i had someone raging at me after a game and i tried asking him whats wrong and he started venting to me about problems with his home and work life and stuff and after 10 minutes of chatting he thanked me and apologized for taking his stress out on me. feels good to turn around a potentially bad interaction
Nope. You just wasted your time. Blocked them instantly. The more you ignore, the freedom and peace you will be having. You could've just think of what to have on dinner. What to improve in your game. What to workout when you go to the gym. Don't let anyone take what's in your head even when all these cocksuckers are praising you.
@@tyrellwreleck4226 to me, interpersonal connections are more valuable than dinner, my game and the gym. nobody hijacked my attention, i put it right where i wanted it. there is a kind of frail calmness that can be created with barriers and isolation, but there is a much stronger peace that requires community and self assurance. thank you for the advice but ive already tried that route and it wasn't sustainable
Good on you :) I try to keep this in mind. I know sometimes when I feel stressed I don’t GG. So I try not to engage people that have a melt down or care if they don’t GG.
I like that Kurijomo is both a tryhard who only plays the StarCraft standard so he can "improve" his fundamentals, and also a complete casual who is just picking up the game again after dropping it for three years because he has so much going on outside the game. Really covering all his bases there.
I was like "Bruv, you spent 3 years doing college, getting a job and military service, and you're still acting like a 17 year old who just lost a game of starcraft and can't handle it. Guess you didn't do much growing when you were supposed to.". He's more skilled at making excuses for himself than playing the game.
"I just play to relax, and I don't relax if I don't win. You don't let me win, so you are a loser that has no life and that ruins the day of hard working, beer drinking, blunt smoking niceguys like me." -Half of SC2 player base
That wholesome end was a refreshing change of pace. Even if you get upset or frustrated when you lose, you should always be open to improve and maybe make a friend.
27:48 i used to do that. i would name my first unit of every game and i was always stunned when my marine who got a special spot in the mineral line got killed. Also, its great that the player named Spite was so wholesome.
Exactly there aren't many people that try to help someone out when they see them do badly. I find SC2 community so toxic sometimes, especially custom games. Its very rare to see someone reach out and try to make someone better and its so nice to see.
@@Zeratultheking thats next-level selective memory, i only see salt every 20 games or so, and even then its usually “fuck you” to a proxy hatch or “terran’s too weak, damn zerg and toss”- the most mild salt ever. now, i don’t play much arcade, but the ratio seems relatively similar to me.
@@ZerglingLover It's just a thing in Blizzard games. Happens even in wow. You get into a dungeon, you tell people "Hey I'm a new player, can someone explain this dungeon to me and what we are doing?" and it's about a 60/40 if you get laughed at, insulted and kicked. Warcraft custom maps and SC arcade is much the same. You join a map, ask for help, people just laugh at you or rage at you. It's just the usual problem with massively popular mainstream games. It's full of normie dbags with no empathy (aka the average customer you meet irl if you've ever worked with them) and even less patience, or elitist snobs who can't be bothered to even say something positive to someone they consider worse than them. That's not to say it's always like this, but the ratio is far bigger towards toxicity almost always. Thank you for attending my Ted Talk on toxicity in online games.
That third game definitely reminds me of like my first 6 games. Still learning buttons, not sure how to expand, dieing to one banshee. I definitely remember my first ever game was a loss to a 3 racks marine "rush" at like 9 Mins. I've also definitely helped some of the salty noobs I've met on the ladder.
SadNap feels to me like someone who played Brood War ages ago and has rusty but still firmly rooted habits from those days. Explains manually controlling units despite no control groups. Explains manually directing drones to minerals.
yeah if its the one i know we have talked to him and gotten him not to rage, he would even do it in customs against his friends so we had to get it out of him
i talked my dad into playing a few times recently and this essentially what it looks like to watch his speed and mechanics.. I remember him being very good at Starcraft Broodwar when i was little.
I was so into Husky's Bronze League Heroes series back in the day, and when he retired I was a bit bummed out thinking we would never see a suitable replacement. Never been so happy to be wrong, this is even better. Love the series mate (and all your other work in the SC community), keep it up
Perhaps Blizzard should release counseling software- Breathe in… breathe out… ‘Losing the game does not require verbally assaulting my opponent’s mother’ breathe in… and out…
Great picks Dot! It’s nice to see some other perspectives on salt. As a lower league player I constantly struggle to queue up a game cause I know a torrent of hate is likely but next time I’ll keep this episode in mind and try to think more kindly of my opponents. PiG adding more humanity to StarCraft. Miracles do happen.
It's true the frustrated one, the one who BM their opponents have some problems and issues. Instead of talking it to themselves they vented them to others. Yeah, it's good thing to talk to them understand them sometimes. It is not just about gaming. This is a nice content! earn my sub
I have a friend who genuinely plays like SadNap, except he never plays 1v1 because he knows he's terrible and just plays multiplayer for fun to hang out with us friends.
as an artist in training, the fastest way to learn is to copy other artists, their line work helps you understand the subject a lot better, so copying the lineart and then seeing if there is some main point of reference will make you better, not that its easy of course, the same principle applies to competitive games, there may not be things we can fully grasp like the exact timing of every single thing going down with the resources you can have at min x sec y, but copying pros is to be expected.
So, I'm Plat, which is where the ranking system dumps people when they start playing (if they lose consistently they will drop to an appropriate rank quickly but their first few games will be against people like me). So I've played against people where it is one of their first games ever against a human opponent as well as people coming back to the game from long breaks.
We should play a betting game about who is going to rage. The person submitting the replay would have to specify a time when we pause the replay and place bets.
At 32:40 I must say, I really thought gold league was the bottom and silver/bronze only existed for a week. . . But oh my. My mid 30's arthritic from construction work APM looks like Byun in this.
The whole thing with people trying to enforce rules on their opponents so they can win easier reminds me of back when I played WoW. In pvp people absolutely hated when warlocks used fear. So they would do this same thing of demanding you don't use it so they can beat you easier. Its the silliest thing ever. Its not like people are hacking the game to insert this ability or something, its literally part of the warlocks moveset just like every other character has their own movesets. Besides, as a warlock, I'm a squishy caster with long cast times and a pet you can safely ignore. I'm not just gonna stand there and let you wail on me lmao. People who complain about the way other people play are the worst.
I got the same story, but against a cocky dota player long time ago. After we lost a match playing in the same team he blamed me for losing the game, I denied and he challenged me with a 1v1 who won would be the righteous. I accepted and defeated him with 3 kills (who got 3 kills or destroy 2 towers first will be the winner, he set the rules before the game started) but he accused me of cheating by activating temporary tower shield when he was trying to destroy the last tower for the win (while having died 2 times already). I said he never said about the rule before beginning about "activating tower shield is forbid", but he insisted that it was "unwritten rules". I LOLed so hard at him. I said "ok you won, stop crying". He seemed very mad and wanted to beat me up in real life but I knew it was all false threat so I dared him to do so. He said he knew my location. Anyways he never showed up to beat me like he promised.
@@tungnse The whole idea of imposing these obscure rules so they can win reminds me of the kids that want to show a cool fighting move so they tell their friend to try to punch them, and then proceed to tell them to do it in bizarre unrealistic way that would never happen in a real fight and get pissed if they don't do it that way lol.
I think the polish player that always talked about having a job as an excuse, and an insult if he won, was SodoN; even poles hated him for his attitude.
he is having mad bm saying the other guy is bm for playing better lol, I've seen these types. Some just can't take being out played at every turn or have forgotten it's a game.
I apologize if I misunderstood your question, but terran can lift their production buildings. Since tech labs and reactors are the same for all buildings, a barracks can build a tech lab, lift off, and go somewhere else. That tech lab is nos empty, and if say, a factory lands next to it, the tech lab will be given to that factory, which allows the factory to act like it just finished building it's own
Although i find factory jobs quite nice with the right people, they really use up much of my time and find it quite hard to plan intense workouts after my job.
To be fair I like to be annoying to Toss with lifted buildings but only if it's a proxy voidray into proxy Tempest. It's a matter of principle, you see.
As a veeeery casual SC2 player (but pretty experienced watcher) I recently tried ladder. Still having to look at my screen what built a reactor (x?) and what builds a tech lab (c?). And I gotta say, for pretty new/bad players, SC2 ladder is pretty much impossible. Tastosis mention all the time how the level in pro matches has increased so much throughout the years. That's the same for very basic ladder though. By the time I felt comfortable moving out of my base with some marines and bunch of tanks in my first match, someone else was already pretty smoothly dropping my base with two medivacs full of marines, killing everything. In one of my placement matches. Next match, same set up (since two one one is what I was pretty comfortable with) I found some guy with roaches and ravagers on the map. Which...should be good right, with stimmed marines and tanks against roach ravager? Not unless that guy pretty perfectly biles down my tanks and well...my micro sucks lol. Not sure if there's a point to to this, except saying that for new players, ladder is preeeetty rough. And you gotta practice a shit load to even get on a bronze level. At least my first Terran opponent was very polite, and apologized profusely for manhandling me so badly lol.
It takes a while for the game to accurately calculate your real skill lvl, after 50~ games you should be getting people in your skill group consistently (aside from the occasional smurf). SC2 ladder is always rough, just gotta keep at it and watch your replays.
@@MomongaMH good to know :) perhaps one day I'll sit through fifty games of getting my ass kicked for proper placement. But I've already kinda resigned myself to the fact I'm never gonna put in the hours needed to be somewhat good at the game lol. And I'm just gonna stick to watching other people be good at it.
That last game was so strange. SadNap was playing like someone who just bought SC2. But I don't know how he got matched with Spite, who seemed like solid gold level at least! Unless SadNap bought his account from someone else? That's the only guess I can come up with. I mean, the guy doesn't even know about the existence of F2.
See, I do believe macro is the best way to get better long term. But... Flexibility is also good, and I do believe early all-ins to be a perfectly legitimate strat - they work.
Yeaaahh smoke a blunt bro! So you can be irritable and paranoid like me! Lol. What a weird guy. Judging from his chat, he should maybe try NOT smoking a blunt, cuz whatever it's supposed to help, isn't working for him.
I was sure the Terran would be the one raging after killing drones with the hellions and still losing later due to poorer macro. Had StillFly just kept playing, he would have won. Talk about shooting yourself in the foot!
Those players must be forced to play DI 24/7 so they don't waste aynone's time. P.S. In the place of dawizard I would've taken every base and watched the movie while Kurijomo is busy microing his last CC.
Wow i had to change my twitch username as second player was using the same name, because the salt one in this video, I play EU and under my sc2 name but it just makes me get second hand embarassment after that :(. I hope Kurijomo gets some perspective on it and just learns instead of blaming others.
Makes me want to come back to sc2 and play my 2nd game of online lol. Always did arcade / bots. Still need to do a shit ton more bots matches need the 1k win achieves for all races
Do it! Come back, don't psyche yourself out... Just say to yourself, "okay, I'm just gonna play lose these 5 matches and I'll never play online again" and BAM you accidentally win one
The zerg player totally looks like me if I played another player. I'm soo bad. But I realize that. If I ever played online I couldn't imagine being salty. I can't play on mouse and keyboard.
I really don't like how Pig just shit on new player; « OMG! He has no control group! » Come on! The guy is starting! « OMG! He didn't build probe for 30sec!! » seriously Pig, be better.
"sub-human", except humans in SC2 are called "terran". so then wouldn't the correct term be "sub-terran"? but English already has a word for that, which is "subterranean". "subterranean" means "below ground". zergs have an ability to burrow "below the ground". therefore zergs are sub-human. Q.E.D.
"Playing Sc2, LoL, or Dota for relaxtion." is not the sentence that make sense. Sure you can play Animal Crossing or Genshin Impact for relaxation, but you are supposed to either try hard in any game that is PvP or do cheese/troll/stupid stuff to mess with other ppl.
Starcraft is a strange animal to me as far as the idea of playing it goes, and I think a lot of that has to do with there being no comfortable rhythm I can find myself in with it. The closest other game to it I've played was Homeworld/Cataclysm and similar titles, and those have a much different style, pacing, and most importantly to me, camera scope (The camera scope in SC makes me feel so claustrophobic it's hard to describe lmao). And so it's not so much the understanding of timings, macro ideas, and juggling (army) control groups etc on its own that I feel I'd necessarily be struggling with, it's more the whole interface that I have to engage with that through. I feel the default key layout sucks, but also that I don't have enough experience with the game to come up with a layout that's semi transferrable cross race, which I feel would be important to economize that improvement. Maybe this is just a symptom of the top-down RTS being the genre I have by far the least experience with overall, but it's definitely strange to me to have what I feel to be a fairly solid understanding of the game conceptually while at the same time being entirely unable to convert that into meaningful gameplay performance because I'm having to reassess the essential keybinds the entire time. Or maybe the oddity of it to me is that by watching so much of it in a genre I'm inexperienced in, I've essentially inverted my typical path to improving at any given game-- I tend to find mechanics and execution very natural across most things, and I tend to allow myself to build my own understanding of the overarching metagame and build my game-sense from there; but because I've viewed so much of Starcraft as a near total outsider to the genre, I'm instead immediately faced with an execution wall that can't even nearly meet my awareness of what's necessary in a given situation. And of course what had me mulling over this oddity was SadNap's play and the distinctly different flavor of 'new'ness it has as compared to my own
For anyone who is over eleven years old, if you use the word gay to insult someone or something, it's time to learn some new material. It's kind of like hitting yourself while thinking "that'll show 'em."
I have a friend who's a great co-op player as well, probably wouldn't even reach silver league in 1v1 though. Playing vs predictable AI with a bunch of Hero units and special abilities doesn't even come close to playing vs another human that's trying just as hard to win as you are
@@MomongaMH sure, but u have seen harstem try some of the mutations - the challenge is completely differnet from 1v1 but that doesn't make it easy. Just different
@@senioy It's a different game sure, but it's a lot easier for sure. The reason most pros suck at Co-Op is that they barely play it and they want it to be entertaining. If they bothered to actually learn the missions in and out or abused all the broken stuff like spawn-killing attack waves for example, it wouldn't be any fun because of how trivial it would be
i had someone raging at me after a game and i tried asking him whats wrong and he started venting to me about problems with his home and work life and stuff and after 10 minutes of chatting he thanked me and apologized for taking his stress out on me. feels good to turn around a potentially bad interaction
You sir, have the patience of a saint
Nope. You just wasted your time. Blocked them instantly. The more you ignore, the freedom and peace you will be having.
You could've just think of what to have on dinner. What to improve in your game. What to workout when you go to the gym. Don't let anyone take what's in your head even when all these cocksuckers are praising you.
@@tyrellwreleck4226 to me, interpersonal connections are more valuable than dinner, my game and the gym. nobody hijacked my attention, i put it right where i wanted it. there is a kind of frail calmness that can be created with barriers and isolation, but there is a much stronger peace that requires community and self assurance. thank you for the advice but ive already tried that route and it wasn't sustainable
I salute you! Good on you mate
Good on you :) I try to keep this in mind. I know sometimes when I feel stressed I don’t GG. So I try not to engage people that have a melt down or care if they don’t GG.
I like that Kurijomo is both a tryhard who only plays the StarCraft standard so he can "improve" his fundamentals, and also a complete casual who is just picking up the game again after dropping it for three years because he has so much going on outside the game. Really covering all his bases there.
he must be watching PiG. Probably has three different excuses practiced for different occasions, too! A real pro…
I was like "Bruv, you spent 3 years doing college, getting a job and military service, and you're still acting like a 17 year old who just lost a game of starcraft and can't handle it. Guess you didn't do much growing when you were supposed to.".
He's more skilled at making excuses for himself than playing the game.
"I just play to relax, and I don't relax if I don't win. You don't let me win, so you are a loser that has no life and that ruins the day of hard working, beer drinking, blunt smoking niceguys like me." -Half of SC2 player base
half ? Oh Lord, still a lot to come with my play :)
@@ekspert12340 half is a generous guess
@@pooberscoober at any given moment it's the half that are losing their games lmao
We all know this is us at some point.
@@facelessman9224 no, it is not. Don't project yourself into others.
That wholesome end was a refreshing change of pace. Even if you get upset or frustrated when you lose, you should always be open to improve and maybe make a friend.
I submitted the replay with the email header "Business Daddy Just Wants to Drink His Beer". Thanks Pig for casting!
"Oh no how dare you do [strategy that involves attacking me at any point]"
Honestly, same. In 90% of the games i lose, the opponent attacked me.
That kurijomo game lmao 😂😂😂😂🤣
I just love Pig's analysis of the salty human psyche, it makes so much sense I feel I'm studying psychology right now
I love how the zerg instead of counter attacking with his 20 roaches just stops to cry, he had enough to overwhelm the natural probably
Combining the smooth brain games and salt mines could easily just be titled “The NA Experience”
27:48 i used to do that. i would name my first unit of every game and i was always stunned when my marine who got a special spot in the mineral line got killed. Also, its great that the player named Spite was so wholesome.
Exactly there aren't many people that try to help someone out when they see them do badly. I find SC2 community so toxic sometimes, especially custom games. Its very rare to see someone reach out and try to make someone better and its so nice to see.
@@Zeratultheking thats next-level selective memory, i only see salt every 20 games or so, and even then its usually “fuck you” to a proxy hatch or “terran’s too weak, damn zerg and toss”- the most mild salt ever. now, i don’t play much arcade, but the ratio seems relatively similar to me.
@@ZerglingLover It's just a thing in Blizzard games. Happens even in wow. You get into a dungeon, you tell people "Hey I'm a new player, can someone explain this dungeon to me and what we are doing?" and it's about a 60/40 if you get laughed at, insulted and kicked. Warcraft custom maps and SC arcade is much the same. You join a map, ask for help, people just laugh at you or rage at you.
It's just the usual problem with massively popular mainstream games. It's full of normie dbags with no empathy (aka the average customer you meet irl if you've ever worked with them) and even less patience, or elitist snobs who can't be bothered to even say something positive to someone they consider worse than them.
That's not to say it's always like this, but the ratio is far bigger towards toxicity almost always.
Thank you for attending my Ted Talk on toxicity in online games.
LETS GO SPITE! Love to see positivity!
Thanks man, also SadNap was the true bro, I think, takes a lot to go from rage to chatting
That third game definitely reminds me of like my first 6 games. Still learning buttons, not sure how to expand, dieing to one banshee. I definitely remember my first ever game was a loss to a 3 racks marine "rush" at like 9 Mins. I've also definitely helped some of the salty noobs I've met on the ladder.
haha yep the "people keep cheesing me 10 minutes into the game so I can't improve" - we've all been there!
Yay! my submission got picked! 😁
SadNap feels to me like someone who played Brood War ages ago and has rusty but still firmly rooted habits from those days.
Explains manually controlling units despite no control groups. Explains manually directing drones to minerals.
Kurijomo is the spirit animal of the SALT MINES :D
yeah if its the one i know we have talked to him and gotten him not to rage, he would even do it in customs against his friends so we had to get it out of him
i talked my dad into playing a few times recently and this essentially what it looks like to watch his speed and mechanics.. I remember him being very good at Starcraft Broodwar when i was little.
haha how the times have changed
Salt mines are really the crème de la crème of entertainment. Thanks PIG and all the people sending in replays.
I was so into Husky's Bronze League Heroes series back in the day, and when he retired I was a bit bummed out thinking we would never see a suitable replacement. Never been so happy to be wrong, this is even better. Love the series mate (and all your other work in the SC community), keep it up
Have you seen Winter's Bronze Leaue Heros?
Spite and Sadnap being wholesome salt.
26:11 "I'm not wasting your time. I'm wasting my time" says it all XD THE ULTIMATE FLEX
That sad baneling walk of shame in the last game has hilarious.
Perhaps Blizzard should release counseling software-
Breathe in… breathe out… ‘Losing the game does not require verbally assaulting my opponent’s mother’ breathe in… and out…
And then this counselling software gets deleted after a 5-game losing streak
Such a wholesome ending. I teared up a little.
I want to see Stillfly's reaction to reviewing the replay and realizing how early Teach made those banshees.
"KURIJOMO WAS STILL THERE!" That moment killed me. This quote might become something I say regularly now.
Great picks Dot! It’s nice to see some other perspectives on salt. As a lower league player I constantly struggle to queue up a game cause I know a torrent of hate is likely but next time I’ll keep this episode in mind and try to think more kindly of my opponents.
PiG adding more humanity to StarCraft. Miracles do happen.
My favorite go to excuse was always “alright I guess I’ll take the blindfold off now”
Warcraft 2 was Tides of Darkness where they introduced Naval units (hence the name). The original Warcraft was just called Warcraft: Orcs v. Humans.
KekW "StillFly" has to be one of the most kognitive dissonant people we've seen lmfao xd
Salt mines is my favorite series ❤️
Love this series. Thanks for continuing to upload.
It's true the frustrated one, the one who BM their opponents have some problems and issues. Instead of talking it to themselves they vented them to others. Yeah, it's good thing to talk to them understand them sometimes. It is not just about gaming. This is a nice content! earn my sub
I have a friend who genuinely plays like SadNap, except he never plays 1v1 because he knows he's terrible and just plays multiplayer for fun to hang out with us friends.
He sounds like an awesome dude
I just play co-op lol.
Love the wholesome ending
That last one was so wholesome!
as an artist in training, the fastest way to learn is to copy other artists, their line work helps you understand the subject a lot better, so copying the lineart and then seeing if there is some main point of reference will make you better, not that its easy of course, the same principle applies to competitive games, there may not be things we can fully grasp like the exact timing of every single thing going down with the resources you can have at min x sec y, but copying pros is to be expected.
So, I'm Plat, which is where the ranking system dumps people when they start playing (if they lose consistently they will drop to an appropriate rank quickly but their first few games will be against people like me). So I've played against people where it is one of their first games ever against a human opponent as well as people coming back to the game from long breaks.
Great ending! Love this one!
32:40: It's... kinda like I played. For like, the first hour or two of playing the WoL campaign the first time all those years ago.
We should play a betting game about who is going to rage.
The person submitting the replay would have to specify a time when we pause the replay and place bets.
At 32:40 I must say, I really thought gold league was the bottom and silver/bronze only existed for a week. . . But oh my. My mid 30's arthritic from construction work APM looks like Byun in this.
how those germans dared to go through Belgium and attack France where their defences were weakest, so dishonourable
real noob tactics Kappa
That REALLY was wholesome.
If you suck at scouting, overlord speed allows you to suck at scouting but faster
LOL
Lmao
Houserule in C&C 2 - Red Alert: Do not attack Harvesters on purpose, because they were dumb.
The 12 lp are 12 ladder points
loved the ending of game three
I need to learn how to position my tanks and bio like Teach, dude did great.
Today I learned the word “mald”, thank you Pig!
Omg, that third game story is so wholesome.
literally impossible
SCII is great because I encounter salt/trolls about at the same rate that I meet people who give me good advice while they are destroying me.
Spite with the gigachad attitude
How is it a player that goes by the name "Spite" can be so wholesome?
The whole thing with people trying to enforce rules on their opponents so they can win easier reminds me of back when I played WoW. In pvp people absolutely hated when warlocks used fear. So they would do this same thing of demanding you don't use it so they can beat you easier. Its the silliest thing ever. Its not like people are hacking the game to insert this ability or something, its literally part of the warlocks moveset just like every other character has their own movesets. Besides, as a warlock, I'm a squishy caster with long cast times and a pet you can safely ignore. I'm not just gonna stand there and let you wail on me lmao. People who complain about the way other people play are the worst.
I got the same story, but against a cocky dota player long time ago. After we lost a match playing in the same team he blamed me for losing the game, I denied and he challenged me with a 1v1 who won would be the righteous. I accepted and defeated him with 3 kills (who got 3 kills or destroy 2 towers first will be the winner, he set the rules before the game started) but he accused me of cheating by activating temporary tower shield when he was trying to destroy the last tower for the win (while having died 2 times already). I said he never said about the rule before beginning about "activating tower shield is forbid", but he insisted that it was "unwritten rules". I LOLed so hard at him. I said "ok you won, stop crying". He seemed very mad and wanted to beat me up in real life but I knew it was all false threat so I dared him to do so. He said he knew my location. Anyways he never showed up to beat me like he promised.
@@tungnse The whole idea of imposing these obscure rules so they can win reminds me of the kids that want to show a cool fighting move so they tell their friend to try to punch them, and then proceed to tell them to do it in bizarre unrealistic way that would never happen in a real fight and get pissed if they don't do it that way lol.
I think the polish player that always talked about having a job as an excuse, and an insult if he won, was SodoN; even poles hated him for his attitude.
You don't do this, you don't do that - I don't really get this - it is a war, you play to defeat your opponent using the units you have :)
he is having mad bm saying the other guy is bm for playing better lol, I've seen these types. Some just can't take being out played at every turn or have forgotten it's a game.
How do you flip your prod buildings between lab/reactor so quick?
I apologize if I misunderstood your question, but terran can lift their production buildings.
Since tech labs and reactors are the same for all buildings, a barracks can build a tech lab, lift off, and go somewhere else.
That tech lab is nos empty, and if say, a factory lands next to it, the tech lab will be given to that factory, which allows the factory to act like it just finished building it's own
@@cyre77 Thank you very much.
Although i find factory jobs quite nice with the right people, they really use up much of my time and find it quite hard to plan intense workouts after my job.
What an endearing video.
To be fair I like to be annoying to Toss with lifted buildings but only if it's a proxy voidray into proxy Tempest. It's a matter of principle, you see.
What a cool ending :)
As a veeeery casual SC2 player (but pretty experienced watcher) I recently tried ladder. Still having to look at my screen what built a reactor (x?) and what builds a tech lab (c?). And I gotta say, for pretty new/bad players, SC2 ladder is pretty much impossible. Tastosis mention all the time how the level in pro matches has increased so much throughout the years. That's the same for very basic ladder though.
By the time I felt comfortable moving out of my base with some marines and bunch of tanks in my first match, someone else was already pretty smoothly dropping my base with two medivacs full of marines, killing everything. In one of my placement matches. Next match, same set up (since two one one is what I was pretty comfortable with) I found some guy with roaches and ravagers on the map. Which...should be good right, with stimmed marines and tanks against roach ravager? Not unless that guy pretty perfectly biles down my tanks and well...my micro sucks lol.
Not sure if there's a point to to this, except saying that for new players, ladder is preeeetty rough. And you gotta practice a shit load to even get on a bronze level. At least my first Terran opponent was very polite, and apologized profusely for manhandling me so badly lol.
It takes a while for the game to accurately calculate your real skill lvl, after 50~ games you should be getting people in your skill group consistently (aside from the occasional smurf).
SC2 ladder is always rough, just gotta keep at it and watch your replays.
@@MomongaMH good to know :) perhaps one day I'll sit through fifty games of getting my ass kicked for proper placement. But I've already kinda resigned myself to the fact I'm never gonna put in the hours needed to be somewhat good at the game lol. And I'm just gonna stick to watching other people be good at it.
That last game was so strange. SadNap was playing like someone who just bought SC2. But I don't know how he got matched with Spite, who seemed like solid gold level at least! Unless SadNap bought his account from someone else? That's the only guess I can come up with. I mean, the guy doesn't even know about the existence of F2.
perfectly salted fries are the best
Aww that first game should have gone longer.
See, I do believe macro is the best way to get better long term. But... Flexibility is also good, and I do believe early all-ins to be a perfectly legitimate strat - they work.
Hey nice shirt. Make one that says
-Eat Bacon
-Sleep
-Repeat
Gg
so he was searching for love afterall. Like all of us.
Yeaaahh smoke a blunt bro! So you can be irritable and paranoid like me! Lol. What a weird guy. Judging from his chat, he should maybe try NOT smoking a blunt, cuz whatever it's supposed to help, isn't working for him.
I was sure the Terran would be the one raging after killing drones with the hellions and still losing later due to poorer macro. Had StillFly just kept playing, he would have won. Talk about shooting yourself in the foot!
That last match was a nice cap to the vid
That polish player sounds verry polish
Imagine how OP terran would be if you could just land your buildings on enemy units to smash them.
just keep landing barracks and lifting them infront of your army to crush any lingbane that tries to jump on your army - fair and balanced :D
@@PiGstarcraft lol I just love the idea of crushing an invading force when they go after the SCVs.
It's funny how the name of the guy who invited the dude for AI is spite :D not so spity huh
Those players must be forced to play DI 24/7 so they don't waste aynone's time.
P.S. In the place of dawizard I would've taken every base and watched the movie while Kurijomo is busy microing his last CC.
We dont play sc2 to have fun. We play to get better at not having fun.
I think SC2 help me a lot to deal with life situation that are out of my control. Not a joke at all.
Good for Spite
All-ins are unfun, since the game is decided at the point its revealed. It's the ultimate gamble.
Everyone In theese videos rages against Protoss players
Wow i had to change my twitch username as second player was using the same name, because the salt one in this video, I play EU and under my sc2 name but it just makes me get second hand embarassment after that :(. I hope Kurijomo gets some perspective on it and just learns instead of blaming others.
"12 lp" are 12 ladderpoints I believe
ahh
Spite is now my hero.
such a legend
Makes me want to come back to sc2 and play my 2nd game of online lol. Always did arcade / bots. Still need to do a shit ton more bots matches need the 1k win achieves for all races
Do it! Come back, don't psyche yourself out... Just say to yourself, "okay, I'm just gonna play lose these 5 matches and I'll never play online again" and BAM you accidentally win one
The zerg player totally looks like me if I played another player. I'm soo bad. But I realize that. If I ever played online I couldn't imagine being salty. I can't play on mouse and keyboard.
The last game ruins the spirit of the series 😜
Epic
Underhuman #1
Whys how is he rewinding replays so fast?!? Please, I'm sick of waiting the replay to rewind/fast forward at 8x speed.
you can drag it on the replay time bar to wherever you want to go. Likewise at end of a replay/game click rewind rather than surrender
I really don't like how Pig just shit on new player; « OMG! He has no control group! » Come on! The guy is starting! « OMG! He didn't build probe for 30sec!! » seriously Pig, be better.
"sub-human", except humans in SC2 are called "terran".
so then wouldn't the correct term be "sub-terran"?
but English already has a word for that, which is "subterranean".
"subterranean" means "below ground".
zergs have an ability to burrow "below the ground".
therefore zergs are sub-human. Q.E.D.
I love the smell of schadenfreude in the morning!
NaCl! My favorite type of content and molecule!
"Playing Sc2, LoL, or Dota for relaxtion." is not the sentence that make sense. Sure you can play Animal Crossing or Genshin Impact for relaxation, but you are supposed to either try hard in any game that is PvP or do cheese/troll/stupid stuff to mess with other ppl.
Starcraft is a strange animal to me as far as the idea of playing it goes, and I think a lot of that has to do with there being no comfortable rhythm I can find myself in with it. The closest other game to it I've played was Homeworld/Cataclysm and similar titles, and those have a much different style, pacing, and most importantly to me, camera scope (The camera scope in SC makes me feel so claustrophobic it's hard to describe lmao).
And so it's not so much the understanding of timings, macro ideas, and juggling (army) control groups etc on its own that I feel I'd necessarily be struggling with, it's more the whole interface that I have to engage with that through. I feel the default key layout sucks, but also that I don't have enough experience with the game to come up with a layout that's semi transferrable cross race, which I feel would be important to economize that improvement.
Maybe this is just a symptom of the top-down RTS being the genre I have by far the least experience with overall, but it's definitely strange to me to have what I feel to be a fairly solid understanding of the game conceptually while at the same time being entirely unable to convert that into meaningful gameplay performance because I'm having to reassess the essential keybinds the entire time.
Or maybe the oddity of it to me is that by watching so much of it in a genre I'm inexperienced in, I've essentially inverted my typical path to improving at any given game-- I tend to find mechanics and execution very natural across most things, and I tend to allow myself to build my own understanding of the overarching metagame and build my game-sense from there; but because I've viewed so much of Starcraft as a near total outsider to the genre, I'm instead immediately faced with an execution wall that can't even nearly meet my awareness of what's necessary in a given situation.
And of course what had me mulling over this oddity was SadNap's play and the distinctly different flavor of 'new'ness it has as compared to my own
So sad...
Nice.
For anyone who is over eleven years old, if you use the word gay to insult someone or something, it's time to learn some new material. It's kind of like hitting yourself while thinking "that'll show 'em."
Diamond? Honestly this zerg plays 3 times worse than a diamond. I'm guessing gold.
I am a pretty good coop player, i don't play 1v1 but god damn that's some SHIT level players :D Probably mostly russian...
I have a friend who's a great co-op player as well, probably wouldn't even reach silver league in 1v1 though. Playing vs predictable AI with a bunch of Hero units and special abilities doesn't even come close to playing vs another human that's trying just as hard to win as you are
@@MomongaMH sure, but u have seen harstem try some of the mutations - the challenge is completely differnet from 1v1 but that doesn't make it easy. Just different
@@senioy It's a different game sure, but it's a lot easier for sure. The reason most pros suck at Co-Op is that they barely play it and they want it to be entertaining.
If they bothered to actually learn the missions in and out or abused all the broken stuff like spawn-killing attack waves for example, it wouldn't be any fun because of how trivial it would be