Rats, we're rats, we're the rats, we prey at night, we stalk at night, we're the rats. I'm the giant rat that makes all of the rules, lets see what kind of trouble we can get ourselves into.
The skaven are cool in the sense that they have about 5 different ways to play with their unit roster, and that makes sense when you think about the clans and how they each specialize in a different form of fuckery. This means you can really do anything you want with your armies. A cheesy, hard to kill skirmish force, a very rat-like horde of clan rats that seem unstoppable with about 2 or 3 stacks, you can do a heavy artillery and weapons team army that obliterates all that approaches it, a newly added ninja rat army of the most skilled and sneaky rats that can kill all the enemy lords and elites in a matter of seconds, and just about everything in between. You can't go wrong with battle starts with the skaven, and going against them, it's hard to know what to bring, as it could be literally anything
yoruichixX to be fair the only reason the skaven havt killed everything that lives is that their clans dont trust and fight each other. if all the clans would unite and stop fucking killing themself skaven would have killed everything thats not sniffing warpstone (basiclly what they will do in game 3 when the endtimes arrive).
"Good factions will declare war on you if you are a Evil faction" Me as Clan Mors: "Hey Dwarfs! want to make a Military alliance and destroy the orcs and Empire?" Karaz-a-Karak: "Hell ya dude!"
Typed this up as an answer to a comment and decided I should share this with everyone else too. I played as Pestilens in Vortex and had a blast. It gets pretty crowded, but I think Skaven are strongest when you're in constant war. If you fight every turn, you get a ton of gold from looting+occupying, and a ton of food, which gives growth and public order. It also allows you to focus your Underempire completely on making gold. It's sort of a "win-more pendulum" - once you get into a couple of good fights, your economy booms. You make another army asap and get into even more fights, etc. Gotta keep the momentum going. But the moment I stopped fighting, I lost all of my food in 2-3 turns and couldn't get it back up for the longest time. And I was utterly unable to balance my food economy without battles even when I rebuilt my Underempire into mostly food buildings - I don't think you can do that. TL, DR: - fight 2-3 battles every turn for gold + food, - high food = high growth + public order, - don't build public order buildings early on - instead farm rebels for food, gold and XP, - keep a weak enemy faction barely alive near your empire - to farm food and gold (leave only unwalled cities), - consider picking food after battles - I pick food 60% of the time, replenishment 40%, and never gold, - consider prioritizing armies over buildings - armies give food + gold, buildings only give gold, - prioritize food buildings and gold in your overland cities, - expand Underempire for ridiculous gold, but don't forget about food balance - use that gold to build more armies to fight even more (if it doesn't balance out - prioritize food, but you'll never have enough food without fighting), - expand Underempire to an area you won't be colonizing - like a different continent or an ally's empire. When you colonize the city above, you lose your Underempire city, - make friends with Tomb Kings for trade - they have a trait that makes them love anybody who has a large empire. As Pestilens - make friends with the Awakened too. - as Pestilens - start spreading plagues to nearest strongest enemies asap! They destroy enemy garrisons and armies, lower growth and income, while boosting your armies and economy, - use 1 unit of Warp Grinders for insta sieges - 1 unit can take out 1-2 towers and 3-5 walls. Set up your army in a corner, vanguard deploy WGs to the nearest tower = 0 losses from towers. Set up weapon team units in front of wall breaches, put them on guard, watch them melt enemy things with 0 losses. I take 1 unit of WGs in every army and never build towers/rams, - prioritize weapon teams and artillery over good infantry. Even the best rat infantry is pretty bad, whereas rat ranged is king-king.
Thanks for the insight! I started the game as a skaven player and im like 100 hours in, still dont get it all :/ but through your comment i gathered some useful stuff :)
@@kollesonkel420 glad to hear that, you're welcome ^^ I started the game as a Vampire count back in TWW1, and it was also a bit of a learning curve. quite different from "normal" factions due to no ranged, but I just really like the flavor and fluff in Warhammer, so I always pick races that I like for aesthetic and atmosphere reasons.
I attacked one wood elf settlement in the middle of the damn desert and sure enough I had all the elves declaring war on me dispite being all the way across the map...easy boost of leadership lol
The riddle of the food economy is quite easy to solve: Ignore it. Food is nothing but a resource, and you're Skaven: Do you really care if the masses starve? If you do, this perhaps isn't your faction. The bonusses from having a lot of food are not needed and the penalties negligable. Use food to drive Ikits research, build Doomrockets and quickly establish new Bases, that also saves you a ton of money and time. Pro tip: Rebellions are just food with extra steps.
One tip I can give on battle map is, Try not to play like other factions with strong ranged units such as Empire or Dwarves. You can pin them and create blobs but you cant hold them forever. I had successes with 2 aprroaches so far, one is having strong artillery/caster presence and other is constantly running around to kite them. Artillery/caster one is simpler to execute, and less micro manage intense. You just need a unit strong enough to hold their line and create a blob creating a window for you to hit the blob and later either escape and try again or do it with other units. Single entities and stuff like Vermintide works fine. You need to deal good amount of damage before enemy reaches your artillery pieces, so be careful with your frontline, check their morale and try not to hit friendly units too much. Running around and kiting is easier to explain but really hard to pull of because you have to check boundaires and try to find gaps and doesnt work on fast units. For example it can work on Dwarves but Brettonia might punish you. Also try not to corner camp, skaven units often break easily but regroup. If a single unit model touches a map boundary, it is gone.
I would say Bullets. Bullets are key. The overwhelming numbers is more like an hoax IMO. You just need the exact amount of trash units to pin the enemy down and let the artilley do their job. I used to have an army of skaven slaves "tied" to most of my "real armies" but I discovered it to be totally inefective and very expensive because of supply lines mechanic. Thrash units are cheap and expendable but in the mid to late game you should stay away from them (Making a full stack of Skaven slaves seem very good and cheap but it is totally useless anyway and it only improves your army count, making your real armies more expensive)
juselara02 I have also found this. Full stacks of them are useless and will always be singled out and attacked whenever there is an opportunity by the AI. Mixing a few into each army is probably a better strategy
I just Finished a Mortal Empires as Eshin Skaven we’re allot of fun to play and late game Plaguewind Morters are some of the best units in campaign for me. Having three in an army is a must as they Just melt any infantry they hit especially in Sieges.
7:46 "Food can be aquired by raising salmons." "Well, duh..." I thought. I was wondering why he talks about salmons so much throughout the whole video...until I realized he actually means "settlements" when he says what sounds like "salmons". xD Nice video, helped me a lot. And not hating on your accent, I love accents, just sometimes have a hard time understanding them (as a non native speaker). :)
I spent 16 hours straight fighting clan pestilence as the lizardman, I know hate skaven with a passion haha, the amount of plagues and never ending swarms of full stacks pushing up from the south of the map was ridiculous, I finally managed to consolidate my forces and move south with 4 full stacks and take the fight to them but there underway ability makes it into a wild goose hunt, after 150 turns and untold amounts of stress I managed to eradicate them, my forces we’re all heavily diminished with many level 40 wizards and scar veterans dead, only to discover that malekith had decided to invade the south of the vampire coast and on top of that the dwarves declared war on me and courrone is attacking from the coast haha. This game is intense and stressful but rewarding when you overcome the odds and I love it
Im new to the game...bought the first one and second with all the dlcs to have the full experience (cant buy 3 tho because to expensive and my pc would blow up) So far ...i have no fucking clue what to due.... I just want to play with my favourite rats... But im getting my ass whopped every five minutes.... I really need this
*Video title : **_"How to play with Skaven"_* Step 1 : Purchase "The Prophet & the Warlock DLC". Step 2 : Rush the arsenal building to recruit "Ratling Gun" ; 4 to 5 per army, the rest Skavenslaves. Congratulations, you can beat the majority of armies. Step 3 : Increase the army efficiency by replacing the Skavenslaves (gradually or all at once) with Plague Priests (for summoning rats ; "Polish Bell" retainers make this absurdly easy) and artilleries (Catapults and Cannons.) Add a Warplock Engineer to the mix to make everything even better. Step 4 : You can now win litteraly every engagements. Skavens in a nutshell.
I had to laugh at the line “by this time I had settlements all over” because I can’t seem to survive more than 37 turns! I haven’t tried them in ME. But in Vortex it seems that as soon as I get a faction on the ropes and head in for the kill, someone else declares war on me and plows into me, making me run back to prevent the inevitable total destruction. It seems by turn 25 I have at least 5 factions at war with me. Even paying them off doesn’t work since they seem to declare war on me even at +87 friendliness. I’ve never managed to take more than 5 settlements
I played as Pestilens in Vortex and had a blast. It gets pretty crowded, but I think Skaven are strongest when you're in constant war. If you fight every turn, you get a ton of gold from looting+occupying, and a ton of food, which gives growth and public order. It also allows you to focus your Underempire completely on making gold. It's sort of a "win-more pendulum" - once you get into a couple of good fights, your economy booms. You make another army asap and get into even more fights, etc. Gotta keep the momentum going. But the moment I stopped fighting, I lost all of my food in 2-3 turns and couldn't get it back up for the longest time. And I was utterly unable to balance my food economy without battles even when I rebuilt my Underempire into mostly food buildings - I don't think you can do that. TL, DR: - fight 2-3 battles every turn for gold + food, - high food = high growth + public order, - don't build public order buildings early on - instead farm rebels for food, gold and XP, - keep a weak enemy faction barely alive near your empire - to farm food and gold (leave only unwalled cities), - consider picking food after battles - I pick food 60% of the time, replenishment 40%, and never gold, - consider prioritizing armies over buildings - armies give food + gold, buildings only give gold, - prioritize food buildings and gold buildings in your overland cities, - expand Underempire for ridiculous gold, but don't forget about food balance - use that gold to build more armies to fight even more (if it doesn't balance out - prioritize food, but you'll never have enough food without fighting), - expand Underempire to an area you won't be colonizing - like a different continent or an ally's empire. When you colonize the city above, you lose your Underempire city, - make friends with Tomb Kings early for trade, as Pestilens - make friends with the Awakened too, - as Pestilens - start spreading plagues to nearest strongest enemies asap! They destroy enemy garrisons and armies, lower growth and income, while boosting your armies and economy, - use 1 unit of Warp Grinders for insta sieges - 1 unit can take out 1-2 towers and 3-5 walls. Set up your army in a corner, vanguard deploy WGs to the nearest tower = 0 losses from towers. Set up weapon team units in front of wall breaches, put them on guard, watch them melt enemy things with 0 losses. I take 1 unit of WGs in every army and never build towers/rams, - prioritize weapon teams and artillery over good infantry. Even the best rat infantry is pretty bad, whereas rat ranged is king-king.
Clan Eshin is great! I was able to use my shadowy dealings to take over Skavenblight for free and because of that Clan Skryre lost enough power to confederate immideatly. I just kept taking all the big citys that the other clans had and confederated them. When the empire and high elves came for me late game I used my shadowy dealings to literally delete them one after the other. Also one thing that this video didn't mention is loyalty. Your lords have a certain amount of Loyalty which will decrease if you don't have them fighting or raiding something. If loyalty gets too low they will defect and take the entire army with them. Clan Eshin however doesn't have loyalty so they are the only Skaven faction that can field near infinite armies without worrying about them turning on you.
Quick tip: easiest way to get food is to always eat your captives and set every commandment to the food gaining one. In the early game this will help you immensely, and combining under-empire it can jumpstart your economy real quick.
Here is another suggestion for clan Skryre: At the start recruit a warlock engenieer and sack with him and your legendary lord the city of eastalia that you have on your south, so you can get your warlock lord at level 15 and have another level of the forbidden workshop completed. After you get him at level 15 disband him so he will not lose loyalty, then i preffer to leave/raze that settlement and sign a peace with eastalia, by that point you should have got Skavenbligth at tier 4 and get all the units necesary for this army: 2 plague priest hero´s, 2 warlock engenieers hero´s, 3 warplock Jezzails, 2 poisoned-Wind Mortar, 3 warp Lightning Cannons and 7 ratling guns. Try to get as soon as you can the abilyty to spawn clan rats for your plague priest, and for your warlock engenieers upgrade the abillyties that give to your weapons team more missile and ammunithions. For me that is the best type of army for the skaven becouse you have 5 units crowd controll + 3 units of clan rats that you can spawn instantly. Im sorry for my bad english, but i hope that who reads it could have been helpfull :)
Master! I just played Mors campaign, yes-yes. Filthy Lizard things tried to raid me after I went after the Dwarf-Smiter. Killed-clobbered them all, hehe, struck an ambush right next to camping queek, yes-yes!
I would recommend to only build the food buildings in the under empire and very very few buildings for expanding the under empire. That way I got a food income of +25 at around turn 80 as Clan Rictus
This guide focusses mostly on reading things that everybody can read for themselves when they play the game. What I would have really liked was some specific advice on what buildings to build when, what are optimum army compositions for the different enemies in the 4 different starting positions in early, mid and late game. After this guide, I know what the scavens are but not how to play them.
In my clan Skryre campaign I had confederated all the other major clans and I tried to clear out the Last Defenders over by clan Mors and when they had 2 settlements left they somehow were able to confederate Tlaqua who had captured the majority of the desert region there so what was almost done it around 10 or so turns turned into around 40 turns I was so mad
Was looking here during my first skaven campaign, turn like 90 or so and I was just consolidating after clapping the woodelves with a shit load of under-empires in Lustria, never even thought of going to the capitals at the start. Also how to diplomacy? Just give other rats a shit load of money untill they confederate?
Yeah i just did pretty alright with ikit claw but i think i need to take care of grimgor like with sone kind of expeditionary surgical strike because when i try to conquer that way i have all kinds of problems- is anyone else running into 4 then 6 really high tier armies of confederated orcs like turn 110-120?
Either best or second best. Better at making gun fodder than any of the others, but the Workshop and its buffs to your meat-and-potatoes Ranged is still arguably better.
got a about a 3rd of the way through and you havent mentioned once any issues with generals and loyalty? I have a camp as ikit in the early stages and i have a general who was loyalty 10 which within 2 turns went to 8 so i used the rite that gives a chance of 2 loyalty each turn over 13 turn i think. at the end of 13 turns his loyalty was 5, raiding didnt seem to help even though i had seen another tips vid saying raiding does help. Please address the loyalty issue.
I'm brand new to Total War, and only playing on Easy (forgot to change to Medium) and for some reason events keep happening that make my Grey Seer and Warlord more loyal to Queek. I have won a few battles which I might have lost due to inexperience on higher difficulties, but fighting seems to boost loyalty quite a bit.
is it just me or did anyone else have a massive headache of a time trying to infect your own settlements with plague? I had more success with a infected lizardmen army sacking and taking a settlement but that was legit the only settlement I could get infected. every other time my guys were practically keeping the plague contained because I was trying to infect my own settlements.
Clan Mors on ME has the easiest campaign start in the game. if you sell the building you get in the undercity (its actually usless until you take karak eight peeks, because it only provides local bonuses) you have about 15k+ gold on turn 2. you start out next to undead and TK which dont auto hate you and your first enemy are some weak greenskins. yur starting position is also pretty protected from the mountains. if you do all the cheese thats possible, we are talking about T5 Capital with around 15-20k gold banked at turn 7-10, its just silly. Also Queek is by far the strongest skaven lord just because of his upgrades for clan rats and storm vermin (and yes i know everyone loves ikket, but the amount of stats those clanrats get are so disgusting and they are the key unit you gonna use the most until late game filling up whole armys with those little fuckers).
Hi, after watching it for 5 minutes I stopped - just wanted to let you know that this isn't really about how to play skaven, which I was after, but how you played skaven. I get the disclaimer, but this isn't really a guide this was just rattlegunned speach of how you went through the campaign. I then got to 6 minute mark as I was typing this and see that you actually started giving some useful information - I would strongly in future scrap the first part of your guides and just go straight into the guide part.
I’d start the video with the informative part, and leave the personal experiences to the end. Most people aren’t going to sit around 7 minutes for the content they actually are searching for
This is actually a pretty bad video tbh... You titled it 'how to play skaven' and for the first 6 minutes so far you're just talking about how your campaign went.. How does that cover 'how to play skaven'? Maybe you eventually get to the point, but this is a waste of time so far.
@@ColonelDamneders Why waste people's time with the campaign recap in a video titled 'how to play skaven'? We don't click on it to hear about how your campaign went..
Maybe because it’s part of my way of explaining how the faction works so you know I’m not just talking out my ass the whole time. Literally the other over half of the video isn’t a recap. If you can’t skip ahead or wait a few minutes then idk what to say
@@ColonelDamneders Giving us a rundown of how your campaign went doesn't explain how the faction works, it's pretty simple. The title of the video is 'how to play skaven', and if people need to watch 8 minutes of pointless stuff before getting to what the title is, then yeah, pretty bad video. People shouldn't need to skip ahead to get to the part of the video that you're advertising it to be...
Dude, calm down. Holy sh..it you speak so fast ! I barely unverstand sth. Please learn how to speak more slowly because otherwise foreign viewers like me couldnt understand a damn thing.
Thats the problem mate. Foreign viewers. how about you would learn, in the first place, how to actually understand? You are the viewer. You pick what you watch. Sheesh, people these days demanding this type of shite. Bloody arse mate.
Vote on the next Guide here >> www.strawpoll.me/19293205
Dear colonel, what mods do you use?
Don't for love of God bother with food it's a beginner trap
Focus on under cities and money you can literally make 20k while only having 1 settlement
Where are the farm buildings? I can't find them.
Rats, we're rats, we're the rats, we prey at night, we stalk at night, we're the rats. I'm the giant rat that makes all of the rules, lets see what kind of trouble we can get ourselves into.
dude, that made me smile so much :D
Where is that song from?
@@tynx1498 jerma985 the rat movie
Everybody wants to be a cat is a natural counter to this song...
warthunder!!
The skaven are cool in the sense that they have about 5 different ways to play with their unit roster, and that makes sense when you think about the clans and how they each specialize in a different form of fuckery. This means you can really do anything you want with your armies. A cheesy, hard to kill skirmish force, a very rat-like horde of clan rats that seem unstoppable with about 2 or 3 stacks, you can do a heavy artillery and weapons team army that obliterates all that approaches it, a newly added ninja rat army of the most skilled and sneaky rats that can kill all the enemy lords and elites in a matter of seconds, and just about everything in between. You can't go wrong with battle starts with the skaven, and going against them, it's hard to know what to bring, as it could be literally anything
skaven are a better empire basically
yoruichixX to be fair the only reason the skaven havt killed everything that lives is that their clans dont trust and fight each other. if all the clans would unite and stop fucking killing themself skaven would have killed everything thats not sniffing warpstone (basiclly what they will do in game 3 when the endtimes arrive).
I have yet to win a campaign lol this game is savage
Let's coop
I have won, a single time... on dark elves... yeah...
Legendary difficulty makes everything SO HARD
@@seanburgundy6863 Dude im loosing on medium before i reach round 100
The Majik Man With who?
Hey, I've haven't been able to play skaven very well. I tried your tactics and it has helped, I just wanted to say thanks and u have a new sub
Glad I can help :)
Anyone else love this game but gets absolutely destroyed lmao.
Yeah I just recently bought it ive been getting whooped bad tho
Yuup but i love it. Ill git gud eventually
man I got destroyed so many times, I can't even count it anymore :D
Unfortunately, yes
That's why i'm here.
There is no such thing as skaven. All of this are lies-lies.
Yes-yes! No rats at all, man-thing!
No rats? Queek is rat! Queek strongest rat! Queek no sneeek sneek he take heads!
Your denial will cost you dearly in battle, stoopid human-thing-thing.
That's what the empire says, while the dwarves are shaking their heads, while trying to fight them off their holds sonce the time of ages
Stupid Man-thing the skaven are everywhere yes-yes
"Good factions will declare war on you if you are a Evil faction"
Me as Clan Mors: "Hey Dwarfs! want to make a Military alliance and destroy the orcs and Empire?"
Karaz-a-Karak: "Hell ya dude!"
Ah it's a good thing the dwarves absolutely hate Greenskins and Elves had they not they probably wouldn't have joined you in that cause
This is uncanny how I tried looking up anything Skaven related, on this channel, yesterday and without warning, here it is.
Typed this up as an answer to a comment and decided I should share this with everyone else too.
I played as Pestilens in Vortex and had a blast. It gets pretty crowded, but I think Skaven are strongest when you're in constant war. If you fight every turn, you get a ton of gold from looting+occupying, and a ton of food, which gives growth and public order. It also allows you to focus your Underempire completely on making gold. It's sort of a "win-more pendulum" - once you get into a couple of good fights, your economy booms. You make another army asap and get into even more fights, etc. Gotta keep the momentum going.
But the moment I stopped fighting, I lost all of my food in 2-3 turns and couldn't get it back up for the longest time. And I was utterly unable to balance my food economy without battles even when I rebuilt my Underempire into mostly food buildings - I don't think you can do that.
TL, DR:
- fight 2-3 battles every turn for gold + food,
- high food = high growth + public order,
- don't build public order buildings early on - instead farm rebels for food, gold and XP,
- keep a weak enemy faction barely alive near your empire - to farm food and gold (leave only unwalled cities),
- consider picking food after battles - I pick food 60% of the time, replenishment 40%, and never gold,
- consider prioritizing armies over buildings - armies give food + gold, buildings only give gold,
- prioritize food buildings and gold in your overland cities,
- expand Underempire for ridiculous gold, but don't forget about food balance - use that gold to build more armies to fight even more (if it doesn't balance out - prioritize food, but you'll never have enough food without fighting),
- expand Underempire to an area you won't be colonizing - like a different continent or an ally's empire. When you colonize the city above, you lose your Underempire city,
- make friends with Tomb Kings for trade - they have a trait that makes them love anybody who has a large empire. As Pestilens - make friends with the Awakened too.
- as Pestilens - start spreading plagues to nearest strongest enemies asap! They destroy enemy garrisons and armies, lower growth and income, while boosting your armies and economy,
- use 1 unit of Warp Grinders for insta sieges - 1 unit can take out 1-2 towers and 3-5 walls. Set up your army in a corner, vanguard deploy WGs to the nearest tower = 0 losses from towers. Set up weapon team units in front of wall breaches, put them on guard, watch them melt enemy things with 0 losses. I take 1 unit of WGs in every army and never build towers/rams,
- prioritize weapon teams and artillery over good infantry. Even the best rat infantry is pretty bad, whereas rat ranged is king-king.
Thanks for the insight! I started the game as a skaven player and im like 100 hours in, still dont get it all :/ but through your comment i gathered some useful stuff :)
@@kollesonkel420 glad to hear that, you're welcome ^^ I started the game as a Vampire count back in TWW1, and it was also a bit of a learning curve. quite different from "normal" factions due to no ranged, but I just really like the flavor and fluff in Warhammer, so I always pick races that I like for aesthetic and atmosphere reasons.
Thx dude👍👍
@@vampara1061 you're welcome! keep pep-pep Nurgle happy and sneeze on your neighbors before eating them!
I always considered Hight Elves like real world ww2 allies . You attack one and they all attack you
*Sad Poland Noises*
I attacked one wood elf settlement in the middle of the damn desert and sure enough I had all the elves declaring war on me dispite being all the way across the map...easy boost of leadership lol
*sad czechoslovakia noises*
@@blackgem12 🤣🤣
The riddle of the food economy is quite easy to solve: Ignore it. Food is nothing but a resource, and you're Skaven: Do you really care if the masses starve? If you do, this perhaps isn't your faction. The bonusses from having a lot of food are not needed and the penalties negligable. Use food to drive Ikits research, build Doomrockets and quickly establish new Bases, that also saves you a ton of money and time.
Pro tip: Rebellions are just food with extra steps.
One tip I can give on battle map is, Try not to play like other factions with strong ranged units such as Empire or Dwarves. You can pin them and create blobs but you cant hold them forever. I had successes with 2 aprroaches so far, one is having strong artillery/caster presence and other is constantly running around to kite them. Artillery/caster one is simpler to execute, and less micro manage intense. You just need a unit strong enough to hold their line and create a blob creating a window for you to hit the blob and later either escape and try again or do it with other units. Single entities and stuff like Vermintide works fine. You need to deal good amount of damage before enemy reaches your artillery pieces, so be careful with your frontline, check their morale and try not to hit friendly units too much. Running around and kiting is easier to explain but really hard to pull of because you have to check boundaires and try to find gaps and doesnt work on fast units. For example it can work on Dwarves but Brettonia might punish you. Also try not to corner camp, skaven units often break easily but regroup. If a single unit model touches a map boundary, it is gone.
There is only 1 strat you need to remember for skaven on the campaign map, maximise ambush with either overwhelming numbers or bullets.
I would say Bullets. Bullets are key. The overwhelming numbers is more like an hoax IMO. You just need the exact amount of trash units to pin the enemy down and let the artilley do their job. I used to have an army of skaven slaves "tied" to most of my "real armies" but I discovered it to be totally inefective and very expensive because of supply lines mechanic. Thrash units are cheap and expendable but in the mid to late game you should stay away from them (Making a full stack of Skaven slaves seem very good and cheap but it is totally useless anyway and it only improves your army count, making your real armies more expensive)
juselara02 I have also found this. Full stacks of them are useless and will always be singled out and attacked whenever there is an opportunity by the AI. Mixing a few into each army is probably a better strategy
@@juselara02 So once early game is over and youre established we should spam stormvermin in their place?
I just Finished a Mortal Empires as Eshin Skaven we’re allot of fun to play and late game Plaguewind Morters are some of the best units in campaign for me. Having three in an army is a must as they Just melt any infantry they hit especially in Sieges.
Took me a while to realize he was talking about capturing settlements and not "salmons"
Hehe, same here mate. Thought he was referring to food when he said "salmons". xD
7:46 "Food can be aquired by raising salmons."
"Well, duh..." I thought. I was wondering why he talks about salmons so much throughout the whole video...until I realized he actually means "settlements" when he says what sounds like "salmons". xD
Nice video, helped me a lot. And not hating on your accent, I love accents, just sometimes have a hard time understanding them (as a non native speaker). :)
Very nice Video! As an advanced player i learnd 1 or 2 new things about skaven :D
I will definitely leave an abo😁 keep going👍👍
An eshin mechanic video would be greatly appreciated man
I spent 16 hours straight fighting clan pestilence as the lizardman, I know hate skaven with a passion haha, the amount of plagues and never ending swarms of full stacks pushing up from the south of the map was ridiculous, I finally managed to consolidate my forces and move south with 4 full stacks and take the fight to them but there underway ability makes it into a wild goose hunt, after 150 turns and untold amounts of stress I managed to eradicate them, my forces we’re all heavily diminished with many level 40 wizards and scar veterans dead, only to discover that malekith had decided to invade the south of the vampire coast and on top of that the dwarves declared war on me and courrone is attacking from the coast haha. This game is intense and stressful but rewarding when you overcome the odds and I love it
Im new to the game...bought the first one and second with all the dlcs to have the full experience (cant buy 3 tho because to expensive and my pc would blow up)
So far
...i have no fucking clue what to due....
I just want to play with my favourite rats...
But im getting my ass whopped every five minutes....
I really need this
*Video title : **_"How to play with Skaven"_*
Step 1 : Purchase "The Prophet & the Warlock DLC".
Step 2 : Rush the arsenal building to recruit "Ratling Gun" ; 4 to 5 per army, the rest Skavenslaves. Congratulations, you can beat the majority of armies.
Step 3 : Increase the army efficiency by replacing the Skavenslaves (gradually or all at once) with Plague Priests (for summoning rats ; "Polish Bell" retainers make this absurdly easy) and artilleries (Catapults and Cannons.) Add a Warplock Engineer to the mix to make everything even better.
Step 4 : You can now win litteraly every engagements.
Skavens in a nutshell.
So just cheesing it.... Too easy 😅
Thanks for the guide
I had to laugh at the line “by this time I had settlements all over” because I can’t seem to survive more than 37 turns! I haven’t tried them in ME. But in Vortex it seems that as soon as I get a faction on the ropes and head in for the kill, someone else declares war on me and plows into me, making me run back to prevent the inevitable total destruction. It seems by turn 25 I have at least 5 factions at war with me. Even paying them off doesn’t work since they seem to declare war on me even at +87 friendliness. I’ve never managed to take more than 5 settlements
I played as Pestilens in Vortex and had a blast. It gets pretty crowded, but I think Skaven are strongest when you're in constant war. If you fight every turn, you get a ton of gold from looting+occupying, and a ton of food, which gives growth and public order. It also allows you to focus your Underempire completely on making gold. It's sort of a "win-more pendulum" - once you get into a couple of good fights, your economy booms. You make another army asap and get into even more fights, etc. Gotta keep the momentum going.
But the moment I stopped fighting, I lost all of my food in 2-3 turns and couldn't get it back up for the longest time. And I was utterly unable to balance my food economy without battles even when I rebuilt my Underempire into mostly food buildings - I don't think you can do that.
TL, DR:
- fight 2-3 battles every turn for gold + food,
- high food = high growth + public order,
- don't build public order buildings early on - instead farm rebels for food, gold and XP,
- keep a weak enemy faction barely alive near your empire - to farm food and gold (leave only unwalled cities),
- consider picking food after battles - I pick food 60% of the time, replenishment 40%, and never gold,
- consider prioritizing armies over buildings - armies give food + gold, buildings only give gold,
- prioritize food buildings and gold buildings in your overland cities,
- expand Underempire for ridiculous gold, but don't forget about food balance - use that gold to build more armies to fight even more (if it doesn't balance out - prioritize food, but you'll never have enough food without fighting),
- expand Underempire to an area you won't be colonizing - like a different continent or an ally's empire. When you colonize the city above, you lose your Underempire city,
- make friends with Tomb Kings early for trade, as Pestilens - make friends with the Awakened too,
- as Pestilens - start spreading plagues to nearest strongest enemies asap! They destroy enemy garrisons and armies, lower growth and income, while boosting your armies and economy,
- use 1 unit of Warp Grinders for insta sieges - 1 unit can take out 1-2 towers and 3-5 walls. Set up your army in a corner, vanguard deploy WGs to the nearest tower = 0 losses from towers. Set up weapon team units in front of wall breaches, put them on guard, watch them melt enemy things with 0 losses. I take 1 unit of WGs in every army and never build towers/rams,
- prioritize weapon teams and artillery over good infantry. Even the best rat infantry is pretty bad, whereas rat ranged is king-king.
Clan Eshin is great! I was able to use my shadowy dealings to take over Skavenblight for free and because of that Clan Skryre lost enough power to confederate immideatly. I just kept taking all the big citys that the other clans had and confederated them. When the empire and high elves came for me late game I used my shadowy dealings to literally delete them one after the other. Also one thing that this video didn't mention is loyalty. Your lords have a certain amount of Loyalty which will decrease if you don't have them fighting or raiding something. If loyalty gets too low they will defect and take the entire army with them. Clan Eshin however doesn't have loyalty so they are the only Skaven faction that can field near infinite armies without worrying about them turning on you.
Quick tip: easiest way to get food is to always eat your captives and set every commandment to the food gaining one. In the early game this will help you immensely, and combining under-empire it can jumpstart your economy real quick.
Or you could just ignore food completely
For your specific faction: 10:28
I don't know why this man is on a quest to caption salmon, but I'm willing to follow.
Here is another suggestion for clan Skryre:
At the start recruit a warlock engenieer and sack with him and your legendary lord the city of eastalia that you have on your south, so you can get your warlock lord at level 15 and have another level of the forbidden workshop completed.
After you get him at level 15 disband him so he will not lose loyalty, then i preffer to leave/raze that settlement and sign a peace with eastalia, by that point you should have got Skavenbligth at tier 4 and get all the units necesary for this army: 2 plague priest hero´s, 2 warlock engenieers hero´s,
3 warplock Jezzails, 2 poisoned-Wind Mortar, 3 warp Lightning Cannons and 7 ratling guns.
Try to get as soon as you can the abilyty to spawn clan rats for your plague priest, and for your warlock engenieers upgrade the abillyties that give to your weapons team more missile and ammunithions.
For me that is the best type of army for the skaven becouse you have 5 units crowd controll + 3 units of clan rats that you can spawn instantly.
Im sorry for my bad english, but i hope that who reads it could have been helpfull :)
when does the guide start?
2:47
youve earnt yourself a sub
Master!
I just played Mors campaign, yes-yes. Filthy Lizard things tried to raid me after I went after the Dwarf-Smiter. Killed-clobbered them all, hehe, struck an ambush right next to camping queek, yes-yes!
Trying them out. Figuring out undercity concepts
I would recommend to only build the food buildings in the under empire and very very few buildings for expanding the under empire. That way I got a food income of +25 at around turn 80 as Clan Rictus
Yeah I severely beansed the under cities when I played and ended up causing a food deficit that made my campaign way longer than it needed to be
This guide focusses mostly on reading things that everybody can read for themselves when they play the game. What I would have really liked was some specific advice on what buildings to build when, what are optimum army compositions for the different enemies in the 4 different starting positions in early, mid and late game. After this guide, I know what the scavens are but not how to play them.
Meat shields then firing line or very separated weapon teams to stay away from magic killing everything.
After 500 hours, I’ve finally started winning campaigns!
Why are your enemies trying to take over your salmons ?
2:30 - 7 Loaves of bread and *2* fish! :)
This is pretty helpful, many thanks :D
Hi thanks for the helpful content!!! ❤❤
Immediate sub for jerma meme
In my clan Skryre campaign I had confederated all the other major clans and I tried to clear out the Last Defenders over by clan Mors and when they had 2 settlements left they somehow were able to confederate Tlaqua who had captured the majority of the desert region there so what was almost done it around 10 or so turns turned into around 40 turns I was so mad
The jerma reference got you a sub
I do want a video detailing the ''Shadowy Dealings'' system.
Was looking here during my first skaven campaign, turn like 90 or so and I was just consolidating after clapping the woodelves with a shit load of under-empires in Lustria, never even thought of going to the capitals at the start.
Also how to diplomacy? Just give other rats a shit load of money untill they confederate?
clan mors gets debuffs if they dont have karak eight peaks (north) but they get buffs if they do have it
you forgot to say that Colonel Damneders
Yeah i just did pretty alright with ikit claw but i think i need to take care of grimgor like with sone kind of expeditionary surgical strike because when i try to conquer that way i have all kinds of problems- is anyone else running into 4 then 6 really high tier armies of confederated orcs like turn 110-120?
Not a guide just an overview of your campaign
I'd love to see a guide on Eshin as their my clan of rat boyz!
So, now that there are 6 Legendary Lords, any opinions on Clan Moulder?
Either best or second best.
Better at making gun fodder than any of the others, but the Workshop and its buffs to your meat-and-potatoes Ranged is still arguably better.
Every video I've watched lately is full of Jerma memes lol
got a about a 3rd of the way through and you havent mentioned once any issues with generals and loyalty? I have a camp as ikit in the early stages and i have a general who was loyalty 10 which within 2 turns went to 8 so i used the rite that gives a chance of 2 loyalty each turn over 13 turn i think. at the end of 13 turns his loyalty was 5, raiding didnt seem to help even though i had seen another tips vid saying raiding does help. Please address the loyalty issue.
I'm brand new to Total War, and only playing on Easy (forgot to change to Medium) and for some reason events keep happening that make my Grey Seer and Warlord more loyal to Queek. I have won a few battles which I might have lost due to inexperience on higher difficulties, but fighting seems to boost loyalty quite a bit.
get them into fights. best and most certain way. if you're not at war, just have them searching the waters for wrecks.
Respect for the Jerma reference
is that vortex map but ikit starting at skavenblight? i guess that changed at some point
Nah it's ME
yeah, but i was wondering of battles are the only way to gain loyalty.
Recruitment and the thirteenth scheme
Step 1: Pick Ikit Claw
I really wanna learn skaven…somethin about them lol
Does the mineshafts stacks? and the work only in theirs region and bordering one?
is it just me or did anyone else have a massive headache of a time trying to infect your own settlements with plague? I had more success with a infected lizardmen army sacking and taking a settlement but that was legit the only settlement I could get infected. every other time my guys were practically keeping the plague contained because I was trying to infect my own settlements.
Is it worth to get the dlc for the workshop faction?
They are a great faction. My fave skaven for sure but the rest of the dlc isn’t as great. Maybe wait for a sale
Colonel Damneders thank you very much for your advice!
What units are the best?
A game where I'm 85+ turns in and I'm not roll stomping yet lol
0:14 You son of a bitch, I'm in!
Can't get subtitles to work. Very difficult for the hearing impaired.
Clan Mors on ME has the easiest campaign start in the game. if you sell the building you get in the undercity (its actually usless until you take karak eight peeks, because it only provides local bonuses) you have about 15k+ gold on turn 2. you start out next to undead and TK which dont auto hate you and your first enemy are some weak greenskins. yur starting position is also pretty protected from the mountains. if you do all the cheese thats possible, we are talking about T5 Capital with around 15-20k gold banked at turn 7-10, its just silly. Also Queek is by far the strongest skaven lord just because of his upgrades for clan rats and storm vermin (and yes i know everyone loves ikket, but the amount of stats those clanrats get are so disgusting and they are the key unit you gonna use the most until late game filling up whole armys with those little fuckers).
I feel lost with the magic lores, any chance at a basic guide to the "common" lores
I have a magic guide series
@@ColonelDamneders oh sorry I must have passed it when surfing. Ill go looking again. Thank you, your guides are a great help.
Colonel Damneders
skavens is the most hard faction in the game.
Just use the nuclear warhea-..
. Wait, I thought it's 40k.
I have the best strategy.
War crimes
by salmon you mean settlement? xD
What was the difficulty setting of this campaign?
Always normal since these are beginners guides
Explain eshin in detail
Add subtitles,pls speak slowly
No.
I’m new to the game and I’m trash lol
rats rats we are the rats! MICHAEL
Your videos are amazing but you speak too fast for my smoothbrain
I don't understand I fucking thing you're talking about.
Hi, after watching it for 5 minutes I stopped - just wanted to let you know that this isn't really about how to play skaven, which I was after, but how you played skaven. I get the disclaimer, but this isn't really a guide this was just rattlegunned speach of how you went through the campaign. I then got to 6 minute mark as I was typing this and see that you actually started giving some useful information - I would strongly in future scrap the first part of your guides and just go straight into the guide part.
First view
Useless “guide” that is actually just this dude giving a rundown of what happened to him, rather than giving tips or advice.
6:28 but thanks for watching the whole video before giving your very rude opinion
I’d start the video with the informative part, and leave the personal experiences to the end. Most people aren’t going to sit around 7 minutes for the content they actually are searching for
This is not a guide and completely ununderstandable
This is actually a pretty bad video tbh... You titled it 'how to play skaven' and for the first 6 minutes so far you're just talking about how your campaign went.. How does that cover 'how to play skaven'? Maybe you eventually get to the point, but this is a waste of time so far.
Maybe if you wait till I get past my campaign recap you’ll find something else
@@ColonelDamneders Why waste people's time with the campaign recap in a video titled 'how to play skaven'? We don't click on it to hear about how your campaign went..
Maybe because it’s part of my way of explaining how the faction works so you know I’m not just talking out my ass the whole time. Literally the other over half of the video isn’t a recap. If you can’t skip ahead or wait a few minutes then idk what to say
@@ColonelDamneders Giving us a rundown of how your campaign went doesn't explain how the faction works, it's pretty simple. The title of the video is 'how to play skaven', and if people need to watch 8 minutes of pointless stuff before getting to what the title is, then yeah, pretty bad video. People shouldn't need to skip ahead to get to the part of the video that you're advertising it to be...
You clearly don’t care what I have to say so why bother. Thanks for the view
bro slow down you talk way too fast
Dude, calm down. Holy sh..it you speak so fast ! I barely unverstand sth. Please learn how to speak more slowly because otherwise foreign viewers like me couldnt understand a damn thing.
Thats the problem mate. Foreign viewers. how about you would learn, in the first place, how to actually understand? You are the viewer. You pick what you watch. Sheesh, people these days demanding this type of shite. Bloody arse mate.
Scaven are hard 'facepalm'