The best part about the Gnome's insane name is that we could potentially our hair out for hours, maybe restore the game so we don't use up our guesses, but it's (likely) not a walking death situation - if we were even aware that was a danger at that point in 1984 - you loose and he rewards you with a different solution to the chest location. What's more, he rewards you with an *easier* solution then if you had guessed correctly, not having to navigate the accursed beanstalk! But you do loose points, if you care about your score (as most of us did), and the "fun" of living out that particular fairy tale. Course there were walking death scenarios in the Quest for the Crown, in fact if you already had one of the treasures the dwarf could straight up mug you and take it on the alternate way up to cloud land, with no way to fix it or get past (wait, could you get past him with the ring, if it was still there - I can't recall if that was in the original). Anyway, what's a more rude "game-play extender" then that? Can't go back to the Edward with just 2 treasures, I'd look like an idiot and he wouldn't make me King with a half-assed taxation! LOL
You look and sound like the guy from the Other Rim Report twitch streams! I think the craziest point earned in a Sierra game was "kiss guard" from Space Quest 1.
6:37 you can also not go to the inn and you’ll have no rope to get across the frozen waterfall 7:11 depends on the speed it would fly at You can trade it or feed it someone else also
Off the top of my head, I think there's an EXTRA DISGUSTING detail about the rat puzzle in KQ5: The game would let you fight off the cat with a WOODEN STICK, giving you the illusion of successful solution of the puzzle, but NO you had to choose to repel the cat with the BOOT because the stick would come in handy later in the game. Am I remembering correctly? Anyway, thank God for Jane Jensen practically making King's Quest 6...
These games were awesome. I even liked the new King's Quest game. We know we loved these games, dead ends and all, because we're still talking about them!
I still think randomly powering up a magic wand machine with an easily missable piece of cheese is the biggest WTF moment in KQV, myself
Lol. True! I'll never get the logic behind that puzzle.
This deserves the #1 spot.
The best part about the Gnome's insane name is that we could potentially our hair out for hours, maybe restore the game so we don't use up our guesses, but it's (likely) not a walking death situation - if we were even aware that was a danger at that point in 1984 - you loose and he rewards you with a different solution to the chest location. What's more, he rewards you with an *easier* solution then if you had guessed correctly, not having to navigate the accursed beanstalk! But you do loose points, if you care about your score (as most of us did), and the "fun" of living out that particular fairy tale.
Course there were walking death scenarios in the Quest for the Crown, in fact if you already had one of the treasures the dwarf could straight up mug you and take it on the alternate way up to cloud land, with no way to fix it or get past (wait, could you get past him with the ring, if it was still there - I can't recall if that was in the original). Anyway, what's a more rude "game-play extender" then that? Can't go back to the Edward with just 2 treasures, I'd look like an idiot and he wouldn't make me King with a half-assed taxation! LOL
Perfectly articulated as always Magus. 🤪
You look and sound like the guy from the Other Rim Report twitch streams! I think the craziest point earned in a Sierra game was "kiss guard" from Space Quest 1.
😊 haha. I see what you did there.
I decline to kiss said guard. No thank Andromeda Guys. No thank you.
6:37 you can also not go to the inn and you’ll have no rope to get across the frozen waterfall
7:11 depends on the speed it would fly at
You can trade it or feed it someone else also
Wasn't the hint line department the biggest department? I think Sierra was a racket... 🤣
For sure
Off the top of my head, I think there's an EXTRA DISGUSTING detail about the rat puzzle in KQ5: The game would let you fight off the cat with a WOODEN STICK, giving you the illusion of successful solution of the puzzle, but NO you had to choose to repel the cat with the BOOT because the stick would come in handy later in the game. Am I remembering correctly? Anyway, thank God for Jane Jensen practically making King's Quest 6...
KQ6 is the BEST
2:42 well and others
These games were awesome. I even liked the new King's Quest game.
We know we loved these games, dead ends and all, because we're still talking about them!
1:33 I mean you can kill it also but a further section is more difficult
These were the reasons for pile of "invisible ink" hint books in my computer desk drawer.
Gotta love em.
I mean. REALLY. We have no choice.
🤪
Save the Rat! Save the game! And Roberta is still laughing!!! You go Roberta ❣️
So... there's no ranking?
They are all number one....or 10. The best or the worst. Depending on your perspective. 🙂
@@AdventureGameHotspot Oh, got it! Yeah, I guess it's fair to say that those puzzles/dead ends are all equally the worst. 😅
Oh and I liked and shared this video on Twitter
Thanks so much 1981. You are bringing it as always!!
Got rid of the spammer in your comments section