●Badger Goodger ua-cam.com/users/badgergoodger twitter.com/BadgerGoodger ●GTA V Beta - Changed & Cut Radio Content ua-cam.com/video/8qGRrMJtP3s/v-deo.html ●GTA VI: Almost a Period Piece? Should GTA Revisit a Different Decade? ua-cam.com/video/Urys2Zz9EGk/v-deo.html
Where did you find the kalisto version of GTA 3 and the confusion version of VC? I would like to test them myself and I would highly appreciate an image file
My first experience with GTA was the ripped version of Vice City, no radios and no cutscene audio. And I finished the game like that countless times, same with San Andreas. Boy I was BLOWN away when I finally got the play the full versions of these games and realized how much I was missing out.
my first experience with GTA SA on PS2 was a shitty one, my disk had an error that made the game freeze at a random time, could be after i left the grove st. home or later. I didn't have the chance to play it fully until i got my first laptop, where i downloaded a heavily ripped version of it (Kapital)
I don't know. I still had a blast with it because it still is a very fun game, but then again I didn't know what the real deal sounded like. Once I played the full VC I could never go back, though I still remember the old "Portable" version (as we used to call those lightweight versions) fondly.
Pirated Vice City had one radio station uncut - Wave 103. As a kid, that was more than enough, because IMO it's one of the most definitive radio stations of VC.
So you are probably young. In 90s there were "ripped" versions of games that you could buy on floppy discs (later CDs). Dunno if it was the case in a different countries, but in Poland you could buy any game at market. Of course floppy discs were expensive. So they "ripped" all the games. What does it mean? Game had zero sounds, zero cutscenes, no pictures in loading screens etc. Crazy times but that was a standard and you see that sort of in that video.
Impressive work from pirates to actually fit the games in tiny disks, just goes to show you can't really stop piracy because its not a choice in most countries where piracy is popular. Especially back then, buying games outside of certain parts of Europe and America was extremely hard, they would be overpriced due to conversion rates, tax and profit margins from the sellers. It was hard enough to buy a console, so buying games on top of it was an impossible cost for many, anti-piracy software eventually gets cracked and only hurts people who can't really afford the game.
When I was a kid all my games were pirated because was more easy and less expensive then getting the original, all my ps2, xbox 360 and pc games were pirated and I only got my first original game like in 2016 on steam because it was less expensive than buying a ps4 or xbox one and then the games... But even now are still people that consider pirating games around here because some games price are almost half of a minimum wage. Sorry for my broken english ^^'
I'm willing to bet that most of the entire GTA fan base worldwide are actually playing pirated copies. If you ever see someone play GTA on a PC in a Third World Country, 90% of the time, they are using a pirated copy to play the game. It's why Rockstar Games always releases these games on consoles first where cracking them is much harder than on PC.
I mean shit with inflation they weren't as easy to get in Europe and America as they are now, games have been 60 bucks since the 1990s, if you thought 60 is bad now, imagine paying to pay 60 bucks in 1994 which is 125 today for the 5th release of Street Fighter 2
@@Raymations Similar situation here lmao the only people I've ever seen with official copies of GTA games where I live were the rich kids with high end PCs (at the time) who would buy a new game each month whereas kids like me would have to save up lunch money to buy cheap pirated games and I would play them over and over again till the CDs were literally falling apart.
As a kid I remember playing a copy of Vice City in an internet cafe where all of a sudden the game went into slow motion, the camera turning by itself and I recall hearing that same laughter from that soundback. Scared me hard and to this day I didn't dare to finish VC. Glad I now know the cause of that demonic laughter. For the camera/slow motion thing though I'm still lost.
gotta say, it was common to see "GTA: Rio de Janeiro" for PS2 here in Brazil, but in reality was GTA: San Andreas modded, even "Grand Theft Auto IV" for PS2, some people would even fall for it, quite crazy times
Wow, that completely explains why my PS2 copies of VC were always more susceptible to scratches. All it took was for one of the duplicate .img files to be unreadable and the whole game was compromised.
About the bootleg GTA SA games... Those are frequent in PS2 rentals in Indonesia, since both the console and the game are popular there. Also, most of the bootlegs have the entire story removed and CJ being replaced with pop culture characters, in particular Kratos, SpongeBob, Naruto, Goku and Avatar Na'vi.
I actually had the San Andreas CD version for PC (that was decades ago) and I remember the game had no voices & no radio sound, it's basically just sound effects. And I think the CD case actually labeled "GTA San Andreas 100% Working"
I think now I understand why the old scene releases of the GTA Trilogy never had any music or voice. It was always something that bothered, I had bought San Andreas on PC (physical) but I wanted to mod it and couldn't because it was the 2.00 version. So I went for a scene release but they all had missing music/voices. Vice City was the same. It seems like they were meant for CDs after all.
As someone who lives in a Island in Persian Gulf i had played many versions of vice city on the PC and i remember that one of them had all those anti piracy measures activated on it(back then i thought the games were broken, other versions of vice city worked fine but i never had a ps2 to experience this issues).
The funny thing about anti-piracy measure is companies will spend a bunch of time and money adding in all these measures to stop pirates but in the end 99 percent of people who pirate the game will never even experience them because they get patched out almost immediately before the game gets uploaded online. I remember when Sonic Mania was actually delayed so they could add in more copy protection measures.....it was cracked only 8 days after launch! lol
As an Indian, from our childhood nearly everyone in our country has played this cracked version in pc...no radio, no cutscene audio, etc. We added our own mp3 songs we got from someone else through Bluetooth or downloaded from pirate sites in mp3 folders to listen as radio while driving 😂😂.. We didn't cared about story or what they are yapping about we just wanted to do missions, kills pedestrians and steal their vehicles etc stuff
0:50 I actually recognize that version of GTA SA as I used to buy Pirated PS2 games since my country here never offered legit PS2 copies. It would be interesting to make a Seperate vid covering what Anti Piracy Measures the GTA SA PS2 version has as well as the other PS2 games that Rockstar had released Great vid as Always Vadim!!
@@AhmadTayib9 A Brazilian on MixMods made a "remaster" of the PTMG mod a few years ago, basically got rid of all the bloat and only left the cheat menu there. Honestly, that thing is better than some of the PC mod menus lol. Vadim should defnitely have a look this regardless. Possibly the biggest mod for the PS2 version.
I remember my cousin who lived overseas always bought games from a local video game store and he bought san andreas armagedom, the only thing I remember was the amount of cleo mod scrips that you can find by typing various in button controls, you can spawn vehicles and shoot explosive projectiles, it was so cool but the only downside was that half of the radio stations had custom music while the other half was mute and there weren't any missions, I never tried the game itself on ps2 but I remember he would send me clips of him playing it.
Bootlegged SA versions are the most common back then and probably even now. My first GTA experience was actually playing the official releases of VC and SA lmao
At the time of GTA3, there was no Modchip that allowed you to play DVDs. So pirated games were on CDs. But at the time of Vice City I already had Messiah2 which allowed me to read pirated DVDs so there was no need to buy pirated CDs
12:04 This brought back memories, I'm from Kuwait, The caption is spot-on, I remember these at street vendors, same branding with the penguin and everything. You did need to mod the PS2 for the discs to work however.
The first time I played GTA 3 on PC (2008) it was a downloaded copy without any radios whatsoever. I suppose it was done on purpose to fit in a CD. I'm glad that wasn't the case when I first played Vice City a few years earlier, lol.
I can assure you that here in Pakistan, bootleg san andreas on cd was common. This version had no music, dialogue and major sound files removed. The only thing you could hear was gun sounds, vehicle sounds and few 2 3 pedestrian dialogue scripts.
i remember playing a bootleg version of vice city that had all the cutscenes and radio stations ripped out. i still enjoyed it because i didn't know that it was ripped and, well, i was 8
very cool video i i especially like how you didnt only go into the antipiracy measures, but you went into which methods the pirate groups used, to spread the game
12:03 correct.. there were plenty of cheap copies and mostly broken pirated PS2 games in the Arab States of The Gulf side note.. few modern piracy groups kept alot of games from disappearing. especially when alot of game studios have proven they do not appreciate their own paying customers at all GTA trilogy is one of many examples that shows even game studios would make worse games than the piracy groups you mentioned
I love this channel. Their videos take longer to be made but you know that when they release, the video will be a banger. Can't wait to see the future videos of yours, specially when GTA 6 eventually comes out.
I donloaded it on ps3 to see the difference in size and the whole game with all updates is 20 GB they might be constantly doubling files i dont know it too big though now on newer consoles
I like how relentless Rockstar Games were....these pirates were really giving them hell. Imagine your game being cracked 1week before launch...I'd be pissed too😂
I remember downloading VC for PC back in the day, and to get it down to something like 300 or 400MB, they took out plenty of stuff, to the point where ambient voices, Rosenberg's comments getting Tommy our of jail, and even police radio chatter was just a rather nasty static noise, ended up just buying a 2nd hand copy off ebay for next to nothing and patched it to not need the disc... :P
I had both of these, but I had totally forgotten about the Malibu Club audio on the radio. Damn, I couldn't stand those songs after playing for a few hours.
I do remember my first vice city copy and yes, it only played those songs. Several years later while replaying I came across “atomic” by Blondie, I couldn’t remember ever listening to that song the first time I played, this is the real reason. How interesting
Weirdly enough, I've definitely played with the game not being able to read some of the duplicate files. Had a very scratched disc that still worked, but the world barely loaded. I didn't experience the speed up or slowdown, but have fallen through the world into the water many times. Got to the race before the bank heist before giving up on the game.
Finding a very broken file that's sorta readable will most often still have the measures able to read that the file is labelled properly and in the right spot, it just keeps missing little bits. The anti-piracy measures aren't just looking to see if it can't read it, it's looking to see if the disc originally said those things should be in those spots basically, by reading headers. Your PS2 knew that was a good disc, it had the headers saying "All this stuff is here don't worry boss" but when it actually goes there, it misses things. If it never found that message saying "Stuff is here" it would assume its pirated.
6:15 At first glance doesn't seem to work properly. There's no message saying the unique stunt jump was completed or failed. Maybe he already did it and that's why it's not showing the message.
They may be playable. But GTA III without Kjah or Rise FM is like playing the game in black and white. To me Kjah, Rise, and MSX where the stations that really added to III's atmosphere Vice City with only 7 tracks is like getting a vegan steak burrito. Might as well watch Scareface on a 6 inch screen
I know Rockstar failed hard with these measures, because I pretty much played bootleg copies of the 3 GTAs in the year they got released with no cuts like these CD versions, it was pretty much a dvd r with the entire game, I never even heard that they had a pirate version on a cd before this video.
9:27 Having Tommy's low pitched laughter in the Talk radios is more like an message from the pirate that he got your money and gave you no actual radios. 12:18 as far I know, there were a few bootleggers makes a few modded GTA SA game for the PS2. The first one I saw was a Sonic mod which replaces CJ with Sonic but the model was do stretched out to have the same height as CJ but you can still able to change his haircut and clothes to have CJ. There's even a cheat code to have Super Sonic with a flying script included. In some countries such as Mexico also sells modded GTA SA for PS2 because there was another one that had Vegeta for a odd reason since modding videogame consoles and pirated Physical Media are legal there
this is super interesting, and i believe that i may have had a disc that was so worn out, it failed some of these checks, because i remember my OG copy of vice city eventually became so worn that it behaved this way. I always just chalked it up to a dirty disc. absolutely bonkers.
Oh neat. Ive actually been replaying this on an emulator recently. Luckily i haven't run into any of these. I was unaware any of these even existed, great video!
We kids from Europe/US/Japan are the lucky kids when it comes to video games, other kids had to rely on these hackers to even experience these awesome games. It's a good thing that Rockstar abandoned these anti-piracy mesures for San Andreas, because there was no way some kids could get that game legally anyway.
@@MrAjking808 Stop being a nuisance on random comments, do something productive with your time and maybe people would start to glaze you ;D But, based off your comment, I can tell you ain't never been glazed before. Well, come here bud, spread them cheeks, and I will gladly 'glaze' you, lel.
if i was sony i would do one of 2 things to optimize instead of redundant files. 1. custom design the drive to be much higher speed than what was out there for the pc. 2. design the laser assembly to be a bar like the scanner bar on all in one printers where they can switch lasers without having to move any pickup. 3. add a generous size of ram (since the console is already expensive the larger buffer could be justified) 4. have an internal hard drive in witch the game would be copied to and streamed off the hard drive but still require the disk for authentication so you could not buy the game and pre load it and return it if it was a rental (yes some movie rental stores had video games too). or the checksum corrupter was removed because of outcry among the internal beta testers.
I have the PC bootleg release of GTA 3 somewhere in my parents house. It was basically a whole game tucked into CD you had to copy and paste to your Computer, and it came with no cd crack. It had no radio stations (to be expected), and the intro movie didnt work (had the sound, but no video played). But! Cutscenes worked, and had sound, all characters had their voices, and the game had Nothing else cut. Best thing is, all files were less than 300 MB, I believe around 260. The Vice City bootleg from 2003 I had (for PC) was simply distributed on 2CDs, Just like official release. Had Nothing cut from the game, all of the videos, music and speech was there. Even had to keep CD2 in the drive to play. Sadly I dont believe I still have it, since a few years later I bought an official re-release on DVD. Had never any San Andreas bootlegs, owned OG release since the beginning.
Here in my country it was hard to find original games, so all my PS1 and PS2 were not official, but they all worked perfectly; GTA Vice City was on normal speed and the soundtrack was intact lol
11:48 For that there was no need for them to use the CD butchered versions. Removing the duplicate IMG archives would've likely sufficed to fit both of them on one DVD.
The first measure (game speed tied to CPU performance) is also the reason why some old games runs sped-up in modern hardware, the CPU is too fast! There were turbo buttons in some PCs to combat this, it slowed down your CPU in order to resolve such inaccuracies.
My first experience of GTA VC was a bootleg as well. No cutscenes and no audio and a drastic reduction of the storyline. (The final mission will be unlocked after you finished mission 'Rub Out'.
I think if I were to say something about GTA San Andreas not having any anti-piracy measures, it's that it was probably a very big job, which didn't seriously affect the sales of their games... they must have noticed that with Gta Vice City surpassing the Gta 3, so they simply believed that San Andreas was going to be very successful, and, well... 20 million copies.
Just a small clarification: you seem to be confusing piracy scene groups with bootleggers. Scene groups (or as you call them ware-ez groups... lol, its pronounced wares, like software...get it?) do not sell their releases and they do it to be first to crack the game in a race for nothing more than "street cred" so to speak. They always encourage supporting game developers by purchasing the actual game. Bootleggers are different and are the ones who take these releases burn them and sell them. You're welcome :)
I'm from Eastern Europe so I'm not entirely unfamiliar with how things used to be around here (and still are to some extent). But damn, I feel sorry for people who got to play those butchered bootleg copies. I guess it was that or nothing.
If they have so many duplicate files on the Grand Theft Auto game discs as seen on 1:33, what happens if the surface area of one of the duplicates of GTA3_XX and SFX60_XX were scratched up? Does the game fail to load when it tries to load that specific duplicate, or does it try another duplicate instead of showing an error message?
I have a modded PlayStation 2 with Matrix chip and VC is the only GTA that keeps freezing, while I can play 3, SA and both Stories games with no issues
●Badger Goodger
ua-cam.com/users/badgergoodger
twitter.com/BadgerGoodger
●GTA V Beta - Changed & Cut Radio Content
ua-cam.com/video/8qGRrMJtP3s/v-deo.html
●GTA VI: Almost a Period Piece? Should GTA Revisit a Different Decade?
ua-cam.com/video/Urys2Zz9EGk/v-deo.html
Where did you find the kalisto version of GTA 3 and the confusion version of VC? I would like to test them myself and I would highly appreciate an image file
Good to see Vadim and Badger back!
Red Dead Revolver alpha version coverage when?
WHAT ABOUT GTA SAN ANDREAS ANTI-PIRACY
@@ВикаСмирнова-б9йsan andreas is for indians
Vadam and Badger are basically Claude and 8-Ball at this point, the dynamic duo!!!
So, Vadim will betray Badger indirectly on Don Youtubador’s behalf?
"I know a place on the edge of the Red Button website where we can lay trivia, but my mic is all messed up, so you better narrate, brother
Sadam
I'm pretty sure 8-Ball and Claude interact in like 2 missions before claude betrays him and thats it lol
What do you mean by dynamic duo? Claude and 8 Ball were never really “friends”
My first experience with GTA was the ripped version of Vice City, no radios and no cutscene audio. And I finished the game like that countless times, same with San Andreas. Boy I was BLOWN away when I finally got the play the full versions of these games and realized how much I was missing out.
so basically you was playing it like a Nintendo 64 game lol
my first experience with GTA SA on PS2 was a shitty one, my disk had an error that made the game freeze at a random time, could be after i left the grove st. home or later. I didn't have the chance to play it fully until i got my first laptop, where i downloaded a heavily ripped version of it (Kapital)
My first GTA SA was a translation to my language that had no radio. And the textures were localised to match real life companies in my country.
@@tezcanaslan2877 Loool, which country ?
@@GameSpirit1 Gta SA Turkish Patch by someone called Tayfun, it also came with a readme that had all the cheat codes and a texture viewer and editor.
Playing Vice City without the radio stations sounds depressing as hell It's one of the best ever game soundtracks
I don't know. I still had a blast with it because it still is a very fun game, but then again I didn't know what the real deal sounded like. Once I played the full VC I could never go back, though I still remember the old "Portable" version (as we used to call those lightweight versions) fondly.
Pirated Vice City had one radio station uncut - Wave 103. As a kid, that was more than enough, because IMO it's one of the most definitive radio stations of VC.
So you are probably young. In 90s there were "ripped" versions of games that you could buy on floppy discs (later CDs). Dunno if it was the case in a different countries, but in Poland you could buy any game at market. Of course floppy discs were expensive. So they "ripped" all the games. What does it mean? Game had zero sounds, zero cutscenes, no pictures in loading screens etc. Crazy times but that was a standard and you see that sort of in that video.
Imagine Playing VC without an any sound at all (happened to me)
having the same 3 songs playing over 7 stations is a startlingly good prediction by the pirates, at least in britain, anyway
Impressive work from pirates to actually fit the games in tiny disks, just goes to show you can't really stop piracy because its not a choice in most countries where piracy is popular.
Especially back then, buying games outside of certain parts of Europe and America was extremely hard, they would be overpriced due to conversion rates, tax and profit margins from the sellers.
It was hard enough to buy a console, so buying games on top of it was an impossible cost for many, anti-piracy software eventually gets cracked and only hurts people who can't really afford the game.
When I was a kid all my games were pirated because was more easy and less expensive then getting the original, all my ps2, xbox 360 and pc games were pirated and I only got my first original game like in 2016 on steam because it was less expensive than buying a ps4 or xbox one and then the games... But even now are still people that consider pirating games around here because some games price are almost half of a minimum wage.
Sorry for my broken english ^^'
I'm willing to bet that most of the entire GTA fan base worldwide are actually playing pirated copies. If you ever see someone play GTA on a PC in a Third World Country, 90% of the time, they are using a pirated copy to play the game. It's why Rockstar Games always releases these games on consoles first where cracking them is much harder than on PC.
@@CyanRooperand that hasn't change much with the way Rockstar handles the classic versions.
I mean shit with inflation they weren't as easy to get in Europe and America as they are now, games have been 60 bucks since the 1990s, if you thought 60 is bad now, imagine paying to pay 60 bucks in 1994 which is 125 today for the 5th release of Street Fighter 2
@@Raymations Similar situation here lmao the only people I've ever seen with official copies of GTA games where I live were the rich kids with high end PCs (at the time) who would buy a new game each month whereas kids like me would have to save up lunch money to buy cheap pirated games and I would play them over and over again till the CDs were literally falling apart.
It’s horrible thinking somebody’s dad came home with this one day and this is how they think games are supposed to run
As a kid I remember playing a copy of Vice City in an internet cafe where all of a sudden the game went into slow motion, the camera turning by itself and I recall hearing that same laughter from that soundback. Scared me hard and to this day I didn't dare to finish VC. Glad I now know the cause of that demonic laughter. For the camera/slow motion thing though I'm still lost.
The slow mo thing could be the first anti-piracy measure that somehow wasn't patched in the copy you played.
3:48 This makes me want to see an GTA Vice City Speedrun Anti-piracy category
Joshimuz should notice this comment :P
BadgerGoodger has the perfect voice to cover GTA games for some reason
His voice is so smooth...
He sounds like some speakers from San Andreas radio. Sooo jealous!
Yeah I don't like the other ones
Vadim is the definition of quality>quantity
the true hard working professional
I love all these in-depth videos about anti-piracy measures in old PC games and how veteran warez groups got around those.
Sound like a bot
UA-cam made me rate your comment
Theres nothing better than Vadim M uploading a gta video with badger goodger's commentary.
Vadim and Badger Gooder are the Shaq and Kobe of the GTA community
Are y’all’s bots? lol
gotta say, it was common to see "GTA: Rio de Janeiro" for PS2 here in Brazil, but in reality was GTA: San Andreas modded, even "Grand Theft Auto IV" for PS2, some people would even fall for it, quite crazy times
Yeah i remebered seeing those on arcade machines. Interesting the efforts people would go through to make pirate copies
Wow, that completely explains why my PS2 copies of VC were always more susceptible to scratches. All it took was for one of the duplicate .img files to be unreadable and the whole game was compromised.
About the bootleg GTA SA games...
Those are frequent in PS2 rentals in Indonesia, since both the console and the game are popular there. Also, most of the bootlegs have the entire story removed and CJ being replaced with pop culture characters, in particular Kratos, SpongeBob, Naruto, Goku and Avatar Na'vi.
CJ? You mean Ucok :')
Same on Latin Countries
Grand theft goku
"We can fit it onto a CD but we have to cut out the songs!"
This reeks of "I've won but at what cost?"
I actually had the San Andreas CD version for PC (that was decades ago) and I remember the game had no voices & no radio sound, it's basically just sound effects.
And I think the CD case actually labeled "GTA San Andreas 100% Working"
I think now I understand why the old scene releases of the GTA Trilogy never had any music or voice. It was always something that bothered, I had bought San Andreas on PC (physical) but I wanted to mod it and couldn't because it was the 2.00 version. So I went for a scene release but they all had missing music/voices. Vice City was the same. It seems like they were meant for CDs after all.
Depends on what did you wanted to mod, 2.00 version can be modded
Yeah yeah someone else tried this comment already
Dude same.I completed the whole game like that 😂
Only hear “groove streets, home, at least it was before i fk everythanggg up” lol
As someone who lives in a Island in Persian Gulf i had played many versions of vice city on the PC and i remember that one of them had all those anti piracy measures activated on it(back then i thought the games were broken, other versions of vice city worked fine but i never had a ps2 to experience this issues).
The funny thing about anti-piracy measure is companies will spend a bunch of time and money adding in all these measures to stop pirates but in the end 99 percent of people who pirate the game will never even experience them because they get patched out almost immediately before the game gets uploaded online. I remember when Sonic Mania was actually delayed so they could add in more copy protection measures.....it was cracked only 8 days after launch! lol
It's always a great day when Vadim M uploads a video. Always nice hearing Badgers awesome voice.
Nothing better than hearing the beautiful voice of BadgerGoodger.
As an Indian, from our childhood nearly everyone in our country has played this cracked version in pc...no radio, no cutscene audio, etc. We added our own mp3 songs we got from someone else through Bluetooth or downloaded from pirate sites in mp3 folders to listen as radio while driving 😂😂.. We didn't cared about story or what they are yapping about we just wanted to do missions, kills pedestrians and steal their vehicles etc stuff
Preach bro😂😂Good times
This is not the pc version...
@@kronadc ik bruh
As a kid I always wondered why the first couple of missions didn't have any sounds during cutscene... guess I know now lol
0:50 I actually recognize that version of GTA SA as I used to buy Pirated PS2 games since my country here never offered legit PS2 copies. It would be interesting to make a Seperate vid covering what Anti Piracy Measures the GTA SA PS2 version has as well as the other PS2 games that Rockstar had released
Great vid as Always Vadim!!
This mod and PTMG edition (French mod) was two of funniest and best mods that were created for ps2
You probably haven't watched the video till the end when you wrote this comment but 12:17
what country are you from?
@@AhmadTayib9 A Brazilian on MixMods made a "remaster" of the PTMG mod a few years ago, basically got rid of all the bloat and only left the cheat menu there. Honestly, that thing is better than some of the PC mod menus lol. Vadim should defnitely have a look this regardless. Possibly the biggest mod for the PS2 version.
I remember my cousin who lived overseas always bought games from a local video game store and he bought san andreas armagedom, the only thing I remember was the amount of cleo mod scrips that you can find by typing various in button controls, you can spawn vehicles and shoot explosive projectiles, it was so cool but the only downside was that half of the radio stations had custom music while the other half was mute and there weren't any missions, I never tried the game itself on ps2 but I remember he would send me clips of him playing it.
I would definitely want Vadim covering the anatomies of GTA SA bootlegs as well as more in-depth explanation on the disc size. Would watch for hours.
Bootlegged SA versions are the most common back then and probably even now. My first GTA experience was actually playing the official releases of VC and SA lmao
At the time of GTA3, there was no Modchip that allowed you to play DVDs. So pirated games were on CDs.
But at the time of Vice City I already had Messiah2 which allowed me to read pirated DVDs so there was no need to buy pirated CDs
12:04 This brought back memories, I'm from Kuwait, The caption is spot-on, I remember these at street vendors, same branding with the penguin and everything. You did need to mod the PS2 for the discs to work however.
The first time I played GTA 3 on PC (2008) it was a downloaded copy without any radios whatsoever. I suppose it was done on purpose to fit in a CD. I'm glad that wasn't the case when I first played Vice City a few years earlier, lol.
I can assure you that here in Pakistan, bootleg san andreas on cd was common.
This version had no music, dialogue and major sound files removed. The only thing you could hear was gun sounds, vehicle sounds and few 2 3 pedestrian dialogue scripts.
i remember playing a bootleg version of vice city that had all the cutscenes and radio stations ripped out. i still enjoyed it because i didn't know that it was ripped and, well, i was 8
I hope someday modders add the anti piracy measures as effect in the chaos mod
very cool video
i i especially like how you didnt only go into the antipiracy measures, but you went into which methods the pirate groups used, to spread the game
Jeez I could listen to badger talk about anything, most soothing voice on youtube
Awesome videos as always. Badger and Vadim dynamic duo.
12:03
correct.. there were plenty of cheap copies and mostly broken pirated PS2 games in the Arab States of The Gulf
side note..
few modern piracy groups kept alot of games from disappearing.
especially when alot of game studios have proven they do not appreciate their own paying customers at all
GTA trilogy is one of many examples that shows even game studios would make worse games than the piracy groups you mentioned
I love this channel. Their videos take longer to be made but you know that when they release, the video will be a banger.
Can't wait to see the future videos of yours, specially when GTA 6 eventually comes out.
I guess that's why GTA 5 is 100 gb worth of memory
I donloaded it on ps3 to see the difference in size and the whole game with all updates is 20 GB they might be constantly doubling files i dont know it too big though now on newer consoles
been waiting a lifetime (5 days) for this banger to drop 🔥🔥
I like the new facial icons you placed on Rockstar Games' logo. Made me laugh for a good few minutes XD
Finally a high quality video to watch this week ❤
That flicking Vice City "You are here" brought me hella back to my childhood
You know that it's gonna be a good video when Vadim M and Badger Goodger are in one whole video
Hearing the demonic laughter as a young kid playing a bootlegged copy must've been scarring lol it 100% would have messed me up.
I like how relentless Rockstar Games were....these pirates were really giving them hell.
Imagine your game being cracked 1week before launch...I'd be pissed too😂
I was lucky enough to play [Pirate] GTA Vice City in its DVD version from the beginning, so only now I find out that it had anti-piracy measures
VC is my favorite GTA game, so I'm always happy when we get a Vadim upload about it!!
*looking foward to seeing Vadmin and Badger Tear apart GTA 6 in 2025 ❤*
I remember downloading VC for PC back in the day, and to get it down to something like 300 or 400MB, they took out plenty of stuff, to the point where ambient voices, Rosenberg's comments getting Tommy our of jail, and even police radio chatter was just a rather nasty static noise, ended up just buying a 2nd hand copy off ebay for next to nothing and patched it to not need the disc... :P
Man I love your videos, like for real!
I had both of these, but I had totally forgotten about the Malibu Club audio on the radio. Damn, I couldn't stand those songs after playing for a few hours.
I do remember my first vice city copy and yes, it only played those songs. Several years later while replaying I came across “atomic” by Blondie, I couldn’t remember ever listening to that song the first time I played, this is the real reason. How interesting
Weirdly enough, I've definitely played with the game not being able to read some of the duplicate files. Had a very scratched disc that still worked, but the world barely loaded. I didn't experience the speed up or slowdown, but have fallen through the world into the water many times. Got to the race before the bank heist before giving up on the game.
Finding a very broken file that's sorta readable will most often still have the measures able to read that the file is labelled properly and in the right spot, it just keeps missing little bits. The anti-piracy measures aren't just looking to see if it can't read it, it's looking to see if the disc originally said those things should be in those spots basically, by reading headers. Your PS2 knew that was a good disc, it had the headers saying "All this stuff is here don't worry boss" but when it actually goes there, it misses things. If it never found that message saying "Stuff is here" it would assume its pirated.
6:15 At first glance doesn't seem to work properly. There's no message saying the unique stunt jump was completed or failed. Maybe he already did it and that's why it's not showing the message.
You should make more Anti- piracy measures series covering San Andreas, liberty city and maybe VCS
They may be playable. But GTA III without Kjah or Rise FM is like playing the game in black and white. To me Kjah, Rise, and MSX where the stations that really added to III's atmosphere
Vice City with only 7 tracks is like getting a vegan steak burrito. Might as well watch Scareface on a 6 inch screen
I know Rockstar failed hard with these measures, because I pretty much played bootleg copies of the 3 GTAs in the year they got released with no cuts like these CD versions, it was pretty much a dvd r with the entire game, I never even heard that they had a pirate version on a cd before this video.
9:27 Having Tommy's low pitched laughter in the Talk radios is more like an message from the pirate that he got your money and gave you no actual radios.
12:18 as far I know, there were a few bootleggers makes a few modded GTA SA game for the PS2. The first one I saw was a Sonic mod which replaces CJ with Sonic but the model was do stretched out to have the same height as CJ but you can still able to change his haircut and clothes to have CJ. There's even a cheat code to have Super Sonic with a flying script included. In some countries such as Mexico also sells modded GTA SA for PS2 because there was another one that had Vegeta for a odd reason since modding videogame consoles and pirated Physical Media are legal there
0:14 Grand danger Auto vice City
best gta youtubers at it again. please do more, these are truly appreciated.
this is super interesting, and i believe that i may have had a disc that was so worn out, it failed some of these checks, because i remember my OG copy of vice city eventually became so worn that it behaved this way. I always just chalked it up to a dirty disc. absolutely bonkers.
I love how the cracked version is just Oops! All Wang Chung
5:50 Tommy “the Hedgeman” Vercetti. The unbeatable human bullet train 🚄
Feels good when there's a new Vadim M video in a friday :)
the editing is getting better and better with each video, best gta channel fr
Oh neat. Ive actually been replaying this on an emulator recently. Luckily i haven't run into any of these. I was unaware any of these even existed, great video!
We kids from Europe/US/Japan are the lucky kids when it comes to video games, other kids had to rely on these hackers to even experience these awesome games.
It's a good thing that Rockstar abandoned these anti-piracy mesures for San Andreas, because there was no way some kids could get that game legally anyway.
Bro الثلاثي الذهبي hit different in those days
What I wanna see is an Anti-Piracy% Speedrun, now.
New Vadim M vid :D Im happy rn. It's always a celebration when he uploads, cus I know it's nothing but reliable, informative greatness.
Stop glazing lol
@@MrAjking808 Stop being a nuisance on random comments, do something productive with your time and maybe people would start to glaze you ;D
But, based off your comment, I can tell you ain't never been glazed before.
Well, come here bud, spread them cheeks, and I will gladly 'glaze' you, lel.
if i was sony i would do one of 2 things to optimize instead of redundant files.
1. custom design the drive to be much higher speed than what was out there for the pc.
2. design the laser assembly to be a bar like the scanner bar on all in one printers where they can switch lasers without having to move any pickup.
3. add a generous size of ram (since the console is already expensive the larger buffer could be justified)
4. have an internal hard drive in witch the game would be copied to and streamed off the hard drive but still require the disk for authentication so you could not buy the game and pre load it and return it if it was a rental (yes some movie rental stores had video games too).
or the checksum corrupter was removed because of outcry among the internal beta testers.
I have the PC bootleg release of GTA 3 somewhere in my parents house. It was basically a whole game tucked into CD you had to copy and paste to your Computer, and it came with no cd crack. It had no radio stations (to be expected), and the intro movie didnt work (had the sound, but no video played).
But! Cutscenes worked, and had sound, all characters had their voices, and the game had Nothing else cut. Best thing is, all files were less than 300 MB, I believe around 260.
The Vice City bootleg from 2003 I had (for PC) was simply distributed on 2CDs, Just like official release. Had Nothing cut from the game, all of the videos, music and speech was there. Even had to keep CD2 in the drive to play. Sadly I dont believe I still have it, since a few years later I bought an official re-release on DVD.
Had never any San Andreas bootlegs, owned OG release since the beginning.
I'm quite sure you should be able to fit both III and VC in a DVD without butchering the audio.
Well i guess im rewatching all of badgers gta videos again
I can't imagine playing Vice City wihout the soundtrack ...
Here in my country it was hard to find original games, so all my PS1 and PS2 were not official, but they all worked perfectly; GTA Vice City was on normal speed and the soundtrack was intact lol
1:13 Greetings flying out to the good old times - Myth, Class and Technic ❤
11:48 For that there was no need for them to use the CD butchered versions. Removing the duplicate IMG archives would've likely sufficed to fit both of them on one DVD.
That's why I always bought my pirated PS2 games on DVD. GTA Vice City worked perfectly and completely.
always a blessing starting your day with Badger Gooder
Your deep dark voice on anti piracy measures makes pirating games scary and regrettable
I may have had only 3 hours of sleep, but when I see a new Vadim M video I no longer need caffeine to start the day.
10:11 the slow laugh sounds like that one from Mario 64 haha
Great watch as always and nice research! Always a pleasure to follow you (guys) and hear about new old GTA things! Cheers.
Had no idea of these, now it makes sense why my games had no sound when i was downloading the sketchy-est looking copies of the game back in 2007-8
The first measure (game speed tied to CPU performance) is also the reason why some old games runs sped-up in modern hardware, the CPU is too fast! There were turbo buttons in some PCs to combat this, it slowed down your CPU in order to resolve such inaccuracies.
I remember playing a version like that of GTA SA but in PC, no radio, no audio in cut scenes, that was at least 16 - 18 years ago.
Same thing happened to me but with GTA IV back in 2010
I wonder if Rockstar failing to actually test anti-piracy measures is why they're so legally aggressive with modded stuff now.
hi
Ah yes, PS2, the machine of playing pirated GTAs.
That "Timer F*ck Up" measure sounds like a speedrunner dream.
This made me remember playing some GTA san andreas copies from legitimate sources (tm) didnt have any radio sounds, so this is why.
in 2005 i've bought a bootleg version of GTA SA pc version and it was on 2 cds. it had no radio station music whatsoever, just talkshows, that's it
your videos are a perfect example of how to blend education with fun!
My first experience of GTA VC was a bootleg as well. No cutscenes and no audio and a drastic reduction of the storyline. (The final mission will be unlocked after you finished mission 'Rub Out'.
Those bootleg GTA cases looks like what a GTA game case looks like in a dream 🥴
I think if I were to say something about GTA San Andreas not having any anti-piracy measures, it's that it was probably a very big job, which didn't seriously affect the sales of their games... they must have noticed that with Gta Vice City surpassing the Gta 3, so they simply believed that San Andreas was going to be very successful, and, well... 20 million copies.
Just a small clarification: you seem to be confusing piracy scene groups with bootleggers. Scene groups (or as you call them ware-ez groups... lol, its pronounced wares, like software...get it?) do not sell their releases and they do it to be first to crack the game in a race for nothing more than "street cred" so to speak. They always encourage supporting game developers by purchasing the actual game. Bootleggers are different and are the ones who take these releases burn them and sell them. You're welcome :)
I'm from Eastern Europe so I'm not entirely unfamiliar with how things used to be around here (and still are to some extent). But damn, I feel sorry for people who got to play those butchered bootleg copies. I guess it was that or nothing.
Another great video, thanks Vadim & Badger.
If they have so many duplicate files on the Grand Theft Auto game discs as seen on 1:33, what happens if the surface area of one of the duplicates of GTA3_XX and SFX60_XX were scratched up? Does the game fail to load when it tries to load that specific duplicate, or does it try another duplicate instead of showing an error message?
I have a modded PlayStation 2 with Matrix chip and VC is the only GTA that keeps freezing, while I can play 3, SA and both Stories games with no issues