The End Of Bed Logging + Pyro Shrinkage | Star Citizen

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  • Опубліковано 8 кві 2024
  • The End Of Bed Logging + Pyro Shrinkage | Star Citizen
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КОМЕНТАРІ • 898

  • @DigThat32
    @DigThat32  2 місяці тому +358

    LONG LIVE BED LOGGING!

    • @AlphaCitizen
      @AlphaCitizen 2 місяці тому +3

      Here here!

    • @kennys9644
      @kennys9644 2 місяці тому +4

      As someone who uses bed logging often, I agree!

    • @steellegacy555
      @steellegacy555 2 місяці тому +2

      Here here

    • @Bland-79
      @Bland-79 2 місяці тому +3

      What is the point of ship bed now then?

    • @steellegacy555
      @steellegacy555 2 місяці тому

      @@Bland-79 to get your freak on with all that space strange

  • @hanthostaal7131
    @hanthostaal7131 2 місяці тому +320

    Bed logging needs to stay and large systems need to still be a thing. It's getting scary how many corners seem to be getting cut to appease certain parts of the community rather than living up to the original pitch.

    • @johnrenard-lx8og
      @johnrenard-lx8og 2 місяці тому +17

      Yeah you right bed logging is realistic they whant a ''realistic experiance'' is realistic to sleep and get up at the place of you logged out

    • @Drebin2293
      @Drebin2293 2 місяці тому +10

      @@johnrenard-lx8og Realism needs to take a back seat to practicality and fun imo. They already went back on the PVP toggle. The next thing to go will likely be private servers.

    • @Vioblight
      @Vioblight 2 місяці тому +16

      I’m so glad I made the decision to prioritize ships with beds…. Thanks CIG… better have a reason for beds or replace them in ships, assholes.

    • @MMORPG87
      @MMORPG87 2 місяці тому +3

      cause CR sees the money dryin up and hes rushing to get it done now, hes already firing high earning devs for new cheap ones as is.

    • @CitizenScott
      @CitizenScott 2 місяці тому +4

      @@Drebin2293 PvP toggle was never a thing. PvP slider was never an on/off switch. Private servers were always pitched as a small slice of the verse with no backend support or simulation. Just sayin.

  • @AlphaCitizen
    @AlphaCitizen 2 місяці тому +232

    Bed logging is what makes Star Citizen unique. It's part of the original vision that convinced many of us to donate thousands to the game development. Buy an imaginary space ship, live on it like in the movies.
    Beds on ships have been a huge factor of why certain ships get sold over others (Aurora over Mustang Alpha).
    Additionally, how long would it take to crew an Idris or Javelin without bed login? Not worth the time. But with bed login, players save time and avoid frustration while CIG can sell more game packages for alt accounts as players would leave alts on their org's capital ship.

    • @McLoven-vm1ck
      @McLoven-vm1ck 2 місяці тому +11

      Bed logging should stay, but if they have to alter anything maybe they could have simply "logging out" work the same as bed logging does now, but then alter bed logging to allow you to log in completely rested/fed/hydrated or some other minor gain. Then they could allow players to quickly log out with out consequence while still rewarding players who take the time to find a bed. I'm all for keeping the mechanic in place as it is but perhaps this could serve as an acceptable compromise.

    • @masonmax1000
      @masonmax1000 2 місяці тому +9

      @@McLoven-vm1ck i think as long as you cant log out mid combat or when hostiles are near that should work.

    • @damienspectre4231
      @damienspectre4231 2 місяці тому +3

      i HATE Bed Logging
      i HATE exiting the game without logging and finding myself back the hundred times rinse-repeat of "take 15 minutes to wake up and make your way back to your ship which may take 40 mins to spawn" BS

    • @Lukeskysquwker
      @Lukeskysquwker 2 місяці тому +8

      @@damienspectre4231 bro we get it you hate bed logging you don’t need to spam it on every single comment in this comment section

    • @Traumglanz
      @Traumglanz 2 місяці тому +1

      Neither is bed loggin unique to Star Citizen, nor should beds have been a big factor in your purchase decisions for ships.
      Bed logging is a stable of the survival genre anyway.
      I still agree that bed logging, especially on Capital ships sounds like a great concept. I really wish we get this experience in the game, but it certainly does not make or break the game for me and I certainly do not buy ships based on a feature which is not properly working for almost a whole decade.

  • @eirkro
    @eirkro 2 місяці тому +49

    Bed logout needs to be a thing. If a friend logged out on your ship, they will spawn the ship if they log back on, if that friend has certain permissions.

    • @skewty
      @skewty 2 місяці тому +5

      Permission to sleep on ship should equal permission to "sign out" the ship. Solves both problems.

    • @Rikalonius
      @Rikalonius 2 місяці тому +4

      that's true, they did promise a permission system, so you could prevent friends from stealing the ship.

    • @daethwing188
      @daethwing188 2 місяці тому

      Yeah, permissions for ships and orgs would be great. I thought adopting Rust-style permissions for both beds and tool cupboards would be smart for SC.

  • @aldenfriend9625
    @aldenfriend9625 2 місяці тому +45

    I’m all about immersion and bed logging really adds to that. I like the idea of camping, too.

    • @DigThat32
      @DigThat32  2 місяці тому +2

      Yezzur!

    • @forswornclaw732
      @forswornclaw732 2 місяці тому

      100%

    • @nemesisone8927
      @nemesisone8927 2 місяці тому

      why else is there a sleeping bag i saw at leaks in the files. its just a dumb move IF cig would do this.

    • @Teiz83
      @Teiz83 2 місяці тому

      Bed logging is the feature that makes you *not* teleport 50 million kilometers back to your hab if you log out in a bed.
      The existence of bed logging therefore implies that if you *don't* use it, you will teleport 50 million kilometers back to your hab.
      So bed logging means you can teleport any time you want by hitting alt-f4. Out of food? Teleport. Survived a crash landing? Teleport. Loaded up your backpack with gems and want to sell faster? Teleport. Come face to face with the consequences of your action? Teleport.
      How the hell is having access to a magic teleport anywhere at any time "immersive?"

  • @moonasha
    @moonasha 2 місяці тому +71

    I think the ideal solution would be, bed logging despawns your ship after a few minutes, it's the 'safe' way to log out. Logging out without bed logging meanwhile would leave your ship and character in the world. Seems like a simple enough compromise. Another solution would be, temperature/hunger/water are still relevant while not bed logged or in a safe zone. Your character could auto use food of course, but it'd be far safer to go to a bed or station

    • @Archmage9885
      @Archmage9885 2 місяці тому

      I think this could be a workable solution if CIG really wants to change how logging in and out works.

    • @N1ghtR1der666
      @N1ghtR1der666 2 місяці тому

      yeah this seems like a good and interesting compromise

    • @_Anaklysmos_
      @_Anaklysmos_ 2 місяці тому

      The second suggestion you gave seems just perfect imo

    • @surreal6643
      @surreal6643 2 місяці тому +1

      I like the first suggestion, but it doesn't have to be permanent. It could be the bed is a short 5 minute despawn, but non-bed logging would be like a 30 minute despawn.

    • @Haegemon
      @Haegemon 2 місяці тому +1

      Yes, the character could become an NPC to reach destination or the closest station to stop.

  • @myxomatosan550
    @myxomatosan550 2 місяці тому +77

    I hope CIG sees this video. I hope they don't shoot themselves in the foot with this direction.

    • @alexpetrov8871
      @alexpetrov8871 2 місяці тому +3

      I bet they will shoot and miss multiple times.

    • @MrAgmoore
      @MrAgmoore 2 місяці тому

      just post it on the forums?

  • @midriffzero
    @midriffzero 2 місяці тому +103

    Bed logging is on of the things that make SC unique. It needs to stay.

    • @DigThat32
      @DigThat32  2 місяці тому +9

      Roger that.

    • @damienspectre4231
      @damienspectre4231 2 місяці тому +4

      i HATE Bed Logging
      i HATE exiting the game without logging and finding myself back the hundred times rinse-repeat of "take 15 minutes to wake up and make your way back to your ship which may take 40 mins to spawn" BS

    • @CodeR3d911
      @CodeR3d911 2 місяці тому +1

      ​@damienspectre4231 This comment makes no sense lol I don't think you are playing the same game.

    • @midriffzero
      @midriffzero 2 місяці тому

      ​@@CodeR3d911 What about it makes no sense?
      Bed logging is a small thing yes, but when you look at all other MMO's. Those little things make a big difference in how you play which makes this game stand out from the other hundreds of MMO's already on the market.

    • @CodeR3d911
      @CodeR3d911 2 місяці тому +1

      @@midriffzero I didn't read the sarcasm in the comment, I apologize.

  • @enwerd7050
    @enwerd7050 2 місяці тому +54

    Wow. Bedlogging is literally one of my favorite features.

    • @DeSinc
      @DeSinc 2 місяці тому

      I don't understand.. you want to be forced to get to a bed to log out? Do you think the game should put you back at a station 10 billion km away instead of in your ship or on the planet you were on or next to the mission you just got to when the game crashes or you close the game and re-open it? Is that what you're saying? Why is it better to have to find a bed to be able to stay where you are? Why would you teleport back to the station upon logging out? That makes no sense

  • @BadTactics101
    @BadTactics101 2 місяці тому +40

    I bed log a lot, and that ability is a factor in all my ship purchases. It's such a liberating sensation, just going to sleep out there in the deep dark. Wake up, stretch, and get back in the seat. It's a really cool spacer fantasy that I hope they won't remove.

    • @howarddavis165
      @howarddavis165 2 місяці тому +1

      I bed log in all of my games. Even Starfield, Elite, Baldurs Gate 3, n Destiny. Although, technically, you cant but i do in my head canon. I was looking forward to it here as part of my game as well.

  • @driftnut666
    @driftnut666 2 місяці тому +14

    Bed logged last night, its a key feature as the CiG ships are the most immersive of any game and this feature adds to the connection and appreciation you have for your ship. A must....

  • @1gkn1ght
    @1gkn1ght 2 місяці тому +67

    Bed logging is a must. While I understand the issues of my friends logging out on my ship, but that is an easy fix. If my ship is at a station, they wake up there, if not, they wake up in the last station they were at, if my ship isn't in the verse.
    I LOVE waking up on my reclaimer, and I love going to bed if I have to log off for a bit but don't want to spend an hour getting back to where I was.

    • @PiezPiedPy
      @PiezPiedPy 2 місяці тому +6

      Totally agree.

    • @Rikalonius
      @Rikalonius 2 місяці тому +1

      I agree, the problem is, where do they wake up if the ship explodes because of someone's negligence. Can someone log back in while the ship owner is not there and take control of the ship. We'd have to really trust the crew, that's for sure.

    • @MrBucky769
      @MrBucky769 2 місяці тому +1

      100% I often log off deep in space safe in my bed, I don't want to loose that in the game

    • @Technik3Dengineer
      @Technik3Dengineer 2 місяці тому +1

      Why not have them bring over those camping beds to do a sleepover on your ship :P

    • @xXBL4KAl3YSSXx
      @xXBL4KAl3YSSXx 2 місяці тому

      ⁠@@Rikaloniuseasy, treat the logged out players as if they’re actually there. Ship blows up? They log in at their chosen regeneration point. Logging in without the owner online has a great solution too - assigned crew. Allow ship owners to assign crew with different permissions, maybe some can pilot and some can’t. Alternatively, treat it the same way ships you loan your friends are treated. Anyone in your group that logs on in the ship can move it, but if they take it to a station they wont be able to recall it once it’s stored. Owner or other crew log in, they’re all at the same station. Just like if you dock a ship at a port.
      Essentially what it comes down to is that anyone that logs off on the ship is either staying physicalized on the ship or is being treated by the game as if they were physicalized on the ship. Past that there’s plenty of ways to handle it.

  • @crackedjabber
    @crackedjabber 2 місяці тому +14

    As an exploration player, I love bed logging. And I want that cot. I WANT to be able to toss that in an Ursa and drive my arse all the way around Microtech.

    • @DigThat32
      @DigThat32  2 місяці тому +4

      Gib us cots!

    • @crackedjabber
      @crackedjabber 2 місяці тому +2

      @@DigThat32 Let the gibbening begin!

  • @PJ-ng7lk
    @PJ-ng7lk 2 місяці тому +68

    I like the bed logging. It raises the stakes with you having to make it back to the bed

    • @DigThat32
      @DigThat32  2 місяці тому +3

      Yes indeed!

    • @Godwinsname
      @Godwinsname 2 місяці тому +1

      Exactly.

    • @damienspectre4231
      @damienspectre4231 2 місяці тому +3

      i HATE Bed Logging
      i HATE exiting the game without logging and finding myself back the hundred times rinse-repeat of "take 15 minutes to wake up and make your way back to your ship which may take 40 mins to spawn" BS

    • @xXBL4KAl3YSSXx
      @xXBL4KAl3YSSXx 2 місяці тому +6

      @@damienspectre4231 it sounds like you’re confused. Bed logging isn’t logging out wherever you want and getting teleported to a hotel room, it’s going to an owned bed and logging out there, returning to the same bed. Whether that’s a ship bed, an apartment bed, or something else, it’s the logout at the bed and the return to the same bed.

    • @msihcs8171
      @msihcs8171 2 місяці тому

      @@xXBL4KAl3YSSXx I think Damien was being sarcastic, obviously in the SC community anything is possible, but it looks that way to me

  • @RoroYaKnow
    @RoroYaKnow 2 місяці тому +11

    I like bed logging, I hope they introduce camp/sleep logging.
    Keep the large systems. It’s a must.

    • @Rikalonius
      @Rikalonius 2 місяці тому

      I'm with you. Deployable camp sites, like in the old Star Wars Galaxies.

  • @BigRoofus999
    @BigRoofus999 2 місяці тому +5

    Bed logging makes your ship "home". It needs to stay.

  • @tlove21
    @tlove21 2 місяці тому +6

    Basically, persistence should hold your character where you stand, so if stranded on a planet. You will remain so until rescued or die, and that make sense, or people will just log out and spawn back when they are in danger. Removing all the need for rescue beacons. Bed logging will have to have some reason if they can achieve it, and what if the Idris blew up while you were offline. You have to spawn somewhere, and the last slept place like Dragon's Dogma 2 is a safe bet.

    • @xXBL4KAl3YSSXx
      @xXBL4KAl3YSSXx 2 місяці тому

      You answered your own question - Idris blows up while you’re logged out in a berthing? You respawn at your chosen regeneration point, sans anything you had on the Idris.

    • @benlee8225
      @benlee8225 2 місяці тому

      @@xXBL4KAl3YSSXx or can assume your in escape pod and keep all your gear so your not punished for logging out

  • @rookmorrigan8379
    @rookmorrigan8379 2 місяці тому +6

    I don't think they are getting rid of bed logging like you think. Pretty sure what he means by that is currently bed logging works by logging you out, and it saves your state. And you are relatively safe, I believe they did change it recently so you and your ship will persist for a short time before disappearing.
    You will still need a bed to log out to save your location but you won't be safe, you and your ship will persist, so bed logging in a ship won't save you from being robbed or killed. But bed logging in a hab, hangar, or base will.
    He doesn't use the phrase "current state" about bed logging but it is somewhat implied in that sentence.

    • @jcmorgan26
      @jcmorgan26 2 місяці тому

      You know what? I'd be fine with the ship persisting if you bed log. Most people don't log out if they're full up on loot anyway (and if they do, they're kinda stupid given how many... quirks are in the game still)
      It would be interesting if CIG made it so that the ship persists but cannot be destroyed, so people can come by steal your cargo & weapons but not destroy your ship, that way you wake up to find your hold has been emptied and you no longer have any weapons but you can still fly back to a landing zone/station rather than immediately being teleported back there because your ship was destroyed

    • @benlee8225
      @benlee8225 2 місяці тому

      @@jcmorgan26 or have one spot in ship thats considerd like full protection one primary gun secondary gun armor set flight suit multi tool type like black box

    • @Haegemon
      @Haegemon 2 місяці тому

      ​​​​@@jcmorgan26 That's a mission. You're are teleported but your avatar was carried by rescue teams. Simply that isn't yet functioning in the game. They just have to add a login notification, "your ship was destroyed in that dangerous zone after you logged out. You were rescued by....you are currently in this hospital/ rescue ship. Here is the receipt. "

  • @malachiashley528
    @malachiashley528 2 місяці тому +2

    going to bed and waking up when you log in was the best part...

  • @jaide1312
    @jaide1312 2 місяці тому +11

    Fully agreed, and something like sleeping bags would solve the issue for players exploring in ground vehicles or out in ships without a bed, while still keeping beds on ship as a desirable thing to have because it's more convenient!

    • @howarddavis165
      @howarddavis165 2 місяці тому

      Like sleeping bags in camp on baldurs gate 3. Is a great idea.

    • @Haegemon
      @Haegemon 2 місяці тому

      Because persistence a player sleeping in the wild would be an easy Prey.

    • @Haegemon
      @Haegemon 2 місяці тому

      ​@@AnOliviaShapedGremlinwhat would prevent your ship being raided or destroyed while you are in the middle of where you were. It has to be parked in a safe area to not found yourself spawning in an hospital.

  • @ResoluteDeicide
    @ResoluteDeicide 2 місяці тому +1

    You ever seen the show Raised by Wolves?
    In the first episode, there's a really cool device they show that's a lot like the foldable cot. A little ball, that you could pull out of your pocket, they press a button on and drop it on the ground and it inflates into a mini shelter.
    Something like that could take up no inventory space on everyone's belt that you drop and turns into a small portable shelter scene to log on and off from. Immersive but still mobile.

  • @antwan1357
    @antwan1357 2 місяці тому +3

    6037 hours space trucking in Elite Dangerous , and listening to this video.

  • @alecanicecuppatea
    @alecanicecuppatea 2 місяці тому +5

    your money guide helped me get a drake cutlass in like 4 hours as a new player

    • @DigThat32
      @DigThat32  2 місяці тому

      Nyce!

    • @markdark108
      @markdark108 2 місяці тому

      Wait a minute you mean to tell us that's the reason why they thinking about getting rid of bed log. yeah they're bugging out and wasting people money if your friend logs out in your ship bed and then tries to log back in the owner of the ship can decide if he can log back in if you can't log back in the ship then you need to log back in where you from plain and simple don't take the value away from the ship constellation Taurus cost me $200 I can't log out where I want in the verse you just going to give me a big hanger and that's it NO. CLG do better

  • @alltimenative
    @alltimenative 2 місяці тому +2

    IM SO GLAD YOU ARE BACK ON MY FEED MAN I HAVE HORRIBLE MEMORY AND TRIED TO REMEMBER THE NAME OF YOUR CHANNEL. WE BACK.

  • @737Garrus
    @737Garrus 2 місяці тому +4

    I am 100% FOR Bed Logging. It *CANNOT* go!

  • @boar-darkspear
    @boar-darkspear 2 місяці тому +2

    Fantastic video. I've used your 1 minute directions to drug labs in the past and they helped me immensely.

    • @MrAgmoore
      @MrAgmoore 2 місяці тому

      is your character addicted to pain meds?

    • @boar-darkspear
      @boar-darkspear 2 місяці тому

      @@MrAgmoore He dabbles

  • @Furnace2552-cz8iy
    @Furnace2552-cz8iy 2 місяці тому +1

    As far as a smaller pyro goes, the specifically said that distances were abridged in the Star Engine demo

  • @tgdelta
    @tgdelta 2 місяці тому +9

    Definitely need to keep the bed log out

  • @kookiespace
    @kookiespace 2 місяці тому +1

    Honestly the beds being the place where you log out is one of the big things that got me interested in this game because it made it feel like you were playing a real person in this real universe.
    I hope they reconsider this :(

  • @markpaulsen6493
    @markpaulsen6493 2 місяці тому +2

    Gotta keep bed logging. It's one of the key things that make your ship a home. And totally agree, it's this type of immersion that sets this game apart from others. It's such a rad thing to prep and stock the ship, head out hunting salvage and exploring the 'verse, then heading off to bed, waking up and starting out again right where you left off.

  • @wraith511802003
    @wraith511802003 2 місяці тому +4

    What they mean is, when you log out. your toon perists. It becomes an NPC an will return to the location you saved your latest Spawn Point. If that is your ship? Then that is the location.
    Death of a spaceman detailed this out to some degree.

    • @kendallfoord6726
      @kendallfoord6726 2 місяці тому

      Do you think your character would do stuff around the ship if your companions are still on board? While you logout, Maybe their idea of "hired NPC's"? Would be a cool concept even if they just mosey around

    • @wraith511802003
      @wraith511802003 2 місяці тому +1

      @@kendallfoord6726 we dont know that much detail on it, however the latest talk indicates a desire to move to a tier 1 portion of death. Which is welcome, since the murder hobos have had free reign for the past decade.

    • @rhadiem
      @rhadiem 2 місяці тому +1

      @@kendallfoord6726 Disagree, I don't want my body to become an NPC.

    • @kendallfoord6726
      @kendallfoord6726 2 місяці тому

      @rhadiem but isnt that persistence? It would also keep people from combat logging. I can understand the concern in it though, your character would always be in danger.

    • @wraith511802003
      @wraith511802003 2 місяці тому

      @@rhadiem might want to go find another game then. It is going to happen. UNLESS they say other wise.

  • @Anachroschism
    @Anachroschism 2 місяці тому +1

    Pyro is still twice the size of Stanton, and there are systems out there bigger than Pyro, and I wouldn't be surprised if the scale change has more to do with the maximum scale of other systems. In the early days of Star Wars Galaxies, we could log out anywhere, and stay in place, but if you wanted to log out 'safely', so your character didn't remain standing there for a lengthy period, and be vulnerable to attack, and losing stuff, we'd need to use a camp, a house, or a hotel, etc; I'd be happy if SC does it the same way.

    • @DigThat32
      @DigThat32  Місяць тому +1

      I think that's a reasonable approach

  • @ebojager
    @ebojager 2 місяці тому

    Bed logging in my ship was one of my favorite things to do, even when it wasnt working right. It just made sense and added that extra bit of immersion.

  • @TheMrcomics
    @TheMrcomics 2 місяці тому +1

    I love bed logging, it's hands down my favorite feeling in the game to 'wake-up' in ship and fly off.

  • @xYxColeTrainxYx
    @xYxColeTrainxYx 2 місяці тому

    Love me a good DS9 reference. Great vid, concise and to the point, delivers the relevant info while remaining entertaining!

  • @TheWhiteRat1
    @TheWhiteRat1 2 місяці тому +1

    I hope we don't lose bed logging, the feature brings quite a unique layer of immersion to the game. What could be more realistic after a long day of salvaging than to power down your ship in the deep black and turn in for the night?

  • @RobertIver
    @RobertIver 2 місяці тому +1

    If anyone from CIG hears this..... KEEP BED LOGGING! It adds to the immersion and the feeling of "living" in space like no other game I've played. Plus, what would be the point of even having beds at all on ships?

  • @justinsandock
    @justinsandock 19 днів тому +1

    I agree beds should have a use. CIG advocates realism and consequences with Death of a Spaceman. I feel the same should be done with beds. Having a place to log out requires some planning and cements me into my characters life. However, I also understand that players on foot don't want the hassle of returning to a ship at the end of each session.
    Having the cots or adding inflatable survival tents for logging out on foot is a great way to achieve both realism/consequences and convenience/ease of use for players. I advocate CIG comes up with a new ground vehicle like a camper van that folds out with beds and a cooking station. I can see wasting hours with friends just driving around Microtech in one.
    As for Pyro, I say keep it large. We'll adapt as players and find novel ways to adapt.

  • @louieavi
    @louieavi 2 місяці тому +1

    Working bed logging is a positive feature of the game. Stick to the plan and finish it CIG.

  • @Killingblaze
    @Killingblaze 2 місяці тому

    I remember they talked about the bed logging thing once, they said that just having the owner of the ship be able to bed log on the ship is not how they want it to be. They want the entire crew to be able to log out and in on the same ship since right now you have to always go back to a station to drop the crew off before people can log safely.

  • @BenMossWoodward
    @BenMossWoodward 2 місяці тому

    FOR THE MUG!!!! Re-logging... I'd like it if we're in a ship with a bed then when we log out, instead of the 15 second countdown, maybe we get an animation of us getting tucked in! If you don't have a bed then maybe you should make your way back to the nearest safe spot and then that's where you're 'safe'. Potentially they could even figure out this will take you 15 minutes to get to bed, so you could potentially become an npc for that 15 minutes as you make your way back home

  • @P0551bl3
    @P0551bl3 2 місяці тому +1

    Bed logging is perfect as it is, requiring to land on a planet usually ensures that you are not in combat making it fair for you and any possible combatants.

  • @skitsnack1
    @skitsnack1 2 місяці тому +2

    Great video!
    These are my opinions.
    Pyro size:
    While I like the idea of long travel times, there has to be an option to log out during QT and then be at the destination when you come back. Having a full hour of QT is basically a session ender for alot of people.
    Also the game needs to offer enough content at every planet so you are not forced to keep jumping around for every other contract.
    Bedlogging:
    WoW was not the best comparison as it has it's version of bedlogging. Log out in an inn and get rested. I think SC should have similar functions as relogging as it is is basically teleportation. We don't want beds to be useless but what about any type of rescue/transport beacon? The game however needs to offer NPC rescues, maybe add certain conditions to a viable pick up place so you atleast need to do some work.

  • @steellegacy555
    @steellegacy555 2 місяці тому +4

    I want more bed logging! I want friends to be able to bed log with me…. Not that kind of bed logging but you know what I mean 😺

    • @DigThat32
      @DigThat32  2 місяці тому

      Bed snuggle logging

    • @Rikalonius
      @Rikalonius 2 місяці тому +2

      As we used to say in the Navy, hot-rack.

  • @FrozenKnight21
    @FrozenKnight21 2 місяці тому

    I think its posible to go for a hybrid approach.
    Where the nearest 'owned' bed will be your login location, after you're offline for say 10 minutes. (Not just for combat.) So, ships with beds will be usefull.
    So basically, if you sign out in a ship without a bed, then stay offline for more than 10 minutes. You're likely to wake up at a station. And maybe even use the med for an immediate logout. So, you don't need to wait the 10 minutes, provided the ship is not in an alert, combat, or state where systems are likely to fail. (E.g. no bed logging out in Pyro where solar flares can hit your ship)
    Alternatively beds can have rested functions, so that you can get bonus health, stamina, or the like if you log out in one. (Not significantly more, but enough to let you run say 10%-20% further before needing a break.) Or your more resistant to injuries for bed logging, etc... (not immune, but less likely to get say an chest injury if shot if your rested vs not rested. Doesn't affect damage taken though.)
    There are many ways beds could be used if bed logging were not a thing anymore.

  • @roninchan
    @roninchan 2 місяці тому

    I think a compromise that would make me happy with bed logging would be similar to combat logging in other games or logging out in a town:
    You can log in and out anywhere but maybe your body with stay in the world much longer if you arent in a bed. Effects of the world and your character would persist like hunger, environmental effects, etc. this would disincentivize logging out on a random planet unless absolutely necessary.
    In that same vein beds could potentially give you minor stamina buffs and increase buffs based on quality of bed. Logging out of a bed could be instant or at least much quicker.
    This would still make bed logging better, still allow for logging out anywhere, and give room for mobile camping items to give those benefits in the wild.

  • @CitizenScott
    @CitizenScott 2 місяці тому +27

    Yeah man I got a bad feeling about the direction they're taking things lately icl. FPS changes like glint/crosshairs/ammo-combining, master modes putting even more arbitrary limits than we already had, and now bed-logging suddenly not fitting the vision somehow? Some compromises here and there is nbd, but when you see so much sim going out of the sim it starts looking like just another MMO.

    • @Sphendrana
      @Sphendrana 2 місяці тому +5

      A friend of mine quit playing and sold his account because of MM putting arbitrary limits on everything, not just combat. He was not into PvP.
      His account was worth something like $3200 with exclusive 1 time release ships. Got about 5k for it and built a new PC 😂
      I'll miss flying with him, but I get it. CIG might have a "vision" but it doesn't meet his standards anymore.

    • @Avean
      @Avean 2 місяці тому +1

      I just hope they listen to the community. Both Avenger One representing PvP and Splen representing racing have expressed theyre concerns. I totally agree with em. What makes this game so much fun and why i have played for 10 years is the fact it is a sim and takes a long time to master. But we will see, currently the MM in LIVE is not the most updated one. 3.23 have huge changes so will see if its just as bad.

    • @Godwinsname
      @Godwinsname 2 місяці тому +1

      Yes. It's a SPACE SIM, for the people who made the vision happen who did NOT want the publisher's game but a true fan's game.

    • @NikolaiMihailov1
      @NikolaiMihailov1 2 місяці тому

      @@Avean A1 is an unironic clown now,who thinks CIG should listen to only him. His community of braindeads aren't much better.

    • @vamperic
      @vamperic 2 місяці тому

      @@Sphendrana Lmfao yeah...sure he did

  • @JonMcMenamin777
    @JonMcMenamin777 2 місяці тому

    Like they literally use a bed on a ship as a selling point, especially for long range exploration
    Parking up and bed logging in a remote area is an awesome feature

  • @Yuulaw
    @Yuulaw 2 місяці тому +1

    Agreed! What ever happened to holding them accountable to their promises? If their promised features can be thrown out as they please, what game are we even buying and how does that hold up in marketing law?

  • @rhadiem
    @rhadiem 2 місяці тому +1

    I completely agree, I can't see Star Citizen WITHOUT BED LOGGING!? Doesn't make sense.

  • @paultoumey4130
    @paultoumey4130 2 місяці тому

    I like bed logging! It's easier to start playing when I can load up in my ship and be ready to go. I'm not sure what their ultimate vision is, but currently our only alternative is to wake up in your apartment in your starting city and take the long walk/tram ride to the space port. That can take up a lot of time every session, but logging out in my ship and loading into my ship has saved me so much time when I just want to play the game

  • @TheAIKnowledgeHub
    @TheAIKnowledgeHub 2 місяці тому +1

    From my understanding the plan from the start was was you can log out anywhere. It's just, if you log out in a bed it saves the location and it's a "safe" location. Safe as in if the ship doesn't blow up, then you're safe.
    But if you log out in the middle of a city, your person will always try to make their way back to a bed. I know there was some talk about sometimes you might jump into your person as they are doing something like in GTA V where you switch people and they might be at the park or watching TV.
    IDK about if you're in the middle of a planet and log out. I don't think there was any talk on this that I can recall. But I think your person should always try to get back to the ship, go to bed at the ship, or if there is no bed then fly it to the nearest place where there is a bed.

  • @AnotherVoiceless
    @AnotherVoiceless 2 місяці тому +1

    Bed logging is a keeper. They just need to fix the exploit of relogging without a bed is essentially quick travel back to your home while keeping all your stuff. That's more immersion breaking and lame. IDK the solution, just that that's the problem.

  • @originalkhawk
    @originalkhawk 26 днів тому

    i think logout anywhere is a cool feature, but sleeping on the floor should come with a debuff of some kind, making you want to log out in a bed when ever you have the chance, when you go out camping and you forgot your foldable bed, you have 2 options, track back to your ship and try again tomorrow when you bought your self a bed, or rough it out and sleep in the grass and feel the pain the next day

  • @Luckdragon2000
    @Luckdragon2000 2 місяці тому

    Oh I love this simply for the TNG reference, but also because this video speaks to my heart of hearts on exploration.

  • @NiceB4dge
    @NiceB4dge 2 місяці тому +1

    Bed-logging and log-out in general is a subject I'm VERY passionate about for SC haha, I'll just copy and paste the comment I left on a video from CybergWar :
    I have always had a very clear idea in my head of how logging out and bed logging "should" work, in my opinion :
    First we know that players will eventually (THANK GOD) log back in where they logged out, even without a ship and/or bed : ua-cam.com/video/jXvIO8vJkgI/v-deo.html
    Most players don't know that apparently, but yeah the goal is now to stop magically teleporting players against their will to a safe place for no reason.
    Then I personally believe ship beds should only be used to "protect your ship" : If you leave the game in deep space without bed-logging, your ship stays there until you log back. If you bed-log, your ship will safely despawn with you as soon as there is no player nearby.
    When it comes to multicrew ships with multiple beds, I think the ship should despawn only if every player on board used a bed to log out. And the ship should respawn only when the Captain logs back in (if a crew member logs back in before, they appear in space at the place where they logged out, and they just have to wait for the captain to log in, or leave and do something else).
    And then, with things like player homes/habs, I think :
    - When players log out inside a station, they should log back inside the stations' free generic habs (so that habs function like motels in a way).
    - When players log out inside a landing zone where they bought an apartment, then they will log back inside that apartment. If they don't own any apartment there, they should just log back where they logged out, same as anywhere else.
    I personally think CIG will almost completely move away from their 2013 idea of "AI taking control of player characters/ships", because it adds way too many edge cases, useless server load, and potential AI pathfinding issues.
    And I'm also glad they are getting rid of the "player teleportation to safe places" because it completely ruins immersion and FPS exploration. I want to become stranded on a planet with my crashed ship and try to survive there, and not be magically teleported back to a station/city whenever I decide to pause my adventure and log out.

  • @yosephtaha7218
    @yosephtaha7218 2 місяці тому +1

    Man you nailed it with the beds being wasted architecture. Also I love the idea of a temporary camp when you need to log out planet-side in a pinch. Maybe like a temporary pressurised dome for moons 😂

  • @Cofresi_
    @Cofresi_ 2 місяці тому +1

    Beg Logging is an actual welcome to me from other MMO's. I specifically enjoy it if you mining on a planet with the Roc and the Cutter. Having to bed log to stay in your grind with your cargo and after a few days return a habitable area with your profits really does feel like you actually been out for a long time.

  • @Ryukaschien
    @Ryukaschien 2 місяці тому

    WELCOME TO THE EVOCATI Had to mention that for the masses to know you're deep in the green now, baby.
    But yo thanks for the mention man! I like the collapsible bed idea. I it's a good middle ground in preserving that functionality of a game while maintaining immersion. Because while not using a bed to log out, some say is immersion breaking, exiting the game without using a bed and teleporting like a like a magician back to your space station like we do now is also immersion breaking too ya know? LOL. So the collapsible bed idea and expanding the use of beds will be sweet, albeit consequences that may be faced by just logging out such as how stats may be impacted or so.
    I remember the first time Todd Papy talked about us logging out at space stations, iirc, he also said that the aim is to also allow us to log out at shelters and ground locations that aren't landing zones, so here's crossing fingers we see what they gotta say about these things when they flesh out the idea for the future of SC.
    Sweet vid, sweet takes o7. Long live Pyro!

  • @cptcarot
    @cptcarot 2 місяці тому

    Bed logging makes sense. We will need it to explore deep into the Verse. No bed logging will surely kill exploration.😮

  • @JagHiroshi
    @JagHiroshi 2 місяці тому

    Beddy Bye episode ... hahaha. Brilliant. Top notch analysis of the situation and a really good take on the value of beds.

  • @j.d.4697
    @j.d.4697 2 місяці тому

    Right now, bedlogging is the nicest way to log back in. It combines having your private space with a sense of freedom and exploration.
    But both these aspects of the game are supposed to come in with other features like apartments, bases, personal hangars, more star systems, actual exploration gameplay, more persistence, death of a spaceman.....
    So I really doubt I am going to miss bedlogging in the long term.

  • @fredpowell3779
    @fredpowell3779 2 місяці тому

    I like the bed loggin system, it gave a good reason for having a larger ship, it was a unique way of login out that required a little thinking. like games that you have to complete a section or level before you could save giving some kind of cost to your progression that then started to be 'click save at any point' which took any kind of effort and commitment out of progression.
    NAh I loved the ideaof bed logging. it made long haul ships make sense and also short range fighters make sense, you want to log. go land and exit.
    Somhting tells me this is another step towards the 'casual gamer' that have all the attention span of a honey badger with piles.

  • @FrazzleCat
    @FrazzleCat 2 місяці тому +2

    Logging in/out anywhere is how it should be. Some people don't understand how the system, as it's been, will cause this game to crash & burn for the general public. Don't forget that characters are now getting skills to level up. If you don't get proper sleep then that could temporarily lower those skills until you do. Or prevent them from advancing. Or both. Beds could (and should) also play a role in social interactions in the same way that using a shower is expected to.

  • @Verinia
    @Verinia 2 місяці тому +5

    My favorite part of SC is the fact that the large distance and travel times makes real life time a strategic consideration. The travel time over vast distances is a feature and has far reaching impact on gameplay for the better. I want travel time and fuel requirements to have substantial logistical and strategic impacts. I was looking forward to this in Pyro, but hopefully future systems will be widely varied and impact gameplay accordingly.

  • @jamesmcnabb951
    @jamesmcnabb951 2 місяці тому

    They should keep bed logging. Calculating the logistics and making sure you have a bed you can get to is part of the fun. I'm ok with the cot and tent idea as long has you are required to bring the correct equipment.

  • @lathomere512
    @lathomere512 2 місяці тому

    I agree, losing the bed log function is a concerning thing. Many folks pledged for ships *because* they had a bed, instead of taking a fighter or something else without. (like a fighter) But I'll hold off the Space Woobie Loss Rage until CIG tells us what they are replacing it with...or if it's just "kill it off, Death of a Space Man needs no night lights or monsters under the bed."

  • @cmdr.sypher1820
    @cmdr.sypher1820 2 місяці тому

    On a large multicrew ship running around 24hrs a day the shifts need to sleep "log out in bed" and wake up for their shift.

  • @BellinorWrede
    @BellinorWrede 2 місяці тому

    Let me keep my bed, and we need a coffee cup from a Podunk station in Pyro!

  • @TheRealFreakaros
    @TheRealFreakaros 2 місяці тому

    Easy solution: Sleep in Bed to gain Buffs on Stamina / Hunger and Thirst. Log off somewhere else: no bonus. Log out somewhere else for 2 more days in a row: get a malus that at the end of it can lead to collapse (say you dont sleep in bed for 5 days in a row you get more and more dizzy and your vision becomes blurry each day (like overdoes with meds))

  • @MikePhilbin1966
    @MikePhilbin1966 2 місяці тому

    If 'bed logging' leaves your body in your ship and NEITHER OF THEM DISAPPEAR that makes sense... I mean, "We have PES that can track a cup of joe in a forest,"
    :)

  • @andyandreson3989
    @andyandreson3989 2 місяці тому +2

    Bed logging is so important IMO. With the amount of time it takes sometimes to get ship and head off, bed logging is a time saver. Though I’m coming at it from an industrial outlook. PVP action junkies probably could care less.

  • @Richie5903
    @Richie5903 2 місяці тому

    Taking away bed logging is going to kill immersion and takes away the thing that niggles the back of your head that you could lose stuff if you are not careful.
    As you say it also kills all that space in ships and habs , just turning it into useless areas.
    The system sizing needs to remain too 100%
    The one thing that always appealed to me is that travel in this game is going to take a while if you want to go to certain places.
    Starting a quantum jump , knowing it's going to take 15 - 20 mins even more , means I can get up out of my seat , go prepare a backpack with provisions , perform a little maintenance on ship parts , make use of the recreation room , recharge , refuel and re-ammo suits , batteries , guns etc and then sit in viewing room to look out at whatever planet / sun or object in space I'm passing by.
    Just like beds , shrinking travel times suddenly makes certain rooms like kitchens and recreation rooms basically more wasted space on ships.
    These two things really really need to stay

  • @SafetyRabbit
    @SafetyRabbit 2 місяці тому

    Aw man, I thought it worked pretty well as a feature. I too would miss the bed logout functionality. As others have pointed out, we were told when choosing a ship to pledge for that it having a bed was a feature to consider. There’s another side to this too, if they’re going to make it so we just log back in exactly where we logged out, then they have a TON more work to do before that can be put into effect. It’s extremely easy to get stuck, fall through the ground, phase into a wall etc and logout is the cure for that. So they need to solve all of that with completely rock-solid physics before removing the solution to the problem.

  • @TheConductor01
    @TheConductor01 2 місяці тому

    I always try to be conscious of players that might not want quite as much “sim” as I do.
    However, as you mention, the bed-logging is kind of quintessentially baked in to the design of Star Citizen.
    I think keeping it in, along with completing and adding in solutions for camping, would be my preferred course of action.

  • @daethwing188
    @daethwing188 2 місяці тому +1

    I hope CIG sees this video and truly listens.

  • @thepotatowarrior2890
    @thepotatowarrior2890 2 місяці тому

    Being a part of many SC communities, I know for a fact alot of people planned their fleets around having beds in most if not all their ships. this is definetely a bad thing to do. Also having to fight trhough a station in pyro everytime you log in doesnt seem like a fun time. Sometimes I just want to log in for a couple of hours and having to log in a station and return to log out takes away some of the play time, wich in stanton doesnt happen to be much of a problem since there are stations spread across the whole system. But in pyro I believe it will cost alot more time.
    Also as for the refuelling gameplay, you have to keepin mind they intend to have the planets orbiting so a jump between 2 planets might be a quick 5-10min QT trip at times but that same jump can be up to 30-40mins on other times depending on what orbit phase the planets are on. wich in itself may present bigger hindrances when you want to log out in a specific zone, as opposed to just logging off anywhere in the confort of your ship. I do hope they dont get rid of bedlogging

  • @rurallawwildwest9679
    @rurallawwildwest9679 2 місяці тому +1

    Explorer logs out to instantly be back in a station? Heck, some backpacks have bed rolls. Maybe I want to be a hobo on the streets of Area 18. I can imagine seeing the ship terminals filled with sleeping bag hobos now. Hobos unite!!

  • @jaysnow44
    @jaysnow44 2 місяці тому

    I like the idea of no bed log but add tents so if you log off on the planet side with severe weather when you log back on, you may have some effects if you don’t have a tent for the weather conditions you are in they can make tents for extreme, hot and cold and vacuum that would be fun

  • @hando-
    @hando- 2 місяці тому

    You're still cooking, i remember seeing you in game a few years ago. Glad to see youre still covering star citizen and being cool!

  • @strikeformatik
    @strikeformatik 2 місяці тому

    Bed logging for ever! Man.. its such a part of me believing i wasn’t born 500 years to early. Waking up in and ending a session in a ship is one of my favourite things to do. It makes me feel im actually there.

  • @AJ-em2rb
    @AJ-em2rb 2 місяці тому

    i fully understand the need to prioritize player comfort and convenience, and so the move away from bedlogging does make sense. but there should 100% be a valid reason to have beds in ships and i wonder if the best solution would be to borrow a bit from Subnautica and Don't Starve. by borrowing from Subnautica, ships with quarters could be considered secure places where your inventory will update and logging out after setting foot in a bed ship will guarantee that any trinkets you recently picked up will still be with you when you come back; logging out on a planet or in vacuum will cause you to lose any inventory progress since the last time you were in a bed ship or city/station. borrowing from Don't Starve maybe there could be a mental health aspect of gameplay and ships with beds can provide relief from stressful events and help your character keep their cool during longer excursions.
    a third possibility is simply that logging out without using a bed will cause the player to incur a fee/fine.

  • @Cal-Mac
    @Cal-Mac 2 місяці тому +1

    Yeah I really like the bed log feature, it was great when friends could drop into your ship too via the beds. It was a great system I was hoping would be expanded upon! Same for the larger distances of Pyro, fighters should not be able to solo fly across the system. It’s a deadly Wild West expanse. Crewed ships should have the advantage of range in the system, which makes the stakes even higher when two large crewed vessels go toe to toe. Engineers should be important for this very scenario.

  • @REELxMULLINS
    @REELxMULLINS 2 місяці тому

    I love bed logging. Being able to land on a moon and log out is beautiful.

  • @user-bs8xe4dy1i
    @user-bs8xe4dy1i 2 місяці тому

    The shrinking of Pyro and the elimination of bed logging could become a serious problem. I am fairly sure that CIG wants to pressure test dense populations and doing these things would pack the players tighter in systems with the introduction of server meshing. The big question CIG has to be asking is how many players can you stuff into systems before they become overcrowded and unplayable. CIG's original estimate for system population was 20K players before they would need to throttle gate access to a system.
    If you have a half million beginner players on at the same time, then you need 25 starter systems at launch with 20K max. How many starter systems are planned? Right now we have 1 starter system and 3 home planets. CIG needs to know this before v1.0 and be able to provide whatever number of starter systems are needed. CIG must support whatever level of unpredicted success they get at launch. If two or three million players showed up the first weekend after launch, SC would be both the most successful game ever produced, and the biggest launch failure ever produced; if only 20K players could log for months before they increased not only the size of the systems but how many systems and how much content per system.
    I expect that CIG will put back the bed logging and up-scale the system sizes once they see what a disaster being able to reach any point in a system in ten minutes will produce. It sounds convenient and good to get to the fun quickly , but if there are 200K players in a system you must also consider the un-fun arriving quickly. If half those players are pirates then there are 100K pirates which can simultaneously reach any location in under ten minutes.
    The real question is how much time separation is required between players before you no longer have a game, and degenerate into a continuous riot. With server meshing the density of content and optimal separation of players becomes critical. Too much separation and boring, too little and chaos. CIG needs to find the sweet spot and then deal with whatever negatives come with it by design. There is no perfect choice by default this is a balancing act.
    If battles take ten minutes and all players can reach your location in ten minutes then you can expect every pirate and bounty hunter to show up to at the same time, and the ball of destruction never never really ends and no number of NPC law enforcement ships will fix that ball of death. The salvagers will salvage mid battle and once the initial thrill is gone, the announcements of this game is dead ring out across the verse.
    I wish you luck taking that Hull C out for run, once you are spotted expect hundreds of pirate ships to show up within one minute. No legal system will save you, a few pirates will be punished while most will just pick the bones clean without having fired a shot. This is what is going on, and I doubt that most of the devs are even aware of the grand architectural reasons behind this. CIG has to know how much shit you can pack into the bag before it bursts at the seams. Fun times ahead and some un-fun times as well. Enjoy the ride, CIG will work it out, the time of the communities greatest contribution to SC is coming, Turbulence ahead Captain. Buckle up Flash, we are going in!

  • @Snicklefritts
    @Snicklefritts 2 місяці тому

    Thanks for covering this Dig. Im sure the community will cry enough to get bed logging back if they do end up taking it away.
    I prefer to log in and out in my Carrack named Homebase. DONT MESS IT UP CIG!
    -DatAsssDoe

  • @Twidgyt
    @Twidgyt 2 місяці тому +2

    I think the beds will still be used but the idea that your ship ceases to exist in the shard will go away. Maybe jumping shards is reserved for logging out on a station, maybe not, but the risk that your ship, your cargo, your loot, your kit, and your life could all be lost should be very real. This would make bed logging near a point of interest really dumb, anywhere on a planet risky, but jumping out to dead space away from any space lanes pretty safe.

    • @misstressscarlet
      @misstressscarlet 2 місяці тому

      But they already have limited how far away from major points you can bed log from. Why would I bed log where people can see my ship? It needs to go back to being able to bedlog out in between planets not just near them.

    • @Twidgyt
      @Twidgyt 2 місяці тому

      @@misstressscarletyeah, that's why I said that

    • @Twidgyt
      @Twidgyt 2 місяці тому

      @@misstressscarletand when were we not able to bed log on a planet? I've been doing that since 3.16

  • @MrGadfly772
    @MrGadfly772 2 місяці тому

    I can understand the logic behind the no bed logging. It makes it easier for the casual player, but there's something appealing about having to think like a person in a simulation and concern yourself with sleeping. I guess I er on the side of immersion and still like the idea of bed logging.

  • @Neo101ai
    @Neo101ai 2 місяці тому

    What has made this game stand out among others in all aspects is the unparalleled sense of immersion that it offers and if the aim is to cut down on some of those elements then they will kill the whole thing by removing even the tiniest one. Overall I think CIG has more important issues to deal with than taking away the functional and established ones.

  • @thenewfiebullet3536
    @thenewfiebullet3536 2 місяці тому

    I generally appreciate the bed logging system concept as is right now. It's one of the reasons I upgraded my Mustang Alpha starter pack to a 100i.
    If they basically remove bed logging, I agree that makes a whole lot of ship interiors useless wasted space.
    On the other hand, my game crashed twice this morning while alt-tabbing, and each time I was on a moon surface with a ship full of looted items. So the log out anywhere model would have maybe made it so I didn't have to server hop to try and locate my ships.
    I'd prefer the bed log model, but that's not up to me.

  • @Asytra
    @Asytra 2 місяці тому

    Bed log needs to stay. It's an absolute must for explorers or other professions that spend a long time in the Verse. It is also LITERALLY part of Star Citizen's vision so I don't know why the fuck they think it isn't now. What happens if real life happens and you can't spend hours flying back and logging? Just wait till you get AFK timed out then lose your ship and EVERYTHING on it? Fuck that. They better keep bed logging.

  • @Bahfreakee
    @Bahfreakee 2 місяці тому

    "while you've been out eating cookies and not going to the gym" 😆I feel attacked

  • @chriskelvin248
    @chriskelvin248 2 місяці тому

    CIG has said all along that they want the player to have to plan and pack for their missions. To spend the time to learn about the environments that they will be heading out into and have to bring the essential necessary to accomplish that or suffer the consequences! Risk, consequences, reward. This is the video game designer’s power triangle to making great pixel crack. Remove one leg and the triangle tips over. Players lose interest. To make a special game, keep the damn beds, take a sleeping bag. I for one, don’t want to spend hours exploring the far reaches of the galaxy only to have some tea-bagging duffus just spawn in and break the immersion!

  • @angepano8591
    @angepano8591 2 місяці тому

    Later clarifications - bed logging may be reserved for a special circumstance. But SC wants to be an MMO. SO where you log out will be generally where you find yourself when you log back in. Like WoW, for example. Bed logging may become a part of the permission system where one player may give another the right to crew or use a ship that they don't own.

  • @davidpaul5938
    @davidpaul5938 2 місяці тому

    I like bedlogging and believe it has a place in the verse. Removing it would be quite sad but I'd manage. More importantly, before going up the walls, I wanna see what they have in mind instead. If there is something to replace it... Else, to war we go.

  • @CactusMoovies
    @CactusMoovies 2 місяці тому +1

    Star citizen -> space Rust?
    It would be interesting if you didn't dissapear at all if you log out. Beds still would be the perfect place to log out (especially on multicrew ships)
    I'm not sure persistent log out locations would work 100% tho. If you quit because you're stuck in the middle of nowhere and when you log back in you're still there, thats no fun.
    The sollution for this could be AI taking over the player after a long inactivity. For example if someone logs out in the middle of a door and blocks it it could walk to its bed and lie down. But that brings soo many complications and this game doesn't need any more of those.
    I think they may go with some aspects of this. Maybe if you log out and had a claimed bed you would teleport to it and sleep there.
    I'm curious what they will come up with.

  • @Xaveth
    @Xaveth 2 місяці тому +1

    I always wake up with a bed log, if you know what I'm saying. Thank you Dig!

  • @DaddyKoolPop
    @DaddyKoolPop 2 місяці тому

    The Bed logging has become a signature feature. I wonder what compels such an idea, and is there a "better" solution to provide some degree of immersion. I dig the idea and ability to power down my ride out in the black somewhere, or out in the wilderness instead of trying to rtb(ish)

  • @middleagedbaldguy6774
    @middleagedbaldguy6774 2 місяці тому

    Never underestimate CIG's ability to snatch a defeat from the jaws of victory.

  • @Angel-Six
    @Angel-Six 2 місяці тому

    I completely agree with your take on this. It would be great if they add mobile bed logging / camping. They can even sell camping gear for different climates. Getting rid of bed logging would be a disaster in my opinion. Of course, if they have camping / mobile bed logging there will need to be areas where you are unable to camp, like your example of a ridge overlooking Jump Town, or you would just have an army of players showing up out of nowhere to attack a location that moments before was empty.