Duke Nukem 3D beta (Lame Duke) Hollywood Holocaust

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  • Опубліковано 7 лис 2024

КОМЕНТАРІ • 94

  • @Zokolov
    @Zokolov 2 роки тому +60

    Love that they used Going Down the Fast Way

  • @rapappathepepper3996
    @rapappathepepper3996 2 роки тому +79

    It definely shows a big contrast putting this map on the prototype, because, dang all the levels look, feel, and are done very differently from the final.

    • @takacsadam2850
      @takacsadam2850 2 роки тому +7

      bruh wym, the level looks almost finalized other than the palette difference

    • @JeffGoldblum64
      @JeffGoldblum64 Рік тому +17

      @@takacsadam2850 what's shown in the video was a level from the final game ported back into the alpha version engine. if you look up "lameduke" on youtube you can find videos with these earlier levels and they are very very different

    • @takacsadam2850
      @takacsadam2850 Рік тому +1

      @@JeffGoldblum64 that's actually interesting though if that's the case, kind of amazing how well the early build could take retail Duke 3D

    • @aliveonmoonrocks
      @aliveonmoonrocks Рік тому

      @@takacsadam2850 Go play the game right now and you would change that statement.

    • @takacsadam2850
      @takacsadam2850 Рік тому

      @@aliveonmoonrocks which statement?

  • @VoyagerGaming417
    @VoyagerGaming417 Рік тому +30

    It amazes me how despite being the same level as the final game, the lameduke colors, textures, sounds, etc. give it such a different feel. It almost seems like the beta was going for a darker, more dystopian vibe, but maybe that’s just my interpretation of it.

    • @LateNightPerson
      @LateNightPerson Рік тому +3

      Well, given the fact that lameduke's plot was discovered, you are right

    • @StevenJShow
      @StevenJShow 4 місяці тому +3

      Yeah it was a much grimmer game. The final game still has the flourishes of John Carpenter and Jim Cameron's "Tech Noir" and "Dystopicana" feel, but here it seemed like it was going for absolute dread in places.

  • @mytube9182
    @mytube9182 2 роки тому +17

    That music is from Rise of the Triad

  • @TheFieryWind99
    @TheFieryWind99 2 роки тому +23

    I love that "digital" mirror effect

  • @yetanotheruser1989
    @yetanotheruser1989 2 роки тому +16

    Rise of the Duke

  • @dedreek
    @dedreek 2 роки тому +11

    Colors are more... BLOODish.

  • @utube4roblox
    @utube4roblox 2 роки тому +14

    Ayooo they had the idea for Shelly Bombshell's baton before duke3d!? One of these days if it'll ever get out of gearbox's possession we get a crossover. That'll be a Fossilized Nut.

    • @usuarioextra9324
      @usuarioextra9324 Рік тому +2

      I remember a demo of an even older FPS game that also had a cool stun baton. XD

    • @johnb2422
      @johnb2422 5 місяців тому +1

      Crossover. Duke gets frozen in time for 100 years.

  • @Ostnizdasht206
    @Ostnizdasht206 Рік тому +6

    The Rise of the Triad music is too good.

  • @rapappathepepper3996
    @rapappathepepper3996 2 роки тому +20

    I came here to say, i have FINALLY finished the SW October/September 1995 prototype, with my patch SW95, man, i used to be genuinely afraid of it, and it would always frustrate me and ruin my day when i tried to beat it, but, now, this time, i have altered the music to the late 1996 music, and man it got my ninja spirits all the way up, to do everything so well, i didn't die once, could get my stuff at good numbers and all that, i actually like this prototype, with my fix, sort of, i didn't die once as well, and, kept using SWWARP for changing levels, because, music variety, makes it more fun. Some other time, i'll try it again, since now i have confidence to it, and do a full walkthrough of it. The default music is kinda dull and makes the prototype it-self dull.

    • @rapappathepepper3996
      @rapappathepepper3996 Рік тому

      @IsaacInfernape2000 (Raman) Yes? I'm not very sure what does this have to do tho.

    • @rapappathepepper3996
      @rapappathepepper3996 Рік тому

      @IsaacInfernape2000 (Raman) I certainly have zero.

    • @rapappathepepper3996
      @rapappathepepper3996 Рік тому

      @IsaacInfernape2000 (Raman) So, why can i still reply if i'm blocked?

    • @rapappathepepper3996
      @rapappathepepper3996 Рік тому +1

      @IsaacInfernape2000 (Raman) Sure, but i don't know how will this really affect since, i don't really care about these videos nor do i think i'd really go talk with you outside of here...

    • @georgeoldsterd8994
      @georgeoldsterd8994 Рік тому +1

      Wait, what? Where did you get it??

  • @DeonGaming
    @DeonGaming 2 роки тому +9

    Funny how cameras are waking up the monsters :).

  • @kylepena8908
    @kylepena8908 Рік тому +5

    This is a beta recreation not the true beta, just so everyone is clear

  • @JoakimfromAnka
    @JoakimfromAnka 2 роки тому +9

    So much... reddish-brown.

  • @isawadelapradera6490
    @isawadelapradera6490 2 роки тому +6

    3:00 ah, so I see apogee didn't get coca-cola to sign a commercial agreement for the final release.

  • @-Gunnarsson-
    @-Gunnarsson- 4 місяці тому +2

    The red town around roof top looks better really. In final version its just zoomed in blurry walls.

  • @romainramel1919
    @romainramel1919 Рік тому +6

    that's fun, the mirror effect doesn't work the same way.
    the monster seems to consider the use of the camera as the actual player position, which is probably a glitch of the older version of the engine.
    Also this older version of the engine doesn't support sloppes sectors and doesn't seems to handle scripted event like sectors being destroyed after passing through a trigger point.
    and it's interresting to notice that the jet pack create flame sprites. probably scrapped due to performance issue at the time.

    • @Arwingpilot
      @Arwingpilot Рік тому +1

      That bug actually persists to the final version, sort of, as protozoid slimers will actually try to attack the security camera, when duke is using it! (According to the wiki!)

  • @CZpersi
    @CZpersi Рік тому +1

    The color palette as well as the background music show direct connection to ROTT

  • @Kevin-jb2pv
    @Kevin-jb2pv 3 місяці тому +1

    Inspirational message: if you're working on your own project like a game or a comic or anything like that, but you feel like it's not good enough, just remember that the legendary first level of Duke Nukem 3D looked _this_ rough even when the map was functionally 95% finished.

  • @Kevin-jb2pv
    @Kevin-jb2pv 3 місяці тому +1

    I love Duke's wimpy little jump grunts XD

  • @MrAllmightyCornholioz
    @MrAllmightyCornholioz Рік тому +3

    Damn, those Triad bastards are gonna pay for taking down my jam!

  • @papayer
    @papayer 2 роки тому +19

    The beta RPG will always beat the final one easily

    • @CntrazZombie4
      @CntrazZombie4 Рік тому

      It reminds me of Marathon and Halo's rpg

  • @georgeoldsterd8994
    @georgeoldsterd8994 Рік тому +2

    Man, this feels so cursed! I do like the skybox, though.

  • @АлексейКрылов-л6й

    "Goin' down the fast way", uh? A+ stuff, love it.

  • @HeDreamtOfAscension
    @HeDreamtOfAscension Рік тому +6

    I didn't know LameDuke didn't have slopes.

    • @romainramel1919
      @romainramel1919 Рік тому +5

      yeah it's an older version of the engine. PC powerslave is based on this older version (same jump height, no slopes.) but with some improvements like the lighting effect.

  • @jayphillips368
    @jayphillips368 2 роки тому +6

    really cool stuff!

  • @marcusflint2907
    @marcusflint2907 Рік тому +1

    Interesting. Music is pretty sweet

  • @wolfgaming_yt5461
    @wolfgaming_yt5461 3 місяці тому +1

    felt like the late 90s eurojank but more polished lmao.

  • @robopigcop7637
    @robopigcop7637 2 роки тому +5

    Знакомая карта,все тоже самое только в красно оранжевых тонах,ну и монстры другие.

    • @lord_vermucs
      @lord_vermucs Рік тому +3

      это первый уровень оригинального Дюка, но в стиле бета версии. раньше в игре были другие враги, фоны, уровни, оружие

    • @robopigcop7637
      @robopigcop7637 Рік тому

      @@lord_vermucs я знаю чувак,я играю иногда в подобные игры, модификации,поэтому про бета версии мне известно.

  • @Mr_Boss_Smile
    @Mr_Boss_Smile Рік тому +2

    any reason they went from robots to aliens?

    • @spasehead
      @spasehead  Рік тому +3

      Perhaps, this is due to the fact, that during the development of Duke Nukem 3D the plot was changed.

  • @monkeylockheart
    @monkeylockheart 2 роки тому +6

    Can we talk about that glass shattering effect at the end?

    • @usuarioextra9324
      @usuarioextra9324 Рік тому

      Ok, let's talk about it. Here it seems to be broken, but in Lame Duke's original levels the effect is even more convincing than in the final version.

  • @ulmico
    @ulmico Місяць тому

    Is it just me, or does the song song very similar to the Unreal Tournament 99 song "Run" ?

  • @wadmodderschalton5763
    @wadmodderschalton5763 Рік тому

    LameDuke is essentially "Duke Nukem 3D but it could've been a completely different low-budget game".

  • @UltimateEnd0
    @UltimateEnd0 6 місяців тому +2

    When you realize that Duke3D could've easily been a run-of-the-mill below average FPS.

    • @CherryColaWizard
      @CherryColaWizard Місяць тому

      True. This build looks almost as mediocre as TekWar.

  • @kingbaby8761
    @kingbaby8761 3 місяці тому +1

    The game still probably would have been a hit if they went with cyborgs instead of aliens.

  • @YoutubeUser2013lol
    @YoutubeUser2013lol Рік тому +1

    I remember playing this on my amiga back in the 80s, memories.

    • @GraveUypo
      @GraveUypo Рік тому +2

      such transparent lies. the 80's version was an atari 2600 exclusive.

  • @deemster4249
    @deemster4249 Рік тому +1

    This is really cool! Would you be willing to share this map? I would love to play it in this griddy style.

    • @spasehead
      @spasehead  Рік тому +1

      I will publish the port of this map soon. I need to finish some textures and scripting on this map.

    • @deemster4249
      @deemster4249 Рік тому +1

      @@spasehead Awesome! I can imagine it being a lot of work, replacing all those textures by hand. I’m looking forward to the release. Best content to ever come out of Lameduke IMO

    • @spasehead
      @spasehead  Рік тому +1

      I completed a ported map for Duke Nukem 3D beta. Unfortunately, I couldn't get all the scripts from the E1L1 map to work on an early version of the Build engine. However, now this map can be completed almost entirely on Lame Duke: drive.google.com/file/d/1clFfKgotpnHxHqfBiiLfwJj2f9HkCdlb/view?usp=sharing

    • @deemster4249
      @deemster4249 Рік тому +1

      @@spasehead I had a great time playing this. Lack of script was barely noticeable. Felt more like an actual alpha than a modification. Thanks for your work!

  • @gotonethatcansee
    @gotonethatcansee Рік тому +1

    lolz the guy cant jump the box

  • @jess648
    @jess648 2 роки тому +11

    rise of the triad music lmfao

    • @cischsr2794
      @cischsr2794 2 роки тому

      yes

    • @Parms
      @Parms 2 роки тому

      I was going to comment about that too. Are the two games by the same developer?

    • @jess648
      @jess648 2 роки тому +4

      @@Parms it was an independent group called the “Developers of Incredible Power” that had Tom Hall, several Apogee staff members and other people on it
      Apogee published and owned the rights to it as well though. not surprised RoTT music is used since the early development of Build was happening at the same time RoTT was originally being made

    • @cischsr2794
      @cischsr2794 2 роки тому

      @@jess648 ".. and the D ball"

  • @Mkemcz
    @Mkemcz Рік тому +3

    Very cursed ROTT indeed.

  • @mrkirios
    @mrkirios 6 місяців тому

    Why is the palette so... red? can someone explain the colors?

    • @spasehead
      @spasehead  6 місяців тому

      Early prototypes of Duke Nukem 3D use a different color palette, more similar to Rise of the Triad.

  • @MarcoSimple1Videos
    @MarcoSimple1Videos 3 дні тому

    👍

  • @williambatley1769
    @williambatley1769 7 місяців тому +1

    Thos looks betyet that fory skyline is so door

  • @Kewertate
    @Kewertate 8 місяців тому

    The rott music is just a cherry on the crap sundae of what would become a great game

  • @raystuck4468
    @raystuck4468 Рік тому +1

    download link please?

    • @spasehead
      @spasehead  Рік тому

      drive.google.com/file/d/1clFfKgotpnHxHqfBiiLfwJj2f9HkCdlb/view?usp=sharing

  • @adrianhaugen8550
    @adrianhaugen8550 Рік тому

    Name of the track?

    • @spasehead
      @spasehead  Рік тому +1

      Robert Prince - "Goin' Down the Fast Way"

    • @usuarioextra9324
      @usuarioextra9324 Рік тому +4

      Nope. This track, like most of the ROTT soundtrack was composed by Lee Jackson, a man that never gets enough credit because everyone thinks he's Robert Prince. XD

  • @SebTheSamMarten
    @SebTheSamMarten Рік тому +1

    Hmm. I remember Going Down The Fast Way being a little less... chunky. xP

  • @Argooh
    @Argooh Рік тому +3

    Why does the screen tear so much 😱😱

  • @TheCanelaFina
    @TheCanelaFina Рік тому

    RotT music!

  • @dnmgch
    @dnmgch Рік тому +2

    Lame Duke looks like Vanilla Doom

  • @DerekDaly92
    @DerekDaly92 2 місяці тому +1

    Duke sounds like a wuss

  • @mrthms3247
    @mrthms3247 Рік тому

    Qe

  • @jaimedelasmontanas
    @jaimedelasmontanas 2 роки тому +1

    this is one beta that was indeed worse than the final product

  • @mrthms3247
    @mrthms3247 Рік тому

    Po

  • @mrthms3247
    @mrthms3247 Рік тому

    Qe