Ghostwire Tokyo on PlayStation 5: The Digital Foundry Tech Review

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  • Опубліковано 23 жов 2024
  • Ігри

КОМЕНТАРІ • 926

  • @ChaosAngelZero
    @ChaosAngelZero 2 роки тому +400

    There are seven settings for motion blur: off, light, normal, strong, very strong, insane, and Tekken 6.

    • @hawneyman
      @hawneyman 2 роки тому +31

      This is a great and 100% accurate comment.

    • @Actualchristianity
      @Actualchristianity 2 роки тому +10

      LOL

    • @Crimsongz
      @Crimsongz 2 роки тому +2

      Tekken 6 haha why ?

    • @yoshomiamoto
      @yoshomiamoto 2 роки тому +11

      Tekken 6 til this day has the most dynamic mostion blur effect 🤣🤣

    • @tonygeddes9558
      @tonygeddes9558 2 роки тому

      🤣🤣👏

  • @Fullbatteri
    @Fullbatteri Рік тому +20

    Since this game came up on the PS Plus catalog, I’ve been playing it nonstop. I absolutely ADORE the setting, the Japanese Yokai lore, the side quests, the exploration, Tokio, it’s like my PS2 dream game that somehow ended on my PS5. I’m absolutely going to pick up a physical copy when I get the chance.

    • @mitchjames9350
      @mitchjames9350 Рік тому

      Same here when I got it on gamepass on my Xbox i have been playing it non stop. I hope a sequel or an expansion comes along.

    • @zeusplays1
      @zeusplays1 9 місяців тому

      now have little dlc about spider wire@@mitchjames9350

    • @vincevirtua
      @vincevirtua Місяць тому

      @@mitchjames9350and then MS canned the studio off. 😢

  • @xaviermitchell578
    @xaviermitchell578 2 роки тому +243

    Props to the devs for implementing over 60fps modes so that future consoles can run them well

    • @kanpeki2485
      @kanpeki2485 2 роки тому +15

      Not props because none of the modes even run good

    • @aussieknuckles
      @aussieknuckles 2 роки тому +104

      @@kanpeki2485 you clearly didn't understand the comment.

    • @tribbeh
      @tribbeh 2 роки тому +34

      @@kanpeki2485 reading comprehension is important

    • @kanpeki2485
      @kanpeki2485 2 роки тому +14

      @@tribbeh I understood it perfectly. Having forward thinking modes is fine but your game should run well on the console it’s released on not run like crap

    • @Doc_Valparaiso
      @Doc_Valparaiso 2 роки тому +1

      I was thinking that too. VRR will also help. Take the mode that targets 120fps w/v-sync. You'll still need to set the console for 60fps output. But, having that mode enabled w/VRR
      should provide a smooth experience. It's still a shame to need such a convoluted process. ...Just including the full PC settings on PS5 would be simpler and more intuitive here.

  • @gamerdad36
    @gamerdad36 2 роки тому +59

    With the VRR update the best mode hands down is now HFR Quality (no v sync). Completely eliminates the tearing but keeps 55-70fps range.

    • @kazechan1o1
      @kazechan1o1 2 роки тому +9

      Thanks was looking for the answers and found it.

    • @artvas9611
      @artvas9611 2 роки тому

      Sorry bud my tv don’t support VRR

    • @lumenrt.1373
      @lumenrt.1373 2 роки тому +1

      Did they fix the frame pacing issues in quality mode?

    • @HiCZoK
      @HiCZoK Рік тому

      you remember what resolution HFR quality mode runs at ?

    • @NigDickification
      @NigDickification Рік тому

      Why is it better than HFR Quality V Sync? Just curious

  • @charoleawood
    @charoleawood 2 роки тому +100

    It's always entertaining to see a head scratcher like this one, I've been smiling through the whole video --- move over Control and the Corridor of Doom! We now have the Cursed Convenience Store to benchmark with!

    • @gingersnaps6941
      @gingersnaps6941 2 роки тому +2

      The corridor of doom was taxing on the GPU because of all the visual effects. Therefor a good benchmark. Didn't John say the cursed convinient store drops aren't GPU related?

    • @charoleawood
      @charoleawood 2 роки тому +5

      @@gingersnaps6941
      Yeah, they're CPU related in the Ghostwire convenience store. I made a silly comment more for the laughs than to be perfectly accurate.
      The convenience store should be something Tango fixes, there isn't any "Ooo, wow!" feature there waiting for you to upgrade to better hardware.
      Control's corridor of doom is that way because of some raytracing complexities in transparency effects and reflections that combine in an exponential way.

    • @gingersnaps6941
      @gingersnaps6941 2 роки тому +1

      @@charoleawood I gave it a like as soon as i read it, because it is truly funny. I'm also interested why this store front has such a bad performance.

    • @charoleawood
      @charoleawood 2 роки тому +2

      @@gingersnaps6941
      It could have to do with the loading in and out of world data at that juncture.
      I would assume that devs would want two or three junctures, perhaps in a zigzag pattern (or some other kind of gating method, like a physical gate that player characters have to interact with or shimmy zones like in FF7R) and depending on the direction the player moves the one juncture will load out world data and the other will load in the data of the next area --- this convenience store is working as both junctures at once without any kind of gating.

    • @magnuspluto9315
      @magnuspluto9315 2 роки тому +3

      ​@@charoleawood could just be a draw call issue, maybe they didn't instance those meshes on the shelves.

  • @LeftWingHades
    @LeftWingHades 2 роки тому +131

    Turning up the acceleration to max on both settings made it feel like a normal fps

    • @melxb
      @melxb 2 роки тому +4

      yep i seem that on ign i think

    • @ShowlidSnake
      @ShowlidSnake 2 роки тому +6

      Still no, cuz the dead zone is huge.

    • @crazykenbei
      @crazykenbei 2 роки тому +2

      You also got to play on high frame rate performance mode.

    • @robinfuijk
      @robinfuijk 2 роки тому +7

      @@crazykenbei I play HFR quality mode and it feels fine to me, with the acceleration settings at max. I don't think giving up the ray tracing is worth it. It adds so much atmosphere and depth to the image.

    • @crazykenbei
      @crazykenbei 2 роки тому

      @@robinfuijk ok I will try that mode. Got it coming in via gamefly so I'll give it a go then.

  • @Metaris
    @Metaris 2 роки тому +39

    Speaking as someone that loved the unlocked frame rate on Series X A Plague Tale, I support the addition of HFR modes, especially the quality ones. It's very forward thinking of the developers. Think beyond this generation: when people play Ghostwire on their PS6, it'll run at the dynamic res cap at 120fps. That's the same kind of forward scaling that makes old games so great on PC. We should be celebrating the addition of these modes.
    VRR will also fix the tearing issues in the unvsynced modes, which is probably why they exist. Anyone w a 120hz screen that has VRR is in for a bit of a bonus w this game, and I kinda like that.

    • @mastersniper101
      @mastersniper101 2 роки тому +4

      Excellent point about future-proofing current console games.

    • @abmeda
      @abmeda 2 роки тому +2

      That’s actually cool for the future consoles!

    • @kanpeki2485
      @kanpeki2485 2 роки тому +8

      I’d rather have games that run well now instead of having to wait for a console that doesn’t exist yet and one we dont even know will support back compact to actually have an acceptable frame rate

    • @Taijifufu
      @Taijifufu 2 роки тому +1

      @@kanpeki2485 but there are somewhat acceptable modes here, it's just the other ones that aren't may be immediately utilized by a future console to its full benefit. Also I think there's a 100% chance that if there's a PS6 it will have backwards compatibility.

    • @kanpeki2485
      @kanpeki2485 2 роки тому +1

      @@Taijifufu you don’t even know if a future console will be backward compatible or if this game will even be listed still. It’s a silly comment. The game should prioritize running its best on the current system

  • @GavinUK_86
    @GavinUK_86 2 роки тому +169

    You need to put both acceleration and deceleration options to 100, and adjust sensitivity to your personal preference and the lag is practically gone. I'm playing with mouse and keyboard primarily and it's fantastic but I tried with a Xbox One wireless controller and a PS5 Dual Sense and it's perfectly fixable if you know what to look for. It's odd to be set at such bad values by default, but you're not stuck with bad controls by any means. The PC version is pretty great in my experience too so it's a shame the console one has all those weird options most won't even understand.

    • @DeToxCommunity
      @DeToxCommunity 2 роки тому +1

      The sensitivity curve is generally screwed up too in terms of how fast the camera moves at whatever position the analog stick is in. It's hard to make small movements accurately in this game even when you fix the acceleration and deceleration, which I think is the reason for the default acceleration values. It's bizarre how bad this game controls, it's like they ignored what most shooters from the past decade have done.

    • @GavinUK_86
      @GavinUK_86 2 роки тому +7

      @@DeToxCommunity I've not noticed any issues once it's dialed up to 100. I can make small movements fine on a PS5 pad.

    • @glottis8
      @glottis8 2 роки тому +1

      Same. 4 options up to 100 fixed all the issues with the sloggy controls on PS5. I am playing on Quality mode with that and its been ok to play. A lot smoother without the resistance of trying to turn and shoot.

    • @Sincerity1993
      @Sincerity1993 2 роки тому +2

      I haven't noticed any lag on PS5 and left those at default in performance mode

    • @Sincerity1993
      @Sincerity1993 2 роки тому +1

      @@glottis8 4? He mentioned 2 here

  • @Taijifufu
    @Taijifufu 2 роки тому +35

    I'd like to see a breakdown of PC's upscaling since it looks like this is a best case scenario for FSR, but Epic's TSR might be the best of the 3 techniques you can use here.

    • @Caioa14
      @Caioa14 2 роки тому +1

      Better than dlss?

    • @tooke4493
      @tooke4493 2 роки тому

      @@nakikuroko9972 performance with tsr isnt good like other upscaling but that goes for visual quality..if u want more visual quality tsr is good but lower fps compared to dlss and fsr and tsr also removes some visuals from rain effects though

    • @Caioa14
      @Caioa14 2 роки тому

      @@nakikuroko9972 yeah, I didn't like the rain either.

    • @theanimerapper6351
      @theanimerapper6351 2 роки тому

      @@nakikuroko9972 what resolution are you playing at?

    • @sacb0y
      @sacb0y 2 роки тому

      @Naki kuroko for me it only looked bad on like ultra performance, thankfully my 3090 runs this with full RTX at over 60 with balanced. Looks fine.

  • @TilSkywalker
    @TilSkywalker 2 роки тому +73

    It is baffeling that they didnt seem to have merged the meshes for the bottles. It seems like it has a drawcall for basically every single bottle

    • @giannis_tar
      @giannis_tar 2 роки тому +1

      is that what causes the fps drops?

    • @teotosen1193
      @teotosen1193 2 роки тому +5

      All of those bottles actually fly around when you enter that area, but you're right. they should have done something once they settle.

    • @pancracio1710
      @pancracio1710 2 роки тому +9

      Maybe the bottles are oddly high quality too, like the character models from Strangers in Paradise.
      Someone would have to datamine the game to confirm though.

    • @kamen.rider.decade
      @kamen.rider.decade 2 роки тому +1

      And on every single floating "ammo" particle whenever you kill an enemy. My CPU usage just SPIKES.

    • @johnsmith-ck4qt
      @johnsmith-ck4qt 2 роки тому +2

      Batching can only be applied for the static object, as far as i know. For dynamic there are gpu instancing. It's not as effective as i see it, but still does its job.

  • @JayUchiha17
    @JayUchiha17 2 роки тому +3

    This review is spot on. Got it on PC. And the input lag with a controller is impossible to remove especially on a system setup that has less than 10ms response time on every component. Its visually beautiful but there is no way to tweak the settings to get a smooth 60fps on 1080p 1440p or 4k. HFR vsync performance set at 60hz on your monitor with 1440p is indeed the best settings. But more optimization of this game is needed by the developers. Make sure you've got gsync or vrr on. I'm not going to play this until they fix that controller imput lag issue. Make sure your controller acceleration speed over 80.I have it at 100. It helps but it's still not perfect

  • @VampireNoblesse
    @VampireNoblesse 2 роки тому +4

    I've been very sceptical on this game.., but I'm hooked :D
    .. the atmosphere (!), mystery & fluid gameplay keeps me going (also gliding over Tokyo at night, is something too)
    ... I'm a sucker for beautiful, atmospheric, stealth-ish, 1st person view games ala Metroid Prime Thief, Metro, Dishonored, TES, Fallout (though, some of the mentioned, I love for other reasons too), etc.
    ...the action isn't very heavy, but very fluid and fresh, .., the city at night with rain, neon lights reflecting in the water look real nice (!).., the realisticall look / feeling of Tokyo (at night), .., and the general spooky atmosphere etc, being able to grapple/ climb peaks og buildings and jumping / gliding down, without worrying about fall damage, etc. .., I'm already just loving the setting
    This is an unexpected delight (next, they should get an anime licence and add a bit more RPG elements..
    ... but just Ghostwire 2 on a bigger budget (with a bit more Rpg parts, like more characters, dialogues, stats progression, etc.) could become something really big

    • @Fullbatteri
      @Fullbatteri Рік тому

      I think this will be one of my favorite games this 2023 (and I’ve played GOW Ragnarök, TLOU 1 Remake and such). It came out on PS Plus, and boy have I been playing it. Its like a PS2 era game, on the feeling department, it makes me go back so incredibly. I need more “vibe” games like this. I’m having a blast.

  • @existentialselkath1264
    @existentialselkath1264 2 роки тому +30

    The game looks good but the default UE4 chromatic aberration is rough. I normally like a bit of CA but I hope you can turn it off in this

    • @KahluaMike67
      @KahluaMike67 2 роки тому +6

      Yessss this!! I'd like an option to turn it off

    • @aforiegnarchitect
      @aforiegnarchitect 2 роки тому +4

      @@KahluaMike67 so far you can only do that on pc. :c

    • @Bonehouse
      @Bonehouse 2 роки тому +4

      @@aforiegnarchitect and only via mod

    • @artvas9611
      @artvas9611 2 роки тому +1

      Agreee!

    • @sacb0y
      @sacb0y 2 роки тому

      FYI they use it a lot for spoopy moments, I wouldn't reccomend turning it off.

  • @Pre-Millennial
    @Pre-Millennial 2 роки тому +15

    I like that every combat encounter feels serious and heavy. I play on hard difficulty, and I can never just relax during combat. The combat is pretty engaging.

    • @sacb0y
      @sacb0y 2 роки тому +6

      Yeah hard is definitely the way to play, I have to breathe a sigh of relief almost every battle. Really makes all these thing intimidating.

  • @vollkerball1
    @vollkerball1 2 роки тому +16

    This will be a good game (in the technical sense) in a few updates

    • @Spezifischable
      @Spezifischable 2 роки тому

      Not if you consider bethesda quality control.

  • @SuperMageo
    @SuperMageo 2 роки тому +18

    I just want consoles to have rock solid 60 fps with no dips. Is that too much to ask for in 2022?

    • @DrJones20
      @DrJones20 2 роки тому +9

      Bring 1080p back

    • @Dragonfury3000
      @Dragonfury3000 2 роки тому +8

      The developer is the one at fault here not the hardware

    • @Ozzyozzysheesh
      @Ozzyozzysheesh 2 роки тому +1

      @@DrJones20 isn’t returnal 1080p ? Game still looks great

    • @spiltcoff33
      @spiltcoff33 2 роки тому

      @@DrJones20 NO, makes my eyes bleed on my big ass 4K tv

    • @wanshurst2416
      @wanshurst2416 2 роки тому

      @@Ozzyozzysheesh it's nativly 1080p. but that get upscaled to 1440p and then a second time to 4k.

  • @TokyoLifestyle
    @TokyoLifestyle 2 роки тому +9

    Tokyo is impressive made. I live here since 2017 and It is stunning how detailed the areas are where I normally go. Plus the unique Gameplay which is for sure not the best game ever made, but if you are interested in Japanese culture, go for it. Finally a game who brings fresh air into the industry. For the controls, just change your sensitivity and then you are good to go.

  • @Kumire_921
    @Kumire_921 Рік тому +4

    Trying this out on PS5 since its currently free with PS Plus and it was a refreshing surprise, love it so far. I'm hoping that they won't give up the ip and make something even bigger next, modern day Tokyo with supernatural/horror elements is an amazing setting.

    • @Saiyan0805
      @Saiyan0805 Рік тому

      Doubt it will come to PS5

    • @Kumire_921
      @Kumire_921 Рік тому +1

      @@Saiyan0805 What?

    • @Saiyan0805
      @Saiyan0805 Рік тому

      @Alex Deva Tango is owned by Microsoft. If they were to make a sequel, there is a high chance it wouldn't release on a Playstation console.

    • @Kumire_921
      @Kumire_921 Рік тому

      @@Saiyan0805 Wasn't Ghostwire Tokyo a PlayStation exclusive initially? I assumed it would the same thing for a potential sequel, unless something changed with their contract.

    • @Saiyan0805
      @Saiyan0805 Рік тому

      @Alex Deva yea it was originally an exclusive for 1 year as that deal was in place before Microsoft bought Bethesda which included Tango.

  • @BMW-sd6nn
    @BMW-sd6nn 2 роки тому +8

    Currently loving the game on pc.

  • @Modna89
    @Modna89 2 роки тому +31

    I wonder if the "without vsync" modes are more for when Sony finally puts VRR into the ps5

    • @jrmop0965
      @jrmop0965 2 роки тому +1

      PS5 has already updated for VRR support

    • @Modna89
      @Modna89 2 роки тому +33

      @@jrmop0965 no they said it is "coming in the next months"

    • @thegamer6872
      @thegamer6872 2 роки тому +2

      @@Modna89 i think vrr will make developers lazy man.i dont think they will make the games stable 60fps.not everyone have vrr tv or monitor. :(

    • @CouchCoach
      @CouchCoach 2 роки тому

      Sadly most tv dont support vrr anyway, usually only newer costly ones.

    • @AdaaDK
      @AdaaDK 2 роки тому

      @@thegamer6872 But that works well for sony, then they got anorther way/reason of selling you a 120hz sony oled tv.. :-P

  • @respectfulremastersbymetal8336
    @respectfulremastersbymetal8336 2 роки тому +66

    This whole game seems like one big 'almost'
    almost got the story, almost got the performance, almost got the gameplay, almost got the graphics... just almost but not quite on everything.

    • @Thedownliner2015
      @Thedownliner2015 2 роки тому +10

      Not even close to almost. It really feels like the E3 trailer we were shown with people in Tokyo just disappearing and leaving their clothes behind was all they actually had.

    • @billygunn6185
      @billygunn6185 2 роки тому +7

      A bit like Xbox as a whole

    • @xkernalsandersx
      @xkernalsandersx 2 роки тому +1

      @@billygunn6185 I mean if this gets a second game eventually, it won't be on PlayStation

    • @adrianhosein7698
      @adrianhosein7698 2 роки тому +5

      @@xkernalsandersx and no one would care 🤣

    • @billygunn6185
      @billygunn6185 2 роки тому +5

      @@xkernalsandersx But we'll be able to play the superior version on PC

  • @mohibeyki
    @mohibeyki 2 роки тому +3

    Given how consoles went the previous generation, I would like to have a few options, like for fps, a 30, a 60 and and unlocked mode on all games and as for fidelity, two modes are fine, one that is suited for a locked 30fps experience, another one that is suited for 60fps. This way, if a ps5 pro comes along, you can easily play it at 4k60fps without any patches.

    • @griffgames9538
      @griffgames9538 2 роки тому +1

      In that regard, Perf RT modes should become a main option.
      Insomniac might have the best solution there on console, although 4A is competitive.

  • @RohitKumar-dq8fb
    @RohitKumar-dq8fb 2 роки тому +46

    The open world city graphics looks a lot like Yakuza

    • @MaTu-kt9qn
      @MaTu-kt9qn 2 роки тому +2

      On Drugs!!😂😅

    • @melxb
      @melxb 2 роки тому +4

      lol no sh!t both modeled after japan tokyo

    • @pyrojinn
      @pyrojinn 2 роки тому +2

      It's not as good imo, Dragon engine did a much better job with lighting and shadow placement. Not as much with texture though, this game has much sharper overall image.

    • @melxb
      @melxb 2 роки тому +1

      @@pyrojinn well this is going for a more horror tone and not normal weather so lighting will be different

    • @yakuzaposter620
      @yakuzaposter620 2 роки тому +3

      “omg they made Tokyo a real place”

  • @griffgames9538
    @griffgames9538 2 роки тому +2

    The laggy controls can be corrected via settings, but on console - can we all agree there's just too many visual mode options?
    Should have been narrowed down slightly, to 3 or 4 maximum, and QA'd rigorously towards these.
    To hit their damn performance targets.

  • @jibblerino
    @jibblerino 2 роки тому +20

    I feel like a lot of people aren't going to know how to approach this game, to no fault of their own.
    It reminds me of layers of fear & aspects of death stranding.
    It's an exploration collectathon that dives into Japanese folklore & mythology, with some light puzzle & detective work.
    The combat becomes fluid once you get into parrying & consistently locking on for your shots.
    It's not for everyone but I've enjoyed my time with it.

    • @BMW-sd6nn
      @BMW-sd6nn 2 роки тому +3

      Same boat

    • @Sincerity1993
      @Sincerity1993 2 роки тому

      I just wish the devs didn't give up on their game and wouldn't have turned it into a repetitive Open world boring task marathon. They had a lot of potential and failed, chapter 1-3 are good then it goes downhill without any purpose or real story development.

    • @jibblerino
      @jibblerino 2 роки тому +2

      @@Sincerity1993 How can you speak for the devs giving up on their game?
      I never found the side missions boring, they were short & touched on the urban legends, while the soul collecting gave you experience to level up.
      I loved their previous works but I really had no expectations with this title.

    • @Sincerity1993
      @Sincerity1993 2 роки тому +1

      @@jibblerino Because it's clearly visible, you'll see it once you reach chapter 3. The side missions were better than the “main story“ and not what I'm talking about. From chapter 3 onwards there's 0 story development you just walk purposeless from Gate to gate. There are 1/4 million of souls at some point you just ignore them because it's way too many and gets boring/repetitive. This game could've been better if it were like their previous games and had a purpose. However they hopped on the Open world Bandwagon because it's a trend.

    • @vaguedreams
      @vaguedreams 2 роки тому

      This one is going to be on the back burner for a while but it kind of sounds like Golden Axe on the 360. Once you got the knack for the combat and controls the game completely changed. It went from a cheap hard to play borderline unfair game to a pretty damn solid action game.

  • @tchk0ma01
    @tchk0ma01 2 роки тому +5

    I'm glad you brought up the camera controls! I absolutely love this game, but I swear I messed around with the camera sensitivity and acceleration for like 2 hours. It sucks because this game is amazing, but the camera is soooo bad.

    • @yupperdude1
      @yupperdude1 2 роки тому

      Crank it up max for both, sensitivity to 35. Plays perfect now for me.

  • @PAXperMortem
    @PAXperMortem 2 роки тому +6

    This game impresses me on so many levels! Tango's rendition of Shibuya is one of the most detailed and true-to-life video game environments I have ever seen. I got a whole list of miniscule details that really don't HAVE to be there, yet the devs went out of their way to carefully craft them. And despite the fairly complex layout of the map, the amount of bugs I've run into is significantly lower than with most other "triple A" games these days. Ghostwire is exactly what video games should be imo!

    • @Thedownliner2015
      @Thedownliner2015 2 роки тому +4

      It's a terrible game but don't take my word for it. Play it and come back and tell me you felt good about not using your brain for 20 hours.

    • @PAXperMortem
      @PAXperMortem 2 роки тому

      @@Thedownliner2015 Tastes differ, I'm currently in Chapter 4 and I've been having a great time so far.

  • @danbarr000
    @danbarr000 2 роки тому +8

    0:40 Wait a second "quirks and features", sounds like John's been watching a lot of Doug DeMuro.

  • @Granhier
    @Granhier 2 роки тому +9

    I love the pause between "quirks... and features"
    He knows lmao
    You guys messed up the description though, video says UE4, description says UE5.

  • @yupperdude1
    @yupperdude1 2 роки тому +2

    It took about an hour for the game to open up as well as for my interest to pique. Now it’s hard to put down lol side missions kinda suck, but the open world is cool and has good atmosphere. A sequel with more depth and harder enemies would do wonders tho.

  • @ghost085
    @ghost085 2 роки тому +1

    1:49 John just explained why the rain looks like it does (there is some people complaining that it looks off)..

    • @accordiontv1
      @accordiontv1 2 роки тому

      The real reason the rain looks "off" is because it's all falling at the same rate instead of accelerating as it falls

    • @ghost085
      @ghost085 2 роки тому +1

      @@accordiontv1 wouldn't it reach terminal velocity before touching the ground?

  • @Ki77a_WhSpRz
    @Ki77a_WhSpRz 2 роки тому +8

    I pick this up yesterday and really digging this game. It's different and refreshing..

    • @stej0014
      @stej0014 2 роки тому +1

      Underrated game

    • @maegnificant
      @maegnificant 2 роки тому +1

      go to marker and press the button

    • @thegamergamerplay
      @thegamergamerplay 2 роки тому +1

      Same picked mine up yesterday loving it so far

    • @Decenium
      @Decenium 2 роки тому

      @@stej0014 pls stop making stupid comments like this

    • @Ki77a_WhSpRz
      @Ki77a_WhSpRz 2 роки тому

      It's gonna have mix reading from people. Details are pretty good and I guess it's one of those games of, you like it or don't lol

  • @wamba2097
    @wamba2097 2 роки тому +13

    I imagine that shop has such poor performance because each and every item on those shelves has it's own instance in the world.

    • @sacb0y
      @sacb0y 2 роки тому +2

      Before this scene literally all of those explode in a trippy animation.
      So this is likely the case.

  • @WAstEDxLaMA
    @WAstEDxLaMA 2 роки тому +7

    Phenomenal video as always, thank you guys so much.
    However, was kinda expecting y’all to get into the different motion blur settings as well since it was mentioned earlier on.
    Besides that, excellent excellent stuff! 👍🏼

  • @59.9fps
    @59.9fps Рік тому

    This game is actually pretty well done in terms of non-RT fidelity as well. I was surprised to see how well rain-soaked Tokyo looked on my GTX 1070 Ti which runs it at 1440p 60 fps with a Ryzen 4500, with frame drops up to 58 fps except some unoptimized areas like the store room area, where even FSR performance struggles (clearly that area has issues which cannot be fixed in the rendering pipeline). Also, the game runs from a 2.5" SATA SSD for me, and loading time is comparable to that of PS5, maybe a couple of seconds more. And once it loads, there is no other loading screen in the map except if we enter a building that completely loads a new map.
    We often forget how good non-RT rasterized rendering has become while discussing RT, but this game is a real gem in rasterization too. It is almost a virtual tour of Tokyo while sitting at home.

  • @vincevirtua
    @vincevirtua 2 роки тому +5

    I think all these modes are cool! I think they’re made to run in unison with VRR. Once Sony add it we’ll have some awesome modes.

    • @TristanTheVRGamecat
      @TristanTheVRGamecat 2 роки тому

      Except to use vrr you need a supported TV and that's something not many people have , vrr is not an excuse for poor optimisation

    • @vincevirtua
      @vincevirtua 2 роки тому

      @@TristanTheVRGamecat I agree with DF on that point. There should be a solid 60fps performance mode for sure. It’ll get patched to be better hopefully.

  • @cynic5581
    @cynic5581 2 роки тому +1

    Like mentioned setting the acceleration to 100% helped a lot but it’s still not great. It feels like the viewpoint is an actual camera using a steady cam with a gyroscopic mount. What I mean is it doesn’t feel like your players eyes it feels like someone trying to film a video of Japan. Like your a passenger giving directions just along for the ride.
    To further exacerbate that there is no head bob when moving and the camera control will often be removed from your control to show you something. Plus you can’t see your legs or anything when you look down. It’s a very detached feeling.
    I just got done Dying Light 2 which makes matters worse. Going from a game like that where everything feels much more crisp and you have confidence moving around, making jumps and dodging attacks leave this games controls feeling incomplete.
    Not a deal breaker but when playing it’s a constant reminder of how much better it could be.

  • @crazykenbei
    @crazykenbei 2 роки тому +6

    Vrr only a killer feature if you have the 120hz tv. I got the 60hz so I'm on team "fix and optimize your shit please dear game company" 😆

  • @nicolagiampellegrini3411
    @nicolagiampellegrini3411 2 роки тому +1

    the problem with the camera Is that its a 3rd Person camera mounted on a fps... this game was originally designed for 3st Person camera, you can feel It when you are inside phone cabin and in restrict space

  • @GameMasterpg
    @GameMasterpg 2 роки тому +8

    DigitalFoundry needs Time Marks, because I wanna see the Six Modes part of the video's

    • @mbsfaridi
      @mbsfaridi 2 роки тому

      It starts from 8:00 and fps comparisons are from 12:10 :)

  • @souvikchatterjee2582
    @souvikchatterjee2582 Рік тому +1

    Excellent game. I finished it yesterday with a total of 20hrs gameplay.

  • @Chronospherics
    @Chronospherics 2 роки тому +7

    Interesting comments about how the came controls near the start of this review. It would be nice to see you guys go into more detail on that side more frequently. For instance, if we could get a measure of input latency that would be really helpful. I actually thought the controls in The Evil Within 2 were quite good, so the complaints about how the game controls are a bit of a surprise to me.

    • @kyousouka
      @kyousouka 2 роки тому

      Input latency is hard to measure in situations like this, because sensors can only measure the time between an input and *something* happening, but in these games, the camera *starts* moving right away, but takes just a little bit too long to get to where you want it to be, and that gives off a sluggish impression. This isn't something you can measure, unfortunately, as it's about the subjective perception of how much motion and time something should take.

    • @adust1684
      @adust1684 2 роки тому

      The controls in Evil Within 2 was bad as this game.

  • @npatu2003
    @npatu2003 2 роки тому +2

    Did they release the HFR modes with the future VRR support in mind?

  • @xBINARYGODx
    @xBINARYGODx 2 роки тому +10

    Once again people are suddenly ok with Ubi style, so long as it comes from either certain devs or certain countries. Funny how that works.

  • @Tomiply
    @Tomiply 2 роки тому +1

    Why didn't you talk about the motion blur btw? I like these videos with both of you talking, but you seem to skip some things sometimes. It's a bit more off-script and casual, but I prefer the deep analysis you guys usually do.

  • @DieselJT
    @DieselJT 2 роки тому +3

    Looking forward to this episode!

  • @mileskosik472
    @mileskosik472 2 роки тому +2

    Those hand animations sorta remind me of bioshock, just way more detailed.

  • @redpassionmark4113
    @redpassionmark4113 2 роки тому +4

    It’s a great game. I’ll take the suggested recommended and rock with it. But it’s def a fun game.

  • @thebandit1x7
    @thebandit1x7 2 роки тому +2

    I’m enjoying this game. Ready to play in higher frame rate in the future

  • @UserInterface00
    @UserInterface00 2 роки тому +17

    This is one way to experience Tokyo since the start of the pandemic. Pretty impressive stuff.

  • @andyward8430
    @andyward8430 Рік тому +1

    Coming back to watch this again now that the Xbox version is about to drop. I’m hoping the time between now and it’s initial release has allowed some time for optimization. It seems like a fun/ quirky game but I don’t have a lot of patience for current gen games that don’t run well. I don’t think there is any good excuse for a developer not being able to implement a decent 60 fps mode on ps5 or series s/x.

  • @geoffnaylor3734
    @geoffnaylor3734 2 роки тому +6

    One thing that never gets mentioned about VRR is that you lose the ability to engage Black Frame Insertion. The boost to motion resolution from BFI is so high that I'd take the uneven frame rate in exchange for it almost any day.

    • @brewski535
      @brewski535 2 роки тому +3

      Hard disagree. BFI is awful unless you have a perfect framerate. Also some displays can do both at the same time.

    • @godsson7779
      @godsson7779 2 роки тому

      You must be referring to the PC version

    • @fenix_tx_1342
      @fenix_tx_1342 2 роки тому

      I disagree with both of you guys.

  • @vincevirtua
    @vincevirtua Місяць тому

    I finally jumped in on PS5. HFR Quality mode vsync off looks nice and runs well now on a VRR tv display from what I can tell.

  • @RamblyBear
    @RamblyBear 2 роки тому +4

    I think the biggest miss of this game was forgoing horror as an attempt to be more popular. The best use would have been if there were a set of side missions that were linked together with a horror plot and alluring rewards. Totally optional, but really giving casuals a space to attempt doing something more scary within a game that isn't really scary at all. That would've been super smart and might even add some tail to their previous titles if people enjoyed this.

    • @sacb0y
      @sacb0y 2 роки тому +1

      Theres a bit of that, I haven't done all the side quests but they're all basically ghost stories. Some are spooky and have unique moments.
      I've jumped a few times when shit just started flipping out, and there's a few enemies I hate looking at (the hanging one the drape and face fuck that thing).
      I dunno if this game is any less scary than the previous games.

  • @sacb0y
    @sacb0y 2 роки тому +1

    For me personally the controller play is fine (on PC) I think this might be a remnant of my love Killzone2/3. I think that had a similar feel in being very weighty and I liked that.
    Unfortunately on PC the mouse input is unusable as it is cause there's a weird jitter. So I can't really compare, but I guess it's letting me relax while I play more.
    Also unlike most games the "capture stuff" progression I don't mind here. It makes sense plot wise, and serves as a literal barrier not just a thing you do to unlock dots on a map. The game still forces you to explore to find stores and other stuff. And you unlock methods for finding them easier later.

    • @agtrherhger484
      @agtrherhger484 2 роки тому

      I loved that weight in killzone as well where some games just feel unresponsive, killzones movement felt satisfying

  • @miendude
    @miendude 2 роки тому +3

    My god, I haven't seen that much screen tearing since like a decade ago LOL

  • @mitchjames9350
    @mitchjames9350 Рік тому

    Been playing this non stop with my Xbox on gamepass, I hope a sequel or expansion comes out for it.

  • @Decenium
    @Decenium 2 роки тому +19

    john's love for motionblur is beyond us mere mortals

    • @vollkerball1
      @vollkerball1 2 роки тому +1

      It depends on the implementation. if its just a small effect is cool, if exaggerated is just wrong

    • @ThibautMahringer
      @ThibautMahringer 2 роки тому +7

      I love a good motion blur, but even excessive blur doesn't annoy me that much

    • @Mantrahiroshima
      @Mantrahiroshima 2 роки тому +10

      People who like motionblur kiss their sister on the mouth

    • @vollkerball1
      @vollkerball1 2 роки тому +2

      @@Mantrahiroshima so you don´t kiss your sister?
      (alabama intensifies)

    • @subjectivereviews
      @subjectivereviews 2 роки тому +1

      Yeah I dnt understand it too motion blur is jus an irrelevant feature

  • @Lionlovesunity
    @Lionlovesunity 2 роки тому +3

    Now they just need to update evil within 1!!!!

  • @Joaaaaaaaaaaa
    @Joaaaaaaaaaaa 2 роки тому +4

    Hi guys thanks for the great work as always ! Will you do a video on Tiny Tina ? I just got a PS5 and i know that Borderlands 3 PS5 run pretty well at almost 4k/60 , so i wanted to know how This new game runs on consoles ? Thanks again for all your content

  • @slothsarecool
    @slothsarecool 2 роки тому +2

    tired of open world games but might just check this one out for the visuals anyway 😊

  • @MrFlamethrower32
    @MrFlamethrower32 2 роки тому +5

    Hoping that 4K60 will become the norm next generation. I dont even need ray tracing. Just give me crisp visuals at 60fps.

    • @MrInuhanyou123
      @MrInuhanyou123 2 роки тому +5

      4k60 is not even possible on the highest end pcs. Native res for PC and console is pretty much dead now that DLSS, FSR 2.0, dynamic res and the temporal upsampling techniques console devs already do are around.

    • @Ki77a_WhSpRz
      @Ki77a_WhSpRz 2 роки тому

      💯💯💯

    • @DrJones20
      @DrJones20 2 роки тому +2

      Forget it. DLSS and FSR is the way to go

    • @AzaiaMonota
      @AzaiaMonota 2 роки тому +3

      @@MrInuhanyou123 Native 4K 60 is very easy to get on PC people just live under a false narrative that the game must also have every setting maxed out at the same time

    • @MrFlamethrower32
      @MrFlamethrower32 2 роки тому +3

      @@AzaiaMonota yeah il take either 4K60 high/medium settings or 1440p60 Ultra. Both offer a crisp image if they are tuned correctly without all that blurring bullshit and bad AA techniques

  • @afrimcelaj489
    @afrimcelaj489 2 роки тому

    "Quirks and Features." Haha that delivery reminded me of Doug DeMuro

  • @griffgames9538
    @griffgames9538 2 роки тому +4

    Great atmosphere.

  • @oscardanielfriasarvizu706
    @oscardanielfriasarvizu706 Рік тому +5

    imagine a game with this level of detail, but with ps2 geometry models, and ps2 era art desing.
    this idea is blowing my mind.

  • @VampireNoblesse
    @VampireNoblesse 2 роки тому

    1st person view works so well, glad they chose this view
    ... The ninjitsu & "having a ghost or demon in your body, talk to you".., gives off strong Naruto vibes xD, with his similar ninjitsu hand / finger moments & with 9 tails in his body giving off comments..., they really should consider getting a Naruto licence (+ add more Rpg elements, like more Npcs, dialogues etc.)

  • @Schizm1
    @Schizm1 2 роки тому +3

    I know it's a weird game and all but... There is something really appealing to me in it. I might give it a go on PC after I'm done with Elden Ring.
    Also I'll always apreaciate the fact that open world game has a lot of interiors to explore.

  • @jamesmcgeachie
    @jamesmcgeachie 2 роки тому +1

    I played in HFR Quality, because I could not sacrifice the ray tracing (it's the main redeeming factor of the game) and the increased frame rate made the inputs feel more responsive.
    Tearing is something I am very tolerant of. I don't know why.
    Anyway this is why I kind of get annoyed about the number of graphic options in modern games. Rather than developers deciding on a choice that best meets their team's artistic intent, I am forced to spend my time figuring out which trade-offs I want. I miss the days when being a console gamer meant you were avoiding that decision.

  • @cun7us
    @cun7us 2 роки тому +6

    I love Tango Gameworks, The Evil Within 2 is one of my top 5 horror games, but I'm not in a hurry to play this one. It looks unique and the visuals look stunning, but I can tell that the gameplay is not really my style, and if the controls are as janky as you say then that's going to be a let down. I commend them for taking a risk and doing something new and innovative, but I really hope they do another Evil Within game which is what most people are waiting for.

    • @zybch
      @zybch 2 роки тому

      Hopefully it'll be fixed by the time it comes to xbox lol
      I'll absolutely be playing it then.

    • @cun7us
      @cun7us 2 роки тому

      @@zybch Yeah same. If it comes directly to Game Pass then I'll be playing it for sure.

    • @A5tr0101
      @A5tr0101 2 роки тому

      I think this game looks like trash, not gonna eat around the bush and explain all my reasons why i think people can answer that for themselves
      It's on a fundamental level like it's a game built to convenience the developers laziness to not have to build a game with meaning, for example you hit floating upside down motor cycles to get your magic back, lore reason please? Why would you not suck the souls from the monsters? Don't feel like im being over critical either, those mechanics are absolute laziness

    • @suikase1391
      @suikase1391 2 роки тому

      Evil Within 2 was bad though

    • @cun7us
      @cun7us 2 роки тому

      @@suikase1391 How?

  • @scaroo
    @scaroo 2 роки тому +2

    "Quirks and Features", huh? You should give it a Doug score too 🙂

  • @ThisIsExile91
    @ThisIsExile91 2 роки тому +5

    Evil within 3 please

  • @UberOcelot
    @UberOcelot 2 роки тому +1

    I really hope Avowed does similar hand animations for it's spell casting systems. They hinted as much in the reveal, but that might just be when equipping the spell.

  • @duncanself5111
    @duncanself5111 2 роки тому +7

    I kind of like the idea of wandering around Tokyo and learning about some strange Japanese folklore

    • @glottis8
      @glottis8 2 роки тому +3

      It's a lot of fun. Tokyo looks amazing through the game and the folklore and culture is very interesting

    • @duncanself5111
      @duncanself5111 2 роки тому +1

      @@glottis8 I've always liked the Japanese aesthetics and their culture. I think I'll wait for the VRR update before I pick it up on PS5

    • @duncanself5111
      @duncanself5111 2 роки тому

      @@glottis8 I've got an LG C1 OLED that has G-Sync, V-Sync and 120hz so maybe it'd be ok

    • @glottis8
      @glottis8 2 роки тому +1

      @@duncanself5111 I have the CX. It'll be nice when PS5 adds vrr support. Should be coming in the next couple of months according to reports.

    • @duncanself5111
      @duncanself5111 2 роки тому

      @@glottis8 oh nice, that's pretty much the same screen 👍 yeah that VRR update is long overdue, will be nice when it finally drops

  • @nikmor6486
    @nikmor6486 Рік тому +2

    on ps5 and pc game now have fsr 2.1, video is out of date, 60fps qality mode on ps5 looks like 1440p performance in this video in terms of resolution

    • @marrow94
      @marrow94 Рік тому +1

      So what’s the mode to play with a 4k 120hz tv with vrr? Quality hfr vsync???

    • @SSNebula
      @SSNebula Рік тому

      ​@@marrow94 performance mode now! Try them out and see for yourself 😊. HFR quality is the only other option! I'm on a G2 and can't resist these options! Everything else is just killing my experience.

  • @verygoodfreelancer
    @verygoodfreelancer 2 роки тому +3

    The acceleration curve in the ps5 version of this game as well as outer wilds are so awful, and i’m not sure why they can’t just feel like returnal does.

    • @SSNebula
      @SSNebula Рік тому

      Me personally, have only noticed what you're talking about when the screen is set to 120Hz with a 40Hz screen being refreshed 3 times. the HFR in both this and Horizon FW cause so much input lag! I can't comment on returnal yet but I don't think Devs are comfy with this on console.

  • @Demmrir
    @Demmrir 2 роки тому +2

    Once PS5 supports VRR (which is coming soon), the HFR no-Vsync modes would deliver more responsive, higher-framerate visuals than the Vsync modes. I assume that's why they're included.
    It'd be much better if they just had the two modes and switched between Vsync/not depending on if your TV supported HDMI 2.1, but ehhh.

    • @theanimerapper6351
      @theanimerapper6351 2 роки тому

      Idk how they would program a video game to do that. Sounds like something Sony and Microsoft would have to implement into the consoles if thats even possible

  • @JJW410
    @JJW410 2 роки тому +22

    I really liked Evil Within 2. It's a shame, Tango Gameworks could not have picked a gameplay style any LESS interesting to me than "Ubisoft map checklist simulator". Especially with a setting as cool as this -- what a massive waste :/

    • @bevanmcnicholl2525
      @bevanmcnicholl2525 2 роки тому +4

      Its an even more massive shame when Forbidden West took that format and made it prety good and Elden Ring took that formula and said "fuck you imma make a better open world myself"

    • @kyousouka
      @kyousouka 2 роки тому +3

      The Sphere Hunter did a video on this game and said that exploring the setting feels great if you turn off most of the map markers and HUD location markers, as the game still offers a lot of information on where you need to go, and the sound design will help you notice many things that would have markers. See at about 7m40s into her video on this. The typical Ubisoft map cannot be effectively navigated without markers because everything is samey and not designed to be navigated by landmarks alone, but that's apparently not a problem in this game.

    • @Thedownliner2015
      @Thedownliner2015 2 роки тому +2

      Yeah 2 was much better than 1 because although 1 had the indoor atmosphere down when they tried to open it up outside of the hospital it really fell apart. At least in 2 they had a traversable open world-ish concept and there was actually tension in parts as you had to sneak around a lot of the map otherwise you were dead. This game however really feels like the E3 trailer was all they had and the response they got meant they had to fit a game around the idea of people vanishing and leaving their clothes behind!

    • @sacb0y
      @sacb0y 2 роки тому +1

      @kyousouka also alternatively use compass instead of minimal.
      For me the map is useful for avoiding fog and thats it.
      That said personally I don't mind the setup, everything has purpose in making you more powerful. Especially the gates, the beads you get at each are critical, YOU NEED those gates especially on hard.

  • @hmr0
    @hmr0 2 роки тому +1

    Honestly the presentation of all the modes are subpar at best, it's either soft and blurry, or with sutters and screen tearing. And having the gameplay of an Ubisoft open world game doesn't entice me at all. As much as I wanna like this game, nothing about its gameplay or presentation is doing it for me.
    Even if this game runs at a smooth 4k60, I think the art direction of even Killzone Shadow Fall exceeds it in so many ways and that's a PS4 launch title.

  • @GeniusEliteZ
    @GeniusEliteZ 2 роки тому +5

    More and more games running at 1440p even 1080p and still can't hit stable 60 FPS, thats really really weird.

    • @AzaiaMonota
      @AzaiaMonota 2 роки тому

      It's almost as if consoles aren't powerful who'd have thought if you spent $500 on a game system that you'd get $500 worth of performance

    • @Dragonfury3000
      @Dragonfury3000 2 роки тому

      The developer is the one at fault here. The open world aspect damages the performance in some areas of the game.

  • @Islandswamp
    @Islandswamp Рік тому +1

    I have it on my PlayStation 5 and I have not beaten it yet. I’m supposed to “get on the bike” to advance 😊

  • @05DonnieB
    @05DonnieB 2 роки тому +9

    "Quirks and features" Doug Demuro

    • @DavideDavini
      @DavideDavini 2 роки тому

      I thought the same exact thing. LOL.

  • @MacTaipan
    @MacTaipan 2 роки тому +2

    Sounds to me like one of the main selling points are the great looks in quality mode, which is recommended to not be used?

  • @shreder75
    @shreder75 2 роки тому +4

    This game seems to have sluggish controls on par with deathloop. Not a fan

  • @MajerHawk
    @MajerHawk Рік тому +2

    Looking forward to see how well this be on Xbox series x now

  • @vzachari
    @vzachari 2 роки тому +8

    So basically with VRR it falls onto the gamers to purchase the right TV in order for their games to play well? Great!

    • @GloriousStone
      @GloriousStone 2 роки тому +2

      welcome to PC world

    • @joeldiazdzimbiri1699
      @joeldiazdzimbiri1699 2 роки тому +2

      Gaming nowadays🤦‍♂️

    • @vzachari
      @vzachari 2 роки тому

      @@GloriousStone For the PC world it would make more sense to me at least. In that PC gamers sort of agree to a "bring your own hardware" deal. For the console users, I believe this makes little sense.

    • @duncanself5111
      @duncanself5111 2 роки тому

      I got an LG C1 OLED last black Friday for £900 free delivery. Its well worth it, really is a "game changer"!

    • @Andre217
      @Andre217 2 роки тому

      This game is dropping like crazy. Idk if vrr would even do much.

  • @StephenTheZ
    @StephenTheZ 2 роки тому

    If anyone is on the fence about their open world comments, I am like 10 hours in now and have no idea what they're talking about. It's not a full blown Ubisoft game or anything like they say. Yeah you cleanse torii gates to uncover the map, but, what you're primarily uncovering is actual tailored sidequests. Each one is a little unique vignette. Personally reminds me a heck of a lot more of something like Yakuza where you're running around town solving people's bizarre problems. You just don't have access to the entire map at the start of the game.
    Also in regards to the combat, there is literally a lock-on mechanic in the game they fail to mention. Aiming attacks and such is not the focus AT ALL, this is not a magic game disguised as a FPS. It's very unique, I am not sure of another game to compare it to. While you can just shoot enemies to kill them that takes effin' forever. Instead, one of the first skills you can unlock (and should) is a skill that lets you instantly kill enemies that are knocked down. When you perfect parry enemy attacks they're easier to stagger and you can knock them down quickly, thus initiating quick kills. On top of that as you unlock more magic types you get other options to quickly stagger enemies. I think a lot of people are just treating this as a FPS and it's really not at all, you're gonna have a miserable experience if you're just standing back shooting yokai 20 feet away from them.

  • @anthonyrizzo9043
    @anthonyrizzo9043 2 роки тому +4

    Man I just don't understand the love for motion blur. I understand their reasons for it, it's supposed to make motion look smoother. But I try games with it on and off all the time. It just does nothing for me. Movement just looks more clear with it off even if it's just a little.

    • @subjectivereviews
      @subjectivereviews 2 роки тому +2

      Me too budd motion blur sucks every game I play I put it to zero. It makes the screen milky and yuck

    • @theanimerapper6351
      @theanimerapper6351 2 роки тому

      It's all subjective. I watch alot of anime so when I play games I want motion blur on because it give you that "anime" smear effect

  • @IntelligentProbe
    @IntelligentProbe 2 роки тому

    So would that High FR mode not work very well with VRR? Sony says it's coming soon-ish, perhaps this is in anticipation of VRR for PS5?

  • @TristanTheVRGamecat
    @TristanTheVRGamecat 2 роки тому +3

    Barely anyone has a vrr display though it's not an excuse for poor optimisation

  • @AlikanAlmeida
    @AlikanAlmeida 2 роки тому

    One thing I don't understand is why people seams to hate the "Ubisoft style layout". I like to have directions and points of interest marked on my map, makes moving around the world faster and less tedious because we don't get lost too oftem.
    Also, I have bad memory and can't play a lot because of work, so I need all my quests marked on a journal and on the map so I know what to do when I turn on the game at night.

    • @sacb0y
      @sacb0y 2 роки тому

      I dont mind it when I haven't played an open world game in a while.
      I can like this and elden ring at the same time

    • @giannis_tar
      @giannis_tar 2 роки тому

      It's not just the map smear, it is about the gameplay design mostly. It's formulaic and tedious. It lack that "organic" nature, that linear games and good open world games like Elden Ring and The Witcher 3 have. It feels like you are completing a check list rather than a seamless, immersive experience. This game design paradigm used to be popular, but now it's dying and I couldn't be happier about it

    • @sacb0y
      @sacb0y 2 роки тому

      @Giannis Targontsidis thats true but in this game the plot is systematically stopping the villains plot. There's not exactly a whole lot of adventure in that concept.
      Get more powerful, save the city, and the objectives align with that.
      Elden ring is more "you don't know where you are or what you want to do" so it's more open ended as a concept. There is a plot, but there's no key villain or plot.

  • @Aloyhero
    @Aloyhero 2 роки тому +4

    I been playing on performance mode yet most of the other options are confusing to me im not a tech expert they dont explain well enough, i check out the other modes later. i only bought the game because i want to support Ikumi Nakanura work before she left and founded her new studio Unseen. however i think its better then Deathloop but its a smaller open world compared to big open world games released so far, i like it but its not game of the year contender but i dont think it needs to be.

    • @VOAxInsanity
      @VOAxInsanity 2 роки тому

      But is the game fun though, its on sale as I'm asking this. I'm thinking about just going ahead and getting it

  • @kwedl
    @kwedl 2 роки тому +2

    This game turned out to be way more fun than i thought it would from the gameplay trailers, especially if you are into japanese folklore and know a bit about japan in general it's amazing. It also has by far the best looking representation of Tokyo up there with the Yakuza games.

  • @FdupTV
    @FdupTV 2 роки тому +3

    First-person horror ✅
    Ubisoft-like open world ✅
    Unreal Engine 4 ✅
    All I can say is thank GOD they didn't just go with what's popular when making this game.
    /s

  • @kamikazilucas
    @kamikazilucas 2 роки тому

    with vrr the extra performance with the hfr quality mode wont be a problem and why would you not want more performance if you can get it

  • @sympadm3742
    @sympadm3742 2 роки тому +2

    There's so much incorrect frame pacing and I believe maybe screen tearing in the PC version of the game. Its darn near unplayable even on 120 fps

    • @Solbady
      @Solbady 2 роки тому

      I don't have it, so I don't have an opinion. But GSync/FreeSync doesn't help?

    • @sympadm3742
      @sympadm3742 2 роки тому

      @@Solbady I don't know. I've tried every toggle I think possible. It just runs so poorly even with high frame-rates.

    • @motorolah8107
      @motorolah8107 2 роки тому +1

      Yeah it has pretty bad framepacing, i just locked it with RTSS and enabled freesync and now it's very stable

    • @Solbady
      @Solbady 2 роки тому

      @@motorolah8107 that's such a damn shame. I run a 9600k and a 2070 Super, and while it's not the best of hardware I was hoping for some great timings.

  • @backslashio
    @backslashio 2 роки тому +1

    Is this with the 1.002 patch that came out yesterday? Notes mentioned it improved performance

    • @ThorStoneGaming
      @ThorStoneGaming 2 роки тому

      I'm seeing the same stutters by eye and i'm on the newest patch.

  • @CharcharoExplorer
    @CharcharoExplorer 2 роки тому +6

    TBH, even games you guys like such as CB 2077 are basically more Ubisoft open world design than other more natural ones.

    • @kassi420
      @kassi420 2 роки тому

      What are you talking about? CP 2077 doesn’t need you to liberate areas to unlock them

    • @CharcharoExplorer
      @CharcharoExplorer 2 роки тому +1

      @@kassi420 No, it doesnt. But it still has the similar map design and UI design.
      That is why I said more , not the same but closer to Ubis design.

    • @StephenTheZ
      @StephenTheZ 2 роки тому +6

      So is Elden Ring frankly, which John has been gushing over lately. I mean yeah you don't climb a tower in the game, but it's literally just the same 5 activities copy and pasted over and over across the world. By the time I got to the Atlas Plateau I started to groan every time I realized I just stumbled upon another boring crypt or another mine full of smithing stones.

    • @manueltalavera7877
      @manueltalavera7877 2 роки тому

      @@StephenTheZ yes you are saying the truth lol, don’t get me wrong I love elden ring, but that shit did not need to be a open world game.

  • @islaymmm
    @islaymmm 2 роки тому

    Is the background music from the game's soundtracks? Never expected to hear anything resembling Japanese court music from a (modern) game. It's great!

    • @vietnick
      @vietnick 2 роки тому

      Yes!! The game soundtrack is amazing

  • @dayonerecoverdub3626
    @dayonerecoverdub3626 Рік тому +4

    The controls on Xbox feel terrible

    • @redbeardnj
      @redbeardnj Рік тому

      I agree man. Just like RE4, default controls are wacky!
      The acceleration is at 100 on default which is nuts. But it does have all the settings needed to manually fix it, including that dead zone option which is nice. But I had to spend alot of unnecessary time to get it right.

    • @CityBoi954
      @CityBoi954 Рік тому +3

      Same as Ps5

  • @lilmac2442
    @lilmac2442 2 роки тому

    So if I have a 60hz TV will it automatically cap at 60fps? Meaning if I put the game in "HFR Quality mode (vsync)" I will be good to go without toggling anything on my TV's or PS5's settings? I don't think it's working correctly bc I'm experiencing extreme screen tears in this mode.