One of the best parts of the Zainab Nerevarine quest is that you can talk to the ashkahn after it's done and he'll say he wasn't actually fooled into thinking the dressed up slave was a Telvanni noble. He named you Nerevarine anyway because you had the balls to try and trick him in such an elaborate manner.
I know that feeling. It's not always about winning a hard fight, or thinking an intelligent way around an obstacle, but it's subtle things like paying attention to the interactions available and realizing that the world and characters are not always one dimensional. It's immersive cause it encourages you to speculate more for the intentions of the other NPCs that maybe are more vague based on the circumstances that you encounter them. The game has a lot of character and charm, for sure.
One thing against big draw distance - the fog REALLY helps make the world feel much, much bigger than it actually is. Although by default it is indeed too close.
Yeah, the terrain looks kind of goofy and over-exaggerated when too much of it is visible at once. Increasing the view distance *slightly* is the only change to the vanilla game I’d make. Imo the graphics overhaul and character model mods all look like ass (respectfully) and out of place
Basically the Runescape situation. Nowadays you can have huge draw distance, but that causes the world to feel small. You can see all the stuff. With distance fog the journey feels like a real distance.
@@512TheWolf512 Honestly at this point the best one can hope for is a backport of Skyrim's character models. Anything else tends to 'doll-ify' the characters, or remove their identity. Skyrim's art style is close-ish to Morrowind, wouldn't take much modification to make the models fit. Buuut then you have the issue of the world, clothing, armours, and bodies still looking like 2002. But at that point you have to question why use graphics mods in the first place.
Starfield: You're a homeless space immigrant with guns and succulents. Morrowind: You're a homeless immigrant, but you're also a literal reincarnating demigod.
It should be said that in Morrowind, becoming a demigod is something you actually have to work to become. It's not like other Elder Scrolls games where you are just handed the keys to "a ferrari" 10 seconds after the tutorial and you're knocking down all of your enemies within 5 minutes of understanding the combat system. Morrowind rewards caution with progression and rewards carelessness with death. The world NOT leveling with you is the best part of the game because it means most areas are inaccessible until you become powerful enough to go there.
@@husky3g Hey nerd. * Opens contstruction set. * * Places chest in Seyda Neen. * * Puts broken cheated gear into chest. * Oh, look. A Morrowind Ferrari! In record time! Of five minutes.
@@VektrumSimulacrum Are you suggesting there's a game better than Morrowind? Fun fact. Every Bethesda game since Morrowind has not only been running on the ancient Gamebryo engine. But they all basically use the same exact construction set software. Which is essentially basic openworld RPG maker software. So if you're looking for something better than Morrowind. You know what you're gonna get? Morrowind.
Like, I kid you not. The Morrowind Construction Set and Fallout New Vegas' G.E.C.K are the same fucking software, and to top it off the G.E.C.K for FO3 AND NV uses a lot of the old scripting techniques from Morrowind. Item effects are called enchantments. And all the fucking magic schools are easily found in skills. It's the same fucking game. It also doesn't help that if you're skilled enough in making models and textures, you yourself could upscale Morrowind using Blender. For how ancient of a tool this is. You can surprisingly fool people with it for quite a long while.
Ive just started my 1st morrowind playthrough the other week and I've been having a blast with just how much freedom there is I booted up the game and just started exploring ended up on a plantation i found daedric armor and tried to free the slaves and got put down trying to be a hero 10/10 would start a slave revolt again
@@lordblazer The studio was going to go under if Morrowind failed. This let them have all the freedom in the world, and they took risks and threw everything at the wall to see what would stick. After Morrowind save them, they decided to "play it safe" from thereon out.
Don't be afraid to mod the crap out of it. Anything your heart desires there's a mod for it and you should absolutely not shy away. Since stealth in Morrowind is not very robust I downloaded a bunch of mods to help with that. I won't go into detail I'll just say that I had a mod that gave me climbing tools. I could climb and repel vertical surfaces. the modder even took the time to convert any cells in the game that were next to a window and assign them an open locked or trapped status. What a great feeling it was to scale up a wall drink a potion of restore fatigue and lock pick my way into a character's room by being sneaky was amazing. And if you're up for a bit of cheeky fun get the mod that gives all NPCs their racial abilities 👀
It’s really not sad that Starfield being subpar makes people want to play Morrowind, oblivion, Daggerfall, etc. the overall knowledge of the elder scrolls fanbase will increase
I think it’s a really good thing honestly, people will probably realize that those games are actually really good and that their modern titles have been extremely dumbed down/don’t really have ad much depth as they had. It’d be cool to see ES6 go back to its roots
@@oscarknightofastora5195 It will have stealth, melee, mage and that will be your only options. Only swords/daggers, spells and heavy or light armor like Skyrim. Bethesda saw Skyrim as their "greatest creation", but Skyrim was only successful because Morrowind, followed by Oblivion, were such great games. The previous TES fanbase LOVED those games and created a ton of hype around Skyrim that brought it to the mainstream with even the most casual players and expanded the fanbase tenfold. Skyrim's design is subpar compared to both Morrowind and Oblivion and you can't change my mind. It was a good game, sure, but it did almost nothing to innovate the series beyond better graphics.
Its really not that complex. Just read shit, pay attention, follow the roads and signs, and dont try to do shit with low fatigue or use weapons or skills you arent trained in. Purchase a guide to vvardenfell from a bookseller if you are having a hard time finding your way around and on a new playthrough once you've got a bit of gold saved up it never hurts to just take a silt strider to every town you havent been to instantly just to have it all marked on your map.
The 36 Sermons of Vivec contains the 'mental' blueprints to the entire game. If you can learn to harness that ability, youll gain some real life super powers. Alchemical, Esoteric, Mystic & Linguistic Magic abounds.
@@fosterbennington6405Yep, him going to college for Religious Studies and Theology definitely paid off. Not to mention I’m sure he did his own, more esoteric, research in his free time. Anything you recommend from him I should read?
BG3 should be a wake up call for Bethesda that hardcore RPG's have a place in the mainstream market. if a small studio like Larian, with pretty much one niche RPG under their belt, can win GOTY with a hardcore, number crunching, dice rolling, character building, bear f*cking masterpiece, Bethesda should have no problem selling a numbered elder scrolls game with actual RPG mechanics.
I gotta be the guy. I dont really get the hype of baldurs gate 3. I felt the dialogue was kinda corny and didnt actually change much based on what lines you chose, the combat was more simplistic than a divinity game, and that there were way to many talking animals with quests. It kinda stinks when you just wanna play a gritty merc bust know your gonna miss a bunch of xp because you dont wanna unexplainably be able to talk to every animal you come across.
@@garygelthausbg3 is a bit too simplistic, but that is the curse of D&D 5e (personally prefer the crunchy pathfinder games) and the writing is fucking cringe current year crap but it's better than 90% of the goyslop that gets released
This just isn’t elder scrolls though. Skyrim, an action RPG, was far more successful being one of the most popular games of all time than BG3. Turning it back into a hardcore RPG would be a major step backwards for their success.
@@willmckee1632 skyrim was just call of duty with swords it was popular because most people are incapable of rubbing 2 brain cells together to understand that strength=damage.
It's so sad that you can't join forces with dagoth-ur, 'cause the way he talks to you, he really treats you like an old friend, sometimes even a lover, it's literally peak villain writing
I think that was eventually cut content, but there are mods that give you this option. I know it's not necessarily the same, but I think half or more of all nevvarirines would agree with you.
I can't believe this vid came out two days ago because it feels like it's been out for a month. I have to have watched this ten times by now. I almost can't watch anymore this is one of your best videos yet bro
I first tried to play Morrowind when I was 15 and hated it because of all the jank but 5 years later I've come back to it as a more patient man and I'm having a really good time with it
Have not played Morrorwind at all, but your video of S.T.A.L.K.E.R: Shadow of Chernobyl has convinced me to buy that, so I will give the new purchase of Morrorwind a shot :)
It is absolutely incompressible to me that Tood Howard directed both Morrowind and Starfield. It's such a fall from grace to go form the guy who made a masterpiece such as Morrowind, to being the guy responsible for the failure that is Starfield
Don’t forget he also was the director of the elder scrolls adventures Redguard which while not the worst game of all time was worse than Starfield, but I feel like he was piggybacking off of other peoples’ foundations that he didn’t build for over 20 years, which is why his attempt at a new IP was a complete flop
For some reason I feel like when they were writing the story of Morrowind Todd was kinda just there and either said yes or no, then had more of a direct role in oblivion and Morrowind after they got rid of MK and others
Todd is responsible for the CS existing and their games bein moddable, so good on him, I'm very thankful for that and it was a smart business decision. But Todd's responsible for nothing that makes Morrowind what it is; a unique and engaging world with fantastic lore at that time. In fact, he's responsible for one of the more clunkier and worse questlines narratively of the game, the Imperial legion. Creatively, Todd was always the guy who likes the big barbarian with an axe playstyle and who was so swayed by the LotR-hype at the time, he just decided the Imperial province had to be the Shire now. He was always like this, despite all that, I can't hate the guy, it is just what it is.
havent finished the full video yet but I must say, Ive been missing out on this game. As someone who enjoys less challenging games exploring Morrowinds cities, talking to npcs and reading every bit of lore is an incredible exprience. I literally go to the Vivec Library, get some soothing music in the background and read some of the stuff there and you literally benefit from doing this. Learning more about the houses from different sources has you develop political standings and open more opportunities for roleplay and thats just the world lore bit of Morrowind. If youre watching this trying to convince yourself to get this game just do it. It has some unusual systems compared to newer gen games but trust me if Morrowind gives you 5 problems there are 15 goofy ass ways to the solution.
I enjoyed getting my strength and endurance absolutely stacked with corprus disease, curing it, restoring all my drained attributes and avoiding bonewalkers like the plague for the rest of my playthrough. im glad this video exists so I can just point to it whenever anyone wants to know why i love this game so much
Absolutely love your work so far. Been binging you for like the last 2 days. I can't wait to see what you do next. If I can make one suggestion however, I would ask for more specific time stamps and numerous time stamps.
I recommend putting some Young Scrolls bangers as your overworld and battle musics. Every time battle starts, I have put Dagothwave to start from "I'm a god, how can you kill a god" spot and Filthy Rich as the second beats.
I like to imagine that Azura basically just wrote down a list of instructions for her loyal followers and told them it was a "prophecy" knowing that they would go out of their way to do everything in their power to "fulfill" the prophecy, even if it meant countless "false" incarnates failing and dying - you weren't the Nerevarine, you just got the job done.
That's what the secret books allude to as well as the failed incarnates to a minor degree; You get picked by Azura but don't have to follow the prophecy which is why the incarnates failed, but the actual exact thing that makes the Nerevarine prophecy is the ring Moon and Star until you realize NPC's can equip it too. Azura kinda makes a pathway for you to take to fill the prophecy, and what you do with it is up to you. Also, in that cave in unpatched versions of Morrowind is a godlike robe; it had Restore Health 10pts Constant Effect. It was beyond god-like and made any adventurer an immortal.
@@EddieSpaghetti69 In the lore, Moon-and-Star can't be worn by anyone but the Nerevarine. The failed incarnates in the cave of the incarnate demonstrate that not everyone who tried could wear Moon-and-Star. I think NPCs being able to equip the ring is just an oversight. The player/Nerevarine WAS the Nerevarine, but the game actually makes you question whether or not it's true with how weak you are, starting out. Building your character and becoming the Nerevarine is what makes Morrowind so great. In later TES titles, you essentially are just handed prophetic titles and are powerful right out of the gate, in Morrowind, you have to earn it.
@@husky3g I often suspect the ring is a placebo; you "need the ring to be Nerevar" but can only get to it through intense trials which inadvertently prove you're Nerevarine. I know the ring being equippable by NPC's is very likely an oversight, but it's still funny to me that the ring that can only be worn by a specific person with a specific soul can be worn by anyone but the quest to acquire it makes you into a god-like being through the trials required to reach said ring. I'd also heavily agree on that titling situation in later ES games and even Fallout 4; you're handed titles for doing small things (Save some settlements? You're a general now. Helped your son with a few robot quests? You're now the institute leader.) which really started with The Hero of Kavatch and got worse overtime. Some of us worked to be the Hortator of Three Houses, we're built differently.
@@stevai6732 Its called Skyrim: Home of the Nords and its currently being worked on by Project Tamriel along with Cyrodiil and Hammerfell. Tamriel rebuilt is also currently working on adding the rest of morrowind.
@@stevai6732 7 months late, but it's probably "Skyrim home of nords", which recreates old lore Skyrim which was far more interesting than what we got in TES 5.
Literally always use a spear from level 1 without it as a major or minor to help raise endurance early, but other than that totally agree with using weapons youre good at.
I don't remember if Owen said this in the video, but if you're going to hit something, PLEASE have a full stamina bar and charge your attacks, both of these things are REALLY important for your chance to hit. Also, charging your attacks will improve the damage you inflict, so try not to spam clicks over and over or you won't hit anything, specially at lower levels
Specifically, the damage range shown on the item tooltip for weapons refers to how long the attack is held. Spamming quick jabs will only produce the low end of damage potential.
3:06 Fun thing about Morrowind. That's not a mistake. Making skills you're going to use all the time a major/minor skill is the mistake. You can get every skill to 100 eventually, but you're going to want about 20 skill-ups per level, in order to maximise stat gains. (3 stat picks per level, between +1 and +5 depending on how many ranks of a related skill you gained while levelling up. You only need 20 since the third stat pick should be Luck, which has no associated skill.) Also you'll hit the level cap sooner the higher your major and minor skills are starting out (e.g. if you double up on skills from your race and your class). Of course you can probably do fine without worrying about all of that. It's not a terribly difficult game.
That's bad advice for new players. Min-maxing morrowind makes the early game much harder if you don't know what you are doing, and you still get ridiculously powerful in the late game compared to the NPCs. A late-game min-maxed character will walk all over the games challenge, yes, but the challenge will be overcome anyway by level 15
Getting people into Morrowind is always a balance of letting them know enough to not get frustrated and give up, and not telling them too much and making the game too predictable and easy. It all depends on the person's experience, expectations, preference, and patience. I'm happy to dig through layers of jank if I feel like I can dig out some gold nuggets, but some people will be completely turned off for the most minor thing. Nice Pep Secret reference.
2 of my greatest accomplishes in life are beating the end gods in Morrowind and Elden Ring. Both runs were completely overwelming journeys that looking back, I can't believe I made it through.
Great description of how Morrowind is the best of the series. I love them all but this game really gave the player so much freedom. It is one in a small group of most epic games ever. Not to mention that sound track ;)
gj with the video. those kind of videos are amazing. podcast like videos played in the background while going to sleep. patrician, salt factory, yourfavoriteson, neverknowsbest, gingy and YOU who i discovered today. keep it up man. good you turned up game OST and ambience even more. sometimes salt factory game audio is too low in his videos, same goes with patrician. the 50% of success of these kind of videos are game ambience and soundtrack.
0:15 seconds in, and I CAN'T believe that you mentioned Utica, NY. What a reference. My father bought cheap beer by the case that came from a brewery in Utica, which wasn't far from us. I don't know if it still exists, but it was called "Utica Club" beer. Not very good, even the ones we snuck out of the house for free...
this game is so good. recently started a scout and am immensely enjoying the game. last time I playedcwas in like 2007, loved I then too. they just don't make games this awesome anymore. I miss the days of no map markers and having to actually play and figure out the game your playing. ❤😊
Fun fact: you can use restoration to boost disposition too! In a similar method to the boots of blinding speed equip, you just need to buy a fortify attribute spell, and rhen make a fortify personality 100pts for 1sec spell, this boosts most npc dispositions to 100, since your personality is more than 100, even if you're an orc, which has the lowest personality in the game. I also enjoy using alteration, and enchanting to mitigate the slow-walking, long 1 point slowfall and a very short, high power jump usually does the trick.
WARNING: buffing your personality can cause npcs to hate you to the point of becoming hostile when the effect wears off. Basically, if the personality effect boosts their opinion above 100 weird math things happen in their smooth little brains that make them like you less than before you buffed your personality. Better to buff your speechcraft skill and admire or bribe them, which also gives speech xp
@@dickyboi4956Mind you, getting the fortify skill spell can be quite difficult if you don’t know where you’re looking, aren’t there only 2 or 3 sources of it?
Morrowind is the only TES I like to play as Altmer. Not just because of their sick magicka bonuses, but because they fit the narrative of reincarnated Nerevar too well, after all, Chimers were closer to Altmers than their Dunmer mutation. I always name my altmer "Vedion Ralnerir", an anagram of Indoril Nerevar.
You want me to be your sponsor in House Hlaalu? I thought you'd never ask... But first, I want to see who I'm dealing with. Show Uncle Crassius what you have to offer. That's right, don't be shy. Come on, dumpling, don't be shy. Just do this one little favor for Uncle Crassius.
One good way to add variety to the game’s music is take the music mp3 files from the oblivion data folder and just place it into Morrowind’s music folder. It’ll add some variety that doesn’t feel too out of place. You can unpack Skyrim’s audio bsa and use those files too if you want to add them.
I solve the movement problem by filling a grand soul gem with a golden saint soul then enchant a belt with 1 point of constant slowfall. Then I whip out an enchanted ring with jump magnitude 100 for 1 sec. Practically flying across the map and still have cliff racers chasing me.
To get around skills/attributes Use combine any Fortify skill/attribute spell with soultrap spell at a spellmaker and cast at the ground. The fortification to your character is permanent.
Oh, that feeling when after the end of the game and the Tribunal, you come to chat and say goodbye to Vivec. The end of a great era, after which nothing will be the same. The end of a great game that will forever remain in your heart
The first time I played this as a kid, I lost Sunder somewhere in the overworld and could never find it, so I could never complete the main questline. I replayed it 15 years later to finish what I started. Soooooo good.
So glad i found this video. Was wondering if i would actually enjoy playing morrowind being a guy who didn't start with "rpg" gaming till Fallout 3, 4 and NV and then skyrim starting in 2016. Fell in love with elder scrolls lore and always heard amazing things from this game
3:10 My recommendation for new players is breton, mage sign, major (spear, unarmored, athletics, acrobatics, alteration), minor (restoration, blunt, alchemy, mercantile, mysticism) endurance and whatever for major stats with a magic specialization. A very easy class that scales well.
By the looks of Starfield(I haven't played more than half an hour but already noticed its pretty empty with hours of inventory management) what I didn't realize is that the landscape is quite amazing and, concerning mainly around TES 6, they're in the fields of remastering Arena or that scale of open-world to explore. Real life can be pretty empty and boring in the desert, fighting ghosts and whatever you don't really need to populate the world of Arena with an encounter every 20 min or so. Use AI for town creations, set up economic relations, and randomize that everything for each new character.
The best thing one can do with Morrowind is remember its Tabletop RPG roots. If you can recognize keeping your resources (Stamina) up, your skills high, and playing to your build's strengths, you'll fly.
Great video. However i notice that no one covers even mentions the crashed flying machine found on Solstheim. I dont think it has a quest or anything tied to it, not that im aware of, but i still think its one of the coolest things the player can stumble upon in the game.
i used to hate magic in rpgs because my stupid brain thought it was too complex to figure out, but morrowind changed that for me. by being so ass to play with just melee and being limited to walking, it opened my mind to magic builds, and now one of the most fun playthroughs ive done was a pure mage build. i think magic being so broken is good because thats probably how it would be irl like why would you not use it
I'm 14 and my first game was skyrim, I didn't like Skyrim and then I moved onto oblivion, After 40 hours I found myself lost in Oblivion and once I found Morrowind i've been playing for 3 years now without getting bored (Keep in mind I was 11 when I got into morrowind). I find this guide for 'zoomers' really well for them to get used to the traditional dice roll combat, no quest markers etc. Keep it up, I'd like to see more morrowind content in the future
idk if they fixed this but in the base morrowind if you had boosted/reduced stats from corpus, when you cured it they became permanent. maybe it was a bug that happened to me but ive honestly only have played the main quest one time.
Morrowind tip, its actually better to assign useless skills to your majors so you grind out skills that you WANT to use without triggering a level up, you can get +5's on anything, but if you level up too soon you can't get the max benefit
You described Morrowind as "completely alien, yet wholly believable" and I literally shuttered from the sensation of such a deep truth echoing through my bones. 😌
I love both games tbh. Played about 200 hours of starfield on gamepass and am now taking a break til i see what the first dlc looks like but i will definitely be getting back into it. Morrowind i love as well and only started playing it a year or two before starfield came out but its great. Only complaint is the game is really too easy even if you go out of your way not to cheese stuff. Gold is overly abundant even with a mod that makes training, travel, and shopping more expensive and gold basically directly translates to power through trainers and enchants. No matter what limits i set on myself, by level 14 or 15 i inevitably become so strong that 90% of enemies are just pissants and kiting is just way too easy in openmw which is probably still better than them not knowing how to use half their spells in goty edition. Aside from that complaint, i love everything else. The world, the lore, the art style, even the combat people complain about so much. Both solid games worthy of both praise and criticism although i would say they former gets too much criticism and the latter gets too much praise for being so challenging and unforgiving when in reality money+jump effect= untouchable powerhouse.
I once had a morrowind run where I managed to obtain 100% spell reflect AND Sanctuary. This essentially made me invulnerable to all things except for what I'd categorize as "incompetence damage" (Falling, drowning, etc)
I really hope they make ES7 in Akavir. I also hope the Nerevarine is there seeing as we know he goes there too, or at least heavily implied/rumored. Akavir is the perfect setting for a more "alienlike" feel to it that Morrowind had. The lore for it is already great too.
This is the perfect video to watch while i play Morrowind. Im already well versed but i always love seeing some love for the best TES. However i play it om the original Xbox 🥴
The biggest thing I disliked about skyrim was how unbelievably short faction quest lines were. Even in oblivion the factions took some amount of time to make it a believable ladder climb to be the top member of that faction.
When it comes to skills, I wouldn’t worry about making sure all the skills you plan on using are in your major and minor skills. Due to how leveling works, you’ll want to make sure that you have enough levels in skills under a specific attribute to maximize the bonus you get from leveling (an ‘ideal level’ will have a x5 for three attributes and nothing for the rest), and since you only level up after leveling your major and minor skills 10 times, using your misc skills to max out your level bonuses is very useful. Obviously, having a weapon skill or two in your majors is necessary, but stuff like heavy armor can be used to control your level pace due to how leveling that skill works. Also prioritize leveling skills under endurance in the early game- hp is everything, even to a magic character, so investing in your misc endurance skills can provide the maximum bonus without interfering in your plans for the other two attributes to increase for the level. Otherwise I wouldn’t worry to much about it, just play to your class, and you should have fun. My current character is a Redguard warrior trained in long blade picking up spears and doing the fighter’s factions, and I’ve been having a lot of fun with him.
For the boots of blinding speed, if you don't wanna use magic and can't use magic for whatever reason, you can buy 5 exclusive resist magicka potions from the alchemist in balmora, they restock so no need to wait just buy it and reopen her bartering inventory. They'll stack and give you 100% resistance to avoid the blind. It is more expensive for a new character though. Around 1k+ But that's easy to get if you know what you're doing.
Great video. Came looking for Morrowind content. Unfortunately I must play on xbox so it is too bad to look at😢. Maybe when i own a pc. Starfield was the disappointment that drove me to it.😊 But now for something completely different.
"But look, old Bethesda Soft. made great games, we just need them to try again" Yeah but they haven't actually put their hearts and souls in every aspect of the game since 2002. Anyone who believes that Elder Scrolls 6 or Fallout 5 is gonna be good are literally ignoring the past 20 years of Bethesda.
Hey man, loved the video. I don't know if it has been mentioned or not, but for your playthrough - what mod list were you running? Mostly interested in the textures and models of the characters.
I can also really recommend Tamriel Rebuilt if you want a more balanced expansion instead of the exclusively high level Tribunal and Bloodmoon. I also recommend you use it with OpenMW, but if you are willing to do some trickery it is totally possible to install with MWSE and MGE-XE.
@@elleris9298 Look up how to install Tamriel Rebuilt on MGE-XE or MWSE. And male sure the tutorial is from the 2020s, not 2010s or earlier or the files structure will be wrong.
Bro I been playing Morrowind since release. After a few years hiatus I returned to my save game I mad in 2019. Haven't beat the main quest yet but pretty much everythin else is done.
One of the best parts of the Zainab Nerevarine quest is that you can talk to the ashkahn after it's done and he'll say he wasn't actually fooled into thinking the dressed up slave was a Telvanni noble. He named you Nerevarine anyway because you had the balls to try and trick him in such an elaborate manner.
Man appreciated the effort
I know that feeling. It's not always about winning a hard fight, or thinking an intelligent way around an obstacle, but it's subtle things like paying attention to the interactions available and realizing that the world and characters are not always one dimensional. It's immersive cause it encourages you to speculate more for the intentions of the other NPCs that maybe are more vague based on the circumstances that you encounter them. The game has a lot of character and charm, for sure.
My favorite bit about that quest is that you can talk to Neloth about, and he'll get a 10 pointa disposition increase and tell you to shut up
@@notaplasticexistence Or maybe that slave was just that good a lay.
One thing against big draw distance - the fog REALLY helps make the world feel much, much bigger than it actually is. Although by default it is indeed too close.
Yeah, the terrain looks kind of goofy and over-exaggerated when too much of it is visible at once. Increasing the view distance *slightly* is the only change to the vanilla game I’d make. Imo the graphics overhaul and character model mods all look like ass (respectfully) and out of place
Basically the Runescape situation. Nowadays you can have huge draw distance, but that causes the world to feel small. You can see all the stuff. With distance fog the journey feels like a real distance.
In oblivion they worked that quite correctly.
@@joonakoskue5317 yep. if they were all made by the same people, in the same art style - they would've worked much better.
@@512TheWolf512 Honestly at this point the best one can hope for is a backport of Skyrim's character models. Anything else tends to 'doll-ify' the characters, or remove their identity. Skyrim's art style is close-ish to Morrowind, wouldn't take much modification to make the models fit.
Buuut then you have the issue of the world, clothing, armours, and bodies still looking like 2002. But at that point you have to question why use graphics mods in the first place.
Starfield: You're a homeless space immigrant with guns and succulents.
Morrowind: You're a homeless immigrant, but you're also a literal reincarnating demigod.
It should be said that in Morrowind, becoming a demigod is something you actually have to work to become. It's not like other Elder Scrolls games where you are just handed the keys to "a ferrari" 10 seconds after the tutorial and you're knocking down all of your enemies within 5 minutes of understanding the combat system.
Morrowind rewards caution with progression and rewards carelessness with death. The world NOT leveling with you is the best part of the game because it means most areas are inaccessible until you become powerful enough to go there.
@@husky3g
Hey nerd.
* Opens contstruction set. *
* Places chest in Seyda Neen. *
* Puts broken cheated gear into chest. *
Oh, look. A Morrowind Ferrari! In record time! Of five minutes.
@JeremyFinch42 which is a completely different topic. We're talking about people just discovering the game or wanting something...better.
@@VektrumSimulacrum
Are you suggesting there's a game better than Morrowind?
Fun fact. Every Bethesda game since Morrowind has not only been running on the ancient Gamebryo engine. But they all basically use the same exact construction set software. Which is essentially basic openworld RPG maker software. So if you're looking for something better than Morrowind. You know what you're gonna get? Morrowind.
Like, I kid you not. The Morrowind Construction Set and Fallout New Vegas' G.E.C.K are the same fucking software, and to top it off the G.E.C.K for FO3 AND NV uses a lot of the old scripting techniques from Morrowind. Item effects are called enchantments. And all the fucking magic schools are easily found in skills. It's the same fucking game. It also doesn't help that if you're skilled enough in making models and textures, you yourself could upscale Morrowind using Blender. For how ancient of a tool this is. You can surprisingly fool people with it for quite a long while.
Ive just started my 1st morrowind playthrough the other week and I've been having a blast with just how much freedom there is I booted up the game and just started exploring ended up on a plantation i found daedric armor and tried to free the slaves and got put down trying to be a hero
10/10 would start a slave revolt again
yea it's wild how a 20 yr old game has more freedom than Starfield by the same Dev... Todd Howard really needs to just get back to the roots.
@@lordblazer The studio was going to go under if Morrowind failed. This let them have all the freedom in the world, and they took risks and threw everything at the wall to see what would stick.
After Morrowind save them, they decided to "play it safe" from thereon out.
Don't be afraid to mod the crap out of it. Anything your heart desires there's a mod for it and you should absolutely not shy away.
Since stealth in Morrowind is not very robust I downloaded a bunch of mods to help with that. I won't go into detail I'll just say that I had a mod that gave me climbing tools. I could climb and repel vertical surfaces. the modder even took the time to convert any cells in the game that were next to a window and assign them an open locked or trapped status.
What a great feeling it was to scale up a wall drink a potion of restore fatigue and lock pick my way into a character's room by being sneaky was amazing.
And if you're up for a bit of cheeky fun get the mod that gives all NPCs their racial abilities 👀
It’s really not sad that Starfield being subpar makes people want to play Morrowind, oblivion, Daggerfall, etc. the overall knowledge of the elder scrolls fanbase will increase
I think it’s a really good thing honestly, people will probably realize that those games are actually really good and that their modern titles have been extremely dumbed down/don’t really have ad much depth as they had. It’d be cool to see ES6 go back to its roots
Elder scrolls 6 will have 3 skills sneak sword and sorcery 😂
@@oscarknightofastora5195 Only Sword and Sneak. Sorcery sold as DLC
@@oscarknightofastora5195 It will have stealth, melee, mage and that will be your only options. Only swords/daggers, spells and heavy or light armor like Skyrim.
Bethesda saw Skyrim as their "greatest creation", but Skyrim was only successful because Morrowind, followed by Oblivion, were such great games. The previous TES fanbase LOVED those games and created a ton of hype around Skyrim that brought it to the mainstream with even the most casual players and expanded the fanbase tenfold.
Skyrim's design is subpar compared to both Morrowind and Oblivion and you can't change my mind. It was a good game, sure, but it did almost nothing to innovate the series beyond better graphics.
@@Eagle93WriterDon't forget the mediocre paid mods and boring quests, and bad setting, it will probably take place in a lame version of hammerfell.
My n’wah, thank you for the great video. I’ve been having a hard time understanding the complexity of this game and this helped out a ton.
Its really not that complex. Just read shit, pay attention, follow the roads and signs, and dont try to do shit with low fatigue or use weapons or skills you arent trained in. Purchase a guide to vvardenfell from a bookseller if you are having a hard time finding your way around and on a new playthrough once you've got a bit of gold saved up it never hurts to just take a silt strider to every town you havent been to instantly just to have it all marked on your map.
The 36 Sermons of Vivec contains the 'mental' blueprints to the entire game. If you can learn to harness that ability, youll gain some real life super powers.
Alchemical, Esoteric, Mystic & Linguistic Magic abounds.
Just do skooma and read history like Cassius Cosades, you don't need anything else
lol
>drops acid
>achieves chim
>gets philosophy degree irl
Pretty much all of Michael Kirkbride’s works are extremely important, even more than some people who say they’re important might know.
@@fosterbennington6405Yep, him going to college for Religious Studies and Theology definitely paid off. Not to mention I’m sure he did his own, more esoteric, research in his free time. Anything you recommend from him I should read?
BG3 should be a wake up call for Bethesda that hardcore RPG's have a place in the mainstream market.
if a small studio like Larian, with pretty much one niche RPG under their belt, can win GOTY with a hardcore, number crunching, dice rolling, character building, bear f*cking masterpiece, Bethesda should have no problem selling a numbered elder scrolls game with actual RPG mechanics.
I gotta be the guy. I dont really get the hype of baldurs gate 3. I felt the dialogue was kinda corny and didnt actually change much based on what lines you chose, the combat was more simplistic than a divinity game, and that there were way to many talking animals with quests. It kinda stinks when you just wanna play a gritty merc bust know your gonna miss a bunch of xp because you dont wanna unexplainably be able to talk to every animal you come across.
@@garygelthaus I think what a lot of people enjoy with BG3 is that it's simply differen to lot of RPGs out there.
@@garygelthausbg3 is a bit too simplistic, but that is the curse of D&D 5e (personally prefer the crunchy pathfinder games) and the writing is fucking cringe current year crap but it's better than 90% of the goyslop that gets released
This just isn’t elder scrolls though. Skyrim, an action RPG, was far more successful being one of the most popular games of all time than BG3. Turning it back into a hardcore RPG would be a major step backwards for their success.
@@willmckee1632 skyrim was just call of duty with swords
it was popular because most people are incapable of rubbing 2 brain cells together to understand that strength=damage.
I started morrowind but the game crashed when I was building my character, haven’t gone back since. I’d like to, just haven’t got to it.
Definitely recommend it, definitely has an adjustment period you gotta overcome first but it’s totally worth it
You can try OpenMW. It changes the game engine to be more stable.
Sounds like bullshit
Openmw should fix this issue as mentioned above. Super smooth and stable
My man a coherent "modernization" video for Morrowind (with some extra mod suggestions) would be the bees knees.
Nice of you to make a guide for zoomers. This was an amazing game to experience when i was 18 in 2004.
I’m glad that zoom zooms are finally opening their eyes to actual good games and not the slop we usually consume.
Wealth beyond measure, my fellow Morrowboomer. I respect these kids who take the road less traveled and enjoy titles from the golden era of gaming.
Hello fellow boomlander
This was great when I also was 18 but in 2020
I was 14. Been playing it ever since.
It's so sad that you can't join forces with dagoth-ur, 'cause the way he talks to you, he really treats you like an old friend, sometimes even a lover, it's literally peak villain writing
I think that was eventually cut content, but there are mods that give you this option. I know it's not necessarily the same, but I think half or more of all nevvarirines would agree with you.
He hates the empire and you're an imperial agent. Don't fall for his wily tricks. He doesn't actually like you.
I can't believe this vid came out two days ago because it feels like it's been out for a month. I have to have watched this ten times by now. I almost can't watch anymore this is one of your best videos yet bro
Thank you Tor!
I first tried to play Morrowind when I was 15 and hated it because of all the jank but 5 years later I've come back to it as a more patient man and I'm having a really good time with it
Exactly my experience as well, tried when I was 16, didn't like it
Tried again at 22, best RPG I've ever played lmao
A very well-studied review, and an obviously sincere effort. Love it! You're doing Jiub proud
Have not played Morrorwind at all, but your video of S.T.A.L.K.E.R: Shadow of Chernobyl has convinced me to buy that, so I will give the new purchase of Morrorwind a shot :)
You won't regret it
Oblivion and Skyrim achieved the success that they did because they were built upon the foundation laid by Morrowind. It's a fantastic title.
Sometimes the mechanics drive me crazy, but i loooove this game!!!
It takes a little bit to get into, but I really think Morrowind is the best game Bethesda ever put out. They hit it out of the park back then.
Give us an update
It is absolutely incompressible to me that Tood Howard directed both Morrowind and Starfield.
It's such a fall from grace to go form the guy who made a masterpiece such as Morrowind, to being the guy responsible for the failure that is Starfield
Don’t forget he also was the director of the elder scrolls adventures Redguard which while not the worst game of all time was worse than Starfield, but I feel like he was piggybacking off of other peoples’ foundations that he didn’t build for over 20 years, which is why his attempt at a new IP was a complete flop
For some reason I feel like when they were writing the story of Morrowind Todd was kinda just there and either said yes or no, then had more of a direct role in oblivion and Morrowind after they got rid of MK and others
Todd is responsible for the CS existing and their games bein moddable, so good on him, I'm very thankful for that and it was a smart business decision.
But Todd's responsible for nothing that makes Morrowind what it is; a unique and engaging world with fantastic lore at that time.
In fact, he's responsible for one of the more clunkier and worse questlines narratively of the game, the Imperial legion.
Creatively, Todd was always the guy who likes the big barbarian with an axe playstyle and who was so swayed by the LotR-hype at the time, he just decided the Imperial province had to be the Shire now.
He was always like this, despite all that, I can't hate the guy, it is just what it is.
Why fall, when it is stagnation. Starfield did everything better than MW
TOOD!
I've been going through a rough time lately and your videos make my days much better!
havent finished the full video yet but I must say, Ive been missing out on this game. As someone who enjoys less challenging games exploring Morrowinds cities, talking to npcs and reading every bit of lore is an incredible exprience. I literally go to the Vivec Library, get some soothing music in the background and read some of the stuff there and you literally benefit from doing this. Learning more about the houses from different sources has you develop political standings and open more opportunities for roleplay and thats just the world lore bit of Morrowind.
If youre watching this trying to convince yourself to get this game just do it. It has some unusual systems compared to newer gen games but trust me if Morrowind gives you 5 problems there are 15 goofy ass ways to the solution.
"if Morrowind gives you 5 problems there are 15 goofy ass ways to the solution"
Couldn't have said it better hahah.
So nice finding content from another certified Elder Scrolls enjoyer
I enjoyed getting my strength and endurance absolutely stacked with corprus disease, curing it, restoring all my drained attributes and avoiding bonewalkers like the plague for the rest of my playthrough. im glad this video exists so I can just point to it whenever anyone wants to know why i love this game so much
Getting corprus cured through divath fyr makes you immune to all diseases, common and blight.
This has been my favorite game forever and this might be my favorite piece of morrowind specific content. You killed it dude.
You forgot about my boi Mudcrab Merchant. Dude has 2x creepers gold.
Absolutely love your work so far. Been binging you for like the last 2 days. I can't wait to see what you do next. If I can make one suggestion however, I would ask for more specific time stamps and numerous time stamps.
I recommend putting some Young Scrolls bangers as your overworld and battle musics. Every time battle starts, I have put Dagothwave to start from "I'm a god, how can you kill a god" spot and Filthy Rich as the second beats.
I definitely prefer the base game music for the most part.
Though the battle music is lacking imo.
I like to imagine that Azura basically just wrote down a list of instructions for her loyal followers and told them it was a "prophecy" knowing that they would go out of their way to do everything in their power to "fulfill" the prophecy, even if it meant countless "false" incarnates failing and dying - you weren't the Nerevarine, you just got the job done.
That's what the secret books allude to as well as the failed incarnates to a minor degree; You get picked by Azura but don't have to follow the prophecy which is why the incarnates failed, but the actual exact thing that makes the Nerevarine prophecy is the ring Moon and Star until you realize NPC's can equip it too.
Azura kinda makes a pathway for you to take to fill the prophecy, and what you do with it is up to you.
Also, in that cave in unpatched versions of Morrowind is a godlike robe; it had Restore Health 10pts Constant Effect. It was beyond god-like and made any adventurer an immortal.
@@EddieSpaghetti69 In the lore, Moon-and-Star can't be worn by anyone but the Nerevarine. The failed incarnates in the cave of the incarnate demonstrate that not everyone who tried could wear Moon-and-Star.
I think NPCs being able to equip the ring is just an oversight. The player/Nerevarine WAS the Nerevarine, but the game actually makes you question whether or not it's true with how weak you are, starting out. Building your character and becoming the Nerevarine is what makes Morrowind so great. In later TES titles, you essentially are just handed prophetic titles and are powerful right out of the gate, in Morrowind, you have to earn it.
@@husky3g I often suspect the ring is a placebo; you "need the ring to be Nerevar" but can only get to it through intense trials which inadvertently prove you're Nerevarine.
I know the ring being equippable by NPC's is very likely an oversight, but it's still funny to me that the ring that can only be worn by a specific person with a specific soul can be worn by anyone but the quest to acquire it makes you into a god-like being through the trials required to reach said ring.
I'd also heavily agree on that titling situation in later ES games and even Fallout 4; you're handed titles for doing small things (Save some settlements? You're a general now. Helped your son with a few robot quests? You're now the institute leader.) which really started with The Hero of Kavatch and got worse overtime. Some of us worked to be the Hortator of Three Houses, we're built differently.
A lot of prophecies are meant to be fulfilled by anyone who has the ability and desire to do so
@@fosterbennington6405 That's not a prophecy, that's a to-do list.
The people were not ready for daggerfall in space no matter how much they praised it.
1:14:11 you can also conjure armor pieces which are based on daedric pieces.
Lmao, literally playing it right now. Playing skyrim in morrowind feels great, I love modders!
I hate Skyrim. Gotta find this mod you're talkin about
@@stevai6732"Skyrim: home of the nords" is the mod
@@stevai6732 It's called Skyrim: Home of the Nords
@@stevai6732 Its called Skyrim: Home of the Nords and its currently being worked on by Project Tamriel along with Cyrodiil and Hammerfell. Tamriel rebuilt is also currently working on adding the rest of morrowind.
@@stevai6732 7 months late, but it's probably "Skyrim home of nords", which recreates old lore Skyrim which was far more interesting than what we got in TES 5.
Literally always use a spear from level 1 without it as a major or minor to help raise endurance early, but other than that totally agree with using weapons youre good at.
I don't remember if Owen said this in the video, but if you're going to hit something, PLEASE have a full stamina bar and charge your attacks, both of these things are REALLY important for your chance to hit.
Also, charging your attacks will improve the damage you inflict, so try not to spam clicks over and over or you won't hit anything, specially at lower levels
Specifically, the damage range shown on the item tooltip for weapons refers to how long the attack is held. Spamming quick jabs will only produce the low end of damage potential.
He did mention it,in the first 10 minutes or so.
Gotta love the youtube notification system never working, anyways great video as always bro
3:06 Fun thing about Morrowind. That's not a mistake. Making skills you're going to use all the time a major/minor skill is the mistake. You can get every skill to 100 eventually, but you're going to want about 20 skill-ups per level, in order to maximise stat gains. (3 stat picks per level, between +1 and +5 depending on how many ranks of a related skill you gained while levelling up. You only need 20 since the third stat pick should be Luck, which has no associated skill.) Also you'll hit the level cap sooner the higher your major and minor skills are starting out (e.g. if you double up on skills from your race and your class).
Of course you can probably do fine without worrying about all of that. It's not a terribly difficult game.
That's bad advice for new players. Min-maxing morrowind makes the early game much harder if you don't know what you are doing, and you still get ridiculously powerful in the late game compared to the NPCs. A late-game min-maxed character will walk all over the games challenge, yes, but the challenge will be overcome anyway by level 15
Getting people into Morrowind is always a balance of letting them know enough to not get frustrated and give up, and not telling them too much and making the game too predictable and easy.
It all depends on the person's experience, expectations, preference, and patience. I'm happy to dig through layers of jank if I feel like I can dig out some gold nuggets, but some people will be completely turned off for the most minor thing.
Nice Pep Secret reference.
Best Bethesda game ever lets gooooo
2 of my greatest accomplishes in life are beating the end gods in Morrowind and Elden Ring. Both runs were completely overwelming journeys that looking back, I can't believe I made it through.
Great description of how Morrowind is the best of the series. I love them all but this game really gave the player so much freedom. It is one in a small group of most epic games ever. Not to mention that sound track ;)
i appreciate the chief keef rant in the description.
😂😂 I think most did not catch that
Found your channel by looking up Dogmeat general. Awesome stuff man
gj with the video. those kind of videos are amazing. podcast like videos played in the background while going to sleep. patrician, salt factory, yourfavoriteson, neverknowsbest, gingy and YOU who i discovered today. keep it up man. good you turned up game OST and ambience even more. sometimes salt factory game audio is too low in his videos, same goes with patrician. the 50% of success of these kind of videos are game ambience and soundtrack.
0:15 seconds in, and I CAN'T believe that you mentioned Utica, NY. What a reference.
My father bought cheap beer by the case that came from a brewery in Utica, which wasn't far from us.
I don't know if it still exists, but it was called "Utica Club" beer.
Not very good, even the ones we snuck out of the house for free...
this game is so good. recently started a scout and am immensely enjoying the game. last time I playedcwas in like 2007, loved I then too. they just don't make games this awesome anymore. I miss the days of no map markers and having to actually play and figure out the game your playing. ❤😊
Fun fact: you can use restoration to boost disposition too!
In a similar method to the boots of blinding speed equip, you just need to buy a fortify attribute spell, and rhen make a fortify personality 100pts for 1sec spell, this boosts most npc dispositions to 100, since your personality is more than 100, even if you're an orc, which has the lowest personality in the game.
I also enjoy using alteration, and enchanting to mitigate the slow-walking, long 1 point slowfall and a very short, high power jump usually does the trick.
WARNING: buffing your personality can cause npcs to hate you to the point of becoming hostile when the effect wears off. Basically, if the personality effect boosts their opinion above 100 weird math things happen in their smooth little brains that make them like you less than before you buffed your personality. Better to buff your speechcraft skill and admire or bribe them, which also gives speech xp
@@dickyboi4956Mind you, getting the fortify skill spell can be quite difficult if you don’t know where you’re looking, aren’t there only 2 or 3 sources of it?
Morrowind is the only TES I like to play as Altmer. Not just because of their sick magicka bonuses, but because they fit the narrative of reincarnated Nerevar too well, after all, Chimers were closer to Altmers than their Dunmer mutation.
I always name my altmer "Vedion Ralnerir", an anagram of Indoril Nerevar.
You want me to be your sponsor in House Hlaalu? I thought you'd never ask... But first, I want to see who I'm dealing with. Show Uncle Crassius what you have to offer. That's right, don't be shy. Come on, dumpling, don't be shy. Just do this one little favor for Uncle Crassius.
Crassius really is quite crass. It's in the name.
Holy fuck I don’t know what’s going on but I’m entertained at your passion for this game
One good way to add variety to the game’s music is take the music mp3 files from the oblivion data folder and just place it into Morrowind’s music folder. It’ll add some variety that doesn’t feel too out of place. You can unpack Skyrim’s audio bsa and use those files too if you want to add them.
"buy" the Conan the Barbarian OST and put it there, too. You are welcome!
@@calabacito Chad Basil Poledouris
lol you start fighting Dagoth and suddenly the oblivion npc theme (Harvest Dawn) starts playing
I really like your personality and jokes! Subbed, hope you grow
I solve the movement problem by filling a grand soul gem with a golden saint soul then enchant a belt with 1 point of constant slowfall. Then I whip out an enchanted ring with jump magnitude 100 for 1 sec. Practically flying across the map and still have cliff racers chasing me.
Don't worry Saint Jiub the Eradicator will get to them too eventually.
Cliff racers have about 500~ speed
The 'Love Vivec" intro is perfect lmao
Need more Kung tbh, this is only a taste of TES content when I needed the full load
started playing this game for the first time last week. im really liking it. The world design is so good and its really immersive. I love it.
I’ve always loved this game and wished we’d get a brand new game with today’s technology but with a similar art style and game systems.
To get around skills/attributes Use combine any Fortify skill/attribute spell with soultrap spell at a spellmaker and cast at the ground. The fortification to your character is permanent.
The most fun morrowind review ive ever listened to.
Oh, that feeling when after the end of the game and the Tribunal, you come to chat and say goodbye to Vivec. The end of a great era, after which nothing will be the same. The end of a great game that will forever remain in your heart
The first time I played this as a kid, I lost Sunder somewhere in the overworld and could never find it, so I could never complete the main questline. I replayed it 15 years later to finish what I started. Soooooo good.
appreciate the video lil n'wah. subbed fasho
So glad i found this video. Was wondering if i would actually enjoy playing morrowind being a guy who didn't start with "rpg" gaming till Fallout 3, 4 and NV and then skyrim starting in 2016. Fell in love with elder scrolls lore and always heard amazing things from this game
3:10
My recommendation for new players is
breton, mage sign, major (spear, unarmored, athletics, acrobatics, alteration), minor (restoration, blunt, alchemy, mercantile, mysticism)
endurance and whatever for major stats with a magic specialization.
A very easy class that scales well.
Another hour long banger from the Kung dynasty
By the looks of Starfield(I haven't played more than half an hour but already noticed its pretty empty with hours of inventory management) what I didn't realize is that the landscape is quite amazing and, concerning mainly around TES 6, they're in the fields of remastering Arena or that scale of open-world to explore. Real life can be pretty empty and boring in the desert, fighting ghosts and whatever you don't really need to populate the world of Arena with an encounter every 20 min or so. Use AI for town creations, set up economic relations, and randomize that everything for each new character.
The best thing one can do with Morrowind is remember its Tabletop RPG roots. If you can recognize keeping your resources (Stamina) up, your skills high, and playing to your build's strengths, you'll fly.
Hey just wondering what’s the song at 7:50 ?
I will walk 5000 miles
Great video. However i notice that no one covers even mentions the crashed flying machine found on Solstheim. I dont think it has a quest or anything tied to it, not that im aware of, but i still think its one of the coolest things the player can stumble upon in the game.
Dude stood outside the mages guild in ald ruhn has a quest for it.
i used to hate magic in rpgs because my stupid brain thought it was too complex to figure out, but morrowind changed that for me. by being so ass to play with just melee and being limited to walking, it opened my mind to magic builds, and now one of the most fun playthroughs ive done was a pure mage build. i think magic being so broken is good because thats probably how it would be irl like why would you not use it
At least until the enemy has spell reflect.
this video simultaneously makes me never want to play Morrowind and spend the rest of my life playing Morrowind
My first elder scrolls game. Bought it a few months ago, probably won’t play the others. I hope you’re doing well Owen
I'm 14 and my first game was skyrim, I didn't like Skyrim and then I moved onto oblivion, After 40 hours I found myself lost in Oblivion and once I found Morrowind i've been playing for 3 years now without getting bored (Keep in mind I was 11 when I got into morrowind). I find this guide for 'zoomers' really well for them to get used to the traditional dice roll combat, no quest markers etc. Keep it up, I'd like to see more morrowind content in the future
Better punctuation and grammar than most 14-year-olds.
idk if they fixed this but in the base morrowind if you had boosted/reduced stats from corpus, when you cured it they became permanent. maybe it was a bug that happened to me but ive honestly only have played the main quest one time.
Morrowind tip, its actually better to assign useless skills to your majors so you grind out skills that you WANT to use without triggering a level up, you can get +5's on anything, but if you level up too soon you can't get the max benefit
Was looking for this fellow old head, please pin this man so people can get this important info.
That's for min-maxing, you don't really need to do that.
Totally unnecessary.
Sir, this is for new players.
@@yerwotm8 tip not a requirement
You described Morrowind as "completely alien, yet wholly believable" and I literally shuttered from the sensation of such a deep truth echoing through my bones. 😌
I love both games tbh. Played about 200 hours of starfield on gamepass and am now taking a break til i see what the first dlc looks like but i will definitely be getting back into it.
Morrowind i love as well and only started playing it a year or two before starfield came out but its great. Only complaint is the game is really too easy even if you go out of your way not to cheese stuff. Gold is overly abundant even with a mod that makes training, travel, and shopping more expensive and gold basically directly translates to power through trainers and enchants. No matter what limits i set on myself, by level 14 or 15 i inevitably become so strong that 90% of enemies are just pissants and kiting is just way too easy in openmw which is probably still better than them not knowing how to use half their spells in goty edition. Aside from that complaint, i love everything else. The world, the lore, the art style, even the combat people complain about so much.
Both solid games worthy of both praise and criticism although i would say they former gets too much criticism and the latter gets too much praise for being so challenging and unforgiving when in reality money+jump effect= untouchable powerhouse.
Love your videos :) keep em coming
I once had a morrowind run where I managed to obtain 100% spell reflect AND Sanctuary. This essentially made me invulnerable to all things except for what I'd categorize as "incompetence damage" (Falling, drowning, etc)
Played Morrowind as a kid, and didn't know wtf was going on. Even then, I knew I loved it.
I really hope they make ES7 in Akavir. I also hope the Nerevarine is there seeing as we know he goes there too, or at least heavily implied/rumored.
Akavir is the perfect setting for a more "alienlike" feel to it that Morrowind had.
The lore for it is already great too.
This is the perfect video to watch while i play Morrowind. Im already well versed but i always love seeing some love for the best TES. However i play it om the original Xbox 🥴
The biggest thing I disliked about skyrim was how unbelievably short faction quest lines were. Even in oblivion the factions took some amount of time to make it a believable ladder climb to be the top member of that faction.
based mr kung at he bullshit again
I can throw myself across the entire island faster than my old computer can load into a new zone in Skyrim. Slightly-faster travel
Ha, the advice with the boots was awesome!
Jump made a spell in Morrowind with 100 jump, so fun getting around the map
Solid pointers!
When it comes to skills, I wouldn’t worry about making sure all the skills you plan on using are in your major and minor skills. Due to how leveling works, you’ll want to make sure that you have enough levels in skills under a specific attribute to maximize the bonus you get from leveling (an ‘ideal level’ will have a x5 for three attributes and nothing for the rest), and since you only level up after leveling your major and minor skills 10 times, using your misc skills to max out your level bonuses is very useful. Obviously, having a weapon skill or two in your majors is necessary, but stuff like heavy armor can be used to control your level pace due to how leveling that skill works. Also prioritize leveling skills under endurance in the early game- hp is everything, even to a magic character, so investing in your misc endurance skills can provide the maximum bonus without interfering in your plans for the other two attributes to increase for the level. Otherwise I wouldn’t worry to much about it, just play to your class, and you should have fun. My current character is a Redguard warrior trained in long blade picking up spears and doing the fighter’s factions, and I’ve been having a lot of fun with him.
prophecy: neraverine will be an outlander
venim: not on my watch!
You actually like a good UA-camr bro
For the boots of blinding speed, if you don't wanna use magic and can't use magic for whatever reason, you can buy 5 exclusive resist magicka potions from the alchemist in balmora, they restock so no need to wait just buy it and reopen her bartering inventory. They'll stack and give you 100% resistance to avoid the blind. It is more expensive for a new character though. Around 1k+ But that's easy to get if you know what you're doing.
Liked and commented for that description 🤣
the bridge troll aka noob killer used to be an orc!
Great video. Came looking for Morrowind content. Unfortunately I must play on xbox so it is too bad to look at😢. Maybe when i own a pc. Starfield was the disappointment that drove me to it.😊 But now for something completely different.
I have lost all faith in BGS, rip elder scrolls and fallout
"But look, old Bethesda Soft. made great games, we just need them to try again"
Yeah but they haven't actually put their hearts and souls in every aspect of the game since 2002. Anyone who believes that Elder Scrolls 6 or Fallout 5 is gonna be good are literally ignoring the past 20 years of Bethesda.
@@frankiethetiger5748 few years back i would get mad with this type of stuff now i just idgaf
i'm not expecting much anymore. just happy to have gotten the games that are actually good.
Hey man, loved the video. I don't know if it has been mentioned or not, but for your playthrough - what mod list were you running? Mostly interested in the textures and models of the characters.
I can also really recommend Tamriel Rebuilt if you want a more balanced expansion instead of the exclusively high level Tribunal and Bloodmoon. I also recommend you use it with OpenMW, but if you are willing to do some trickery it is totally possible to install with MWSE and MGE-XE.
How do you do the trickery? I can't find anything online about it
@@elleris9298 Look up how to install Tamriel Rebuilt on MGE-XE or MWSE. And male sure the tutorial is from the 2020s, not 2010s or earlier or the files structure will be wrong.
@@elleris9298 I haven't ever installed anything other than OpenMW, so that's all I can tell you.
@@JoeEnderman thanks for your help, Joe Enderman
I'd only start recommending mods after they've played the game.
I FUCKING LOVE FANTASY RPGS RRRRRRAAAAAAAAHHHHHHHHHHH (nice video too Mr. Kung the content is great)
Currently living in a weird timeline where game from 2002 is better than 2023 by the same developer. Rip fallout & elder scrolls
Like Julius Evola said in his books, it all degrades with time, things will only gets worse.
real@@arturnicaciodeandrade9861
@@arturnicaciodeandrade9861kino
Bro I been playing Morrowind since release. After a few years hiatus I returned to my save game I mad in 2019. Haven't beat the main quest yet but pretty much everythin else is done.
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Second watch through; keep it up!!
Great video! What kind of face mod do you use? They look much nicer than the one I am using.