MHGU: Adjusting from MHWorld

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  • Опубліковано 15 тра 2018
  • In this video we check out what major changes in mindset are needed to go from MHWorld to MHGU.
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    Support gaijinhunter: fundrazr.com/gaijinhunter_donate
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КОМЕНТАРІ • 1,5 тис.

  • @samparnell2494
    @samparnell2494 6 років тому +317

    Ah man, that "foreign hunter-guy" shoutout though. The honour!!

    • @ivorymask2599
      @ivorymask2599 6 років тому

      i don't get it

    • @Enigma2K99
      @Enigma2K99 6 років тому +38

      I think they're implying that the "foreign hunter-guy" is gaijin hunter. :)

    • @ivorymask2599
      @ivorymask2599 6 років тому

      Enigma2K99 Either him or the Internet

    • @samparnell2494
      @samparnell2494 6 років тому +46

      Oh, yeah. So at about the 4 minute mark the quest lady says "Well, that should get you started. I heard there was this foreign hunter-guy that has all the info. Go ask him." - Gaijin is Japanese for foreigner/outsider. I guess that was a subtle nod to GH from someone on the localisation team... Or a spooky coincidence.

    • @SigurdKristvik
      @SigurdKristvik 5 років тому +2

      04:00 yup, that`s right, 4 min mark exactly. Cool easter egg

  • @rikthhumayun8101
    @rikthhumayun8101 6 років тому +204

    *moga sweetheart attendant*
    ah i see you are a man of culture

  • @gaijinhunter
    @gaijinhunter  6 років тому +271

    ‪FYI the ‘placeholder’ was accidentally left in during editing and was there because I cared so deeply about not missing anything that I did the audio first and asked my discord members to review (thx guys ^^). I care deeply about this and being helpful ‬

    • @TheGachaGourmand
      @TheGachaGourmand 6 років тому +4

      gaijin hunter It's a happy accident though. And I find it charming, for some reason. 😃

    • @xSolarPhantomx
      @xSolarPhantomx 6 років тому

      SUUUUURE. You just lazy :PP

    • @IaconDawnshire
      @IaconDawnshire 6 років тому +10

      Jullian Sebrero I think it's hilarious and would love to see more random words between transitional scenes

    • @TheGachaGourmand
      @TheGachaGourmand 6 років тому

      Iacon Dawnshire Yes yes. 😊

    • @love-sh3pr
      @love-sh3pr 5 років тому +1

      P L A C E H O L D E R

  • @Nicole-wt5yq
    @Nicole-wt5yq 6 років тому +178

    I can’t wait. Even though I knew all of this I still had to watch. Love your videos.

  • @mannydani9180
    @mannydani9180 6 років тому +176

    Another big, noteworthy change: Transmog. You can take the stats of one piece of gear and the appearance of another piece to make those mixed sets a little more fashionable, as someone who often goes style over substance, i like this a lot and hope it gets into future games

    • @Stratelier
      @Stratelier 6 років тому +25

      There's even an armor set (Chakra set, Rare 6) that's literally invisible, so if you want to "hide helmet" just craft the headpiece and transmog it onto something else.

    • @ErinKatzee
      @ErinKatzee 5 років тому +7

      It makes me sad to hear they removed transmog from world :c This game had been out a lot longer in japan than world and it breaks my heart

    • @mrblackjacker32.03
      @mrblackjacker32.03 5 років тому +2

      @@ErinKatzee uh, both games were developed separately. Maybe next Monster Hunter... it could feature Transmog.

    • @Meli_Alexandrias
      @Meli_Alexandrias 5 років тому +5

      Layered armor? Also chill guys this game. Is overdevelopment... Mhw keeps getting better

    • @mcgruber
      @mcgruber 4 роки тому +6

      @FullTimeSlacker Wow, poor guy has to play the game to get the rewards. Get over yourself. Just play the goddam game or don't. No one cares either way and the game developers don't owe you a thing so fuck outta here.

  • @whysopro2131
    @whysopro2131 6 років тому +159

    I already know all of this but I still watched it all because of gaijin

  • @zerozyra0
    @zerozyra0 6 років тому +839

    They actually referenced you in the game? That's amazing

    • @crispydango6900
      @crispydango6900 6 років тому +20

      zeroZyra Wait, what? where?

    • @1414nich
      @1414nich 6 років тому +166

      crispy dango At 4:00

    • @bufosp
      @bufosp 6 років тому +70

      damn i didn't realize this at all! that's really nice of capcom!

    • @unicorntomboy9736
      @unicorntomboy9736 6 років тому +16

      bufosp do they know who he even is?

    • @bufosp
      @bufosp 6 років тому +148

      Gentlemen Gamer i honestly think they know. gaijinhunter had been making youtube videos since MH4U and i think at one time i saw him meeting ryozo tsujimoto in japan on some MH event.

  • @T3hUltimateGameFreak
    @T3hUltimateGameFreak 5 років тому +324

    I don't really comment often, but after seeing the comment wars between vets and newcomers, I had to throw in my two cents.
    In particular, it seems like MH vets are very quick to equate, at least to some level, tediousness with difficulty. As someone who came from the older MH games and transitioned to MHW, I found the QoL changes extremely refreshing. And honestly, I don't feel like I'm a more "hardcore" player because I was able to learn the more (in my opinion, unecessarily) complicated systems of the older games.
    Granted, I know how good it feels to remember everything there is to know about how to battle a monster, prepping ahead of time, and feeling like a longtime master of the craft. However, I feel like being punished for forgetting the laborious tedium of the battle flow isn't where the real difficulty lies. I mean, not forgetting to lob a paintball at the start of every battle isn't really skill, is it? It certainly doesn't give a vet warrant to shout "git gud" at a frustrated newbie. It's just proof that you've been around the block for more than an hour and adjusted to the fundamental monotony that underlies every battle.
    To me, the real challenge is understanding monster attack patterns and weaknesses, adjusting tactics and item loadouts that aren't working, acting on successful reads, and exploiting weaknesses. When I come out on top, I want to feel like I truly dominated my prey by outwitting, outclassing, or otherwise, overpowering them. Why do I want to spend extra time lobbing a paintball when I could already be engaging the monster? Why do I have to wait until the next hunt to switch equipment after finding out that my loadout isn't optimal for a new species of monster? Why do I need to manually stop and combine items I pick up on the field? Why would I want to track a monster that likes to fly whimsically to whatever destination it pleases if I happen to forget a psychoserum? Why do I need to look at a wiki to unveil the otherwise obscured weaknesses of a monster?
    In all fairness, I wholeheartedly agree that the MHW monsters were noticeably easier, and monster diversity was severely lacking. The creativity in monster design and attack patterns seemed lackluster this time around, and I felt that once I saw the 5 or 6 major archetypes of monster (dog, wyvern, brute, bird, etc), I'd essentially seen them all. However, my point in all this is that if the devs combined the monster diversity and satisfyingly complex combat customization in games like MHG with the QoL optimizations, interactive environments, and useful new features of MHW, we'd truly have a top notch game that would ideally cater to newcomers and vets alike.
    To end my long-winded rant: quality of life changes do not inherently make a game easy. I do not consider you a better player for remembering the mundane, tiresome "protips" that could be otherwise streamlined by good game design. Vets, specifically those who call out MHW as "easy and simple" for having said optimizations and dub MHW fans "filthy casuals" - could you please put your pride in check for a moment and consider that even the "good old games" could use a little improvement?
    Also, if you've read this far, thank you for doing so! I hope you don't take this comment as an attack on you, but only as an opinion from a lover of the series.

    • @T3hUltimateGameFreak
      @T3hUltimateGameFreak 5 років тому +19

      Upon reading your comment, I have to agree on many points, especially on the differences between stream lining and quality of life. Though I don't really have any true rebuttals, I do have caveats to said agreement.
      For one, I understand the desire for an intricately layered experience. Monster Hunter just so happens to combine so many different facets of gameplay into a singular experience. However, those who most appreciate a wildly satisfying boss fight, such as myself, will gravitate towards the combat mechanics, diverse, intricate range of weapons, and wide variety of boss mechanics to pit yourself up against. This is where my own personal bias is introduced, and likely where we are to diverge in our opinion. For example, and I'll get to this more later, for a gamer like me, remembering to paintball is in fact tedious to the extreme. I don't believe this makes me a casual. I too have (again in my opinion) toiled with the slog of wading through what I thought to be pointlessly routine systems to reach the active gameplay I so craved. However, those systems added nothing to my experience and rather, I found myself groaning each time I had to drone through a mental checklist of "todos" before and during a hunt. I think Capcom realized this and, with a degree of success, tried to draw in folks who agreed with me. So maybe stream lining isn't always optimal and can equate to "dumbing down" the experience, but it doesn't necessarily imply better or worse. Your only real metric to gauging whether it's good or not is sales, and let's be real here - Monster Hunter: World did insanely well in the West and broke some of Capcom's personal records.
      I would even go so far as to posit that such gamers are not the "filthy casuals" vets make them out to be, but are instead looking for satisfaction in one of the more "active" components of the Monster Hunter franchise. The action of Monster Hunter offers its own unique challenges compared to its more passive systems. Some of these folks are quite good at what they do, with honed reaction speeds, accurate predictions of monster tells, and precise timing required for success. They may have trouble tracking down a monster, but once they get there, you know that monster will know agonizing, unrelenting pain until it decides to scamper off to a distant corner of the map. The challenge events in the Gathering Hub are a delectable treat for players like this and an exact example of the enclosed arena you described. It's a means of testing your mettle against a monster with preset gear. Your success is wholly determined by your skill in combat, not your ability to prepare. While some vets who have put in the grind, learned the ropes, and reaped the benefits may cringe at this notion, I know several who relish the challenge. For me and my group, it was deeply frustrating but oh so rewarding.
      The point I'm trying to make is that Capcom is selling a multi-faceted experience that caters to many aspects of gaming that gamers love. Unfortunately, it is realizing that it doesn't just do one thing well, but many things well, and is now undergoing an awkward transitional phase to appeal to both sides. Scoutflies were just an attempt at doing so. To me, hunting flying enemies in older MH games was deeply frustrating. The initial tracking phase seemed absolutely ridiculous to me. Having found my target hanging out in a spot only to shoot off into the sky before I could get in range with a paintball was just a pointlessly punishing tease because it prevented me from engaging in what I love. Knowing that scoutflies would ease this pain over time was a godsend for me. Some folks may appreciate the hunt, but certainly not everyone. Point is, now that Capcom has opened the floodgates to engage these other types of gamers, it is now under the extremely difficult occupation of appeasing as many gamers as possible while avoiding the alienation of existing players.
      So scoutflies were an awkward step that gravitated more towards the newer action gamers than the more calculated vets. They tried. But then again, how are they really much different in purpose than Psychoserum? Well for one, it was a craftable (albeit temporary) usable item, but their purpose was the same - to highlight the location of a monster. Psychoserums rewarded those who engaged in the grind, crafted their supplies, and remembered to bring them along. While Scoutflies encouraged players to get to know their monster before you could reap benefits, which to me felt more natural and fluid, though it did indeed require less concerted effort. And don't forget, Scoutflies also had the additional benefit of highlighting points of interest in the world, a well needed system MH:W's more decorated environment where points of interest are easily obscured by foliage and terrain. Though I like the system, I wouldn't be disappointed if they removed them in favor of an alternative system that would turn tracking into an exhilarating experience. There's definitely an optimal balance to be found. Just look at Evolve - with the number of things it did wrong, compared with older Monster Hunter, the tracking (in my opinion) was actually an engaging, thoughtful part of gameplay.
      So what's my point here? I suppose it would be that the sales of MH:W have made it an unrelenting success and that changes and attempts to stream-line certain old mechanics in favor of new ones are going to happen - period. So vets, scoot over and make room, because these new players are here to stay. This doesn't necessarily mean this franchise will continue to drop mechanics until it's a shell of its former self; at least I hope not. It just means that it is experimenting with what works and what doesn't. And as long as Capcom doesn't settle, and continues to try new ways to engage as many player bases as possible, I will continue to engage in each installment. But to all this, I encourage the vets not to be sour about the way things are turning. Griping and alienating players is definitely a waste of energy and is just plain rude. Change can ultimately be good for the longevity of a franchise. Maybe one installment will fall flat with some players, but the next one is right around the corner potentially bringing new successes to the series. New successes mean more MH. Isn't that what we really all want?

    • @weirdo3116
      @weirdo3116 5 років тому +11

      I think scout flies where introduced b/c of the openworld aspect. they wanted a way for people to find the monster and since they now tend to move around way more and there's way more of the environment to interact with than just flat plains they thought the scout flies would be an alright system to show where the monster is.
      I'd also say that Stream-lining, automating, and simplifying isn't inherently worse game design either. And I wouldn't compare oldMH->MHW with oldFallout->newFallout since the changes were drastically different. MHW is still a third person hunting game.

    • @Yami_Industries
      @Yami_Industries 5 років тому +4

      I would smack hunts in world in like 15-20 minutes in my frst time playing and not have the same wow factor as I did watching the trailers during e3 because I was led on a mental assumption that I was going to do only one thing and that was the quest at hand... I didn't notice that the land of the rotten vale was two adult dalamadurr skeletons until ragegaming pointed it out in a video... the scenery is made with alot of effort on the devs part... it just is left un noticed because of the gameplay and how hand holding it is

    • @Foril89
      @Foril89 5 років тому +3

      Well I have not played MHW, I do not care for it one way or the other, I prefer the old school ones. My opinion is that when MHW came out everyone was saying how much better it is then the older games because of reasons A to Z. Now that Gen U is releasing and there is a hype for it people are backlashing at everyone that said MHW is superior. Because no one remembers who those individuals were I think it is just a case of everyone vs everyone.
      Honestly if you enjoy MHW then good for you, if you want to join MHGU then welcome and let me know if you need help. If you want to stick with MHW then enjoy it.

    • @toomanydads2981
      @toomanydads2981 5 років тому

      Lmao didn't read

  • @dracojester2971
    @dracojester2971 6 років тому +176

    You’re doing a great service to the MH community (not that that’s anything new from you (; ) by helping introduce the world newcomers to the vastly different old world. Hopefully this will lead to world and GU players butting heads less. Great wor as always, Gaijin

    • @jaimemcarthur5623
      @jaimemcarthur5623 6 років тому

      MhgenU is nothing old world lol. Old world ended with the third gen. Since fourth gen is already new school.

    • @Kconv1
      @Kconv1 3 роки тому +2

      @@jaimemcarthur5623 MGHU is very very old school compared to MHW

    • @jaimemcarthur5623
      @jaimemcarthur5623 3 роки тому

      @@Kconv1 You can compare it with a motorbike for the sake of saying is more old school than such. That will not make it suddenly become oldschool. And most definitely the new mh in production, while being "less diverged" than mhw, won't be oldschool either.

    • @Kconv1
      @Kconv1 3 роки тому +1

      @@jaimemcarthur5623 Its certainly closer to 3 than it is to world. So the only point you can trying be making is

    • @jaimemcarthur5623
      @jaimemcarthur5623 3 роки тому +1

      @@Kconv1 There is nothing confusing except yourself. And this isn't a "point" but a clear observation and a reality, 3U to 4 was a change not only in gameplay mechanics, but in community, approach to the gameplay, approach to the game, difficulty, monster design and approach to the game both by the community and the devs themselves. 4&+ was not only change, but a direction.

  • @Ikishrew
    @Ikishrew 6 років тому +146

    Placeholder 😏

    • @gaijinhunter
      @gaijinhunter  6 років тому +74

      shit

    • @Ikishrew
      @Ikishrew 6 років тому +7

      gaijin hunter ahahah no worries, it's like 2 frames. Thanks for the vid tho, what you do is extremely helpful to fledgeling hunters and full of love ❤️

    • @gohamushu
      @gohamushu 6 років тому +5

      Yes?

    • @DRAGONinBLUE
      @DRAGONinBLUE 6 років тому

      was nice to see^^

  • @TheCaptainPaxo
    @TheCaptainPaxo 6 років тому +61

    I got MHG about a month ago and I am loving it even though I started with world and your older videos on the game has really helped me get a leg up. Keep it up! :)

    • @abaque24
      @abaque24 6 років тому +4

      TheCaptainPaxo gaijin hunter is the only reason i understand how to use the CB XD

    • @FarikoWishless
      @FarikoWishless 6 років тому

      Andres Baquerizo I originally found Arekkz but Gaijin takes a little extra time explaining Arekkz helped but something about Gaijins extra descriptive and down to earth style helped with Guard point a little more.

    • @lvl140apexrajang3
      @lvl140apexrajang3 6 років тому

      TheCaptainPaxo MHG is a completely different game. MHG is an expansion of the first game.

  • @tanukisoup3922
    @tanukisoup3922 6 років тому +38

    Hey Gaijin Hunter, I'm really glad you're covering MHGU! So many videos this last week, and i know it must be a lot of work. Just wanted to let you know i really appreciate it!

  • @MrLucky5001
    @MrLucky5001 6 років тому +40

    4:05 Ayyy! That in-game reference though!

    • @badasstoad9419
      @badasstoad9419 6 років тому +3

      Jakharr Vinta/VoryoMTG
      HOLY SH*T, I never noticed that before in the game! xD Hahahahaha!
      Good for you, GaijinHunter! :D

  • @BarlioneManobolge
    @BarlioneManobolge 6 років тому +612

    Oh no, it doesn't have a story. What ever will I do. That was definitely my favorite aspect from MHW definitely not the amazing gameplay.

    • @samuelwebb2404
      @samuelwebb2404 6 років тому +65

      Point well-taken, MH has never been about the story (even so-called Monster Hunter "Stories"), but there is still a palpable difference between Gen and World or even 4U in terms of giving you sense that you're part of a larger narrative that is progressing or a cohesive setting. Gen essentially treats the whole game like a series of unrelated Gathering Hall quests some of which happen to be dispensed through NPCs from past games. There's still a lot to like, of course, but it makes little effort to world-build apart from in the opening cinematic.

    • @notscorchingsands9718
      @notscorchingsands9718 6 років тому +39

      Meanwhile mh4u has an amazing story.

    • @MightyRathalos90
      @MightyRathalos90 6 років тому +15

      well, in some games the story was just for setting you up with a reason as to why you hunt. nothing was ever really amazing. yes MH4U was nice and it actually followed a plan throughout the whole game but if you just skipped every dialogue like a friend of mine who only wanted to hunt, youre not gonna miss out

    • @FarikoWishless
      @FarikoWishless 6 років тому +8

      TheCasualOtakuGuy Even slim stories help to guide you so you don't feel aimless And it gives you a reason to move forward and not get confused even more than most people already are adjusting to the mechanics and piles of text and items.

    • @cramirez130
      @cramirez130 6 років тому +65

      *Man I sure am going to miss the handler what riveting character development*

  • @davidmorgan1993
    @davidmorgan1993 6 років тому +12

    This is exactly the kind of video I needed.. I was worried I wouldn't be able to adjust, but I think it'll be worth it in the long run. Cheers.

  • @Leturane
    @Leturane 6 років тому +51

    Gaijin really do a lot of MHGU vids lately which is great I would love to see and hear how people from MHW react to this one. As for me I found out that my skill really get rusted for these classic MH style. Really cant wait to play on the go!

    • @luck002
      @luck002 6 років тому +1

      As a player who start from MHW, I really cant wait to try this game.

    • @Zanbatoss
      @Zanbatoss 6 років тому +4

      Leturane takes a while to adjust myself to old gen MH after world, but it was quick enough

    • @Leturane
      @Leturane 6 років тому

      luck002 Great! Welcome to the old world where people do Flexing after meal lol

  • @mctankies
    @mctankies 6 років тому +42

    ALMOST AT 250K

    • @gaijinhunter
      @gaijinhunter  6 років тому +6

      I know crazy huh?!

    • @johnfrank3575
      @johnfrank3575 6 років тому

      gaijin hunter I’d blame your amazing videos on World.

  • @joshuashaw8752
    @joshuashaw8752 6 років тому +8

    Just to add to the potions tip: Your character will drink potions at full health if you accidentally use them. This is the same for every item in the game basically, so be careful of what items you have selected!

  • @Dw7freak
    @Dw7freak 6 років тому +5

    One thing that was added in MHW was that you could evade in any direction after most any attack. Very few weapons could do this in previous games, though most could evade to the side after attacks.

  • @JeepusChrystler
    @JeepusChrystler 6 років тому +6

    It's gonna be hard to go back with everything that MHW improved in my opinion, but MHGU is gonna have two things over it: Variety and content. It's also gonna be a huge nostalgia trip for me, since I started with the Freedom games.
    Oh, and fighting Seto Kaiba's Wet Dream and Armory Spider look pretty fun, too.

  • @Carbon8tion
    @Carbon8tion 6 років тому +12

    People will also have to get used to the endless puns and references. I'll never forget Rupawl from GEN.

  • @BoJangles42
    @BoJangles42 6 років тому +7

    Gaijin Hunter I just want to say thank you for these videos and I look forward to your next one.

  • @ItsTheRedKirby
    @ItsTheRedKirby 6 років тому +13

    Nice of you to make a vid like this. Also useful for us vets he might have been spoiled by World a bit and forgot some of the old ways.

    • @hikaru9624
      @hikaru9624 6 років тому +3

      TheRedKirby I wonder if mhgenu (and older titles like mh4u) is gonna be like Melee to mhw?
      I haven't played mhw yet as I don't have the console to play it yet.

  • @vincentvilla7679
    @vincentvilla7679 6 років тому +44

    Come on Gaijin, I know this, but I still enjoyed the video. Keep up the good work.👍🏽

  • @jollyjahMH3U
    @jollyjahMH3U 6 років тому +74

    MH DOUBLE CROSS FOR THE WE..... oh

  • @sshiftyp
    @sshiftyp 5 років тому +12

    My opinion for anyone interested. I have played every MH since Ps2 and when World came i planned a two week vacation from work to play the heck out of it. When I reached the end game World became boring veeeery fast. While in older games (especially 3ds games because of the easy mulitplayer compared to older titles) I had a blast helping people. Somehow the QoL changes in World made the game to mundane. I haven't played World after reaching 150h or so. While my psp save for freedom has 10x that much. No joke! Mh4u reached around 600h. And yes yes those games had Grank but still. I miss the little things like paintbombs and such. Maybe im just a masochist. I feel that acomplishing something in "classic" MH is more meaningfull. (sorry for bad grammer, not english)

  • @DanteKurok
    @DanteKurok 3 роки тому +2

    I just discovered this channel but the amount of effort you put into this is awesome,thanks a lot!

  • @stevenm1557
    @stevenm1557 6 років тому +22

    One thing that always bugged me was you could fail your combine and get trash.

    • @UkazutoX
      @UkazutoX 6 років тому +11

      you gotta make space for a combo book then my friend

    • @alexgonzalez409
      @alexgonzalez409 5 років тому +3

      I hate carrying those damn combo books around! I'm still buying this day one though.

    • @antonionn7
      @antonionn7 5 років тому +1

      it could just be an upgrade that you buy, tbh, or at least for when you combine them in town

    • @ZippoIII
      @ZippoIII 5 років тому +6

      @@antonionn7 or you just put the combo books in the storage, which will increase combination rate... -.-

  • @XmortoxX1990
    @XmortoxX1990 6 років тому +26

    I'll have no problems adjusting beacuase I'm still waiting for Monster Hunter World on PC (this wait is very painfull)

    • @zirkq
      @zirkq 6 років тому

      The RNG in World is painful.

    • @Scuuurbs
      @Scuuurbs 6 років тому +3

      What? That's just patently false. Some sets require god charms sure but you can ASS decent ones pretty easily using w/e charms you happen to have.
      Jho Cena
      ua-cam.com/video/PVnpNqJV-Ew/v-deo.html
      is a great template that doesn't even require a charm, and Ahtal-Ka's set is a perfect filler while you hunt for your desired mixed set.

    • @tehcrusher
      @tehcrusher 6 років тому

      that's because it is

    • @jeffcook4410
      @jeffcook4410 5 років тому

      Facts

  • @AntonioCunningham
    @AntonioCunningham 6 років тому +6

    My opinion on what's listed here
    0:42 No story.
    I personally like stories in games I play. I really like the story in MH4U even though it was sparse. However the fun I get for playing is sufficient enough to keep me.
    1:03 Game takes time to start up.
    This is a very fair point! I'm considering importing my MHGen data for two reasons. First is to avoid the first few gather quests and because I don't want to do arena quests over.
    1:28 Old maps.
    I have mixed feelings on this. I'm glad I don't have to worry about stage traps...or more accurately that hunters will stand around any traps and not participate in battle until the stage traps are used. However those stage platforms can die in a fire. I rather have underwater combat back than the small platos around the stages for mounts and jump attacks. I swear halve of my carts are from them. World didn't have this problem because the platos were slops instead.
    1:56 Armor.
    I have mixed feelings here as well. I love that in MHW, Melee and Gunner used the same armor. It made it really accessible for us melee users to try gunning. However I did enjoy mixing sets with the old system.
    2:42 items.
    Fair point.
    2:58 Paint Balls.
    This is really good!!! No more neck breaking! No more highjacking the camera! Also. I really dislike the slinger system! It's too inconsistent for me. Sometimes it takes up to 4 seconds before the character shoots a flash pod. That's unacceptable to me.
    3:09 Poitions
    While I love being able heal and move, I like the almost instant heal of the mega potions in older games. I can't count how many potions I lost or wasted because of the slow buildup.
    3:22 Quest Structure
    That's fair enough.
    4:10 Urgent Quests.
    I always solo mines so I know I'm ready for the next rank. However I'm aware that not everyone can do this.
    4:27 Weapons.
    I'm in complete agreement with you here.
    5:07 Event Quest.
    Again I'm in complete agreement.
    7:50 Zones
    While I'm completely fine with zones (except for the Jurassic frontier map), I can definitely understand why some people won't like it. Especially if you're fighting near the next zone buffer area.
    9:00 No damage numbers.
    I'm personally going to miss this and the other life indicators for monsters. It's back to the guessing games.
    These points are different than what was brought up here.
    Armor stones.
    In MHW, you mainly get them passively by doing bounties. However in older games, you can mine them from hot areas. I prefer mining armor stones because I'm always lacking them in MHW where I wasn't in MHGen.
    Camps.
    Monster hunter world has multiple camps per maps. This isn't so with older games. This isn't a concern to me, but I thought new hunters should know this.
    Combination percentages.
    In MHW, you have a 100 percent combination of items. This isn't so in older games. This means gunners and sleep bombers have to bring combination book with them (taking up precious inventory space)
    I hope this helps new Hunters as I want this community to grow. (Even if I primarily solo)

  • @sow_scout4989
    @sow_scout4989 6 років тому +2

    I fun little tip (or nice touch from the devs) is, if you can't find the monster, look in the sky, and if you see a hot air balloon/ship, wave to it and he will tell you where the monster is.

    • @Stratelier
      @Stratelier 6 років тому

      IIRC, in MH4U Guildmarm would even drop this tip for you at some point.

    • @sow_scout4989
      @sow_scout4989 6 років тому

      i think so too. I think in MH3U as well.

  • @kaji04
    @kaji04 6 років тому +32

    Gaijin, you forgot to add to the part about carting and survival that even if you hit 0hp, if you were sent flying and rolling around, you have that small window to get life powder'd back to life, unlike in world.

    • @TheGachaGourmand
      @TheGachaGourmand 6 років тому +2

      Kaji04 Kinda like Earthbound's HP Roulette system but more dynamic. xD

    • @Stratelier
      @Stratelier 6 років тому +15

      Useful for multilplayer, but if you're hunting solo ... _omae wa mo shindieru..._

    • @kaji04
      @kaji04 6 років тому +7

      Stratelier not really tho, that is if you bring a cat, you might get lucky and it will heal you in the right moment. But when I say lucky I mean it. Tho If you're completely solo then absolutely.

    • @extragarb
      @extragarb 5 років тому +1

      both sending and receiving a life power to heal someone with zero HP is a really compelling little moment in a hunt. it really helps build the "we're in this together" feeling

    • @cookiemonsta3350
      @cookiemonsta3350 5 років тому +2

      @Alief RezkiNanda yeap, it did, although is very hard to achieve, somo attacks can send you flying and you die until you touch the floor, if you can life powder heal before the hunter land you would effectively save his life. Atte. Fablesolohunter 1500 hrs on MHFU.

  • @troyhadge8300
    @troyhadge8300 6 років тому +46

    I hope new players from mhw will enjoy the increased challenge and diversity of monsters in GU. There are so many more fun monsters to fight in G ultimate, attack patterns to learn and room for growth as a hunter that make this game and its predeccessors so rewarding to play!. Not to mention all the unique and beautifully designed armor and weapons!

  • @manboutuomaeley4311
    @manboutuomaeley4311 5 років тому +4

    Very helpful for people who've never played the hand held versions.

  • @ClasticOne
    @ClasticOne 6 років тому +2

    Another change that seems small, but is magnified insanely by the massive numbers of different gear, is armor sorting. Low, high, g, all lumped into one list, with no options to sort by skills, slots, or anything besides gunner/blademaster. Makes it a lot harder to flip through your smithy pages and search up new armor set ideas.

  • @yoastertoaster8306
    @yoastertoaster8306 6 років тому +1

    So happy your making mhgen Ultimate content, watching these videos is a great way to build hype and help me wait through the summer :D (Its also great for my friends who started with world ;) )

  • @TheDragonshunter
    @TheDragonshunter 6 років тому +69

    Am I the only one that loves Royal Ludroth?!?

    • @Dewollag
      @Dewollag 6 років тому +13

      yes

    • @joshuajanssen
      @joshuajanssen 6 років тому +6

      I thought he was an excellent stepping stone from the great Jaggi, and the purple version actually put up a good fight. I still hold out hope that Ludroth will make it into World, since the Jagras use the same skeleton.

    • @Dimebag-wx2rs
      @Dimebag-wx2rs 6 років тому +5

      Nah, he’s such a satisfying fight, idk why but it just feels good to beat the shit out of the Royal Ludroth.

    • @zackmhuntr25
      @zackmhuntr25 6 років тому +7

      Especially when his "sponge mane" gets destroyed he looks fuckin ugly.

    • @XenojinHayabusa615
      @XenojinHayabusa615 6 років тому +1

      no

  • @ShopperKungVtuber
    @ShopperKungVtuber 6 років тому +118

    still like MHW Gameplay more but feel nice to back to the classic
    right now it like me feel "can't wait for this game" like MHW again come on MHGU come out faster!!! LOL

    • @origa1614
      @origa1614 5 років тому +2

      ShopperKung TVplay Just about a month now :)

    • @hikaru9624
      @hikaru9624 5 років тому

      At least I can play this one. I have two copies of mhw but nothing to play them on.

    • @pooftiger
      @pooftiger 5 років тому +1

      Me too. And the colors. I saw Rathalos in the Smash Direct and never realized how much I missed how red and black he is.

    • @hikaru9624
      @hikaru9624 5 років тому

      pooftiger when you say smash direct...do you mean he's in smash or mhgenu was in the direct? I'm trying my damnedest to avoid smash ult spoilers.

    • @Sammonoske
      @Sammonoske 5 років тому

      Rath is a stage hazard in Smash.

  • @gamerdude7481
    @gamerdude7481 4 роки тому

    I mentioned this in another comment section earlier today but I am about to get MHGU and I started off the series with MHW in March a year ago. Since then I have murdered I mean "researched" my way to what I like to call myself a veteran MHW player so all the stuff in talked about the video is new. I love the idea of real weapon values, permanent event quests, and the decoration vs charm system but the lack of gear changing mid quest and the need for multiple gathering items sounds like a huge pain compared to World. Awesome video dude, thanks for the info

  • @animeshkumar546
    @animeshkumar546 6 років тому +4

    Thanks a lot for showing off my favourite monster Zinogre!!!

  • @heliox1699
    @heliox1699 6 років тому +8

    I recently started to play MHGen to warm up for GU. After playing World for so long (380+ hours) I must say, Gen feels a bit faster when it comes to organizing your items, weapons and armor. There's no delay when you open any menu in the game unlike in World there you have to wait a sec before your button press is registered. It's awesome I feel so fast XD Some friends even asked me "How can you even know what you're doing?!" It's great. A small plus but still great.

    • @Lo_Key90
      @Lo_Key90 6 років тому +1

      Wait a sec, there's a menu delay in World for you?

    • @PKrockin
      @PKrockin 6 років тому +3

      In World there are animations for opening the menu and transitioning between different menus that prevent you from doing anything until they finish. You can press a button to skip at least some of them, but for me that just makes it even more annoying and nearly as slow. In previous games everything is instant.

    • @heliox1699
      @heliox1699 6 років тому

      PKrockin YEAH THAT'S WHAT I MEAN thanks. I would love if the menus open instantly in World too but oh well. Just a minor nitpick tho

  • @cramirez130
    @cramirez130 6 років тому +5

    I can't wait to move back to Generations. I loved World but I burned out in the endgame really quickly because there wasn't enough variety in the monsters and I felt like I was hunting the same 3 things while not working towards anything.

    • @abaque24
      @abaque24 6 років тому +1

      I'm trying to rush through the low-level deviants to get good enough armor to start GU 8-star stuff with a good chance :D

  • @FunkyPhil265
    @FunkyPhil265 6 років тому +1

    I was worried this stuff was gone for good. Yeah the MHW version is more polished and gives more control to players, but there’s just something about those old “problems” that made it feel like you had to really fight the game for your win. That’s what got me in to the games and I’m glad it’s back.

  • @akaimizu1
    @akaimizu1 6 років тому

    Very nice introduction. I’ve seen a number of other posts, but I would add one more thing. All about finding the big monster. There are special meals and such that will help you get tabs on a monster quickly, as well as learning the most useful emote (at times). On maps where you can see hot air balloons nearby. They have hunters or palicos that already have a vantage point of the map. If you wave at them, they will signal back at you, immediately revealing the current position of the big monsters on the map for several seconds.

  • @RaveSault
    @RaveSault 6 років тому +54

    Been playing MHw like a madman, but I think going back to pre-QoL MonHun is gonna be fine for me. In fact, it might just feel more at home.
    Perks of being a vet, I guess.

    • @abrahambastidas2136
      @abrahambastidas2136 6 років тому +11

      same here bro . QoL added was nice but its MASIVELY overrated by people . if you love games you should have a good time with or without it

    • @Dave_Chrome
      @Dave_Chrome 5 років тому +3

      RaveSault I hate the way that people boil down these Monster Hunter games when comparing them.
      "World is just better, but it has no monsters and all the weapon designs suck. It's also so easy your grandmother could get to HR 100."
      "Generations Ultimate has nearly triple the content, and is actually satisfying to play because it takes effort to hunt. Say goodbye to storytelling. It has potato graphics and potato controls, who would ever play this game?"
      Can people just realize that the above is simply incorrect? World is so radically different that I'd say they offer two completely different experiences.

    • @JackgarPrime
      @JackgarPrime 5 років тому +1

      Honestly the only real QoL stuff that it'll be an adjustment going back to are the mining/catching items (I'll have to keep reminding myself to bring them again), paintballing, and remembering which hunter arts I liked in what rotation.

    • @ruiribeiro8010
      @ruiribeiro8010 5 років тому

      But watch out
      World probably softened you 😅

  • @Chan0art
    @Chan0art 5 років тому +3

    Part of me dislikes the endling lag of healing but the other part of me misses flexing on monsters

  • @123pirules
    @123pirules 6 років тому

    Dude love your videos and the seem to cater to the players that started with world, I just hope once the game comes out we can get some of your more in-depth guides love those(I know you have covered most topics by now) anyway keep up Mah dude

  • @MrSOOPERcooper
    @MrSOOPERcooper 6 років тому

    MH:W was my first Monster Hunter and I just picked up Gen after liking it so much and in preparation for GenU. Super helpful video for me, thank you!

  • @silentsun9392
    @silentsun9392 4 роки тому +5

    So happy that I finally bought this game as it's -40% off right now, didn't take me long to adjust from MHW and I'm having a blast now! Definitely a worthwile experience while waiting for Iceborn on PC, might even get MH4U aswell now for my DS!

    • @LuMnOsITi
      @LuMnOsITi 4 роки тому

      Doesn't work with 1 analog stick, the c stick is bad

    • @EdgyZiggy
      @EdgyZiggy 3 роки тому

      @@LuMnOsITi
      Not too much of an issue. The camera lock is FANTASTIC for the 3DS games

  • @bepisbepis2598
    @bepisbepis2598 6 років тому +3

    Did Gaijin get an actual shoutout right there? damn

    • @tehcrusher
      @tehcrusher 6 років тому

      he works for monster hunter usa lol

  • @Hlidskialf
    @Hlidskialf 6 років тому +1

    Gaijin hunter, please keep up these amount of videos.
    its a dream coming true. :D

  • @darkbritt265
    @darkbritt265 6 років тому

    I didn't even realize that they had mentioned you in a roundabout way in a game! That's awesome, man! They know you will give the tutorials for anyone curious enough to look around xD

  • @yuukirin42
    @yuukirin42 6 років тому +8

    Is the Foreign Hunter guy really refer to you? I thought that back in Generation!

  • @scoobusanubus737
    @scoobusanubus737 6 років тому +17

    Oh boy, unpopular opinion here, but I am kind of glad to be going back to "old-school" monster hunter. While I love mhw (have over 200 hrs), I feel that the true heart of mh isn't completely there. The core mechanics and gameplay are all there, but I feel that the close-knit hunting community isn't. In previous installments, you were stuck with only four people in each room. I enjoyed this because if people didn't leave, you were always hunting with the same people, meaning that bonds were sometimes formed. This led to conversation and the formation of friendships with other hunters in between quests (especially if waiting for another hunter to join your room). Overall, people were more willing to talk and online often felt like a place to make new friends; making the hunts way more fun. I remember it was always a little saddening whenever a hunter you've hunted with for hours on end finally had to leave. In mhw on the other hand, nobody ever talks. Although the stickers and custom phrases are fun to use, there is little to no conversation besides that. Whenever a quest ends, people always disband so that bond is never formed. Combing that with the 16 players rooms, I have rarely if ever played with the same hunter twice besides my friends who also play. Mhw is far from bad, in fact I consider it the best installment in the series. However, I feel that the aspect of monster hunter that I have come to love is almost completely absent. Remember this is not fact, it's only my opinion. I just wanted to get this off my chest as this is my favorite video game franchise that I've been supporting since mhf2.(To add, having the option to return back to the gathering hub didn't fix this problem)

    • @notscorchingsands9718
      @notscorchingsands9718 6 років тому +4

      this is not unpopular

    • @tehcrusher
      @tehcrusher 6 років тому +2

      UNPOPULAR? LMAO I'M WITH YOU FAM
      all these casuals calling the game "worse" over not having their hands held with infinite whetstone and item boxes at camp

    • @timsar4809
      @timsar4809 3 роки тому

      @@tehcrusher shut up elitist

  • @sphereofclouds1923
    @sphereofclouds1923 5 років тому

    This was very helpful. Monster Hunter World was my MH game and this helps a bunch! Thanks!

  • @njihjkzero2829
    @njihjkzero2829 5 років тому

    easy solution, get both. I'm new to MHGU, but I've been having a blast with it (though seeing the sheer amount of items can be intimidating, and a lot of things aren't very clear...) having played it for a good 30ish hours now, I have come to appreciate all the things that MHW has done. This isn't to say I like one over the other, but to see how far MH has come is really cool to see. MHGU gives you monsters that feel challenging, yet sometimes not for the right reasons. MHW gives you immersive environments and enemies, yet can get stale over time once you begin to understand what you are fighting. I enjoy both, but to avoid the complexity and take it in digestible bites, I've been watching your videos and guides. They've helped tremendously in finding what weapons I actually enjoy using, and what feels familiar and fun for me to use. It also helps to use Prowlers when I can, as I can get lost about what does and what does not work against a monster. The quality of life changes to MHW are really cool, and I appreciate that most of the weapons have either new abilities(wyrmstake canon for the gunlance), arts incorporated into their moveset (longsword counter), or have combinations of old styles (think greatsword, which now lets you charge in the air *or* on the ground). I also appreciate that I can look at a mushroom and say "Thats a blue mushroom, I need that" instead of "Hope I find a blue mushroom in this pile of mushrooms". For this very reason, I tend to play prowlers when fighting new monsters so that I can loot everything I can, and so I can test the waters and feel like I can *actually* evade enemies. (because hot dang they are fast little buggers) Overall, I think MHGU is a fine game and I'll likely pour hundreds of hours into it, but I'm happy that I can have two unique gameplay experiences whenever I want. One is more difficult, but a pleasure to learn. The other I know like the back of my hand, and enjoy attempting feats of strength, or personal achievements. Thanks for all the work you do on these videos to help newcomers like me more easily understand the game I genuinely love playing.

  • @AzureRath97
    @AzureRath97 6 років тому +108

    Thankyou. Many people ignore the 30hrs of fetch quests you got to do in generations.

    • @smashbrolink
      @smashbrolink 6 років тому +13

      I'm honestly not too bothered by them. There's something cathartic about seeing that one special ore spot pop up in just the right color and place.
      Knowing your most desired charm might be RIGHT THERE after so long, then the feeling of actually getting it after digging it out yourself...
      I know that sounds silly, but it just feels better, to me, than running past a gather point with a dragon hot on your heels and thinking "hey, I wonder if this has that piece of vine I've been looking for!"

    • @AzureRath97
      @AzureRath97 6 років тому +5

      smashbrolink for me it actually threw me off generations. After grinding so long to get to G rank in 4U (never completed) and doing all those boring quests again in Gen I stopped playing. MHW actually made me go back and I had some fun battling the fated four. It's just getting to that stage is so tedious.
      I want to give GenUltimate a go but having save file transfer will help and I'm in no rush for sure.

    • @smashbrolink
      @smashbrolink 6 років тому +2

      Yeah, as someone who's also doing the save file transfer from Gen on 3DS, I totally agree with where you're coming from.
      I guess I just kind of see the opening slog through low-tier as a rite-of-passage sort of thing.
      The player is not just playing a game, they're growing as a hunter, slowly proving themselves to guild members who have seen numerous hunters before the player, who have proven themselves, go out and die regardless, and are reluctant to let new aspirants to the profession throw away their lives without going through the same nitty-gritty that even the best hunters in history once had to do.XD

    • @muchhorrorsuchwow
      @muchhorrorsuchwow 6 років тому +1

      I like doing them knowing they're eventually gonna unlock something cool or a fun chain down the road.

    • @Kamiyouni
      @Kamiyouni 6 років тому +5

      30hrs? Thats an exaggeration and Eh, there's still a bunch to do, within the gathering quests. Gathering quests are there for you to get a feel for the environment and know where things are in case you need them at a moment's notice.

  • @rafaelbetance9070
    @rafaelbetance9070 6 років тому +11

    you either got hair on your chest or you don't

    • @Lo_Key90
      @Lo_Key90 6 років тому +4

      Not cool man, some people literally can't grow hair on their chest but they have awesome beards...

  • @Dextergec413
    @Dextergec413 5 років тому

    Really appreciated the example hunt. Great video

  • @MrCaptShadow
    @MrCaptShadow 5 років тому

    Oh man, thanks for this. I've been play for the past week and didn't even know a few of these things.

  • @riemaennchen
    @riemaennchen 6 років тому +54

    As far as items go you should have also mentioned that almost everything goes into the same inventory and not like in World were you have a different iventory for items, ammo and materials.

    • @Vulcanfaux
      @Vulcanfaux 6 років тому +15

      riemaennchen ammo has its own pouch.

    • @bryanflores7838
      @bryanflores7838 6 років тому

      VulcanFaux he said that

    • @riemaennchen
      @riemaennchen 6 років тому +4

      Even so your inventory is still a lot more limited than in World. I tried playing Freedom Unite recently I have no idea how I managed to play before with such a small inventory. Most of the time my inventory is full by the time I see the target monster.^^

  • @KalaamNozalys
    @KalaamNozalys 6 років тому +6

    The old island of MH Tri *w* oooh the memories. I want a switch for this game and Octopath alone. But that's expensiiiive >;

    • @brycemckinnis1
      @brycemckinnis1 6 років тому

      Kalaam Nozalys expensive but worth it haha

    • @nargycu8214
      @nargycu8214 6 років тому +1

      Deserted Island makes me nostalgasm every time

    • @KalaamNozalys
      @KalaamNozalys 6 років тому +1

      I miss my Lagia buddy.

    • @KalaamNozalys
      @KalaamNozalys 6 років тому

      Probably. But getting one is such a pain.

  • @S1ph3r
    @S1ph3r 5 років тому

    I actually really appreciate this video with mhw being my first but now I have a switch and greatly looking forward to playing MH again.

  • @Kloqdq
    @Kloqdq 5 років тому +1

    World at the start of the month and Generations at the end of it. I am going to hate myself for playing both but I am pumped none the less!

  • @Ndo01
    @Ndo01 6 років тому +154

    There's a certain charm in these older titles that've been lost in MHW

    • @franciscocataldo9238
      @franciscocataldo9238 6 років тому +58

      Nando N you mean broken hitboxes and annoyances. Nostalgia isnt good all the time

    • @twistervtx5682
      @twistervtx5682 6 років тому +67

      Like someone on reddit said, it seems the community isn't as tight-knit as it once was. Gathering hub was a lot more personal and people actually talked with each other before and after a mission. Playing MHW, there's very very rarely a moment where people are chatting with each other, though its to be expected because using the onscreen keyboard is a pain and no one really voice chats outside of their party chats with friends.
      Maybe on PC, we'll be seeing more of that good ol' community return.

    • @franciscocataldo9238
      @franciscocataldo9238 6 років тому +41

      Problem is most newbs are entitled brats and the veterans are elitists. So its annoyin to be a community that way, newbs that complain about everythin and veterans that just wanna play MHFU with a better engine.

    • @Ndo01
      @Ndo01 6 років тому +9

      Francisco Cataldo Gaete, QoL changes are nice but those are irrelevant to "charm".

    • @franciscocataldo9238
      @franciscocataldo9238 6 років тому +6

      Dont know. Thats a subjetive matter. I found it just as charming as the rest.

  • @Luis-325
    @Luis-325 6 років тому +6

    For those coming from MHWorld, just know that there are no turf wars and monsters don’t ignore you. *EVERY* single large monster is out to get you.

    • @Stratelier
      @Stratelier 6 років тому +2

      Heck, even the small ones are out to get you too. Bullfango, Rhenoplos, Konchu....

    • @tehcrusher
      @tehcrusher 6 років тому +4

      BULLFANGO ARE THE ANTICHRIST

  • @alep8765
    @alep8765 6 років тому

    That high "hey guys" at the beginning xD excellent video! Definitely gonna get it!

    • @gaijinhunter
      @gaijinhunter  6 років тому +1

      I have no idea why my voice pitches up, ive tried to stop myself from doing it but it seems to be natural so I decided to just go with it lol, 100% non-intentional in fact anything but

  • @matrinoxtm
    @matrinoxtm 6 років тому +2

    Another thing to note is that sharpening tools cost money and an item slot

  • @Norfma
    @Norfma 3 роки тому +3

    I'm getting the game in a few days, along with a brand new switch. Even after playing Iceborne, going back to this version doesn't seem like such a downgrade at all. Plus, the arts and styles quite make up for the lack of qol imo

    • @AtomicArtumas
      @AtomicArtumas 3 роки тому +3

      Honestly, having finally got back to it after getting burnt out on IB deco farming and Safi grinding...
      Half the QoL changes aren't even noticeable, and some of them are actually better than what the "improvement" is. (things like paintballs (this WOULD have been a genuine improvement in world if you could keep every monster's research progress maxed... but you can't...), "gathering improvements" (you have to gather far less due to far more items being just straight purchasable, and often needed in far lesser amounts anyway.), potion use (I find myself never using normal potions in world and just farcastering back to camp if I run out of max potions because, well, the over-time potions are just... kinda useless in "g-rank".), MP scaling (weapons are way stronger in GU than they were in world OR IB, so while this is an issue for other games *cough*FU*cough*, it really isn't for GU. I actually find the slightly longer hunts genuinely more fun, and don't find anything really that overly long/difficult other than the same exact things that are long/difficult in world anyway. (sieges, final bosses.)
      ...and some things are just straight better...
      Like no freaking clutch claw.
      More content.
      Valor style.
      Aerial Style.
      MEGA DASH JUICE
      I'm having more genuine fun playing GU than I did doing literally any part of IB.
      After the shiny new feeling wears off... world's majorly lacking compared with GU, 4U and even 3U.
      And seeing as this includes IB, the "no G-rank expansion" excuse doesn't even work anymore.

  • @0seraphic
    @0seraphic 6 років тому +53

    No 'hide helmet' option

    • @xxxLuxanji91xxx
      @xxxLuxanji91xxx 6 років тому +59

      Transmogrification instead. So basically you CAN hide the helmet. It's just a little tricky.

    • @xXhughesXx
      @xXhughesXx 6 років тому +1

      Facts

    • @Hazukashimeru
      @Hazukashimeru 6 років тому +26

      Transmog > hide helmet option. If you must see your hair, you can transmog a piece of equipment called "Chakra" that is invisible and available for each armor category.

    • @darinwilliams7549
      @darinwilliams7549 5 років тому +1

      Helmets look good in gen4 games tho

    • @toomanydads2981
      @toomanydads2981 5 років тому

      Black belt > skull helm

  • @LegionPower234
    @LegionPower234 5 років тому +1

    I can't wait to go back to this game and help all the newbies from MHW

  • @dtwilight73
    @dtwilight73 6 років тому

    So hyped. Hope to see your favorite weapons of XX/Generations U.

  • @firetools
    @firetools 6 років тому +4

    For newcomers: Zinogre is a Fanged Wyvern, and was essentially the only Fanged Wyvern in the series before World expanded upon the species, giving us new fan favorites like Odogaron and Tobi-Kadachi, and the new punching bag Great Jagras.
    Like Gaijin said, Zinogre is a mascot monster, who debuted in the PSP game Monster Hunter Portable 3rd.
    Hopefully watching the original Fanged Wyvern in action interests you, and overall what do you think of Zinogre compared to the new Fanged Wyverns?

    • @ballom101
      @ballom101 6 років тому +2

      As someone whose been in the series since just before Zinogre got introduced (MHFU.) and who considers Zin his favorite monster. I find Odo and Tobi to be good Fanged Wyverns but still not able to stand claw to claw with The Usurper.
      My hunting group and I always called Odogaron, Diet Zinogre. He's got the substance of Zinogre but not the style. He has Zin's quick claw jabs and some of those really big Zinogre style attacks, like the tail flip and the leap across the map to tackle you attack, but something just feels missing from Odo. I can't put my finger on it.
      Tobi leaves a lot to be desired in some areas, he runs away far too much and once he's in an area with trees, he spams the tree attack too much. It's a little frustrating. Tobi even has Zin's charge up ability and yet even when fully charged, it doesn't seem to change Tobi up enough to make preventing him from charging up, much of a priority.
      My biggest issue with the two is that they feel like their both in so they have the skeletal components later for adding Zinogre, just mash Odo and Tobi together and boom, you have the Thunder Wolf Wyvern in play. And that is a little saddening, I like their designs a lot and I hope if they continue into new games, they take them back to the drawing board and give them something unique to allow them to stand outside of Zinogre's shadow, because right now they just feel like...to put it bluntly, The Mr Pib to Zinogre's Dr Pepper.

  • @IzzyOrnitier
    @IzzyOrnitier 6 років тому +9

    Im buying a switch exclusively for MHGU

    • @gureguru4694
      @gureguru4694 6 років тому +3

      sheeps will be sheeps

    • @IzzyOrnitier
      @IzzyOrnitier 6 років тому +6

      YakuZa how is that being a sheep? Its not like someone told me i have to do it. World is dead atm and all my friends have switches and will be playing that game when it comes out. Plus, i never got to play it and I cant say ive played every mh til i play that one.

    • @toot1231
      @toot1231 5 років тому +5

      same monster hunter world feels very very bland compared to 4u and 3u

    • @nortonfamily6711
      @nortonfamily6711 5 років тому +3

      All I want is an MH4U remake for the switch

  • @phatthra9416
    @phatthra9416 4 роки тому

    Couldn’t make it without you!!

  • @shade-akuma2734
    @shade-akuma2734 6 років тому +1

    In my Gen file I'm wearing the event quest hero's armour. Will I still be able to use it if I transfer my file to mhgu? (Since the event quest probably won't be available immediately)

  • @cryionic
    @cryionic 6 років тому +70

    No story? insta buy

    • @ThE_BoI_WhO_MMd_wThUt_prTEctn
      @ThE_BoI_WhO_MMd_wThUt_prTEctn 6 років тому +2

      cryionic That sounds pretty dumb TBH.

    • @cryionic
      @cryionic 6 років тому +40

      You mean just as dumb as World's story? ;)

    • @Ryuujin1078
      @Ryuujin1078 6 років тому +24

      I know a lot of people that could care less about a story and are much more focused oh hunting monster which is what the game is all about. The story in MHW I kept mashing buttons during dialogue scenes lol

    • @ThE_BoI_WhO_MMd_wThUt_prTEctn
      @ThE_BoI_WhO_MMd_wThUt_prTEctn 6 років тому +5

      cryionic I mean yeah,the story is dumb,but at least they try.
      MHGU tries too,you know,just to a lesser extent.

    • @ThE_BoI_WhO_MMd_wThUt_prTEctn
      @ThE_BoI_WhO_MMd_wThUt_prTEctn 6 років тому +1

      Ryuujin1078 What did you do during the cutscenes?

  • @BestgirlJordanfish
    @BestgirlJordanfish 6 років тому +3

    God, I wish we can get a game as GORGEOUS and high QOL with MHW but the styles and content og MHGU and layout of MH4 (I hate the 4 city system. So god damn tedious).

  • @enclavecafe
    @enclavecafe 6 років тому

    Good video. As an older player who has coerced a friend of mine who's first game was World to buy GU when it comes out, I'm definitely gonna pass this along ^^

  • @LusatR
    @LusatR 6 років тому

    Thanks for the vids Gaijin Hunter! Since I lack a PS4, I couldn't get World (which would've been my first MH) but oh boy, am I excited for GU! Hopefully I can convince my friend (my MH die hard, getting super busy friend) to get it so we can hunt online.

  • @TheGasMan666
    @TheGasMan666 6 років тому +97

    Gotta love It, first it was purists saying that mhw strips the game of it's soul and made for babs. Now you got the mhw players saying that mhgu is archaic and not worth their time.
    ...this is why I play solo.

    • @UndernetBroker
      @UndernetBroker 6 років тому +5

      TheGasMan666 yep even in G rank because fuck the whiners.

    • @nargycu8214
      @nargycu8214 6 років тому +7

      Lmao Monster Hunter's gone some places recently

    • @shadowers55
      @shadowers55 6 років тому +13

      I love monster hunter world and have been playing the series since monster hunter freedom on psp. But I also miss the feel of the old games. I will definitely be picking MHGU up on release day.

    • @firetools
      @firetools 6 років тому +3

      Agreed, both sides have become sort of obnoxious lately.

    • @theDiReW0lf
      @theDiReW0lf 6 років тому +3

      TheGasMan666 Lol not everyone. There's a lot I prefer about the old ones and I didn't start playing until World. They're definitely more challenging.

  • @darkcharizard52
    @darkcharizard52 6 років тому +6

    “Foreign hunter guy”
    ...they wouldn’t be referring to a certain *Gaijin* Hunter, would they? :)
    Congrats on getting dev-recognition, man!

  • @NightDragon007
    @NightDragon007 6 років тому

    I go back and forth from different MH games all the time so I know I won't have a problem but for people who are either new to MH or don't go back to older games this is a great video.

  • @tgriffin91
    @tgriffin91 6 років тому +1

    On the one hand, the QOL improvements will be hard to get used to... On the other... There are 1000s of hours of previous games where I didn't have these updates *shrug* I just can't wait to hunt on my lunch! Definitely a day one purchase!

  • @anormaldudewhowasattackedb9864
    @anormaldudewhowasattackedb9864 6 років тому +18

    Hah, jokes on you i already de-evolve from mhw to 4u to learn the mechanic.
    .
    .
    .
    I have problems

    • @TheCoenkampioen
      @TheCoenkampioen 6 років тому +7

      i started on mh4u. it can be crazy difficult. ive been stuck on multiple monsters in my playthrough

    • @damonplay8185
      @damonplay8185 6 років тому +8

      TheCoenkampioen I started with MH3U but MH4U was probably the game I had the most fun with....well ever. It's crazy difficult and I still have nightmares about Lv140 Apex Deviljho/Rajang but it was such a great game and experience.

    • @TheCoenkampioen
      @TheCoenkampioen 6 років тому

      Dämonplay im silver crown grank. dont think ill ever hit gold. rajang just scares me too much lol

    • @damonplay8185
      @damonplay8185 6 років тому

      TheCoenkampioen Well if you want I can help you with that. Once you've done it a couple of times you'll be used to the hellish beating😂

    • @TheCoenkampioen
      @TheCoenkampioen 6 років тому

      Dämonplay thanks for the offer, but i have this weird principle where i force myself to solo every quest before doing it in multiplayer, and i dont play 4u anymore at the moment (im farming deviants in gen to prepare for gen u), but i really appreciate the help.

  • @ReksorisFenrikos
    @ReksorisFenrikos 6 років тому +54

    To be honest, I like the old system/gameplaymechanics of the old monster hunters more than the MHW's ones. That's why I am hyped af about MHGU! :D

    • @cefirodewinter9086
      @cefirodewinter9086 6 років тому

      Skrilltendo ReX Paintballs.... The only thing i hate

    • @brycemckinnis1
      @brycemckinnis1 6 років тому +5

      Skrilltendo ReX makes 2 of us,

    • @bufosp
      @bufosp 6 років тому +10

      paintballs, pickaxes, bugnets, throwing things, no food between hunts, no weapon changing between hunts, plain maps, bringing the maps .. uh no thanks, i'm done with previous version lol

    • @Dewollag
      @Dewollag 6 років тому +7

      bufosp You mean changing weapons and eating DURING hunts? Because if that's the case, is that really a problem at all?

    • @bufosp
      @bufosp 6 років тому +3

      Smokey Haze for dualblade user, it's always a boon to do the multiple hunt quest. several monsters with different type of elemental weakness was... oh god. i remember one time i need to hunt yian garuga, pink rathian, barioth, and zinogre in 1 hunt. one weak to water, one to dragon/lightning, one to fire, one to ice...
      yeah it's a godsent now i can change during the quest lol

  • @KrinchCraftHD
    @KrinchCraftHD 5 років тому

    Thank you Aevanko, very cool!

  • @DP3com
    @DP3com 6 років тому

    It's feels odd seeing this, yet nostalgic. I will miss the custom dial and the ability to switch out weapons and items at camp, but I think I'm ready to take a trip down memory lane when this is released.

  • @pugachan9928
    @pugachan9928 6 років тому +5

    As a MH veteran since the old psp games, its hard for me to let go from world because of all that quality of life changes and made things convenient.... But classic is classic and its a nostalgia bait and it has tons more content than world.

  • @rugshaker
    @rugshaker 6 років тому +3

    I’m hyped but I need another switch for my brother

    • @rasenkin9607
      @rasenkin9607 6 років тому +1

      same dude xD

    • @michaelthompson785
      @michaelthompson785 6 років тому

      RedLightning 899 same, I'm still hoping for a 3DS version for cross play, but I doubt that would happen

    • @jurassiczombies7363
      @jurassiczombies7363 6 років тому +1

      BRO WE GOT THE SAME PROFILE PIC

  • @x-blood93
    @x-blood93 6 років тому

    You will be seeing me! Can't wait to return to the old days of hunting.

  • @andywijsman9708
    @andywijsman9708 6 років тому

    This is also a nice video for older hunters. Kind of a reminder about the changes made in MHWorld. Gotten so used to the S.O.S. flare now that i had forgotten that it is not possible to do in the older games lol

  • @homemaderamen
    @homemaderamen 6 років тому +11

    Be ready for the different styles and for your movement options to be less diverse. Here's a quick little list of things to watch out for according to your weapon
    Greatsword: no shoulder charge or true charge
    Longsword: no counter or spirit stab
    Sword and Shield: no jump after backhop and no moving while blocking
    Dual Blades: no spinny attack down the monster's back
    Hammer: no big bang or storing charge in hammer
    Hunting Horn: no onscreen song list and no stacking songs to play
    Lance: no heavy guard
    Gunlance: no wyrmstake cannon
    Switch Axe: no amped mode or jumping on the monster's face and exploding
    Charge Blade: lose shield charge after ultra finisher
    Insect Glaive: no air vault or kinsect dust
    Light Bowgun: no moving while shooting and no slide after sidestep
    Heavy Bowgun: no firing while shooting and siege mode is added
    Bow: no dragon piercer and bows now have three types (spread, normal, and pierce) which determines what range they work best at
    HAPPY HUNTING!

  • @rickdiculous9737
    @rickdiculous9737 5 років тому +5

    I've played almost all the MH games. I recently downloaded the switch MH and after being use to World I cant go back. World is so much better it spoiled me.

  • @x.MaverickHunter.x
    @x.MaverickHunter.x 6 років тому +1

    I thought you were just going to mention that it's an actual challenge but I like this too.

  • @powerflood9424
    @powerflood9424 6 років тому +1

    Another big change will be the weapon movsets. World added quite a few moves that will be gone in this one.
    Sword n shield: No falling shield bash and no quick turn slash to keep attacking.
    Dual Blades: No extended demon dance from being in demon mode. No quick turnaround slash
    Greatsword: No shoulder charge and no true charged slash.
    Longsword: No fore sight slash or the falling slash that you do with R2 and triangle.
    Hammer: No hammer power up, big bang combo or the crazy spin attack you can do after sliding.
    Hunting Horn: No instant 3 songs
    Lance: No leaping triple stab, no 180 degree turn while doing the charge, no sideways or step back guard advance and no super block.
    Gunlance: No wyvern stake
    Switch axe: You can no longer do the version of the elemental discharge that does mounting damage.
    Charge Blade: No sword charge
    Insect glaive: No easy kinsect controls or the rapid aerial attack
    Light Bowgun: No mines
    Heavy Bowgun: No wyvern heart (machine gun attack) or wyvern snipe.
    Bow: No dragon piercer or charge steps.
    Please help if I missed anything and World's weapon movesets are what I will miss the most.

  • @farhaanraja7994
    @farhaanraja7994 6 років тому +7

    I can already taste the tears from Bowgun users from World...

    • @PeteZajot
      @PeteZajot 6 років тому

      Ganondorf Dragmire Poot little bastards

    • @farhaanraja7994
      @farhaanraja7994 6 років тому +1

      LIke, jesus christ, you can't even aim/run/do anything while shooting and the aiming controls are so stiff.
      This is the weapon that World players will have the most trouble switching to...

    • @suckapunch565
      @suckapunch565 6 років тому

      The tears will end once they try out Valor HBG.

    • @farhaanraja7994
      @farhaanraja7994 6 років тому +1

      suckapunch565
      What can you do with bra- i mean Valor HBG?

    • @suckapunch565
      @suckapunch565 6 років тому +1

      You can do some massive damage with it. I could explain, but Mai LBG can give you a better demonstration.
      ua-cam.com/video/g1CuNYfFI1w/v-deo.html
      Truly a weapon of disrespect for the King of Disrespect

  • @okami4683
    @okami4683 4 роки тому +4

    I started with 4, then Generations/XX, and then World. World just felt easier. Put over 100 hours into World and went back to Generations. World is definitely easier/more forgiving. It's worth mentioning that Generations also has "styles" and your movesets change enough to throw you off coming back to it from World.

  • @bloodykenshiro8218
    @bloodykenshiro8218 2 роки тому +1

    I do have World, but GU is still my favorite. Likely it will always be. The amount of content is massive and unmatched, and I do prefer the way older games were in general, despite the QoL in World and Rise.

  • @Elementroar
    @Elementroar 6 років тому +2

    Really the biggest thing they SHOULD have improved is things like how an Urgent quest only counts for the person posting, gimping the other 3. That isn't just a quirky archaic 'mechanic', that's just flat-out unfriendly to multiplayer and the point of hunting with others, just rewarding only one person and making the other 3 his accessories.
    Other than that, I played Generations up to around the Deviants come out, so I'm looking forward to transferring the save and continuing ON THE GO! That portability and much much more comfortable visuals and handling of the Switch with this version is definitely the main factor for me to get this. Heck if they just remastered Monster Hunter 4U I'd get it too.

    • @Stratelier
      @Stratelier 6 років тому

      I can understand the reason for it (because beating an Urgent is used to grant access to the next rank), but that could have _already_ been addressed by marking the urgent complete only for players who'd already unlocked it first.