How To Use PBR Materials With REDSHIFT | Cinema 4D For Beginners

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  • Опубліковано 2 сер 2024
  • I hope you guys enjoyed this video.
    PBR Textures Website:- ambientcg.com/list?type=Mater...
    Feel free to ask any questions!
    My Portfolio:- rohansinghart.com/
    Instagram:- / rohansinghedits
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    inquiries.rohan@gmail.com
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    0:00 Intro
    0:21 What is PBR?
    0:45 Why You Should Use PBR?
    1:59 Start
    2:58 Using PBR Textures
    3:29 Where To Download PBR Textures From?
    3:50 Explanation Continues
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КОМЕНТАРІ • 2

  • @lisacoston8175
    @lisacoston8175 Рік тому

    That's totally Awesome! Special effects was created by hand before CGI

  • @cudak888
    @cudak888 11 місяців тому

    Thank you for the tutorial Rohan - I was looking for someone who could explain what channel the Ambient Occlusion map was intended to be plugged into.
    That said, I noticed in the latest version of the node editor (C4D 2023.2.2), Base Properties/Geometry > Overall Color is no longer present. Where your version of C4D has Opacity Color, Bump Input, and Overall Color, the three options on my version of C4D under the same heading (Base Properties/Geometry for the RS Standard material) are Affects Emission, Thin Walled, and Overall Tint. Am I correct in assuming Overall Color is now Overall Tint?