Why Wrong Side of The Tracks is SO Difficult in GTA San Andreas
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- Опубліковано 2 чер 2024
- Have you ever wondered why Wrong Side of the Tracks is so difficult in Grand Theft Auto San Andreas? Is it your fault? Is it Big Smoke's fault? Are the Vagos just too strong? Let's find out why we're all terrible at this infamous GTA SA mission!
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Thanks to Seemann and Silent for helping with this video! Follow them below.
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Memory Hacker:
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The poor collision of the train model has been fixed by YOEL_44, you can find it at his GTAForums workshop:
gtaforums.com/topic/822238-yo...
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Chapters:
00:00 - Introduction
01:27 - Vagos Health & Gun Damage
01:59 - Immunities
03:26 - The Train's Shape
04:13 - Big Smoke's & the Vagos' Accuracy
04:39 - It was meant to get easier...
06:17 - Changing the Difficulty
06:47 - Final Conclusion
Music:
Track #1: Grand Theft Auto Online - The Pacific Standard Job Finale Mission Complete Music (All Chapters)
#GTA #GrandTheftAuto - Ігри
All you have to do, is watch this damn video so you can learn to follow the damn train!
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1st reply, hi tjgm
Can you help me? It's about your GTA Modding videos, but i installed all of them and it just lags it ls just capoed at 30fps
I manage to complete the mission without any tricks.
Any without any methods
I never had much trouble with this mission. I have definitely failed it some times but the most important thing to do is to drive consistently next to the train and far enough so that the shots don't land on the train as mentioned in the video.
New Vadim M
You say like two legends can't coexist.
@@isaaciktaile1118 No bro I'm just happy that someone else has started making GTA deep analysis videos. I like and respect both Vadim M and TJGM equally.
@@flametornado491Me too. Vadim does great long form analysis video and TJGM keeps me satiated with his short interesting analysis videos in between Vadim's release schedule.
alternativ
Oh no, not even close to that level of quality 😅 But thank you!
It's worth mentioning as well that many more things in this mission are coded super weirdly. The train's logic is really messed up, it will stop, start, slow down or speed up at seemingly random times. This makes coming up with solutions quite tricky for casual players.
For example, you might try to kill the train driver to stop the train. This does work, but only in very specific scenarios. Sometimes it stops entirely, sometimes it starts accelerating again immediately. It feels random without looking at the code, which no casual player is expected to do.
Great video btw
Yeah, it's definitely all over the place. It's a pretty messy mission overall.
Thanks Ben, love your stuff!
Could you please create more videos like this? I found it very interesting great video
I have a few plans for similar videos like this, so yes. Glad you enjoyed this one!
lol wow, as a software developer, the fact that they just used local variable that goes out of scope when the mission restarts is a pretty hilarious mistake, and yet I could totally see myself making it.
What I *thankfully* found out as a kid is, that the missions pretty easy if you just don't take the high road in the countryside even tho Smoke wants you to, but rather just stay besides the train. He has more time to shoot them then.
exactly
0:10 - That time it was personal!
Should I redo the collision?
I've been working on the models for GTA III vehicle collisions (one day I'll upload them, I want to include a few extra models) and I think I could significantly improve the accuracy without overbloating the model with excessive details.
EDIT: It's done, link in my GTA Forums Workshop!!
Sure! I think it'd be a nice quality of life improvement.
@@TJGM If you want to include a download link to the updated collision, you can look for it in my GTA Forums Workshop, hope it helps other people too!!
Hello man, sorry for asking late, but would you send a link to your workshop so we can download the mod, thanks.
@@chr1s1229 That's his workshop :)
gtaforums.com/topic/822238-yoel_44s-workshop/
@@YOEL_44 Only seeing this now, I'll add it to the description. Good job!
I never thought I'll see a video about a GTA mission in this much detail. Well done!
Wow awesome explanation for this difficult mission. I remember this one when I was a Teen playing for hours on my PS2 ♥
The main issue most have with the mission is that they drive too close to the side of the train, just keep over the other track and avoid crashing while Smoke takes out the Vagos.
I remember as a child when I spent hours and hours to complete that mission and the one in Vice City and the one with the little helicopter haha, great video brother, the truth is that the level of detail and explanation is incredible, I congratulate you.
The problems you didn't mention about the mission include 2 things
First and foremost the bike speed. When you are driving solo you can accelerate the bike much faster by leaning front. However during the mission Smoke is a passenger and the game slows the speed if there is a passenger. This applies exclusively to SA and no other 3D GTA game has this feature.
Secondly the train tracks slow you done even further. While riding on the tracks your speed becomes so slow combined with the leaning forward nerf such that u always have to damage the 2nd guy in order to get a good chance of passing the mission. The train also takes an insane speed jump after the tunnel and that is explained in the video. Very interesting to see the scalable difficulty mechanism in this mission.
I guess you have played this mission soo many times, nice analysis.
Smoke slowing the bike down was actually originally acknowledged in the mission through dialogue, but it was cut before release.
At one point Smoke is meant to tell CJ to speed up and CJ says "This thing wasn't built to take so much weight. They don't call you BIG Smoke for nothin'!" then Big Smoke replies with "Shit, I was born big, fool".
So the bikes being slowed down due to the extra passenger was likely introduced specifically for this mission.
@@TJGM But u can see that feature whenever u have a passenger in your bike. Be it girlfriends or other characters sitting behind you. I know there are cut dialogues but still this is not exclusive to this mission alone.
@@allstargaming2500 No I know it's not exclusive, but chances are this feature was added because of the dialogue, or the other way around.
It makes sense regardless that the bike would be slower with a passenger.
Nice insight. Like most people I've played this game multiple times. On one playthrough I beat the mission first try. On another I struggled immensely.
bro keeps dropping banger videos, love it tho!!
As always, very interesting video!
I already knew about big smoke being too close to the train and not hitting the vagos but I learned quite a lot more, great video!
i think when they hit the countryside and big smoke wants you to take the high road that most people stay on the high road and never come back down to the right side of the train. That's why some might think its hard.
Great vid, thanks!
i have been playing gta san andreas and samp on and off for more than 6 years and i found this interesting. i didnt even know about difficulty scaling. its interesting for someone to explain the code
Great video, by the way i downloaded gta 4 not long ago and followed your tutorial, really helped me, but my started lagging a bit more after downloading that thing that required vulkan
You’re criminally underrated man
Interesting as always, thank you! Btw are those modified textures you're using for your game? The game looks sharp and clean
Yeah I have ROSA installed in this video for most textures.
Hi! I have a problem with GTA San Andreas. I put some mods in it to upgrade the game and make it more beautiful, but I noticed that the fps often drops to 30-40 because of the mods. Most of them are just texture mods. I also use Largeaddress but the problem is still present. I don't know what to do. I haven't found any useful info on the internet about this other than to set the settings lower ingame. But this is a joke. So I was wondering, based on your mod series, if you could make a video on how to fix this problem that many people have. I don't want to take mods out of the game if I don't have to. And I also want to thank you on behalf of many of us for keeping this og community around gta alive.
The thing was that this mission wasn't actually hard for me as a 9 or 10 year old. Of course I did experience some fails but I never found it hard when I was young the reason I passed the mission in the first place was because of the tips and tricks I had learned on youtube. Wow can't believe this man
imagine being the person who was in charge of the variable difficulty and not knowing you accidentally left the variable as local until...today. Would be funny.
So my first gta was 4 and I never played any of the other ones besides 5 until like 2019. I've played San Andreas multiple times since then and never had an issue with this mission. I always thought it was strange how a lot of people had trouble with it.
I tried this mission back then.. I had no idea at first why Smoke shoots badly when I realize later years when I played this mission and watched one video of this mission by
WarBear, I was too close to the train.. which results of Smoke shooting the train than Vagos..
I love your gta sa videos tjgm (iam too early)
great work
I can finally learn how to follow the damn train
OOHHH now this is quality content.
Bro do you have any knowledge on G.T.A. San Andreas Android modding, its so confusing and tricky, I always experience crashes. Your PC modding guide is the one of the best available right now on the web, its very thorough and informative, will be very gratefull if you decide to make a video on android version in the near future.
GODSPEED
It's very different from PC even Android modders are clueless of implementing things found on the PC version to the mobile version. That's how much mess GSG did to the code compared to the PC version.
Sorry but I'm not really sure. I have the original on Android, but I've honestly never bothered to mod it.
Maybe some day, but it won't be anytime soon.
Thanks for the kind words!
Are there any missions that have the same difficulty scailing feature? i don't remember that it was used in any mission in the game. There were only trip skips and checkpoints that were in only the last mission iirc
There are two other missions they were going to implement it in, but it's disabled just like it is for this mission.
would be great if you made a video about it@@TJGM
i hope you make more video like this
I never got past this mission and probably never will
I did a recent play through of SA and I was surprised how difficult this mission was, I used to always get it on the first or second try but I failed four times. In the end I did the mission the Speedrunner way by parking my bike on the train and blasting the guys myself
Hey TJGM.
Please, make an ultimate modding tutorial for GTA IV because you're the only one I understand from.
If the scalable difficulty worked anytime on the mission people would have found out that you can cheese it by killing smoke and retrying the mission 4 times to make it easier. Still very interesting stuff
Honestly, I don't think I've ever failed this mission, even once.
I feel like the reason so many people fail is because they can't drive straight.
This was my bad dream when I was a kid.
Its way to passed the mission is go outside the tracks or move away the train so Smoke was shooting perfectly
You should do mixsets configuration settings
Can you talk about sampfuncs? Many cleos that help you on shooting servers need sampfuncs, but I installed it and the GTA that I installed with your guide automatically crashes
I never failed this mission not even a single time
Do Zero mission next.
The developers knows how to make me so angry 😂😂
not once i found this mission hard, not on ps2 not on mobile, not on pc and not on definitive edition
Ive never failed this mission before and i did it the way the game intended its prob cause i was playing on pc
Can you make a video where we can make separate gta sa user tracks for different gtas. Like if i have 2 gta, one is clean gta and another one is modded gta which is for samp. And the both gta uses the same user tracks which is a pain .
Got just the mod for you :)
www.mixmods.com.br/2021/06/iii-vc-sa-portablegta-change-saves-folder-mudar-pasta-user-files/
@@TJGM thank you!! But can you give me a short tutorial? I never used this mod before so I don't want to make any mistakes and lose my save games.
Can you drop a modding guide liek you did for San Andreas but for Vice City / GTA 3 please!
1st ( i still couldnt do this mission without assistance from my older brother)
The biggest is the fact none of the cheat codes help make the mission easier. In most other missions, cheats can make them easier to complete
Before you ask, no, I don't cheat
Bro how do i add more than one mods in gta san andreas pc
Watch my modding guide.
Please put gta 3 modding guide
Mission where 3 to 4 attemps just csuse big smoke csnt fucking Aim.. all you had too do is shoot the name ai smoke
its not difficult, I do it first time everytime 😂😂😂
I never found this mission difficult lol
Escape from being nerd
I never found it difficult 🗿
Promo sm
Hi bro
I want you make a Video on SkyGFX Extended and Proper Fixes separately as there are technical issues with while adding other mods in San Andreas
Thanks
Who else is able to complete this mission before the train even enters the first tunnel, with no trick like jumping with the bike on the train or anything, but just by nailing the exact distance to make Smoke aim at the Vagos properly? I do.
This mission very easy, i done this 2. try...
It never was
People just make videos on what ever nowadays smh
The fuck
What!? This is a cool little trivia video to one of the most infamous missions in San Andreas. It also explains the technical reasons as to why the mission is infamous in the first place, which is a thing we don't see very often in the GTA content landscape. What's wrong with that?
Big Smoke aim is trash.
It wasn't Smoke's fault its the Collision problem
Bro didn't even watch the video
it was easy for me