I typed in UA-cam "longest Factorio train" because I didn't know how long they could be. This video was the first result. My question was answered, thanks.
The only downside I see is that he must stop the trains periodically to give it a chance to repair. Also what happens if one of the trains were to be destroyed? Is a huge train crash possible?
@@stevenmiller9030 It's not an actually viable defense, it's just for a fun video. Sorry to disappoint. As far as I know, it is not possible to create a working train defense, I have yet to ever see one that is completely automated.
@@JoshStPierre I've seen some that use 2 parallel trains to do the job, that way one can be repair and refueled while the other is defending, and then during the time when they are switching between defending and repairing/refueling you use lasers or some other defense mechanism to keep the biters at bay. the trickiest part is making the timing circuit to control the train switching behavior
@@mspreij True, but actually getting all that set up is much more work than I’m prepared to do. good idea though 👍 EDIT: update, I am working on it! but i am now a busy college student so it will be a while :)
@@olegs79 There is no gap, the last locomotive is touching the first. The last and first are not connected, but they both take up a rail at the same time, so all rails are covered. That's all I meant by "it's connected the entire way around".
@@Riotlight Oh you're right it's actually a little bigger than I thought. That still doesn't change anything though, you can't run through the gap anyway haha.
@@evgenyyakut2716 Solution: Two rings set up as distinct track blocks interconnected by an incoming switch and a departing switch. The inner train zips out while the outer train takes its place.
I don't like how there's a single source of failure to keeping your trains refueled... Let's make a third one as a backup! (maybe a backup to the backup could be a good idea...)
"For your first job, you're conducting the world's longest train." "Oh cool, where am I going?" "Ten feet" "Awwww" "Backwards." "what" "The long way." " *WHAT* "
I also found this out a long time ago It was when my Base was being raided and my supersonic trains killed those bugs Then I felt how it is to be a big brain
One of the things I've learned about humans is that, if you give humans mechanics, they will eventually find out, apply, and ever more exploit them, and they will make something like this. Excellent job, incredible!
I've put a many hour into this game. I have a few friends who play too. We have a map we have been working on for close to a half of a year now. A train system defense. The trick is the refueling aspect of this. We don't have a seamless train system like this one. As this one looks about impossible to refuel and work as a viable permanent defense. A beautiful artistic video that makes me proud to see such dedication in such a wonderful game like Factorio. Ours is no where as chainsaw like, but works with 15 different rail systems all working in sub harmony. The refueling process can not work on just one track like this. It has to be done with no less than 15 tracks leading around your base. The bigger the base, the more tracks needed to fill in those gaps you will always get. Turrets and other defensive measures are always built up around soft points or weak spots in the train system. To the point you can funnel them into a rank and file. Then it becomes more of a tower defense stagey when dealing with biters. Some Biters won't cross the tracks at certain times and walk/run to find a better opening. One we leave open for them to find and bring em all in!
Actually, this is a viable defense. I'm in college so I'm busy right now, but when I have time I will build the repair and refuel system. It's actually very simple. Basically, there will be 2 trains, and they will take turns defending while the other pulls into the base to get repaired and refueled. It will work, 100% legit and vanilla. No turrets needed, just one huge track, and 2 trains, each the size of the whole track. I just don't have time to do it right now.
Good luck if you actually attempt it, also I would highly recommend using nuclear because I don’t know if you can keep it up to speed with any less, but I could be wrong.
its inefficient (repair, fuel, sometimes biters just dont walk to their death and will attack the train), cannot work long time without mods, and even with mods i dont think it could work perpetually and you cant expand without mods. I absolutely Love it! Its exactly like why i build 128 lanes smelter array.
You're right that its inefficient, but this can actually work without mods, completely vanilla! The one in this video is just for fun, and does not get repaired or refueled, but yesterday I took 10 minutes to plan out how to do it 100% fully automated and legit, and I'm going to start working on it soon. It involves 2 trains that take turns so the other can repair and refuel, and the switch is timed by a very precise circuit clock that enables and disables the refuel station at just the right time so that they switch but the new working train doesn't try to get refueled again too soon. It can work for infinity this way. It will be the very first time a full base trainsaw will have been 100% fully automated and legit in this game.
Dude, I applaud you for your dedication and time to making such a ludicrous and effective defense. I know I don't have the patience to complete THAT long of a rail line 😂. Essentially making a gigantic, map-wide chainsaw 😂.
I love that its actually synced to the music, incredible. ig for repair and refueling you could just make the train go slowly past a chest and a roboport
The genius! The will to do that! Perfect, genuine, complete, crystalline, pure. If I had ten of these trainsaws our troubles here would be over very quickly.
I think just in case, you need one going the other direction also, then have a line of guns, backed up with lasers, backed up with flame throwers, and sniper turrets...
It’s actually not that expensive! It uses 1 nuclear fuel every 6 seconds or so. To put that into perspective, this megabase already uses 1 nuclear fuel every 5 seconds or so, for the trains, and I only need one centrifuge to get this all done.
This is a good idea, I liked it, I designed it myself. But it also has disadvantages: 1 - How to get out of this barrier? The player will also be killed if he tries to go outside 2 - How to manage all this? After all, locomotives cannot stop at any moment, but they must take fuel 😊
Thank you! Here are the answers: 1. Spidertron! The trains cannot touch the spidertron, so you can use it to pass the barrier. 2. I never built the refueling and repairing system, because I lost interest. But I planned one. Basically there would be another train identical to this one, and every 5 minutes they would switch places. The one not defending would pull into a giant rail structure somewhere inside the base to get repaired and refueled. A circuit clock would manipulate signals every 5 minutes to get them to reroute and switch places. There would be hardly any gap between the trains as they're switching, as well, so no weakness in the defense.
I made a multiplayer playthrough like 2 years ago and saw some stranger doing this to my base. At first I thought he was making a race track or some shit but it turned out to be this lol
Really nice done and awesome idea. Only weakpoint: If the base is under constant attack, the trains have to re-fule one day, and if they stop, even shortly, its their End I think. But on the other hand they speed up pretty fast... hmmmmmmmmm
Thanks! I do have a solution for the repair and refueling, but I haven't done it yet because I've been doing other things. It will work like this: There will be 2 trains, both same size, taking up the whole track, and they take turns defending while the other one is getting repaired and refueled inside the base. They will switch every 5 minutes when a circuit clock disables/enables the refuel station, and there will be signals spammed everywhere so that they can stay at full speed while switching :)
@@JoshStPierre and the good thing about fast trains is that you wont have to fille every one of them and you Can just stay stay still for a little bit and they will be full
I'm going to let you in on a little secret, the reason I didn't call this a trainsaw in the title, and I didn't call my artillery chainsaw a trainsaw in the title, is because then there will be way more comments just saying "trainsaw", and nothing else. There's like 40 comments on here like that. And comments help push the video into the algorithm to get shown to more people, so by not calling it a trainsaw, more people get to see it :)
Ah but at some point they have to refuel. I considered doing this using engines and artillery's cars as they are very heavy and hard to stop. I never did it so its fun to see you did.
Oh my god, this is genius!! Nice!
Thank you! :) I never thought I'd see the creator of my favorite game (Minecraft) commenting on my video!
@@JoshStPierre he is not confirmed
@@wormball It is his real account. You can check it out for yourself :) He doesn't have a checkmark next to his name because he's not a huge UA-camr.
if its genious then how does he refuel it ?
@@TheGUARDIANOFFOR I responded to your other comment, I'm working on the repair and refuel system :)
I typed in UA-cam "longest Factorio train" because I didn't know how long they could be. This video was the first result. My question was answered, thanks.
You're very welcome
It costs 400 thousand fuel to use this weapon for 12 seconds
Thats very heavy
And hell much resource for train(heavy reference!?)
Now if it can be triggered to turn on and turn off on demand and have repair and refueling automated whenever it stops 😂
not if you use nuclear fuel. :P
@@nobody8717 nuclear trains? Is that a thing?
I love how ocassionally you see a damaged train just ZOOM by at light speed
Yeah i was thinking poor repair bots
This is pure genius...
Why waste effort and resources on gatlings or lasers when you can just surround your base in a chainsaw chain?
exactly my thought process about 1 hour before this was completed
A 'trainsaw' if you like
The only downside I see is that he must stop the trains periodically to give it a chance to repair. Also what happens if one of the trains were to be destroyed? Is a huge train crash possible?
@@stevenmiller9030 It's not an actually viable defense, it's just for a fun video. Sorry to disappoint. As far as I know, it is not possible to create a working train defense, I have yet to ever see one that is completely automated.
@@JoshStPierre I've seen some that use 2 parallel trains to do the job, that way one can be repair and refueled while the other is defending, and then during the time when they are switching between defending and repairing/refueling you use lasers or some other defense mechanism to keep the biters at bay. the trickiest part is making the timing circuit to control the train switching behavior
I like how they just calmly walk into the trains and get splatterd
I like it too. It’s like a meat grinder making a big alien bug smoothie.
Not the brightest, are they? 😅
I started this game a week ago and this video convinced me there is no limits to the tomfoolery that can be gotten away with.
Dude, some guy programed Doom INSIDE Factorio.
Given the circuit network mechanics are turing complete, I think the limit of tomfoolery is the amount of RAM in your PC.
The Bugpiercer 1,400 cars long. May The Eternal Engine run forever and Mr. Wilford protect us!
that's a lot of protein bars
Mr. Wilford. "Just think of it Melanie! Steaks for everyone! What a treat!."
biter meat for breakfast
Biters: 📉
Factory: 📈
Stonks
*Factory* *must* *stonks*
THE STONKS NEVER STOP
When spitters get introduced into the mix
Biters:📈
Factory:📉
coal:📉
Good choice of music ;)
Когда новое видео?)
Nu privet opyat
@AMIR HAZEEM BIN HAIRUZZAMIL - Hall of the mountain king
@@Trupen где видео?)
@@simanchoock soon))
now I want to see the automatic refueling
Unfortunately, there is none. This was just for a fun cinematic video, not an actually viable defense method :(
@@JoshStPierre you could have two of these train-chains, swapping places for refuelling
@@mspreij True, but actually getting all that set up is much more work than I’m prepared to do. good idea though 👍 EDIT: update, I am working on it! but i am now a busy college student so it will be a while :)
Fine, I'll do it myself
@@abramthiessen8749 I wish more people had your logic everywhere in life.
This is art.
This is Patrick.
But art is explosion?
@@AuraJewel Deidara would not approve of this biter execution method
Art indeed, defending your base can be a pain and this cheap way to make it safe. Count me in sir.
Imagine waiting at railroad crossing when this beauty is passing by
You'll be waiting forever! because it's connected the entire way around haha
@@JoshStPierre It can't be? There has to be a gap.
@@olegs79 There is no gap, the last locomotive is touching the first. The last and first are not connected, but they both take up a rail at the same time, so all rails are covered. That's all I meant by "it's connected the entire way around".
@@JoshStPierre But we can see the gap at the begining, before you start it.
@@Riotlight Oh you're right it's actually a little bigger than I thought. That still doesn't change anything though, you can't run through the gap anyway haha.
Now you need a secondary layer so that they can refuel on the downtime
i guess you need two railyards of doom. one for the train to get in , while the other train go out.
one issue: when outer layer is refueling no one is protecting it
@@evgenyyakut2716 Solution: Two rings set up as distinct track blocks interconnected by an incoming switch and a departing switch. The inner train zips out while the outer train takes its place.
@@evgenyyakut2716 That's why you need another layer outside the outside layer, so that it can refuel.
@@evgenyyakut2716one anothersz smallersz issueszerzszrersztrszzsztzszsztszzszzzzzzxz:,:;,;:,:::,:, Im in your walls. 💀🗿
The eternal ring of smoke hovering above only adds insult to the injury of the biters.
"A battle should be clean and elegant, without waste." Bravo
I like how the solution to the refueling problem is to simply build a second Trainsaw and swap them whenever they run out of fuel.
I don't like how there's a single source of failure to keeping your trains refueled... Let's make a third one as a backup! (maybe a backup to the backup could be a good idea...)
I must commend you for the excellent synchronization between the video and the music
I agree, the music sells this.
1400 locos. Best acceleration/inertia, but don't even ask how much fuel it consumes.
Since each loco would only be moving itself and if you're using nuclear fuel, it could run a long time on only 1 fueling..
if I remember numbers correctly, it would consume over 0.6 nuclear fuel per second (0.69 to be more accurate :P)
@@endy2629 Nice
@@endy2629 Then that's 0.7, not 0.6
@@hamsterdam1942 No, if you wanna be technical it's .6 if you rounded it's .7
I love how the backlane ones see their teammates dying but they still go in
Ill give biters credit, the only things that matches a factorio players lust for pollution is their lust for violence
humans did in both ww :D
Did not see it... must have blinked
Looks like they weren't prepared for . . . ( _glasses_ ) . . . Advanced Training
_YEEEAAAAHHHHH_
@@achtsekundenfurz7876 humor is on track
"For your first job, you're conducting the world's longest train."
"Oh cool, where am I going?"
"Ten feet"
"Awwww"
"Backwards."
"what"
"The long way."
" *WHAT* "
LMAOOO
Forward.
Where will I stop
Never
Turning one of the most feared things in the game to your advantage, that's called genius.
Thanks! :)
I also found this out a long time ago
It was when my Base was being raided and my supersonic trains killed those bugs
Then I felt how it is to be a big brain
@@filipking0075 big train
That last biter like, "Everyone I know is dead. Oh well, may as well follow."
lol
One of the things I've learned about humans is that, if you give humans mechanics, they will eventually find out, apply, and ever more exploit them, and they will make something like this. Excellent job, incredible!
Haha thank you!
Sounds like something an alien or god would say
And given enough time, they will turn anything in to a weapon.
I never expected to see a shredder in Factorio. I love it
When hall of the mountain king starts playing I KNOW it's gunna be gooood
Random spitter destroys one track and entire system shuts down
Finally, youtube algorithm suggested me something good XDDD
That last kill is gold
lol thanks
You choreographed this perfectly. This is beautiful!
thank you!!!
I've put a many hour into this game. I have a few friends who play too. We have a map we have been working on for close to a half of a year now. A train system defense. The trick is the refueling aspect of this. We don't have a seamless train system like this one. As this one looks about impossible to refuel and work as a viable permanent defense.
A beautiful artistic video that makes me proud to see such dedication in such a wonderful game like Factorio.
Ours is no where as chainsaw like, but works with 15 different rail systems all working in sub harmony. The refueling process can not work on just one track like this. It has to be done with no less than 15 tracks leading around your base. The bigger the base, the more tracks needed to fill in those gaps you will always get.
Turrets and other defensive measures are always built up around soft points or weak spots in the train system. To the point you can funnel them into a rank and file. Then it becomes more of a tower defense stagey when dealing with biters.
Some Biters won't cross the tracks at certain times and walk/run to find a better opening.
One we leave open for them to find and bring em all in!
Actually, this is a viable defense. I'm in college so I'm busy right now, but when I have time I will build the repair and refuel system. It's actually very simple. Basically, there will be 2 trains, and they will take turns defending while the other pulls into the base to get repaired and refueled. It will work, 100% legit and vanilla. No turrets needed, just one huge track, and 2 trains, each the size of the whole track. I just don't have time to do it right now.
As soon as I can, I'll try and make a viable version of this. I might not use nuclear fuel, but it'll still work like a horror movie chainsaw.
Good luck if you actually attempt it, also I would highly recommend using nuclear because I don’t know if you can keep it up to speed with any less, but I could be wrong.
I'll do some testing with different fuels.
This is the equivalent of surrounding your house with treadmill during a zombie apocalypse. 🤣🤣
its inefficient (repair, fuel, sometimes biters just dont walk to their death and will attack the train), cannot work long time without mods, and even with mods i dont think it could work perpetually and you cant expand without mods.
I absolutely Love it!
Its exactly like why i build 128 lanes smelter array.
You're right that its inefficient, but this can actually work without mods, completely vanilla! The one in this video is just for fun, and does not get repaired or refueled, but yesterday I took 10 minutes to plan out how to do it 100% fully automated and legit, and I'm going to start working on it soon. It involves 2 trains that take turns so the other can repair and refuel, and the switch is timed by a very precise circuit clock that enables and disables the refuel station at just the right time so that they switch but the new working train doesn't try to get refueled again too soon. It can work for infinity this way. It will be the very first time a full base trainsaw will have been 100% fully automated and legit in this game.
@@JoshStPierre Love the name "trainsaw".
@@peppermint13me :)
@@JoshStPierre if there is a way of sharing blueprints in this game I would love to see it
@@goldenshirt There is a way of sharing blueprints, however this thing is just way too big.
This is the factorio equivalent of makeing industrial grinder videos but instead of random bullshit your being a true citizen and mowing down bugs
Dude, I applaud you for your dedication and time to making such a ludicrous and effective defense. I know I don't have the patience to complete THAT long of a rail line 😂. Essentially making a gigantic, map-wide chainsaw 😂.
this is amazing, the editing skill is top notch here, the build up. Everything about this is amazing
thank you!!!! :)
methinks nearly every factorio player has had such an idea but only a brave few have engineered it
In the Hall of the Mountain King is the song in every Factorio video. And it's never the wrong choice.
agreed
Some people defend their base with bullets and oil, some with electrical power, and some mad men defend their base with ups.
When struggling with Biters I come back to watch this... it always brings a smile to my face! xD
It feels like a healthy fresh smoothie was made.
Why didn't I think of this, I'm still shaking my head. Thank You....
now all i can see is the zerg mod, or what ever it is that makes smaller bites pop out of the bigger ones as they get grinded.
The editing on this *chef kiss*
thank you
I love that its actually synced to the music, incredible. ig for repair and refueling you could just make the train go slowly past a chest and a roboport
thanks :)
40k: Chainsword
Factorio: Chaintrain.
the last bug. Literally perfection
thanks! :)
Nicely done, really enjoyable watch.
thank you! :)
This is the concept from the factorio trailer but on steroids
The genius! The will to do that! Perfect, genuine, complete, crystalline, pure. If I had ten of these trainsaws our troubles here would be over very quickly.
the end was so fitting to the music. nice
thank you! :)
This looks like what khorn vs Tyranids is.
Just a whole lot of chainsaws vs bugs
1:43 THE MEAT GRINDER! Forget the A-10 train goes BRRRRRRRRRRRRR
Your train saw is awesome my dude
You're awesome my dude
Dovregubbens hall just hits different
the music makes it even better
Now this puts a smile on my face.
Music choice was great and the timing of the editing worked well. A perfect finish. Well done.
Wow thank you! :)
I think just in case, you need one going the other direction also, then have a line of guns, backed up with lasers, backed up with flame throwers, and sniper turrets...
This may be the most effective way to stop bitters. I can imagine how expensive i'd be just to fuel it though
It’s actually not that expensive! It uses 1 nuclear fuel every 6 seconds or so. To put that into perspective, this megabase already uses 1 nuclear fuel every 5 seconds or so, for the trains, and I only need one centrifuge to get this all done.
Yes, it looks epic.
But in fact, I was more amazed by the fueling solution in the description.
I have been hit by trains in Factorio so often that i hate to admit i get nightmares of being on tracks with no out and incoming fast trains.
This is a good idea, I liked it, I designed it myself. But it also has disadvantages: 1 - How to get out of this barrier? The player will also be killed if he tries to go outside 2 - How to manage all this? After all, locomotives cannot stop at any moment, but they must take fuel 😊
Thank you! Here are the answers:
1. Spidertron! The trains cannot touch the spidertron, so you can use it to pass the barrier.
2. I never built the refueling and repairing system, because I lost interest. But I planned one. Basically there would be another train identical to this one, and every 5 minutes they would switch places. The one not defending would pull into a giant rail structure somewhere inside the base to get repaired and refueled. A circuit clock would manipulate signals every 5 minutes to get them to reroute and switch places. There would be hardly any gap between the trains as they're switching, as well, so no weakness in the defense.
In the words of Sethzeench, you have successfully managed to reintegrate and reeducate the natives of this planet
*Into the fucking soil*
hahahahahaha only comment that made me laugh
@@JoshStPierre Full disclaimer, I have stolen it from Sethzeench's review of endless space 2.
@@spandanganguli6903 ah that's ok haha
Guy1 : WE NEED TO BUILD A WALL
Guy2 : WE NEED TO BUILD TOWERS
Guy 3 : we need some trains
That was hilarious. Really cleverly done. And yes, lovely to hear that music outside of Elite!
I always wanted to try something like this, but never had the patience. But you...not only did you do it, you showed it to the world. Thank you.
Thank you! glad you liked it :)
Looks like a chainsaw fence :P
It's a trainsaw :D
About halfway through it clicked with me that this is Factorio's version of the GDI Firestorm, and I love you for it
The timing of the music, perfect editing! 👍
Thank you so much!! I love seeing these types of comments :) and my editing has only gotten better since this, i have big plans coming
Boy: gun turrets and walls
Adult: artillery and lasers
Man: 140 kilotons of steel on 200 km/h
This is how factorio was meant to be played!
You know it's gonna be a banger any time you start a factorio video and it's to In the Hall of the Mountain King
I'm imagining a poor drone following it, trying to repair that one train car that took damage.
This is so counter productive but the flip side of that is that it’s so FUN this is a riot I love it.
I have never even heard of this game but the algorithm did me good
Oh wow, well it's an absolutely incredible game, and the best $30 I have EVER spent in my life. There is a free demo if you're interested :)
factorio is a amazing game
Dont listen to this Josh guy. Stay away. Cherish your life. Its too late for us.
the paintrainchainsaw.. how lovely.
ITS SO BEAUTIFUL OMG IM LITERALLY CRYING RN
the synch between vid and music is one of the best I've seen so far! excellent!
Thank you so much! That means a lot :)
I made a multiplayer playthrough like 2 years ago and saw some stranger doing this to my base. At first I thought he was making a race track or some shit but it turned out to be this lol
NOBEL PRIZE, OSCAR, GRAMMY AND OTHER AWARDS TO THIS GENIUS.
thanks
Really nice done and awesome idea.
Only weakpoint: If the base is under constant attack, the trains have to re-fule one day, and if they stop, even shortly, its their End I think. But on the other hand they speed up pretty fast... hmmmmmmmmm
Thanks! I do have a solution for the repair and refueling, but I haven't done it yet because I've been doing other things. It will work like this: There will be 2 trains, both same size, taking up the whole track, and they take turns defending while the other one is getting repaired and refueled inside the base. They will switch every 5 minutes when a circuit clock disables/enables the refuel station, and there will be signals spammed everywhere so that they can stay at full speed while switching :)
@@JoshStPierre Or you Can refuill them by hand(control + left click)
@@guilhemraboud7808 Very true
@@JoshStPierre and the good thing about fast trains is that you wont have to fille every one of them and you Can just stay stay still for a little bit and they will be full
@@guilhemraboud7808 I'm very against manual labor in this game, though, so I'm probably going to still design the automated system.
Bullet manufacturers hate him for this one simple trick
"What was that?!"
"Death."
"What kind?"
"Instant."
a minigun got destroyed in the early game and bro took it personally
2:30 One locomotive is not working
Yeah I missed a few when I was running along the line with fuel. Good eye.
I think it indicates that we actually need two trainsaws to make the defense reliable. One activate while the other one is refueling.
@@Mooncat25 That’s the plan! By the way, I fueled all these manually, just for the video, by running along them while clicking with nuclear fuel.
@@JoshStPierreIve been working on trying to make a design that automatically refuels. its hard making trains not crash while running at 300 kmph
Every once in awhile I come back to this video
It's like protecting your base, with a grinder...
Stop that - it's far too silly! (Great video)
It's really great idea, even if you use just as side defense or for pure fun. As someone listed in a comment - you should call it a 'trainsaw'!
I'm going to let you in on a little secret, the reason I didn't call this a trainsaw in the title, and I didn't call my artillery chainsaw a trainsaw in the title, is because then there will be way more comments just saying "trainsaw", and nothing else. There's like 40 comments on here like that. And comments help push the video into the algorithm to get shown to more people, so by not calling it a trainsaw, more people get to see it :)
only this dosen't go burrrrrrrrr. it goes chewchew hahhaa
@@JoshStPierre trainsaw
did i do'd it right?
@@Basgerin yep ;)
Somewhere Dosh Doshington just cried a single tear of joy and doesn't know why.
There is something very disturbing in watching those biters slowly walking to their death
I came for the Trainsaw. I was not disappointed.
fantastic
This is glorious.
Sir, you are going places if this is one of your first videos. Fucking superb!
Wow! That is quite the complement, thank you very much! :)
Ah but at some point they have to refuel. I considered doing this using engines and artillery's cars as they are very heavy and hard to stop. I never did it so its fun to see you did.
Then it can pull double duty both shooting out the biter nests _and_ shredding them if they get too close
That's a nice Trainsaw you got there
thanks :)
that's a nice comment you got there
I rarely hit like on videos. You sir have earned it. Well done 👏
Wow! :D
Как это попало в мои рекомендации? Пару лет в факторио не играл уже))) Крутая идея!
Здравствуйте, я использую Google Translate. Спасибо! Я рада, что вам понравилось :)
Ha-ha, locomotives go BRRRRRRRTT!
Well done!