Josh St. Pierre
Josh St. Pierre
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Factorio - Cinematic Base Tour: ARCHIPELAGO
Here's the cinematic tour of my archipelago factory. This project, including the timelapse video, has taken much longer than I expected, but that's ok because I am beyond pleased with how this turned out :)
Patreon:
www.patreon.com/joshstpierre
Mods used:
-TLBE (Timelapse Base Edition)
-Creative Mod
-Cutscene Creator
-Islands World
-Beautiful Bridge Railway
Music:
Really Slow Motion - Neutral Assault
ua-cam.com/video/mm9CIw4DiMQ/v-deo.html
Переглядів: 19 400

Відео

Factorio Timelapse: ARCHIPELAGO
Переглядів 3,2 тис.2 роки тому
If you don't want to watch the whole timelapse, at least skip to 3:04 to see some cool transitions! :) Disclaimer: The starting area is not naturally generated, I created it with the map editor. This was all done in sandbox mode, it wasn't meant to be a challenge run, it was meant to be an art piece more than anything else. Also, I drastically underestimated how long this would take, I thought ...
Factorio - 25 Small DETAILS You Might Have Missed
Переглядів 6 тис.2 роки тому
I accidentally made this video at 24 frames per second, oops. Also, the next 2 videos I have planned are going to be much better than this, I'm really excited for them :) Patreon: www.patreon.com/joshstpierre
How to Make a Factorio Timelapse the Easiest Way (Tutorial 2022)
Переглядів 6 тис.2 роки тому
A quick but complete tutorial on the easiest way to make a timelapse in Factorio. I noticed a lack of up to date and concise timelapse tutorials on UA-cam, so I decided I would try to make the best one :) Patreon: www.patreon.com/joshstpierre
Factorio Timelapse and Tour: GEAR WHEEL BASE (Sandbox Mode)
Переглядів 9 тис.2 роки тому
I spent 5 hours making a 10 SPM base shaped like the Factorio logo, an iron gear wheel. The 7 raw resources are infinitely cheated in at the 7 lowest teeth on the wheel, and everything after that is a completely legit factory. This was done in sandbox mode. Final base screenshot that you could use as a wallpaper: imgur.com/a/XnlCzyu Patreon: www.patreon.com/joshstpierre
Factorio Timelapse: Deathworld
Переглядів 29 тис.2 роки тому
A timelapse of my 18 hour deathworld game. I increased the ore size and richness because I didn't want to have to fight deathworld biters for resources :) Mod I used to take screenshots: mods.factorio.com/mod/TLBE Patreon: www.patreon.com/joshstpierre Music: Time Lapse by TheFatRat ua-cam.com/video/3fxq7kqyWO8/v-deo.html
Factorio - Train Counting Device
Переглядів 3,3 тис.2 роки тому
I made a device that counts all trains that go past it. It can work with a single straight rail, or any type of intersection. Simply hover over a substation to view the count :) Blueprints: Train Counter (Single Straight Rail) factorioprints.com/view/-MujRJOa7VKWbB1ldt3K Train Counter (T-Intersection) factorioprints.com/view/-MujRw8cK5ealYINz4ni Train Counter (Roundabout) factorioprints.com/vie...
Factorio - Cinematic Tour: 2700 SPM Megabase
Переглядів 3,1 тис.2 роки тому
I loved the Satisfactory reveal trailer and the music they used in it, so I made a sort of trailer for my 2700 SPM megabase using that music. Patreon: www.patreon.com/joshstpierre
Factorio - Ultimate Racetrack (Mario Kart in my Megabase)
Переглядів 23 тис.2 роки тому
I like the Mario Kart Wii theme music :D Patreon: www.patreon.com/joshstpierre
Factorio - 2700 SPM Megabase Ambience
Переглядів 1,9 тис.2 роки тому
Here's a video showing everything unique in my recently completed 2700 SPM megabase, with and without Alt mode, so you can see how it works and also enjoy the visuals :) Patreon: www.patreon.com/joshstpierre Chapters: 00:00 Mining 02:58 Power 04:03 Defense 04:30 Smelting 07:42 Uranium Processing 08:11 Oil 09:06 Solid Fuel and Rocket Fuel 09:36 Sulfur 10:05 Sulfuric Acid 10:35 Green Circuits 11:...
Factorio - 2700 SPM Megabase Tour
Переглядів 1,8 тис.2 роки тому
This is a tour of my first true megabase, a 2700 science per minute megafactory, completely legit in vanilla survival mode. It took 200 hours to build, over the course of about 300 days. I'm happy it's finally complete and working. Patreon: www.patreon.com/joshstpierre Chapters: 00:00 Overview 02:22 Defense 03:30 Power 04:00 Starter Base 04:32 Mall 04:49 Other Random Useful Builds 06:10 Uranium...
Factorio - Satisfying Train Intersections
Переглядів 15 тис.2 роки тому
Here's a compilation of my busiest and most satisfying train intersections. Patreon: www.patreon.com/joshstpierre
This Factorio Video Will Scare You
Переглядів 4,5 тис.2 роки тому
A spooky video for a spooky month :) Watch with headphones in a dark room for the best experience. Patreon: www.patreon.com/joshstpierre
Factorio - Artillery Train Transforms Into a Chainsaw to Defend Itself From Waves of Biters
Переглядів 55 тис.2 роки тому
Inspired by the one I put around my whole base for general defense, in a past video. If you're wondering what the stuff in the top left does, it automatically disables the parking station using a circuit clock to send a signal to disable the parking station after the train stops at it, so that the train doesn't keep trying to go there and wait another 20 seconds every cycle through the train ro...
Factorio - Nuclear Heart Pumps Electricity Through Heartbeats Timed by a Circuit Clock
Переглядів 77 тис.2 роки тому
This will be the heart of the body themed and shaped factory I'm building. There will be many more things like this, but they will all be in the final product video and not in their own videos :) Patreon: www.patreon.com/joshstpierre
Factorio - Ultimate Trainsaw (1,400 Locomotive Megabase Train Defense)
Переглядів 1,1 млн2 роки тому
Factorio - Ultimate Trainsaw (1,400 Locomotive Megabase Train Defense)
Factorio - Satisfying Tank Rampage Through My Megabase
Переглядів 4,9 тис.2 роки тому
Factorio - Satisfying Tank Rampage Through My Megabase
The THX Intro but It's in Factorio
Переглядів 58 тис.3 роки тому
The THX Intro but It's in Factorio

КОМЕНТАРІ

  • @izackschnoor1003
    @izackschnoor1003 7 днів тому

    ok, nice, but refuel it.

    • @JoshStPierre
      @JoshStPierre 7 днів тому

      check the description for a way it would be possible ;)

  • @jackr2287
    @jackr2287 7 днів тому

    Perhaps it should be described as more of a belt sander.

  • @blakeluvsu1
    @blakeluvsu1 11 днів тому

    this works way too well holy shit

  • @Bushido1011
    @Bushido1011 13 днів тому

    game looks interesting but after seeing the vid there is no point in playing anymore lol

  • @Agushha
    @Agushha 16 днів тому

    1:04 now im angry

  • @xxkkexxkk
    @xxkkexxkk 17 днів тому

    K pro

  • @spurdosparde430
    @spurdosparde430 24 дні тому

    india simulator

  • @kristian4243
    @kristian4243 27 днів тому

    How long did this take you?

    • @JoshStPierre
      @JoshStPierre 26 днів тому

      Quite a while, I believe I was working on it for a few days, each about 3 or 4 hours.

  • @John_Paul14
    @John_Paul14 27 днів тому

    good luck for the robots to repair the train xD

  • @acompletelynormalhuman6392
    @acompletelynormalhuman6392 29 днів тому

    What a stupid defense.... I love it

  • @vinaygoyal3855
    @vinaygoyal3855 Місяць тому

    Beautiful!! 😻

  • @LongLiveHumour
    @LongLiveHumour Місяць тому

    The editing on this *chef kiss*

  • @justinsanchez6626
    @justinsanchez6626 Місяць тому

    As a cities skylines player that uses a lot rail, this is beautiful :’)

  • @spyke1890
    @spyke1890 Місяць тому

    Wind-up was slow but still satisfying

    • @JoshStPierre
      @JoshStPierre Місяць тому

      Yeah, I agree. When planning the video I really wanted to only finally show the deaths when the music gets intense, and so that’s what I did, perfectly synced. But then the video got copyright claimed for the song so I had to use youtube’s edit software to replace the song with a different recording of the song so I could monetize it. And unfortunately the youtube editor doesn’t allow precise editing, just basic stuff like replacing the song. And so now, it isn’t perfectly synced. The intense part of the music happens like 5 or 10 seconds before the biter deaths start happening. If it was still perfect, i imagine it wouldn’t feel like the wind-up was slow, because it would feel “right”, and be worth it.

  • @Leonid_333
    @Leonid_333 Місяць тому

    Factorio like: "We bring them communism! We cleaning planet from parasites" or "We bring them democracy and death, a...and have them oil?"

  • @nerdynautilus5373
    @nerdynautilus5373 Місяць тому

    Perfectly balanced, just as the developers intended 🧐😁

  • @myster1ousdemon
    @myster1ousdemon Місяць тому

    holy shit.

  • @EmperorShang
    @EmperorShang Місяць тому

    They know naught what they do

  • @groxx
    @groxx Місяць тому

    I'm very curious how well this works on a deathworld. Or do the worms eventually destroy it by spitting randomly and always hitting something?

    • @JoshStPierre
      @JoshStPierre Місяць тому

      Good question, so, it seems as though rails can’t be damaged while a train is on them, and since the train is pretty much the entire length of the rails that means the rails won’t be damaged or destroyed. That leaves just the train to worry about. It gets damaged, but I planned out a system where the train can be repaired and refueled without compromising the defense, more info on that is in the description. I didn’t build it because I lost interested.

  • @Tafkadasoh78
    @Tafkadasoh78 2 місяці тому

    nice

  • @homo---ludens
    @homo---ludens 2 місяці тому

    Спасибо

  • @ColinMcLeod
    @ColinMcLeod 2 місяці тому

    Masterfully edited!!

  • @FunnyGamerMan
    @FunnyGamerMan 2 місяці тому

    It costs 400.000 minutes of uranium enrichment to power this defense... For 12 seconds

  • @antlover5493
    @antlover5493 2 місяці тому

    great!

  • @user-uu4nf8uu9c
    @user-uu4nf8uu9c 2 місяці тому

    Give me a mod for electric train where I can put shield generator + underground/bridge rails - and I will make it not just a fun defence method.

  • @MarkPentler
    @MarkPentler 2 місяці тому

    I haven't laughed like this in years.

    • @JoshStPierre
      @JoshStPierre 2 місяці тому

      that makes me glad to hear, i appreciate the comment dude

  • @timothymclean
    @timothymclean 2 місяці тому

    You know how frogs can only see things that move? Biters are the exact opposite.

  • @DavidKFZ
    @DavidKFZ 3 місяці тому

    This is the Factorio equivalent of Mr Bones Wild Ride

  • @ryanhoskins7338
    @ryanhoskins7338 3 місяці тому

    I typed in UA-cam "longest Factorio train" because I didn't know how long they could be. This video was the first result. My question was answered, thanks.

  • @Lizard_Workshop
    @Lizard_Workshop 3 місяці тому

    So I think, I found both cuts. The first is at 0:49 You can clearly see trains disappearing and appearing out of nowhere. The second is at 1:16 I saw the sudden change in lighting and went backwards frame by frame. (with comma and period on the keyboard) There are logistic bots in the bottom center and on the bottom right disappearig from one frame to the other.

  • @Prakhar_Choubey
    @Prakhar_Choubey 3 місяці тому

    Yes it can be a dependable defence if you can replace steam engines with Electric Engines 😅 It can be done using a mod

  • @finntech531
    @finntech531 3 місяці тому

    Try this with explosive biters

  • @user-ii7tf7xc6p
    @user-ii7tf7xc6p 3 місяці тому

    This is what happens when people optimize the hell out of a factory

  • @Gorre022
    @Gorre022 3 місяці тому

    Very awesome! Wish you explained the combinators though! 🤓

    • @JoshStPierre
      @JoshStPierre 3 місяці тому

      thank you! Yes, looking back that is definitely something I should have done, haha

  • @LeonardowasTaken
    @LeonardowasTaken 3 місяці тому

    a whole new meaning for "running a train"

  • @loliest
    @loliest 3 місяці тому

    Okey, only one question: how refill the fuel and health for all train?

    • @JoshStPierre
      @JoshStPierre 3 місяці тому

      I never built the refueling and repairing system, because I lost interest. But I planned one. Basically there would be another train identical to this one, and every 5 minutes they would switch places. The one not defending would pull into a giant rail structure somewhere inside the base to get repaired and refueled. A circuit clock would manipulate signals every 5 minutes to get them to reroute and switch places. There would be hardly any gap between the trains as they're switching, as well, so no weakness in the defense.

    • @loliest
      @loliest 3 місяці тому

      @@JoshStPierre oh, switch train be my first idea, when i see it) But i think it's too hard to build , so i think about "warning system" what start the train when biters appears.

  • @Glitch_Gaming
    @Glitch_Gaming 3 місяці тому

    I think just in case, you need one going the other direction also, then have a line of guns, backed up with lasers, backed up with flame throwers, and sniper turrets...

  • @Kalinskiya
    @Kalinskiya 4 місяці тому

    CAN'T STOP THE A-TRIAN! LMAO!

  • @-A.O-
    @-A.O- 4 місяці тому

    All hail the almighty locomotive!

  • @Nihilius87
    @Nihilius87 5 місяців тому

    Cool.

  • @yanm4098
    @yanm4098 5 місяців тому

    Boy: gun turrets and walls Adult: artillery and lasers Man: 140 kilotons of steel on 200 km/h

  • @Zionith
    @Zionith 5 місяців тому

    You could easily automate this with signals honestly

  • @KrutoyKreker2289
    @KrutoyKreker2289 5 місяців тому

    This is a good idea, I liked it, I designed it myself. But it also has disadvantages: 1 - How to get out of this barrier? The player will also be killed if he tries to go outside 2 - How to manage all this? After all, locomotives cannot stop at any moment, but they must take fuel 😊

    • @JoshStPierre
      @JoshStPierre 5 місяців тому

      Thank you! Here are the answers: 1. Spidertron! The trains cannot touch the spidertron, so you can use it to pass the barrier. 2. I never built the refueling and repairing system, because I lost interest. But I planned one. Basically there would be another train identical to this one, and every 5 minutes they would switch places. The one not defending would pull into a giant rail structure somewhere inside the base to get repaired and refueled. A circuit clock would manipulate signals every 5 minutes to get them to reroute and switch places. There would be hardly any gap between the trains as they're switching, as well, so no weakness in the defense.

  • @Motoprosto_Astana
    @Motoprosto_Astana 5 місяців тому

    Japan be like 😂😂

  • @felixchien1664
    @felixchien1664 5 місяців тому

    These biters' mothers never taught them to look both ways before crossing train tracks...smh

  • @lankey6969
    @lankey6969 5 місяців тому

    Beautiful.

  • @kennymaster900
    @kennymaster900 5 місяців тому

    haha epic, 1200 hours of game for a 2mn video .. Human at its best :D

  • @NaSLeChacal
    @NaSLeChacal 5 місяців тому

    Poetry

  • @zachio69
    @zachio69 6 місяців тому

    This is the concept from the factorio trailer but on steroids

  • @Turner6277
    @Turner6277 6 місяців тому

    I dnt wana be that guy... But why?

    • @JoshStPierre
      @JoshStPierre 6 місяців тому

      Literally just because i think it’s cool to see a number value for which intersections are the busiest. I knew that not many ppl would care 👍

    • @Gorre022
      @Gorre022 3 місяці тому

      One example is trying out various roundabout designs and seeing which one gets the most throughput of trains