For everyone asking about SNES games in widescreen, the emulator is "bsnes-hd beta" by DerKoun. The feature is still developing but the games shown in the video work well with it
@@hooimansen fr i laughed out loud when i realized what he predicted is our current reality 😂 and he was probably being dramatic too just for nintendo to actually be worse
Imagine someone arguing that physical film media should never be digitized because of the risk of piracy. "Just make a museum" is a ridiculous suggestion.
As someone who has worked in a museum, digitizing content so that it can be freely duplicated and distributed, the idea is fucking wild. Also, I don't think these people have ANY idea what it's like trying to maintain materials the way they're suggesting and what that would cost. There's no way anything like that could get off the ground with anything short of federal funding.
“Hey son, look over there! It’s a still frame from Terminator. I’m so glad we travelled across the country to this museum to see this one frame from a movie no one can ever see again. I love the future.”
@@guaceldono7231 "It actually cost them twice as much to maintain Terminator's bulge's quality in this frame than to keep a rom of the entire movie! Aren't we just lucky kids?"
More than double the price of the switch online subscription for: Slow drip-feed of n64 games where you get one game A MONTH, runs worst than the originals, have an ugly aspect ratio border that you can't turn off, and completely broken online :(
Nintendo: good job, *pats on head of the officer* now go fetch! *throws a bundle of money wrapped with copy of Mother 3 officially translated version cartridge box* Officer: *runs towards the bundle & box wrap like a LAPDOG*
It's genuinely important for me because I want to be able to experience that game. Seeing as they never brought it to the us, the only way I can even play it the way I feel like it would be intended if it was, would be to have a fan translate the whole thing and let me play it on an emulator. Not unless they want to put it on a cartridge and sell it to me, and if it even works on a DS by then. There are many, many other games like that too. Sweet home, a game that literally forged resident evil, as far as I know was only released in japan. Released officially anyway. Now? There's a fan translated edition. Now I can play the game that Japan got to swoon over back then, and I can keep up with the plot.
@@ItsRetroPlanet Tingle's Rosy Rupeeland had a European release. There's an official english translation. Also, DS games are region free, so importing is viable.
So dumping games you physically own can potentially be illegal...this is the way I look at it: hardware fails. I own a handful of N64 cartridges and they *will* eventually fail to work. Converting them to a more permanent format should be my right because I shouldn't have to "enjoy them while they last". I bought them, I didn't _rent_ them.
Yea. You payed for a copy of the game and your literally just moving that copy from a degrading cartridge to a more reliable hard drive. In the end it's still the copy you paid for.
@@maxwuup2152 if it sold well enough, it's on a streaming service, and if it sold poorly, someone probably has it up on UA-cam or a website because no one cares.
Fun Fact; I was actually going to buy that 3D Mario collection but I didn’t realize it was a limited time thing so when I finally had time to play it and went to buy the collection, it was too late. Nintendo’s decision actually led me to piracy. That’s how big brained they are.
Eh , an unfinished rom collection is prob not a thing they wanted to sell to everyone. People kind of forget that ,those games were lauch along a game&watch and a mario watch pocket. It was for scalpers mostly not for gamers
lol, video game collecting and speculating was just coming to its highest peak EVER, debatably when they released that game. The markets dropped since, they hit a bigger market of people w FOMO than was even the audience for the game. They messed up really bad w it being a straight port of the shindou mario 64 though, so the important glitches are patched out, there went millions of sales in the snap of a finger when someone shared on social media on release day that it was that version. Nintendo makes some weird decisions.
I'm someone who mostly buys games when they're much cheaper, which is usually years after, or on a holiday sale. This move from Nintendo not only made sure the cartridges would be slurped up by scalpers, but I can now never buy a digital version. On top of that, they killed Mario 35, the only Battle Royale game I have ever liked. It was a fun, unique game that died for no other reason than for Nintendo to say "See what you missed out on? Next time, open your fucking wallet." Nintendo is far from the shittiest corporation, they're no Ubisoft, Activision Blizzard, Square Enix or EA, but they are still downright hostile when they want to be. For once it'd be nice to have one of these giant corporations throw their weight around in favour of players. But they never will. We're customers first, people never. That's not to say I have anything against the devs, artists, composers or anyone who actually makes my favourite games, just the suits and their lawyers who make it impossible to even play the damn things.
I'll be honest, the only reason I have SM3DAS is because I didn't have any easy access to Sunshine or 64. I have Galaxy on Wii (and 2) but the other games are harder to find. If not for that, I wouldn't have gotten it
Not everything that is considered moral is good either. It all depends where you come from. In the middle east, a certain religion think it's their moral right to have child brides. I wouldn't personally call that a good thing, but that is a different discussion altogether.
AshnSilvercorp, the public domain is what the copyright system that has worked since the very beginning of human civilization where you as the individual can use/reuse your original work that you made until your death, and millennia of generations of different people can keep that same legacy going on forever until the Earth is completely destroyed whereas laws without public domain like Disney keeping Mickey Mouse even after Walt Disney died just further proves that public domain actually gives a shit about the integrity of the artwork whereas copyright seems to only care about the profits for multi billion dollar companies like Disney.
@@RoronoaZoro-ur6hr I just wish people would realize and stand on the one single point that even "posting" about something on the internet constitutes "publishing." For years, copyright companies had nothing to attack people for, because they would talk about movies with their local friends. They controlled marketing for it uniquely through TV. Well now that's changed. People talk about movies and show pictures... and "posting" a picture, according to the EU's law contains copyrighted material and violates copyright... Talking about something and commenting on it, even breaking it apart and criticizing something is the basis of our society, and even moreso on the internet. Never before has education in media with the actual cultural relevant things we see today has been more illegal of an activity before. You reference song lyrics in your lecture? better hope you have a written agreement with Sony. Hope you have a will if you translated them too... Want to say how bad a film was on your social media page? That'll be one contract signed in blood to comment on the work by using any of the source material. Want to do what Weird Al has been doing for years? You will have to sell your soul to one of the big three companies and hope all of the songs you want to parody are there...
If it weren't for emulation, I never would have learned how to hack Super Mario 64, thus learning how 3D games were made in general. Therefore, without that knowledge, I would not learn how to use A Hat in Time's UDK editor, place 3rd in a modding contest, get the contest map officially included in said game's DLC, and not have this map fully playable on A Hat in Time's Nintendo Switch port. But nah. I'm still a criminal according to Nintendo.
Hell, A Hat in Time might not exist at all. I'd be willing to bet most of the designers and devs at Gears For Breakfast chose their career path based on emulation and/or hacking.
Who's in favor of arresting jerma985 for emulating a game that ran like shit on original hardware before an even shittier port to steam and console was released like 5 years later lmao It's pathetic all of the positive steam reviews for it say "buy this game and then go emulate it" (No More Heroes 1&2 btw)
first game works pretty well on steam tbh except for it crashing if you press A too early on the marvelous congrats screen and without using motion controls you can't get the gold medals for the batting missions (weird as hell) but damn those crashes on nmh2 are pretty damn annoying thank god the switch ports are flawless from my experience
I come from a third world country so those games, I can't stress this enough, DO NOT APPEAR HERE and if you were to buy some SNES games, good luck spending your entire paycheck on 1 game And the moment I heard Nintendo trying to kill the emulation culture , I downloaded a romset of every console I owned, I don't play them or anything but the moment I don't see a classic not featured in any store, you now know where I'll play it
Man, I really couldn't imagine a world where I wouldn't have been able to play Mother 3 in english because Nintendo neglected making their games accessible and fans couldn't do it in their place. This sort of thing is way more important than publishers seem to realize. Great video btw! I feel with each one your comedic timing somehow gets even better
I kind of had the feeling of seeing you here in this sea of comments. The Mother 3 situation is similar to the one that Seiken Densetsu 3 (Trials of Mana) had. Now we have the official translation, and the remake that is still being developed as of now, but before any of that, the only way for us to play and understand that game was by downloading the ROM and playing fan translations for it (English, Spanish, etc). Other example would be DKL 3 for the Game Boy Color in English and other languages thanks to the fans. Important, since the GBC version was only released in Japan.
@@Focalors21 As an Ace Attorney fan, if it wasn't for the fan translations, I would miss three of the best Ace Attorney games due to Capcom never localizing them.
I haven’t played any of the series, but I’m in the same boat with Fire Emblem: Genealogy of the Holy War, or FE4. It’s by far one of the best games in the series but came out in like 1996 or something, without a fan translation project and preservation by people, I wouldn’t have seen how amazing the series could be
@Cyber Console wolf Old 3DS doesn't emulate all SNES games perfectly though. At least last time I checked because I don't know what improvements were made in the last 2-3 years.
@Cyber Console wolf Oh damn I really fell off the modding scene. Yeah I'm aware of the GBA cia converter. Coincidently that was the way I played through Mother 3 from beginning to end for the first time. I don't understand why Nintendo thinks that if it can't have that Virtual Console user interface than they shouldn't bother releasing GBA games on the eShop and SNES games for all 3DS systems.
Mod your SNES classic via hakchi and add storage to your system using an OTG adaptor and 3.0 USB stick. Install both retroarch,mgba and the English patched Mother 3 rom. Getting access to Mother 3 isn’t a pain in ass I swear.
"In general, we think there is a fundamental misconception about piracy. Piracy is almost always a service problem and not a pricing problem. For example, if a pirate offers a product anywhere in the world, 24 x 7, purchasable from the convenience of your personal computer, and the legal provider says the product is region-locked, will come to your country 3 months after the U.S. release, and can only be purchased at a brick and mortar store, then the pirate's service is more valuable. Most DRM solutions diminish the value of the product by either directly restricting a customers use or by creating uncertainty." - Gabe Newell, c. 2011
Random fun Fact: Rareware got a job at Nintendo by reverse engineering a Famicom and developing "illegal" software for it before there was a US or UK Release. Nintendo was impressed by the games they made and hired them. So a lot of Big N's best games would've never happened if they had this attitude back then, a bit hypocritical.
They really haven't stopped doing that, Nintendo often hires people behind emulators for their own needs for "official" emulations and other jobs. At the end of the day Nintendo is a company run by devs, if any one company is going to understand the value of people familiar with the inner workings of old _and_ new systems, it's going to be them. Member those NES games in the original animal crossing? A dude that used to do emulations as a past time made that happen, just to name an example. Doesn't mean that it's mutually exclusive with their compulsive need to utterly control their IP's
@@jackgarcia5926 That's what's kind of irritating about it. They're being totally hypocritical in their hardline stance against emulation and ROMs.l when they know damn well how unlikely it is that most of the games on there are either going to 1)see an official english translation. 2) are so old that there's no possible way they're getting actual money from that product anymore. 3) They are liscenced so that legally there's no chance of them releasing it. An example of the first one is a rather obscure series called Magical. The first game Magical Vacation you may not know about, but you might heard about it's DS sequel Magical Starsign. It's been over 16 years and this point it's unlikely that Nintendo is going to release a new game in that series.(even though they had the perfect opportunity with how popular the 3DS was)The first game was a GBA game that never made it out of Japan and it's very unlikely that they will actually release an English translation for that. But what's worse us that unlike the Mother series which had its first game and Earthbound on the Wii Virtual Console and Mother 3 never making it on there despite that series being far more popular,Magical is never going to get that same attention. The only way to play the first game in English is because of a patch made.
good thing it didn't, if it made its way to trial, the yuzu devs wouldn't be able to fight nintendo at ALL (nintendo's insane legal team, and yuzu promoting piracy or something internally?). if a judge ruled in favor of nintendo (they would've), then emulators might've been on high scrutiny with higher security, or downright deemed illegal
I wouldn't have been hyped about Odyssey if I hadn't emulated Mario 64, nor Breath of the Wild without emulating Ocarina of Time. I was born too late to experience them normally, so emulation created a paying customer out of me.
Well, emulation made me excited for those two games, Nintendo made me so disgusted with them that i am going to pirate those games in emulators just to avoid giving money to nintendo, even when i can easily afford a switch. Im just so fed up with that bullshit that i dont even care for legality anymore, fuck Nintendo.
Beau Gieskens There are modern ways to play games as popular as these without emulation or the original cart. The Nintendo eShop on Wii U (and previously the Wii) has both of these games for about 10 bucks. There is also a remake of OoT on 3ds
@@bagelboop3517 oh yes the Nintendo e-shop, hope this works for you when Nintendo closes it to sell you the same game on theyr next console. Or if the game you want to play isnt there.
Adriano de Souza Ramos The games mentioned in the comment can be found on the eShop, and the eShop is on three consoles. The Wii, so far, was the only one to cancel it, which was reasonable because of how old it was.
@@bagelboop3517 it was not reasonable to take away the games that customers bought because you want to focus on selling them again on newer consoles but if you want to be a company bootlicker, go ahead.
The funny thing is that a lot of scores for anything other than the most well known and popular pieces can be hard to track down and even more are gated behind paywalls or have to be bought as physical books or licensed copies that can be very expensive. When I was writing my undergrad thesis on big band jazz orchestration and its parallels with classical orchestration what I couldn't source from friends, Alumni, and my Professors came from digging around blogs, hobbyist communities, and just flat out downloading pirated copies of old collections of sheet music and scores. Failing that, everything else came from hours and hours of sitting with recordings, many of which I had to buy or track down through various legal and illegal means, and writing things out by ear. A lot of the problems that affect game preservation in regards to emulators and rom dumps are applicable to other mediums and art forms, to varying degrees, but in the case of sheet music and written scores you have the benefit of recordings giving you most of the information you could ever need about a piece assuming you have the time to sit down with nice headphones or speakers in front of a keyboard. Games can theoretically be replicated, I made a lot of space invader and asteroids clones in assembly language in my computer engineering courses, but usually without acess to the original game you can never have a perfect copy. Thanks to a lot of coffee and countless sleepless nights in my school's music rooms I have a huge collection of Count Basie charts. Don't wanna even begin to think how long it would take to recreate super Mario brothers 3 from the ground up
@@thekidkrow Great response. Yeah as soon as I commented I realized that there are in fact tons of scores and analyses that only exist in university libraries and wherever else. But yes like you said musicians are lucky we have ears and recordings. Working with code must be very difficult.
@@thekidkrow Nowadays it would actually be easier to replicate Super Mario Bros 3. You can actually use any language you want without having to worry about too many optimizations. Basically, once you get the basic controls for Mario and feel down, you can get the rest as well.
INTERACTIVE ART CAN ONLY BE APPRECIATED BY INTERACTING WITH IT. Paintings are meant to be looked at but games are meant to be played. You can't appreicate them without playing them
While it is depressing what happened to them and his statement about nintendo having a precedent set against them in court feels weird now, what he was originally stating is legit true. The reason why Yuzu was taken down and why Ryujinx has survived any of this is because nintendo had actual evidence itself of yuzu devs openly discussing and endorsing outright piracy publicly- they could NOT have fought that in court and they knew it, and if they did fight in court and the judge ruled in favor of nintendo, there is a chance that we would've seen an opposite effect with emulators suddenly deemed illegal or under higher scrutiny. I'm not justifying what nintendo did, by the way. For all I'm concerned about they can go fuck themselves and there's no way I'm buying anything brand new (i.e. not used- the money actually going to nintendo themselves) ever again in my entire life, and I loved yuzu. But nintendo had them by the balls and it was a good thing that yuzu was able to recognize this. And it's also why Ryujinx is totally fine as well. Sorry for the rant lol
@@wileymanfulthey did NOT publicly allow about piracy, it was other sites, saying "download our rom for play on yuzu" yuzu closed issued if there was even a hint of piracy of the reporter no yuzu got in trouble for SELLING emulation, no piracy, i thank nintendo for forcing emulation to be a free thing, thanks!
My stupid ass downloaded the 1661 version because I thought it will fix the updating issue instead of 1700 version Now that it's gone I cannot get it back .... Unless if an archive is there But will my save files transfer to latest version ?
@@wileymanful damn But you are right Rule number one of emulating Never promote piracy Treated as a tool to play your old favourite games with enhancements And keep them that way
"Anti-emulation groups" Imagine living your life with the purpose of going around, ripping things out of peoples' hands and shouting "NO FUN ALLOWED!!!!"
Akalistos the good thing about the Japanese is they typically dont give a shit about what some westerner thinks or wants. And being gay is the least offensive thing the Sonic fanbase has tried to do to them. Unless SEGA themselves go along with it, i’d just ignore the crazies.
@@Akalistos How the shit is that "attacking sega"? I think you're a little bit overly sensitive. What you linked is basically just fanfiction in article form.
@@ShaunDreclin *_"How the shit is that "attacking sega"?"_* Fair point. That's how it was presented to me in the video I watched. To defend the video I've watched, it's their M.O. everytime they want game company to do what they want. It's never to bring an idea or make a suggestion but always to demand change. *Step 1:* Assert X (example: Peach) should be Y (example: Trans). *Step 2:* Rally the Twit-ter people to talk about it and demand it. *Step 3:* Company politely decline. *Step 4:* Mass coordinated media push with multiple article stating company Z (which own X) is a biggot. *Step 5:* Twit-ter dumbasses attack, threaten and push narrative (ie: Defamation) *Step 6:* Company Z bend the knee. *Step 7:* Feel power rush and do it all over again. Oh and there's an extra step. If the company doesn't care and ignore them, they usually get ask the question in interviews. What better way to force an answer?
When you have situations like Square Enix losing all their source code and original music scores (at concert Arnie Roth himself said he and Nobuo basically had to recreate a lot of the music for FF8 for example; Square insisted they still had it but turned out they lost it completely carelessly sometime during the Distant Worlds concerts being developed) for their games, or even Nintendo losing their source code and original roms and clearly getting them from some rom hosting site for their NES classics and stuff, you know, immediately, why emulation and rom dumping and everything those communities do has to be protected. That isn't even the only reason, but shows just how important it is for conservation and video game history when the IP holders don't actually give a shit themselves.
Most NES games were hand coded in assembly so there wouldn't be any source code to go back to. I'm not sure exactly when they switched over to using higher level languages that could easily be ported to different platforms/processors.
There's still source code. They were coded using an assembler, which while being similar to bare ASM, gives function calls, variables, comments, and general improvements that make editing a game hundreds of times easier. Instead of a giant 64KB block of hex code, you have a line of code with clearly marked branches and documentation. Edit: also, companies generally switched to higher-level languages with the PS1, Saturn, and N64 (and probably stuff like the 3DO but meh).
@@pillowhacker I know Nintendo started using high level code either shortly before or during the N64's initial development, as SM64 was written in C and was one of the titles the N64 was initially developed alongside. Of course, we only know that for a fact because the SM64 modding community is autistic to the max, and Nintendo's EAD team forgot to enable the compiler optimization flag.
You know, this whole thing could have been solved already if Nintendo just released a ROM website. Where you can purchase ROMs for like $5 each. If they arent going to sell these games physically and at a reasonably price, how else do they do except people to play them?
Yeah I recently bought a gba, I had to repair it and it's hard to find games for it that are legit and real copies of games like Pokemon near me are like 35 dollars. If it was possible to have a portable new device that I could buy old gameboy games for 5 each online for around 100 dollars from Nintendo I'd do it. But looks like I'll have to get a bittboy and download ROMs since all the original carts are failing
5$ each is still pretty fucking insane. What Nintendo needs to do is make a collection of all their first party IPs for NES and SNES for like 30$. They need to make it like the Sega Genesis collection on Steam and let you extract the roms and do with them what you please on PC. Put them on an everdrive, load them into your own emulator, mod it, or play it in Nintendo's emulator. Nintendo will never do that because they'd be legitimizing the emulation/homebrew scene and they don't want to do that. They also don't care about translating their own games or keeping them in print. All they care about is control. I'll only buy their recent products pre-owned, I'm not letting Nintendo directly profit off of me. If a game is more than 20$ on the second hand market, I'll pirate it. I refuse to contribute to the hyperinflation of the retro games market. Fuck the scalpers and fuck retailers that match the scalpers prices. And fuck Nintendo for making the scalpers the only game in town and letting the market get as bad as it is. Sega isn't innocent either, look at Saturn/Sega CD/32X prices.
i really, really don't understand what the big deal is they don't offer support or officially sell these consoles or games anymore if i want to play the original Mario bros or any NES game i have two options 1:download an emulator and a rom, and play it on my PC 2:find an used NES and an used copy of the game and play it both of these options give no profits to nintendo, so why would they have the first one be illegal?
If you did that, then they can't resell you SMB 10 times over 10 console generations on their eShop. Or, excuse me, ability to temporarily access it now and then on certain platforms (like the Switch's NES access pass).
@@CTOOFBOOGLE Only for a few games. A couple dozen, if you're lucky, out of 1,000+. And then they go "Emulating ANY of those 1,000 is bad." I can understand if they went "We will sue if you emulate/host any game on our eShop" and let the others go, but they don't. Emulation sites which made it a point to NOT host games owned by Nintendo still got hit. And to be honest, I'd challenge the legality of Nintendo going after ROM sites that don't host anything Nintendo owns. How can they sue you for having something they don't even own the rights to? Third party games made for the NES console doesn't make them IP of Nintendo.
I have the same thing. I want to play nba ballers ps2 that was released in 2004 and the only ways to do it is 1. Get PCSX2 and download the ROM or 2. Get a ps2 and the game. Both still won’t give Sony or Warner Bro’s (Who don’t even have the nba license anymore) any profit anymore. But I still don’t know what I should do.
I feel like Nintendo is really two companies. There's the creative talent that push their hardware to create amazing experiences for all ages. And then there's some crusty old managers whose life purpose is to keep Nintendo online the worst service and punish any of their fans who dare to try to experience Nintendo in any way other than the strict corporate plan.
@@Glornak It's an alright service and the Virtual Consoles are a nice add-on, but I shouldn't have to pay to access Internet and the e-shop when every other game downloading service is free - including the e-shops of Nintendo's earlier consoles. Paying for the service is just a $20 entry fee on top of whatever DLC I wanted to buy.
@@BonaparteBardithion You don't need the online service for the Eshop. I know this cause my wife doesn't have the online service and she bought and downloaded Pokemon Shield onto her Switch yesterday.
Fun fact: The Klobb SMG was named after Ken Lobb at Rare to honor him for his help during the development of Goldeneye. Having the weakest gun in the game named after you seems kind of mischievous on the face of it though. :)
There was a point in my life where I fell into a deep depression after my sega genesis, and all the games I had for it, LITERALLY went up in a trailer fire due to a family member's incompetence. Considering all of them were out of print, and buying them from, and I cannot stress this enough, _third party sellers off ebay who you bet your ass aren't giving that money to the original publishers/devs_ for *exorbitant* amounts of money just wasn't feasible. I played them so much during a rough period in my life because the nostalgia from playing those games were the one thing that reminded me shit wasn't all bad and that I hadn't always been miserable, to have them just be gone one day was, well, let's just say a bit more than heartbreaking at the time. It wasn't "WMan lost video games", it was "WMan lost the only surviving positive connection to their childhood". But then a friend told me about emulation. That was a life changing experience, and for the better. It also made me realize how many wonderful games I missed, and as a result I'm drowning in games I bought off steam because it taught me to keep an eye out for shit I probably haven't heard of and take a chance with it. Some devs out there have more money just because of my experience with emulation changing the way I seek out and pick new games to buy.
Seriously it’s stuff like this that needs to be thrown into the faces of those saying emulation is bad or illegal as the very core factor for existing is more or less giving those that have missed out on games that were never played or want them preserved past physical restrictions due to just so many factors of life it’s hard to list them all and most important, time as both systems and the containers for those games have a limited lifespan even with good living conditions and when it reaches the breaking point, it just becomes hard to replace it legitimately as production has stopped making for a resource that while it varies on demand, is just hard to keep quantity up as it’s decreasing as the days pass leading to various price inflations based on rarity that will only go to the sellers and not the creators through second and third party. Since if it’s one thing that can be a strong factor for us gamers to bring the incentive to purchase new games and systems is memories both of solo and multiplayer moments that we wouldn’t want to vanish that quickly past our younger years that it can be revisited or made anew later on while still supporting those that have brought it into the world in the past, into the future where the option to go digital over physical means less worries over a quantity shortage.
@@zent8324 The publishers care. I'm simply demonstrating that the only alternative to re-access some of these games I care about without emulation is to spend lots of money that they will never, ever see because they are stubborn and don't want to re-release a thing.
@@WMan37 i mean that since it happened because of an accident, youre be completely justified to buy it from a third party. youve already given them your money to experience the game once before.
I remember back on Miiverse your posts can get auto deleted if you mention Project M. The reason is that the admins claimed you're talking about "criminal activity". They even deleted posts with an abbreviation "PM" in them even if you mean to be talking about something like Paper Mario for example.
@@matthew-2484 does GloSC, a project that uses Steam Input and emulates an Xinput controller, primarily designed to allow the Steam Controller to work as a controller (rather than requiring mapping everything to a keyboard, which disables analog controls) with non-Steam games, count as console modding? japanese police be like “holy shit this guy wants to play tetris effect connected (an online multiplayer game, is modding it like this even morally okay?) with a steam controller, he needs to be locked up for a LONG time”
The greatest trick game developers have ever (tried) to pull is pretending like the golden age of the N64-PS2, and GBA-PSP console generations didn't exist. Games were ALWAYS this poorly made and unfinished, aren't we glad we're so much better off than we were 15-20 years ago?
Honestly I don't care about the legality of it. Nintendo makes bank from people like me. I've bought countless Nintendo licensed games/consoles and products. And I also enjoy emulation and homebrew. I bought the game and console, so they're mine. I wish companies would stop trying to do whatever they can to get more money. They shouldn't be wasting their time with it anyways. Cause there will always be emulation and homebrew.
sure, this feels pointless to fight. I bought 3ds radiant historia once the remake went on sale because I played the emulated original. Then of course everyone got a mini with save states/fast forward to have a legit copy or collection game (I was impressed with Phantasy Star IV on sega genesis collection with fast forward). I actually beat Talespin for the NES on the disney afternoon collection when I could rewind. They even added boss rush, which I sucked at. Also got romancing saga 3 release date for a proper Mikhail translation (war was so confusing on the fan translation), but it was 25 years ago. 2:00 surprised about recent consoles having emulation. 3:06 that's why we have remakes, collections with added features, and DLC. 4:30 sad Nintendo lies about legality. Those mofos won't port Mother 3 nor anything else that superbly sells lol.
@@gamermapper actually trying to make piracy a crime is a socialist act. Only things that can end are property. Like your car, you own your car, its yours. if a person could replicate your car with magic you would still having your car, what changed is that that person has a car like yours too. The same thing with a fucking game which is a file that can be replicated infinitely. Im talking about the matter of piracy being right/wrong on ethics, it would be moraly wrong to do piracy if you can afford the game, but, if you dont, it wouldnt change the money they would earn anyway because you would not buy the fucking game.
Remember how Toby Fox, Creator of Undertale, started out by making an Earthbound Romhack. Technically the video game the song Megalovania originated in was Earthbound Halloween Hack. Now that song is in Smash Bros.
Late comment, but I should also mention that the game Undertale itself uses segments of the Earthbound soundfont. I don't know how else that could have been obtained outside of ripping it from the cartridge or from the Wii U eshop rom.
"People just want to pirate games" The sales of Persona 4 on steam says otherwise. Anyone could already play Persona 4 on PC, and yet its selling out the ass right now on Steam. Edit: it has gone beyond one million sales on steam
This is a bit late but, I think one of the reasons Atlus released P4G on PC was a big notice about the game booting up on a PS Vita emulator, that was a really good time to strike as it ended up being on of the most popular JRPGs on Steam. Even if P4G was already 100% flawlessly working on an emulator, I’m sure the game would still have gotten VERY similar results as now.
@@Danewd98sChannelgaming exactly. Hell, Persona 5 can run near perfectly on PC on an emulator, and yet people are begging for it. People tend to want to actually support the content they enjoy.
I don't own a system that can play Persona 3, so I booted the game up on an emulator. I was gunna pirate 4, but they put it on steam. Out of respect, I didn't pirate 4.
@@godofmediocrity7582 I did the same thing, I was going to emulate p4 but when the game came out on steam I bought it instead, currently I am playing P3FES using pcsx2 due to the lack of an official port.
Another thing that frustrates me with video games vs other mediums is its rate of obsoletism. To this day, it's pretty easy to find something that plays CDs, DVDs, or Blu-Rays. With the exception of VHS, you can typically still play all of your old media on modern hardware perfectly fine. On PC as well, Windows's backwards compatibility is _pretty_ good, games have to get _pretty_ old before you can't run them anymore on current hardware and even then there's usually a workaround. But for console exclusives, they only ever work on one device, maybe two if they're generous enough to include backwards compatibility this time. These devices have a life span of 6 - 7 years and then they're mostly done, not produced anymore, and you either have to buy the hardware off the second hand market or hope the creators will re-release it on newer hardware and sell to you a game you already have. I don't have to buy movies again every 7 years or so to rewatch them. I don't have to buy music albums again to be able to listen to them. (Also, isn't ripping music tracks for personal use legal? It was literally a built-in feature on the original Xbox.) I don't have to buy books again to be able to reread them. It's a problem unique to video games, due to how they need specific hardware to run... _except they don't,_ that's literally what emulators are designed for, and pretty much the only barrier preventing us from continuing to play our games is getting them out of the physical object they're stored in.
I thought it was a consumer right to be able to make back-ups of products you've purchased (that you can make backups of)? Not sure if that's just my country or if that isn't a law at all. edit: should've watched the whole video
Why don't they just hire the people making the ROM's, and have them put all the ROM's on the online store or whatever? Or even charge separately for each and every game - I'm sure any people would be happy to pay $10 for Ocarina or FireRed, and they could use the money from that to pay the ROM dudes and make money on top of it. It's a win-win - the consumer gets a legal way to play the game, and Nintendo gets a fuck ton of money. What's the problem?
I lost my cart of Majora's Mask when I was 11. I'd love to be able to play my ROM of it nowadays without it being Illegal for no good reason. Hell I bet Steam would destroy all of humanity and give Nintendo the plundered remains just for the opportunity to build an official emulator just so they could sell old Nintendo games.
How the hell do you even find the time to do a full texture overhaul of Majoras mask, make lengthy well thought out, nicely edited videos, play a large selection of video games and make such classic songs as 'Bond James Bond'?
Well.. They weren't always this way.. They were good at one point Mostly during the Mr.Iwata Era (wasn't perfect.. But Nintedo definitely was a better company back then) It was because of him that we got the virtual console and the idea of pressuring companies to making their older titles available on newer hardware He was also consumer friendly (for the most part.. Unfortunately he did have timed celebrations like the Mario 25th anniversary collection and the re release of Zelda Four swords on the DS for Zelda's 25th anniversary.. But he was still a good man who cared about the consumers via Nintedo selects and actual regular sales.. Also those timed ones I talked about were priced fairly too, The rerelease of Four swords was free and the Mario collection was 40$) Miss the man :/
@@Omelander Nintendo selects might be back next year with the release of BOTW2 and Splatoon 3 I don't think Nintendo wants to have both games from their franchises to stay the same price at the same shelf Confusion would occur then
This wouldn't be an issue if Ninten0do and other developers re-released their old games online or had a PC version. Copyright is bullshit when it comes to games no one can play on modern hardware.
>Copyright is bullshit There's no need to go any further than that, you've got a complete and valid statement right there. Copyright is a plague that just gets more and more degenerate over time as """IP""" holders spend billions upon billions of dollars to fuck everyone over with ever more draconian laws and lawsuits.
@@NightKev Copyright law is what allows you to ensure the work you created is yours, and nobody else can take it away from you. If you were to put a ton of work into making an animation for Newgrounds, and somebody then took it and uploaded it to UA-cam without asking you for permission, and that UA-cam upload get 100x more viewership than your original Newgrounds upload, are you going to tell me you wouldn't be at least a little upset about it? If not, then congratulations, you are a unicorn, because 99% of people want to protect the work that they put years of their lives into creating. It's what copyright does, so no, copyright is not bullshit, it's just not updated to reflect the digital world, or the way video games work. I am definitely on board with preserving games, without a doubt, but the problem is downloading ROM's of games is, by every definition, piracy, because you are obtaining a copy of the game that is not approved by Nintendo, nor is it distributed by them officially, and you are getting it for free, so you are breaking the law by doing this, and Nintendo is in the legal right to take them down, because it's their IP. I'm not defending their actions by saying that, it's just truth, it's no different than if I were to make a game, release it on Steam as an indie game for $10, and then people make a ROM out of it without permission and give it away for free without my consent. Yeah, straight up, I absolutely would be pissed, and I 100% would sue those people, and copyright law let's me keep that work safe, because I get the exact same copyright protections as Nintendo, as do you, and everyone else in these comments. Why should Nintendo not be allowed the same protections as the little guys, just because they are bigger and have more money? Nintendo still consists of people, and those people deserve their rights like you and I do. Do I agree with Nintendo not creating a good solution to help preserve games? No, I don't, I wish ROM sites could preserve old games as much as they wanted, but that doesn't mean Nintendo should have their protections taken away. We shouldn't get rid of copyright, but rather what SHOULD happen is the law needs to be renegotiated and Nintendo needs to be taught why emulation and ROMS are a good thing, and why we should update the laws that help the preservation of these older games, though in my opinion this should be reserved for older games. Perhaps after a games has been out for 10 years, it is then put into a unique type of public domain, where the actual IP is still owned by Nintendo, but the game is now allowed to be made into a PC ROM and emulated. Just a suggestion, not sure how well that can work, but the point is copyright shouldn't be gotten rid of, it's a necessary protection, what it needs is an update.
@Nosidda Copyright law in its current form is bullshit. It used to be copyright only lasted about 10-20 years, and then that work became public domain. After the early 20th century corporations lobbied the government to extend it to the point where it could take up to 150 years to run out.
Screw Nintendo’s BS anti-consumer “no backup copy” policy. How am I hurting them by DARING to mod Super Mario 64? Nintendo needs a reality check on more than just that, they’re stuck in the 80s and 90s.
Because you're modding SM64 to be a better version of what they put out. *And that shouldn't be allowed*. But a more serious answer is that Nintendo has generally been more controlling of their things. We are talking about a company that helped make game rentals illegal in Japan and tried to do so in the US. The same company that, in the NES days, mandated timed exclusives and told companies they could only release X number of games per year, and basically controlled cartridge supply.
@@titansparrow64 yeah there was an emulator that was available on the Google Play store. It may still be there. It's not perfect, there was a couple times where framerate dropped, but I legit beat Zero Mission 3 times with shitty touch controls during my Jr Year of High School
@@titansparrow64 I have no clue. I'm an Android user. I'm sure there's ways to run emulation software on an Apple product, but I'm not sure if it's available on the iTunes store. Oh also there was an N64 emulator but it was pretty garbage. Smash Bros had textures that wouldn't load in. Mario 64 worked well tho. Playing that on my phone with an Xbox controller was weird.
When it comes to Nintendo, I look at it this way: They like to make up their own laws, so I'll do the same. Pirating Nintendo games is legal! It's true because I say so.
imagine if Shakespeare decided that Romeo and Juliet would be played only a dozen of times and never again, and nobody would be able to see the original scripts, replicate them, or do the play ever again. And the only thing left would be those who watched it telling to future generations how good it was
BonaparteBardithion before that. your only option on cinema was that someone made a remake with their own interpretation. While the originals were lost to time forever. Imagine if Super Metroid wasn't preservated, but it's chain of remakes with different points of view. How much would have been lost for the Metroidvania genre or one of the remakes was trash and killed all interest on the game?
The best part about this analogy is the fact that Romeo and Juliet is itself a derivative work, as Shakespeare came from a culture where almost every artistic idea was free real-estate.
Here's something I'd find funny and borderline hypocritical: The Nintendo 3DS Sound app mentions copying "music from a music CD onto your computer". Isn't that technically the same practice as ripping game software from cartridges? Both ripping music and games/software can be potentially illegal, yet Ninty doesn't seem to give a rat's arse about something else that could also be construed as a crime.
From all the lawsuits I've seen over the years and the subsequent rulings on those lawsuits, it seems to me that copyright is itself a very subjective term. In the most elemental terms, a copyright is basically claiming "I made this, therefore I own it, and because of that, I can decide what happens to it." The problem is there are so many interacting layers built on top of this fundamental concept that it ends up becoming very difficult to discern what it actually means. Personally, I think this is all at the fault of the DMCA. In the early days of the Internet, the DMCA made perfect sense. It protected copyright holders from fraudulent copyrights (someone copying and re-selling what doesn't belong to them). However, as technology advanced, the things DMCA protected naturally expanded along with it. Here's a great example. If I go to a hardware store and buy a hammer, that's my hammer. I can cut the handle off and replace it with a new one, no problem. It belongs to me, because I paid for it. But in 5 years, when some Silicon Valley idiot invents a "smart" hammer with a computer inside of it, that's not how it will work anymore. Suddenly, you're no longer paying for a hammer. You're paying for a computer that just so happens to have a hammer attached to it. At that point, the DMCA allows the creator of this smart hammer to really do whatever they want. Remember, you're not buying a hammer. You're buying a computer. The creator of this device can have a copyright over every single facet of its operation. The firmware, the software, the circuits that run it, the design of the circuits, even the components inside of it that allow it to do what it has to do. To the copyright holder of this fancy hammer, they may think that any tampering is wrong because "it could be dangerous", or "it could reveal trade secrets", or "it's not yours to modify." This kind of rhetoric is used constantly by technology firms. Personally I don't understand how replacing a dying fan in my Xbox runs the risk of exposing "trade secrets". This is already happening with things like phones and cars, and it has been happening for years with game consoles. Heck, it has even extended into video games themselves. With most games, you're no longer buying a game. You're paying for the PRIVILEGE of accessing a service to play the game. When some arbitrary servers paid for by EA go offline 10 years later, that multiplayer-only game is as good as dead. When you buy a phone, you're not just paying for a phone. You're paying for a privilege to use that phone for a period of time dictated by the manufacturer, after which they want you to get a new one. Imagine not being able to appreciate something like the Mona Lisa because someone didn't feel like paying for a venue anymore, or because Da Vinci just felt like nobody could ever appreciate it anymore so he wanted every copy of it burned and replaced with his newest paintings. The DMCA needs to be thrown in the trash. It was created for an era that no longer exists.
When the Pokémon DS games were in stores, they were the most pirated games of all time, despite them being widely available and being only $30-40, so it's not always the case.
@@bensvideo I mean yuzu is just a switch emulator that has no purpose other than for piracy purposes and no you don't need to buy the games like yuzu says there are ROM sites for switch games which is why I sometimes question the intent behind emulation like at this point it's just piracy because fuck it why not it's free.
@@bensvideo they only have one save file tied to the cartridge though, so there is a legitimate reason for someone with multiple siblings to pirate them.
Well it’s not piracy what he’s defending. It’s the right for you as a consumer to be able to do what you want with a piece of material property and intellectual property that you purchased with your own money.
@@alexh8818 Example I sold my Wii U which had Super Metroid. Now I technically still own the game by my account, but emulating this is very clunky. I play on the online. However I would much rather buy it for switch and never have to buy it again.
Y'know, when you think about it, museum curation and acquisition of artifacts is under some of the same pressure to stop doing that, just worded differently. Which means. Stop right there, Nintendo! That game belongs in a museum!
@@andyblanton6570 not if the game is out of print. Nintendo banning shit like a smash melee tournament for using emulation is just fucking ridiculous. The game is unavailable and sells for exorbitant prices second hand. The game is 20 years old so Nintendo loses nothing by people downloading it. It's not stealing if nothing is being lost.
19:08 Nintendo: "roms are illegal, stop downloading them or we'll sue you" Nerrle: "If they only want you to play games through their service, then they have to have the games on their service." Nintendo: *surprised pikachu face*
@@KostanKettch Yeah, I heard about that. Even the roms in their virtual console service are downloaded from rom pages! Oh, the irony, oh, the hypocrisy.
@@ExtremeWreck Beats me. Probably to make space to do new games. Companies didn't care about preserving old codes back then. Konami, for example, lost the source code for Silent Hill 2, that's why the PC port looks so bad. Even Blizzard lost the source code of Starcraft until someone who had a copy put it on sale on e-bay.
I've said this when the other video was new, I'll say it now. We need Virtual Console on PC. They could even go the extra mile by promoting fan content through friendly competitions. Mods, fan games, fanart, fanfic, remixes... It would _create_ new devs, under Nintendo or independent. They could even gather the best of the best and have them create official expansion packs for their older games, and even take their older games and make official new games out of them. Nintendo internally has done similar in the past. Link's Awakening was something thrown together for fun, testing out the GB's capabilities for an ALttP port. Miyamoto liked it, so they fleshed it out and released it. And it got remade 26 years later. Being friendlier with the community and making their older games more accessible would give Nintendo a stupid amount of monetary gain. Its not like they'd be losing sales elsewhere.
Aside from console games, arcade games are even harder to access legally. If your country doesn't have a thriving arcade scene (so everyone except Japan), you can't play the games at all without emulation. Technically you can buy the PCBs, but PCBs aren't intended for consumer purchase and are ridiculously expensive. Arcade games were the very first video games and they played a very important role in video game history. There are a lot of gems in there that never received a (good) console port. They need to be preserved and be easily accessible. Back to regular console games, I would argue that if a modern port of an old game is not better than the original, then emulation should be supported. The original games are out of production and usually modern ports with no improvements fare worse than the original games on the original intended hardware. For example, older games look better on a CRT. Companies should work on the visuals so they look comparable or better on a modern screen. If you are basically selling me a ROM of the original without refining it, then it means hardly any effort was put in by the developers for this port, so there is little reason for me to pay for it. No work = no money. Simple. Here are a list of common issues in old games that can be fixed if they have a modern port. Not all of them need to be fixed for every game, and these improvements should be offered alongside customisation so the player can choose to have something closer to the original experience, or a smoother one. I'll emphasise this aspect of choice a lot. - Bugs, glitches and technical limitations: If they are fully negative, such as crashing the game, they should be fixed. Do not introduce new ones. If they have some positive aspect (such as being used for speedruns, or are fun to exploit), they should be kept. - Controls: Allow button remapping and compatibility with a variety of different control schemes (keyboard, gamepad, maybe even arcade stick). There also should not be any additional input lag introduced either as a result of the emulation. Don't ever use the ugly mobile UI. - Graphics: Properly upscale the resolution, instead of just slapping on an ugly bilinear filter. Redraw the sprites, menus and backgrounds if needed. Don't create an ugly contrast between new HD sprites and old 240p backgrounds, and don't go the FF8 Remaster route with selectively remade models. The original graphics should also be offered as some people have a CRT and want to see the game as they did back in the day. For the rest, something that looks better on a modern screen would be better. - Censorship: If they didn't exist in the original version (in the Japanese ones for those made in Japan) and are no longer relevent (such as religious censorship), give the option to remove them. - Translations: Improve them if needed. Keep the original as a lot of video game culture has been influenced by fun but not-so-accurate translation (such as Symphony of the Night and FF6). Errors can also be fun (like misspelling congratulations in NES games). Be sure to make the text look good on modern hardware regardless, and don't change all of the text to Arial. - Audio: Remaster the soundtracks (especially for Gameboy and NES games) and improve the voice acting if needed. Again, offer the option to switch between the new and the old. Also if there is Japanese voice acting it should be offered, as sometimes the Japanese voices actually sound better than the English dub, such as being more emotive. Add a music box functionality in the game if it doesn't exist already. - Aspect ratio: Use the extra space well for those games that were originally in 4:3. At the very least, give a variety of wallpapers. Better still to extend the display to fit 16:9 without stretching the game out. Or use the extra space for additional UI elements (that can be selectively disabled) like an in-game timer, a map, enemy details etc. Look at the M2 Shot Triggers series to see an example of how they utilised the space for extra stuff. - Options: The more the better. Give players a lot of room for customisation. As mentioned several times, the choice between using improved or original graphics, audio and the like. Controller remapping and the ability to use a variety of different control schemes. Allow volume level to be a slider bar if the original only toggles volume on and off. You'll be hard-pressed to find an old game which has no room for improvement in any of these aspects. At the very least, fix a few of these issues. Or add more (good) content. Extra levels, extra bosses, extra weapons, extra playable characters etc. Make a modern port be the definitive version for the game. This extra content or refinement should be what us consumers pay for. A sloppy port made for a quick buck doesn't do the original games any justice. What I said above also applies to remakes, except remakes have to achieve a significantly higher standard than just an improved port. A remake needs to have completely overhauled graphics at the minimum, usually with an arranged soundtrack. HGSS is a good remake as it basically made everything about GSC better. Better graphics, more Pokemon, more content, the ability to run, option to switch to the Gameboy soundtrack etc. ORAS is pretty good but it is not as great of a remake due to the lack of the Battle Frontier (and teasing the player about it) and the dumbing down of the difficulty, which takes away from the original RSE. MM3D failed to be a faithful remake due to a variety of issues, which made me stay away from it and preferring to emulate the original N64 game instead.
@@Glornak Also, repaint in the spots that look ugly. But make sure it doesn't clash with the old paint job. I agree that some work should be done to make sure a game looks and runs alright on newer hardware. But when you start redoing all the graphics (more than changing a couple character portraits) and massively change the mechanics to match a new format, you may as well remake the game. Bulldoze the house and make a new one with the same blueprints.
No regrets in downloading ROMs if the console its on isn’t currently actively supported without emulation the amazing community of people who make amazing enhancements and rom hacks that create entirely new games with old games wouldn’t exist and game preservation would really suffer. I also wouldn’t have played hidden gems like Wario Land 4, Castlevania: Aria of Sorrow and more
Agreed! My problem is with pirating new releases That's just the wrong thing to me (unless it's timed and you weren't able to get it while it was their) I got into gaming as a whole last year by learning about emulation and playing Ocarina of time on my phone Now I am a virgin game collector and I am half way through finishing my Zelda collection lol
I just want to say that I'm 18 and bought my own n64 on eBay with majoras mask because of your video. You were right about all the changes they made and I hope what you said in this video will reach Nintendo in some way, shape, or form.
I've held this belief for as long as i can remember: Downloading roms should be entirely legal as long as the game you're downloading isn't profiting the original developers and publishers. Games that have never been re-released like goldeneye should absolutely be legal, while, say, mario 64, would not be. Once modern ways to obtain illegal titles legitimately go down, like the wii u e-shop, then those games become legal to download until a legitimate way to purchase them has been provided. I don't know how laws work, so this is likely infeasible, however a man can dream, i suppose.
@@youtubeshadowbannedme Their fucking market share *enhance* after these people playing on emulators.. For real, a lot of entertainment industries would not be so advanced as they are right now if it wasnt for piracy: it is responsible for all the engagement and overral global growth of these cultures, including creating new future customers. Its insane!
This seems like a pretty great examination of the subject, but I was distracted from whatever point you were making by footage of Mother 3 characters saying ass.
The Problem: Nintendo doesn’t wanna let people emulate their games but they also don’t give us a way to play most of their games The conclusion: fuck them
Great video, glad to hear the mention of SEGA at the end. The fact that Sonic Mania exists in the first place shows just how much they've embraced the fan community of modding, hacking and emulation. I love Nintendo, but I wish they'd stop being so strict and uptight about issues like these.
Funnily enough I never played WC3 until I saw all the reviews shittalking the remaster, so I just went and pirated the OG version of the game to try it out.
I actually guessed something that would happen eventually once they decided to have all sales of it go through the launcher. That's why my copy of Frozen Throne is modded to bypass the launcher and (used to) bypass the online version requirements for multiplayer.
Well if you still own the original CDs then it ain't piracy. Blizz might cry "Piracy" if you try to avoid the BNET Launcher by patching it with cracks, but hey. Your disc, your game, you bought it years ago. Just play it on a virtual machine or something with no internet access or something.
Speaking of games likely to be lost to time. Dune. Wolfenstein 2009. Adventure Pinball: The Forgotten Island. The Descent Series had a bit of turbulence relatively recently but was eventually brought back for sale online.
I've always been confused by companies and others not realizing that the whole emulation thing is a huge ass grey area.Holy shit I had no idea about the SEGA thing and that's AMAZING. What seems to always get in the way of these type of discussions is the 'bad apple' in the barrel that'll suck all the money away from the companies. Always boils down to money :I
"They more they crack down on ROM sites they more they are obligated to do better." Piracy is a lack of demand being met by official means. I could track down official copies of RE games for PC only to have to download patches and manually alter .ini files and have it still not work on modern hardware... Or I could download Dolphin, an ISO and a texture pack.
@@elcalabozodelandroide2 yeah there's absolutely no reason why the switch shouldn't have a GameCube virtual console, instead of upgrading the retro game library on the Wii, Wii u, and 3ds, they decided to completely downgrade it with less systems available to play
@@PeakEditsFireChungus To be fair, anything past the fifth generation is already adhering by the same basic standards as the rest of games nowadays. Someone who pays for a 40 dollar service that gives them who knows how many games like that might be less interested in buying more modern games if they aren't the type to keep up with new releases or care about what they play beyond simply being provided with entertainment. It would be a shot in the foot when it comes to most of Nintendo's casual audience.
Well finding any Metallica album is alot easier than finding video games that where released over 10 years ago. Since you can buy any album digitally or find physical copes at Walmart, or a record store. Unless its about getting the original version which can be difficult, depending on the artist.
Musicians: "Our music will be available forever, if not physically then digitally. Even music from the early 1900's is on streaming services. You can also listen to almost everything for free with ads" Game publishers: "Our game is 10 years old, no longer on sale, was never sold in all regions, is on a system that's aging and getting harder to find, and is on a cartridge slowly becoming unusable due to age. Let it rot. Screw those people who want to play it, they should play our new stuff instead. Shut down all download links for this game, arrest those who download it"
Here's an idea: Launch *Switch Retro* so ppl can buy any ROM they want and play them on Switch or PC or Android at anytime, with savefiles stored on their Nintendo account. Sell a fuckton of ROMS for 4$ each. Sell NES+SNES+N64+GC Zelda or Mario bundles for 20$. Sell a fuckton of bluetooth retro controllers. Release shared-license titles like Goldeneye with 50/50 profit splits. Stonks. World Peace. Nobel Prize. Ascend beyond god-tier.
Whenever I hear about "anti-piracy advocates" I have to shake my head. Imagine fighting to defend the "rights" of a multi-billion dollar international corporation FOR FREE. I guarantee you, Nintendo has spent more money on lawyers than they've ever lost to pirates throughout their existence, amd nobody at Nintendo is going hungry because some kid downloaded Yoshi's Story from a rom site. If you are shilling for Nintendo without getting paid you are the ultimate chump.
I swear to god i've seen some ADULTS try to bully people for emulating nintendo games and not buying them despite nintendo refusing to sell their shit in their countries
My solution would be that the amount of time companies should be able to hold a copyright needs to be shortened, happy birthday has been copyrighted for over 130 years, thats insane, I advocate for things to become public domain after 20 years. But thats not gonna change.
That ROM Storage section reminded me of how Attractions in Theme Parks simply die or get replaced, and they just become that.. A thing no one has access to anymore, and that you had to enjoy at the time or not at all.
19:35 I used to pirate all of my games up until I got a part time job in high school. It's impossible to buy and play games when you have no income and have to constantly ask your parents for money after all. As such I hadn't actually pirated any games and in fact saved up for new hit releases since I was 17. Steam had made it easier and more convenient to buy games and had made a bunch of related features that improved the game in comparison to pirated versions. Now mind you in recent times I have pirated a couple games that vanished from the steam store a month before release but those are an exception.
I'm here because Nintendo just cease & desisted The Big House Online for utilizing a free mod for a game Nintendo doesn't sell on a system that has been out of production for over a decade. Slippi is the mod, Super Smash Bros. Melee is the game.
Yes and no, slippi is only an emulator which is in and of itself a mod of dolphin, so they don't really mess with the rom they just add functionality like a game genie (which have been proven to be legal before)
@@Redfire8338 Slippi is a mod for Dolphin (I personally use it on Faster Melee, my normal Dolphin is for playing GameCube things and Rhythm Heaven Fever.)
Copyright is too long to begin with. NES games at the very least should already be public domain if we lived in a fair world. But the world isn't fair, so dowloading a 30 year old videogame that was only ever released in a cartridge in the other side of the world is illegal, while child marriage is legal in some countries.
i started getting into retro games in the past 2 years, i personally dont emulate games unless its my last resort. But it is so hard right now to play any old hardware without massive expense. and this has made me realise how important emulation is, because very few people will want to go through the hassle that i do to play games on original hardware.
If only Nintendo would realize and just sell their own roms on computer, then there will be no more problems. *But we all know that isn't going to happen...* Apart from this, this was a great video. I believe it addressed both sides fairly while you stated your unbiased opinion on the matter while also backing it up with information, including the US law and past court cases. I think that given the chance, everyone should watch this video. I feel that by getting a better understanding of emulation and how companies like Nintendo react to it, people can realize that emulation isn't exactly piracy. I hope that sometime in the next decade or two, major companies will realize this and take greater steps to ensure the stability and preservation of these old games. I know without emulation I would have never enjoyed some of my all-time favorite games like A Link to the Past, Super Mario 64, and Ocarina of Time. As stated before, I do hope that Nintendo and other major video game companies will come to this realization and provide their own roms "legally." At least, I pray for this. This video was amazing, and I wish the best of luck to your future videos and your current Majora's Mask project. You make outstanding content, keep up the good work!
Jim Sterling said it best - Nintendo only cares about copyright law when it's convenient for THEM. I feel absolutely ZERO moral quandary in emulating and pirating their games. None.
dude, i love nintendo, but it sucks when nintendo takes down rom sites. like jesus guys pull a sega and hire the emulator creators. imagine a metroid made by the am2r guys
I was one of those who wanted to see a video game preservation group type effort for games, so you have a convert. Now I wonder if a clone console could be done where it replicates the hardware but allows you to dump your roms.
Darktantion I believe Super UFO dumps to an SD card BUT I could be wrong. But I am thinking more along the lines of like an Analogue system where it’s an FPGA system but there is built in memory to house the games.
The Super NT allows you to back up games and play SNES/SFC games off of an SD card (Provided the game in question has a supported Enhancement chip or lacks one altogether) But it needs to have the jailbreak firmware. I hear the Mega SG has something similar, but I don't know if it lets you make backups yet or not.
For everyone asking about SNES games in widescreen, the emulator is "bsnes-hd beta" by DerKoun. The feature is still developing but the games shown in the video work well with it
how about the intro scene? where's that from?
Can you please list the soundtracks you used in this video? :(
I just wanna say that edit with the nintendo zapper at the beginning was probably the slickest I've ever seen
Imagine in the future people can play original star fox at 16:9 high resolution and 60fps
because screw the video we want fullscreen SNES games
18:30- "At best they'll add a new $30 tier for access to the 12 N64 games they'll put up"
This aged well.
.
very well, also sadly very literally
@@hooimansen fr i laughed out loud when i realized what he predicted is our current reality 😂 and he was probably being dramatic too just for nintendo to actually be worse
It's painful how accurate it is
When he said 30$, he meant 30 flat, not 30 extra ;-;
Like Gabe Newell said "piracy is not a pricing issue it's a service issue"
Exactly. And guess where Steam is today.
Such a wise man.
I won't pay $60 nor $30 for a 10+ years old game 😂😂
@@jeromealday614 age shouldn't matter, it's quality that does
@@aubreyh1930 this out of context doesn't sound right
Imagine someone arguing that physical film media should never be digitized because of the risk of piracy. "Just make a museum" is a ridiculous suggestion.
As someone who has worked in a museum, digitizing content so that it can be freely duplicated and distributed, the idea is fucking wild.
Also, I don't think these people have ANY idea what it's like trying to maintain materials the way they're suggesting and what that would cost. There's no way anything like that could get off the ground with anything short of federal funding.
“Hey son, look over there! It’s a still frame from Terminator. I’m so glad we travelled across the country to this museum to see this one frame from a movie no one can ever see again. I love the future.”
@@guaceldono7231 "It actually cost them twice as much to maintain Terminator's bulge's quality in this frame than to keep a rom of the entire movie! Aren't we just lucky kids?"
Why do people agrue about museums? Paintings and sculptures are not the same as games and movies
@@staringcorgi6475
Because they’re not?
“At best they could probably add a new 30$ tier for access to 12 N64 games”
Aged like fine wine to my disappointment
And somehow the n64 games run worse
Except he meant $30 TOTAL and Nintendo's is even WORSE because it's $30 EXTRA
More than double the price of the switch online subscription for: Slow drip-feed of n64 games where you get one game A MONTH, runs worst than the originals, have an ugly aspect ratio border that you can't turn off, and completely broken online :(
Now it’s $50 YEARLY
"Man, I'm so glad I finally got to experience mother 3"
*Gunshots*
"We got em sir, he can never hurt any giant multi billion dollar company again"
Nintendo isn't losing jack squat from us playing a fantranslations of game they refuse to release to an area
@@mirraisnow6050 THATS THE JOKE
@@julesrezidor3807 I think he knows that
Nintendo: good job, *pats on head of the officer* now go fetch! *throws a bundle of money wrapped with copy of Mother 3 officially translated version cartridge box*
Officer: *runs towards the bundle & box wrap like a LAPDOG*
@@pkmntrainerred4247 ua-cam.com/video/H_NG1yXT6QY/v-deo.html
The preservation of Tingle's Rosy Rupeeland is very important to me.
It's genuinely important for me because I want to be able to experience that game. Seeing as they never brought it to the us, the only way I can even play it the way I feel like it would be intended if it was, would be to have a fan translate the whole thing and let me play it on an emulator. Not unless they want to put it on a cartridge and sell it to me, and if it even works on a DS by then.
There are many, many other games like that too. Sweet home, a game that literally forged resident evil, as far as I know was only released in japan. Released officially anyway. Now? There's a fan translated edition. Now I can play the game that Japan got to swoon over back then, and I can keep up with the plot.
@@ItsRetroPlanet Tingle's Rosy Rupeeland had a European release. There's an official english translation.
Also, DS games are region free, so importing is viable.
Same
So dumping games you physically own can potentially be illegal...this is the way I look at it: hardware fails. I own a handful of N64 cartridges and they *will* eventually fail to work. Converting them to a more permanent format should be my right because I shouldn't have to "enjoy them while they last". I bought them, I didn't _rent_ them.
someone on the nintendo homebrew discord legit told me that if my cartridge breaks or fails to work, then the rom dump i made from it is piracy
If you buy a movie or something you still only own that copy though, you're not expecting filmmakers to make the movie forever available to you
When my Wii stopped being able to read disks, I modded it and pirated the games I owned. Was that legal? Probably not, but I don't feel bad about it.
Yea. You payed for a copy of the game and your literally just moving that copy from a degrading cartridge to a more reliable hard drive. In the end it's still the copy you paid for.
@@maxwuup2152 if it sold well enough, it's on a streaming service, and if it sold poorly, someone probably has it up on UA-cam or a website because no one cares.
Fun Fact; I was actually going to buy that 3D Mario collection but I didn’t realize it was a limited time thing so when I finally had time to play it and went to buy the collection, it was too late. Nintendo’s decision actually led me to piracy. That’s how big brained they are.
You can still find them in so many stores lol I found one yesterday just in the wild, they will never be out of stock
Eh , an unfinished rom collection is prob not a thing they wanted to sell to everyone.
People kind of forget that ,those games were lauch along a game&watch and a mario watch pocket.
It was for scalpers mostly not for gamers
lol, video game collecting and speculating was just coming to its highest peak EVER, debatably when they released that game. The markets dropped since, they hit a bigger market of people w FOMO than was even the audience for the game. They messed up really bad w it being a straight port of the shindou mario 64 though, so the important glitches are patched out, there went millions of sales in the snap of a finger when someone shared on social media on release day that it was that version. Nintendo makes some weird decisions.
I'm someone who mostly buys games when they're much cheaper, which is usually years after, or on a holiday sale. This move from Nintendo not only made sure the cartridges would be slurped up by scalpers, but I can now never buy a digital version. On top of that, they killed Mario 35, the only Battle Royale game I have ever liked. It was a fun, unique game that died for no other reason than for Nintendo to say "See what you missed out on? Next time, open your fucking wallet." Nintendo is far from the shittiest corporation, they're no Ubisoft, Activision Blizzard, Square Enix or EA, but they are still downright hostile when they want to be. For once it'd be nice to have one of these giant corporations throw their weight around in favour of players.
But they never will. We're customers first, people never. That's not to say I have anything against the devs, artists, composers or anyone who actually makes my favourite games, just the suits and their lawyers who make it impossible to even play the damn things.
I'll be honest, the only reason I have SM3DAS is because I didn't have any easy access to Sunshine or 64. I have Galaxy on Wii (and 2) but the other games are harder to find. If not for that, I wouldn't have gotten it
There's an unclear, yet important difference between what's illegal and what's immoral.
Most people will always associate "illegal" with "bad"
on that same note, not everything that is legal is moral.
@@dutchdykefinger Exactly !
Damn guys, I never thought about that, thanks for giving some insight, and thought material
Yeah that's my problem with emulation
Not everything that is considered moral is good either. It all depends where you come from. In the middle east, a certain religion think it's their moral right to have child brides. I wouldn't personally call that a good thing, but that is a different discussion altogether.
Original makers of copyright law:
"This will save artists!"
Disney, Nintendo, and other large corporations:
"Let's screw it up."
THIS! THIS RIGHT HERE!
@Jumbo Jango would say for family, it can be understandable... but when have you heard of that recently?
AshnSilvercorp, the public domain is what the copyright system that has worked since the very beginning of human civilization where you as the individual can use/reuse your original work that you made until your death, and millennia of generations of different people can keep that same legacy going on forever until the Earth is completely destroyed whereas laws without public domain like Disney keeping Mickey Mouse even after Walt Disney died just further proves that public domain actually gives a shit about the integrity of the artwork whereas copyright seems to only care about the profits for multi billion dollar companies like Disney.
@@RoronoaZoro-ur6hr I just wish people would realize and stand on the one single point that even "posting" about something on the internet constitutes "publishing."
For years, copyright companies had nothing to attack people for, because they would talk about movies with their local friends. They controlled marketing for it uniquely through TV.
Well now that's changed. People talk about movies and show pictures... and "posting" a picture, according to the EU's law contains copyrighted material and violates copyright...
Talking about something and commenting on it, even breaking it apart and criticizing something is the basis of our society, and even moreso on the internet.
Never before has education in media with the actual cultural relevant things we see today has been more illegal of an activity before. You reference song lyrics in your lecture? better hope you have a written agreement with Sony. Hope you have a will if you translated them too...
Want to say how bad a film was on your social media page? That'll be one contract signed in blood to comment on the work by using any of the source material.
Want to do what Weird Al has been doing for years? You will have to sell your soul to one of the big three companies and hope all of the songs you want to parody are there...
yes
If it weren't for emulation, I never would have learned how to hack Super Mario 64, thus learning how 3D games were made in general. Therefore, without that knowledge, I would not learn how to use A Hat in Time's UDK editor, place 3rd in a modding contest, get the contest map officially included in said game's DLC, and not have this map fully playable on A Hat in Time's Nintendo Switch port.
But nah. I'm still a criminal according to Nintendo.
What map did you make?
@@crossy44 Rhythm Jump Studio. A video of it is on my channel.
Reverse engineering is the most basic form of research and one of the most effictiv
That's pretty neat, and a great case demonstration. Congratulations.
Hell, A Hat in Time might not exist at all. I'd be willing to bet most of the designers and devs at Gears For Breakfast chose their career path based on emulation and/or hacking.
It's so cool to think that 90% of the gaming community are technically criminals by Nintendo standards
Who's in favor of arresting jerma985 for emulating a game that ran like shit on original hardware before an even shittier port to steam and console was released like 5 years later lmao
It's pathetic all of the positive steam reviews for it say "buy this game and then go emulate it"
(No More Heroes 1&2 btw)
first game works pretty well on steam tbh except for it crashing if you press A too early on the marvelous congrats screen and without using motion controls you can't get the gold medals for the batting missions (weird as hell) but damn those crashes on nmh2 are pretty damn annoying thank god the switch ports are flawless from my experience
ok well I was just playing some no more heroes 2 on switch and i just had my first proper crash when i was about to beat a boss lmao
I'm just here for the the great pirate memes spurred on by their policies, despite the horrific history of actual piracy.
I come from a third world country so those games, I can't stress this enough, DO NOT APPEAR HERE and if you were to buy some SNES games, good luck spending your entire paycheck on 1 game
And the moment I heard Nintendo trying to kill the emulation culture , I downloaded a romset of every console I owned, I don't play them or anything but the moment I don't see a classic not featured in any store, you now know where I'll play it
Facts
certainly, romhack culture too. I like the ff6 hacks and Deadpool Ninja Gaiden.
I know that feeling
Same
Chrisx8
BR?
Man, I really couldn't imagine a world where I wouldn't have been able to play Mother 3 in english because Nintendo neglected making their games accessible and fans couldn't do it in their place. This sort of thing is way more important than publishers seem to realize.
Great video btw! I feel with each one your comedic timing somehow gets even better
I kind of had the feeling of seeing you here in this sea of comments.
The Mother 3 situation is similar to the one that Seiken Densetsu 3 (Trials of Mana) had. Now we have the official translation, and the remake that is still being developed as of now, but before any of that, the only way for us to play and understand that game was by downloading the ROM and playing fan translations for it (English, Spanish, etc).
Other example would be DKL 3 for the Game Boy Color in English and other languages thanks to the fans. Important, since the GBC version was only released in Japan.
Nitro radd 👍
@@Focalors21 As an Ace Attorney fan, if it wasn't for the fan translations, I would miss three of the best Ace Attorney games due to Capcom never localizing them.
I haven’t played any of the series, but I’m in the same boat with Fire Emblem: Genealogy of the Holy War, or FE4. It’s by far one of the best games in the series but came out in like 1996 or something, without a fan translation project and preservation by people, I wouldn’t have seen how amazing the series could be
i thought mother 3 didnt get an official american release due to ownership reasons
*Inmate 1:* Watcha in for? I killed a family of 4
*Inmate 2:* I modded a console
*Inmate 1:* _backs away slowly_
"What a psycho"
Me who modded my wii last year: *sweats in crime*
@@abuslayer17 me who modded my psvita a while ago: *sweats in legally not able to be arrested*
Wait... I used to mod my friends consoles for them what does that make me?
@@gatordragon6140 he is the drug user and you are the drug dealer
Nintendo: Don’t emulate!
Also Nintendo: Doesn’t make popular 3ds/ds games available on 3ds eshop despite no longer selling them in physical.
Me trying to play pokemon platinum a few days ago on my 3Ds:
That's tough.
And now they are completely shutting down the eshop entirely. Of you want to play any of their hand held back catalog the 7 seas is the way to go
@@mediocrecreampuff3847 just homebrew that 3ds
@@stevekargbo5539 Yeah that's what he meant.
"I just want to play mother 3 again"
You can. In the slammer
@Cyber Console wolf Old 3DS doesn't emulate all SNES games perfectly though. At least last time I checked because I don't know what improvements were made in the last 2-3 years.
@Cyber Console wolf Oh damn I really fell off the modding scene. Yeah I'm aware of the GBA cia converter. Coincidently that was the way I played through Mother 3 from beginning to end for the first time. I don't understand why Nintendo thinks that if it can't have that Virtual Console user interface than they shouldn't bother releasing GBA games on the eShop and SNES games for all 3DS systems.
Mod your SNES classic via hakchi and add storage to your system using an OTG adaptor and 3.0 USB stick. Install both retroarch,mgba and the English patched Mother 3 rom. Getting access to Mother 3 isn’t a pain in ass I swear.
Cyber Console wolf
Wow your right. Especially with the 3ds tv adaptor option.
"In general, we think there is a fundamental misconception about piracy. Piracy is almost always a service problem and not a pricing problem. For example, if a pirate offers a product anywhere in the world, 24 x 7, purchasable from the convenience of your personal computer, and the legal provider says the product is region-locked, will come to your country 3 months after the U.S. release, and can only be purchased at a brick and mortar store, then the pirate's service is more valuable. Most DRM solutions diminish the value of the product by either directly restricting a customers use or by creating uncertainty."
- Gabe Newell, c. 2011
That man is so wholesome, the only bad thing is that he can't say the number 3
That’s cool but he cited that very quote on the previous video on the subject
to solve piracy, make getting the product legally more convenient than pirating it.
How far he has fallen.
But still piracy nonetheless
Random fun Fact: Rareware got a job at Nintendo by reverse engineering a Famicom and developing "illegal" software for it before there was a US or UK Release. Nintendo was impressed by the games they made and hired them. So a lot of Big N's best games would've never happened if they had this attitude back then, a bit hypocritical.
That's interesting. I didn't know that about Rare.
They really haven't stopped doing that, Nintendo often hires people behind emulators for their own needs for "official" emulations and other jobs.
At the end of the day Nintendo is a company run by devs, if any one company is going to understand the value of people familiar with the inner workings of old _and_ new systems, it's going to be them.
Member those NES games in the original animal crossing? A dude that used to do emulations as a past time made that happen, just to name an example.
Doesn't mean that it's mutually exclusive with their compulsive need to utterly control their IP's
Do you know Toby Fox? He used to make ROM hacks (Earthbound), went on undertale, and yeah....
@@jackgarcia5926 That's what's kind of irritating about it. They're being totally hypocritical in their hardline stance against emulation and ROMs.l when they know damn well how unlikely it is that most of the games on there are either going to 1)see an official english translation. 2) are so old that there's no possible way they're getting actual money from that product anymore. 3) They are liscenced so that legally there's no chance of them releasing it.
An example of the first one is a rather obscure series called Magical. The first game Magical Vacation you may not know about, but you might heard about it's DS sequel Magical Starsign. It's been over 16 years and this point it's unlikely that Nintendo is going to release a new game in that series.(even though they had the perfect opportunity with how popular the 3DS was)The first game was a GBA game that never made it out of Japan and it's very unlikely that they will actually release an English translation for that. But what's worse us that unlike the Mother series which had its first game and Earthbound on the Wii Virtual Console and Mother 3 never making it on there despite that series being far more popular,Magical is never going to get that same attention. The only way to play the first game in English is because of a patch made.
@@jackgarcia5926 Nintendo wouldn't be caught _dead_ doing that today though.
1:52 The line about Nintendo being unable to stop Yuzu stings with the hindsight of 2024. Though to be fair, the lawsuit never made its way to trial.
good thing it didn't, if it made its way to trial, the yuzu devs wouldn't be able to fight nintendo at ALL (nintendo's insane legal team, and yuzu promoting piracy or something internally?). if a judge ruled in favor of nintendo (they would've), then emulators might've been on high scrutiny with higher security, or downright deemed illegal
I wouldn't have been hyped about Odyssey if I hadn't emulated Mario 64, nor Breath of the Wild without emulating Ocarina of Time. I was born too late to experience them normally, so emulation created a paying customer out of me.
Well, emulation made me excited for those two games, Nintendo made me so disgusted with them that i am going to pirate those games in emulators just to avoid giving money to nintendo, even when i can easily afford a switch.
Im just so fed up with that bullshit that i dont even care for legality anymore, fuck Nintendo.
Beau Gieskens There are modern ways to play games as popular as these without emulation or the original cart. The Nintendo eShop on Wii U (and previously the Wii) has both of these games for about 10 bucks. There is also a remake of OoT on 3ds
@@bagelboop3517 oh yes the Nintendo e-shop, hope this works for you when Nintendo closes it to sell you the same game on theyr next console.
Or if the game you want to play isnt there.
Adriano de Souza Ramos The games mentioned in the comment can be found on the eShop, and the eShop is on three consoles. The Wii, so far, was the only one to cancel it, which was reasonable because of how old it was.
@@bagelboop3517 it was not reasonable to take away the games that customers bought because you want to focus on selling them again on newer consoles but if you want to be a company bootlicker, go ahead.
Not letting people look at existing game code in depth would be like banning potential composers from looking at orchestral scores
The funny thing is that a lot of scores for anything other than the most well known and popular pieces can be hard to track down and even more are gated behind paywalls or have to be bought as physical books or licensed copies that can be very expensive.
When I was writing my undergrad thesis on big band jazz orchestration and its parallels with classical orchestration what I couldn't source from friends, Alumni, and my Professors came from digging around blogs, hobbyist communities, and just flat out downloading pirated copies of old collections of sheet music and scores. Failing that, everything else came from hours and hours of sitting with recordings, many of which I had to buy or track down through various legal and illegal means, and writing things out by ear.
A lot of the problems that affect game preservation in regards to emulators and rom dumps are applicable to other mediums and art forms, to varying degrees, but in the case of sheet music and written scores you have the benefit of recordings giving you most of the information you could ever need about a piece assuming you have the time to sit down with nice headphones or speakers in front of a keyboard.
Games can theoretically be replicated, I made a lot of space invader and asteroids clones in assembly language in my computer engineering courses, but usually without acess to the original game you can never have a perfect copy.
Thanks to a lot of coffee and countless sleepless nights in my school's music rooms I have a huge collection of Count Basie charts. Don't wanna even begin to think how long it would take to recreate super Mario brothers 3 from the ground up
@@thekidkrow Great response. Yeah as soon as I commented I realized that there are in fact tons of scores and analyses that only exist in university libraries and wherever else.
But yes like you said musicians are lucky we have ears and recordings. Working with code must be very difficult.
Loved that comment
The music industry is worse than the gaming industry its pure evil
@@thekidkrow Nowadays it would actually be easier to replicate Super Mario Bros 3. You can actually use any language you want without having to worry about too many optimizations. Basically, once you get the basic controls for Mario and feel down, you can get the rest as well.
INTERACTIVE ART CAN ONLY BE APPRECIATED BY INTERACTING WITH IT. Paintings are meant to be looked at but games are meant to be played. You can't appreicate them without playing them
@WhatThuSmell ikr then why do emulators even exist
@@fudgemonkey5504 how the fuck am i supposed to look at a black box without an emulator you jackass?
@@marioisawesome8218 no cap I love you for this comment lol
@@fudgemonkey5504 what did the other guy said tho
Me, an intellectual : watches youtube playthroughs because my PC is a potato
Yuzu and Citra are dead, time to make another video. 😢
While it is depressing what happened to them and his statement about nintendo having a precedent set against them in court feels weird now, what he was originally stating is legit true. The reason why Yuzu was taken down and why Ryujinx has survived any of this is because nintendo had actual evidence itself of yuzu devs openly discussing and endorsing outright piracy publicly- they could NOT have fought that in court and they knew it, and if they did fight in court and the judge ruled in favor of nintendo, there is a chance that we would've seen an opposite effect with emulators suddenly deemed illegal or under higher scrutiny. I'm not justifying what nintendo did, by the way. For all I'm concerned about they can go fuck themselves and there's no way I'm buying anything brand new (i.e. not used- the money actually going to nintendo themselves) ever again in my entire life, and I loved yuzu. But nintendo had them by the balls and it was a good thing that yuzu was able to recognize this. And it's also why Ryujinx is totally fine as well. Sorry for the rant lol
@@wileymanfulthey did NOT publicly allow about piracy, it was other sites, saying "download our rom for play on yuzu"
yuzu closed issued if there was even a hint of piracy of the reporter
no yuzu got in trouble for SELLING emulation, no piracy, i thank nintendo for forcing emulation to be a free thing, thanks!
My stupid ass downloaded the 1661 version because I thought it will fix the updating issue instead of 1700 version
Now that it's gone I cannot get it back ....
Unless if an archive is there
But will my save files transfer to latest version ?
@@wileymanful damn
But you are right
Rule number one of emulating
Never promote piracy
Treated as a tool to play your old favourite games with enhancements
And keep them that way
@@wileymanful welp! So much for that I guess!
"Anti-emulation groups" Imagine living your life with the purpose of going around, ripping things out of peoples' hands and shouting "NO FUN ALLOWED!!!!"
HAIL [CORPORATION]
Akalistos the good thing about the Japanese is they typically dont give a shit about what some westerner thinks or wants. And being gay is the least offensive thing the Sonic fanbase has tried to do to them. Unless SEGA themselves go along with it, i’d just ignore the crazies.
@@Akalistos How the shit is that "attacking sega"? I think you're a little bit overly sensitive. What you linked is basically just fanfiction in article form.
@@Akalistos ironically you're attacking the article for having fun...
@@ShaunDreclin
*_"How the shit is that "attacking sega"?"_*
Fair point. That's how it was presented to me in the video I watched. To defend the video I've watched, it's their M.O. everytime they want game company to do what they want. It's never to bring an idea or make a suggestion but always to demand change.
*Step 1:* Assert X (example: Peach) should be Y (example: Trans).
*Step 2:* Rally the Twit-ter people to talk about it and demand it.
*Step 3:* Company politely decline.
*Step 4:* Mass coordinated media push with multiple article stating company Z (which own X) is a biggot.
*Step 5:* Twit-ter dumbasses attack, threaten and push narrative (ie: Defamation)
*Step 6:* Company Z bend the knee.
*Step 7:* Feel power rush and do it all over again.
Oh and there's an extra step. If the company doesn't care and ignore them, they usually get ask the question in interviews. What better way to force an answer?
When you have situations like Square Enix losing all their source code and original music scores (at concert Arnie Roth himself said he and Nobuo basically had to recreate a lot of the music for FF8 for example; Square insisted they still had it but turned out they lost it completely carelessly sometime during the Distant Worlds concerts being developed) for their games, or even Nintendo losing their source code and original roms and clearly getting them from some rom hosting site for their NES classics and stuff, you know, immediately, why emulation and rom dumping and everything those communities do has to be protected. That isn't even the only reason, but shows just how important it is for conservation and video game history when the IP holders don't actually give a shit themselves.
Most NES games were hand coded in assembly so there wouldn't be any source code to go back to. I'm not sure exactly when they switched over to using higher level languages that could easily be ported to different platforms/processors.
There's still source code. They were coded using an assembler, which while being similar to bare ASM, gives function calls, variables, comments, and general improvements that make editing a game hundreds of times easier. Instead of a giant 64KB block of hex code, you have a line of code with clearly marked branches and documentation.
Edit: also, companies generally switched to higher-level languages with the PS1, Saturn, and N64 (and probably stuff like the 3DO but meh).
@@pillowhacker I know Nintendo started using high level code either shortly before or during the N64's initial development, as SM64 was written in C and was one of the titles the N64 was initially developed alongside. Of course, we only know that for a fact because the SM64 modding community is autistic to the max, and Nintendo's EAD team forgot to enable the compiler optimization flag.
The irony of trying to shut down emulation when they can only sell digital copies of games they lost and were saved by roms.
Just. Absorb that.
I want more on nintendo illegally downloading their own games.
You know, this whole thing could have been solved already if Nintendo just released a ROM website. Where you can purchase ROMs for like $5 each. If they arent going to sell these games physically and at a reasonably price, how else do they do except people to play them?
Yeah I recently bought a gba, I had to repair it and it's hard to find games for it that are legit and real copies of games like Pokemon near me are like 35 dollars. If it was possible to have a portable new device that I could buy old gameboy games for 5 each online for around 100 dollars from Nintendo I'd do it. But looks like I'll have to get a bittboy and download ROMs since all the original carts are failing
5$ each is still pretty fucking insane. What Nintendo needs to do is make a collection of all their first party IPs for NES and SNES for like 30$. They need to make it like the Sega Genesis collection on Steam and let you extract the roms and do with them what you please on PC. Put them on an everdrive, load them into your own emulator, mod it, or play it in Nintendo's emulator.
Nintendo will never do that because they'd be legitimizing the emulation/homebrew scene and they don't want to do that. They also don't care about translating their own games or keeping them in print. All they care about is control. I'll only buy their recent products pre-owned, I'm not letting Nintendo directly profit off of me. If a game is more than 20$ on the second hand market, I'll pirate it. I refuse to contribute to the hyperinflation of the retro games market. Fuck the scalpers and fuck retailers that match the scalpers prices. And fuck Nintendo for making the scalpers the only game in town and letting the market get as bad as it is. Sega isn't innocent either, look at Saturn/Sega CD/32X prices.
Especially since they make zero money on people buying real cartridges and consoles
Good point
So virtual console but for pc
I feel absolutely no guilt pirating 30-year-old games from the richest company in Japan.
Even more rich then a car company
How dare you
Literally stealing, but ight.
so because somebodies rich you're allowed to steal from them? Do you not realize how stupid you sound?
@@kir0726 they have a lot to spare
i really, really don't understand what the big deal is
they don't offer support or officially sell these consoles or games anymore
if i want to play the original Mario bros or any NES game i have two options
1:download an emulator and a rom, and play it on my PC
2:find an used NES and an used copy of the game and play it
both of these options give no profits to nintendo, so why would they have the first one be illegal?
If you did that, then they can't resell you SMB 10 times over 10 console generations on their eShop. Or, excuse me, ability to temporarily access it now and then on certain platforms (like the Switch's NES access pass).
Because Nintendo is considering giving you access to a third option:
3. Purchase and download in on a virtual shop on one of Nintendo’s consoles.
@@CTOOFBOOGLE Only for a few games. A couple dozen, if you're lucky, out of 1,000+. And then they go "Emulating ANY of those 1,000 is bad." I can understand if they went "We will sue if you emulate/host any game on our eShop" and let the others go, but they don't. Emulation sites which made it a point to NOT host games owned by Nintendo still got hit.
And to be honest, I'd challenge the legality of Nintendo going after ROM sites that don't host anything Nintendo owns. How can they sue you for having something they don't even own the rights to? Third party games made for the NES console doesn't make them IP of Nintendo.
Dhalin Oh I completely agree, not taking Nintendo’s side here at all just pointing out the greed.
I have the same thing. I want to play nba ballers ps2 that was released in 2004 and the only ways to do it is 1. Get PCSX2 and download the ROM or 2. Get a ps2 and the game. Both still won’t give Sony or Warner Bro’s (Who don’t even have the nba license anymore) any profit anymore. But I still don’t know what I should do.
I feel like Nintendo is really two companies. There's the creative talent that push their hardware to create amazing experiences for all ages. And then there's some crusty old managers whose life purpose is to keep Nintendo online the worst service and punish any of their fans who dare to try to experience Nintendo in any way other than the strict corporate plan.
Nintendo online is a great service. If only because you pay almost nothing a year and get more than nothing. They undercharge.
@@Glornak just because something is cheap doesnt make it good
@@Glornak they ain't gonna hire you bruh
@@Glornak
It's an alright service and the Virtual Consoles are a nice add-on, but I shouldn't have to pay to access Internet and the e-shop when every other game downloading service is free - including the e-shops of Nintendo's earlier consoles. Paying for the service is just a $20 entry fee on top of whatever DLC I wanted to buy.
@@BonaparteBardithion You don't need the online service for the Eshop. I know this cause my wife doesn't have the online service and she bought and downloaded Pokemon Shield onto her Switch yesterday.
Fun fact:
The Klobb SMG was named after Ken Lobb at Rare to honor him for his help during the development of Goldeneye.
Having the weakest gun in the game named after you seems kind of mischievous on the face of it though. :)
Imagine if the law was this contradicting and confusing about something like murder.
Buddy I have some *terrible* news for you
welllllllllll...............I let you look into that
@@vintheguy we have more case law for murder though
@@MsZsc I'm afraid it doesn't help the corruption 😔
What makes you think the law isn’t contradicting and confusing about murder? If it were simple, we would have no need of defense attorneys
There was a point in my life where I fell into a deep depression after my sega genesis, and all the games I had for it, LITERALLY went up in a trailer fire due to a family member's incompetence. Considering all of them were out of print, and buying them from, and I cannot stress this enough, _third party sellers off ebay who you bet your ass aren't giving that money to the original publishers/devs_ for *exorbitant* amounts of money just wasn't feasible.
I played them so much during a rough period in my life because the nostalgia from playing those games were the one thing that reminded me shit wasn't all bad and that I hadn't always been miserable, to have them just be gone one day was, well, let's just say a bit more than heartbreaking at the time. It wasn't "WMan lost video games", it was "WMan lost the only surviving positive connection to their childhood".
But then a friend told me about emulation. That was a life changing experience, and for the better. It also made me realize how many wonderful games I missed, and as a result I'm drowning in games I bought off steam because it taught me to keep an eye out for shit I probably haven't heard of and take a chance with it. Some devs out there have more money just because of my experience with emulation changing the way I seek out and pick new games to buy.
Seriously it’s stuff like this that needs to be thrown into the faces of those saying emulation is bad or illegal as the very core factor for existing is more or less giving those that have missed out on games that were never played or want them preserved past physical restrictions due to just so many factors of life it’s hard to list them all and most important, time as both systems and the containers for those games have a limited lifespan even with good living conditions and when it reaches the breaking point, it just becomes hard to replace it legitimately as production has stopped making for a resource that while it varies on demand, is just hard to keep quantity up as it’s decreasing as the days pass leading to various price inflations based on rarity that will only go to the sellers and not the creators through second and third party. Since if it’s one thing that can be a strong factor for us gamers to bring the incentive to purchase new games and systems is memories both of solo and multiplayer moments that we wouldn’t want to vanish that quickly past our younger years that it can be revisited or made anew later on while still supporting those that have brought it into the world in the past, into the future where the option to go digital over physical means less worries over a quantity shortage.
who cares if the money doesnt go to the original publishers? youve bought them before.
@@zent8324 The publishers care. I'm simply demonstrating that the only alternative to re-access some of these games I care about without emulation is to spend lots of money that they will never, ever see because they are stubborn and don't want to re-release a thing.
@@WMan37 i mean that since it happened because of an accident, youre be completely justified to buy it from a third party. youve already given them your money to experience the game once before.
@@zent8324 Third party prices are unjustifiable, that's all I'm going to say on this matter.
I remember back on Miiverse your posts can get auto deleted if you mention Project M. The reason is that the admins claimed you're talking about "criminal activity". They even deleted posts with an abbreviation "PM" in them even if you mean to be talking about something like Paper Mario for example.
"admins" implies real people lol
@@nicocchi Well it's clear there had to have been bots for the text posts but what about the drawing posts?
Ah yes, the objectively better Smash Bros Brawl. How dare people mention such an atrocity in Nintendo’s dead social media
*sarcasm*
obviously you guys should have been talking about the alternative, brawl minus
I jokingly just said "Project M" and got banned.
The prison cannot hold everyone who has ever attempted modding a console tbh.
probably
@@matthew-2484 the cops are already on their way you scoundrel
@@matthew-2484 does GloSC, a project that uses Steam Input and emulates an Xinput controller, primarily designed to allow the Steam Controller to work as a controller (rather than requiring mapping everything to a keyboard, which disables analog controls) with non-Steam games, count as console modding?
japanese police be like “holy shit this guy wants to play tetris effect connected (an online multiplayer game, is modding it like this even morally okay?) with a steam controller, he needs to be locked up for a LONG time”
If modding controllers counts I'm fucked
@@matthew-2484 I'm calling the FBI you evil criminal.
Now with the PS3 store going down, it really hurts how companies are preserving their games less and less.
Well maybe its not... PSP though yeah that sucks
The greatest trick game developers have ever (tried) to pull is pretending like the golden age of the N64-PS2, and GBA-PSP console generations didn't exist.
Games were ALWAYS this poorly made and unfinished, aren't we glad we're so much better off than we were 15-20 years ago?
@@aprinnyonbreak1290 Interesting conspiracy theory.
@@emperorfaiz Sadly not much of a conspiracy, people nowadays are morbidly complacent with getting ripped off.
The Series X lets you use your XBOX, Xbox 360 and One discs in it.
Meanwhile the PS4 doesn't let you play PS3.
Sony really shafted us there.
Honestly I don't care about the legality of it. Nintendo makes bank from people like me. I've bought countless Nintendo licensed games/consoles and products. And I also enjoy emulation and homebrew. I bought the game and console, so they're mine. I wish companies would stop trying to do whatever they can to get more money. They shouldn't be wasting their time with it anyways. Cause there will always be emulation and homebrew.
sure, this feels pointless to fight. I bought 3ds radiant historia once the remake went on sale because I played the emulated original. Then of course everyone got a mini with save states/fast forward to have a legit copy or collection game (I was impressed with Phantasy Star IV on sega genesis collection with fast forward). I actually beat Talespin for the NES on the disney afternoon collection when I could rewind. They even added boss rush, which I sucked at. Also got romancing saga 3 release date for a proper Mikhail translation (war was so confusing on the fan translation), but it was 25 years ago.
2:00 surprised about recent consoles having emulation.
3:06 that's why we have remakes, collections with added features, and DLC.
4:30 sad Nintendo lies about legality. Those mofos won't port Mother 3 nor anything else that superbly sells lol.
Gabe Newell had it pinned, you don't try to stop piracy. You compete with it to offer a more convenient service.
Piracy is supporting socialism, socialism will always be illegal in a dystopian capitalist world.
@@gamermapper what
@@gamermapper actually trying to make piracy a crime is a socialist act. Only things that can end are property. Like your car, you own your car, its yours. if a person could replicate your car with magic you would still having your car, what changed is that that person has a car like yours too. The same thing with a fucking game which is a file that can be replicated infinitely. Im talking about the matter of piracy being right/wrong on ethics, it would be moraly wrong to do piracy if you can afford the game, but, if you dont, it wouldnt change the money they would earn anyway because you would not buy the fucking game.
Remember how Toby Fox, Creator of Undertale, started out by making an Earthbound Romhack. Technically the video game the song Megalovania originated in was Earthbound Halloween Hack. Now that song is in Smash Bros.
Late comment, but I should also mention that the game Undertale itself uses segments of the Earthbound soundfont. I don't know how else that could have been obtained outside of ripping it from the cartridge or from the Wii U eshop rom.
@@seacliff217 actually the earthbound soundfont uses other soundfonts. Overdriven Guitar for example.
Your point is?
@@andyblanton6570 nintendo is discouraging piracy of their games while simultaneously promoting piracy of their games.
@@itsmestan how?
The fact he said 30$ for 12 games when it's 50$ for 9 makes it even more funnier
"People just want to pirate games"
The sales of Persona 4 on steam says otherwise. Anyone could already play Persona 4 on PC, and yet its selling out the ass right now on Steam.
Edit: it has gone beyond one million sales on steam
This is a bit late but, I think one of the reasons Atlus released P4G on PC was a big notice about the game booting up on a PS Vita emulator, that was a really good time to strike as it ended up being on of the most popular JRPGs on Steam. Even if P4G was already 100% flawlessly working on an emulator, I’m sure the game would still have gotten VERY similar results as now.
@@Danewd98sChannelgaming exactly. Hell, Persona 5 can run near perfectly on PC on an emulator, and yet people are begging for it. People tend to want to actually support the content they enjoy.
I don't own a system that can play Persona 3, so I booted the game up on an emulator. I was gunna pirate 4, but they put it on steam. Out of respect, I didn't pirate 4.
SHOCKACHU
@@godofmediocrity7582 I did the same thing, I was going to emulate p4 but when the game came out on steam I bought it instead, currently I am playing P3FES using pcsx2 due to the lack of an official port.
Nerrel: *serious discussion about important matters
Also Nerrel: JAAAAMES BOND WILL KILL YOUUUU
Another thing that frustrates me with video games vs other mediums is its rate of obsoletism.
To this day, it's pretty easy to find something that plays CDs, DVDs, or Blu-Rays. With the exception of VHS, you can typically still play all of your old media on modern hardware perfectly fine.
On PC as well, Windows's backwards compatibility is _pretty_ good, games have to get _pretty_ old before you can't run them anymore on current hardware and even then there's usually a workaround.
But for console exclusives, they only ever work on one device, maybe two if they're generous enough to include backwards compatibility this time. These devices have a life span of 6 - 7 years and then they're mostly done, not produced anymore, and you either have to buy the hardware off the second hand market or hope the creators will re-release it on newer hardware and sell to you a game you already have.
I don't have to buy movies again every 7 years or so to rewatch them. I don't have to buy music albums again to be able to listen to them. (Also, isn't ripping music tracks for personal use legal? It was literally a built-in feature on the original Xbox.) I don't have to buy books again to be able to reread them. It's a problem unique to video games, due to how they need specific hardware to run... _except they don't,_ that's literally what emulators are designed for, and pretty much the only barrier preventing us from continuing to play our games is getting them out of the physical object they're stored in.
I thought it was a consumer right to be able to make back-ups of products you've purchased (that you can make backups of)? Not sure if that's just my country or if that isn't a law at all.
edit: should've watched the whole video
@@delusion5867 Its complicated to say the least.
“Do all you want cause a pirate lives free. You are a pirate!”
Yar har fiddle dee dee being a pirate is alright with me!
@@emporioalnino4670 Do what you want cuz pirating is free. You are a pirate!
@@RakoonCD you are a pirate
@@DanielGonzalez-qq7gh YEAH!
An anthem to live by
Why don't they just hire the people making the ROM's, and have them put all the ROM's on the online store or whatever? Or even charge separately for each and every game - I'm sure any people would be happy to pay $10 for Ocarina or FireRed, and they could use the money from that to pay the ROM dudes and make money on top of it. It's a win-win - the consumer gets a legal way to play the game, and Nintendo gets a fuck ton of money. What's the problem?
I lost my cart of Majora's Mask when I was 11. I'd love to be able to play my ROM of it nowadays without it being Illegal for no good reason. Hell I bet Steam would destroy all of humanity and give Nintendo the plundered remains just for the opportunity to build an official emulator just so they could sell old Nintendo games.
Weebstuffs then they can’t sell them to us over and over again
You may be okay with that but I doubt the internet would be.
@@randomduck8679 Why not? I see no reason for the internet to have a meltdown over them putting good people in jobs and providing a good product.
@@johngaver1104 But instead, they can charge us a decent amount for one and make a much larger profit than propping up another shitty service.
As a wise blue hedgehog said: "No copyright law in the universe is going to stop me!"
I hope Sega got new writers for there games
Sonic pretty much emulates the games he can't get.
@@theminecraft2516 your wish cane true
This line is absolutely perfect. Sega has indeed confirmed that sonic pirates his own games
How the hell do you even find the time to do a full texture overhaul of Majoras mask, make lengthy well thought out, nicely edited videos, play a large selection of video games and make such classic songs as 'Bond James Bond'?
He must have the world's strongest potato.
Once I grew up I finally realized just how dogshit Nintendo really is. Nostalgia glasses can't hold people forever.
Nintendo’s handling of copyright reminds me of the music industry
Well.. They weren't always this way..
They were good at one point
Mostly during the Mr.Iwata Era (wasn't perfect.. But Nintedo definitely was a better company back then)
It was because of him that we got the virtual console and the idea of pressuring companies to making their older titles available on newer hardware
He was also consumer friendly (for the most part.. Unfortunately he did have timed celebrations like the Mario 25th anniversary collection and the re release of Zelda Four swords on the DS for Zelda's 25th anniversary.. But he was still a good man who cared about the consumers via Nintedo selects and actual regular sales.. Also those timed ones I talked about were priced fairly too, The rerelease of Four swords was free and the Mario collection was 40$)
Miss the man :/
@@bareq99 yeah my copy of super Mario galaxy 1 is the Nintendo selects version
@@Omelander Nintendo selects might be back next year with the release of BOTW2 and Splatoon 3
I don't think Nintendo wants to have both games from their franchises to stay the same price at the same shelf
Confusion would occur then
Nintendo makes fun games for me to pirate
This wouldn't be an issue if Ninten0do and other developers re-released their old games online or had a PC version. Copyright is bullshit when it comes to games no one can play on modern hardware.
>Copyright is bullshit
There's no need to go any further than that, you've got a complete and valid statement right there. Copyright is a plague that just gets more and more degenerate over time as """IP""" holders spend billions upon billions of dollars to fuck everyone over with ever more draconian laws and lawsuits.
@@NightKev Copyright law is what allows you to ensure the work you created is yours, and nobody else can take it away from you. If you were to put a ton of work into making an animation for Newgrounds, and somebody then took it and uploaded it to UA-cam without asking you for permission, and that UA-cam upload get 100x more viewership than your original Newgrounds upload, are you going to tell me you wouldn't be at least a little upset about it? If not, then congratulations, you are a unicorn, because 99% of people want to protect the work that they put years of their lives into creating. It's what copyright does, so no, copyright is not bullshit, it's just not updated to reflect the digital world, or the way video games work. I am definitely on board with preserving games, without a doubt, but the problem is downloading ROM's of games is, by every definition, piracy, because you are obtaining a copy of the game that is not approved by Nintendo, nor is it distributed by them officially, and you are getting it for free, so you are breaking the law by doing this, and Nintendo is in the legal right to take them down, because it's their IP. I'm not defending their actions by saying that, it's just truth, it's no different than if I were to make a game, release it on Steam as an indie game for $10, and then people make a ROM out of it without permission and give it away for free without my consent. Yeah, straight up, I absolutely would be pissed, and I 100% would sue those people, and copyright law let's me keep that work safe, because I get the exact same copyright protections as Nintendo, as do you, and everyone else in these comments. Why should Nintendo not be allowed the same protections as the little guys, just because they are bigger and have more money? Nintendo still consists of people, and those people deserve their rights like you and I do. Do I agree with Nintendo not creating a good solution to help preserve games? No, I don't, I wish ROM sites could preserve old games as much as they wanted, but that doesn't mean Nintendo should have their protections taken away. We shouldn't get rid of copyright, but rather what SHOULD happen is the law needs to be renegotiated and Nintendo needs to be taught why emulation and ROMS are a good thing, and why we should update the laws that help the preservation of these older games, though in my opinion this should be reserved for older games. Perhaps after a games has been out for 10 years, it is then put into a unique type of public domain, where the actual IP is still owned by Nintendo, but the game is now allowed to be made into a PC ROM and emulated. Just a suggestion, not sure how well that can work, but the point is copyright shouldn't be gotten rid of, it's a necessary protection, what it needs is an update.
@Nosidda Copyright law in its current form is bullshit. It used to be copyright only lasted about 10-20 years, and then that work became public domain. After the early 20th century corporations lobbied the government to extend it to the point where it could take up to 150 years to run out.
@@NightKev Copyright is important.Still the 70years after death of creator is to long
@@Nosidda the problem is that CR laws are shit because corporations are greedy morrons that doesn't want to make new ideas.
is it a remake of "Let's Imagine a World Without Emulation", remaster, reboot, port, sequel, or none of the above?
DLC expansion
"Would you like to see a world without emulation George?"
"Aw that sounds cool as shit mister. Let's go."
Screw Nintendo’s BS anti-consumer “no backup copy” policy. How am I hurting them by DARING to mod Super Mario 64? Nintendo needs a reality check on more than just that, they’re stuck in the 80s and 90s.
Because you're modding SM64 to be a better version of what they put out. *And that shouldn't be allowed*.
But a more serious answer is that Nintendo has generally been more controlling of their things. We are talking about a company that helped make game rentals illegal in Japan and tried to do so in the US. The same company that, in the NES days, mandated timed exclusives and told companies they could only release X number of games per year, and basically controlled cartridge supply.
RippahRooJizah they really need a reality check. They’re still stuck in the 80s/90s
@@RippahRooJizah They're doing the cartridge thing on Switch too. The Outer Worlds isn't getting cartridge releases because of it.
They're stuck in the 80s, not the 90s, because modding and romhacks were already a huge thing by then
Nathaniel Windsor all right, well I wasn’t just saying that about the modding, but that’s fair.
18:30 "At best, they could probably add a new $30 tier for access to the 12 N64 games they would probably put up"
fuck man
Nintendo ironically using Nerrel’s thoughts of what he thinks Nintendo will do in the future lol
So what you're saying is because I played Metroid: Zero Mission on my phone, I'm going to jail.
Are you serious, can you actually play gba games in your phone?
@@titansparrow64 yeah there was an emulator that was available on the Google Play store. It may still be there. It's not perfect, there was a couple times where framerate dropped, but I legit beat Zero Mission 3 times with shitty touch controls during my Jr Year of High School
That sounds neat, is there anything for iPhone users that’s not riddled with bugs or viruses? I’d like to know ahead of times for stuff like this
@@titansparrow64 there are phone emulators in the playstore for all nintendo consoles before the gamecube
@@titansparrow64 I have no clue. I'm an Android user. I'm sure there's ways to run emulation software on an Apple product, but I'm not sure if it's available on the iTunes store. Oh also there was an N64 emulator but it was pretty garbage. Smash Bros had textures that wouldn't load in. Mario 64 worked well tho. Playing that on my phone with an Xbox controller was weird.
When it comes to Nintendo, I look at it this way: They like to make up their own laws, so I'll do the same. Pirating Nintendo games is legal! It's true because I say so.
Very well, i trust your new law and fuck nintendo
@@Helperbot-2000 Aye
AYEEEEEE
@@polrusstomakriss9001 AYE!!
Very hard law to argue tbh
imagine if Shakespeare decided that Romeo and Juliet would be played only a dozen of times and never again, and nobody would be able to see the original scripts, replicate them, or do the play ever again. And the only thing left would be those who watched it telling to future generations how good it was
This was the wasteland films and tv lived in prior to home video. If the studio decided not do another theatrical run you were out of luck.
BonaparteBardithion before that. your only option on cinema was that someone made a remake with their own interpretation. While the originals were lost to time forever. Imagine if Super Metroid wasn't preservated, but it's chain of remakes with different points of view. How much would have been lost for the Metroidvania genre or one of the remakes was trash and killed all interest on the game?
The best part about this analogy is the fact that Romeo and Juliet is itself a derivative work, as Shakespeare came from a culture where almost every artistic idea was free real-estate.
Devil's advocate: 9th grade would've been more bearable
Oh my-
“A new $30 tier for the 12 N64 games they’d probably put up”
Wow it’s sad how accurate that prediction was 😔
I wouldn't be surprised if he was one of those guys who bought Bitcoin before it hit 100 dollars.
What's even more sad is how much he underestimated what the price would be.
@@victarr.7428 That's because the gaming industry is greedy in ways we normal folk can't even imagine.
Artificial scarcity is the real crime here.
Cough nintendo cough
Who would‘ve thought that what Karl Marx wrote in 1848 would apply to video game emulation nowadays
@@BurkinaFaso69 communism will always be the answer to everything
ALL HAIL STALIN
Imagine peoples reaction if libraries didn't exist and were invented today
@YT C.S.K.S only difference here is that you don’t get to keep the books you get from a library
Here's something I'd find funny and borderline hypocritical: The Nintendo 3DS Sound app mentions copying "music from a music CD onto your computer". Isn't that technically the same practice as ripping game software from cartridges? Both ripping music and games/software can be potentially illegal, yet Ninty doesn't seem to give a rat's arse about something else that could also be construed as a crime.
Your right
It doesn't hurt them because they're not in the music business, therefore they don't give a shit
@@dk14929 At least not until they figure out how to monetize their music online.
From all the lawsuits I've seen over the years and the subsequent rulings on those lawsuits, it seems to me that copyright is itself a very subjective term. In the most elemental terms, a copyright is basically claiming "I made this, therefore I own it, and because of that, I can decide what happens to it." The problem is there are so many interacting layers built on top of this fundamental concept that it ends up becoming very difficult to discern what it actually means. Personally, I think this is all at the fault of the DMCA. In the early days of the Internet, the DMCA made perfect sense. It protected copyright holders from fraudulent copyrights (someone copying and re-selling what doesn't belong to them). However, as technology advanced, the things DMCA protected naturally expanded along with it.
Here's a great example. If I go to a hardware store and buy a hammer, that's my hammer. I can cut the handle off and replace it with a new one, no problem. It belongs to me, because I paid for it. But in 5 years, when some Silicon Valley idiot invents a "smart" hammer with a computer inside of it, that's not how it will work anymore. Suddenly, you're no longer paying for a hammer. You're paying for a computer that just so happens to have a hammer attached to it.
At that point, the DMCA allows the creator of this smart hammer to really do whatever they want. Remember, you're not buying a hammer. You're buying a computer. The creator of this device can have a copyright over every single facet of its operation. The firmware, the software, the circuits that run it, the design of the circuits, even the components inside of it that allow it to do what it has to do. To the copyright holder of this fancy hammer, they may think that any tampering is wrong because "it could be dangerous", or "it could reveal trade secrets", or "it's not yours to modify." This kind of rhetoric is used constantly by technology firms. Personally I don't understand how replacing a dying fan in my Xbox runs the risk of exposing "trade secrets".
This is already happening with things like phones and cars, and it has been happening for years with game consoles. Heck, it has even extended into video games themselves. With most games, you're no longer buying a game. You're paying for the PRIVILEGE of accessing a service to play the game. When some arbitrary servers paid for by EA go offline 10 years later, that multiplayer-only game is as good as dead. When you buy a phone, you're not just paying for a phone. You're paying for a privilege to use that phone for a period of time dictated by the manufacturer, after which they want you to get a new one. Imagine not being able to appreciate something like the Mona Lisa because someone didn't feel like paying for a venue anymore, or because Da Vinci just felt like nobody could ever appreciate it anymore so he wanted every copy of it burned and replaced with his newest paintings.
The DMCA needs to be thrown in the trash. It was created for an era that no longer exists.
Yup punishments for thee but not for me
Nerrel has the funniest editing
Agree
this guy doesn't even hold a candle to brutalmoose imo
He's great, but my bois Dunkey and NakeyJakey have the best editing
All of them are funny
e x p l o s i o n s
"Piracy is almost always a service problem and not a pricing problem." - Gabe Newell
hmm today i will pretend piracy is a pricing problem and not a service problem
wtf why are peopole pretending im disconnected from reality!!!!!!!
When the Pokémon DS games were in stores, they were the most pirated games of all time, despite them being widely available and being only $30-40, so it's not always the case.
@@bensvideo I mean yuzu is just a switch emulator that has no purpose other than for piracy purposes and no you don't need to buy the games like yuzu says there are ROM sites for switch games which is why I sometimes question the intent behind emulation like at this point it's just piracy because fuck it why not it's free.
@@bensvideo they only have one save file tied to the cartridge though, so there is a legitimate reason for someone with multiple siblings to pirate them.
no, it’s also a pricing problem too
I don't pirate myself, but this video and "imagine a world without emulation" made me realize the importance of piracy. Thank you, Nerrel
Well it’s not piracy what he’s defending. It’s the right for you as a consumer to be able to do what you want with a piece of material property and intellectual property that you purchased with your own money.
@@alexh8818 Example I sold my Wii U which had Super Metroid. Now I technically still own the game by my account, but emulating this is very clunky. I play on the online. However I would much rather buy it for switch and never have to buy it again.
Y'know, when you think about it, museum curation and acquisition of artifacts is under some of the same pressure to stop doing that, just worded differently.
Which means.
Stop right there, Nintendo! That game belongs in a museum!
Important or not, piracy is stealing.
@@andyblanton6570 not if the game is out of print. Nintendo banning shit like a smash melee tournament for using emulation is just fucking ridiculous. The game is unavailable and sells for exorbitant prices second hand. The game is 20 years old so Nintendo loses nothing by people downloading it. It's not stealing if nothing is being lost.
19:08
Nintendo: "roms are illegal, stop downloading them or we'll sue you"
Nerrle: "If they only want you to play games through their service, then they have to have the games on their service."
Nintendo: *surprised pikachu face*
Fun fact: Nintendo used ROMs from internet for their mini-series
@@KostanKettch Yeah, I heard about that. Even the roms in their virtual console service are downloaded from rom pages! Oh, the irony, oh, the hypocrisy.
@LeoGBA Some of them were actually downloaded from those pages. Most companies have lost the source code for their old games.
@@yoman8027 Why would they lose the source code to those popular games? Even freakin' ATARI kept the source codes to some of their 2600 games!!!
@@ExtremeWreck Beats me. Probably to make space to do new games. Companies didn't care about preserving old codes back then. Konami, for example, lost the source code for Silent Hill 2, that's why the PC port looks so bad. Even Blizzard lost the source code of Starcraft until someone who had a copy put it on sale on e-bay.
I've said this when the other video was new, I'll say it now. We need Virtual Console on PC. They could even go the extra mile by promoting fan content through friendly competitions. Mods, fan games, fanart, fanfic, remixes... It would _create_ new devs, under Nintendo or independent.
They could even gather the best of the best and have them create official expansion packs for their older games, and even take their older games and make official new games out of them. Nintendo internally has done similar in the past. Link's Awakening was something thrown together for fun, testing out the GB's capabilities for an ALttP port. Miyamoto liked it, so they fleshed it out and released it. And it got remade 26 years later.
Being friendlier with the community and making their older games more accessible would give Nintendo a stupid amount of monetary gain. Its not like they'd be losing sales elsewhere.
that would require nintendo to be pro-consumer and I don't think THAT will be happening any time soon
@@randomthingonfire6947 Sadly.
"Surely they would have taken out YUZU by now - they can't"
Hi 2020 video, I'm from the future, it's bad right now.
Aside from console games, arcade games are even harder to access legally. If your country doesn't have a thriving arcade scene (so everyone except Japan), you can't play the games at all without emulation. Technically you can buy the PCBs, but PCBs aren't intended for consumer purchase and are ridiculously expensive. Arcade games were the very first video games and they played a very important role in video game history. There are a lot of gems in there that never received a (good) console port. They need to be preserved and be easily accessible.
Back to regular console games, I would argue that if a modern port of an old game is not better than the original, then emulation should be supported. The original games are out of production and usually modern ports with no improvements fare worse than the original games on the original intended hardware. For example, older games look better on a CRT. Companies should work on the visuals so they look comparable or better on a modern screen. If you are basically selling me a ROM of the original without refining it, then it means hardly any effort was put in by the developers for this port, so there is little reason for me to pay for it. No work = no money. Simple.
Here are a list of common issues in old games that can be fixed if they have a modern port. Not all of them need to be fixed for every game, and these improvements should be offered alongside customisation so the player can choose to have something closer to the original experience, or a smoother one. I'll emphasise this aspect of choice a lot.
- Bugs, glitches and technical limitations: If they are fully negative, such as crashing the game, they should be fixed. Do not introduce new ones. If they have some positive aspect (such as being used for speedruns, or are fun to exploit), they should be kept.
- Controls: Allow button remapping and compatibility with a variety of different control schemes (keyboard, gamepad, maybe even arcade stick). There also should not be any additional input lag introduced either as a result of the emulation. Don't ever use the ugly mobile UI.
- Graphics: Properly upscale the resolution, instead of just slapping on an ugly bilinear filter. Redraw the sprites, menus and backgrounds if needed. Don't create an ugly contrast between new HD sprites and old 240p backgrounds, and don't go the FF8 Remaster route with selectively remade models. The original graphics should also be offered as some people have a CRT and want to see the game as they did back in the day. For the rest, something that looks better on a modern screen would be better.
- Censorship: If they didn't exist in the original version (in the Japanese ones for those made in Japan) and are no longer relevent (such as religious censorship), give the option to remove them.
- Translations: Improve them if needed. Keep the original as a lot of video game culture has been influenced by fun but not-so-accurate translation (such as Symphony of the Night and FF6). Errors can also be fun (like misspelling congratulations in NES games). Be sure to make the text look good on modern hardware regardless, and don't change all of the text to Arial.
- Audio: Remaster the soundtracks (especially for Gameboy and NES games) and improve the voice acting if needed. Again, offer the option to switch between the new and the old. Also if there is Japanese voice acting it should be offered, as sometimes the Japanese voices actually sound better than the English dub, such as being more emotive. Add a music box functionality in the game if it doesn't exist already.
- Aspect ratio: Use the extra space well for those games that were originally in 4:3. At the very least, give a variety of wallpapers. Better still to extend the display to fit 16:9 without stretching the game out. Or use the extra space for additional UI elements (that can be selectively disabled) like an in-game timer, a map, enemy details etc. Look at the M2 Shot Triggers series to see an example of how they utilised the space for extra stuff.
- Options: The more the better. Give players a lot of room for customisation. As mentioned several times, the choice between using improved or original graphics, audio and the like. Controller remapping and the ability to use a variety of different control schemes. Allow volume level to be a slider bar if the original only toggles volume on and off.
You'll be hard-pressed to find an old game which has no room for improvement in any of these aspects. At the very least, fix a few of these issues. Or add more (good) content. Extra levels, extra bosses, extra weapons, extra playable characters etc. Make a modern port be the definitive version for the game. This extra content or refinement should be what us consumers pay for. A sloppy port made for a quick buck doesn't do the original games any justice.
What I said above also applies to remakes, except remakes have to achieve a significantly higher standard than just an improved port. A remake needs to have completely overhauled graphics at the minimum, usually with an arranged soundtrack. HGSS is a good remake as it basically made everything about GSC better. Better graphics, more Pokemon, more content, the ability to run, option to switch to the Gameboy soundtrack etc. ORAS is pretty good but it is not as great of a remake due to the lack of the Battle Frontier (and teasing the player about it) and the dumbing down of the difficulty, which takes away from the original RSE. MM3D failed to be a faithful remake due to a variety of issues, which made me stay away from it and preferring to emulate the original N64 game instead.
A good read. Thanks for this.
Keep the frame of the house but put in new wiring, plumbing and appliances essentially.
@@Glornak
Also, repaint in the spots that look ugly. But make sure it doesn't clash with the old paint job.
I agree that some work should be done to make sure a game looks and runs alright on newer hardware. But when you start redoing all the graphics (more than changing a couple character portraits) and massively change the mechanics to match a new format, you may as well remake the game. Bulldoze the house and make a new one with the same blueprints.
Emulation has vastly improved my quality of life.
Laws have done the opposite.
Unless you live in a country in which Piracy and Torrenting aren't Legal and/or Enforced, Like Brazil.
@@cakeisyummy5755 Nothing is enforced here, not even federal crimes
"The more they crack down on rom sites, the more they're obligated to do better" - What a good statement!
No regrets in downloading ROMs if the console its on isn’t currently actively supported
without emulation the amazing community of people who make amazing enhancements and rom hacks that create entirely new games with old games wouldn’t exist and game preservation would really suffer. I also wouldn’t have played hidden gems like Wario Land 4, Castlevania: Aria of Sorrow and more
Agreed! My problem is with pirating new releases
That's just the wrong thing to me (unless it's timed and you weren't able to get it while it was their)
I got into gaming as a whole last year by learning about emulation and playing Ocarina of time on my phone
Now I am a virgin game collector and I am half way through finishing my Zelda collection lol
Agreed! Without emulation, my childhood wouldn't have been as exciting. I still recall playing the Contra games for hours on end haha.
@Fanjanhong * same
I just want to say that I'm 18 and bought my own n64 on eBay with majoras mask because of your video. You were right about all the changes they made and I hope what you said in this video will reach Nintendo in some way, shape, or form.
I've held this belief for as long as i can remember:
Downloading roms should be entirely legal as long as the game you're downloading isn't profiting the original developers and publishers.
Games that have never been re-released like goldeneye should absolutely be legal, while, say, mario 64, would not be.
Once modern ways to obtain illegal titles legitimately go down, like the wii u e-shop, then those games become legal to download until a legitimate way to purchase them has been provided.
I don't know how laws work, so this is likely infeasible, however a man can dream, i suppose.
ApolloMaster entirely fucking agree. I didn’t even know it was illegal until today.
It's not like the original devs and publishers profit off of second hand copies of games and consoles anyways
Me: Downloads jpeg of Mona Lisa
The law:
Me: downloads Goldeneye 64
The law: YOU BETTER WATCH YOUR BACK
@@youtubeshadowbannedme Their fucking market share *enhance* after these people playing on emulators.. For real, a lot of entertainment industries would not be so advanced as they are right now if it wasnt for piracy: it is responsible for all the engagement and overral global growth of these cultures, including creating new future customers. Its insane!
@@Mittryng ok? so you're agreeing with me...
This seems like a pretty great examination of the subject, but I was distracted from whatever point you were making by footage of Mother 3 characters saying ass.
The Problem: Nintendo doesn’t wanna let people emulate their games but they also don’t give us a way to play most of their games
The conclusion: fuck them
Great video, glad to hear the mention of SEGA at the end. The fact that Sonic Mania exists in the first place shows just how much they've embraced the fan community of modding, hacking and emulation. I love Nintendo, but I wish they'd stop being so strict and uptight about issues like these.
With how WC3 Reforged has gutted and replaced WC3 and now you can only own it through piracy, this is an interesting video to watch.
Funnily enough I never played WC3 until I saw all the reviews shittalking the remaster, so I just went and pirated the OG version of the game to try it out.
I actually guessed something that would happen eventually once they decided to have all sales of it go through the launcher. That's why my copy of Frozen Throne is modded to bypass the launcher and (used to) bypass the online version requirements for multiplayer.
Well if you still own the original CDs then it ain't piracy. Blizz might cry "Piracy" if you try to avoid the BNET Launcher by patching it with cracks, but hey. Your disc, your game, you bought it years ago. Just play it on a virtual machine or something with no internet access or something.
Speaking of games likely to be lost to time.
Dune.
Wolfenstein 2009.
Adventure Pinball: The Forgotten Island.
The Descent Series had a bit of turbulence relatively recently but was eventually brought back for sale online.
You can add Heretic 2 to that list
Doom 64.
@@phlog_dog7336 Doom 64 is being re released this march wtf you talking about
@@bigtastyben5119 didn't know, sorry.
Sim Ant
Die Hard Arcade
Devotion (Red Candle Games)
Transformers Devastation
Tony Hawk's Pro Skater
Scott Pilgrim Vs The World
1:58
That specific example definitely aged poorly…
When Nerrel uploads it feels like a gift from above. We miss you in between hiatus's.
I've always been confused by companies and others not realizing that the whole emulation thing is a huge ass grey area.Holy shit I had no idea about the SEGA thing and that's AMAZING. What seems to always get in the way of these type of discussions is the 'bad apple' in the barrel that'll suck all the money away from the companies. Always boils down to money :I
Sega is really doing what Nintendont
"They more they crack down on ROM sites they more they are obligated to do better." Piracy is a lack of demand being met by official means. I could track down official copies of RE games for PC only to have to download patches and manually alter .ini files and have it still not work on modern hardware... Or I could download Dolphin, an ISO and a texture pack.
The 30$ N64 tier would have been way better than the reality.
I got goosebumps when he said it cuz i watched this today, never seen it before
I would have been better if it came with at less a wii list of gamecube games.
@@elcalabozodelandroide2 yeah there's absolutely no reason why the switch shouldn't have a GameCube virtual console, instead of upgrading the retro game library on the Wii, Wii u, and 3ds, they decided to completely downgrade it with less systems available to play
@@PeakEditsFireChungus To be fair, anything past the fifth generation is already adhering by the same basic standards as the rest of games nowadays. Someone who pays for a 40 dollar service that gives them who knows how many games like that might be less interested in buying more modern games if they aren't the type to keep up with new releases or care about what they play beyond simply being provided with entertainment. It would be a shot in the foot when it comes to most of Nintendo's casual audience.
Hah, I was literally watching your Majora's Mask rant again the moment you uploaded this!
I've re watched that a billion times
@@jamesderepentigny5446 Same
Same
I keep returning to his Secret of Mana collection video. His videos are very good.
I've watched his SS/BotW double review video the most.
Nintendo whining about emulation is like Metallica vs Napster
No it's worse because at least you could easily just buy a Metallica album if you really wanted to
@@klumpos This is true.
Well finding any Metallica album is alot easier than finding video games that where released over 10 years ago. Since you can buy any album digitally or find physical copes at Walmart, or a record store. Unless its about getting the original version which can be difficult, depending on the artist.
Musicians: "Our music will be available forever, if not physically then digitally. Even music from the early 1900's is on streaming services. You can also listen to almost everything for free with ads"
Game publishers: "Our game is 10 years old, no longer on sale, was never sold in all regions, is on a system that's aging and getting harder to find, and is on a cartridge slowly becoming unusable due to age. Let it rot. Screw those people who want to play it, they should play our new stuff instead. Shut down all download links for this game, arrest those who download it"
@@bruhtholemew dont forget about tvs phasing out the ports that made playing those consoles possible
Here's an idea: Launch *Switch Retro* so ppl can buy any ROM they want and play them on Switch or PC or Android at anytime, with savefiles stored on their Nintendo account. Sell a fuckton of ROMS for 4$ each. Sell NES+SNES+N64+GC Zelda or Mario bundles for 20$. Sell a fuckton of bluetooth retro controllers. Release shared-license titles like Goldeneye with 50/50 profit splits. Stonks. World Peace. Nobel Prize. Ascend beyond god-tier.
This is a great idea friend, and it's sad that they don't care, really sad
@@Stefanoabed05 Why should we care about their rights if they dont care about ours
@@daskampffredchen Indeed, after all we are the ones that made them what they are today
They'd get scared of the fact that people will easily dump those payed rom files on the internet for free
@@spookybathtub7006 You mean like people already have?
Whenever I hear about "anti-piracy advocates" I have to shake my head. Imagine fighting to defend the "rights" of a multi-billion dollar international corporation FOR FREE. I guarantee you, Nintendo has spent more money on lawyers than they've ever lost to pirates throughout their existence, amd nobody at Nintendo is going hungry because some kid downloaded Yoshi's Story from a rom site. If you are shilling for Nintendo without getting paid you are the ultimate chump.
I really trying to stop illegal crimes then protect big companies
I swear to god i've seen some ADULTS try to bully people for emulating nintendo games and not buying them despite nintendo refusing to sell their shit in their countries
100% agreed. Nintendrones will never except the facts you just gave us.
"What are you in for?"
"I modded my Nintendo Switch..."
Current gen? Oh that's hard time.
*Walks away slowly while panicing and Screaming on the inside.*
@@cakeisyummy5755cringe
Laws: Obey me!
Pirates: Awww, that's so cute. Yar har fiddle-dee-dee.
99.9 % of the commenters: aren't we pirates
My solution would be that the amount of time companies should be able to hold a copyright needs to be shortened, happy birthday has been copyrighted for over 130 years, thats insane, I advocate for things to become public domain after 20 years. But thats not gonna change.
Original copyrigth was something like: Life of creator+18 years
That ROM Storage section reminded me of how Attractions in Theme Parks simply die or get replaced, and they just become that.. A thing no one has access to anymore, and that you had to enjoy at the time or not at all.
19:35 I used to pirate all of my games up until I got a part time job in high school. It's impossible to buy and play games when you have no income and have to constantly ask your parents for money after all. As such I hadn't actually pirated any games and in fact saved up for new hit releases since I was 17. Steam had made it easier and more convenient to buy games and had made a bunch of related features that improved the game in comparison to pirated versions. Now mind you in recent times I have pirated a couple games that vanished from the steam store a month before release but those are an exception.
"The police are here!"
"Quick,hide the ROMs!"
"Ok!"
"Hand over the ROMs!"
"NEVER!"
"NEVER!"
I'm here because Nintendo just cease & desisted The Big House Online for utilizing a free mod for a game Nintendo doesn't sell on a system that has been out of production for over a decade.
Slippi is the mod, Super Smash Bros. Melee is the game.
Yes and no, slippi is only an emulator which is in and of itself a mod of dolphin, so they don't really mess with the rom they just add functionality like a game genie (which have been proven to be legal before)
@@Redfire8338 Slippi is a mod for Dolphin (I personally use it on Faster Melee, my normal Dolphin is for playing GameCube things and Rhythm Heaven Fever.)
Copyright is too long to begin with. NES games at the very least should already be public domain if we lived in a fair world. But the world isn't fair, so dowloading a 30 year old videogame that was only ever released in a cartridge in the other side of the world is illegal, while child marriage is legal in some countries.
Copyright should last 5 years. 10 at at the absolute max.
i started getting into retro games in the past 2 years, i personally dont emulate games unless its my last resort. But it is so hard right now to play any old hardware without massive expense. and this has made me realise how important emulation is, because very few people will want to go through the hassle that i do to play games on original hardware.
If only Nintendo would realize and just sell their own roms on computer, then there will be no more problems.
*But we all know that isn't going to happen...*
Apart from this, this was a great video. I believe it addressed both sides fairly while you stated your unbiased opinion on the matter while also backing it up with information, including the US law and past court cases. I think that given the chance, everyone should watch this video. I feel that by getting a better understanding of emulation and how companies like Nintendo react to it, people can realize that emulation isn't exactly piracy. I hope that sometime in the next decade or two, major companies will realize this and take greater steps to ensure the stability and preservation of these old games. I know without emulation I would have never enjoyed some of my all-time favorite games like A Link to the Past, Super Mario 64, and Ocarina of Time. As stated before, I do hope that Nintendo and other major video game companies will come to this realization and provide their own roms "legally." At least, I pray for this.
This video was amazing, and I wish the best of luck to your future videos and your current Majora's Mask project. You make outstanding content, keep up the good work!
Can't continually sell you games you already own in a slightly more convenient way if they embrace overall ownership can they?
Jim Sterling said it best - Nintendo only cares about copyright law when it's convenient for THEM.
I feel absolutely ZERO moral quandary in emulating and pirating their games. None.
dude, i love nintendo, but it sucks when nintendo takes down rom sites. like jesus guys pull a sega and hire the emulator creators. imagine a metroid made by the am2r guys
18:30 I am honestly speechless, nintendo has to be watching these videos
Can we have a separate video with the full BOND JAMES BOND song? I need this on my playlist.
Thanks, Love you.
I was one of those who wanted to see a video game preservation group type effort for games, so you have a convert. Now I wonder if a clone console could be done where it replicates the hardware but allows you to dump your roms.
they do exist I've heard the super ufo8 does it and we modification the retron 5 does as well
Darktantion I believe Super UFO dumps to an SD card BUT I could be wrong. But I am thinking more along the lines of like an Analogue system where it’s an FPGA system but there is built in memory to house the games.
The Super NT allows you to back up games and play SNES/SFC games off of an SD card (Provided the game in question has a supported Enhancement chip or lacks one altogether)
But it needs to have the jailbreak firmware. I hear the Mega SG has something similar, but I don't know if it lets you make backups yet or not.
18:30 It's even worse than that, which really is incredible
“At best they’ll add a new $30 tier for 12 N64 games they’ll put up”
Nintendo: “Write that down, Write that down!”