Thanks for watching everyone, I hope you all enjoyed my first challenge run of the DLC, the next one is going to be much harder in comparison lol, so be sure to SUBSCRIBE if you haven't already and want to thanks :) VOD of this run: ua-cam.com/video/1cPORRe21rQ/v-deo.html
@@Krosstic "Supposed to be good only in PvP." Bruv, they're supposed to also be at least semi-usable in PvE, the base gamemode. The daggers specifically are possibly the worst weapon I've made a build for, maybe even in the entire game, somehow even worse than the freaking Ivory Sickle. No range, garbage damage even in DLC, no tracking, and terrible status scaling on every status without the ash of war. Also, literally only the shield is good in PvP, and that's only because it has god-tier tracking. The Cirque and Hammer are decent too, but all the others are nigh-unusable gimmicks.
It sucks that you can't actually really feel the buff, since the daggers (as an example) still have no range and the hammer still have the longest range of them all, none of the trowing weapons even get close to the hammer lmao.
Kinda cringe how he threw every fight 😬 thought he was actually good (on a serious note love the content can't wait for a no strings attached for the dlc)
@@propheticrain-maker1486 yeah the range on all the throwing weapons should be at least as much as the throwing darts. That's decent at least. Especially the daggers and fists.
@@THEPELADOMASTER I’m in favour of buffing them. I used the throwing daggers for a fair amount of the DLC and the lack of range and damage makes them feel pretty outclassed by most other weapons.
in case anyone was wondering about the metyr lasers: the commenter was correct with the advice "run away" she will circle 2 lasers around her, 1 close to the field around her that you cant enter and one further away the one closer always comes first, the one further away always second, so the strat is: -when she starts the mechanic run far enough away FROM HER (dont run along the path of the laser^^) so the first laser doesnt hit you -after the first laser passed, run closer to her so you can stand in between the next laser and her aoe field you are welcome ;)
@@miller7451 silly enough, they have the highest base damage of fist weapons and possibly the highest str scaling. But I don't need numbers, I want funny rocks
i chose to do a rock golem build once using moores armor, golem fists with horah loux's earthshaker, and a stone club with cragblade and than the beast seal with the stone of guranq and just flame grant me strength and flame grant me strength for more dmg and defense with round rocks and ruin fragments XD shits so fucking fun........
I think people don't appreciate Gaius because he doesn't "feel" like a remembrance type boss. When you see a man on a pig you think it's just a throwaway potentially, and rather than wanting to learn the fight you get annoyed he's killing you.
I kinda can't believe that, like, Gaius has a remembrance when Bayle doesn't. Like yeah maybe Gaius deserves one, but surely there's another boss in this DLC that deserves its remembrance less than Bayle deserves one.
@@pandacakes6613 In terms of function, yes, except that you can't just use it for souls. You're probably right that that's why they didn't include one. But as a speedrun enjoyer I think of it mostly in terms of the speedrun category, which probably won't include him solely because of this technicality, relegating him to longer and less commonly run categories. "All Major Bosses" is too arbitrary to have a leaderboard for.
Great run! Btw I learned to my bafflement and horror earlier that if you put War Cry or Barbaric Roar on the smithscript axe, it changes the r2 throw to…. the same altered heavy combo of any other axe with those ashes on 😢 was really hoping for a cool heavy version of the throw
These things really need a buff, or at least the spear and axe do. The damage drop off is so severe that it almost ruins the point of a thrown weapon when you might as well melee with them.
And I mean, I get it: it was always going to be tricky to balance a melee weapon that is also an infinitely reusable ranged weapon, but in their current state, the fantasy of the throwing weapon build is just not being achieved.
I've been "accidentally" doing this challenge on my first DLC playthrough and am having a blast doing it. That smithscript Circq's tracking on the jumping throws is incredible. It can circle around and hit people from the back, ignoring their shields half the time. Grave birds/flying enemies are a joke on horseback because the throw almost always knocks them out of the air. And NPC invaders have the same issues with dodging them as they do delayed spells - Magic glintblade, rock throw, etc. They'll roll through the initial throw and get caught by the tracking as the blades follow them. It's great. lol
The smithscript cirque is honestly one of my favorite weapons in the dlc. It goes kinda crazy on a bleed infusion because the throw can hit multiple times
This is the second projectile weapons only video I've seen but man is it better then the first, I really like the fact that you went out of the way to start at lvl 0 and only use items in the dlc and tried to use all the weapons available to you in the challenge that you could
I feel like there should be a challenge among the streamers of who can survive the longest against Radahn. You cannot do any damage, just keep dodging his attack and let’s see who survives the longest.
I only beat Radhan because of the stomp chain, since he traded me out of my ash of war and since it does comparatively very little damage I could spam it 5 times in a row and then he got staggered and then he was like 1 hit away from death.
Pretty sure the random teleport the final boss sometimes does in his flickering multi-attack thing is relevant when you play with spirit summons or NPCs or other players. He basically uses it to interrupt people who were taking a moment to heal/buff while the boss has his attention on another target, further reducing the meager amount of openings you get.
46:52 Can't relate. For me I thought you're supposed to finish it off with a riposte and one time when I almost didn't riposte it and it started glowing, I rushed over there and BARELY got the riposte. Before this video I thought it would get back up and NOT phase transition if I didn't riposte it in time lol. So for me this worked well enough to fool me and to put some time pressure on me when trying to heal or rebuff between phases. And yes, I'm still not through with the video yet 😭 PS: Now I'm done. Good job on the challenge and good video 👍
Metyr's blast is dodgeable, you just need to be in the right place. If you noticed, there's always a gap between the laser and the circle beneath her when she first starts and when she ends. If you run directly in before she starts to close it, you can escape it. If you run away as she goes upwards and starts blasting, you can also squeeze into the gap. It's tough, but doable
for the metyr laser beam, after the first couple of seconds you can just stand in between the inner vortex and the laser beam and nothing will hit you funnily enough
I think that move is specifically for disrupting additional targets. Like, if you see him do this move on your summon or co-op friend you might think that this would be a good time to heal or buff, but then he can smack you out of the animation.
Maybe at some point during like a rando race in the future (when the rando is updated for DLC) I'll try it out, but I'm not really interested in doing a playthrough like that at this point
ok i actually beat rellana on my first playthrough using smithscript daggers jump attacks with claw talisman and black feathers. took around 8 hours to learn her moveset but it was genuinely so fun even if i was throwing toothpicks at her the whole time. i have a soft spot for those weapons even if they kinda suck after that. the range was what made the fight bearable, and the jumping r2s had pretty ok range compared to the standing r1s
I'm not sure about the range, but I tested it with the Arrow's Soaring Sting talisman and the damage didn't change at all, I think the range wasn't affected either, but not super sure on that one
Omg I don’t know how no one thought of this joke but guys can you believe how much he threw. Like he literally threw every fight. Omg OMEGALUL ICANT YOU WERE HERE LIVE
Bayle is amazing tbh! Hes also the boss that on my 3 playthroughs has yet to kill me once 😂 beat him first try every run and always sad when i do cause i wanna keep fighting him. Hope Fromsoft give us a Sekiro like update where we can respawn bosses or a boss rush etc. Also i agree about Gaius, hated him at first but spent a good 4hrs putting my summon down and helping people with him, once you learn him and can get to the point of almost no hitting him hes actually fun as hell to fight
I hate how absurdly good the Discus is compared to every other Smithcript weapon. It has a much faster animation too compared to the rest and even homes in on enemies. Meanwhile the rest have poor range and immense damage drop off. At least the daggers and backhand Smithscript weapons got a range buff but it isn't much compared to how strong many other non-Smithcript weapons are.
Don't compare yourself to people like me who have thousands of hours in the game lol, go at whatever pace you need to and most importantly just enjoy it and have fun :)
Dagger is kinda shit til you get scattershot throw lategame, then they can pull their weight with status procs. Cirque actually kicks ass - The homing on those throws is wild, they hit shit they have no right to. Plus backhand blades are just good. Spear is unfortunately just 100% overshadowed by spectral lance, which is a shockingly good poke option that I somehow never knew about before the DLC. Hammer and Axe I don't know much about. Fists are probably too much of a pain to farm to be worth it. Spear of the Impaler is a monster if you build for the weapon art - three hit combo that starts with a excellent ranged sweep, then goes into a pretty good triple poke, and finishes with a stupid high damage hit - and the throw is the icing on the cake.
I have a very complicated relashionship with bayle, i fought him on ng+5 and he could one shot me easily and i died to some really annoying things but also he's so cool and I love his music
That one beam move at metyr made me so mad I looked up a no hit run and they Raptor mist over it otherwise you can't dodge it, after I realised that I just full healed and let it hit me
Didn't added the Hornsent death to the death count Run invalid (i jest now seriusly this is an amazing run! congrats for this, always a pleasure to see your videos)
Thanks for watching everyone, I hope you all enjoyed my first challenge run of the DLC, the next one is going to be much harder in comparison lol, so be sure to SUBSCRIBE if you haven't already and want to thanks :)
VOD of this run: ua-cam.com/video/1cPORRe21rQ/v-deo.html
as if you starting rl1 blind playthrough wasn't already a challenge run
20x consort radahn?
> does throwing weapon run with the garbage range
> wins
> they buff the range
Miyazaki keeps getting away with it
They only buffed cirque and daggers. And they still suck
I hope you just mean the daggers still suck lol, because cirque is the best weapon in the game rn 😂@@jstar3382
@@jstar3382They’re both really good in PvP, which is where they’re supposed to be good
@@jstar3382 The cirque is solid because smithscript scaling is whack
@@Krosstic "Supposed to be good only in PvP."
Bruv, they're supposed to also be at least semi-usable in PvE, the base gamemode. The daggers specifically are possibly the worst weapon I've made a build for, maybe even in the entire game, somehow even worse than the freaking Ivory Sickle. No range, garbage damage even in DLC, no tracking, and terrible status scaling on every status without the ash of war.
Also, literally only the shield is good in PvP, and that's only because it has god-tier tracking. The Cirque and Hammer are decent too, but all the others are nigh-unusable gimmicks.
Crazy that they slightly buffed the range of some throwing weapons after his run 😂
Nah 50% ain’t small
They nerfed the infuse damage and use a ton of stamina for that damage
@@faaarp56im pretty sure they only nerfed certain infuses that were bugged to deal double damage
You mean like the running R2 he did woth the hammer? @@yes3330
It sucks that you can't actually really feel the buff, since the daggers (as an example) still have no range and the hammer still have the longest range of them all, none of the trowing weapons even get close to the hammer lmao.
So cool how the throwing axe is embedded right into the wound on Metyr's model at 17:35
Yeah I loved seeing the weapons being lodged into the enemies for a second or two after throwing them lol
talk about an ax wound! 🥁
@@star0chris was funny on the leda fight
33:02 Chris being flamed by chat and his MOM that he does not go outside is the highlight to my day lmao!! (great run as always dude)
Loved the call from Chris’ mom. She’s just worried he’s not getting outside enough.
Went to sauciest white boy city today they said you were the mayor
Real
Kinda cringe how he threw every fight 😬 thought he was actually good (on a serious note love the content can't wait for a no strings attached for the dlc)
He literally made that joke in the first minute of the video
GET OUT 🗣️💯🔥💯
@@josephbrown6623wait really???????????
@@imafknloser4268 This ain't about u lil vro. 🗿🗿🗿🗿🗿🗿
@@imafknloser4268 🤫🤫🤫🤫🧏♂️🧏♂️🧏♂️🧏♂️🧏♂️
Even while in the middle of a fight, Chris answers when his mom calls.
the shield is so fun.
Mixed with the Leaf Arts feels like a actual Cpt. America run lol
I find it ridiculous that it feels like the most effective throwing weapon and it has the most range
I actually did exactly this 😂 on my most recent playthrough
“Run around counter clockwise?”
Proceeds to run clockwise into the beam
Thank you mr star0chris, now i have something to watch while eating
How long do you take to eat bro 😭
@@memejesus4294 about 57 minutes and 43 seconds
@@Ryuofrancescoperfect!
It's funny how the golems can throw shit at you from 7 miles away but when you get their fists it's just like 3 feet of range.
Yeah unless you’re using spells ranged options are usually pretty underwhelming 😅
@@propheticrain-maker1486 yeah the range on all the throwing weapons should be at least as much as the throwing darts. That's decent at least. Especially the daggers and fists.
@@THEPELADOMASTER I’m in favour of buffing them. I used the throwing daggers for a fair amount of the DLC and the lack of range and damage makes them feel pretty outclassed by most other weapons.
@@propheticrain-maker1486nuh uh, shotgun crossbow and pots ez
36:16 Absolute cinematic ending to a great fight. Loved this run!
in case anyone was wondering about the metyr lasers:
the commenter was correct with the advice "run away"
she will circle 2 lasers around her, 1 close to the field around her that you cant enter and one further away
the one closer always comes first, the one further away always second, so the strat is:
-when she starts the mechanic run far enough away FROM HER (dont run along the path of the laser^^) so the first laser doesnt hit you
-after the first laser passed, run closer to her so you can stand in between the next laser and her aoe field
you are welcome ;)
ty sooooo much brother, I'm trying to do a rl 1 rn and could not find anything on how to dodge it, may you be blessed
Stone Club? Cragbladable. Golem Fists? Non-Cragbladable. :(
We should be able to put more rocks on our rocks miyazaki
I need to throw double rocks
Golem fists do like no damage, idk why they wouldn’t have cragblade
@@miller7451 silly enough, they have the highest base damage of fist weapons and possibly the highest str scaling. But I don't need numbers, I want funny rocks
i chose to do a rock golem build once using moores armor, golem fists with horah loux's earthshaker, and a stone club with cragblade and than the beast seal with the stone of guranq and just flame grant me strength and flame grant me strength for more dmg and defense with round rocks and ruin fragments XD shits so fucking fun........
32:42 lol the mom talk is the best part of the video. “I go outside enough” 😂😂❤
32:50 dude got hs mom call even while fighting. mass respect
I think people don't appreciate Gaius because he doesn't "feel" like a remembrance type boss. When you see a man on a pig you think it's just a throwaway potentially, and rather than wanting to learn the fight you get annoyed he's killing you.
He also doesn’t have a unique song, just using the generic commander boss ost
I kinda can't believe that, like, Gaius has a remembrance when Bayle doesn't. Like yeah maybe Gaius deserves one, but surely there's another boss in this DLC that deserves its remembrance less than Bayle deserves one.
@@Nat_the_Chicken Bayle's heart is essentially a remembrance though
@@pandacakes6613 In terms of function, yes, except that you can't just use it for souls. You're probably right that that's why they didn't include one. But as a speedrun enjoyer I think of it mostly in terms of the speedrun category, which probably won't include him solely because of this technicality, relegating him to longer and less commonly run categories. "All Major Bosses" is too arbitrary to have a leaderboard for.
I don't think so. I always get pissed when I die
Great run! Btw I learned to my bafflement and horror earlier that if you put War Cry or Barbaric Roar on the smithscript axe, it changes the r2 throw to…. the same altered heavy combo of any other axe with those ashes on 😢 was really hoping for a cool heavy version of the throw
Ah damn yeah that would've been cool lol
17:48 this was the moment I knew I had to sub
Edit: Ok nvm calling with mom while fighting a boss was peak, this channel needs more subs
a call from your Mom to tell you to go outside is just poetic
These things really need a buff, or at least the spear and axe do. The damage drop off is so severe that it almost ruins the point of a thrown weapon when you might as well melee with them.
And I mean, I get it: it was always going to be tricky to balance a melee weapon that is also an infinitely reusable ranged weapon, but in their current state, the fantasy of the throwing weapon build is just not being achieved.
Yeah I wish the damage fall off wasn't so bad, they definitely could have had like some fall off, but not that much
@@GOAT-rl2uqbut the damage is so bad, and the trade off of not having an actual heavy attack isn't even remotely worth it
I've been "accidentally" doing this challenge on my first DLC playthrough and am having a blast doing it.
That smithscript Circq's tracking on the jumping throws is incredible. It can circle around and hit people from the back, ignoring their shields half the time. Grave birds/flying enemies are a joke on horseback because the throw almost always knocks them out of the air. And NPC invaders have the same issues with dodging them as they do delayed spells - Magic glintblade, rock throw, etc. They'll roll through the initial throw and get caught by the tracking as the blades follow them. It's great. lol
Crazy more people haven't seen your runs, love the content as always!
The smithscript cirque is honestly one of my favorite weapons in the dlc. It goes kinda crazy on a bleed infusion because the throw can hit multiple times
That look at 33:14 and then just dropping the phone had me rolling 😂
I really like watching these videos especially the challenge runs because they help me learn how to dodge the bosses in my own playthroughs lol
Your Rellana was so clean. You made it look like you were Bloodborne back stepping somehow. Crazy cool looking fight.
50:50 perfect isaac hit sound
This is the second projectile weapons only video I've seen but man is it better then the first, I really like the fact that you went out of the way to start at lvl 0 and only use items in the dlc and tried to use all the weapons available to you in the challenge that you could
I feel like there should be a challenge among the streamers of who can survive the longest against Radahn. You cannot do any damage, just keep dodging his attack and let’s see who survives the longest.
Finally! One of the three challenge run channels I follow did a throwing weapon run.
0:32 absolute comedy 🙌
My guy is killing BAYLEEE first for the runes with a fresh new character meanwhile Im getting my ass handed to me with level 154. Mad respect ☠🙏
7 stomps in a row is wild. He probably thought your throwing knives were bugs
I only beat Radhan because of the stomp chain, since he traded me out of my ash of war and since it does comparatively very little damage I could spam it 5 times in a row and then he got staggered and then he was like 1 hit away from death.
Jori looks like hell when you have no damage. He never even got to summon when I fought him.
Pretty sure the random teleport the final boss sometimes does in his flickering multi-attack thing is relevant when you play with spirit summons or NPCs or other players. He basically uses it to interrupt people who were taking a moment to heal/buff while the boss has his attention on another target, further reducing the meager amount of openings you get.
46:52
Can't relate. For me I thought you're supposed to finish it off with a riposte and one time when I almost didn't riposte it and it started glowing, I rushed over there and BARELY got the riposte. Before this video I thought it would get back up and NOT phase transition if I didn't riposte it in time lol.
So for me this worked well enough to fool me and to put some time pressure on me when trying to heal or rebuff between phases.
And yes, I'm still not through with the video yet 😭
PS: Now I'm done. Good job on the challenge and good video 👍
Bayle is definitely the coolest boss from soft ever made, i get goosebumps every time his wings of lightning appear
Yeah same lol, love that boss he's definitely my favorite
9:15 A squid boss could've been so sick. Like damn imagine having to jump the tentacles and stuff.😊
The first actually good DLC challenge run on UA-cam, surprised it took this long
16:39
Chris's Micolash moment
- tries to run away
- gets killed
- goes oooOOOH
yep that's micolash
i enjoyed this video. The mom buff is kinda op ngl. i think more speedrunners should incorporate that into their strategy
I love when chris kills a boss and the chat throws ;) a party
What dedication, already has a challenge run, while I'm here procrastinating of beating those bosses.
Edit: 0:33 N1
7:37 N2
Looks like elden ring got the reference from God of War Ragnarok with Kratos and Thor signature weapons.
Metyr's blast is dodgeable, you just need to be in the right place. If you noticed, there's always a gap between the laser and the circle beneath her when she first starts and when she ends. If you run directly in before she starts to close it, you can escape it. If you run away as she goes upwards and starts blasting, you can also squeeze into the gap. It's tough, but doable
for the metyr laser beam, after the first couple of seconds you can just stand in between the inner vortex and the laser beam and nothing will hit you funnily enough
another chris banger
Not me waiting for a 1 hour compilation of Chris fighting bayle
I love using the smithscript greathammer to do like a Thor build the throwing weapons are so fun.
Radan: I must slay this fool tarnished.
Miqu: eek a spider!
Radan: *Hangon my God Brother* YEETS LIGHT CLONE ACROSS THE ARENA
I think that move is specifically for disrupting additional targets. Like, if you see him do this move on your summon or co-op friend you might think that this would be a good time to heal or buff, but then he can smack you out of the animation.
love the throwing weapons especially claws of the night so i can make a bootleg version of "crow quills" from DS3 lol
also crazy run!!!
Big G respect for picking up mumsy's call mid fight!! Great hammer was effing cooooool
Bayle is so cool, he doesn't regenerate new wings he just gets another pair
12:41 Gaius with deflecting is really fun tbb
Can't believe he's throwing this time. I really thought he was gonna swing this challenge run
hello, just wanted to say that I have been watching you since you had like 5k subs and I am so happy seeing you grow, keep it up
Will you do a perfumer run ? Now that we have weapon, it's very fun !
Maybe at some point during like a rando race in the future (when the rando is updated for DLC) I'll try it out, but I'm not really interested in doing a playthrough like that at this point
@@star0chris i see, anyway, i hope you have fun with your future runs, i'll definitely watch them !
“I wanna see if I can outrun it tho”
Are we sure Chris isn’t just slowly asking for death …
43:06 “I fell on her and it dealt damage, gotta reset” Man is committed to the challenge.
sick run
55:03 "I dont understand is he throwing the weapons or the game?" damn bro ok 😭
the throwing hammer is probably my absolute favorite weapon now
ok i actually beat rellana on my first playthrough using smithscript daggers jump attacks with claw talisman and black feathers. took around 8 hours to learn her moveset but it was genuinely so fun even if i was throwing toothpicks at her the whole time. i have a soft spot for those weapons even if they kinda suck after that. the range was what made the fight bearable, and the jumping r2s had pretty ok range compared to the standing r1s
Sounds like an awesome time lol good stuff
When Messmer does the big snake orb you can get a free hit on the snake as you run towards it
9:10 I felt so bad for the crabs there after I destroyed their home. Not so much for the Tree Spirit.
Do we know if the Arrow's Reach Talisman increases the throwing range of these weapons or not?
I'm not sure about the range, but I tested it with the Arrow's Soaring Sting talisman and the damage didn't change at all, I think the range wasn't affected either, but not super sure on that one
Omg I don’t know how no one thought of this joke but guys can you believe how much he threw. Like he literally threw every fight. Omg OMEGALUL ICANT YOU WERE HERE LIVE
I'm glad I have 3 free weeks now, so enough time to finally explore the DLC
I feel like when designing the smithscript weapons, they had a set amount of range to give the weapons and just accidently gave it all to the shield.
The first time i fought Bale i saw one angry, fat chicken. And i can't unsee that 🐔
Bayle is amazing tbh! Hes also the boss that on my 3 playthroughs has yet to kill me once 😂 beat him first try every run and always sad when i do cause i wanna keep fighting him. Hope Fromsoft give us a Sekiro like update where we can respawn bosses or a boss rush etc. Also i agree about Gaius, hated him at first but spent a good 4hrs putting my summon down and helping people with him, once you learn him and can get to the point of almost no hitting him hes actually fun as hell to fight
The day I realized how amusingly stupid the shield was against NPCs was a fun day indeed
shout out to the absolutely beautiful Fountain of Dreams music in the beginning
loved the buff during putrescent knight that came from talking to mom on the phone. BIG mom diff
33:07 I see I am not the only one with a mom like that.
Just finishing up my own throwing daggers only run for the dlc. Super underrated weapon class. No copium not sure if challenge run or boss run.
Other content creators:
Dlc challenge run starting at rl 0 in dlc!
Chris:
Dlc challenge run starting at rl 0 in dlc! But I can only throw stuff
Awesome run!
4:13 npcs also do panic roll the shield😂😂😂
I hate how absurdly good the Discus is compared to every other Smithcript weapon. It has a much faster animation too compared to the rest and even homes in on enemies. Meanwhile the rest have poor range and immense damage drop off. At least the daggers and backhand Smithscript weapons got a range buff but it isn't much compared to how strong many other non-Smithcript weapons are.
Chris "throwing" out bangers as usual
that skelly fight was extra interesting bc mother call :D
Torrent ducks when you fire spells too! Probably the case with kukris and stuff as well?
Great video and play as always, cheers from Germany
Chris goated
Your the first person I seen beat Bayle as they're first remembrance 😂
16:57 Huh? I swear Messmer's spear at least has a running throw attack... 🤔 I guess they don't all work the same. I figured they would, lol.
Yeah Messmer's spear, and most of the other throwing weapon do, but the axe just doesn't for some reason and instead has a jumping R2 throw lol
After watching this i feel embarrassed that i had a hard time with the dlc😢
Don't compare yourself to people like me who have thousands of hours in the game lol, go at whatever pace you need to and most importantly just enjoy it and have fun :)
This right here is why they call him the throw-it GOAT
Dagger is kinda shit til you get scattershot throw lategame, then they can pull their weight with status procs.
Cirque actually kicks ass - The homing on those throws is wild, they hit shit they have no right to. Plus backhand blades are just good.
Spear is unfortunately just 100% overshadowed by spectral lance, which is a shockingly good poke option that I somehow never knew about before the DLC.
Hammer and Axe I don't know much about.
Fists are probably too much of a pain to farm to be worth it.
Spear of the Impaler is a monster if you build for the weapon art - three hit combo that starts with a excellent ranged sweep, then goes into a pretty good triple poke, and finishes with a stupid high damage hit - and the throw is the icing on the cake.
Oh and the shield is good too.
I have a very complicated relashionship with bayle, i fought him on ng+5 and he could one shot me easily and i died to some really annoying things but also he's so cool and I love his music
2:51 bro he got a bit too excited over the ancient dragon stone
That one beam move at metyr made me so mad I looked up a no hit run and they Raptor mist over it otherwise you can't dodge it, after I realised that I just full healed and let it hit me
the shield is so underrated, i whooped half the remembrance bosses with that thing
Didn't added the Hornsent death to the death count
Run invalid
(i jest now seriusly this is an amazing run! congrats for this, always a pleasure to see your videos)
That’s the kind of video I need ❤
I would make a throwing joke, but cool video