My thoughts on the Tiandi Rework [For Honor]

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  • Опубліковано 8 вер 2024
  • Overall, it's pretty good. But definitely some changes to be made....side dodge heavy is super gross
    ● PSN: prince_yasuke
    ● Business Email: yasukeprince@gmail.com

КОМЕНТАРІ • 30

  • @786Kaim
    @786Kaim Рік тому +14

    This'll be the main video on Tiandi's rework I'll have the most respect for.

  • @Iceblade269
    @Iceblade269 Рік тому +7

    Hoping the kick feints and finisher sticks. I play this man to send people flying

  • @Xyrotec14
    @Xyrotec14 Рік тому +5

    Honestly, I didn't mind the dodge recoveries on the bashes.
    On palm strike you can't do it on reaction to dodge attacks anyways, you will get hit by them.
    And on Kick, if the kick would be punishable by a GB, which I think would be fine seeing as it deals 26 dmg, it would be fine as well, you would just get GBd out of the recovery before being able to dodge

    • @PrinceYasuke
      @PrinceYasuke  Рік тому

      On certain dodge attacks you could do it on reaction. They just had to be one of the slower ones.
      Even if we ignore the fast recovery, if someone tries to GB you after kick you can punish with a dodge light

  • @alugartttt
    @alugartttt Рік тому +5

    I just hate it, Tiandi just did not need this, no. Take his special dodge attacks/animation style and replace it with the generalized dodge attack for bash punishment? No

  • @ntrnovaking5059
    @ntrnovaking5059 Рік тому +2

    Hi Prince great thoughts on the video.
    Overall again for the rework, I'm glad that now we are able to chain the attacks now which I felt tiandi was lacking.
    However I still preferred the extended dodge property rather than the fast dodge.

  • @Gomilend
    @Gomilend Рік тому +2

    Great comment. Let's hope the devs see this!!!!

  • @sm0k4the_51
    @sm0k4the_51 Рік тому +3

    i really want a starter light and heavy after a pamestrike,so that giving chain pressure than just giving another bash just sound boring to me

    • @PrinceYasuke
      @PrinceYasuke  Рік тому

      If by chain pressure you mean 400ms lights, yes. But considering Tiandi has the highest damage in the game right now for 400ms lights, it would be a bit much. You would take almost 30 damage for getting hit by one palm strike

  • @ntrnovaking5059
    @ntrnovaking5059 Рік тому

    Honestly in my opinion tiandi should be a hybrid. He is a vanguard, I agree but his previous extended property and if combined with the chain for attacks inclusive of fast basic attacks practically makes him an assasin. He should be a hybrid

  • @fatihaydynly5500
    @fatihaydynly5500 Рік тому +2

    For honor devs are now trying to turn any characters into hybrids as tiandi is no longer a vanguard to me

    • @PrinceYasuke
      @PrinceYasuke  Рік тому +2

      The class system is outdated anyway

    • @fatihaydynly5500
      @fatihaydynly5500 Рік тому

      @@PrinceYasuke shugoki and orochi is not the same

    • @PrinceYasuke
      @PrinceYasuke  Рік тому

      @@fatihaydynly5500 Pretty much since Zhanhu came out classes haven't mattered

    • @fatihaydynly5500
      @fatihaydynly5500 Рік тому

      @@PrinceYasuke yeah, warmonger is not a vanguard too

  • @menalgharbwalsharq648
    @menalgharbwalsharq648 Рік тому +1

    Funny how everybody complained about orochi, and now tiandi, but everyone is fine with zanhu. ( I got 8 rep on zanhu and I love this char, but what makes him different ?)
    Here tiandi have the same recovery as zanhu so technically it does not have any more efficiency.

    • @PrinceYasuke
      @PrinceYasuke  Рік тому +1

      Zhanhu actually has 433ms to dodge after missed bash. Most dodge attacks land before he can dodge

  • @kungpao_spaghetti5109
    @kungpao_spaghetti5109 Рік тому +1

    You dont think that the dodge cancle window is a bad change? In live rn you can cancle from 200 ms on i think, but in the tg there is that window where if u dont input the dodge fast enough, you wont do the dodge cancle anymore, just like berzerker.

    • @PrinceYasuke
      @PrinceYasuke  Рік тому +2

      Berserker is 200ms too. Tiandi had 200ms but got slowed to 300ms and gets it on every attack in return

    • @kungpao_spaghetti5109
      @kungpao_spaghetti5109 Рік тому

      @@PrinceYasuke i know, i just feel like the window in wich you are able to dodge cancle (with reworked Tiandi) is somehow shorter thant with the not reworked Tiandi

  • @dairydregone7146
    @dairydregone7146 Рік тому +1

    I thought his side dodge heavy was good. It helps me dodge out of someone's bash. Wait, wasn't that the point?

    • @PrinceYasuke
      @PrinceYasuke  Рік тому +1

      I'm saying they should make dodge lights easier to use for punishing bashes whilst keeping dodge heavies for their original purpose

    • @dairydregone7146
      @dairydregone7146 Рік тому

      @@PrinceYasuke I guess that can work.

  • @nick-db7ch
    @nick-db7ch Рік тому

    i dont have a rework???

  • @j.d.4697
    @j.d.4697 4 дні тому

    Imagine calling yourself dedicated to a hero and not even knowing how to say their name.

  • @cust00m41
    @cust00m41 Рік тому

    When is the rework coming?

    • @Shuras_Toes
      @Shuras_Toes Рік тому

      I’m gonna guess end of the season

  • @Rudy-xx8hm
    @Rudy-xx8hm Рік тому

    😢

  • @user-eg7sc3md5d
    @user-eg7sc3md5d 5 місяців тому

    Ruined

  • @iamthisiam
    @iamthisiam Рік тому

    The complaints I hear from this community is what makes the game boring. So what you dodge after a kick. If everyone is the same no one is special. Talking about"safe" no you should be afraid I MIGHT kick you in your damn chest or dodge...