So excited to finally see my old mods get mentioned in something! It was definitely a crazy time back then. It's kind of funny how everyone remembers Llamacraft for the anti-grief features (well, if they even remember it at all haha) but it was originally meant to "fix" furnaces and buckets which were broken in the very first versions of SMP server - once Notch fixed them himself those parts were obsolete and the anti-grief patches which were originally extras became the main attraction lol. Great video, I always thought the 2009-2010 era of Minecraft modding got unfairly skipped over by everyone so it's so cool to see it finally getting some love.
14:42 Hey! That's us again! Thank you so much for the mention of us. You're amazing! We may be a bit different from back in the day in terms of some stuff, but the core is still there. We want to give you guys a vanilla feeling mod. We want to thank our creator, SuperLlama for making us. And we want to thank TheMisterEpic for his attention to detail and pushing the history of Minecraft. We hope you all have a great day/night!
Oh hey! I'll always be grateful for you all keeping my mod alive long after I stopped being involved. I may have started it but you're the reason it's still around and being used which is arguably more impressive. Very proud of the community that grew up around Runecraft, you've done some awesome stuff with it.
@@SuperLlama53 You're gonna make me cry! 😭😭 This wouldn't be here if you didn't make it. You're awesome and I hope that you realize what this means to so much of the community and the friends we've made because of it. Hel, my Best Man for my wedding, I met because of this plugin. You've changed lives. We thank you.
I think its because of how nice the sky looks, not many mods or texture packs seem to really change it that intensely, even the sky on the snippet from the save editor around 2 minutes in looks insane and that kind of customizability should be experimented with a lot more ingame
Well, there was also a lot less to modify back then. It's literally only 4 or so textures that were replaced. Leaves, grass, menu buttons, hot bar. No extra leaves, dirt types, biomes, etc. You could change the whole world in a couple minutes and it could be cohesive because everything was made from the same set of blocks.
8:26 here’s what I interpret: these hacks were intended to make creation/building easier. Like how modern day creative mode has speed and flying. Thus it makes sense that they would ban griefers who destroyed builds. This was the first minecraft hack, and so it didn’t have the reputation of being used by trolls yet.
A yes, the good old days era of modding where you had to delete META-INF to tell the game not to check modified class files, and having to deal with conflicts where two mods override the same code...
What happens if you do these today? Like opening the .jar file with winrar of the most recent version you are in and delete meta-inf and then edit some class file
@@rifter4478 It depends, but I would not recommend it as it is not only at risk of game crashes, but technically illegal. The reason why you had to delete the META-INF folder before was because stored the signatures that verified whether the JAR is intact and stuff hasn't been tampered with. Mods used to modify MC class files and redistribute them. We are not allowed to redistribute any large amounts of MC code directly currently, which is why mods these days are built upon APIs which don't publicly show the entire MC codebase. Also if you modified the class file in the wrong way, that would crash the game due to a logic issue from your changes. :P Tldr: Don't lol.
I think AdventureCraft is something to be brought up as an honorable mention It was from very early 2011, giving an experience not too far off from modern vanilla maps that use Adventure Mode and command blocks I only watched videos about the mod, but there were some legitimately impressive maps that came about from it like a pretty good rendition of Super Mario 64 (I don't remember how much was ported to Minecraft but it exists), it was a wild time
I actually played AdventureCraft! It had a Legend of Zelda Ocarina of Time-styled adventure map... It had an Amensia dark descent map... And many other themes! There were 15 adventures to download in-game! My favorite adventure was the one where you gathered money (green dye and purple dye) to build a town. It was great!
@@_TheDoctor I was able with the help of a friend to find it back and make it work with MultiMC, I don't know how to share that to make it known though lol
As a former WoM user, it really doesn't sit well with me that you paint the client as a cheat client that people used to grief. This was far from the case. The purpose of it was to grant great mobility and the ability to fly and noclip, which was a boon for building. However, people didn't use this to "terrorize servers" whatever the hell that even means for a creative only game (the client provided no means to aid griefing, just mobility). In fact, the client had a built in feature that allowed various functions of the client to be disabled server-side, on a world by world basis (as many servers were Multi-world). This meant that servers hosting minigames couldn't be cheated on unless you deliberately modified your client further to force the hacks to be enabled.
Was kind of my thoughts seeing the client in the video and never having heard of it before. 'Cheating' in creative just doesn't make sense but normies are gonna feel fear any time the word hack appears.
@@Thewaterspirit57 The same can be said of all mods. The point is that this mod was absolutely not a cheat client, because server owners could actively disable functions of the client. It's not fucking a cheat if the rule maker can turn it off. Then it's just a parameter.
@@Chloroxite you misunderstood. I did not say it was a cheat device :V I highlighted that it gives helpful benefits to *BOTH* normal players, and griefers. Stop jumping to such baseless assumptions. ESPECIALLY new mods, So what, you gonna say that inventory tweaks or mouse tweaks is a cheating device? Screw off.
As a Minecraft Java modder for over 7 years now, I only can say that this is a pretty nice to watch video. I didn't know about a lot of it. I started playing with mods at a time where Risugamis modloader and jar patching was still a thing, but I didn't know about pioneers. Would be pretty cool to get a sequel with the first mids adding big content like IndustrialCraft, BuildCraft, etc. Also nowadays plugins and mods have strict definiotions. Plugins are completely server-side and the client doesn't need it, which does open a lot of possibilities, but is very limited compared to mods, which are needed on the server and the client, but can add a bulk of content and new mechanics easily.
IndustrialCraft 2 and BuildCraft are still some of the best mods imo, simply because of how simple they were. A lot of current day mods are way, way too complicated.
@@sickoslater What? BuildCraft is complete garbage. The pipes don't have back pressure meaning they spill items everywhere and items just take a random path. I say this as someone whose game was lagged to death by half a million cobble stone being spilled on the ground multiple times which were supposed to be recycled and turned into UU matter. IndustrialCraft2 has always been good and it continues to live on as GregTech now.
don't forget better than wolves my favorite beta mod and one that died because, and I'm paraphrasing, forge was too bloated and would never work for large mods.
The earliest mid I remember playing with was "Dragons" way back in like 2010-2012. It added blue and green dragons that you could take and ride. This was back in beta, and there was no End Dragon yet. No End at all. One of the updates broke it, and as a kid I waited hopefully for it to be updated. I still have pretty fond memories of it.
I helped run a server called Thefoxin's Freebuild that ran at the same time as your clip at 9:41 and almost certainly would have been on that list (I remember Jacob_'s Capture the Flag vividly because I ran our Capture the Flag modded server and we were in competition for players all the time)! What a throwback this video was! It cannot be understated how absolutely essential World of Minecraft was to the survival of MCC and minecraft multiplayer servers overall. I remember playing in-browser MCC when I was maybe 13 and being taught how to install WoM by another player, and when I tell you I thought I had become Minecraft God, I mean it. MCC in-browser was incredibly tough to work with when you wanted to build at the scale of the MCC creations in your clips, and World of Minecraft became nearly essential to enjoy the game at any capacity until the Adventure Update introduced Survival Multiplayer (SMP!) in 2011 and many players flocked to the new Creative Mode it added.
What are you talking about? It was not detrimental at all. It's not like you could use it to grief servers. Servers could straight up disable it, as that option was built into the client. I do not think you know what you are talking about. If anything, the ability to fly helped MCC stand on its own when creative mode launched. What it sounds like to me is you downloaded it, and realized how good it was, and couldn't go back, but you didn't need the client to enjoy MCC. Someone who had never tried WoM would never have many problems. Servers even had a form of fly built in.
@@augustday9483 actually on second viewing, I believe it's possible he may have meant that servers that have these features forcefully disabled (outside of where reasonable such as minigame servers) were at a disadvantage. This I would actually agree with.
@@Chloroxite Sorry I didn't correct this, i typed it all out at once and didn't spell check! I meant essential; I got the words mixed up. WoM allowing easy access to flying, super speed, and many other tools released some pretty hefty shackles that many MCC players didn't realize they had. It did definitely make griefing worse, but my servers had targeted rollback and we explored early mods that allowed operators to check the edit history of single coordinates and so it was largely a non-issue. I agree with what you said about MCC being able to stay afloat during and after the adventure update. My community had several servers across both versions of the game, but for me it felt more like how successful video game sequels draw player attention away from the original game. We had MCC servers for at least 2 years after 1.0 came out, but as mods diversified in MC Java it became harder to retain enough players to justify the cost.
07:05 I think you got confused by the MGS Fandom wiki. Metal Gear Solid: Integral (in other countries also called Metal Gear Solid: VR Missions) is a PS1 and PC game which functioned like an add-on for Metal Gear Solid (short: MGS) which had to be bought separately. In this game you could play a lot of non story related "VR" missions with main character Solid Snake. The game was developed for gamers who enjoyed the gameplay of MGS. All textures of this game looked like it was taken from a futuristic 80s arcade game. Because the game had no story and the gameplay is nowadays extremely outdated it was almost forgotten. But the developers implemented the game as somewhat canon for the second game MGS 2: Sons of Liberty where main character Raiden states that he received combat experience through so called "VR Missions" in the fictional US Army Force XXI program. This was a reference to MGS: Integral. Basically is the US Army Force XII program part of the MGS universe and therefore fictional.
The Minecraft Classic community still exists, on a new MC Classic recreation game called ClassiCube! The "hacks" in WOM client are now simply just useful features for navigating and building, and they are the essential features now
yes i love classicube!! it brings me back to when i was really young and would play minecraft classic online all the time. i was so happy to see that my favorite classic minigames were still playable in classicube :)
I’m gonna be honest, I didn’t know anything about early Minecraft mods, and had no desire to. But you make it straightforward and easy to understand. Great video! Earned a sub!
JTE was a legend. I remember my brother and i geeking out over their custom server, it was really unlike anything out there at the time. They literally rewrote the entire server software in a different language in a time when there was little to no documentation on the game itself. There were some fly mods early early on (May/Juneish) but those were moreso passed around in private rather than publicly shared. WoM wasn’t the first, there were many prior. It was just the first publicly shared one. Cool video, takes me back to those days.
Could you imagine Minecraft now if Mojang had continued fighting the mod creators with deliberately obfuscated code and crackdowns instead? Commands became command blocks, which became One Command modules, which became datapacks, which became so similar to mods in function they're almost indistinguishable now, but I had no idea even texture packs had their origins in more manual modding and became incorporated into the game properly later.
I am pretty sure the code is still obfuscated. While they maybe were not directly confrontational, they never really supported the mod creators the way more modern games (like eg. Factorio) do. They still don't. All the modding APIs are the result of the modding community de-obfuscating the code and providing a nice wrapper to interact with it. It is all -driven, which makes it even more amazing.
Another thing, before Notch left the development of Minecraft, he wanted to check with his lawyer to see if he could CHARGE MODDERS TO MODIFY THE GAME. I still remember facepalming when I read that.
This is actually a really great video, it's amazing seeing a look back like this to the before times, and keeping a record of some of this older history so it might not all forgotten. at least as much as one can for 15 minute youtube video
I remember that there was this Precursor to Tinker's Construct called "infinitools" or something like that, but I can't even find it anymore. It's like it was completely erased from the internet when Tinker's Construct came to be. Instead of making tool parts, you literally just made vanilla-style tools with any block or item with near-infinite combinations. and then it was adapted and eventually turned into Tinkers Construct.
There's a newer mod called Silent Gear that implements that concept, with vanilla style tools but with any combination of materials. It also adds a lot more.
I remember the first mod I learned about was a PopularMMOS video about different creepers, and I remember being young enough to not know it was a mod, so was really upset when I couldn't get them in the game. Now I just wanna see Bomby again.
I'm not into Minecraft anymore but I love these kinds of videos because shows me the origin of many stuffs that I saw back in 2011 when I starter to play and why that stuff happened.
I first heard of Minecraft during the Infdev phase. Started playing and modding the game during Alpha. I never knew the earlier mods, but besides that, this vid is nostalgic as hecc.
I love ur dedication to documenting the early years of Minecraft for those of us who came way after those early development years. It's really interesting learning the origin behind a lot features and mods that are in the game today. Keep up the excellent work.
It's interesting seeing this, as it's basically a history of minecraft modding up to when I started playing the game. Beds are what convinced me to try the game out.
good old hey0 mod, in 2010 or 11 i made a plugin that allowed tools to be repaired when right clicking a sign with "[REPAIR]" on it assuming you had one of the materials it was made off in your inventory. anvils came out in late 2012 also who remembers MCLawl ? server software for classic, good times.
Finally,somebody made a video about the beginning of the history of minecraft modding,I've been waiting for a vid like this to drop for such a long time,thanks for your great content,dude,keep up the good work,I can't wait to watch this masterpiece now,sooo interested!:D
Maybe 5 or 6 years ago, back when I used to watch minecraft letsplays exclusively, I was watching IHasCupquake on what I think was a modded game with dinosaurs in it. She happened to mention one time about a flight mod she made a review for years before. She said it barely worked, even after directly summoning all the parts into the game. This video just reminded me of that. Come to think of it, I have no idea what she's up to these days
The VR thing comes from Metal Gear Solid's VR Training gamemode, it wasn't actual VR. Hideo Kojima, the creator of MGS, took heavy inspiration from military technology and projects, and the VR thing was taken from the Army project you mentioned. The VR gamemode itself was just a time trial minigame, but it had a specific aesthetic that was pretty popular, hence the mod.
I played and also moderated several of the bigger classic servers out there back in the day. What killed classic and ultimately the World of Minecraft client was the discontinuation of the public Classic server list on the Minecraft website. From what I remember the client hacks WoM offered were beneficial to operators and moderators such as myself on Classic servers. It was easily detectable by server software at the time and would prevent regular users from flying all over the place when needed. Most servers that I know of ran on MCForge (Unrelated to the Forge mod we all know today) or at least a fork of it. Back in the classic days game modes such as lava survival and zombie survival were very popular and the WoM hacks made it easier for us to moderate and catch anybody breaking the rules. There's still a lot of undocumented events in the classic server days since Minecraft was at its infancy at the time.
I remember back in the day when servers had plots that were randomly arranged and you could make money with jobs like lumberjack or farmer. Some servers had no punishment for placing sugarcane yet you could make money farming it so easy money and level farm would be to sit somewhere place and remove sugarcane while being undisturbed. ;)
7:00 I know nothing about the army-related side, but Metal Gear Solid VR was a game that worked as an “extension” of the original, including a variety of extra missions, pretty much acting as a physical paid DLC for those who wanted more missions to play. Instead of taking place in the actual story, however, it is treated as Solid Snake’s virtual reality training course, which is why the areas were given a tron-like structure. The game itself wasn’t VR, but it was meant to be a kind of in-universe matrix kind of thing.
When I think "old minecraft mods" MoCreatures, Twilight Forest and the Aether come to mind. I watched Let's Plays of those before I played the game myself. But those are too new for this video
One of my favorite old mods back in 1.6.4 was one that allowed you you to take control of certain blocks and control them them like a vehicle allowing for flying houses I actually really miss it locating your house is such a pain
I loved minecraft mods. Its literally just a dlc that you can get for free. Imagine a story improvement. From risk of riof(can’t remember the name really) to mineRpg, Minegica, the hats mod, it’s just so overwhelming and without them normal minecraft would legitimately be boring. Like seriously there are so many... no TOO many mods for minecraft that add so many great features. It’s like you can enjoy the game normally or eat a 5 corse meal but with each bite and improvement,exploration, survival, it just all tasts better and better. From guns, to mobs, to new armour and biomes, realism and so much more. It’s like a steam summer sale but gaben decided. Fuck it let’s make it a 90% sale. It’s overwhelming. And I love it. I have so many memories playing modded minecraft. That normal minecraft became boring.
That dude that made sense of the scrambled mess(jte or whomever, "the Minecraft hacker") is certainly a feat, I look at it and it's literally a bunch of various characters, it takes a special or specific skill set to do that I would think, especially back in the day. Mad respect.
How you don't have over a million subs blows me away; the amount of work and time you spend making these videos is incredible. I've been watching for a while now, please keep up with it! I love these videos
havent heard anyone talk about wom since i was a kid man. countless memories of playing Minecraft classic and meeting new friends, as weird as it may sound WoM will always hold a special place in my heart
As someone who makes mods, I can only imagine a first mod was *pain* to make. No loaders, no mappings, no anything… mad respect to whoever pulled that off
WoM was so great. There was a reputation system where you'd be rewarded for making good builds with new maps to build on, there were building competitions and collaborations. I haven't had as much fun playing any modern version of MC than I did the WoM server back in the day.
History of Modded Minecraft when ... O-Oh. OH! This is the video! I'm absolutely grateful. Speaking of mods, people need to be aware of the story of Orespawn, and how it went from the greatest mod of 2014, into a vanity project never taking off
8:45 “There is basically zero mention of this anywhere online.” Hmm, yeah, I wonder why nobody is talking about or looking up *CP Colin*. It sure is a mystery. It’s not like the FBI will bust down your door for it.
As someone who came into Minecraft around 2013-2014 at a pretty young age, it's so fascinating to learn about what came before, and it's even more awesome to see that so many of these got added into the game, in one way or another. Minecraft is one of the largest indie games ever made, if not _the_ largest, and for good reason. It has such a rich, deep history, going back over a decade now. I'm proud to have taken part in it, even if I never made much.
For WoM you missed the part about "+hax" and "-nohax" in the MOTD being a thing. The former enabling use of hacks, the latter disabling all hacks. IIRC the default was that only OPs could use hacks or something. There was also "+hax -noclip" as a thing or something to that end.
I’ve been playing some mods on Bedrock using a third party app for downloading and it made me appreciate the modding scene so much even though there isn’t nearly as many to choose from as Java
I started playing Minecraft a lot later than most people I know. The first time I ever played the game was in 2019 and only started getting into mods sometime in 2020. It’s really interesting to see the history, since I wasn’t around for any of it, and I knew literally nothing from this video. Great job!
I highly recommend playing a little of (mostly) each .1 version changes of minecraft. It will definitely bring even more of a joyful experience to any version you decide to play. (I sometimes hop back to an alpha save of mine)
Clearly this video is missing the most important one: MobTalker Jokes aside, wonderful documentation of things from before my time. It's like a time capsule for things I never got to experience.
this video is great! I'd love to see a part 2 going into detail on some newer mods like Industrial Craft, The Aether, Adventure Craft, Minecraft Advanced (by kingbdogz) and even RedPower. I've listed a few mods that have a pretty interesting story behind them. RedPower is even it's own game now, while not released, it's still in development. let me know if you need any of the files to these mods, as I do have quite a few versions of these mods, including a private dev build of The Aether for Beta 1.6.6.
I remember when I first started playing and saw the Yogscast playing with industrial craft and such in beta and immediatly being pulled into molded minecraft, I have hardly touched vanilla since, now more than a decade on
The Pokemon Mystery Dungeons Music in the video makes me calm and happy. ;3 6:36 (Honestly really sounds like it, though) Edit: Wait, is it actually PMD music?
God, this gave me such a throwback to the first time I modded. It took me all day as an idiot kid to figure out how to add a mod that just added a few extra flowers. The days of Modloader and Audiomod, the meta-INF deletion, servers being modded were a rarity and required mods made specifically for multiplayer... Nowadays it's so easy, and while it's objectively better that way I still miss the old days.
This - gold. It taught us a snippet of software, and in a way that truly was gratifying because the mod we "just got working" was a whole new experience. The days when it was not just "yeah, it's different from the base game" but overall uncharted waters. And the secret friday updates lol We also didn't have nor were in a rush to find a wiki, it was true word of mouth for discovering even how to make a pickaxe lol. "Did you remember to delete metaINF folder?"
I always feel like I wasn't around for this, but I'd play MC with these mods with my sister and, even now, I still feel like it had been before my time... But I remember going through the forums with my siblings and talking about cool ideas for future mods. I used to say "climbing trees" or "wings" and... Well, that's kinda happened. It's so surreal and I hope we can still have more golden eras with as few dark ages as possible!
I like your content because you cover good topics and you actually know what your talking about with old minecraft unlike most people that make these types of videos covering old minecraft :)
Out of all the old minecraft mods I can think of, Adventure Craft was wild, letting people play maps with tons of different tools, zelda adventure was amazing for the time but the fact its made a bit of a comeback with Adventure Craft Awakening, letting people download and play archived and even brand new maps makes me so happy
I started playing Minecraft in 2011 or 2012 ish That is over 10 years ago. It amazes me to see the game still being alive And very nostalgic Modding back in the day was a pain for 10 year old me. It has became far easier
7:05 Ok so basically in MGS1 there was a rerelease of MGS1 + Added VR missions and then in MGS2 it’s implied that Raiden actually played through the MGS1 VR missions which was put into lore as the actual armies Force 21 trials which used virtual simulation instead of live field training that’s why solid snake said “you’re a grunt of the digital age” because snake was classically trained by his dad/clone base known as Big Boss. He basically just called Raiden inferior for being part of VR training I know it’s a small thing in the video I just like metal gear a lot
oh the f2p minecraft servers that were on the website just gave me a flashback of nostalgia, so many hours spent building on a creative server through the website
Java on a language level is so open because unlike say C or C++. The compiler lacks a linking stage. This means that it is easy to replace sections of the code base without ever having access to the source code since unlike something like C++, the code isn't super glued together.
Loved this video. Though it got me thinking. Despite playing since 2010, I still do not understand the different between Spigot, Bukkit, Technic, Tekkit, Feed The Beast, Paper, Forge, Sponge, etc. Could you make a historical video on the evolution of those technologies?
God it just reminds me of how many people I've known and lost. It hurts to watch this video. Must mean you've done fairly well at capturing much of the history.
Great video. The first time I ever played minecraft I was in a windows vista NETbook and it could hardly load the website let alone actually render the game. But I had the time of my life lagging around looking at different colored blocks. Then a year or so later i made a friend who had it on His computer and it could actually run it. Back then you could play over lan on the same account on different computers and we would play for hours and hours. Finallyyy they released the xbox360 edition and I could play with my friends. Then around 2014 I got a laptop that I forced to play modded minecraft for its whole life. I owe literally the best times of my life to minecraft and the modding/twitch communities surrounding it. Although all my favorite modders and streamers have mostly moved on I love to go check in on them and the fact that they remember me just lets me know that they may have the same feeling when thinking about that time of their life as I do. Minecraft really is the best game ever
Ohhh I remember runecraft. I enjoyed it soooo much haha. Never really have seen something like it since. Not that I really want it anyway. Risugami is one of the OG modders in the community. Not because of his content mods but because of ModLoader which allowed creation of mods without having to reverse-engineer the basic minecraft code. It really was hard to mod minecraft back then. You had to figure that Class A and function Aa was Block.update by contextually determining that's what it was based on what the code was doing and where it was inherited or used. 'looks like a duck, sounds like a duck, probably a duck'. I learned a lot from Risu, 3oh3, Searge (who later created forge to supersede modloader), and the creator of industrialcraft. In particular I spent a lot of time talking to Risugami and Searge and learned so so much.
Such gate keeping in early days of Minecraft forms. Glad these kind of people didn’t ruin the concept of modding Minecraft or the game itself. I hope those people who banned others for such small things no longer play the game and cringe at themselves
Holy shit WoM was my shit. I used to play with World of Minecraft CONSTANTLY back in classic. When Minecraft kept getting updated I was one of those players who stuck to classic, and all likely because of WoM. I used to run a server and was a regular in multiple others. Miss some of the friends I had back then. Mad nostalgia.
Now you guys can stop telling me to make a history of minecraft mods video :) Subscribe and join the discord!
discord.gg/WGc9UNM
Yay
Already subbed btw
Yey
Eeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
Trust me, I won't
So excited to finally see my old mods get mentioned in something! It was definitely a crazy time back then. It's kind of funny how everyone remembers Llamacraft for the anti-grief features (well, if they even remember it at all haha) but it was originally meant to "fix" furnaces and buckets which were broken in the very first versions of SMP server - once Notch fixed them himself those parts were obsolete and the anti-grief patches which were originally extras became the main attraction lol. Great video, I always thought the 2009-2010 era of Minecraft modding got unfairly skipped over by everyone so it's so cool to see it finally getting some love.
Maybe we'll see a Llamacraft 2?????
Thank you for your hard work on everything you've done in this community. We appreciate you.
You've made history
You changed the history of minecraft :)
yo cool
I got minecraft somewhere in 2011, sad to have missed such rich history from the two years prior, but glad to know about it now! Cheers
There are so many "untold stories", i'm glad there's someone to tell them all now
:)
lol
yes
Pls show untold story of me and your mother
@@clapcrab9525 nice grammar
14:42 Hey! That's us again! Thank you so much for the mention of us. You're amazing!
We may be a bit different from back in the day in terms of some stuff, but the core is still there. We want to give you guys a vanilla feeling mod.
We want to thank our creator, SuperLlama for making us. And we want to thank TheMisterEpic for his attention to detail and pushing the history of Minecraft.
We hope you all have a great day/night!
Oh hey! I'll always be grateful for you all keeping my mod alive long after I stopped being involved. I may have started it but you're the reason it's still around and being used which is arguably more impressive. Very proud of the community that grew up around Runecraft, you've done some awesome stuff with it.
@@SuperLlama53 You're gonna make me cry! 😭😭 This wouldn't be here if you didn't make it. You're awesome and I hope that you realize what this means to so much of the community and the friends we've made because of it.
Hel, my Best Man for my wedding, I met because of this plugin. You've changed lives. We thank you.
@@officialrunecraftminecraft This is so sweet! I love it when old friends meet each other after a long time apart.
@@officialrunecraftminecraft hi i am here too ):
@@ilovethelight777 it’s very wholesome indeed
Why is that fall reskin so good
It looks even better than a lot of modern autumn texture packs
agreed, as soon as I saw it I instantly liked it. I hope someone has tried to make a modern version
I think its because of how nice the sky looks, not many mods or texture packs seem to really change it that intensely, even the sky on the snippet from the save editor around 2 minutes in looks insane and that kind of customizability should be experimented with a lot more ingame
Well, there was also a lot less to modify back then. It's literally only 4 or so textures that were replaced. Leaves, grass, menu buttons, hot bar. No extra leaves, dirt types, biomes, etc. You could change the whole world in a couple minutes and it could be cohesive because everything was made from the same set of blocks.
@@hairyballbastic8943 It even looks better than some shaders we have today, damn.
8:26 here’s what I interpret: these hacks were intended to make creation/building easier. Like how modern day creative mode has speed and flying. Thus it makes sense that they would ban griefers who destroyed builds.
This was the first minecraft hack, and so it didn’t have the reputation of being used by trolls yet.
That's exactly the point. It was never meant to aid griefers, and it really didn't aid them. It's not like it had griefing tools, only mobility tools.
A yes, the good old days era of modding where you had to delete META-INF to tell the game not to check modified class files, and having to deal with conflicts where two mods override the same code...
good..?
@@autocrates yes. Good.
What happens if you do these today? Like opening the .jar file with winrar of the most recent version you are in and delete meta-inf and then edit some class file
@@rifter4478 It depends, but I would not recommend it as it is not only at risk of game crashes, but technically illegal.
The reason why you had to delete the META-INF folder before was because stored the signatures that verified whether the JAR is intact and stuff hasn't been tampered with. Mods used to modify MC class files and redistribute them. We are not allowed to redistribute any large amounts of MC code directly currently, which is why mods these days are built upon APIs which don't publicly show the entire MC codebase.
Also if you modified the class file in the wrong way, that would crash the game due to a logic issue from your changes. :P
Tldr: Don't lol.
@@manformerlypigbukkit it seems like the ‘good old days era’ was full of unnecessary processes and access to a less amount of mods
I think AdventureCraft is something to be brought up as an honorable mention
It was from very early 2011, giving an experience not too far off from modern vanilla maps that use Adventure Mode and command blocks
I only watched videos about the mod, but there were some legitimately impressive maps that came about from it like a pretty good rendition of Super Mario 64 (I don't remember how much was ported to Minecraft but it exists), it was a wild time
I actually played AdventureCraft! It had a Legend of Zelda Ocarina of Time-styled adventure map... It had an Amensia dark descent map... And many other themes! There were 15 adventures to download in-game! My favorite adventure was the one where you gathered money (green dye and purple dye) to build a town. It was great!
I always wanted to play the Zelda game on AdventureCraft.... But I was too late to the party so the launcher never worked/let me log into it.
also the Aether,i think it was the earlyest mod that gets more attention even outside minecarft comunity
@@_TheDoctor I was able with the help of a friend to find it back and make it work with MultiMC, I don't know how to share that to make it known though lol
i have so much nostalgia for adventurecraft, i played it so much when i was like 11 years old
As a former WoM user, it really doesn't sit well with me that you paint the client as a cheat client that people used to grief. This was far from the case. The purpose of it was to grant great mobility and the ability to fly and noclip, which was a boon for building. However, people didn't use this to "terrorize servers" whatever the hell that even means for a creative only game (the client provided no means to aid griefing, just mobility). In fact, the client had a built in feature that allowed various functions of the client to be disabled server-side, on a world by world basis (as many servers were Multi-world). This meant that servers hosting minigames couldn't be cheated on unless you deliberately modified your client further to force the hacks to be enabled.
Was kind of my thoughts seeing the client in the video and never having heard of it before. 'Cheating' in creative just doesn't make sense but normies are gonna feel fear any time the word hack appears.
Here here. Disappointed to be painted in such a bad light 😔
Well it still gave benefits to normal players and griefers. Though he does paint it in a more negative light.
@@Thewaterspirit57 The same can be said of all mods. The point is that this mod was absolutely not a cheat client, because server owners could actively disable functions of the client. It's not fucking a cheat if the rule maker can turn it off. Then it's just a parameter.
@@Chloroxite you misunderstood. I did not say it was a cheat device :V
I highlighted that it gives helpful benefits to *BOTH* normal players, and griefers. Stop jumping to such baseless assumptions. ESPECIALLY new mods,
So what, you gonna say that inventory tweaks or mouse tweaks is a cheating device? Screw off.
As a Minecraft Java modder for over 7 years now, I only can say that this is a pretty nice to watch video. I didn't know about a lot of it. I started playing with mods at a time where Risugamis modloader and jar patching was still a thing, but I didn't know about pioneers.
Would be pretty cool to get a sequel with the first mids adding big content like IndustrialCraft, BuildCraft, etc.
Also nowadays plugins and mods have strict definiotions. Plugins are completely server-side and the client doesn't need it, which does open a lot of possibilities, but is very limited compared to mods, which are needed on the server and the client, but can add a bulk of content and new mechanics easily.
IndustrialCraft 2 and BuildCraft are still some of the best mods imo, simply because of how simple they were. A lot of current day mods are way, way too complicated.
@@sickoslater What? BuildCraft is complete garbage. The pipes don't have back pressure meaning they spill items everywhere and items just take a random path. I say this as someone whose game was lagged to death by half a million cobble stone being spilled on the ground multiple times which were supposed to be recycled and turned into UU matter.
IndustrialCraft2 has always been good and it continues to live on as GregTech now.
don't forget better than wolves my favorite beta mod and one that died because, and I'm paraphrasing, forge was too bloated and would never work for large mods.
Your dedication to researching Minecraft's early history is amazing
The earliest mid I remember playing with was "Dragons" way back in like 2010-2012. It added blue and green dragons that you could take and ride.
This was back in beta, and there was no End Dragon yet. No End at all.
One of the updates broke it, and as a kid I waited hopefully for it to be updated. I still have pretty fond memories of it.
I remember mod reviews of that
I helped run a server called Thefoxin's Freebuild that ran at the same time as your clip at 9:41 and almost certainly would have been on that list (I remember Jacob_'s Capture the Flag vividly because I ran our Capture the Flag modded server and we were in competition for players all the time)! What a throwback this video was! It cannot be understated how absolutely essential World of Minecraft was to the survival of MCC and minecraft multiplayer servers overall.
I remember playing in-browser MCC when I was maybe 13 and being taught how to install WoM by another player, and when I tell you I thought I had become Minecraft God, I mean it. MCC in-browser was incredibly tough to work with when you wanted to build at the scale of the MCC creations in your clips, and World of Minecraft became nearly essential to enjoy the game at any capacity until the Adventure Update introduced Survival Multiplayer (SMP!) in 2011 and many players flocked to the new Creative Mode it added.
What are you talking about? It was not detrimental at all. It's not like you could use it to grief servers. Servers could straight up disable it, as that option was built into the client. I do not think you know what you are talking about. If anything, the ability to fly helped MCC stand on its own when creative mode launched. What it sounds like to me is you downloaded it, and realized how good it was, and couldn't go back, but you didn't need the client to enjoy MCC. Someone who had never tried WoM would never have many problems. Servers even had a form of fly built in.
@@Chloroxite
I think he meant "beneficial" or "essential" and just used the wrong word.
@@augustday9483 actually on second viewing, I believe it's possible he may have meant that servers that have these features forcefully disabled (outside of where reasonable such as minigame servers) were at a disadvantage. This I would actually agree with.
@@Chloroxite Sorry I didn't correct this, i typed it all out at once and didn't spell check! I meant essential; I got the words mixed up. WoM allowing easy access to flying, super speed, and many other tools released some pretty hefty shackles that many MCC players didn't realize they had. It did definitely make griefing worse, but my servers had targeted rollback and we explored early mods that allowed operators to check the edit history of single coordinates and so it was largely a non-issue.
I agree with what you said about MCC being able to stay afloat during and after the adventure update. My community had several servers across both versions of the game, but for me it felt more like how successful video game sequels draw player attention away from the original game. We had MCC servers for at least 2 years after 1.0 came out, but as mods diversified in MC Java it became harder to retain enough players to justify the cost.
07:05 I think you got confused by the MGS Fandom wiki. Metal Gear Solid: Integral (in other countries also called Metal Gear Solid: VR Missions) is a PS1 and PC game which functioned like an add-on for Metal Gear Solid (short: MGS) which had to be bought separately. In this game you could play a lot of non story related "VR" missions with main character Solid Snake. The game was developed for gamers who enjoyed the gameplay of MGS. All textures of this game looked like it was taken from a futuristic 80s arcade game. Because the game had no story and the gameplay is nowadays extremely outdated it was almost forgotten. But the developers implemented the game as somewhat canon for the second game MGS 2: Sons of Liberty where main character Raiden states that he received combat experience through so called "VR Missions" in the fictional US Army Force XXI program. This was a reference to MGS: Integral.
Basically is the US Army Force XII program part of the MGS universe and therefore fictional.
The Minecraft Classic community still exists, on a new MC Classic recreation game called ClassiCube!
The "hacks" in WOM client are now simply just useful features for navigating and building, and they are the essential features now
yes i love classicube!! it brings me back to when i was really young and would play minecraft classic online all the time. i was so happy to see that my favorite classic minigames were still playable in classicube :)
Where do i find these things
I’m gonna be honest, I didn’t know anything about early Minecraft mods, and had no desire to. But you make it straightforward and easy to understand. Great video! Earned a sub!
Its so crazy that Minecraft is one of the few games that could actually need historians to track down old bits of the game's history like this.
JTE was a legend. I remember my brother and i geeking out over their custom server, it was really unlike anything out there at the time. They literally rewrote the entire server software in a different language in a time when there was little to no documentation on the game itself.
There were some fly mods early early on (May/Juneish) but those were moreso passed around in private rather than publicly shared. WoM wasn’t the first, there were many prior. It was just the first publicly shared one.
Cool video, takes me back to those days.
Could you imagine Minecraft now if Mojang had continued fighting the mod creators with deliberately obfuscated code and crackdowns instead?
Commands became command blocks, which became One Command modules, which became datapacks, which became so similar to mods in function they're almost indistinguishable now, but I had no idea even texture packs had their origins in more manual modding and became incorporated into the game properly later.
I am pretty sure the code is still obfuscated. While they maybe were not directly confrontational, they never really supported the mod creators the way more modern games (like eg. Factorio) do. They still don't. All the modding APIs are the result of the modding community de-obfuscating the code and providing a nice wrapper to interact with it. It is all -driven, which makes it even more amazing.
Another thing, before Notch left the development of Minecraft, he wanted to check with his lawyer to see if he could CHARGE MODDERS TO MODIFY THE GAME. I still remember facepalming when I read that.
This is actually a really great video, it's amazing seeing a look back like this to the before times, and keeping a record of some of this older history so it might not all forgotten.
at least as much as one can for 15 minute youtube video
I remember that there was this Precursor to Tinker's Construct called "infinitools" or something like that, but I can't even find it anymore. It's like it was completely erased from the internet when Tinker's Construct came to be. Instead of making tool parts, you literally just made vanilla-style tools with any block or item with near-infinite combinations. and then it was adapted and eventually turned into Tinkers Construct.
There's a newer mod called Silent Gear that implements that concept, with vanilla style tools but with any combination of materials. It also adds a lot more.
@@cubixthree3495 Silent Gear?
@@davidarvingumazon5024 what a thrill
@@morushroom Jenny mod
I remember the first mod I learned about was a PopularMMOS video about different creepers, and I remember being young enough to not know it was a mod, so was really upset when I couldn't get them in the game.
Now I just wanna see Bomby again.
Me too! Ayo we share some good childhood memories
I'm not into Minecraft anymore but I love these kinds of videos because shows me the origin of many stuffs that I saw back in 2011 when I starter to play and why that stuff happened.
I first heard of Minecraft during the Infdev phase. Started playing and modding the game during Alpha. I never knew the earlier mods, but besides that, this vid is nostalgic as hecc.
JDE using Mad Mod as an icon is perfection. "You're in my world now"
I love ur dedication to documenting the early years of Minecraft for those of us who came way after those early development years. It's really interesting learning the origin behind a lot features and mods that are in the game today.
Keep up the excellent work.
It's interesting seeing this, as it's basically a history of minecraft modding up to when I started playing the game. Beds are what convinced me to try the game out.
Omen editor sounds AWESOME!!! These mods look and sound awesome!
good old hey0 mod,
in 2010 or 11 i made a plugin that allowed tools to be repaired when right clicking a sign with "[REPAIR]" on it assuming you had one of the materials it was made off in your inventory.
anvils came out in late 2012
also who remembers MCLawl ? server software for classic, good times.
Finally,somebody made a video about the beginning of the history of minecraft modding,I've been waiting for a vid like this to drop for such a long time,thanks for your great content,dude,keep up the good work,I can't wait to watch this masterpiece now,sooo interested!:D
This is super interesting. Dont stop your work MisterEpic!
Maybe 5 or 6 years ago, back when I used to watch minecraft letsplays exclusively, I was watching IHasCupquake on what I think was a modded game with dinosaurs in it. She happened to mention one time about a flight mod she made a review for years before. She said it barely worked, even after directly summoning all the parts into the game. This video just reminded me of that. Come to think of it, I have no idea what she's up to these days
The VR thing comes from Metal Gear Solid's VR Training gamemode, it wasn't actual VR. Hideo Kojima, the creator of MGS, took heavy inspiration from military technology and projects, and the VR thing was taken from the Army project you mentioned. The VR gamemode itself was just a time trial minigame, but it had a specific aesthetic that was pretty popular, hence the mod.
I played and also moderated several of the bigger classic servers out there back in the day. What killed classic and ultimately the World of Minecraft client was the discontinuation of the public Classic server list on the Minecraft website.
From what I remember the client hacks WoM offered were beneficial to operators and moderators such as myself on Classic servers. It was easily detectable by server software at the time and would prevent regular users from flying all over the place when needed. Most servers that I know of ran on MCForge (Unrelated to the Forge mod we all know today) or at least a fork of it.
Back in the classic days game modes such as lava survival and zombie survival were very popular and the WoM hacks made it easier for us to moderate and catch anybody breaking the rules. There's still a lot of undocumented events in the classic server days since Minecraft was at its infancy at the time.
I just want to say, I love all the videos this guy makes. I always learn a lot:)
As a fan of modding any and all games, thank you for this. Minecraft modding is key to the history of game modification.
You deserve more subs, honestly
Keep up the good work!
Thanks :)
@@TheMisterEpic You're welcome
I remember back in the day when servers had plots that were randomly arranged and you could make money with jobs like lumberjack or farmer. Some servers had no punishment for placing sugarcane yet you could make money farming it so easy money and level farm would be to sit somewhere place and remove sugarcane while being undisturbed. ;)
7:00 I know nothing about the army-related side, but Metal Gear Solid VR was a game that worked as an “extension” of the original, including a variety of extra missions, pretty much acting as a physical paid DLC for those who wanted more missions to play. Instead of taking place in the actual story, however, it is treated as Solid Snake’s virtual reality training course, which is why the areas were given a tron-like structure. The game itself wasn’t VR, but it was meant to be a kind of in-universe matrix kind of thing.
When I think "old minecraft mods" MoCreatures, Twilight Forest and the Aether come to mind. I watched Let's Plays of those before I played the game myself.
But those are too new for this video
I like how you credit everybody, including the tiny UA-camrs that haven’t been active in 7 years.
Didn't know there was a channel this good on UA-cam, watching all of your videos plus a sub instantly :)
The quality of your videos just keeps increasing! Nice job as always :D
One of my favorite old mods back in 1.6.4 was one that allowed you you to take control of certain blocks and control them them like a vehicle allowing for flying houses I actually really miss it locating your house is such a pain
Wow, I was only 59 days after launch? Didn't realize it was actually that early.
Aye jte
JTE
@@Kamfys Yes? :3
@@JessieEchidna im curious, what does JTE stands for?
@@Lazuby Uhh... Trans rights? :3
What does Lazuby stands for?
Honestly my favorite was the autumn mod. I’d still install it today tbh
I loved minecraft mods. Its literally just a dlc that you can get for free. Imagine a story improvement. From risk of riof(can’t remember the name really) to mineRpg, Minegica, the hats mod, it’s just so overwhelming and without them normal minecraft would legitimately be boring. Like seriously there are so many... no TOO many mods for minecraft that add so many great features. It’s like you can enjoy the game normally or eat a 5 corse meal but with each bite and improvement,exploration, survival, it just all tasts better and better. From guns, to mobs, to new armour and biomes, realism and so much more. It’s like a steam summer sale but gaben decided. Fuck it let’s make it a 90% sale. It’s overwhelming. And I love it. I have so many memories playing modded minecraft. That normal minecraft became boring.
That dude that made sense of the scrambled mess(jte or whomever, "the Minecraft hacker") is certainly a feat, I look at it and it's literally a bunch of various characters, it takes a special or specific skill set to do that I would think, especially back in the day. Mad respect.
How you don't have over a million subs blows me away; the amount of work and time you spend making these videos is incredible. I've been watching for a while now, please keep up with it! I love these videos
Honestly delving into classic minecraft feels like reading about ancient history.
havent heard anyone talk about wom since i was a kid man. countless memories of playing Minecraft classic and meeting new friends, as weird as it may sound WoM will always hold a special place in my heart
As someone who makes mods, I can only imagine a first mod was *pain* to make. No loaders, no mappings, no anything… mad respect to whoever pulled that off
I personally know SuperLlama53!! Great guy and an insanely gifted developer!!!
WoM was so great. There was a reputation system where you'd be rewarded for making good builds with new maps to build on, there were building competitions and collaborations. I haven't had as much fun playing any modern version of MC than I did the WoM server back in the day.
History of Modded Minecraft when
...
O-Oh. OH! This is the video! I'm absolutely grateful. Speaking of mods, people need to be aware of the story of Orespawn, and how it went from the greatest mod of 2014, into a vanity project never taking off
I second this. Especially because I heard so often that the Modder behind that Mod became quite mentally unstable in his thinking.
8:45
“There is basically zero mention of this anywhere online.”
Hmm, yeah, I wonder why nobody is talking about or looking up *CP Colin*. It sure is a mystery. It’s not like the FBI will bust down your door for it.
As someone who came into Minecraft around 2013-2014 at a pretty young age, it's so fascinating to learn about what came before, and it's even more awesome to see that so many of these got added into the game, in one way or another.
Minecraft is one of the largest indie games ever made, if not _the_ largest, and for good reason. It has such a rich, deep history, going back over a decade now.
I'm proud to have taken part in it, even if I never made much.
For WoM you missed the part about "+hax" and "-nohax" in the MOTD being a thing. The former enabling use of hacks, the latter disabling all hacks. IIRC the default was that only OPs could use hacks or something.
There was also "+hax -noclip" as a thing or something to that end.
12:38 Well this person clearly has never coded before
Very interesting and very catching for the title would like to see more of these "untold stories"
13:00 AYO????
I’ve been playing some mods on Bedrock using a third party app for downloading and it made me appreciate the modding scene so much even though there isn’t nearly as many to choose from as Java
I'd honestly love a video about the life cycle of some older and popular mods, like Mo' Creatures, or Galacticraft.
8:34 Pretty clear to me they made it as a utility mod for building and such.
I started playing Minecraft a lot later than most people I know. The first time I ever played the game was in 2019 and only started getting into mods sometime in 2020. It’s really interesting to see the history, since I wasn’t around for any of it, and I knew literally nothing from this video. Great job!
I highly recommend playing a little of (mostly) each .1 version changes of minecraft. It will definitely bring even more of a joyful experience to any version you decide to play. (I sometimes hop back to an alpha save of mine)
@@sparda169leon That's not a bad idea, I might give that a shot! Thank you :)
Clearly this video is missing the most important one: MobTalker
Jokes aside, wonderful documentation of things from before my time. It's like a time capsule for things I never got to experience.
this video is great! I'd love to see a part 2 going into detail on some newer mods like Industrial Craft, The Aether, Adventure Craft, Minecraft Advanced (by kingbdogz) and even RedPower. I've listed a few mods that have a pretty interesting story behind them. RedPower is even it's own game now, while not released, it's still in development.
let me know if you need any of the files to these mods, as I do have quite a few versions of these mods, including a private dev build of The Aether for Beta 1.6.6.
Adventurecraft! Man that was fun.
I remember when I first started playing and saw the Yogscast playing with industrial craft and such in beta and immediatly being pulled into molded minecraft, I have hardly touched vanilla since, now more than a decade on
I will always place the first “mod” as the earliest map editors. Ones that allowed you to import objects for example.
he goes beyond minecraft. its impressive i love it
8:26 Hacks and griefing are totally different things. You can be pro one and anti the other.
The Pokemon Mystery Dungeons Music in the video makes me calm and happy. ;3 6:36 (Honestly really sounds like it, though)
Edit: Wait, is it actually PMD music?
God, this gave me such a throwback to the first time I modded. It took me all day as an idiot kid to figure out how to add a mod that just added a few extra flowers. The days of Modloader and Audiomod, the meta-INF deletion, servers being modded were a rarity and required mods made specifically for multiplayer... Nowadays it's so easy, and while it's objectively better that way I still miss the old days.
This - gold.
It taught us a snippet of software, and in a way that truly was gratifying because the mod we "just got working" was a whole new experience. The days when it was not just "yeah, it's different from the base game" but overall uncharted waters.
And the secret friday updates lol
We also didn't have nor were in a rush to find a wiki, it was true word of mouth for discovering even how to make a pickaxe lol.
"Did you remember to delete metaINF folder?"
I really like how minecraft is a game with no mod restrictions what so ever
I always feel like I wasn't around for this, but I'd play MC with these mods with my sister and, even now, I still feel like it had been before my time... But I remember going through the forums with my siblings and talking about cool ideas for future mods. I used to say "climbing trees" or "wings" and... Well, that's kinda happened. It's so surreal and I hope we can still have more golden eras with as few dark ages as possible!
Legendary Video!! I bet this will blow up and you earned a sub.
Oh wow, that's a blast from the past. The front page "Latest Skin" from the WOM website at 9:56 was the first skin I ever made.
It's startling to see you become a full on historian of this game
Was taking a test when you uploaded so couldn’t make it early! But amazing video as always!!
I like your content because you cover good topics and you actually know what your talking about with old minecraft unlike most people that make these types of videos covering old minecraft :)
When you don't have Minecraft: "Omen"
When your friend gave you Minecraft: "Yemen"
Out of all the old minecraft mods I can think of, Adventure Craft was wild, letting people play maps with tons of different tools, zelda adventure was amazing for the time but the fact its made a bit of a comeback with Adventure Craft Awakening, letting people download and play archived and even brand new maps makes me so happy
You need to talk about Mo' creatures and how it brought horses to the game
I started playing Minecraft in 2011 or 2012 ish
That is over 10 years ago.
It amazes me to see the game still being alive
And very nostalgic
Modding back in the day was a pain for 10 year old me. It has became far easier
7:05 Ok so basically in MGS1 there was a rerelease of MGS1 + Added VR missions and then in MGS2 it’s implied that Raiden actually played through the MGS1 VR missions which was put into lore as the actual armies Force 21 trials which used virtual simulation instead of live field training that’s why solid snake said “you’re a grunt of the digital age” because snake was classically trained by his dad/clone base known as Big Boss. He basically just called Raiden inferior for being part of VR training I know it’s a small thing in the video I just like metal gear a lot
I'm surprised that you didnt cover nodus one of the most notorious minecraft hack client that flooded servers back in 2011-2014
oh the f2p minecraft servers that were on the website just gave me a flashback of nostalgia, so many hours spent building on a creative server through the website
Java on a language level is so open because unlike say C or C++. The compiler lacks a linking stage.
This means that it is easy to replace sections of the code base without ever having access to the source code since unlike something like C++, the code isn't super glued together.
really excited to see that video on JTE seems really interesting
Loved this video. Though it got me thinking. Despite playing since 2010, I still do not understand the different between Spigot, Bukkit, Technic, Tekkit, Feed The Beast, Paper, Forge, Sponge, etc. Could you make a historical video on the evolution of those technologies?
Keep up the good videos!
Nice to see some WoM history be talked about :)
On an old archive of their website, I saw you making a few posts lol
@@TheMisterEpic A lot more to it than that lol. There's a reason my actual UA-cam username is "MicleeWoM"
Miclee, of pigmen fame?
@@mystic-malevolence That do be me
God it just reminds me of how many people I've known and lost. It hurts to watch this video. Must mean you've done fairly well at capturing much of the history.
Great video. The first time I ever played minecraft I was in a windows vista NETbook and it could hardly load the website let alone actually render the game. But I had the time of my life lagging around looking at different colored blocks. Then a year or so later i made a friend who had it on His computer and it could actually run it. Back then you could play over lan on the same account on different computers and we would play for hours and hours. Finallyyy they released the xbox360 edition and I could play with my friends. Then around 2014 I got a laptop that I forced to play modded minecraft for its whole life. I owe literally the best times of my life to minecraft and the modding/twitch communities surrounding it. Although all my favorite modders and streamers have mostly moved on I love to go check in on them and the fact that they remember me just lets me know that they may have the same feeling when thinking about that time of their life as I do. Minecraft really is the best game ever
Ohhh I remember runecraft. I enjoyed it soooo much haha. Never really have seen something like it since. Not that I really want it anyway.
Risugami is one of the OG modders in the community. Not because of his content mods but because of ModLoader which allowed creation of mods without having to reverse-engineer the basic minecraft code. It really was hard to mod minecraft back then. You had to figure that Class A and function Aa was Block.update by contextually determining that's what it was based on what the code was doing and where it was inherited or used. 'looks like a duck, sounds like a duck, probably a duck'.
I learned a lot from Risu, 3oh3, Searge (who later created forge to supersede modloader), and the creator of industrialcraft.
In particular I spent a lot of time talking to Risugami and Searge and learned so so much.
13:00 lmao youtube community guidelines probably wont like that
Such gate keeping in early days of Minecraft forms. Glad these kind of people didn’t ruin the concept of modding Minecraft or the game itself. I hope those people who banned others for such small things no longer play the game and cringe at themselves
Holy shit WoM was my shit. I used to play with World of Minecraft CONSTANTLY back in classic. When Minecraft kept getting updated I was one of those players who stuck to classic, and all likely because of WoM. I used to run a server and was a regular in multiple others. Miss some of the friends I had back then. Mad nostalgia.
9:47 omg the widgets on the sidebar, that takes me back
When you said "bukkit" I got a flash of nostalgia :)