It's also quite interesting that wandering traders often use invisibilty potions. This could the reason that they are able to travel to around the world without being killed by the Illagers.
@@adrianorohdennicoletti9842 I personally believe the clothing has no deeper meaning than just providing good clothing for hiking around the world. His clothing provides good protection from the sun (since he wanders through the desert), but at the same time it also keeps him warm (when he wanders through the mountains etc.) But his clothing could very well also have a deeper meaning.
I think they kill a village when it gets too advanced. This also explains why the illagers only attack villages with the player, because those villages are likely to be more advanced under the player's influence. This would make it so the illagers could secretly trade and get XP, and so the villagers don't get advanced enough to overthrow them.
Yea actually i prefer this more, instead of killing them as an exp farm. Illager could "Trade" for exp, and raiding the village when it's too advance. Cool, someone actually think exactly the same thing as i do.
@@aoki9440 also notice how there are no beings in the overworld who have the same items as the player, usually they are stronger by leaps. Diamond tools, diamond armor, crossbows with harming arrows. Bows with power 5. the illagers fear that if the player breaks through 1 village, he will break through another, and then begin to operate the villages as a collective. This explains why they only have raids when you kill them or patrols are only present nearby you, because the illagers need to keep an eye on you and stop you from advancing the village
Or maybe you guys are overthinking a simple mob used to spark intrigue in an otherwise bland set of adversaries. The whole village theory is cool, and if the glove fits-sure. But Mojang probably crafted no backstory to it. If you add enough ambiguity to something, people who want answers will find them and fill in the gaps with wishful thinking.
Minecraft doesn’t give the player plot armor, you can literally play the game for years with leather armor. Which i love a lot, Minecraft’s lore used to be nonexistent but it’s being uncovered somewhat
The fact that illagers only raid villages that the player enters after killing a captain implies that they're targeting villages that they think are strong enough to stand up to them. Squashing the possible rebellion in the process.
Indeed but they underestimate the power of Stīv. Stīv also doesnt drop mana (exp), I say this is because he does not die he loses all his items and all the mana he has take from others but his default self just respawns that is why killing the default Stīv gives you nothing because you did not kill him.
You know, I've been getting them confused since alpha. I can't believe I made that mistake again. Edit: I seem to remember there being some splash text about this..."Is it a chicken or a duck?" or something along those lines.
Honestly, my (probably far fetched) theory about the Illagers is that they're *literally* ill. They're diseased. That's why they've got the grey skin. Between the totems and the ability of evokers to summon what look like spirits, as well as a number of the rooms scattered throughout the mansions, it feels like, to me, they're desperately searching for a cure to this disease they've been infected with. There's also the supporting idea that the illagers were driven out of their villages when they got sick, which is why they harbor such a hate for the villagers. Tie that into this idea of a farm you've got going on, and the idea of experimentation with life and death- as well as the presence of the ravager, whose head looks uncannily like an Illager- And what might've started out as hate and a desire for revenge could now be nothing more than a desire to find this cure at all costs. Even to the point of kidnapping or killing to harvest experience. To the point of working out some of the fundamentals of death, and learning skills and creating things (like the totems) to try and circumvent it. And now for another probably large leap- what if the Illagers are sick with the same disease that might've caused the extinction of the Builder race? What if this disease never died down, but instead laid dormant until being unearthed and infecting the populace again? We know that the undead disease is something that can infect both the Builders *and* villagers, given both types of zombie, so what if this is another form of that same apocalyptic disease? Or it could be another sickness that's going down the same course as the one that killed the Builders, except this time its victims are far less advanced.
The disease is the wither, and there was a theory I saw a while back that the ancient city builders went extinct and had to go under ground because they accidentally summoned a wither.
this is a lot darker than i thought it would be, and as someone who doesn't play a lot of minecraft and has never really explored the mansions, all the hidden rooms feel really ominous
The statues were always so creepy to me, like were these monuments to worship or monuments for something that died? When the mansions first came out i swore that it was some kind of tombstone momument to find the wool statues lol.
I’m glad that people are finally paying attention to the Illagers! They’re extremely interesting lore wise, and some of the most unique mobs in the base game.
Yeah. They're really underrated, even though they're literally one of the most unique features of Minecraft with really cool mechanics (raids, totems of undying and evoker summoning). There really isn't any other game with a fantasy race like the illagers.
Yeah it's a shame that the iceologer didn't win though what will be there Story? Illagers that was kicked for using ice magic as such all of them are kicked to the mountains peaks? Lost illagers who learn ice magic? Illagers that couldn't live with extreme freezing temperatures? Illager outcast?
@@FirestoneAnimation I'd recon they tried to remake the old masterbuilders that became zombies by coping them, the same way we cure zombie villagers, made herobrine and needed the player to stop him
If that the case They accidentally made there creation alot more powerful than them First rule of creating a thing: Don't make it way more powerful than you for it could just leave if he want a and do anything he wants for You basically could not stop him for he way stronger
Steve is clearly a Frankensteins' monster. Proof? we are missing a nose. Fell off somewhere around initial spawn. Maybe going nose-less is what 'awakened' us as an Ancient Builder reborn (eew sub theory- they arent noses, they are Builder suppression tumors)
Honestly, the Illagers have such neat culture and personality, despite being violent and raiding innocent villages. A group with advanced technology, vast and detailed mansions, and a deep connection to magic. They must be more than just violence. They are definitely intriguing.
I like to imagine that Ravagers are a type of failed Illager experiment. Their minds have been melted due to overexposure of magic, turning them into submissive war beasts.
Imagine the illagers knew about the ancient extinct civilazation or even lived alongside them and after they got extinct the evocers tried to recreate them, this is how the player entered the world. So Steve is from the same species as the ancient civilization but was recreated after the extinction of them
EXACTLY what I had in mind. They knew about the ancient builders, and maybe even colonized their old homes, aka the mansions (which kinda resembles ocean monuments ? 🤔) And WHAT IF Illagers competed with the Builders for resources ? When the Illagers achieved « death magic », the Builders were overpowered, buried their resources and fled to ocean monuments, but that wasn’t enough and they went extinct. Since then, the Illagers have been trying to re-invoke the Builders because they didn’t manage to « unlock » some of their science like the heart of the sea, or complex redstone contraptions ? ...ok I’m WAY too much into these theories right now 🤯
@@adageorgescu8630 Because he is dangerous, think about it, who else is capable of killing an entire mansion but steve? Maybe when you spawn you actually just finished running away from a mansion, and the simple fact that you managed that made them worry
OOORRRRRRR STEVE IS THE LAST SURVIVOR OF THE OLD CIVILIZATION AND IS THE ONLY ONE WHO CAN TAKE INFINITE EXPERIENCE POINTS. That's the reason why they send patrols after you and when you kill one of them you get the bad omen effect.
As of 1.18, I believe the "Villagers are Pillager XP Farms" theory is even more likely, since Pillagers were updated to not attack baby villagers in 1.18.
Imagine illagers are villagers that had an illness that why there color gray and why the witch was kick out maybe because she was the one who created the disease
For those wondering, the single frame text at 11:29 says: It's worth pointing out that perhaps a more fundamental source of magic is destruction- killing, mining, smelting, and harvesting could all be interpreted as destructive actions. For the purposes of this video, focusing the magical power of death is enough for us. However, I would like to do another video explaining this idea more fully if you're interested.
@@someguy9421 that's a really good point, maybe its energy and you get it out of things, so a baby animal being born releases the life energy or something
I dont think wandering traders are related to villagers, like they obviously are of the same specie, but they dont behave in the same structures, maybe they were normal villagers that wanted some adventure or were interested in the world or helping their villages with rare items, while also benefiting economically.
Watching this video I came up with my own ideas, what if the illagers are cursed & use magic to keep themselves from turning into the undead, thats why undead mobs ignore them, or the opposite, that they use magic to keep themselves from being attacked by undead mobs but it cursed their skin grey. It's simple but I don't think every mysery needs to be a complex web about dimensions & portals
Honestly, what we already know about Illagers is pretty horrifying. You'll notice they don't raid or steal from the villages they attack, their priority lies solely with performing genocide on every single one.
@@jorgeramirez6060 I'd suspect they may have been the result of dark magic and experimentation on young villagers. You'll notice that Witches, another outcast group, are created similarly- by striking a villager with lightning. It is also worth noting that the mobestiary claims that Illagers are a completely infertile group, further adding room for speculation.
@@jorgeramirez6060 Even more so given that Mojang seems to have implied multiple times in the past that they're outcasts, and the fact that Illagers appear to wield it much more effectively than Villagers.
@@ethanotoroculus1060 yeah I think what they do is they kidnap the villagers then bring them to the mansion where they kill them to harvest their experience then put some sort of lapis implant into their brain (hence the big wool illager head with a lapis block in the middle) and give them a totem which somehow brings them back to life as an illager, this would solve the infertility issue that the mob bestiary talks about
i just thought of something you missed in the video. I've noticed that whenever you go to kill a wander traders, they sometimes throw an invisibility potion. Maybe this relates to them "camouflaging" from pillager outposts when they pass by them, therefore allowing them to travel between places unharmed? All in all really detailed video and i enjoyed it.
@@RetroGamingNow @Anjali Jasrotia Then i am curious, what is the Ravager? They surely aren't normal mobs. And they clearly hate villagers and also used by illagers for mounts. And that means other than the Vex, the Ravager is one of the mobs that clearly helps illagers and are both hostile to villagers and the golems. But the point is, do you think that Ravagers are modified mobs? In Matpat's video he said that in Ravager noises do have some villager like noises. And this maybe mean that ravagers are perhaps villagers that are buffed with a large amounts of xp and some evocation magic, so much that they turned into horrifying creatures. But i am not sure : /
@@randomnessanimation6831 Oh Boy 1. Matpat 2. stated 3. black magic (there wasn't supposed to be any capital letters in an ending of a sentence except if describing thr name of someone or place/location or a title of something )
That would explain the armorer and the tool smith. They keep it safe because, like the totem of undying is too rare to use for the Illagers, the armor is too rare for the villagers to use.
Idea: the lapis in their head must be a sign with enchanting. Maybe they have something to do with enchanting. Maybe they written the language. It's just an idea. But think about it.
Technically the survivability of Covid19 is high, but it's still very bad to spread it because there are still a lot of disabled people who will struggle a lot more through this pandemic
@@Q_reezy everyone has there own opinion on religion considering it’s terms and conditions not all ppl will believe in the same god and even then not all Christians and Catholics think alike but they worship the same one Christians and other Christians don’t think alike (I myself am a Christian raised by born again Christians) now not all Christians are homophobic or transphobic or hypocritical if you ask her why she doesn’t believe in god remember that you don’t know someone’s life story so they might have formally believed but lost faith my advice is too help them but if they don’t wanna be helped or if they don’t wanna be taught leave them be...
@@unholythoughts1912 I disagree with your terminology "transphobic" and "homophobic". Just because you disagree with the lifestyle of someone doesn't mean you hate the person. Many and I will dare to say most Christians will rather agree to disagree and just walk away. Please don't try to make everyone look like monsters.
@@spets234 I’m sorry if you felt offended by anything I said all I said was that Some Christians don’t mind homosexuality other Christians do I’m expressing the fact that everyone portrays Christians as hypocritical and homophobic and/or transphobic I’m simply implying that not every Christian thinks alike
13:02 RetroGamingNow: But the totem of undying has a much brighter tone, it's a similar color to something we talked about a few minutes ago... me: emeralds RetroGamingNow: experience. me: ah
The Illagers were trying to summon Herobrine, but instead summoned a Builder from the time before the plague, making Steve the last of his kind. A later second attempt could be what summoned Alex to the future as well. Or maybe, instead of from the past, they're from whatever home dimension the Builder's are from, and them being new to the Overworld explains why their crafting books are empty; they've yet to discover what can be done with this dimension's materials. Given the physiological differences between Steve and the villagers/illagers, it's possible they aren't the same species, and that Builders aren't native to the Overworld, but another world entirely, and found their way to the Overworld. Maybe the plague that wiped them out was so bad that they cut off access to their homeworld to protect it, leading to Steve and Alex needing to be summoned in order to appear.
Pigs are related to Piglins, but piglin ancestors came from overworld as giant hogs and using their tusks to enter to the nether. It was before the bedrock was formed from under the pressure of crusts, there is a void between the overwold and tge neher below, In real life, Earth has oxygen beneath the crust, so it is more likely.
I think it's important to note that the player's ability to attract EXP, along with their seemingly unlimited capacity to store it, are HUGE anomalies. If the player is the result of the illagers' efforts, it'd make sense they'd only managed to make the one, as it'd either be some huge drain on their resources or take some exotic material. The player is an EXP magnet unlike anything else in Minecraft, the stuff being drawn to them even from long distances, and even being able to pull EXP out of villagers while they're alive. This would also suggest that villagers normally have much weaker EXP attraction and/or storage than even other mobs. Perhaps the illagers' grey skin is the result of them increasing their own capacity for EXP? I'd also like to posit that the Totem of Undying's use as a death defiance may actually be entirely unique to the player, and could be caused by their wildly high EXP stores overloading and destroying the Totem as it releases one last spell imbuing life into the nearest entity, i.e. the player.
Maybe the way experience interacts with the player is unique. The illagers need the totem to gather experience from the "good" things! I mean good like when you trade or breed animals, there's some experience involved. You don't see anything like breeding or trading in woodland mansions or outposts. Maybe the token is how the suck the good from the souls of their victims. Well, that got dark pretty quickly!
@@ZetaFuzzMachine That's another possibility, but the strength/weakness of one's ability to attract and store EXP could still account for that... in an even darker way with regards to breeding, which I didn't consider. Ever notice how the EXP doesn't come from either grown animal, but instead shows up in the middle under the baby? What if the player's EXP attraction is so strong that it sucks the soul out of the newborn baby, the new body too weak to resist it?
@@basilschuman7159 totems of undying arent just for players maybe mobs that hold them gain the affects too (such as foxes holding them in their mouths)
I personally suspect that it's called the "Totem of Undying" because using it the way the Illagers use it turns you undead, like a proper undead Lich, as opposed to the zombies and skeletons that are more like... embodiments of evil that spontaneously form in the dark and take the form of things that frighten you. It would at least explain the Illager's complexions and the total disregard for Villagers' lives...
maybe Emeralds power the totem of Undying along side XP which should make sense why vindicator's drop emeralds when killed they Fight of villages to get Emeralds and they get XP by farming and killing off other mobs n maybe they not trying to make Steve but they trying to summon someone or find someone through inter-dimensional travel n made the player Steve by accident which would explain the hostility towards players the someone they're trying to summon or find might just be herobrine
Sounds like tempting reasons to use a mapping tool to locate illager mansions, gear up and bring some friends, and give the illagers a taste of their own medicine by raiding them.
Villagers are familar with xp magic. They can enchant books for emeralds. Cleric sells xp potion and glowstone dust. I think Illagers origin is related to witches. They have same skin color and villagers can accidentaly became witches. Illagers doesn't use bricks like builders of nether fortress or end cities or stronghold
@@vivec6857 bricks are collected using hands or shovels under the water. You can see it in abundance in villages, but no where else in the overworld. You can find clay near everywhere
I think one thing that probably needed to be considered in the theory is the Golems. They only spawn naturally in villages and can be created by the player as a friendly mob with a seeming natural hostility to hostile mobs (especially illagers). Do we have any clues to their origin and how the villagers seemed to have obtained knowledge of their creation?
General ideas tener to suggest golems are remnants of an ancient civilization long gone, most people fever to them as The Builders. This channel and Game Theory have the most compelling theories on this regard, imo. C:
@@mindsweeper2039 yup, actually evidence also points towards guardians being some sort of golem as well, a construct intended to protect ocean monuments.
Maybe the illagers showed the villagers how to construct golems. They knew, they could kill golems in raids, but golems are strong enough to protect the villages in case zombies would attack them. If it is true, that Illagers use Villagers as a farm, they don't want them to die from other mobs
my heart goes out to that one villager who lives alone with their "village" which is one house and one group of crops. they seem to be in very world. I'm praying for them bro they will never live in a raid, plus they rarely have a golem. rip my guy.
And to help build on that, the villagers found the map, and made some copies, using the cartography table, and the compass makes it useful to the player, so the villagers want one in the trade, which they don’t even get, it’s for your benefit, in the long run at least
Theory of endermen I got from game theory: they started out as a community of players, just like you. They were a building, exploring, crafting community. They went to the nether and went to the end, they didn’t know what was in the other side and weren’t prepared for the end fight. They were stuck there and forced to live in harmony with the dragon. They only were able to eat the chorus fruit and like people say, you are what you eat. They became unsivilised and got teleportation abilities. The end cities were built by them, and when you listen to their growls carefully they say “hi” “hello” “help me” I think this fits together and if you have any other opinions you can express them.
"Its worth pointing out that perhaps a more fundamental source of magic is destruction - killing, mining, smelting, and harvesting could all be interpreted as destructive actions. For the purposes of this video, focusing the magical power of death is enough for us. However, I would like to do another video explaining this idea more fully, if your interested" -Retro (That was on the single frame text on 11:28)
im interested in your thoughts on witches, it’s interesting that they “join forces” with illagers in some cases and also that striking a villager with lightning turns it into a witch
@@RetroGamingNow The thing is witches are at least tolerated by villagers despite the fact that their seen in raids I suppose the illagers are bribing witches to help them
“There’s a 1/50 chance of seeing a dead village. Me who always find them: wow, never knew. YES GUYS, I FINALLY FOUND ONE AN ALIVE VILLAGE IN SURVIVAL. 😭
I know I’m late to the party but here’s a small theory. Remember when you were talking about how the illagers were trying to figure out how different dimension to work and open portals, how they want to kill villagers to gain xp, and the light and dark blue wool that is supposed to represent Steve? Well here’s my take on it, what if the moment a new player spawns into a world, they had spawned from a dimensions that the illagers had just opened. And as the player goes around killing mods, mining, and trading with villagers, the illagers are tracking down the player’s move in finding their location. So then when a player meets up with some wandering illagers and kills the leader and get the bad omen effect, the effects automatically gives the illagers enough time to find the player as they go into a village in a surprise rage. There the illagers kill the villagers for the xp, but they also get a change to kill the player. As the player as been around for so long, they would obviously had gain so much xp that could be very useful to the illagers and their totems. They even have one on stand by so when the player dies, the totem of undying can be used right there to collect the player’s xp and become even more powerful. Long story short, villagers are just a sit up to bring the player in and the wools is to represent Steve’s normal colors as an reminder to the illagers that Steve is the most powerful being in the Minecraft world and his xp is so valuable. But that’s just me.
I know right , they should make a site of these things. This channel answers some questions which I never thought about it with reasonable theories unlike Mojang itself
@@Fusion7857_ RLLY so you mean that structure naturally create themself How is there a shipwreck And There Even. fossil and soul and I don't think they are far. fetch. like at all even the mobisatry said that there somthing with enderman so they definitely some lore
Actually, in regards to the illagers, I have a theory that I've been developing for a while: I think clerics and evokers are one in the same. Think about it: as my good friend brought up there are only two mobs in the game that have a creeper pattern on them other than the creeper: the vex, which is spawned by evokers and the cleric who wears it on their cloak. Aesthetics aside, there's evidence within the game mechanics themselves. In woodland Mansions there's clear evidence that the illagers are experimenting. At the same time, clerics are the only ones who will buy rotten flesh. Like seriously what are they going to do with it eat it? No one that would be cannibalism and two, there's no logical reason. They will also trade lapis lazuli and redstone. Life is just so happens to be found inside of the Statue of illagers in woodland mansions, in redstone is clearly used in their experiment rooms and their prisons. What if evokers are just clerics that took things too far? The cleric has always been associated with magic and is it possible that they took their magic too far and turned dark? It would make sense and it is plausible. One final thing. The illusioner. The illusioner is an unused mob, but it's power is quite similar to an evoker. It is notable that illagers seem to be a collective cult to some degree. But what do they worship? Why the illusioner of course. The illusioner is unused but what if the reason it's unused is actually because it's the answer to the illager god. All speculation, but not impossible. Edit: I forgot to mention where the totem of undying fits into this. I think the total of undying is the illagers attempt to become immortal. They were trying to become immortal and the magic backfired it could be enough to turn them evil. Dark magic is a dangerous force and if your suggestion about magic in Minecraft being based around death has any truth to it, then failed attempt at a immortality could be an explanation for both the totem of undying's very existence and the connection between clerics and evokers. As for the gray skin, that could have been yet another side effect, and that's not all. Furthermore, if the evokers are patients zero, then who's to say the other illegers are not experimental creations of their own? What if the reason why illagers are so powerful it's because they are villagers who have had their life force taken from them. If the evoker tried to become immortal then who's to say that the totem of undying is not the physical manifestation of their life force? What if illagers are stripping villagers of their life force which is what causes the gray skin and in turn creating more illagers. Why would they strip villagers of their life force? Why, because of what this video rings up: in minecraft, death is key components of magic. But there are limited number of entities in the world and you can't just harvest them one by one. Most likely, the evokers are the ones in charge and they want keep the villagers divided so that they don't rise up and kill two birds with one stone by taking the villagers and using them to amass an army while also essentially making themselves immortal by creating endless totems of undying. Edit: I disagree with the idea that the player is the product of the illager experiment. However, if you're theory on interdimensional travel is correct, then some other characteristics are highly plausible, i. E the rooms with obsidian lava and that really really rare room with a wool version of what appears to be an end portal. I think that all the theories about illagers have some degree of truth, whatever that may be. I think the illagers are the product of clerics attempting to become immortal and instead being turned evil only to create more of their kind. And my theory actually makes more sense in the context of this theory. Really though, am I the only one who thinks that Minecraft lore rivals real life lore in some capacity?
have you ever thought that minecraft dungeons is the future were the illigers understand magic and become more advanced. they have more golems and weapons that are enchanted with thing unseen before. like how some weapons use souls or there is a book that increase ones strength and health
@@mackattack8707 actually, I think Minecraft dungeons took place before Minecraft. And I think Minecraft Earth took place before that. I've actually got a theory on the Minecraft timeline but I don't feel like explaining it right now because I just woke up.
My explanation for clerics buying rotten flesh was that is the main ingredient for bottles of enchanting and they are the only ones who know the recipe and how to brew it. They're also the only source for bottles of enchanting
@@vaughneudy3003 In Dungeons and Dragons Clerics have an anti-undead ability. I think villager clerics do a similar thing in rewarding you for killing zombies. In the comparison of clerics and evokers it's interesting to note that clerics don't have real powers. They have a brewing stand but they aren't able to do anything with it. Maybe that's for bottles of enchanting though.
At 11:29, there is a brief text screen that pops up, and for those of you who didn’t catch it, here is what it reads: It’s worth pointing out that perhaps a more fundamental source of magic is destruction - killing, mining, smelting and harvesting could all be interpreted as destructive actions. For the purposes of this video, focusing the the magical power of death is enough for us. However, I would like to do another video explaining this idea more fully, if you are interested (I am) Sorry for doing another one of these single frame texts (yeah, thanks a lot) Also sub plz :D
@@omgem3669 bro they spawn in villages more often than anywhere else. Proof: I made a very compact village in a cobblestone house, and wandering traders spaw inside the house. The house is only 7 by blocks or so. Every time the trader died, a new one spawned in exactly the same corner, so... I always see them in villages. (And other places, but less.)
Now the timeline were the Illagers created the player and it was so perfect, that the player was sentient and turned out to be the thing the villagers nedded to save themself from the Illager
Wow such a thought provoking video! If the illagers made Steve, it would be so full circle for him to be their own destruction. I hope more secret rooms or illager related content comes out soon
@Mr. TAD but the thing is, a lot of things about the illagers come back to manipulating life and death, whether it be totems or the ravagers. Or wanting power. Steve or “The player” is the one thing in the world that is naturally beyond that due to the ability to respawn. My theory is they aren’t just trying to make “steve” per se, they instead want to make a being that can flawlessly come back every time it dies, just like us, a being who can respawn. Who could stop the illagers if they had an Immortal soldier on their side?
I think the idea that the player is a creation of the illagers is really cool. Maybe the illagers gave life to a player, but after seeing them do things like fighting mobs and helping villagers, they decided that the player was working against them and therefore act hostile towards them.
Lol but what if the player is like the kids from Lamdo in Season 2 but the player was killed by the illagers, then experimented on to give them a different appearance, and then when they were brought back to life you were awake and the illagers to protect what they were doing erased your memories of them and told troops to drop you off a random location which is why sometimes *cough* most of my survival worlds I decide to do *cough* you spawn close to a village because the illagers put you there because they felt bad for the villagers and wanted to secretly help them. This is just my brain going off and crazy into the theory that the player is or was.... part of the illagers plan
considering the villagers also know how to use magic (for instance selling you enchanted items and bottles of experience) I think its more likely the illagers are outcasts for doing something evil with that magic. the ravager really looks like a villager compared to the illagers, it has an unibrow instead of the angry face the illagers have so maybe for using magic to turn a villager into a ravager they were cast out?
These videos really are engaging and fun to watch and actually make a damn lot of sense! Very professional for a small youtuber. Keep up the epic work Retro
Do you think it's possible that the Totem of Undying is a totem used by the Illigers to ensure Steve never truly dies when killed, so they can endlessly farm him for experience? Zombies would be early trials that were unsuccessful.
ever since they came out I've always been fascinated about them, they are so mysterious and the woodland mansion is such a cool structure to build lore around
I always thought evokers trapped the souls of their victims in the totem and that’s what allows them to summon vexes and corrupt them since vexes turn red when they attack.
On the other hand, if you clear out all the Illagers and light the place up, those mansions are fantastic bases for you. You can start repurposing the rooms with farms and make a completely self-sustaining base for you and all your friends.
Maybe villagers know that their experience is being taken from them when illagers raid, so when you trade with them, they give their experience to you to keep it safe
The totem of Undying's eyes also looks like emeralds maybe Emeralds power the totem of Undying along side XP which should make sense why vindicator's drop emeralds when killed they Fight of villages to get Emeralds and they get XP by farming and killing off other mobs n maybe they not trying to make Steve but they trying to summon someone or find someone through inter-dimensional travel n made the player Steve by accident which would explain the hostility towards players the someone they're trying to summon or find might just be herobrine
To add on your theory, maybe emeralds are used as a currency in villages because they have true value, magical power. And the magical power using enchantments and cheating death is why emeralds are so hard to find by mining, but in abundance with trading
@@australium7374 When I said emeralds power totema of undying Emerald would need magical properties so I meant that but you explained it better n added extra good theory :)
@@futurevoid4261 you know the villagers might collect the emeralds to try and remake a totem (which is an actual ingerdient but they dont know how to make it correctly) but end up failing, and when the illagers raid and kill the village they take all their emeralds and make more totems!!
Sure gold as evidences of magical power but emeraids as evidence of been presented by villagers which is stolen during raids by illagers thats why vindicator's drop emeralds Emeralds are super hard to find thats why the illager raid villagers gold is one of the easiest to find and xp looks alot like emeralds a bunch of frozen xp orbs n gold appears to only enhance edibles u don't eat totem of Undying
@[REDACTED] “Sorry, shirts that show hands aren’t allowed in school. They’re too distracting to the boys.” “B-but it’s so hot out! it’s like 79 degrees!” “Boys will be boys!🤪”
This theory might also have to to with emeralds as the eyes of the totem have the same colour and maybe villagers are the only mob who knows how to get emeralds as they are extremely rare. Im thinking of that cuz evokers which are spellcasters carry emeralds and they might be using that as a material for their magic. This is just a though. Enjoyed the video keep up the good work!
Watched all first 3 episodes in a row, i'm on a marathon lol, i love how all theories are interconnected into a cohesive whole, exploring a possible lore to the game as a whole
Welcome back everyone! What are you interested in seeing me do next?'
Also, join the Discord: discord.gg/3xbkSmFbYy
You should do Piglins and Fossils
You should do ghasts. They have some very interesting secrets, such as the “uneasy alliance” achievement. It’s very intriguing.
Can you do a wither theory?
what the arch illager
arch illager from Minecraft dungeons
It's also quite interesting that wandering traders often use invisibilty potions. This could the reason that they are able to travel to around the world without being killed by the Illagers.
One of two mobs to use potions, the wandering trader, witches are the other.
That's because traders have cover it self with so much clothes (for hide from the villagers)?
@@adrianorohdennicoletti9842 I personally believe the clothing has no deeper meaning than just providing good clothing for hiking around the world. His clothing provides good protection from the sun (since he wanders through the desert), but at the same time it also keeps him warm (when he wanders through the mountains etc.) But his clothing could very well also have a deeper meaning.
@Miles Sharpless how do you mean find a woodland mansion? Why would a villager go to a woodland mansion
@Miles Sharpless oh now it makes sense. Thanks for your explanation.
I think they kill a village when it gets too advanced. This also explains why the illagers only attack villages with the player, because those villages are likely to be more advanced under the player's influence. This would make it so the illagers could secretly trade and get XP, and so the villagers don't get advanced enough to overthrow them.
Yea actually i prefer this more, instead of killing them as an exp farm. Illager could "Trade" for exp, and raiding the village when it's too advance. Cool, someone actually think exactly the same thing as i do.
@@aoki9440 also notice how there are no beings in the overworld who have the same items as the player, usually they are stronger by leaps. Diamond tools, diamond armor, crossbows with harming arrows. Bows with power 5. the illagers fear that if the player breaks through 1 village, he will break through another, and then begin to operate the villages as a collective. This explains why they only have raids when you kill them or patrols are only present nearby you, because the illagers need to keep an eye on you and stop you from advancing the village
Or maybe you guys are overthinking a simple mob used to spark intrigue in an otherwise bland set of adversaries.
The whole village theory is cool, and if the glove fits-sure. But Mojang probably crafted no backstory to it.
If you add enough ambiguity to something, people who want answers will find them and fill in the gaps with wishful thinking.
ua-cam.com/video/3Rm8bLLy6t4/v-deo.html..
Damn I love your idea. I once found a HUGE village. But it was already getting raided before I came so.
This is super terrifying, honestly imagine stumbling upon a woodland mansion in real life and slowly discovering the truth
Me waliking upon a woodland mansion: "doom soundtrack starts playing in the background"
Then you find out your NOT the main protagonist
@@pineappleproductions1696 without plot armor
Minecraft doesn’t give the player plot armor, you can literally play the game for years with leather armor. Which i love a lot, Minecraft’s lore used to be nonexistent but it’s being uncovered somewhat
ua-cam.com/video/3Rm8bLLy6t4/v-deo.html..
The idea that the Illagers succesfully do a summoning experiment everytime a Steve spawns in a new world is pretty sick
Yup! And it blows up in their face when their own creation destroys and loots them
But player spawns thousands of blocks away from mansions. But rarely near mansions.
"Its eternity in there"
@@Kinaballen they cannot control it i guess maybe that is why they raid villages no t for villagers themselves but fot steve, the player…
@@MatthewThestranger-og9zr kinda..
The fact that illagers only raid villages that the player enters after killing a captain implies that they're targeting villages that they think are strong enough to stand up to them. Squashing the possible rebellion in the process.
dictatorship 100
That's really nice to think of
Indeed but they underestimate the power of Stīv.
Stīv also doesnt drop mana (exp), I say this is because he does not die he loses all his items and all the mana he has take from others but his default self just respawns that is why killing the default Stīv gives you nothing because you did not kill him.
Apparently, they forgive you if you drink milk XD
@@baltulielkungsgunarsmiezis9714 u drop exp though.
"Huge wool animal statues, such as a duck"
Sir, that is a chicken.
You know, I've been getting them confused since alpha. I can't believe I made that mistake again.
Edit: I seem to remember there being some splash text about this..."Is it a chicken or a duck?" or something along those lines.
The statue looks more like a duck than a chicken though.
@@SkatePunkBanana There are no ducks in Minecraft...
@@TylerYoshi while true i still think the statue looks more like a duck, even though its meant to be a chicken.
@@TylerYoshi there is no war in ba sing se
"villagers to illagers are nothing more than farms"
Hello welcome to episode 15 today we're making a villager farm
Illagers:you had my curiosity now you have my attention
Wow, the player is very evil
So does that mean we are secretly illagers too???
Yes
Illager Gaming
Honestly, my (probably far fetched) theory about the Illagers is that they're *literally* ill. They're diseased. That's why they've got the grey skin. Between the totems and the ability of evokers to summon what look like spirits, as well as a number of the rooms scattered throughout the mansions, it feels like, to me, they're desperately searching for a cure to this disease they've been infected with.
There's also the supporting idea that the illagers were driven out of their villages when they got sick, which is why they harbor such a hate for the villagers. Tie that into this idea of a farm you've got going on, and the idea of experimentation with life and death- as well as the presence of the ravager, whose head looks uncannily like an Illager- And what might've started out as hate and a desire for revenge could now be nothing more than a desire to find this cure at all costs. Even to the point of kidnapping or killing to harvest experience. To the point of working out some of the fundamentals of death, and learning skills and creating things (like the totems) to try and circumvent it.
And now for another probably large leap- what if the Illagers are sick with the same disease that might've caused the extinction of the Builder race? What if this disease never died down, but instead laid dormant until being unearthed and infecting the populace again? We know that the undead disease is something that can infect both the Builders *and* villagers, given both types of zombie, so what if this is another form of that same apocalyptic disease? Or it could be another sickness that's going down the same course as the one that killed the Builders, except this time its victims are far less advanced.
That's such a cool theory! It lines up too! Good job!
Great theory
Wow thats a good theory
The disease is the wither, and there was a theory I saw a while back that the ancient city builders went extinct and had to go under ground because they accidentally summoned a wither.
Here is the video ua-cam.com/video/lWBQKX71Ke4/v-deo.html
I never knew something so simple was so complex
It’s all based off of perception, regardless of how it was intended I love Minecraft’s lore ideas
this is a lot darker than i thought it would be, and as someone who doesn't play a lot of minecraft and has never really explored the mansions, all the hidden rooms feel really ominous
The statues were always so creepy to me, like were these monuments to worship or monuments for something that died? When the mansions first came out i swore that it was some kind of tombstone momument to find the wool statues lol.
I’m glad that people are finally paying attention to the Illagers! They’re extremely interesting lore wise, and some of the most unique mobs in the base game.
Yeah. They're really underrated, even though they're literally one of the most unique features of Minecraft with really cool mechanics (raids, totems of undying and evoker summoning). There really isn't any other game with a fantasy race like the illagers.
Its hard to take you serious with that picture lol
666 likes
I was soooooo disappointed when people aren't finding illagers interesting
What about the illusioner?
Remember that in 1.17 we almost got Iceologer that would have expanded the lore, but youtubers said that squid reskin was better.
Yeah it's a shame that the iceologer didn't win though what will be there Story? Illagers that was kicked for using ice magic as such all of them are kicked to the mountains peaks? Lost illagers who learn ice magic? Illagers that couldn't live with extreme freezing temperatures? Illager outcast?
Whhhhhy?!?!? F&$@ the glow squid
@@flamethereploid1352 blame dream
And we also had a flower cow which is also cool but who needs new squids?
I'd be more inclined to blame the 12 year olds who follow the opinion of whoever they like to watch.
yo if he makes this a series, like legit (idk how to explain the excitement)
That's the plan!
@@RetroGamingNow #Roadto100k
Agree, his style is more relaxed than MatPat and his theories are good, really excited.
@@RetroGamingNow yooo im subbed, excited for the next video
@@piesilhouette yeah I feel like matpats videos are kinda overedited and filled with stale memes
I always thought the Illagers were just some sort of mafia
They are
yeah😂 they are
😂
Well they still kind of are
Haha
If Steve is made by the illagers, we're the frankenstein's monster of looters, That's kinda cool
Or maybe. Maybe they attempted to make a Steve many times but ended up making a zombie
@@FirestoneAnimation I'd recon they tried to remake the old masterbuilders that became zombies by coping them, the same way we cure zombie villagers, made herobrine and needed the player to stop him
If that the case
They accidentally made there creation alot more powerful than them
First rule of creating a thing:
Don't make it way more powerful than you for it could just leave if he want a and do anything he wants for
You basically could not stop him for he way stronger
Steve is clearly a Frankensteins' monster. Proof? we are missing a nose. Fell off somewhere around initial spawn. Maybe going nose-less is what 'awakened' us as an Ancient Builder reborn (eew sub theory- they arent noses, they are Builder suppression tumors)
Have you seen black plasma's
Animation about minecraft
The dual mind make him herobrine
Or steve
Honestly, the Illagers have such neat culture and personality, despite being violent and raiding innocent villages. A group with advanced technology, vast and detailed mansions, and a deep connection to magic. They must be more than just violence. They are definitely intriguing.
@@user-qn9zn3rw4ulook let the guy has his opinion
I like to imagine that Ravagers are a type of failed Illager experiment. Their minds have been melted due to overexposure of magic, turning them into submissive war beasts.
Horrifying.
@ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ but it cannot be summon.
@ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ dang you predicted his new video lol
Think again
docile war beasts.
Imagine the illagers knew about the ancient extinct civilazation or even lived alongside them and after they got extinct the evocers tried to recreate them, this is how the player entered the world. So Steve is from the same species as the ancient civilization but was recreated after the extinction of them
EXACTLY what I had in mind. They knew about the ancient builders, and maybe even colonized their old homes, aka the mansions (which kinda resembles ocean monuments ? 🤔)
And WHAT IF Illagers competed with the Builders for resources ? When the Illagers achieved « death magic », the Builders were overpowered, buried their resources and fled to ocean monuments, but that wasn’t enough and they went extinct.
Since then, the Illagers have been trying to re-invoke the Builders because they didn’t manage to « unlock » some of their science like the heart of the sea, or complex redstone contraptions ?
...ok I’m WAY too much into these theories right now 🤯
my life was a lie
then why would the illagers attack steve though?
@@adageorgescu8630 Because he is dangerous, think about it, who else is capable of killing an entire mansion but steve? Maybe when you spawn you actually just finished running away from a mansion, and the simple fact that you managed that made them worry
OOORRRRRRR STEVE IS THE LAST SURVIVOR OF THE OLD CIVILIZATION AND IS THE ONLY ONE WHO CAN TAKE INFINITE EXPERIENCE POINTS. That's the reason why they send patrols after you and when you kill one of them you get the bad omen effect.
As of 1.18, I believe the "Villagers are Pillager XP Farms" theory is even more likely, since Pillagers were updated to not attack baby villagers in 1.18.
**Laughs in 1.17**
Yeah or because it’s to messed up for a gaming rated e10plus
@@masonstroup1048 its not
Or maybe they have pity of a defensless, innocent villager.
@@Havolli every villager is defensless
Imagine Illagers being able to summon Herobrine in the future
dont scare me like that
What if hirobrine was a failed experiment of them trying to make steve
Imagine illagers are villagers that had an illness that why there color gray and why the witch was kick out maybe because she was the one who created the disease
Oh no
Stop ✋ 🛑
For those wondering, the single frame text at 11:29 says:
It's worth pointing out that perhaps a more fundamental source of magic is destruction- killing, mining, smelting, and harvesting could all be interpreted as destructive actions. For the purposes of this video, focusing the magical power of death is enough for us. However, I would like to do another video explaining this idea more fully if you're interested.
Thank u so much I even tried .25 speed and it was still so fast lol
Thanks so much for telling it here
Dear God this guy must've suffered to make this
But breeding is also a source of XP
@@someguy9421 that's a really good point, maybe its energy and you get it out of things, so a baby animal being born releases the life energy or something
"villages don't communicate, trade, or leave their cities"
>Wandering Trader
wandering trader was probably a normal villager until he tried scamming.
the village kicked the wandering trader out because of that
@@penguin4650 >implying villagers don't already scam the player
@@-AAA-147 i mean sharpness 5 for 30-64 emerald is pretty good deal.
wandering traders trade cactus for 1 emerald
I dont think wandering traders are related to villagers, like they obviously are of the same specie, but they dont behave in the same structures, maybe they were normal villagers that wanted some adventure or were interested in the world or helping their villages with rare items, while also benefiting economically.
@@penguin4650 sharpness v for 1 emerald and a book
I always thought the illager name was meant to be an ill villager, like a sick villager. Which was why they were gray
That's a great point. That might also be why illagers mostly target villagers, just how zombies target villagers
@@kes6016 maybe the illagers are sick villagers trying to create immortality so their disease doesn't kill them
Watching this video I came up with my own ideas, what if the illagers are cursed & use magic to keep themselves from turning into the undead, thats why undead mobs ignore them, or the opposite, that they use magic to keep themselves from being attacked by undead mobs but it cursed their skin grey.
It's simple but I don't think every mysery needs to be a complex web about dimensions & portals
It would certainly explain why they aren't attacked by zombies or skeles
@@sideways_chip_eater6420 maybe they have wither effect on lmao
Honestly, what we already know about Illagers is pretty horrifying. You'll notice they don't raid or steal from the villages they attack, their priority lies solely with performing genocide on every single one.
Perhaps Illagers are not entirely "human", as in they were genetically modified or mutated by an ancient disease?
@@jorgeramirez6060 I'd suspect they may have been the result of dark magic and experimentation on young villagers. You'll notice that Witches, another outcast group, are created similarly- by striking a villager with lightning. It is also worth noting that the mobestiary claims that Illagers are a completely infertile group, further adding room for speculation.
@@ethanotoroculus1060 I forgot you could turn villagers into witches, it definitely makes sense to asume some sort of dark magic
@@jorgeramirez6060 Even more so given that Mojang seems to have implied multiple times in the past that they're outcasts, and the fact that Illagers appear to wield it much more effectively than Villagers.
@@ethanotoroculus1060 yeah I think what they do is they kidnap the villagers then bring them to the mansion where they kill them to harvest their experience then put some sort of lapis implant into their brain (hence the big wool illager head with a lapis block in the middle) and give them a totem which somehow brings them back to life as an illager, this would solve the infertility issue that the mob bestiary talks about
Imagine playing in peaceful mode, and making the woodland your “starter base”, after lighting it up!🤣
Hahahaha i raided a mansion and used it as my home but I forgot where the chest room was, it was too big I regret it
Omg thx for 4 likes
Omg thx for 7 likes
Omg thx for 9 likes
@@Horsey-jo3qr i blew it up 😖
17:26 so nobody’s gonna mention the baby that fell in the gorge
the little sucker just walks right off the edge-
i’ve been laughing at this for the past 5 mins
Omg 😭
No.
Press R to pay respects
@v's melodies SPEK ENGLESH
"The totem of undying is a philosopher's stone" was not what i expected to learn today but here we are
why harry potter in this game ???
@@MonkeyDLuffy-wn7kd wrong philosopher's stone. Think a little bit more anime
@@scarlettefoxx5585full metal alchemist?
@@amanda3673(in a slightly different tone of voice:) fullmetal alchemist!
i just thought of something you missed in the video.
I've noticed that whenever you go to kill a wander traders, they sometimes throw an invisibility potion. Maybe this relates to them "camouflaging" from pillager outposts when they pass by them, therefore allowing them to travel between places unharmed? All in all really detailed video and i enjoyed it.
they dont do it because u kill them its a thing they do at night
Dude they use the invisibility poison to hide from threats they do at night no be making things that don’t even make sense
No no hes got a point. This is actually a great theory
They do that in my modded world all the time it so annoying cause I have to follow the lead to kill him
@@moritro just sleep and then they wont use the invisibility
There is so much mystery linked to evoker..... That guy might be the mastermind of all the sinister activities....
Yeah I didn't say that explicitly but that's what I was thinking
@@RetroGamingNow @Anjali Jasrotia
Then i am curious, what is the Ravager?
They surely aren't normal mobs. And they clearly hate villagers and also used by illagers for mounts. And that means other than the Vex, the Ravager is one of the mobs that clearly helps illagers and are both hostile to villagers and the golems. But the point is, do you think that Ravagers are modified mobs?
In Matpat's video he said that in Ravager noises do have some villager like noises.
And this maybe mean that ravagers are perhaps villagers that are buffed with a large amounts of xp and some evocation magic, so much that they turned into horrifying creatures.
But i am not sure : /
@@JustARando01 MatPar stayed they were regular villagers turned by Black Magic.
@@randomnessanimation6831 Oh Boy
1. Matpat
2. stated
3. black magic (there wasn't supposed to be any capital letters in an ending of a sentence except if describing thr name of someone or place/location or a title of something )
@@AstroxonAnimates They might change the appearance of the Illusioner to be more dark and menacing like the one in Minecraft Dungeons
Heres a weird fact, Villagers have armor and weapons, but they just dont use it no matter what happens
I'm think they make armor and weapons purely for trade.
Who's gonna use it then?
(Forget the player's existence)
they are pacifists
@@hanknewman54 why would pacifists make weaponry and armour?
That would explain the armorer and the tool smith. They keep it safe because, like the totem of undying is too rare to use for the Illagers, the armor is too rare for the villagers to use.
Idea: the lapis in their head must be a sign with enchanting. Maybe they have something to do with enchanting. Maybe they written the language. It's just an idea. But think about it.
This is something you watch at 3 am
@Sloth Gamer in the morning?
I am literally watching this at 3 in the morning
Lol I'm watching this at 3am, and I just found this comment
Watched this at 2:30 in the morning
Gonna bing watch these type of videos at night lol
"Why risk death just to go on vacation?"
Remember that this year, people.
Technically the survivability of Covid19 is high, but it's still very bad to spread it because there are still a lot of disabled people who will struggle a lot more through this pandemic
@@verdantmischief7092 Id rather have illagers tryina gun me down
Tbh I love going on a vacation in minecraft
This comment aged terribly well
You don't want Covid. It sucks
Went in expecting some tinfoil hat conspiracy, came out a changed man.
Why don’t you believe in Christianity
@@Q_reezy everyone has there own opinion on religion considering it’s terms and conditions not all ppl will believe in the same god and even then not all Christians and Catholics think alike but they worship the same one Christians and other Christians don’t think alike (I myself am a Christian raised by born again Christians) now not all Christians are homophobic or transphobic or hypocritical if you ask her why she doesn’t believe in god remember that you don’t know someone’s life story so they might have formally believed but lost faith my advice is too help them but if they don’t wanna be helped or if they don’t wanna be taught leave them be...
@@unholythoughts1912 I disagree with your terminology "transphobic" and "homophobic". Just because you disagree with the lifestyle of someone doesn't mean you hate the person. Many and I will dare to say most Christians will rather agree to disagree and just walk away. Please don't try to make everyone look like monsters.
@@spets234 I’m sorry if you felt offended by anything I said all I said was that Some Christians don’t mind homosexuality other Christians do I’m expressing the fact that everyone portrays Christians as hypocritical and homophobic and/or transphobic I’m simply implying that not every Christian thinks alike
@@N1ch0lasH I’m a she and non taken
The wandering traders are the few villagers that travel between villages consistently
maybe that's why they're invisible so the illigars can't find them and kill them
13:02
RetroGamingNow: But the totem of undying has a much brighter tone, it's a similar color to something we talked about a few minutes ago...
me: emeralds
RetroGamingNow: experience.
me: ah
same xD
Same
DUDE LITERALLY THE SAME THING I THOUGHT ABOUT WITH THE SAME WORDS WTH
same
This makes so much sense. I think you're on to something here.
Illagers: we built this mansion for years now
Steve: hahaha flint and steel go brrrr
Illagers: :(
You mean *click* right?
You will burn the loot that way
Godzilla had a stroke trying to read this and fucking died
Lol
You mean lava?
The Illagers were trying to summon Herobrine, but instead summoned a Builder from the time before the plague, making Steve the last of his kind. A later second attempt could be what summoned Alex to the future as well. Or maybe, instead of from the past, they're from whatever home dimension the Builder's are from, and them being new to the Overworld explains why their crafting books are empty; they've yet to discover what can be done with this dimension's materials. Given the physiological differences between Steve and the villagers/illagers, it's possible they aren't the same species, and that Builders aren't native to the Overworld, but another world entirely, and found their way to the Overworld. Maybe the plague that wiped them out was so bad that they cut off access to their homeworld to protect it, leading to Steve and Alex needing to be summoned in order to appear.
Theory: The "alternate dimension" is real life
So, Ancient Builders are descendants of the same ancestor of the Piglins? They became cavemen, thus explaining the undead Skeletons.
Pigs are related to Piglins, but piglin ancestors came from overworld as giant hogs and using their tusks to enter to the nether. It was before the bedrock was formed from under the pressure of crusts, there is a void between the overwold and tge neher below, In real life, Earth has oxygen beneath the crust, so it is more likely.
"Why do they construct statues of their heads and animals?"
Humans: Busts and statues of animals in almost every culture
This is true
We were furries all along... ;3
@@SupersuMC humans are animals... so everyone is a furry... wait only if it is a hairy person...
@@JellyAntz AroAce people arent furries then
@@magpietheclown lol true
I think it's important to note that the player's ability to attract EXP, along with their seemingly unlimited capacity to store it, are HUGE anomalies. If the player is the result of the illagers' efforts, it'd make sense they'd only managed to make the one, as it'd either be some huge drain on their resources or take some exotic material. The player is an EXP magnet unlike anything else in Minecraft, the stuff being drawn to them even from long distances, and even being able to pull EXP out of villagers while they're alive. This would also suggest that villagers normally have much weaker EXP attraction and/or storage than even other mobs. Perhaps the illagers' grey skin is the result of them increasing their own capacity for EXP?
I'd also like to posit that the Totem of Undying's use as a death defiance may actually be entirely unique to the player, and could be caused by their wildly high EXP stores overloading and destroying the Totem as it releases one last spell imbuing life into the nearest entity, i.e. the player.
Maybe the way experience interacts with the player is unique. The illagers need the totem to gather experience from the "good" things!
I mean good like when you trade or breed animals, there's some experience involved.
You don't see anything like breeding or trading in woodland mansions or outposts.
Maybe the token is how the suck the good from the souls of their victims.
Well, that got dark pretty quickly!
@@ZetaFuzzMachine That's another possibility, but the strength/weakness of one's ability to attract and store EXP could still account for that... in an even darker way with regards to breeding, which I didn't consider. Ever notice how the EXP doesn't come from either grown animal, but instead shows up in the middle under the baby? What if the player's EXP attraction is so strong that it sucks the soul out of the newborn baby, the new body too weak to resist it?
tl;dr
@@basilschuman7159 totems of undying arent just for players maybe mobs that hold them gain the affects too (such as foxes holding them in their mouths)
Grg
“they’re the only mobs that actively summon other entity’s for help”
**sad wither noises**
That happens only in bedrock
@@amitasrivastava493
It still happens though, so not sure what your point is exactly.
@@ElysetheEevee Retro gaming covers Java
.ua-cam.com/video/3Rm8bLLy6t4/v-deo.html..
I had no idea the withers could do that
I personally suspect that it's called the "Totem of Undying" because using it the way the Illagers use it turns you undead, like a proper undead Lich, as opposed to the zombies and skeletons that are more like... embodiments of evil that spontaneously form in the dark and take the form of things that frighten you. It would at least explain the Illager's complexions and the total disregard for Villagers' lives...
Everyone gangsta till he say, “What if the player is the result of the illagers successful experiment?”
Hahahahah
Successful? We players kill them for fun...
They accidentally created a unstoppable force, which is the player.
Maybe that's why we never die and just keep on respawning in minecraft.
@@mubarkazia1015 They went rogue and ran away.
Illagers: “I fear no villager, but that thing...”
*flint and steel.*
“It scares me.”
I don't get it
@@enricograsso5983 just burn down the mansions and outposts it kills them all quick
@@kingchris9167 big brain time, never thought about this.
But i like to kill them by hand and conquer the mansion turning it into my house
@@enricograsso5983 i see we're the same
@@enricograsso5983 Illagers build all of their stuff out of mostly wood.
I thought the green in Totems was emeralds... It looks exactly the same
Me too.
Same here
same
maybe Emeralds power the totem of Undying along side XP which should make sense why vindicator's drop emeralds when killed they Fight of villages to get Emeralds and they get XP by farming and killing off other mobs n maybe they not trying to make Steve but they trying to summon someone or find someone through inter-dimensional travel n made the player Steve by accident which would explain the hostility towards players the someone they're trying to summon or find might just be herobrine
Same, at first i thought they raided villages for emeralds, and the evoker used some of the emeralds to decorate their totems
Sounds like tempting reasons to use a mapping tool to locate illager mansions, gear up and bring some friends, and give the illagers a taste of their own medicine by raiding them.
Villagers are familar with xp magic. They can enchant books for emeralds. Cleric sells xp potion and glowstone dust.
I think Illagers origin is related to witches. They have same skin color and villagers can accidentaly became witches.
Illagers doesn't use bricks like builders of nether fortress or end cities or stronghold
Of course they dont use bricks, have you ever seen a vindicator holding a pickaxe in its hand, no right.
@@vivec6857 bricks are collected using hands or shovels under the water. You can see it in abundance in villages, but no where else in the overworld. You can find clay near everywhere
I think of witches as clerics that have gone too far
Illagers: *Mysterious, raids villages, hiding in the woods, deadly*
Redstone Engineers seeing their outpost and Mansion: It's time for TNT Cannon!
It's time for another farm to get those totems
>:D
Mansion= cannon shooting range
Farm builders: "Today we shall build a raid farm to get infinite Totems of Undying."
Pyros: My time has come
I think one thing that probably needed to be considered in the theory is the Golems. They only spawn naturally in villages and can be created by the player as a friendly mob with a seeming natural hostility to hostile mobs (especially illagers). Do we have any clues to their origin and how the villagers seemed to have obtained knowledge of their creation?
General ideas tener to suggest golems are remnants of an ancient civilization long gone, most people fever to them as The Builders. This channel and Game Theory have the most compelling theories on this regard, imo. C:
Well, we do know that they are old, and are most likely not a living creature, since they are made of iron.
@@mindsweeper2039 yup, actually evidence also points towards guardians being some sort of golem as well, a construct intended to protect ocean monuments.
Maybe the illagers showed the villagers how to construct golems. They knew, they could kill golems in raids, but golems are strong enough to protect the villages in case zombies would attack them. If it is true, that Illagers use Villagers as a farm, they don't want them to die from other mobs
@@jorgeramirez6060 that's true.
my heart goes out to that one villager who lives alone with their "village" which is one house and one group of crops. they seem to be in very world. I'm praying for them bro they will never live in a raid, plus they rarely have a golem. rip my guy.
I've got a theory about the mansions:
The woodland explorer maps were made by the illagers, maybe to plan out the construction of the mansions
And to help build on that, the villagers found the map, and made some copies, using the cartography table, and the compass makes it useful to the player, so the villagers want one in the trade, which they don’t even get, it’s for your benefit, in the long run at least
@@spiderworld384 i guess my theory does make sense then
Seems really cool
"illagers and villagers both have green eys"
*sad vindicator noises*
Theory of endermen I got from game theory: they started out as a community of players, just like you. They were a building, exploring, crafting community. They went to the nether and went to the end, they didn’t know what was in the other side and weren’t prepared for the end fight. They were stuck there and forced to live in harmony with the dragon. They only were able to eat the chorus fruit and like people say, you are what you eat. They became unsivilised and got teleportation abilities. The end cities were built by them, and when you listen to their growls carefully they say “hi” “hello” “help me” I think this fits together and if you have any other opinions you can express them.
Also did you know that enderman talk backwards we say hello and in there language they say olleh and if you type it they stare at you and talk
@@scythes2218 creepy
Honestly, I’m glad I’m not the only one coming up with theories lol
So uncivilized
and also they say look for the eye
One weird thing is that illagers in general are, compared to villagers, also ignored by undead mobs.
"Its worth pointing out that perhaps a more fundamental source of magic is destruction - killing, mining, smelting, and harvesting could all be interpreted as destructive actions.
For the purposes of this video, focusing the magical power of death is enough for us. However, I would like to do another video explaining this idea more fully, if your interested"
-Retro
(That was on the single frame text on 11:28)
im interested in your thoughts on witches, it’s interesting that they “join forces” with illagers in some cases and also that striking a villager with lightning turns it into a witch
Yeah, there’s some interesting stuff that I didn’t really go into in this video
What happens if an illager is struck with lightning?
@@kaldo_kaldo They get set on fire, that's pretty much it
@@RetroGamingNow The thing is witches are at least tolerated by villagers despite the fact that their seen in raids I suppose the illagers are bribing witches to help them
“There’s a 1/50 chance of seeing a dead village.
Me who always find them: wow, never knew.
YES GUYS, I FINALLY FOUND ONE AN ALIVE VILLAGE IN SURVIVAL. 😭
Bedrock
Dead villages are more common in bedrock edition
@Kali Guglielmo that only adds up to 50%...is the other 50% not in villages?
Yeah whenever get to see a dead village It got raid😭😂
Me too
I know I’m late to the party but here’s a small theory. Remember when you were talking about how the illagers were trying to figure out how different dimension to work and open portals, how they want to kill villagers to gain xp, and the light and dark blue wool that is supposed to represent Steve? Well here’s my take on it, what if the moment a new player spawns into a world, they had spawned from a dimensions that the illagers had just opened. And as the player goes around killing mods, mining, and trading with villagers, the illagers are tracking down the player’s move in finding their location. So then when a player meets up with some wandering illagers and kills the leader and get the bad omen effect, the effects automatically gives the illagers enough time to find the player as they go into a village in a surprise rage. There the illagers kill the villagers for the xp, but they also get a change to kill the player. As the player as been around for so long, they would obviously had gain so much xp that could be very useful to the illagers and their totems. They even have one on stand by so when the player dies, the totem of undying can be used right there to collect the player’s xp and become even more powerful. Long story short, villagers are just a sit up to bring the player in and the wools is to represent Steve’s normal colors as an reminder to the illagers that Steve is the most powerful being in the Minecraft world and his xp is so valuable. But that’s just me.
RetroGamingNow: **Makes whole theory on how the illagers are advanced**
Mojang: **wasn’t thinking of a lore when making them**
I know right , they should make a site of these things. This channel answers some questions which I never thought about it with reasonable theories unlike Mojang itself
I think this every time I watch a Minecraft lore video, are we reading too much into things lol
I dont think so i think the creators thought just as much if not more tha n you; that's my theory
@@Fusion7857_ RLLY so you mean that structure naturally create themself How is there a shipwreck And There Even. fossil
and soul and I don't think they are far. fetch. like at all even the mobisatry said that there
somthing with enderman so they definitely some lore
@@hassanhussain2310 don’t have to be so rude I just made a joke
Actually, in regards to the illagers, I have a theory that I've been developing for a while:
I think clerics and evokers are one in the same. Think about it: as my good friend brought up there are only two mobs in the game that have a creeper pattern on them other than the creeper: the vex, which is spawned by evokers and the cleric who wears it on their cloak. Aesthetics aside, there's evidence within the game mechanics themselves. In woodland Mansions there's clear evidence that the illagers are experimenting. At the same time, clerics are the only ones who will buy rotten flesh. Like seriously what are they going to do with it eat it? No one that would be cannibalism and two, there's no logical reason. They will also trade lapis lazuli and redstone. Life is just so happens to be found inside of the Statue of illagers in woodland mansions, in redstone is clearly used in their experiment rooms and their prisons. What if evokers are just clerics that took things too far? The cleric has always been associated with magic and is it possible that they took their magic too far and turned dark? It would make sense and it is plausible. One final thing. The illusioner. The illusioner is an unused mob, but it's power is quite similar to an evoker. It is notable that illagers seem to be a collective cult to some degree. But what do they worship? Why the illusioner of course. The illusioner is unused but what if the reason it's unused is actually because it's the answer to the illager god. All speculation, but not impossible.
Edit: I forgot to mention where the totem of undying fits into this. I think the total of undying is the illagers attempt to become immortal. They were trying to become immortal and the magic backfired it could be enough to turn them evil. Dark magic is a dangerous force and if your suggestion about magic in Minecraft being based around death has any truth to it, then failed attempt at a immortality could be an explanation for both the totem of undying's very existence and the connection between clerics and evokers. As for the gray skin, that could have been yet another side effect, and that's not all. Furthermore, if the evokers are patients zero, then who's to say the other illegers are not experimental creations of their own? What if the reason why illagers are so powerful it's because they are villagers who have had their life force taken from them. If the evoker tried to become immortal then who's to say that the totem of undying is not the physical manifestation of their life force? What if illagers are stripping villagers of their life force which is what causes the gray skin and in turn creating more illagers. Why would they strip villagers of their life force? Why, because of what this video rings up: in minecraft, death is key components of magic. But there are limited number of entities in the world and you can't just harvest them one by one. Most likely, the evokers are the ones in charge and they want keep the villagers divided so that they don't rise up and kill two birds with one stone by taking the villagers and using them to amass an army while also essentially making themselves immortal by creating endless totems of undying.
Edit: I disagree with the idea that the player is the product of the illager experiment. However, if you're theory on interdimensional travel is correct, then some other characteristics are highly plausible, i. E the rooms with obsidian lava and that really really rare room with a wool version of what appears to be an end portal. I think that all the theories about illagers have some degree of truth, whatever that may be. I think the illagers are the product of clerics attempting to become immortal and instead being turned evil only to create more of their kind. And my theory actually makes more sense in the context of this theory. Really though, am I the only one who thinks that Minecraft lore rivals real life lore in some capacity?
have you ever thought that minecraft dungeons is the future were the illigers understand magic and become more advanced.
they have more golems and weapons that are enchanted with thing unseen before.
like how some weapons use souls or there is a book that increase ones strength and health
@@mackattack8707 actually, I think Minecraft dungeons took place before Minecraft. And I think Minecraft Earth took place before that. I've actually got a theory on the Minecraft timeline but I don't feel like explaining it right now because I just woke up.
@@scibanana3542 oh that does kinda make sense now that i think about it
My explanation for clerics buying rotten flesh was that is the main ingredient for bottles of enchanting and they are the only ones who know the recipe and how to brew it. They're also the only source for bottles of enchanting
@@vaughneudy3003 In Dungeons and Dragons Clerics have an anti-undead ability. I think villager clerics do a similar thing in rewarding you for killing zombies.
In the comparison of clerics and evokers it's interesting to note that clerics don't have real powers. They have a brewing stand but they aren't able to do anything with it. Maybe that's for bottles of enchanting though.
RetroGamingNow::
"they're the only mobs that are known to actively summon entities for help"
*Sad bedrock edition wither noises*
Also villagers in both editions summon iron golems
@@danielebarello212 villager don’t spawn in iron golems villages do
@@drunkenhighlord3198 nope the villager population do
At 11:29, there is a brief text screen that pops up, and for those of you who didn’t catch it, here is what it reads:
It’s worth pointing out that perhaps a more fundamental source of magic is destruction - killing, mining, smelting and harvesting could all be interpreted as destructive actions. For the purposes of this video, focusing the the magical power of death is enough for us. However, I would like to do another video explaining this idea more fully, if you are interested (I am)
Sorry for doing another one of these single frame texts (yeah, thanks a lot)
Also sub plz :D
"have you ever wondered why we don't see villagers travelling?"
Wandering traders: am I a joke to you?
Miracle I saw once: a wandering trader.
INSIDE A VILLAGE.
@@omgem3669 😳😳😳😳
We don’t talk about them
@@omgem3669 bro they spawn in villages more often than anywhere else. Proof: I made a very compact village in a cobblestone house, and wandering traders spaw inside the house. The house is only 7 by blocks or so. Every time the trader died, a new one spawned in exactly the same corner, so...
I always see them in villages. (And other places, but less.)
@@kokoslegend4850
Oop. I thought it was rare. Sorry!
This is why I like Minecraft.
So much mystery
Ye
Woodland Mansion has to be my favourite structure, there’s just something about them that makes them extremely cool
Now the timeline were the Illagers created the player and it was so perfect, that the player was sentient and turned out to be the thing the villagers nedded to save themself from the Illager
y do i feel like im watching a documentary? such fancy words this was amazing c:
meanwhile in the mojang offices we're being laughed at for taking a cool update too far
The totem looks like an angel if you look at it, the “arms” are the wings
True it does look like it has crossed arms too
Wow such a thought provoking video! If the illagers made Steve, it would be so full circle for him to be their own destruction. I hope more secret rooms or illager related content comes out soon
Combining your theory and "game theory" completes the whole Minecraft
I doubt that
Whenever there is a new update a new theory opens
And some theory's might change
@@loopy1584 Yeah just like whole of Matt's pigmen theory was flipped on its head after 1.16......
Minecraft lore will never be truly complete but by God these men will not let that stop them
@Mr. TAD what’s wrong with the blue wool part.
@Mr. TAD but the thing is, a lot of things about the illagers come back to manipulating life and death, whether it be totems or the ravagers. Or wanting power. Steve or “The player” is the one thing in the world that is naturally beyond that due to the ability to respawn. My theory is they aren’t just trying to make “steve” per se, they instead want to make a being that can flawlessly come back every time it dies, just like us, a being who can respawn. Who could stop the illagers if they had an Immortal soldier on their side?
This mans every time he decides to make a video:
“It’s big brain time.”
-insert galaxy brain wojak meme here-
small*
I think the idea that the player is a creation of the illagers is really cool. Maybe the illagers gave life to a player, but after seeing them do things like fighting mobs and helping villagers, they decided that the player was working against them and therefore act hostile towards them.
This could be why vindicators do so much damage they use a strength potion
"To the illagers, villagers are nothing more than farms"
This is like the promised neverland
Indeed it is,
Yup your right :D
Lol but what if the player is like the kids from Lamdo in Season 2 but the player was killed by the illagers, then experimented on to give them a different appearance, and then when they were brought back to life you were awake and the illagers to protect what they were doing erased your memories of them and told troops to drop you off a random location which is why sometimes *cough* most of my survival worlds I decide to do *cough* you spawn close to a village because the illagers put you there because they felt bad for the villagers and wanted to secretly help them.
This is just my brain going off and crazy into the theory that the player is or was.... part of the illagers plan
I WAS THINKING THAT TO MY GUY ISABELLA WHY ARENT YOU PLAYING MINECRAFT GRRL!
I think this whole timeline should be called “The Retro-spect”
considering the villagers also know how to use magic (for instance selling you enchanted items and bottles of experience) I think its more likely the illagers are outcasts for doing something evil with that magic. the ravager really looks like a villager compared to the illagers, it has an unibrow instead of the angry face the illagers have
so maybe for using magic to turn a villager into a ravager they were cast out?
The illagers trying to summon Steve is something I’ve never thought of
These videos really are engaging and fun to watch and actually make a damn lot of sense! Very professional for a small youtuber. Keep up the epic work Retro
"so what do you do for a living"
*"i use towns as farms and make cursed totems that stops the inevitable"*
And that’s why you get experience when you loot the towers
Do you think it's possible that the Totem of Undying is a totem used by the Illigers to ensure Steve never truly dies when killed, so they can endlessly farm him for experience? Zombies would be early trials that were unsuccessful.
ever since they came out I've always been fascinated about them, they are so mysterious and the woodland mansion is such a cool structure to build lore around
I always thought evokers trapped the souls of their victims in the totem and that’s what allows them to summon vexes and corrupt them since vexes turn red when they attack.
It make sense🤔
@@yatoisaki8285 no
@@arneshpal7702 i dont belive you
Lol i have the exact Same theory :D
“What we’re seeing her is a system where death is the primary commodity” sounds like the real world lmao
Are you okay?
On the other hand, if you clear out all the Illagers and light the place up, those mansions are fantastic bases for you. You can start repurposing the rooms with farms and make a completely self-sustaining base for you and all your friends.
Villagers have always had a kind of monk like vibe to me. They live off themselves, they're bald, and they keep their hands together in their robes.
And they stick to a strict schedule and routine. They have churches in thier villages as well.
My man is creating a whole storyline for minecraft
that noise you played when steve changed the color of the sheep brought back MEMORIES
Illagers always reminded me of Orcs. I think they operate independantly but will come together to raid a village
Maybe villagers know that their experience is being taken from them when illagers raid, so when you trade with them, they give their experience to you to keep it safe
The totem of Undying's eyes also looks like emeralds maybe Emeralds power the totem of Undying along side XP which should make sense why vindicator's drop emeralds when killed they Fight of villages to get Emeralds and they get XP by farming and killing off other mobs n maybe they not trying to make Steve but they trying to summon someone or find someone through inter-dimensional travel n made the player Steve by accident which would explain the hostility towards players the someone they're trying to summon or find might just be herobrine
To add on your theory, maybe emeralds are used as a currency in villages because they have true value, magical power. And the magical power using enchantments and cheating death is why emeralds are so hard to find by mining, but in abundance with trading
@@australium7374
When I said emeralds power totema of undying
Emerald would need magical properties so I meant that but you explained it better n added extra
good theory :)
@@futurevoid4261 you know the villagers might collect the emeralds to try and remake a totem (which is an actual ingerdient but they dont know how to make it correctly) but end up failing, and when the illagers raid and kill the village they take all their emeralds and make more totems!!
@kobeftw2400
Why gold
Sure gold as evidences of magical power but emeraids as evidence of been presented by villagers which is stolen during raids by illagers thats why vindicator's drop emeralds
Emeralds are super hard to find thats why the illager raid villagers gold is one of the easiest to find and xp looks alot like emeralds a bunch of frozen xp orbs n gold appears to only enhance edibles u don't eat totem of Undying
This felt like a Netflix show. This is soooo cool and dramatic
*Illagers and Traders show their hands*
Villagers: S L U T S
To be honest that weirdly makes sense. It might be just like the weird ankle thing in the past
Lol
@[REDACTED] “Sorry, shirts that show hands aren’t allowed in school. They’re too distracting to the boys.”
“B-but it’s so hot out! it’s like 79 degrees!”
“Boys will be boys!🤪”
I don't get it
im-
This theory might also have to to with emeralds as the eyes of the totem have the same colour and maybe villagers are the only mob who knows how to get emeralds as they are extremely rare. Im thinking of that cuz evokers which are spellcasters carry emeralds and they might be using that as a material for their magic. This is just a though. Enjoyed the video keep up the good work!
13:26 Awesome transition!
Watched all first 3 episodes in a row, i'm on a marathon lol, i love how all theories are interconnected into a cohesive whole, exploring a possible lore to the game as a whole
i think that the illagers have a big self image and honor, they dont want villager peasents in THEIR world. that whay there is the statues