The absolute mindfuck of a narrative that is this game is already a reference in on itself. Not to mention the endless yapping - overexplaining things. A Kojimbo Classic. Can't wait for DS2.
Leaving behind footprints is a shared mechanic in both series, but it serves a different purpose in death stranding. He explains how it would be a bad thing "if you were a spy on a mission"
leaving footprints in DS is important, in MGS you have to avoid being detected. In MGS you're like a "phantom", in DS you have to "let people know you're there"
@@DoctorzzimDie größte Referenz, die jeder vermisst, ist, wenn The Boss/The Joy das Konzept erklärt, die Menschheit zu vereinen, indem man die Welt wieder zu einem Ganzen macht, und wie dieses Thema in „Death Stranding“ zum Ausdruck kommt, aber wie sie sagt, kann es niemals Realität werden.
Vulcan raven once mentions to Solid Snake: "But you....You are different. The path you walk on has no end."
❗️
"Who's footprints are these?" !!!
Footprints of true freedom, pal.
❗️
Huh, What's that sound?
Meanwhile in sam's thoughts
"Omg shut the fuck up, I just wanna deliver these packages"
Come together again. Wish it was that simple with Konami and Kojima, only because I want more Metal Gear
But Kojima wanted to leave the saga xd
My wish is exactly that, a reunion for Metal Gear's continuation.
@galphie5997 Ironically more and more people daily are getting into the franchise
Konami doesn't deserve him at all. Even before mgsv they were deep in the shitter
The atmosphere in this game is so good. So so good.
Pretty good huh?
@@petercrack8152 Pretty...good?
I can't agree more! 👌
First thing I did was make roads all the way through
? "just a box"
The absolute mindfuck of a narrative that is this game is already a reference in on itself. Not to mention the endless yapping - overexplaining things. A Kojimbo Classic. Can't wait for DS2.
metal gear?
It can’t be!
everything in this game is a subtle MGS reference to me
what's the reference?
Leaving behind footprints is a shared mechanic in both series, but it serves a different purpose in death stranding. He explains how it would be a bad thing "if you were a spy on a mission"
leaving footprints in DS is important, in MGS you have to avoid being detected. In MGS you're like a "phantom", in DS you have to "let people know you're there"
@@DoctorzzimDie größte Referenz, die jeder vermisst, ist, wenn The Boss/The Joy das Konzept erklärt, die Menschheit zu vereinen, indem man die Welt wieder zu einem Ganzen macht, und wie dieses Thema in „Death Stranding“ zum Ausdruck kommt, aber wie sie sagt, kann es niemals Realität werden.