent main roads! though with Fontaine you could theoretically give the excuse that most of the roads and stuff are now underwater because of the flooding, and then the aquabus routes are great, and most people just use boats in general

  • @watermelonkyet9740
    @watermelonkyet9740 Місяць тому +15

    Personally I found both this and your first video very interesting because I do find that when things like roads get proper treatment as to how theoretically an in universe person would use them, they can make the world feel more immersive... And while stuff like the lack of proper connection between Bayda harbour and Sumeru city isn't game breaking, it still feels like a very small negative in my opinion. Anyways small genshin road rant over. Great video once again!

  • @Vinxlink
    @Vinxlink Місяць тому +4

    Teyvat has it's own laws, even logic.

  • @thealmightysusej2309
    @thealmightysusej2309 Місяць тому +11

    You are truly the Lord of All Roads

  • @ImSomeoneImNoone
    @ImSomeoneImNoone Місяць тому +7

    everyone i would like to nominate youtuber beerevity to be the new eighth archon of the long-masterless 'tevyat public safety and civil infrastructure maintenance' element

  • @Melonileipa
    @Melonileipa Місяць тому +17

    Starting Genshin after playing hundreds of hours in BotW, the roads in Genshin confused me too, since there are no horses to have road pathfinding, and as stated, beyond Liyue and Mondstadt, the roads cease to work as means of marking transportation routes. To me the roads scream of BotW inspiration holdovers that they gradually lost grip of why they were there to begin with. It's small things, but them being misused leaves to a hollow experience as a lover of small details.

    • @MarionFR
      @MarionFR Місяць тому

      what do you mean there are no horses, there are, just we don't see them in game

    • @tree_eats
      @tree_eats Місяць тому

      You Nintendo fanboys are truly insufferable.

    • @helper_bot
      @helper_bot Місяць тому +1

      @@MarionFR cavalry captain of mondstadt speaking

  • @fallbranch
    @fallbranch 12 годин тому +1

    There's a video essay about this topic called "The Shandification of Fallout", if you want to read more. The original got deleted years ago, but still gets brought up in video essays about gameworlds.

  • @pitblackbird3169
    @pitblackbird3169 26 днів тому +1

    No because you’re so real for this😭roads not showing up on the map has always pissed me off, I like to walk around when doing archon and story quests, which has been Quite the pain in Fontaine

  • @foxybr4610
    @foxybr4610 Місяць тому +56

    A reward on the ro-
    Is this, a gift from this world?

  • @CARCATGames
    @CARCATGames 17 днів тому +2

    I'm actually so glad someone else has noticed this, I've always wondered how the hell Teyvat functions with those roads. I've unironically tried following those roads before only to be brutally attacked by enemies, so it always bothers me seeing people of Teyvat act like they are completely safe to travel in cutscenes. Not to mention that road connecting Mondstadt to Liyue, you would think if the knights are so concerned about clearing monsters, they would focus on the MAIN TRADE ROAD and not the random forest camps.

  • @Silent_Depths
    @Silent_Depths Місяць тому +4

    Yeah it was pretty obvious to me Genshin was all kinds of messed up both in its world and game design few months after its initial launch so after complaining and suggesting improvements about 20 times on surveys they frequently asked you to fill back then I stopped caring about it and begun glitching the game whenever I felt like it.
    Maybe there's a given reason why the roads are the way they are somewhere in the main story I wouldn't know as I stayed at AR 25 and never made it past Liyue's quests, but I just assumed everyone uses the teleporters to get to places. After all you gain the blueprint for crafting one from Monstadt so even that backwaters "country" (lmao) knows how create a working teleport waypoint.

  • @Espoir_OW
    @Espoir_OW 28 днів тому +4

    There are A LOT of things that don't make sense in Teyvat. Not just roads, but also houses, facilities, man-made buildings waterfall, etc... Sure, you can say "Teyvat has its own laws" but at the end of the day, too many things that don't make sense add up and break the immersion of an open world with actual people living in it.

  • @Cooc0a
    @Cooc0a Місяць тому +3

    Yk that one question ppl ask if you’d rather have a vision but live in the real world, or live in teyvat without a vision?? Most ppl go for the 2nd option but I’d go for the 1st purely for this reason 😭😭 like living in teyvat without a vision id have to stay cooped up in one small city bc there’s monsters EVERYWHERE and id definitely die

  • @marcusaurelius4777
    @marcusaurelius4777 Місяць тому +6

    I've ALWAYS been wondering this, as someone who is into world building in games like Fallout where it's so important to have a good and believable world. How do nations conduct trade with one another? Where is the police force for these roads? Maintaining them? Like, Keqing's literal job is dealing with land...GIRL, THERE ARE SO MANY ROADS AND BRIDGES IN DISREPAIR!

    • @thatzaxon
      @thatzaxon 29 днів тому

      I don't think it's THAT big of a deal to her since she's mostly working on construction, and real estate management. Her work may be more focused on established cities rather than maintaining the land throughout Liyue.

    • @flyingorange2482
      @flyingorange2482 27 днів тому

      Remeber that lore wise, Genshin's world is like 50x bigger

    • @dinte215
      @dinte215 24 дні тому +1

      ​@@flyingorange2482sooo, that's an excuse how?

    • @dinte215
      @dinte215 24 дні тому +1

      They aren't putting much effort into making the world believable. Sumeru and Fontaine have computers and electricity. Other nations don't for the simple reason that they were released earlier and in the original medieval setting of game it was accurate but they scrapped that setting to make new regions unique while simultaneously ruining game believability

    • @flyingorange2482
      @flyingorange2482 24 дні тому

      @@dinte215 Omg you are so annoying, you are the only one who got a problem with this

  • @rep1600
    @rep1600 27 днів тому +1

    now THIS is the kind of video content I need, as someone obsessed with the roads/rivers and general modes of navigation in these games.
    actually, I am really looking forward to Dornman port to be released, just so we can finally figure out WHERE it is, as well as how people actually sail out of Mondstadt lol

  • @NLR-J
    @NLR-J Місяць тому +6

    10:55 You forgot to mention how Traveler here is walking through Nara (at least I think that's how it's called, Its been a while since I've been in Sumeru like that). No one can walk through Nara without a vision or a concentration of Elemental energy flowing through them. And even then you can't stay in there for long, let alone all those fungi who reside in there. Sure, the Forest Rangers (specifically Tignari) appearantly clean them up sometimes, but I doubt they'd be able to leave their forest unattended for long enough to deal with all the nara outbreaks. And idk if Sumeru City can spare enough vision wielders to consistently clean the main roads, seeing how rare vision wielders appearantly are and how most probably don't know or care enough to do so or are too busy (think Cyno, Alhaithem, Kaveh, etc.)

    • @helper_bot
      @helper_bot Місяць тому +3

      i think you mean Mara, Nara are people, which is Rana in reverse

    • @dumbass862
      @dumbass862 Місяць тому

      they call it marana!

    • @rusticcloud3325
      @rusticcloud3325 29 днів тому

      Marana, or the Withering

  • @chubbyslimee
    @chubbyslimee 28 днів тому +2

    the lack of path between sumeru and liyue actually started bothered me right away

  • @lucasnose2337
    @lucasnose2337 15 днів тому +1

    8:47 Arakanta in the perpetual state of running around in the same spot until the end of times because of the roads

  • @2xYuW
    @2xYuW Місяць тому +3

    Y'know it never really hit me until this video that yeah, these roads must be so confusing for the NPCs.

  • @xxbeinaxx
    @xxbeinaxx 27 днів тому +2

    oh i am SO GLAD someone has made a video about this, I THINK ABOUT IT SO MUCH LMAO. Environmental storytelling is one of my fave lil bits about open world games, and in some places genshin does it really well! And in others, it just makes ABSOLUTELY NO SENSE??? Like, where is Dornman Port supposed to go? Some people theorize past storm terrors lair, but that means people are passing through one of the most dangerous regions of mondstat for trade every day. Others say it should be past the stormbearer mountains, but theres no road through there at all??? its a whole city!!! Its GOT to go somewhere!!! and the nonexistant route into chenyu vale is also a perfect example, like, what road are people taking to get there? The one that makes the most sense is through Qingce village, but that road ends in a fairly large body of water and no docks/boats on the Qingce side of it. there IS a dock on the other side, but it doesn't make any sense that only one side would have that? We skipped right past that during the lantern rite travels with Gaming, which tells me the devs probably also don't know how we're getting there! We just APPEAR on the chenyu vale side, don't worry about how it happened i guess lol

  • @TheGoldenLynxx
    @TheGoldenLynxx Місяць тому +2

    I'm so happy this video exists, the paths have bugged me ever since SUmeru came out, I've tried to map out where trade routes could be and sumeru just fits into the map awfully.

  • @cookieoppressor9700
    @cookieoppressor9700 27 днів тому +1

    Not me frantically pulling up the map of my fantasy world to make sure the roads make sense

  • @farikkun1841
    @farikkun1841 Місяць тому +2

    As walking genshin simulator enjoyer, i like to follow the roads. I roleplay as Yae try to get back to her shrine which the road involve some rock climbing lol. I wonder how normal people get to the top, the road began from ayaka house. Folloing the road kinda make it more immersive experience as you learn how people in that world go to places.
    And as satisfactory player, i wish we could done terrain modification such as making roads, building bridge, or zigzaging scaffolding to climb mountain, etc. Also it would be cool if we could become logistic tycoon and recruiting people to push our carts and assign our comapnion as bodyguards. Sounds like wetdream game to me.

  • @farifairis7388
    @farifairis7388 26 днів тому +1

    Bee: "Main road problems!"
    Venti: "Wouldn't flying be faster?"

  • @Alice_Sprinkles
    @Alice_Sprinkles 13 днів тому

    I love your videos! This is the kind of channel the community needed. I've been streaming your videos to my boyfriend, he likes watching me play Genshin and he likes informative videos. I'm very much looking forward to more videos analysising things about Genshin's world. Covering Fontaine's land and roads would be interesting too considering it's been flooding over the years and that's why there are caves and buildings and stuff under water, so thinking about how all those would've connecting and reached one another in the past would require some thinking.

  • @killervulkaan
    @killervulkaan Місяць тому +5

    If I remember correctly either when they expanded The Chasm or when Sumeru first game out, they explained that the Sumeru/Liyue trade route goes throught The Chasm into Gandharva Village, but that way still has pretty bad logistics, especially the cave into Sumeru where we first came into Sumeru at 4.0.
    There is also a cool map about Tevyat Trading Routes in the Genshin Reddit, but that is mostly speculation, it does explain some sea routes at least.

  • @wheattins9250
    @wheattins9250 Місяць тому +1

    7:00 I think it’s been explained in game that the Aranara are actually hidden in a dream world. There’s a plant in that area where you need to play music in order to enter that dream world.

  • @medeiapsyche
    @medeiapsyche 18 днів тому +1

    There is a route from Liyue to Sumeru. It's a cave. You can find it near the chasm

  • @monetors9192
    @monetors9192 Місяць тому +2

    Absolutely love the editing, must've taken ages. Peak humor.

  • @thechaosofcaffeine
    @thechaosofcaffeine Місяць тому +1

    i would love an hours-long in-depth analysis on every single road in genshin XD your style of narrating is so fun, and i love seeing lumine judge everyone! :D

  • @mildlytroubled
    @mildlytroubled 24 дні тому +2

    newest isekai Transported to Another World But I’m a Road Inspector just dropped

  • @joshuadaniel8508
    @joshuadaniel8508 29 днів тому +1

    Inazuma is an island nation, but i never saw an Inazuman sailing their ship or even a warship. very immersion breaking to say the least.

  • @hanako_0319
    @hanako_0319 Місяць тому +1

    Yayyy!! A new video! Even if it's a short one, the fact that you uploaded a video today made my day better. 😊

  • @azahel542
    @azahel542 29 днів тому +1

    I never looked into the roads that much but I was always confused about how they got from Liyue to Sumeru, or even how they navigated within Sumeru...

  • @Telaviv1984
    @Telaviv1984 Місяць тому +1

    Meanwhile fontaine has an aquaduct with free transportation, two ports with ship elevators in the tubes and literal airships

  • @user-vs5is6mc1j
    @user-vs5is6mc1j 25 днів тому +1

    didn't notice anyone mentioning this, but if some of you did - sorry, i have no eyes.
    as far as i remember, while going through the Chasm quest, one or two of the npcs did mention that the giant hole formed exactly where the main trading route between Liyue and Sumeru lay. but that happened whopping 500 years ago, so it doesn't really answer our question of how exactly overland trade is happening between the nations.

  • @arcwindz1
    @arcwindz1 26 днів тому +1

    Actually, I had thought about this before during Sumeru patch, I wanted to know just how People in Liyue, being the merchants they are, can logically get to Sumeru City.
    The road needs to be traversable without the need to press the space button at all, and guess what, Hoyo actually had that map in Gourmet Tour: "Liyue's Cuisine Collection" Issue No. 3
    Consequently, the route has monsters which made the sea route a more practical route for normal people and the land route becoming the least travelled road.

  • @notatallfunctional
    @notatallfunctional 14 днів тому +1

    Has anyone else tried walking From Monstadt, to Liyue, to Sumeru, then to Fontaine, while sticking to the road as much as possible. (Why yes, I am resinless. How could you tell?)

  • @robot9604
    @robot9604 24 дні тому

    I like this video.
    It is a good video.
    I appreciate exploration and the attention to detail that you have. So seeing various roads that are incomplete is conflicting.
    10/10

  • @thymother8317
    @thymother8317 24 дні тому +1

    the one leading to the new harbor in sumeru is WILD because what do you mean it's connected to a random jumping mushroom in the aranara forest?? like did the transport caravans just... parachute down the waterfall?

  • @Vazalemma
    @Vazalemma 29 днів тому +1

    Finally someone made a video on it! I've had these thoughts for the longest time, realizing how none of the trade routes make any sense or are unnecessarily hazardous in terms of enemy habitation and/or terrain. And don't even get me started on the ship routes with waterfalls plaguing every corner. Or even the most basic things, like going up to Narukami Shrine, navigating Sangonomiya island, and accessibility to Fontaine Research Institute.
    My props to Fontaine waterways tho, the one and only path that's actually Safe, Stable, and Sensible. I give it an SSS/10

  • @Wakabatan
    @Wakabatan 27 днів тому +1

    I haven't played for a while but I still haven't seen people talk about the buildings too, the buildings don't make any sense at all.

  • @tirsden
    @tirsden 5 днів тому

    I've been doing the Liyue dailies again to clear out achievements I didn't get before, and there's a point in one balloon escort where you have to break an anemo-thingy to give an air boost to the balloon. That makes it fly upwards and over a gazebo roadblock. So with the power of anemo drafts, the balloon could technically go up the waterfall you mentioned... but yeah, it would need one of those, and I doubt there is one.