That was visually stunning. I love all types of fighter combat. But that was great because of aircraft design, sense of flight, and sound. My only nitpick* was the typical anime/movie missiles. The simple truth is if they miss, they miss. And if they miss, they self destruct. Having any missile turn around and hunt for targets is a great way to cause a blue on blue or even shoot yourself down. *Because I’ve been an air combat nerd since Richard Nixon was President. To the point that I’ve been a developer on several series of air combat board games covering WWII to the Gulf War.
That was on purpose. In the original novel, the protagonist overrode the minimum safety range (which is 450 meters, and it's a short-range AAM with hybrid passive/active homing capabilities, and is designed to intercept alien unmanned aircraft capable of 15+g maneuvers with minimal issues). Even when the aircraft fire control system stopped transmitting guidance data to the missile when it got to less than 200 meters from the protagonist's aircraft which should've locked the detonator, the missile's onboard sensors detected the target to be close enough and detonated the missile regardless. Also helps that the protagonist's aircraft has a sentient AI onboard to assist with the guidance.
Meteor retracks a Target after a Miss if Datalinked to a Typhoon, AWACS or Gripen, big upside of a Dual-Mode ARH/SARH Ramjet Missile as opposed to a normal Missile. With the Technology they seem to have in the Anime i wouldn't be suprised if their Missile is just that.
There ARE new designs that return if they miss. Missiles are getting smarter and smarter these days. They lock on after launch as well in case of stealth fighters. After all can't be stealthy with missile hanging outside, so missile locks on after it enters the airstream
@@Max_Da_G If you’d like to give examples of which missiles have this ability? Because otherwise I’d have to say that there is zero chance that there are AAMs that will pull a 180° turn and re-acquire, let alone re-engage, their original target. Just the energy loss from that reversal will almost guarantee that the missile has no ability to intercept a maneuvering target. And that’s before you even consider the incredible risk of a blue on blue situation. With modern planes that use an internal weapons bay the missile is told exactly where to look before the bay even opens. It receives that data from whichever sensor system is appropriate. With the F-22 a missile will get everything it needs from the radar/HMS/whatever even as the door pops open and it slides down the launch rail.
If you haven't seen the series, Yukikaze is a reconnaissance unit, and it and Lt Fukai's mission is to only collect battle data, not to actually join the battle or engage the enemy. (In this case it was self defense, but even then his actions still come under review.) The tactics and even the fighters of the enemy (known as the JAM) are constantly changing and evolving. Therefore the collection of the battle data is prioritized even over the lives of the other friendlies; Rei is not to intervene in any event. Recon gets the newest and best equipment first, and Yukikaze is so advanced that it is much more than just the next generation fighter compared to the actual air force. Because of all that, none of these guys like Rei and some are openly hostile to him. So that's one of his fellow pilots telling him to go to hell.
@@clostridiumtetani9947 We used to play Ace Combat Infinity a lot back in the day. It's a shame that it was shut down for obvious reasons: - It was only available on the PS3. - It was strictly free-to-play, but there was heavy microtransactions. - The PS3 was on its last days of being on active support by Sony until eventually, the PS4 and 5 stepped in.
@@alexandergodfreykleinhans8059 What's REALLY shit is that they made it non-backwards compatible. I can't wait for someone to spit into SONYs face and make PC software that'd play those games, or a download into new PS5s that'd MAKE them compatible.
It's a JAM clone, they later confirmed that the JAM were body snatching people to learn more about humanity, even going as far as to create a virtual simulation to continue their probing experiments.
Revvin' up your engine Listen to her howlin' roar Metal under tension Beggin' you to touch and go Highway to the Danger Zone Ride into the Danger Zone Headin' into twilight Spreadin' out her wings tonight She got you jumpin' off the deck Shovin' into overdrive Highway to the Danger Zone I'll take you right into the Danger Zone
Man CG mech animation is deeply unsatisfying. Like the launch scene in DYRL is just sliding two paintings across each other at one point and looks better.
Oh, I could. I just was doing this as a sample test because I hadn't been messing with video programs in a while. I don't have a solid program I use yet so I'm still looking for something halfway decent. lol
@@Spudtron98 That Yukikaze was going to destroy itself to prevent being captured by the alien force, and that the alien force would give up and not allow Yukikaze to be destroyed, which is what saved them.
No you don't. Only a few dubs were ever garbage. MOst dubs now are often times BETTER than subs cos you have proper translation rather than closest matches.
@@BuceGar Huh that differes from the book somehwat. Loking at the episodes it seems there only 5 and they miss out TONS from the book so th econtext is even more chopped up in this version.
@@BuceGar This scene is from Episode 1. You're getting it confused with the scene in Episode 4 when they encounter another Super Sylph copy. That's the part where Yukikaze fires a missile at herself to prevent capture until the JAM kick them back into normal space.
Normally I can't stand when these are done, but this is just beautiful. What an amazing choice.
What happens when you combine two of the greatest aerial engagements (wyvern interception bgm and yukikaze) in anime together? This masterpiece lol
Couldn't have picked a better soundtrack to pull from. Well-done elevating the scene.
Yukikaze is a really good fit for these kinds of edits since it doesn’t use any music for its engagements. Kino choices of media to mix together
That was visually stunning. I love all types of fighter combat. But that was great because of aircraft design, sense of flight, and sound.
My only nitpick* was the typical anime/movie missiles. The simple truth is if they miss, they miss. And if they miss, they self destruct. Having any missile turn around and hunt for targets is a great way to cause a blue on blue or even shoot yourself down.
*Because I’ve been an air combat nerd since Richard Nixon was President. To the point that I’ve been a developer on several series of air combat board games covering WWII to the Gulf War.
That was on purpose. In the original novel, the protagonist overrode the minimum safety range (which is 450 meters, and it's a short-range AAM with hybrid passive/active homing capabilities, and is designed to intercept alien unmanned aircraft capable of 15+g maneuvers with minimal issues).
Even when the aircraft fire control system stopped transmitting guidance data to the missile when it got to less than 200 meters from the protagonist's aircraft which should've locked the detonator, the missile's onboard sensors detected the target to be close enough and detonated the missile regardless.
Also helps that the protagonist's aircraft has a sentient AI onboard to assist with the guidance.
Meteor retracks a Target after a Miss if Datalinked to a Typhoon, AWACS or Gripen, big upside of a Dual-Mode ARH/SARH Ramjet Missile as opposed to a normal Missile.
With the Technology they seem to have in the Anime i wouldn't be suprised if their Missile is just that.
There ARE new designs that return if they miss. Missiles are getting smarter and smarter these days. They lock on after launch as well in case of stealth fighters. After all can't be stealthy with missile hanging outside, so missile locks on after it enters the airstream
@@FTWIHA New short-range missiles are getting small phased array radar seekers in near future. Japan, Russia and USA are working on those.
@@Max_Da_G If you’d like to give examples of which missiles have this ability?
Because otherwise I’d have to say that there is zero chance that there are AAMs that will pull a 180° turn and re-acquire, let alone re-engage, their original target. Just the energy loss from that reversal will almost guarantee that the missile has no ability to intercept a maneuvering target. And that’s before you even consider the incredible risk of a blue on blue situation.
With modern planes that use an internal weapons bay the missile is told exactly where to look before the bay even opens. It receives that data from whichever sensor system is appropriate. With the F-22 a missile will get everything it needs from the radar/HMS/whatever even as the door pops open and it slides down the launch rail.
Yukikaze is masterpiece of basically anime ace combat
Thanks for the video.
Excellent use of Kill Wyvern.
I SAY AGAIN--KILL WYVERN
"Go to hell, Reaper."
USEA pilots after Operation Bunker Shot
(Infinity boys rise up)
Mobius 1 Engage
oh man, Infinity sounds like a great game, how often do you PLAY IT?
If you haven't seen the series, Yukikaze is a reconnaissance unit, and it and Lt Fukai's mission is to only collect battle data, not to actually join the battle or engage the enemy. (In this case it was self defense, but even then his actions still come under review.) The tactics and even the fighters of the enemy (known as the JAM) are constantly changing and evolving. Therefore the collection of the battle data is prioritized even over the lives of the other friendlies; Rei is not to intervene in any event. Recon gets the newest and best equipment first, and Yukikaze is so advanced that it is much more than just the next generation fighter compared to the actual air force. Because of all that, none of these guys like Rei and some are openly hostile to him. So that's one of his fellow pilots telling him to go to hell.
@@clostridiumtetani9947 We used to play Ace Combat Infinity a lot back in the day. It's a shame that it was shut down for obvious reasons:
- It was only available on the PS3.
- It was strictly free-to-play, but there was heavy microtransactions.
- The PS3 was on its last days of being on active support by Sony until eventually, the PS4 and 5 stepped in.
@@alexandergodfreykleinhans8059 What's REALLY shit is that they made it non-backwards compatible. I can't wait for someone to spit into SONYs face and make PC software that'd play those games, or a download into new PS5s that'd MAKE them compatible.
Perfection. It's all I can say. 👏
This feels like Ace Combat Anime for sure
So what's with the 80s style deque code at 0:12 or so?
The english dub make it even better
Well done. I really enjoyed this.
I still wondering is that really an enemy or Yukikaze just did a friendly fire
Well the "Friendly" did fire first. ¯\_(ツ)_/¯
It's a JAM clone, they later confirmed that the JAM were body snatching people to learn more about humanity, even going as far as to create a virtual simulation to continue their probing experiments.
That's an JAM morphed into human style
Sorry for the late rep, tks ya all
@@Eila_Sanya In the books it never confirms.
You can try Last Hope (I or II, both will work) from Ace Combat 7 for this scene, it's just as good!
Revvin' up your engine
Listen to her howlin' roar
Metal under tension
Beggin' you to touch and go
Highway to the Danger Zone
Ride into the Danger Zone
Headin' into twilight
Spreadin' out her wings tonight
She got you jumpin' off the deck
Shovin' into overdrive
Highway to the Danger Zone
I'll take you right into the Danger Zone
戦闘妖精パトレイバー
nice work
What's the name of this anime?
Yukikaze battle fairy
Bandit in range
0:57 *su-57 moment*
edit:lol, the time I mark is 0:57 seconds, what a coincidence.
Felon would like to know your location
She fat like one but she's not a 57.
SU-57 is fake and not a good unit.
Man CG mech animation is deeply unsatisfying. Like the launch scene in DYRL is just sliding two paintings across each other at one point and looks better.
Amazing
2:26 "Yukikaze says YUKIKAZE-SAMA NANO DA!"
Looks like YT algorithm lead me to a gem
it's like that one evangelion episode but with jets
Plan on uploading the other skirmishes?
Oh, I could. I just was doing this as a sample test because I hadn't been messing with video programs in a while. I don't have a solid program I use yet so I'm still looking for something halfway decent. lol
What's the Anime? Also, nice.
@Possibly Layne Staley Yeah, not falling for that. Good game though.
@Possibly Layne Staley I apologize for not believing you, it actually is ace combat the anime
Wyvern? X-02?
What kind of program did you use?
God it's been a while. I think I used Davinci Resolve.
@@CommanderRedVega thanks for the info man
Name of the músic
patlabor 2 ost wyvern
@@dinhhung2007-x7uthanks buddy
The world when belkan technology take over the world (belkan did nothing wrong)
何故パトレイバー2劇場版のBGMを入れているんだ?
What anime is this, exactly?
Yukikaze battle fairy
dope
*Engaging*
why the hell this gives me ace combat vibes?
Its one ofthe A wings from the game the game used alot of models from anime
@@Chevalier_knight you mean the wyvern?
このbgmだとスコーク7700が表示されそうで怖いww
Sauce
You completely lose all context in the dub. Dub is garbage.
What context?
@@Spudtron98 That Yukikaze was going to destroy itself to prevent being captured by the alien force, and that the alien force would give up and not allow Yukikaze to be destroyed, which is what saved them.
No you don't. Only a few dubs were ever garbage. MOst dubs now are often times BETTER than subs cos you have proper translation rather than closest matches.
@@BuceGar Huh that differes from the book somehwat. Loking at the episodes it seems there only 5 and they miss out TONS from the book so th econtext is even more chopped up in this version.
@@BuceGar This scene is from Episode 1. You're getting it confused with the scene in Episode 4 when they encounter another Super Sylph copy. That's the part where Yukikaze fires a missile at herself to prevent capture until the JAM kick them back into normal space.