Nintendo has updated the game with invert options and GC analog trigger support, which I believe they did solely because of my complaining- you're welcome. Still no go karts, 5/10.
Even as recent as the 3DS, Nintendo demanded it to be manufactured sturdy enough to survive a fall from an adult chest height. Not quite GameCube sturdy but still nice
@@U-Flame i cant count the number of times I've clumsily dropped my 3DS XL, and it still works as well as it did when i got it new. We are talking about several years of my dumbass dropping the thing and it still works, whilst whenever i drop my joy cons i pray to god that they will still work or that they wont drift.
Is the ever growing complexity of tech a factor in durability? Joycon drift isn't excusable by any means but a modern console/accessory generally has many more moving parts and more compact components and cooling solutions than the plastic bricks of the 90's and earlier.
This reminds me of how the when Sonic Adventure DX came to XBLA, PSN, and Steam, the developers said they didn't add widescreen support because it was "too hard" but then fans got fully functional widescreen moded in by changing like, 2 values.
Not to mention all of the improvements they've made to the PC version through modding alone. They've even made it superior to the original Dreamcast version in some instances.
@@YourUncleBenis Yup, Solid 60FPS with all the improvements of DX without the crap lighting and plastic character textures, even the ability to use Super Sonic in regular levels, and countless others.
@@eijiaonuma1479 WE WANT ANSWERS EIJI!! Ma man.. I Love you but we need a Zelda collection(s) that isn't bad as Mario's and I want you to justify the 60$ of SSHD.. I LOVE SS but that price man.. Also restock the Zelda amiibos and the Zelda Joycons Thank you very much
I still find it funny that Nintendo apologized for Joy Con Drift being a problem, but then when the court case started they stated it wasn't a problem. Which is it Nintendo?
The problem with Nintendo about joy-con drift is how are they going to collect approximately 136.6+ million joy-cons, to replace with the new joy-cons without drift? Remember that the majority of switch owners are kids.
@@3Dee_King They might as well just redesign the joycons analog to be more durable, last longer and let people get free repairs. Not doing it now just lets this issue pile on and let more bad PR continue. Besides it will already hurt them when they release their next console as consumers would be weary of issue on the switch whether its fixed or not. Its inevitable to loose the cases against them anyways.
Nintendo is company with limited resource, time, money, and deadline meaning if they screw up it's risky to fix if that screw up is a major one. Fans had all the resource they need and all the time they could take. It wouldn't be a fair battle. Sega is at least on Nintendo's level, the battle between them are interesting and magical cause both side had offerings that the other side don't in regards to games, ideas, and innovation as well as potential strengths and weaknesses on both sides.
@@VOAN yeah of course fans have more resources, time and money while being alone, working other jobs and earning nothing of these endeavors (and if targeted by Nintendo everything goes down the shitter)
@@chrisnguyen2316 For real, if they're strapped for talent, there's a million talented young developers who would give ANYTHING to work at Nintendo. It makes things like the All Stars collection all the more insulting, because how many people would have worked their ass off on remastering them just to be a part of Mario history?
Would I be going too far in saying this, Super Mario 64 DS was the better remake. It added new characters, levels, minigames, and multiplayer. Also it has better graphics, where as All-star is just a lazy update.
I agree. Heck, it's how I experienced Super Mario 64 at all as a kid. I know it ain't perfect, like having an actually analog stick. Even with the 3DS's. But that is okay to me since if it works, it's better than the D pad or Touch screen controls. Sure it has it's flaws. I do get the run button being the biggest turn off. But here is my rebuttal to that. What about Super Mario 3D Land and World? They have run buttons, where is the hate for them?
As someone who has captioned shit in the past, I just wanna say that I know how much of a pain in the ass it is to caption anything and that I greatly appreciate you taking the time to include captions alongside your videos when you release them. It's no small feat, and not one that goes unnoticed. Respect.
@@thatguyknownaswill8180 Yeah, I know. It's one thing to type out your script, record it, and toss it to the side after you're through with it. It's another thing entirely to take that script, proofread it, correct any errors present, and sync it to a video; especially if the video isn't your own or if you've had to type up your subtitles from scratch. A lot of people just want to put up their finished video and be done with it, which is completely understandable. Making videos is quite the undertaking, But to add subtitles means you must contribute even more effort into producing your video, and that effort doesn't go unappreciated; especially when they're included with videos as they premiere.
10:37 I like to imagine a court case Nintendo claiming there is no joy on drift then some dude shows up with a joycon sets it on a table and plays the moon theme from duck tales as Mario starts running off a cliff
@@perfectblue667 I don't know what to think of Sega at this point; it's a really good thing that they're cool with modders and fangame creators and all that, but they've also left a lot of their most creative franchises behind long ago (Jet Set Radio, Skies of Arcadia, etc.), made the Sonic franchise the laughing stock that it is today and basically sided with the people who only care about the series for the memes and to make fun of its fanbase, not to mention, they don't port their old catalog to modern platforms or at least PC, or even just re-release games that are already ported (like Sonic Heroes), unless it's the same games from the Genesis era that they've been porting over and over for years with worse emulation each time. Being cool with fan creations is the main thing Sega is known for these days, but also really the only good thing they have going on at this point.
@@perfectblue667 nah sega is much more of a mess. Nintendo is full of cheap asses that try and bamboozle you but sega has fucked over almost every franchise that isn't sonic or yakuza and when they were making consoles they acted very anti consumer by releasing new hardware every other year only for it to fail everytime
@@wiichannel0118 I wouldn't consider SEGA's hardware flurry to be a deliberate anti-consumer move so much as Sega of America and Sega of Japan having two very different ideas about what they wanted to do after the Mega Drive and managing to fuck up both of them.
I feel like modern nintendo is spitting on Iwata's legacy. He was the one who always asked them to make their consoles durable. Like when in the DS development he said that it should survive a drop from a shirt pocket. I don't really know if any of the new higher ups are gamers as Iwata was. I see more rereleases in the future.
I'm pretty sure they released the Switch early because Iwata pushed the project quicker than necessary, because he was afraid the new CEO of Nintendo after him would cancel it. That's why it's so fragile, it wasn't really finished.
"maybe it's hinting that n64 and gamecube emulation is finally coming to switch online, but if this is the level of quality we can expect, it'll be yet another lackluster service well-behind PC emulators". saw that coming a thousand miles away, didn't we?
Little secret about the HD HUD textures : They appear because of a script, so if you get the ROM file from the 3D All-Stars it will just run like a normal version of the original game.
That's just it. Those few guys are doing this for enjoyment, passion, & potential. The company doesn't need to do this much for profit, since it's already at the top.
Nintendo makes two kinds of games. They're either huge, innovative experiences, the results of passionate developers working for years to adjust and perfect their game into something people will love for years to come... or they tell an intern to do it over the weekend. You really put into words exactly how I feel about this whole thing, to not have even expected much, but somehow still disappointed.
They make three, making the same games over and over again (easiest example is all the samey 2d Mario platformers like the New Super Mario Bros Wii/Wii U).
The Mario 64 Switch port has analog camera, hd textures, options for new 3d models, options to remove drawing distance, 60fps and widescreen. If you have an unpached switch, that's the way to go to play this game. Anyone paying 60bux for this is just insane, specially here in the third world.
Depends on your situation. I have a garbage PC than can barely run, let alone play good emulators. Given that, paying 47 bucks (discounted) for these three games is a pretty good deal. That being said, if you do have a PC than can run emulation properly, this whole collection becomes very difficult to justify as an investment (even I was on the fence because of the limited release bullshit and I'm on a situation where these ports were my only real way to play these games outside of SD consoles).
@@RDV333 it’s not about whether your pc can run it or not. Obviously for people with a switch and without a good PC this is their only option. His point is that the official service they are allowing pales in comparison to unofficial products that were essentially made by throwing shit at a wall until a game ran, before having to throw more shit at that wall to make other games run, while Nintendo definitely has the way their consoles were made archived somewhere
@@thatguyknownaswill8180 I know, and I agree with that criticism, I was just saying why, in certain situations, buying it is the best option, because emulation might not be available. However, the thing that almost made not even buy the collection at a discounted price was the timed release bullshit: there is no argument whatsoever to do so.
Unfortunately I was one of those people. I figured they were going to give me some great quality content, the ability to map controls to different controllers. Better frame rate, it wouldn't have been hard. Not even the menu has anything worth a fuck. I'm almost inclined to sell this game, but if it weren't for the fact that I don't have both 64 and sunshine due to somebody burgling much of my game collection, I wouldn't even bat an eye on this thing. I even bought a GameCube controller from power a, the same one that smash Brothers uses. I figured I was going to be able to play all three games with an ideal controller that just fits so comfortably in my hands. Guess who was wrong.
@Fluffynator you can't even remap the controls. your action button on both super Mario 64 and Mario Sunshine are stapled to the y button. That doesn't sound bad if you're using the regular controllers or even the pro controller, but if you were like me who wanted to use the GameCube controller, this is a humongous biggie. It's criminal Just how terrible it feels and it's a Mario game! Three of the fucking things. This is inexcusable.
Spot on. Nintendo wants everyone to believe that their products are the only way people can experience their games, which allows them to manipulate fans with shady anti-consumer practices. I hope fan projects and emulation become more relevant in the public eye when evaluating remasters/remakes from these massive companies, because now more than ever Nintendo NEEDS that competition.
"competing with their fans" Okay, so I take it you advocate for fan-production creators going to prison for antitrust violations, like any company would if they pour countless uncredited work hours into the market and release it free of charge, destroying any competition that even considers doing things by the book and over the counter? Not even Amazon gets away with that shit, but Nintendo should just magic its way into keeping infinite storage space and production just in case somebody wants a brand new copy of Mario 3D colllection (lambasted as not worth the money) in 2024. I think the pit where you can get E.T for Atari 2600 is still open, you can go get your retro games competition from there. Or get a damn Kindle Fire or whatever and witness what level of quality your tax-evading "competition" gets you on the actual "free" market of the actual land of the free. You Marie Antoinettes who get to ACTUALLY ignore the copyright and play that damn pirated HD version already, and still complain about some technicalities created by your own legislation making it feel bad or something, continue to baffle me. Fix your shit. What actually do you want? Actually actually. Just for Nintendo to hire all the people making those fan creations and pay taxes and salary, so the government has money to nuke Japan again with? With what revenue? You want games to cost less and less while you're not doing a real job that keeps the currency value up. "Competition" is not some cage match to the death for your amusement.
fan projects and playing roms on emulators is literally piracy though lol, the only time i consider it not bad is when you cant buy the game digitally anymore and they arent making physical copies or you own the game already
Thank you for making the statement "They don't have to win the fight, they just have to put up a fight" Absolutely Show that you're trying to make shit awesome and if it's not first place you fought for that spot It shows you care and you're more likely to improve
Porting classics is a category Sega won. Sega didn't compete with or try to silence fans, they hired them. Sonic 1, 2, and CD were rebuilt using a custom engine that properly translated them to multiple consoles, including mobile. 3d all stars has nothing on Sega's offerings
@@orions2908 But have you seen how incredible SEGA AGES 3DS classics were? Or the classics on the SEGA GENESIS Mini? They're the very best versions of those games often with new content.
@@sausagesausage No, the best version of both sonic 1 and 2 are the mobile versions (thanks to great features such as widescreen or time trials), but they are exclusive for mobile, they never saw a console release.
I'm seeing some parallels here between this situation and the situation that many Sonic fans have faced over the past decade, or so. The main difference is that Sonic fans seem to be producing fan-made content that Sonic Team simply don't have the capacity to achieve, whereas Mario fans are doing what Nintendo COULD be doing, but simply can't be bothered to do.
Since we know how good the developers are I honestly think that it's the executives who are at fault. Limiting the amount of funding for these projects to make as much money as possible (gamefreak is in a similar situation with pokemon)
@@jakedematteo2172 exactly. Nintendo is clearly capable of doing better than their fans, they are one of if not the biggest company in video games. The fact that there are emulators that outperform the new ports is Nintendos fault, because they have the capacity to outperform emulators but don't.
@@Pihsrosnec they ARE outperforming emulators. EVERY SINGLE TIME. They are doing WAY better than what their fans can, but you don’t understand piracy. Piracy exploits Nintendos work and can get everything they make for free, nothing Nintendo does aside from going directly after them will stop the majority of pirates PS Nintendo is BY FAR the biggest game company.
The thing with Nintendo is that they know these lazy cash grabs will sell regardless, so why even put the effort. I believe they’ve proven through the years that they only care about the money. They basically did the same thing with Fire Emblem recently and it’s just as bad if not worse than this collection.
At this point, you're entirely right. people like me who wanted to get these kind of games on the go, without it being on a laptop is enticing period to be able to take this no matter where I go, being able to play Sunshine even on the shitter, now that sounds awesome to me. The problem is they know it will sell, and they don't have to do anything. All they have to do is tell you it's a limited release.
@Fluffynator you obviously have never seen or felt the fear of missing out. Fomo. it is the very thing that can drive somebody that may not have even wanted a product in the first place to immediately think to themselves that they need to get this as soon as possible otherwise they will never be able to again. that excuse of "they won't buy it if it's limited" is absolute horseshit, because this game is the second most popular buy on the switch. Period. It's clear you don't know how people work.
@Ced von Noish "Improved" with save states that emulators have had for decades and "translated" about 10 years after fans already did it. In fact, this isn't even the first time that Nintendo has told people that fan translations don't exist. Look at Panel de Pon on Switch Online, which Nintendo outright states "has never been translated into English", even though it was fully translated in 2005. The only thing that makes these releases special is that they have a special arbitrary restriction that makes impulsive suckers buy them out of fear that they won't get a second chance.
@Ced von Noish should be free on their shitty nes apps they want to boast replaces the need to buy old games. Now we get this sort of half and half nonsense. Some games being resold for even more expensive than wii VC and then the free offerings are so small and limited.
It's honestly amazing to me that they are translating and releasing Japan only games by themselves, especially considering we *might* get the other FE games that never arrived in the west, but it's terrible that it's getting tied to their time limited practices.
I don’t get why they’re doing this for Fire Emblem. It makes sense for Mario, everybody goes crazy for Mario. But is Fire Emblem really that big outside of Japan? I know it gained a pretty big following after Awakening, but are these new fans gonna drop money on an old game? I dunno. What’s even more baffling is they’re not releasing an NES game on the NES app, the service we already pay for specifically to play NES games. C’mon, Nintendo!
@@Ckoz2829 By making it limited they are betting on a psychological trick to get more sales. More people will buy it knowing it is limited than waiting around for themselves to eventually get to it.
"There's also a very noticeable lack of anisotropic filtering on big landscapes, but it's not as bad on the planetoids." - The most deliciously geeky sentence ever spoken (6:55)
Part of what makes Nerrel so great and convincing is that he never shames fans for purchasing what they want, but he does rightly point out how companies like Nintendo keep failing to meet even rudimentary comparisons to community efforts. Thank you for this video, Nerrel. Well done as always, and a great one to share with those who may not fully understand why some fans are unhappy with this collection.
I find that Nerrel has the ability to seamlessly integrate humor without halting the pace of whatever's being talked about. It's a thing that's subtle, but goes a long way into making the jokes feel "natural" I guess. Even major movies and TV shows don't do this sometimes, where the scene unnaturally stops for the sake of telling a joke. TL;DR, Nerrel funny, me like him
@@MishKoz Can confirm this is true! I had other plans today and only came on yt just to "see if anything interested me" and decided to take the extra time to click on this because I knew that the jokes wouldn't "waste my time"! TL;DR I agree with you! Nerrel's a top 20 youtuber for me for sure! (or maybe 30, I've found quite a lot of people I like over the years!)
18 years ago I was emulating Mario 64 on a modded Xbox and it ran as good as this release. Why Nintendo didnt 1080p it for Switch is mind boggling after all of this time.
It's rare to see a 'Nintendo vs fans' video that isn't just thinly-veiled Nintendo bashing. I think you did a great job comparing the two sides more fairly than people usually do!
@@kushkungvivo744 Eh... they still arn't as bad a EA... well they stated they didn't really care much for mobile games anyway, and Pokemon is split between three corps... so I guess massive disclaimer on that one.
@DragonShapeshifter13 I think we can both agree the joy con situation is inexcusable at least, as well as how they are handleing online play, and even if we disagree on some specifics like how involved they are vs their partners... they definitely are on a down hill slippery slope right now.
I'm still baffled by consumers who are blinded by their brand loyalty, persuading themselves that project64 is very complicated to use and doesn't run on their alienware.
I regret buying it after the fact. I did it for convenience, I love emulators and already had PJ64/Dolphin/the 64 PC port but I wanted easy to boot Mario on the go without hacking my switch. I didn't expect the effort to be so very low after the remakes of the Gamecube Zelda's and similar projects. It's crazy how anti-consumer their practices have gotten in the last 5 years, they weren't stellar to begin with but they've never seemed so outright predatory. Galaxy is the only decent experience I've had with the collection, and like Nerrel said in the vid the touch screen controls make playing Galaxy in handheld a nightmare. Sunshine feels particularly awful, the FLuDD aiming is terrible and movement feels slightly off.
@@famowx Nintendo went from plucky underdogs to conceited assholes the instant the Switch was a success. Happens to every company, Sony botched the transition from ps2 to 3 because they thought they were untouchable.
@nothing to see man some of the fanmade ones has new levels or new things besides the original ones nintendo just say "lets do a poorly made port and sell them to 60 dolars" and then everyone buy it -_-
@@joaquinfernandez1187 the issue though that the vast majority of people want to play the games how they remembered as children, not how some modder thinks they should be. The presentation certainly could've been done better though and the deadline sucks. The ports aren't poorly done, they're just straight ports. The modding community is awesome, but niche.
Same here, like I don't mind "bare minimum" and clearly 3D All Stars is that, but how much is too bare? That's the depressing thing about any form of official emulation by Nintendo they go for bare minimum just because they know they can and still get money. They don't have to compete with unofficial emulation because they know the "Nintendo" name carries enough weight especially when it comes to their older library which is great! Yet so under appreciated by Nintendo it makes me wonder why they care. This isn't the Nintendo I knew in the early 2000s to mid 2010s
Nintendo began to get worse and worse after Iwata died. He was the heart and soul of that company, the voice to the fans, the life force that allowed them to be more friendly and connect with the consumers. The closest we got to the Iwata days after he died was in 2017, when the Switch was still a budding underdog in the current console market. Once it became a massive success, though, Nintendo’s condition towards the fans went down, even if the quality of their games was still good.
The big house dmca spalatoon tournament scandal taking down age of calamity twitch streams even though the streamer lives in a different time zone and skyward sword hd
8:36 Apparently a large portion of their fanbase seems to think so considering that's the first defense I always hear for this thing which I honestly find funny because I feel it makes nintendo seem like a small indie dev instead of a large multi million dollar company who have pushed the industry forward with new and innovative ideas for decades now.
@Fluffynator Really? I see it all the time on the comment sections of other videos talking about this game. Mostly, in response to comments echoing some of the statements made in this video.
I love that Nintendo says emulators harm Nintendo's good will. As if the consumer should give a shit about Nintendo's good will. The only thing that matters is the consumers good will. Nintendo's continued existence depends on the consumers goodwill. The consumer will thrive with or without Nintendo's good will.
Corporations have been above reproach for so long that they've started drinking their own Kool-Aid and believing that the only desire of consumers is to serve them.
Funny how they feel the need to start selling single joycons at half price but don't believe there's an issue. Funny how they're giving free repairs out for an issue that doesn't exist.
@@dedecoVGMDJ while that will work for a while, teardowns have shown that the contacts are actually being scratched away. After a certain point the sticks will be beyond repair and will just need to be replaced. I've already had to replace one stick and one battery in a set of $80 controllers which are less than 3 years old. That's unreasonable.
10:36 Yes, Nintendo, it’s my fault. I’m just imagining the drift is there. There’s no real problem with the hardware. Here, take $100 more dollars. You’ve really earned it.
It'd be cool if they just fixed the controls of the DS version of Mario 64, made some quality of life improvements to sunshine and simply included galaxy 2.
Wait you had a problem with the controls of SM64 DS? I can understand the lack of an analogue stick but otherwise it's almost the exact same as 3D land,
@@cfdeers I'm pretty sure that's exactly what he meant by fixing the controls I mean there is something and they could fix it there isn't anything wrong in what he said
@@Willowposting I beg to differ. As I said before, the controls are the almost the exact same as SM3D Land, yet in my experience, I don't see too many people complaining about those controls. I get that the D-Pad _is_ awful, but if replaced with a circle pad the controls feel natural. Now I'm going to admit I grew up with SM64 DS (albeit played on a 3DS), and that I've seen a trend of people saying the controls are awful, but I've never understood why. Yes it is different, and I get that a D-Pad can't replace the feel of an analogue stick, but it is not awful. It was serviceable and quite playable on an original DS model (more so on a 3DS). Even with a D-Pad, Mario is not locked to 8 directions. He moves more like Spyro on the PS1 if you didn't have a dualshock. To say the controls are awful is either an exaggeration (if you want awful controls go play an RTS on a console predating the 7th generation), or an unwillingness to adapt.
7:10 There's another problem with how the pointer controls were ported over: as you said, All-Stars locked it to the gyro in docked mode; more specifically, All-Stars locked it to the *right* gyro. Both joy-cons each have a gyro, yet there's no option to map the pointer controls to the left gyro instead. As a left-handed person who played Wii games with the Wii remote in my left hand and the nunchuck in my right, I found it infuriating. I got used to it eventually, in the same way I might "get used to" writing with my right hand: it's still messy and unintuitive. The worst part is that, from the looks of it, Skyward Sword HD is about to make the exact same mistake (and don't reply to this comment by bringing up the button controls; that's not what I'm talking about; I'm not talking about playability, but basic consideration).
thanks to you I just realized that yuzu emulator is the best way for left-handed people to play skyward sword hd through motion control, because there you can configure the joycon so that it is responsible for the left or right gyro
@@matthewmuir8884 I have no idea, apparently it's the strangely conservative approach nintendo takes to game controls, I'm surprised they've made full alternative controls without separate joycons
I immediately returned to this video after the Yuzu case. It's insane that the Connectix case supposedly established that emulators are allowed to compete with consoles in terms of featuresets, but Nintendo found an encryption circumvention loophole in the DMCA that enabled them to ignore this. So is the law for the consumer or the corporation? It's so awkward. I know this was just a monetary battle and no precedent was set, but it sucks either way.
Yeah it is concerning. Im not even sure if its possible to even resolve the legal grey area or not. Im not even sure if we or Nintendo wants to or if we should want to as well. We don't know what would happen for certain if something like this fully went to court.
The problem when you are talking about fair use is that you are referring to US law. Japan doesn't have fair use and Nintendo being a Japanese company probably does what is does because its home country's laws allow it to do so.
Japan's copyright laws are proper shit. You're not allowed to do *anything* without explicit permission. And even then, it takes around 5-10 days to get that, because your appeal has to go through every department of the company you're asking. It's amazing in how conveluted it is
That doesn't give them the right to exclude countries that have that law. They are involved in the world market and sell products/ have staff in countries where fair use is a thing.
I wonder what Japanese laws have to say about emulators. Because clearly 3D All Stars is using them, and Dolphin continues to exist as there is legal precedent for them, despite the being a legal precedent set in (what I assume was) the US. I could also make the point that this video wasn't really about emulators or fair use, but that Nintendo really shouldn't rest on their laurels, and should be more competitive against fan efforts. Valve didn't combat piracy by DMCA'ing all the pirates, they released Steam. (Though I'm sure they did send out DMCA or two regardless) Good stuff as usual.
That's the problem about living in a globalized society. We don't hold everyone to the highest standard, but the lowest. If only we could agree on the same laws on an international level, so Nintendo Japan couldn't fuck over passionate fans who love their franchises and practically do the work for them.
Japanese copyright laws are a whole bunch of nonsense(it is why emulators over there is an underground scene) but Nintendo is an international company, they should be accountable to some level of standards on there product especially since the reason that Sword and Shield didn't have much controversy in Japan is because they swept the national dex thing under the rug.
@@wishofalifetime no, fans ported the pc version of mario 64 to the 3ds natively with 60fps lol which just shows how bullshit lazy nintendo is, theyve also ported it to ps2, dreamcast, xbox, ps3, you name it, all weaker hardware than the switch
Funny enough, Nintendo failed to outdo themselves here than what they did 16 years prior on the DS. Sure, you can make the argument about the controls, but it added more to the one game than 3D All Stars added to all 3.
they do have some of the worlds most talented developers. thats like when apple fucks up their key board or has back light issues, or designs a 'professional' computer that over heats and thermal throttles easily and made in such a way that you cant replace parts easily over time. like, there shouldn't be any of those problems with a team of world class developers >.>
I love how you did your best to make the title part of the video the most concise and easy to understand thing ever, as in perfect for newcomers to the channel, only to add an intro skit like this to scare every potential newcomer off 😂
My GameCube fell off a height of 4 ft or so onto a tile floor and the shell took a lot of damage. That was about 20 years ago and it still turns on to this day. My Joy Cons will start drifting if I look at them funny even though I swap out the sticks with new ones every so often.
@@bigtastyben5119 Lmao, I just picked this specific quote myself on a previous comment and just burst out laughing seeing someone beat me to the punch.
What I mean is that the Wii U didn't do too well and they had to do stuff like actually discount their 1st party titles at some point and incorporate more interesting features if they wanted to make the money they wanted. For all intents and purposes, the switch and it's games are on top of the market right now with tons of money being made, so they don't have to try nearly as hard. Not to say that they aren't trying, but definitely not as much.
If I remember correctly, Nintendo never really said they didn’t think drift was a real problem, the people who sued them were saying that’s what Nintendo thinks.
Nintendo holds back on us for absolutely no reason. If they actually put even more effort into stuff, they could still make back their money, and probably double that.
Nintendo Philosophy: "If we make games too accessible to play, then demand will plummet. We need to make our games as expensive and hard as possible to play so that gamers will crave what they can't have. Let's jack up the price of our controllers and stupid adaptors for some extra money."
Nintendo worries me. I genuinely fear they're starting to reach the point of "who cares if it's good, we're Nintendo." I'm not saying they're there yet, I'm saying they're headed in that direction.
I was just wondering if you were gonna do a video on 3D All Stars. Then I said to myself "It's Nintendo barely caring about preservation as always of course Nerrel is gonna do a video" and conveniently enough you upload minutes later
Nintendo reminds me of how Lucasfilm has only released the unaltered Star Wars movies on dvd, using a 1993 non anamorphic video master. Out of print since 2011, it remains the best official release but having better picture quality than the equivalent laserdisc and not having to swap the disc is not the high standard people expect today on home video. Meanwhile fans have scanned 35mm prints in 4k.
If the consumer sails the seven seas, regardless of the method, it falls on the company to give them a good reason not to want to, not on the consumer to settle for a lesser product or even to just deal with the product not being officially available in the first place.
Me as a regular consumer: It’s fine. Me as a gaming enthusiast: It could’ve been WAAAAAAAAAY better. I am always fighting between these two train of thought.
What Im starting to gather is that Nerrel has been on a vendetta to convince Nintendo to remake majoras mask in the way it deserves ever since the april fools trailer. And i dont blame him making it his life mission to do so.
i hate how unoffical emulation is just called emulation and official emulation is just called "a port" "the real deal" like stop yall. it IS EMULATION.
Ahhh Nintendo... The company who's artists and design I love but the business behind I hate... Makes me never want to buy anything new from them. Not to mention all the crap that's prohibitively expensive and forces me to emulate.
This manages to put into words some of my recent frustration with Nintendo and their first-party lineup, including why I'm barely acknowledging the recent Pokemon expansion in favor of playing Pokemon romhacks on my phone.
I’ve kinda had this rule for TF2 for a while but now I feel that this goes for all of gaming... If a fan who works a minimum wage job can produce a better product for free than a AAA company with loads of money, the company has failed.
@@dairhat they still failed. If there is a race going on, and you are a part of it, but the competition is taking it seriously, don't come crying to the referee when they cross the line much faster than you do. The gaming world is a constant competition. It's a race to a non-existent goal. When you make a shoddy product modders and hackers, emulator users and all those other people? they're not trying to make you look bad. They're disgruntled fans for good reason. They're just telling you that you need to step it up. When Nintendo shot down those sites that were using roms, that didn't deter people like me who knew where to look. It's very easy to get these roms. Criminally easy. The emulators are even easier to get working. Nintendo wants to sell us these games, but for full price for barely any content updates, or even the basis of what emulators should do, is no good.
@Caio Coelho sold greatly for the time? Sure if you want to trick yourself into believing that. The GameCube was the lowest selling console out of the three. But that has absolutely nothing to do with now. Nintendo failed us, so we use emulators. Simple as that.
@Caio Coelho well I'm talking about the original releases, of course this game sold greatly because it was *fear-mongering*. I was suckered into it because I figured they were going to give me the basic experience at the very fucking least. I bought a GameCube controller for the switch for fuck sakes, thinking I was going to be able to play it with super Mario sunshine, but fuck no, I can't even remap the fucking y button which is what every other controller uses. That glorious B button? Fuck you it's only for jumping. 3D All Stars is the single worst compilation of anything ever. Rare replay, was fucked tons better. I could remap controls, fiddle around with options to make the game either easier or harder for me, I had concept art and interviews with the developers. I had 30 fucking games on the damn disc, what was Nintendo's excuse?
Worth talking about the new Fire Emblem: Shadow Dragon and the Blade of Light translation which rather than be put on Nintendo Switch Online's NES game collection, is running for 5 dollars a pop and has a limited release window. The game has also already been remade in full in Shadow Dragon for the DS and even Mystery of the Emblem on SNES has an abridged version of it.
The DS version is absolutely atrocious however, I'd rather play even the original version. But yeah, absolutely no reason for the priced release *not* to be the superior Super Famicom version.
@Ced von Noish It is not worth supporting especially with the scummy limited release window. If they care so much about Blade of Light, they wouldn't confined it a limited time.
Still baffling that banjo kazooie ran perfectly fine in widescreen on xbox but apparently Nintendo can't do better with another game from their own damn console
that is not a monopoly; one has to own all the services or offers and leave sno room for competition. An example being Bell System who controlled all the telephone market or Microsoft in the 90s. A current example being Google, where they own 98 percent of all internet search queries. Nintendo has competition, and it's a fierce one weather they like it or not. They're going up against, not only the the Playstation or Xbox, but also the PC and Phone platforms with the added bonus of emulation and piracy. If Nintendo was a monopoly we be still play the Wii U today.
In the words of Gabe Newell: “The easiest way to stop piracy is not by putting antipiracy technology to work. It’s by giving those people a service that’s better than what they’re receiving from the pirates.” Nintendo right here just doing the exact opposite: having all the resources and still making a 720p 30fps emulation on way superior hardware. People don't pirate because they don't want to pay 10$ for an official way to play Mario 64, it's because the official way is trash
I’d be fascinated to see if anyone is pirating the 3D Allstars games… I’d expect everyone would prefer to pirate the original 3 ROMS and let emulation do the heavy lifting.
He should of mentioned it because it makes this situation even more embarrassing. Fans literally got THE 3D EFFECT TO WORK WITH THE GAME on the 3DS and Nintendo could not have even put it in wide screen on Switch. 🤦♂
Good video. I think it's worth pointing out that Nintendo have made incredible ports/remakes in the past. This collection just isn't one of them. The Zelda series always seems gets the best treatment from them
They did better with the All-Star pack... from almost thirty years ago. And that one had 4 games on it with some even having World. All of them were upscaled as well. There was also Metroid Zero Mission which is still an absolutely fantastic port and bar none the best way to play the first Metroid game.
@@CDRW24 True, but my point still stands about it being the best way to play the original Metroid. I guess a better comparison for what they could've done with this is what 343 did with Halo 2 anniversary, which was using Halo 4s engine but still played like Halo 2 and still had some of its quirks, like sword flying. If they made it so those used the Oddysey engine but still played like the originals I would have bought the game, but they chose the lazy route and just ported them to switch with very little in terms of changes. If the could do it on snes they should've been able to do it here, especially cos this is the 35th anniversary, no less
I mentioned this to some others as well as on Twitter, but while I'd obviously want more out of it, Nintendo could easily use the Mario Galaxy approach to do a port of Metroid Prime Trilogy with some control tweaks and the like. Then again, I'd still be bitter about them charging $60 for it, even if it has more content than 3D All Stars by default
""I want to see a Nintendo that competes with fans as fiercely as they used to compete with Sega" " Nintendo doesn't really compete with Microsoft or Sony. This is thanks to them focusing on handhelds, which they have dominated. It effectively leaves them with no real competition.
@Lyra Heartfold I wish I had gotten into PSP or Vita. I know I can just download emulators for them, but man it would have been cool to experience it when it was really a thing. Would be cool if Sony or Microsoft actually tried to compete with Nintendo in this field. Essentially all they need to do is make a their own better version of the Switch. Yet, they are hard focused on bigger and better graphics. There will come a time when graphics just won't get any better, but such a time is still in the future. Until then, Nintendo won't have competition and will have the ability to make late game calls when producing hardware because its mobile and the others aren't. I do miss the days when it was Nintendo vs Sega. Man I wish Sega could have stuck in the game longer.
Here's to hope Windows/Linux handhelds will become more popular, then. I had a GPD Win before the Switch even released, so there's that. Skyrim with mods on the go? Which doesn't cost another $60 because you can just use the PC version? Heck yeah, am i right?
@@TheFirstTriplefife Bullshit. If Nintendo isn't competing with Microsoft, Sony or PCs, explain to me why people literally ditch them for other gaming methods.
Stuff like Project Render 96 blow Nintendo out the fucking water I don’t get why Nintendo also couldn’t just add 64 DS features like extra characters, stages, and other goodies
Nintendo has updated the game with invert options and GC analog trigger support, which I believe they did solely because of my complaining- you're welcome. Still no go karts, 5/10.
I don’t mind the exclusion of 60fps on 64 and Sunshine but yeah 64 should at least be widescreen like the rest of the games.
What’s analog triggers?? :( btw love your videos nerrel I’m glad I broke and watched your majora video
All hail Nerrel, High Priest of Nintendo
Thank you nerrel 👍👍👍👍👍👍
Lets hope you don't get copyright striked
Watching them beat up that Gamecube while I was trying to get my sticks to stop drifting on my Switch was a surreal experience.
i even remember that video about people trying to destroy a gamecube, a ps2 and a xbox, testing the durability of each. And the gamecube won that test
Even as recent as the 3DS, Nintendo demanded it to be manufactured sturdy enough to survive a fall from an adult chest height. Not quite GameCube sturdy but still nice
@@U-Flame i cant count the number of times I've clumsily dropped my 3DS XL, and it still works as well as it did when i got it new. We are talking about several years of my dumbass dropping the thing and it still works, whilst whenever i drop my joy cons i pray to god that they will still work or that they wont drift.
Is the ever growing complexity of tech a factor in durability? Joycon drift isn't excusable by any means but a modern console/accessory generally has many more moving parts and more compact components and cooling solutions than the plastic bricks of the 90's and earlier.
Remember how there was a game boy that got it’s whole face blown off and melted and could still play Pokemon.
This reminds me of how the when Sonic Adventure DX came to XBLA, PSN, and Steam, the developers said they didn't add widescreen support because it was "too hard" but then fans got fully functional widescreen moded in by changing like, 2 values.
Not to mention all of the improvements they've made to the PC version through modding alone. They've even made it superior to the original Dreamcast version in some instances.
@@YourUncleBenis Yup, Solid 60FPS with all the improvements of DX without the crap lighting and plastic character textures, even the ability to use Super Sonic in regular levels, and countless others.
Lmfao.
sega when they stop trying with anything that isn't yakuza
@@thatitalianlameguy2235 Forces they at least tried I feel, but that's a whole other discussion
HOW DID HE LEAK WARIOLAND FARTSQUAX-HOTBOX HOTEL NOSTALGIA-FEVER SEASON PASS DELUXE EXPANSION PASS NO ONE WAS SUPPOSED TO KNOW ABOUT THAT YET!?!?!?!?
Don't worry. It won't cause anyone any real inconvenience.
Now im going to have to delay the release to 3 years now
Is there going to be a Zelda trilogy eiji?
@@adoo8505 I don't wana talk about that...
@@eijiaonuma1479 WE WANT ANSWERS EIJI!!
Ma man.. I Love you but we need a Zelda collection(s) that isn't bad as Mario's and I want you to justify the 60$ of SSHD.. I LOVE SS but that price man..
Also restock the Zelda amiibos and the Zelda Joycons Thank you very much
We really need more UA-camrs like Nerrel, who doesn’t let his love for Nintendo stop him from criticizing them.
Well, I recommend Scott The Woz. He’s not afraid to complain about problems with Nintendo, Xbox or PlayStation games
@@CaityisPog Scott while not an edgy or provocative channel, is still brutally honest about his views and I really like him for that.
@@Haispawner but i kinda feel that he is a bit of a nintendo fanboy his videos are still really good
@@valletas yeah same, you can tell Scott loves Nintendo for everything it is but he tries to not let it cloud his vision.
yeah
Remember when "All Stars" meant 4 remakes with better graphics?
Those were also remasters, not remakes, but they were very high quality remasters.
@@jimmywhite6863 no the original All-stars were remakes (at least Mario 1 and The Lost Levels).
And with a bonus game sometimes.
@@Bearman851 Practically nothing about the gameplay was changed, just updated music and graphics
@@jimmywhite6863 have you played both back to back?
I still find it funny that Nintendo apologized for Joy Con Drift being a problem, but then when the court case started they stated it wasn't a problem. Which is it Nintendo?
"We don't listen to people who don't like us."
-Nintendo
They got the good press for apologizing so they continue to ignore all the their problems
The problem with Nintendo about joy-con drift is how are they going to collect approximately 136.6+ million joy-cons, to replace with the new joy-cons without drift? Remember that the majority of switch owners are kids.
@@3Dee_King They might as well just redesign the joycons analog to be more durable, last longer and let people get free repairs. Not doing it now just lets this issue pile on and let more bad PR continue. Besides it will already hurt them when they release their next console as consumers would be weary of issue on the switch whether its fixed or not. Its inevitable to loose the cases against them anyways.
@@universaljoyconboyz4ever161 Wow, and how are they going to release a joy con in a middle of a pandemic?
"I want to see a Nintendo that competes with fans as fiercely as they used to compete with Sega"
That touched me. Bravo 😢
Nintendo is company with limited resource, time, money, and deadline meaning if they screw up it's risky to fix if that screw up is a major one. Fans had all the resource they need and all the time they could take. It wouldn't be a fair battle. Sega is at least on Nintendo's level, the battle between them are interesting and magical cause both side had offerings that the other side don't in regards to games, ideas, and innovation as well as potential strengths and weaknesses on both sides.
@@VOAN bruh this is NINTENDO, the richest company in japan
@@VOAN yeah of course fans have more resources, time and money while being alone, working other jobs and earning nothing of these endeavors (and if targeted by Nintendo everything goes down the shitter)
@@chrisnguyen2316 For real, if they're strapped for talent, there's a million talented young developers who would give ANYTHING to work at Nintendo. It makes things like the All Stars collection all the more insulting, because how many people would have worked their ass off on remastering them just to be a part of Mario history?
Sega actually lets fans make fan games, and sometimes they even hire them.
Would I be going too far in saying this, Super Mario 64 DS was the better remake. It added new characters, levels, minigames, and multiplayer. Also it has better graphics, where as All-star is just a lazy update.
the ds version is fun but after playing it for like 5 minutes the bones in my left thumb have turned to dust because the dpad sucks
Imagine having to hold a run button
this post was made by og mario 64 gang
@@mksterfire7396 same here lol. i don't know how i played it for countless hours as a kid
I agree. Heck, it's how I experienced Super Mario 64 at all as a kid. I know it ain't perfect, like having an actually analog stick. Even with the 3DS's. But that is okay to me since if it works, it's better than the D pad or Touch screen controls. Sure it has it's flaws. I do get the run button being the biggest turn off. But here is my rebuttal to that.
What about Super Mario 3D Land and World? They have run buttons, where is the hate for them?
I think SomeCallMeJohnny is similar
As someone who has captioned shit in the past, I just wanna say that I know how much of a pain in the ass it is to caption anything and that I greatly appreciate you taking the time to include captions alongside your videos when you release them. It's no small feat, and not one that goes unnoticed. Respect.
captioning is truly an underrated asset, it's a shame it's not standard or made easy to do
Some people are deaf and in my case my computer sound broke so it's really helpful
@@bloodydoll5897 and UA-cam has pretty much axed the community contributions feature rather silently as of late September
I mean for youtubers with a digital script, half of the job is already done right?
@@thatguyknownaswill8180 Yeah, I know. It's one thing to type out your script, record it, and toss it to the side after you're through with it. It's another thing entirely to take that script, proofread it, correct any errors present, and sync it to a video; especially if the video isn't your own or if you've had to type up your subtitles from scratch. A lot of people just want to put up their finished video and be done with it, which is completely understandable. Making videos is quite the undertaking, But to add subtitles means you must contribute even more effort into producing your video, and that effort doesn't go unappreciated; especially when they're included with videos as they premiere.
10:37 I like to imagine a court case Nintendo claiming there is no joy on drift then some dude shows up with a joycon sets it on a table and plays the moon theme from duck tales as Mario starts running off a cliff
Even more hurtful as Disney was one of Nintendo's first partnerships(or at least licenses), before Nintendo even made video games in fact
They aren’t saying it doesn’t exist. They said it’s not a problem because it’s easily avoidable
@smelly paws no, he's making shit up in every comment reply
@@manuelredgrave8348 I'm highly convinced this guy is a troll and screwing with us.
@@jakedematteo2172 yeah it's not our fault that it happens so easily
I hate scalpers, but this time Nintendo was literally begging them to pile on this one lol
Those scalpers are really getting away with murder right now, lol.
Modders do what Nintendon't
Maybe Sega was the good guy....
@@perfectblue667 I don't know what to think of Sega at this point; it's a really good thing that they're cool with modders and fangame creators and all that, but they've also left a lot of their most creative franchises behind long ago (Jet Set Radio, Skies of Arcadia, etc.), made the Sonic franchise the laughing stock that it is today and basically sided with the people who only care about the series for the memes and to make fun of its fanbase, not to mention, they don't port their old catalog to modern platforms or at least PC, or even just re-release games that are already ported (like Sonic Heroes), unless it's the same games from the Genesis era that they've been porting over and over for years with worse emulation each time.
Being cool with fan creations is the main thing Sega is known for these days, but also really the only good thing they have going on at this point.
@@perfectblue667 nah sega is much more of a mess. Nintendo is full of cheap asses that try and bamboozle you but sega has fucked over almost every franchise that isn't sonic or yakuza and when they were making consoles they acted very anti consumer by releasing new hardware every other year only for it to fail everytime
@@wiichannel0118 I wouldn't consider SEGA's hardware flurry to be a deliberate anti-consumer move so much as Sega of America and Sega of Japan having two very different ideas about what they wanted to do after the Mega Drive and managing to fuck up both of them.
Ya nintendo trash
I feel like modern nintendo is spitting on Iwata's legacy. He was the one who always asked them to make their consoles durable. Like when in the DS development he said that it should survive a drop from a shirt pocket. I don't really know if any of the new higher ups are gamers as Iwata was. I see more rereleases in the future.
Iwata last system was the switch
@@alanbrizan No, it was the Wii U.
I'm pretty sure they released the Switch early because Iwata pushed the project quicker than necessary, because he was afraid the new CEO of Nintendo after him would cancel it. That's why it's so fragile, it wasn't really finished.
Eh I'd say this rerelease trend started with New Play Control on the Wii but it definitely exploded with the switch.
@@alanbrizan It wasn't. He died before development of the Switch even began... Or at least in the very beginning phases.
"emulation is bad and illegal unless were selling it to you"
*we're
Grammar, Stanley.
@@HOTD108_ "you're* 😎😎😎😎😎😎😎😎😍😎😎"
Yes what's wrong with this ?
@@iamerror6546 I understood that reference
Gonna be real here, you're probably my favorite UA-camr.
Funny, insightful, intelligent, sarcastic...the whole package right here.
Hopefully he doesn't turn out to be a creepy sex pervert!
@@ceast5273 what🤔
@@mmaldonadoofficial HAVE WE EVER SEEN NERREL AND A CREEPY SEX PERVERT IN THE SAME ROOM
@@eliohhh why are we talking about perverts in the description of a video about Mario Allstars
@@eliohhh Lol
Nice overview
Nice seeing you here dude :)
@TetraBitGaming Hey Tetra
Oh hey sup tetra
Hi
Oh your here
I miss having a Nintendo product that I could throw at a brick wall and still be able to use
Is it a T-shirt?
Heck, there was a Game Boy that survived a literal BOMB EXPLOSION.
Well, I do like that the Switch doesn't feel bulky.
The console is pretty much fine the issue is the analog sticks.
Consoles aren't meant to be thrown around
"maybe it's hinting that n64 and gamecube emulation is finally coming to switch online, but if this is the level of quality we can expect, it'll be yet another lackluster service well-behind PC emulators".
saw that coming a thousand miles away, didn't we?
Nerrel has a brain confirmed
It is bizarre Mario Galaxy 2 isn't in the collection, kinda hoping its a timed unlockable for next year.
People would've found it in the files day one if it were.
Perhaps a 60 dollar deluxe edition someday.
lol that's a Nintendo move for sure
you are dreaming lol
I swear I see you everywhere Larry lol
Little secret about the HD HUD textures :
They appear because of a script, so if you get the ROM file from the 3D All-Stars it will just run like a normal version of the original game.
Someone over in the sunshine discord told me you gave my sunshine mod a shout-out. Anyways couldn't agree more 3DAS was a disappointment.
thank you epic wade for a cool mod
You did way better than the Multi billionaire dollar company did. And they did it slower and charged lots of money lol
Is it really disappointment just because I didn’t include any extra things? I’m just asking the obvious questions.
I hope your mod can be ported to 3d all stars some day
@@slenderfoxx3797 well unlike fan games a company has to pay their employees a hefty amount....
a billion dollar company cant compete with a few guys who mod for fun.
That's just it. Those few guys are doing this for enjoyment, passion, & potential.
The company doesn't need to do this much for profit, since it's already at the top.
Right a few poor blokes with no big budget did it not only quicker...but better than nintendos official project.
Yaya nintendo Bad nintendo lazy nintendo makes Bad games
@@Amexy-mr6lw that's all they have decent games every single other aspect surrounding nintendo is beyond abysmal
@@rokor3578 ya nintendo Bad ps good
Nintendo makes two kinds of games. They're either huge, innovative experiences, the results of passionate developers working for years to adjust and perfect their game into something people will love for years to come... or they tell an intern to do it over the weekend. You really put into words exactly how I feel about this whole thing, to not have even expected much, but somehow still disappointed.
So basically:
Super Mario Odyssey vs.
Super Mario Bros. 35
@@sonicrulez6916 Mario 35 was a solid experience that had no reason to be trapped in the cutoff date alongside 3D All-Stars.
@@MizunoKetsuban same goes for fire emblem. It’s not even in the same franchise!
They make three, making the same games over and over again (easiest example is all the samey 2d Mario platformers like the New Super Mario Bros Wii/Wii U).
@@Web720 Nintendo hasn’t made a NSMB game in nearly a decade, not including ports because their whole point is to be a re-release.
I played sunshine on dolphin with an HD texture pack and suddenly I didn't want 3d all-stars anymore
Sunshine in 4K with qashto's 4K texture pack blew my mind.
Just oh mama
The Mario 64 Switch port has analog camera, hd textures, options for new 3d models, options to remove drawing distance, 60fps and widescreen. If you have an unpached switch, that's the way to go to play this game.
Anyone paying 60bux for this is just insane, specially here in the third world.
Depends on your situation. I have a garbage PC than can barely run, let alone play good emulators. Given that, paying 47 bucks (discounted) for these three games is a pretty good deal. That being said, if you do have a PC than can run emulation properly, this whole collection becomes very difficult to justify as an investment (even I was on the fence because of the limited release bullshit and I'm on a situation where these ports were my only real way to play these games outside of SD consoles).
@@RDV333 it’s not about whether your pc can run it or not. Obviously for people with a switch and without a good PC this is their only option. His point is that the official service they are allowing pales in comparison to unofficial products that were essentially made by throwing shit at a wall until a game ran, before having to throw more shit at that wall to make other games run, while Nintendo definitely has the way their consoles were made archived somewhere
@@thatguyknownaswill8180 I know, and I agree with that criticism, I was just saying why, in certain situations, buying it is the best option, because emulation might not be available.
However, the thing that almost made not even buy the collection at a discounted price was the timed release bullshit: there is no argument whatsoever to do so.
Unfortunately I was one of those people. I figured they were going to give me some great quality content, the ability to map controls to different controllers. Better frame rate, it wouldn't have been hard.
Not even the menu has anything worth a fuck. I'm almost inclined to sell this game, but if it weren't for the fact that I don't have both 64 and sunshine due to somebody burgling much of my game collection, I wouldn't even bat an eye on this thing.
I even bought a GameCube controller from power a, the same one that smash Brothers uses. I figured I was going to be able to play all three games with an ideal controller that just fits so comfortably in my hands. Guess who was wrong.
@Fluffynator you can't even remap the controls. your action button on both super Mario 64 and Mario Sunshine are stapled to the y button. That doesn't sound bad if you're using the regular controllers or even the pro controller, but if you were like me who wanted to use the GameCube controller, this is a humongous biggie.
It's criminal Just how terrible it feels and it's a Mario game! Three of the fucking things. This is inexcusable.
The phrase "Best official release of a Nintendo game" holds no real weight to me now.
Spot on. Nintendo wants everyone to believe that their products are the only way people can experience their games, which allows them to manipulate fans with shady anti-consumer practices. I hope fan projects and emulation become more relevant in the public eye when evaluating remasters/remakes from these massive companies, because now more than ever Nintendo NEEDS that competition.
You mean theft
"competing with their fans"
Okay, so I take it you advocate for fan-production creators going to prison for antitrust violations, like any company would if they pour countless uncredited work hours into the market and release it free of charge, destroying any competition that even considers doing things by the book and over the counter? Not even Amazon gets away with that shit, but Nintendo should just magic its way into keeping infinite storage space and production just in case somebody wants a brand new copy of Mario 3D colllection (lambasted as not worth the money) in 2024.
I think the pit where you can get E.T for Atari 2600 is still open, you can go get your retro games competition from there. Or get a damn Kindle Fire or whatever and witness what level of quality your tax-evading "competition" gets you on the actual "free" market of the actual land of the free. You Marie Antoinettes who get to ACTUALLY ignore the copyright and play that damn pirated HD version already, and still complain about some technicalities created by your own legislation making it feel bad or something, continue to baffle me. Fix your shit.
What actually do you want? Actually actually. Just for Nintendo to hire all the people making those fan creations and pay taxes and salary, so the government has money to nuke Japan again with? With what revenue? You want games to cost less and less while you're not doing a real job that keeps the currency value up. "Competition" is not some cage match to the death for your amusement.
Well unless you can someone help parts of the world get decent computers and stuff, it can only get so mainstream.
fan projects and playing roms on emulators is literally piracy though lol, the only time i consider it not bad is when you cant buy the game digitally anymore and they arent making physical copies or you own the game already
@@billybobbobson3797 Emulation is literally legal and falls under fair use.
Thank you for making the statement
"They don't have to win the fight, they just have to put up a fight"
Absolutely
Show that you're trying to make shit awesome and if it's not first place you fought for that spot
It shows you care and you're more likely to improve
Then again they are charging for this and have billions of dollars at their disposal, so wanting them to win the fight still isn't asking for too much
That "This is not open to debate" line from Nintendo is hilariously childish
It is. They know this to because they deleted it from their legal page lol.
I had a heart attack when I saw Wario Land 4 on switch. For a split second I thought I was watching a Nintendo Commercial. darn you nerrel
No, but Warioware the Toilet Kingdom is coming soon... for a limited time!
We can only dream Sean we can only dream
HURRY UP
@@shadowpersonoftheunknown6245 E-E-E-EXCELLENT
I love how the creator used a little snippet of the Toy Block Tower theme, my favorite song from that game.
Porting classics is a category Sega won. Sega didn't compete with or try to silence fans, they hired them. Sonic 1, 2, and CD were rebuilt using a custom engine that properly translated them to multiple consoles, including mobile. 3d all stars has nothing on Sega's offerings
"to multiple consoles"
Only CD, though. 1 and 2 are still only available on mobile.
@@orions2908 But have you seen how incredible SEGA AGES 3DS classics were? Or the classics on the SEGA GENESIS Mini? They're the very best versions of those games often with new content.
@@sausagesausage No, the best version of both sonic 1 and 2 are the mobile versions (thanks to great features such as widescreen or time trials), but they are exclusive for mobile, they never saw a console release.
@@orions2908 I'm not talking about Sonic. I'm talking about the 50 or so other SEGA classic they remastered.
@@orions2908 Sonic CD is being ported everywere with fan ports, which require you to have purchased the game. A ps Vita porta just came out a week ago
I'm seeing some parallels here between this situation and the situation that many Sonic fans have faced over the past decade, or so.
The main difference is that Sonic fans seem to be producing fan-made content that Sonic Team simply don't have the capacity to achieve, whereas Mario fans are doing what Nintendo COULD be doing, but simply can't be bothered to do.
What? Nintendo is making better projects than fans
Since we know how good the developers are I honestly think that it's the executives who are at fault. Limiting the amount of funding for these projects to make as much money as possible (gamefreak is in a similar situation with pokemon)
@@jakedematteo2172 exactly. Nintendo is clearly capable of doing better than their fans, they are one of if not the biggest company in video games. The fact that there are emulators that outperform the new ports is Nintendos fault, because they have the capacity to outperform emulators but don't.
@@Pihsrosnec they ARE outperforming emulators. EVERY SINGLE TIME. They are doing WAY better than what their fans can, but you don’t understand piracy.
Piracy exploits Nintendos work and can get everything they make for free, nothing Nintendo does aside from going directly after them will stop the majority of pirates
PS Nintendo is BY FAR the biggest game company.
@@jakedematteo2172 but they objectively aren't, this video documents that. Honestly can't tell if you're stupid or a really unambitious troll.
The thing with Nintendo is that they know these lazy cash grabs will sell regardless, so why even put the effort. I believe they’ve proven through the years that they only care about the money. They basically did the same thing with Fire Emblem recently and it’s just as bad if not worse than this collection.
At this point, you're entirely right. people like me who wanted to get these kind of games on the go, without it being on a laptop is enticing period to be able to take this no matter where I go, being able to play Sunshine even on the shitter, now that sounds awesome to me.
The problem is they know it will sell, and they don't have to do anything. All they have to do is tell you it's a limited release.
@Fluffynator you obviously have never seen or felt the fear of missing out.
Fomo. it is the very thing that can drive somebody that may not have even wanted a product in the first place to immediately think to themselves that they need to get this as soon as possible otherwise they will never be able to again. that excuse of "they won't buy it if it's limited" is absolute horseshit, because this game is the second most popular buy on the switch. Period.
It's clear you don't know how people work.
@Fluffynator u too
@Ced von Noish "Improved" with save states that emulators have had for decades and "translated" about 10 years after fans already did it. In fact, this isn't even the first time that Nintendo has told people that fan translations don't exist. Look at Panel de Pon on Switch Online, which Nintendo outright states "has never been translated into English", even though it was fully translated in 2005. The only thing that makes these releases special is that they have a special arbitrary restriction that makes impulsive suckers buy them out of fear that they won't get a second chance.
@Ced von Noish should be free on their shitty nes apps they want to boast replaces the need to buy old games. Now we get this sort of half and half nonsense. Some games being resold for even more expensive than wii VC and then the free offerings are so small and limited.
This just reminds me of the Fire Emblem 1 rerelease, having it on the shop for a limited amount of time is a terrible practice.
And mario 35
It's honestly amazing to me that they are translating and releasing Japan only games by themselves, especially considering we *might* get the other FE games that never arrived in the west, but it's terrible that it's getting tied to their time limited practices.
I don’t get why they’re doing this for Fire Emblem. It makes sense for Mario, everybody goes crazy for Mario. But is Fire Emblem really that big outside of Japan? I know it gained a pretty big following after Awakening, but are these new fans gonna drop money on an old game? I dunno.
What’s even more baffling is they’re not releasing an NES game on the NES app, the service we already pay for specifically to play NES games. C’mon, Nintendo!
@@Ckoz2829 By making it limited they are betting on a psychological trick to get more sales. More people will buy it knowing it is limited than waiting around for themselves to eventually get to it.
@@Ckoz2829 FE fans have multiplied to great numbers in the last few years, and the timed release capitalizes on their love for the brand further.
"There's also a very noticeable lack of anisotropic filtering on big landscapes, but it's not as bad on the planetoids."
- The most deliciously geeky sentence ever spoken (6:55)
Nah you just a complete smooth brain
Part of what makes Nerrel so great and convincing is that he never shames fans for purchasing what they want, but he does rightly point out how companies like Nintendo keep failing to meet even rudimentary comparisons to community efforts. Thank you for this video, Nerrel. Well done as always, and a great one to share with those who may not fully understand why some fans are unhappy with this collection.
Nah. Fans definetly deserve to be shamef for buying bad products.
Bro I love your humor. It’s subtle, not over the top, which is perfect!
Omg bro
True
I find that Nerrel has the ability to seamlessly integrate humor without halting the pace of whatever's being talked about. It's a thing that's subtle, but goes a long way into making the jokes feel "natural" I guess. Even major movies and TV shows don't do this sometimes, where the scene unnaturally stops for the sake of telling a joke.
TL;DR, Nerrel funny, me like him
@@MishKoz Can confirm this is true! I had other plans today and only came on yt just to "see if anything interested me" and decided to take the extra time to click on this because I knew that the jokes wouldn't "waste my time"!
TL;DR I agree with you! Nerrel's a top 20 youtuber for me for sure! (or maybe 30, I've found quite a lot of people I like over the years!)
@@MishKoz good point
18 years ago I was emulating Mario 64 on a modded Xbox and it ran as good as this release. Why Nintendo didnt 1080p it for Switch is mind boggling after all of this time.
It's rare to see a 'Nintendo vs fans' video that isn't just thinly-veiled Nintendo bashing. I think you did a great job comparing the two sides more fairly than people usually do!
@@kushkungvivo744 Eh... they still arn't as bad a EA... well they stated they didn't really care much for mobile games anyway, and Pokemon is split between three corps... so I guess massive disclaimer on that one.
@DragonShapeshifter13 I think we can both agree the joy con situation is inexcusable at least, as well as how they are handleing online play, and even if we disagree on some specifics like how involved they are vs their partners... they definitely are on a down hill slippery slope right now.
@@Left4Cake Never pull the "well at least they're not Hitler" card. Nintendo is still being shit. Don't excuse it.
@@Thornskade I agree in fact if you read more of the conversation you'd know I'm not just excusing them for everything.
Well OP, sorry the idiots in this thread aren’t nearly as close to being neutral
I'm still baffled by consumers who are blinded by their brand loyalty, persuading themselves that project64 is very complicated to use and doesn't run on their alienware.
"brand loyalty" is a nice wording for corporation's simps?
@@evertonc1448 just call em fanboys and get along with it. Simp is the most overexaggerated and is mis defined for everything
Blame the nostalgia goggles welded to their heads.
I regret buying it after the fact. I did it for convenience, I love emulators and already had PJ64/Dolphin/the 64 PC port but I wanted easy to boot Mario on the go without hacking my switch. I didn't expect the effort to be so very low after the remakes of the Gamecube Zelda's and similar projects. It's crazy how anti-consumer their practices have gotten in the last 5 years, they weren't stellar to begin with but they've never seemed so outright predatory. Galaxy is the only decent experience I've had with the collection, and like Nerrel said in the vid the touch screen controls make playing Galaxy in handheld a nightmare. Sunshine feels particularly awful, the FLuDD aiming is terrible and movement feels slightly off.
@@famowx Nintendo went from plucky underdogs to conceited assholes the instant the Switch was a success. Happens to every company, Sony botched the transition from ps2 to 3 because they thought they were untouchable.
"NOOOOOO STOP MAKING BETTER GAMES THAN US!"
@nothing to see man some of the fanmade ones has new levels or new things besides the original ones nintendo just say "lets do a poorly made port and sell them to 60 dolars" and then everyone buy it -_-
hehe rom printer go brrr
"No I don't think I will"
@@joaquinfernandez1187 the issue though that the vast majority of people want to play the games how they remembered as children, not how some modder thinks they should be. The presentation certainly could've been done better though and the deadline sucks. The ports aren't poorly done, they're just straight ports. The modding community is awesome, but niche.
@@TonyJenn but you can't justify the price tho
He speaks the truth! Also, they could have included an option for the DS version of Mario 64
@Kelley Collet That's why you REMAKE IT, not port it
@Kelley Collet I didn't say they had to remove them
That would be a pretty big undertaking. Much bigger than porting Mario 64 and making tweaks
I love KingK's video on this, and I've been waiting to see your full thoughts on this situation.
Same here, like I don't mind "bare minimum" and clearly 3D All Stars is that, but how much is too bare? That's the depressing thing about any form of official emulation by Nintendo they go for bare minimum just because they know they can and still get money. They don't have to compete with unofficial emulation because they know the "Nintendo" name carries enough weight especially when it comes to their older library which is great! Yet so under appreciated by Nintendo it makes me wonder why they care. This isn't the Nintendo I knew in the early 2000s to mid 2010s
Nintendo began to get worse and worse after Iwata died. He was the heart and soul of that company, the voice to the fans, the life force that allowed them to be more friendly and connect with the consumers. The closest we got to the Iwata days after he died was in 2017, when the Switch was still a budding underdog in the current console market. Once it became a massive success, though, Nintendo’s condition towards the fans went down, even if the quality of their games was still good.
@@eagleeyeliz3417 I’m gonna be honest Super Mario 3D all stars doesn’t feel like a n officially licensed Nintendo product.
@@neohitotile1752 these people deserve to go to nether before them vanish
i love kingK's video and about 66% of the reason is because of the thumbnail picture
It’s like Nintendo is trying to get us to hate them nowadays
The big house dmca spalatoon tournament scandal taking down age of calamity twitch streams even though the streamer lives in a different time zone and skyward sword hd
8:36 Apparently a large portion of their fanbase seems to think so considering that's the first defense I always hear for this thing which I honestly find funny because I feel it makes nintendo seem like a small indie dev instead of a large multi million dollar company who have pushed the industry forward with new and innovative ideas for decades now.
*multi BILLION dollar company, the largest in Japan. Just to give scope.
@Fluffynator Really? I see it all the time on the comment sections of other videos talking about this game. Mostly, in response to comments echoing some of the statements made in this video.
@Fluffynator You've been looking in the wrong places
@Caio Coelho Does it matter when they have 8 billion?
Number of punches pulled in this review: 0
Love it
I wish more people would see this
This is jojo levels of punches that were never pulled in the entire video.
He didn't include mario kart 8 deluxe
The thumbnail is clickbait, it’s supposed to be a low model for space
I love that Nintendo says emulators harm Nintendo's good will. As if the consumer should give a shit about Nintendo's good will. The only thing that matters is the consumers good will. Nintendo's continued existence depends on the consumers goodwill. The consumer will thrive with or without Nintendo's good will.
Corporations have been above reproach for so long that they've started drinking their own Kool-Aid and believing that the only desire of consumers is to serve them.
Remember, you dont buy Nintendo games, you pirate Nintendo games, it is morally correct
The amount of times I have died in Breath of the Wild because of joycon drift is so fun and not at all an issue whatsoever, good job nintendo.
Funny how they feel the need to start selling single joycons at half price but don't believe there's an issue. Funny how they're giving free repairs out for an issue that doesn't exist.
@@dedecoVGMDJ while that will work for a while, teardowns have shown that the contacts are actually being scratched away. After a certain point the sticks will be beyond repair and will just need to be replaced.
I've already had to replace one stick and one battery in a set of $80 controllers which are less than 3 years old. That's unreasonable.
I had that issue with the wii u gamepad as well. Yes, I did play BOTW on the wii u.
@@johntheslider5802 lol so did I no judgement here 😂
10:36
Yes, Nintendo, it’s my fault. I’m just imagining the drift is there. There’s no real problem with the hardware. Here, take $100 more dollars. You’ve really earned it.
9:28 emulating in the Clinton years
TUUUN TUN TUUUUUUUUUUN
Tu tu tu
5 big macs
"I'll show you why they call me Big Dong Donkey Kong" - Bill Clinton
A retsupurae reference? In MY Nerrel video??
3D all Stars is the equivalent of it being 10pm and the assignments due at midnight
It'd be cool if they just fixed the controls of the DS version of Mario 64, made some quality of life improvements to sunshine and simply included galaxy 2.
Wait you had a problem with the controls of SM64 DS?
I can understand the lack of an analogue stick but otherwise it's almost the exact same as 3D land,
@@cfdeers
I'm pretty sure that's exactly what he meant by fixing the controls
I mean there is something and they could fix it there isn't anything wrong in what he said
@@bostao4216 Ahh. I get ya
@@cfdeers the way the controls are laid out is bad. The run button is awful.
@@Willowposting I beg to differ.
As I said before, the controls are the almost the exact same as SM3D Land, yet in my experience, I don't see too many people complaining about those controls. I get that the D-Pad _is_ awful, but if replaced with a circle pad the controls feel natural.
Now I'm going to admit I grew up with SM64 DS (albeit played on a 3DS), and that I've seen a trend of people saying the controls are awful, but I've never understood why.
Yes it is different, and I get that a D-Pad can't replace the feel of an analogue stick, but it is not awful. It was serviceable and quite playable on an original DS model (more so on a 3DS). Even with a D-Pad, Mario is not locked to 8 directions. He moves more like Spyro on the PS1 if you didn't have a dualshock.
To say the controls are awful is either an exaggeration (if you want awful controls go play an RTS on a console predating the 7th generation), or an unwillingness to adapt.
7:10 There's another problem with how the pointer controls were ported over: as you said, All-Stars locked it to the gyro in docked mode; more specifically, All-Stars locked it to the *right* gyro. Both joy-cons each have a gyro, yet there's no option to map the pointer controls to the left gyro instead. As a left-handed person who played Wii games with the Wii remote in my left hand and the nunchuck in my right, I found it infuriating. I got used to it eventually, in the same way I might "get used to" writing with my right hand: it's still messy and unintuitive.
The worst part is that, from the looks of it, Skyward Sword HD is about to make the exact same mistake (and don't reply to this comment by bringing up the button controls; that's not what I'm talking about; I'm not talking about playability, but basic consideration).
thanks to you I just realized that yuzu emulator is the best way for left-handed people to play skyward sword hd through motion control, because there you can configure the joycon so that it is responsible for the left or right gyro
@@amagal9091 Interesting. How come an emulator can do that while Nintendo is completely unwilling to provide that?
@@matthewmuir8884 I have no idea, apparently it's the strangely conservative approach nintendo takes to game controls, I'm surprised they've made full alternative controls without separate joycons
I immediately returned to this video after the Yuzu case. It's insane that the Connectix case supposedly established that emulators are allowed to compete with consoles in terms of featuresets, but Nintendo found an encryption circumvention loophole in the DMCA that enabled them to ignore this. So is the law for the consumer or the corporation? It's so awkward. I know this was just a monetary battle and no precedent was set, but it sucks either way.
Yeah it is concerning. Im not even sure if its possible to even resolve the legal grey area or not. Im not even sure if we or Nintendo wants to or if we should want to as well. We don't know what would happen for certain if something like this fully went to court.
The problem when you are talking about fair use is that you are referring to US law. Japan doesn't have fair use and Nintendo being a Japanese company probably does what is does because its home country's laws allow it to do so.
Japan's copyright laws are proper shit. You're not allowed to do *anything* without explicit permission. And even then, it takes around 5-10 days to get that, because your appeal has to go through every department of the company you're asking. It's amazing in how conveluted it is
That doesn't give them the right to exclude countries that have that law. They are involved in the world market and sell products/ have staff in countries where fair use is a thing.
I wonder what Japanese laws have to say about emulators.
Because clearly 3D All Stars is using them, and Dolphin continues to exist as there is legal precedent for them, despite the being a legal precedent set in (what I assume was) the US.
I could also make the point that this video wasn't really about emulators or fair use, but that Nintendo really shouldn't rest on their laurels, and should be more competitive against fan efforts.
Valve didn't combat piracy by DMCA'ing all the pirates, they released Steam.
(Though I'm sure they did send out DMCA or two regardless)
Good stuff as usual.
That's the problem about living in a globalized society. We don't hold everyone to the highest standard, but the lowest. If only we could agree on the same laws on an international level, so Nintendo Japan couldn't fuck over passionate fans who love their franchises and practically do the work for them.
Japanese copyright laws are a whole bunch of nonsense(it is why emulators over there is an underground scene) but Nintendo is an international company, they should be accountable to some level of standards on there product especially since the reason that Sword and Shield didn't have much controversy in Japan is because they swept the national dex thing under the rug.
The Super Mario 64 source ports on 3DS et al. made the Switch version look so lazy by comparison.
You mean the DS port?
@@wishofalifetime no, fans ported the pc version of mario 64 to the 3ds natively with 60fps lol which just shows how bullshit lazy nintendo is, theyve also ported it to ps2, dreamcast, xbox, ps3, you name it, all weaker hardware than the switch
Yeah except that on the version I played the poles in dire dire docks was missing so it was basically impossible to 100%
@@Kyle-un3ei doesnt sound like the right one then
@@Kyle-un3ei you need to beat BitFS. I got confused by that too when I returned after a while
Funny enough, Nintendo failed to outdo themselves here than what they did 16 years prior on the DS. Sure, you can make the argument about the controls, but it added more to the one game than 3D All Stars added to all 3.
they do have some of the worlds most talented developers. thats like when apple fucks up their key board or has back light issues, or designs a 'professional' computer that over heats and thermal throttles easily and made in such a way that you cant replace parts easily over time. like, there shouldn't be any of those problems with a team of world class developers >.>
I love how you did your best to make the title part of the video the most concise and easy to understand thing ever, as in perfect for newcomers to the channel, only to add an intro skit like this to scare every potential newcomer off 😂
My GameCube fell off a height of 4 ft or so onto a tile floor and the shell took a lot of damage. That was about 20 years ago and it still turns on to this day.
My Joy Cons will start drifting if I look at them funny even though I swap out the sticks with new ones every so often.
9:28 missed opportunity for 'Gaming In The Clinton Years' reference
Duun dun-dun, dun dun dun durudun dun dun
@@diegovazquez9742 "I'll show you why they call me 'Big Dong Donkey Kong'"
@@bigtastyben5119 Lmao, I just picked this specific quote myself on a previous comment and just burst out laughing seeing someone beat me to the punch.
9:37
This aged well
Back in the Wii U era they had to actually try if they wanted to get a sale. Now that they're essentially back on top, they don't see a need to try.
what do you mean? They put in effort to get money.
What I mean is that the Wii U didn't do too well and they had to do stuff like actually discount their 1st party titles at some point and incorporate more interesting features if they wanted to make the money they wanted. For all intents and purposes, the switch and it's games are on top of the market right now with tons of money being made, so they don't have to try nearly as hard. Not to say that they aren't trying, but definitely not as much.
If I remember correctly, Nintendo never really said they didn’t think drift was a real problem, the people who sued them were saying that’s what Nintendo thinks.
@nothing to see huh, weird, cleaning it worked for me
Nintendo holds back on us for absolutely no reason. If they actually put even more effort into stuff, they could still make back their money, and probably double that.
You don’t know that. Factually, you don’t know that.
Nintendo Philosophy: "If we make games too accessible to play, then demand will plummet. We need to make our games as expensive and hard as possible to play so that gamers will crave what they can't have. Let's jack up the price of our controllers and stupid adaptors for some extra money."
This needed to be said, and you're the best person to say it, with your previous videos on similarly controversial subjects like motion control
"for wounded people who need something to vilify in life in order to feel anything" ...if this isn't the internet in a nutshell
At the 5:04 mark, OMG Bowser looks incredible on the right
6:13 Hell yeah dude! The Steam Controller is awesome! I'm glad someone else gets it.
I never got one when it was in production and now it's pretty expensive on ebay. Hopefully I can get one some day.
Nintendo should just hire their fans, just do a background and make sure they haven’t made any shipping fan art.
Hire fans for retro projects and develop new stuff in house.
Nintendo worries me. I genuinely fear they're starting to reach the point of "who cares if it's good, we're Nintendo."
I'm not saying they're there yet, I'm saying they're headed in that direction.
After tears of the kingdom, it's clear they're at that point now lol
I was just wondering if you were gonna do a video on 3D All Stars. Then I said to myself "It's Nintendo barely caring about preservation as always of course Nerrel is gonna do a video" and conveniently enough you upload minutes later
The fact that the chance of Mario Galaxy 2 becoming a DLC for Mario All-Stars in the future is believable is mindblowing to me
Well too late not gonna happen
What are you talking about there is not a game with that name on the platform you may be confused.
Here take this tetris themed event have fun.
Nintendo reminds me of how Lucasfilm has only released the unaltered Star Wars movies on dvd, using a 1993 non anamorphic video master. Out of print since 2011, it remains the best official release but having better picture quality than the equivalent laserdisc and not having to swap the disc is not the high standard people expect today on home video.
Meanwhile fans have scanned 35mm prints in 4k.
If the consumer sails the seven seas, regardless of the method, it falls on the company to give them a good reason not to want to, not on the consumer to settle for a lesser product or even to just deal with the product not being officially available in the first place.
Is it just me, or is it something about his voice that intrigues me to continue coming back and actually LISTEN?
No. His voice sounds great.
Me as a regular consumer: It’s fine.
Me as a gaming enthusiast: It could’ve been WAAAAAAAAAY better.
I am always fighting between these two train of thought.
9:09 You gotta turn the snow on in the background for zsnes. Its the only way.
What Im starting to gather is that Nerrel has been on a vendetta to convince Nintendo to remake majoras mask in the way it deserves ever since the april fools trailer. And i dont blame him making it his life mission to do so.
i hate how unoffical emulation is just called emulation and official emulation is just called "a port" "the real deal" like stop yall. it IS EMULATION.
Ahhh Nintendo... The company who's artists and design I love but the business behind I hate... Makes me never want to buy anything new from them. Not to mention all the crap that's prohibitively expensive and forces me to emulate.
Artists and designs? You mean their IPs? Why?
@@sodaftpm185 They mean the people responsible for making the games as opposed to the people responsible for the business decisions.
@@sodaftpm185 because they have good IPs
@@dennisganim8587 They neglect most of them nowadays though.
This manages to put into words some of my recent frustration with Nintendo and their first-party lineup, including why I'm barely acknowledging the recent Pokemon expansion in favor of playing Pokemon romhacks on my phone.
The virgin rushed collection
THE CHAD 4K FAN RECREATION
Vice verse.
@@jakedematteo2172 no?
@@jakedematteo2172 name one thing the collection does that fan recreations and mods don’t already do?
@@carlweeper7436 name one thing fans do that this doesn’t.
@@jakedematteo2172 watch the video
I’ve kinda had this rule for TF2 for a while but now I feel that this goes for all of gaming...
If a fan who works a minimum wage job can produce a better product for free than a AAA company with loads of money, the company has failed.
They haven't failed, they're too lazy, they make amazing games, but this one's just felt rushed.
@@dairhat they still failed. If there is a race going on, and you are a part of it, but the competition is taking it seriously, don't come crying to the referee when they cross the line much faster than you do.
The gaming world is a constant competition. It's a race to a non-existent goal. When you make a shoddy product modders and hackers, emulator users and all those other people? they're not trying to make you look bad. They're disgruntled fans for good reason. They're just telling you that you need to step it up.
When Nintendo shot down those sites that were using roms, that didn't deter people like me who knew where to look. It's very easy to get these roms. Criminally easy. The emulators are even easier to get working. Nintendo wants to sell us these games, but for full price for barely any content updates, or even the basis of what emulators should do, is no good.
@@ItsRetroPlanet ok me bad part of bad
@Caio Coelho sold greatly for the time? Sure if you want to trick yourself into believing that. The GameCube was the lowest selling console out of the three. But that has absolutely nothing to do with now.
Nintendo failed us, so we use emulators. Simple as that.
@Caio Coelho well I'm talking about the original releases, of course this game sold greatly because it was *fear-mongering*.
I was suckered into it because I figured they were going to give me the basic experience at the very fucking least. I bought a GameCube controller for the switch for fuck sakes, thinking I was going to be able to play it with super Mario sunshine, but fuck no, I can't even remap the fucking y button which is what every other controller uses. That glorious B button? Fuck you it's only for jumping.
3D All Stars is the single worst compilation of anything ever. Rare replay, was fucked tons better. I could remap controls, fiddle around with options to make the game either easier or harder for me, I had concept art and interviews with the developers. I had 30 fucking games on the damn disc, what was Nintendo's excuse?
Worth talking about the new Fire Emblem: Shadow Dragon and the Blade of Light translation which rather than be put on Nintendo Switch Online's NES game collection, is running for 5 dollars a pop and has a limited release window. The game has also already been remade in full in Shadow Dragon for the DS and even Mystery of the Emblem on SNES has an abridged version of it.
The DS version is absolutely atrocious however, I'd rather play even the original version.
But yeah, absolutely no reason for the priced release *not* to be the superior Super Famicom version.
@Ced von Noish It is not worth supporting especially with the scummy limited release window. If they care so much about Blade of Light, they wouldn't confined it a limited time.
Still baffling that banjo kazooie ran perfectly fine in widescreen on xbox but apparently Nintendo can't do better with another game from their own damn console
7:05 Wait a minute this whole operation was your idea
Monopoly is more than just a game. And Nintendo may have been the first company to make me realize that.
Atleast you realised it...hopefully all the sheep who brought the game will too soon.
^^^^
nintendo to console gaming is what microsoft is to pc
that is not a monopoly; one has to own all the services or offers and leave sno room for competition. An example being Bell System who controlled all the telephone market or Microsoft in the 90s. A current example being Google, where they own 98 percent of all internet search queries.
Nintendo has competition, and it's a fierce one weather they like it or not. They're going up against, not only the the Playstation or Xbox, but also the PC and Phone platforms with the added bonus of emulation and piracy. If Nintendo was a monopoly we be still play the Wii U today.
Only now?????
In the words of Gabe Newell: “The easiest way to stop piracy is not by putting antipiracy technology to work. It’s by giving those people a service that’s better than what they’re receiving from the pirates.”
Nintendo right here just doing the exact opposite: having all the resources and still making a 720p 30fps emulation on way superior hardware. People don't pirate because they don't want to pay 10$ for an official way to play Mario 64, it's because the official way is trash
I’d be fascinated to see if anyone is pirating the 3D Allstars games… I’d expect everyone would prefer to pirate the original 3 ROMS and let emulation do the heavy lifting.
This statement still continues to age well after the whole Yuzu situation.
@@ProjectionProjects2.7182 Can you tell me more about it? I've been using Yuzu for some time in the past but wasnt ever really active in the community
He didn't mention the 3DS homebrew port of SM64 which runs at 60fps and keeps the glitches
yeah... i think he gave enough examples even without it
He should of mentioned it because it makes this situation even more embarrassing. Fans literally got THE 3D EFFECT TO WORK WITH THE GAME on the 3DS and Nintendo could not have even put it in wide screen on Switch. 🤦♂
Good video. I think it's worth pointing out that Nintendo have made incredible ports/remakes in the past. This collection just isn't one of them. The Zelda series always seems gets the best treatment from them
And the Kirby Collection from 2012...
That's why I'm not too afraid of how a new Zelda collection will be since they seem to treat it better.
They did better with the All-Star pack... from almost thirty years ago. And that one had 4 games on it with some even having World. All of them were upscaled as well. There was also Metroid Zero Mission which is still an absolutely fantastic port and bar none the best way to play the first Metroid game.
@@hayato1886 Zero Mission is a remake, not a port though.
@@CDRW24 True, but my point still stands about it being the best way to play the original Metroid. I guess a better comparison for what they could've done with this is what 343 did with Halo 2 anniversary, which was using Halo 4s engine but still played like Halo 2 and still had some of its quirks, like sword flying. If they made it so those used the Oddysey engine but still played like the originals I would have bought the game, but they chose the lazy route and just ported them to switch with very little in terms of changes. If the could do it on snes they should've been able to do it here, especially cos this is the 35th anniversary, no less
great video, love when people categorically show when companies are lazy and anti consumer
I mentioned this to some others as well as on Twitter, but while I'd obviously want more out of it, Nintendo could easily use the Mario Galaxy approach to do a port of Metroid Prime Trilogy with some control tweaks and the like. Then again, I'd still be bitter about them charging $60 for it, even if it has more content than 3D All Stars by default
I was promised a higher quality trailer for the Wario game during the outro. I've been tricked and bamboozled
here after the n64 online price reveal
""I want to see a Nintendo that competes with fans as fiercely as they used to compete with Sega" "
Nintendo doesn't really compete with Microsoft or Sony. This is thanks to them focusing on handhelds, which they have dominated. It effectively leaves them with no real competition.
@Lyra Heartfold I wish I had gotten into PSP or Vita. I know I can just download emulators for them, but man it would have been cool to experience it when it was really a thing. Would be cool if Sony or Microsoft actually tried to compete with Nintendo in this field.
Essentially all they need to do is make a their own better version of the Switch. Yet, they are hard focused on bigger and better graphics. There will come a time when graphics just won't get any better, but such a time is still in the future.
Until then, Nintendo won't have competition and will have the ability to make late game calls when producing hardware because its mobile and the others aren't. I do miss the days when it was Nintendo vs Sega. Man I wish Sega could have stuck in the game longer.
Here's to hope Windows/Linux handhelds will become more popular, then. I had a GPD Win before the Switch even released, so there's that. Skyrim with mods on the go? Which doesn't cost another $60 because you can just use the PC version? Heck yeah, am i right?
@@TheFirstTriplefife Bullshit. If Nintendo isn't competing with Microsoft, Sony or PCs, explain to me why people literally ditch them for other gaming methods.
@@AkameGaKillfan777 oh. Its bullshit is it? Explain to me then which handheld systems other people are dropping Nintendo for.
@@TheFirstTriplefife I just did
to put it elegantly, nintendo views their fanmade emulators a target to shoot down, when they should be a target to shoot for the standards of
I thought the beginning was real for 5 seconds
Stuff like Project Render 96 blow Nintendo out the fucking water
I don’t get why Nintendo also couldn’t just add 64 DS features like extra characters, stages, and other goodies
Why study for an A+ when you can get an A- and not study?