There's a lot to be said about how this game looks and feels from previews but I'll focus only on one thing here: the enemies' design: art, animations and movesets are amazing. I love how they look and move.
This game is the prefect example of why “Art Direction” is important and i think it’s far more important than Graphics and going for a realistic looking game. Like I prefer Art direction because it makes the game and the environments of the game seem more engaging, that’s why FromSoftware games are so loved despite graphically they’re not the best, like bloodborne runs on 30fps and still it is considered one of the best games for many reasons but one of the reasons is the art direction and what it does for the game. That’s why i will always prefer Art direction and designs of both the environments, the characters and the enemies as well the animations is on point. Realistic graphics are great but to me Art direction is more important. Look at the older games and they still hit because graphics wasn’t that good that time so they had to focus on other things such as art direction and designs and all of that. Just my opinion.
Graphics aren’t boundary-pushing, but the art direction is _very_ on-point. Animations seem clear enough for gameplay. Looks to be shaping up quite nicely overall.
i suggest both of you stop watching this from your 720p Lcd steamdeeck screen and watch it from an oled or amoled screen. These are the most realistic graphics youve seen especially in a souls like. Only other souls like currently out close to this is demon souls remake.
@@gunstreets2944 I’m watching this on a smartphone. The graphics are great but not boundary-pushing like, say, The Matrix Awakens tech demo on console. Not every game needs to push the tech envelope; not every game _should._ These developers have a clear idea for how they want their game to look, and are executing that target very well according to what we’ve seen (as long as the performance holds, of course).
@@nameless-user if you want boundary pushing graphics, go watch Horizion burning shores. Why would you expect lies of p to push the boundaries for graphics? the graphics are gorgeous, they could pass as Unreal 5 but are in fact unreal 4
I like the fact that they seem to have addressed the "dodge issue" without changing the their initial goal which was to use more as a spacing, get out of the way tool rather than dodge roll everything. Game still wants you to parry sekiro like and im super happy about it. Deluxe edition pre-order
Looks like a mix of Elden Ring, Bioshock and Bloodborne. I'm loving this aesthetic and the enemy designs. Looks like you can also parry and have some type of trick weapons which is really cool. Will definitely give this a try.
The lore, the music, the design, the animation, the combat, the speed, the difficulty. The fact that it’s based off a fairytale if they capitalise we might see our first real ‘soulslike’
This art direction is doing it for me. Gamepass keeping me busy. Texas Chainsaw, Lies of P, Pay Day 3, and Starfield. On top of that I bought MK1 and I'm going to end up getting Alan Wake 2. What a year!
@@Rutz272 All i did was state the fact that gamepass is keeping me busy. This game along with a few of the others im going to be playing are on the service...those are just facts. Why does me being excited i get to play these games on gamepass bother you? 🤣🤣
So my only "Souls game" was Sekiro and I fell in love with the combat system. This one gives me those vibes. Also the enemies are amazing. I gotta check this one out.
It looks pretty good, but I have a feeling that there's not much impact from the enemies when player hits them with the weapon. Hope that will be changed on release version
Feel like they were more aggressive and P was way less tanky. It feels kinda weird watching this gameplay after playing the demo. I’m not a souls veteran but I did finish demon soul & elden ring but I struggled so maybe I’m just not good enough lol
@@lokoscoolmusic7096 same I think the combat is slightly harder in this game with more punishes than fromsoft games honestly. Recoveries on attacks from what I can tell in the demo are a lot more punishing to the player which is good.
I played the demo 3 times with each of the builds it gives you at the beginning, and strength, despite using it in every first playthrough of the Souls games, felt REALLY underwhelming. Bosses were really fast and erratic, so the slow swings of the greatsword didn't really mesh with the vibe of the game. I had a much better time using the quicker weapons, and managed to get more staggers than I did with the heavier option.
@@jontybray743the dodge needs a big buff, if parrying was as smooth and useful as sekiro i would understand but the dodge just felt terribly made in demo, still a great demo
The style of enemies and the level design is cool asf! Hype level spiked at 2:15 wow. September is going to be intense, this along with mfn Starfielddddddd sheesh. Here’s to September!
@@marcelojavierzayassisa7389 Thank you bro, wanted to know what I was gonna be getting myself into if I decide to buy it because I didn’t hear about it until yesterday 💀
I just recently purchased a PS5 and completed God of War Ragnarok 100% complete. I loved the storyline, the graphics, and the game. This is the only game I own, and I am looking to purchase more games. I quit Warcraft because of the aimlessly farming and grinding and cash to play. The game got old and felt like a constant grind and farm machine with no end. I was debating on purchasing Diablo 4 ( I've read D4 is a cash grab and aimlessly farming, no clue) Witcher 3 and Lies of P. Any suggestions, and is Playstation Plus mandatory or worth it?
I really hope they improved the feel of the combat and especially the responsiveness of the controls, in the demo it felt way too clunky and there was noticeable input lag especially when trying to dodge. In a game like this, split second dodges are essential, so if it feels unresponsive then it pretty much kills the game for me.
Actually dodging isnt really important in this game. Its only used for positioning, unless you decide to upgrade it. In actual combat you wanna use parrying. The combat is more Sekiro. You know that right? So please, get working on your parry skills and forget the dodging. Youre complaining about something that has little place within the combat, just like Sekiro.
@@CrystronHalq You really wanna compare this game to Sekiro? Sure okay... If I was playing Sekiro, I could easily parry a 5 hit combo from a boss, then dodge out of the way of an unblockable attack, and then use prosthetic tools to get back into range and attack. If you try anything like that in Lies of P (the demo at least), the game won't even register any inputs past the first parry, because for some reason there's this annoying delay between button inputs and animations and more often than not you're getting hit when you shouldn't be. Sekiro is the best From Software game, and if they want Lies of P to compare to it or any other From Soft game, then at least make it less frustrating and clunky to play. I really want to like this game, and I've been looking forward to it ever since it was announced, but the demo was a massive disappointment and I hope they fix those issues in the full release.
@@malek0093 Ofc I compare it to sekiro. The parrying is just as satisfying, altho the window is more tight. Then you have the Legion arms wich functions the same as Sekiro's. Adding depth to the combat. The pace of the games are different tho. Different speeds when it comes to boss movements and attacks. Considering you have weight in the game, wich Sekiro doesnt, it will obviously be a bit more clunky. We arent featherweight. And you being disappointed, idk what to tell you. A sekiro player who didnt enjoy the demo? Seems odd to me. Breaking weapons, making enemies groggy, taking no damage, parrying red attacks.
This isn’t the first level. There is literally a demo out for this game that starts from the games opening and gives you three bosses to fight. It’s really fun so far.
I don’t know but I just like the whole haunting looking victorian era of things like dishonoured 1 and 2, the thief games, bloodborne minus the extreme gore and pretty much anything related to that genre even assassins creed syndicate minus the gameplay.
I really wanna choose this over Lord of the fallen but I know that it's going to be a lot harder than it and I have always wanted an easy souls game even if it's just a little bit
@musclematrix007 I did and still not easy , I'm not very good with souls games but lord of the fallen got fast heavy attacks and more responsive dodge ,easier parry and you can sprint while the dodge is used in another button also u always get 2 chances when u fight a boss from the looks of the gameplay I think it's true and from people who played it said the same also the deves say that so maybe it's a little bit easy but we'll see
I hope they improved the parry/deflect system because it felt off compared to Sekiro. It felt like you can't just tap the block and that you have to hold for couple milliseconds longer before the hit registers as a deflect.
@@CrystronHalqYou would take maybe a couple hits from each enemy, then. Having played the demo, either they have insane health right now, the stats were adjusted, or something else. The party/dodge was my only real critique of the demo. They were a touuuch sluggish for the gameplay style they had. If we are able to tank hits like this, that solves my only issue.
There's a lot to be said about how this game looks and feels from previews but I'll focus only on one thing here: the enemies' design: art, animations and movesets are amazing. I love how they look and move.
@AntiochEtherealme too, looks and feels like steel rising. I was heavily disappointed
Timothee Chalamet Simulator is looking really hype.
😂
dont ruin the game for me
This game is the prefect example of why “Art Direction” is important and i think it’s far more important than Graphics and going for a realistic looking game. Like I prefer Art direction because it makes the game and the environments of the game seem more engaging, that’s why FromSoftware games are so loved despite graphically they’re not the best, like bloodborne runs on 30fps and still it is considered one of the best games for many reasons but one of the reasons is the art direction and what it does for the game.
That’s why i will always prefer Art direction and designs of both the environments, the characters and the enemies as well the animations is on point. Realistic graphics are great but to me Art direction is more important. Look at the older games and they still hit because graphics wasn’t that good that time so they had to focus on other things such as art direction and designs and all of that. Just my opinion.
We only like good graphics because they keep pushing them, none of us cared about Ps1 Hagrid when we played it lol
idk what you talking about, but yeah, game looks good, but doesnt feel hard or interesting
@@nukleusmixing154 i wasn’t talking about how hard or fun it is.
Graphics aren’t boundary-pushing, but the art direction is _very_ on-point. Animations seem clear enough for gameplay. Looks to be shaping up quite nicely overall.
Yeah I think they're going for more of a stylised fantasy look over realistic graphics , tis why the art direction is so clear, I'm excited
i suggest both of you stop watching this from your 720p Lcd steamdeeck screen and watch it from an oled or amoled screen. These are the most realistic graphics youve seen especially in a souls like. Only other souls like currently out close to this is demon souls remake.
The quality in general is very high.
@@gunstreets2944 I’m watching this on a smartphone. The graphics are great but not boundary-pushing like, say, The Matrix Awakens tech demo on console. Not every game needs to push the tech envelope; not every game _should._ These developers have a clear idea for how they want their game to look, and are executing that target very well according to what we’ve seen (as long as the performance holds, of course).
@@nameless-user if you want boundary pushing graphics, go watch Horizion burning shores. Why would you expect lies of p to push the boundaries for graphics? the graphics are gorgeous, they could pass as Unreal 5 but are in fact unreal 4
I like the fact that they seem to have addressed the "dodge issue" without changing the their initial goal which was to use more as a spacing, get out of the way tool rather than dodge roll everything. Game still wants you to parry sekiro like and im super happy about it. Deluxe edition pre-order
That CLOWN enemy at the beginning looks great , overall great variety of enemies, Definitely buying it day 1
Looks like a mix of Elden Ring, Bioshock and Bloodborne. I'm loving this aesthetic and the enemy designs. Looks like you can also parry and have some type of trick weapons which is really cool. Will definitely give this a try.
Devil May Cry**?
and a mix of remnant 2
I thought the same
@@COOCHIEMANE28 not even remotely
yea the entire look, you obviously haven't played it lol@@freezedriedicecream
Demo was superb, if Starfield doesn’t stick for me I’m excited to jump into this!
Starfield might pull a cyberpunk and be good next year 😂 but this games demo was amazing so i cant see it flopping
demo was braindead easy
@@Jacob-ml5bp doesn’t mean it wasn’t fun
@@ytm23ak yeah it does
for you@@Jacob-xc4lk
The lore, the music, the design, the animation, the combat, the speed, the difficulty. The fact that it’s based off a fairytale if they capitalise we might see our first real ‘soulslike’
LotF gonna take this games fanbase
@@MiserTheMooseFH these two games will keep me hung until Elden ring dlc
@@MiserTheMooseFHthey both look good but this one looks slightly better in my opinion.
Sooo… we’ve never had a “real soulslike”? Lol interesting.
@@JohnnySouls remnant is legit soulslike… it just needs to have similarities, a lot of games do
This art direction is doing it for me. Gamepass keeping me busy. Texas Chainsaw, Lies of P, Pay Day 3, and Starfield. On top of that I bought MK1 and I'm going to end up getting Alan Wake 2. What a year!
It's OK to say you like a game without advertising Gamepass.
September: Take my wallet 😂😂😂
@@Rutz272 All i did was state the fact that gamepass is keeping me busy. This game along with a few of the others im going to be playing are on the service...those are just facts. Why does me being excited i get to play these games on gamepass bother you? 🤣🤣
@@jakeowenramos5754 Dudes it's insane. I had to make the hard decision to wait on Armored Core and Spiderman because there is just too much.
Giving me big bloodborne/bioshock vibes and I love it.
Very good comparison. Setting reminds me of Bioshock Infinite.
That would be the Gothic/Victorian art design and the clockpunk designs. Although BioShock was more dieselpunk
My most anticipated game of 2023, can't wait for the full release!
This and Lords of the Fallen.
@@Wamrage76 Lords of the Fallen looks insanely good but considering how bad the first game was i'm worried
@@Kumire_921 First game wasn't bad. It was quite decent once you get used to it's slow combat.
nope@@Wamrage76
@Wamrage76 fr I can agree played it pretty decent but I can't wait for this October gonna go for the collector edition
So my only "Souls game" was Sekiro and I fell in love with the combat system. This one gives me those vibes. Also the enemies are amazing. I gotta check this one out.
Do you have to play as Timothee Chalamet, or will there be a character creator?
It looks pretty good, but I have a feeling that there's not much impact from the enemies when player hits them with the weapon. Hope that will be changed on release version
Absolutely everything about this looks and feels on point.
Every attack sounds the same though. Every enemy attack sounds the same as the main characters attack.
0:26〜1:38
Do you know the name of this song?
I really feel like this game has the potential to be the closest thing FromSoft has to a competitor in the souls-like genre.
Pinocchio pushin P
this looks really good but i wonder about staggering enemies they don´t seem to react to a lot of the attacks. What was it like in the demo?
Feel like they were more aggressive and P was way less tanky. It feels kinda weird watching this gameplay after playing the demo. I’m not a souls veteran but I did finish demon soul & elden ring but I struggled so maybe I’m just not good enough lol
@@lokoscoolmusic7096 same I think the combat is slightly harder in this game with more punishes than fromsoft games honestly.
Recoveries on attacks from what I can tell in the demo are a lot more punishing to the player which is good.
I played the demo 3 times with each of the builds it gives you at the beginning, and strength, despite using it in every first playthrough of the Souls games, felt REALLY underwhelming. Bosses were really fast and erratic, so the slow swings of the greatsword didn't really mesh with the vibe of the game. I had a much better time using the quicker weapons, and managed to get more staggers than I did with the heavier option.
That lady spider should have been a boss fight. Love the designs and aesthetic of this game so far.
No that’s too hard
Looks amazing if gameplay holds up
There’s a demo out so you can play for yourself. The gameplay is pretty superb other than the dodge imo.
@@jontybray743the dodge needs a big buff, if parrying was as smooth and useful as sekiro i would understand but the dodge just felt terribly made in demo, still a great demo
@@spiritboxyxboxParrying IS useful
@@SuperMandibleclaw *as useful as sekiro* theres no posture bar in lies of p so both dodge and parry should be viable but dodge isnt
@@spiritboxyxboxthe developers heard this isue and did say they were gonna fix it before the release
every time I see this game I want to call it Lies of Pie
Lies of P: The P'ness Never Lies.
lies of phil of xbox lol u mean
So hype for this😤Day 1 gamepass is nuts
Yo this and starfield day 1 is wild. Gamepass is a huge W.
@@publictoaster4150 Deadass it’s kinda crazy everything you get w it, next few months are gonna be wild
The style of enemies and the level design is cool asf! Hype level spiked at 2:15 wow. September is going to be intense, this along with mfn Starfielddddddd sheesh. Here’s to September!
September: Take my wallet for real 😂😂😂
What the name of the song? From the beginning. Anyone know ?
Shazam it
Played through the demo twice, definitely a must buy.
X2
What would you say the game plays like in relativity to other souls likes
@@bikinisteve7406 it's bloodborne (movement and atmosphere) mixed with dark souls (hitting) and sekiro (parry and arms)
@@marcelojavierzayassisa7389 Thank you bro, wanted to know what I was gonna be getting myself into if I decide to buy it because I didn’t hear about it until yesterday 💀
1:04 very souls
Looks so beautiful
I just recently purchased a PS5 and completed God of War Ragnarok 100% complete. I loved the storyline, the graphics, and the game. This is the only game I own, and I am looking to purchase more games.
I quit Warcraft because of the aimlessly farming and grinding and cash to play. The game got old and felt like a constant grind and farm machine with no end. I was debating on purchasing Diablo 4 ( I've read D4 is a cash grab and aimlessly farming, no clue) Witcher 3 and Lies of P. Any suggestions, and is Playstation Plus mandatory or worth it?
Looks like Bloodborne meets Bioshock Infinite meets Fallout (music). That’s a refreshing take for sure.
i dont know which one to get
lies o p or lords of fallen
Is there not a block or parry button? Person who played seemed like they didn’t know controls
Yes there is
Did they cancel P’s battle voice? (Crying)
2023 is definitely going down as one of the best years in gaming ever.
I wonder which one will be game of the year, there are so many great titles.
nah, 2011 already has the crown
@@WdoubleyouW for Fate Zero?
@@WdoubleyouWi was about to say nah lol i 100 percent agree
it's shaping up to be the best year in gaming since at least 2018.
no top hats?
The demo was fun. Im looking forward to this
This is also one of the best Optimised games we've seen in a while.
Exactly!
this really gives me alice madness returns vibes and i'm here for it
Finishers would be great 👌
Anyone know the song name? It's beautifull
I really hope they improved the feel of the combat and especially the responsiveness of the controls, in the demo it felt way too clunky and there was noticeable input lag especially when trying to dodge. In a game like this, split second dodges are essential, so if it feels unresponsive then it pretty much kills the game for me.
Actually dodging isnt really important in this game. Its only used for positioning, unless you decide to upgrade it.
In actual combat you wanna use parrying. The combat is more Sekiro. You know that right?
So please, get working on your parry skills and forget the dodging. Youre complaining about something that has little place within the combat, just like Sekiro.
@@CrystronHalq You really wanna compare this game to Sekiro? Sure okay... If I was playing Sekiro, I could easily parry a 5 hit combo from a boss, then dodge out of the way of an unblockable attack, and then use prosthetic tools to get back into range and attack. If you try anything like that in Lies of P (the demo at least), the game won't even register any inputs past the first parry, because for some reason there's this annoying delay between button inputs and animations and more often than not you're getting hit when you shouldn't be.
Sekiro is the best From Software game, and if they want Lies of P to compare to it or any other From Soft game, then at least make it less frustrating and clunky to play. I really want to like this game, and I've been looking forward to it ever since it was announced, but the demo was a massive disappointment and I hope they fix those issues in the full release.
@@malek0093 Ofc I compare it to sekiro. The parrying is just as satisfying, altho the window is more tight. Then you have the Legion arms wich functions the same as Sekiro's. Adding depth to the combat.
The pace of the games are different tho. Different speeds when it comes to boss movements and attacks. Considering you have weight in the game, wich Sekiro doesnt, it will obviously be a bit more clunky. We arent featherweight.
And you being disappointed, idk what to tell you. A sekiro player who didnt enjoy the demo? Seems odd to me. Breaking weapons, making enemies groggy, taking no damage, parrying red attacks.
Will this game make my ps4 sound like a jet engine?
get a ps5
the amusement park + theater is so nier-like
This guy cannot dodge for his life and it’s driving me insane
One question: why is there blood coming out of dolls?
Can't wait!!
Long door openings to cover loading times - nice :P
What was the first song in the background?
For me this game will be 10/10 if there’s a character customization
Looks good, could honestly be an underrated game of the year
I love the spider puppet master!
Never thought id be interested in a pinnochio game
Solid! When does this come out??
What's the French song that plays early on the video?
With the other character towards the end helping, does that mean co op? Or just AI helping?
that final attack was crazy
Song playing at 3:22?
The enemies and environment look great, much more interesting than steelrising
Was that multiplayer I saw there at the end? NPC spawn?
between Lies of P and The elder scrolls online gold road which should i purchase? i can only purchase one for I have just $60 in my acc...
where is the ui? hidden because it's a max level character running first level?
Possibly but the player was still getting clapped by every enemy
This isn’t the first level. There is literally a demo out for this game that starts from the games opening and gives you three bosses to fight. It’s really fun so far.
I really hope EA Games sees this and it's success and greenlight American McGee's Alice, such similar vibes
Those puppets remind me to the first DMC.
I have a feeling if Im not careful with my offence and defence I will be absolutely annihilated by those dangerously beautiful looking enemies.
Looks like a 2023 version of the very first Devil May Cry game
Hack and slash Bioshock? I'm in!
Bioshock vibes
Facts bro! Bioshock/Bloodborne/Fallout
I don’t know but I just like the whole haunting looking victorian era of things like dishonoured 1 and 2, the thief games, bloodborne minus the extreme gore and pretty much anything related to that genre even assassins creed syndicate minus the gameplay.
the guy who plays it:
What is a dodge button?
They all draw their combat style from devil may cry. Deff gonna play this.
surely you cant take that many hits? the Demo health must be altered for the showcase i hope! in the demo it was a couple of hits.
a stagger mechanic or something like in the souls games would make the combat 100x better other than fighting static enemies
Its in the game. Once you land enough hits, you get to make them groggy to then deliver a fatal attack dealing massive damage.
I really wanna choose this over Lord of the fallen but I know that it's going to be a lot harder than it and I have always wanted an easy souls game even if it's just a little bit
who told you lord of the fallen is gonna be easy? And if you want an easy souls game play Elden ring.
@musclematrix007 I did and still not easy , I'm not very good with souls games but lord of the fallen got fast heavy attacks and more responsive dodge ,easier parry and you can sprint while the dodge is used in another button also u always get 2 chances when u fight a boss from the looks of the gameplay I think it's true and from people who played it said the same also the deves say that so maybe it's a little bit easy but we'll see
@@mohammednosair1091 you get 2 chances in sekiro aswell, and Elden ring is pretty easy if you use summons.
I hope they improved the parry/deflect system because it felt off compared to Sekiro. It felt like you can't just tap the block and that you have to hold for couple milliseconds longer before the hit registers as a deflect.
That was a hammer charge at the end xD mhw style
Too many good games coming out!!!
September: Take my wallet 😂😂😂
Very Dark Souls meets BioShock kinda vibes
Did not expect this game to look this amazing definitely looking forward to playing this
Great looking game. Dark Pinocchio for sure.
Is there no UI for this game? Not that I’m complaining love games that keep the UI to a minimum.
Wow, I wonder how they came up with all of these interesting gameplay mechanics?
Love this game. Its like if BioShock Infinite and Bloodborne had a baby
I hope this game has 100 plus game hours
I didn’t know Pennywise was in the game
That's pennyfats
You clearly came to the wrong comment section. 2000 era called they want limp bizkit and korn back!
Whats that sword ur using?
The sword u was using against the clown whats the name if it?
My main takeaway is just tank enemy attacks. I don't think they avoided a single attack. In fact they leaned into most
its a parry game not a dodge game
Its probably just to showcase the enemy movesets.
You usually deflect the attacks.
Dodging is only for positioning.
@@CrystronHalqYou would take maybe a couple hits from each enemy, then.
Having played the demo, either they have insane health right now, the stats were adjusted, or something else.
The party/dodge was my only real critique of the demo. They were a touuuch sluggish for the gameplay style they had.
If we are able to tank hits like this, that solves my only issue.
@@Naspheratuit’s clearly and literally both lol
I'm afraid this isn't strictly true. The dodge is an i-frame, making you invulnerable to attacks for a brief moment.@@Naspheratu
Bro's water type hashira
this will be the most MIDDLE game ever
What system is this gameplay on ?
Brooo i can't believe this game is going to be on Game pass cant wait
I’m in love with the setting of this game
Im about it.
What is this greatsword called ????
Feels like bioshock, bloodborne, and Alice madness returns all in one lol
It's not Bloodborne 2, but it looks good. I feel like the adaptive triggers on a ps5 controller will feel lovely during combat.
They knew people been wanted a bio shock infinite game again 😂
W soundtrack