I do like that the Creaking has tendrils on its head like the Warden. You know a mob is intimidating when a weeping-angel-wood-spirit version of it is tame by comparison. It also might be a coincidence but, when I found the pale garden, because of the altitude at which it generated, there turned out to be an ancient city beneath it. It felt very fitting to find them together.
@@Wifies Thank you. It’s one of my favorite details in their designs so it really sticks out to me I guess 😅 It makes it look like they have pagan looking antlers/horns so I really like it.
I've also found the Pale Garden generated above/near Ancient Cities in at least one world I made. One had a Woodland Mansion right next to a Pale Garden and both were above an Ancient City adjacent to snowy mountains. Glad to see it may not have been a total coincidence. This does have some interesting lore implications given how/where they generate.
@@bluejayofevil Yeah, I think that their generating in such close proximity is very intentional. I also think that Mojang might be heavily implying a lore connection between the illagers, the ancient cities, and the pale gardens that might be more important to the game’s overarching lore than it initially seems. As if the illagers’ manipulation of the natural world, similarly to the players and the ancient builders, is slowly corrupting the over world by unintentionally inviting more dangerous and mysterious forces into it.
The Totem of Undying applied to this theory is even more fascinating. 'Totem like biome' happenstantially leads me towards the thought aswell. The totem of undying may not have been an attempt to cheat death, but to instead, harness the life force of others to restore that of the Illagers, once stolen by the Creaking Heart.
I bet it's a combination of gold and resin and soul Magic illegar have been tapping into soul Magic experiments like this guy said the pale Garden was originally a dark oak forest it's probably Dumping Ground for the failed experiment creaking heart in a way the illager followed the ancient builders too dam well since the ancient Builders were messing around with soul Magic and soul sand research and end up making the Wither
I remember hearing something Mojang said in a page on Illagers that they can't reproduce. And with the fact that killed Illagers can't respawn in woodland mansions, maybe the Creaking is the reason why.
What's really terrifying is that all music and sounds(Except walking if I'm not mistaken) stop when in the pale garden, which adds to the creepiness of the whole thing
@@kvp2249 i was about to comment this lmao RetroGamingNow has way better lore imo Game Theory's lore is very sensationalist, it doesnt sound as serious as RGN's lore theories
@@Douthinkicare or a outpost in a lifeforce draining area wouldn't be a good idea. Idk maybe they could code outposts to spawn right next to pale gardens, idk how the code would work for that, but maybe
THEORY: What if the biome was already there? The pillagers tried to build some sort of mansion there, tried to cut down the trees. In an attempt to cut them, they created wounds in the trees, which quickly healed by resin, the blood of the trees. They kept harvesting the resin only to wound the logs even more, till one day, hearts began to form, to let the blood (resin) flow faster through the tree to heal the wounds. Resin was much harder to gather now and the trees healed too fast for the pillager's liking, so the evokers used magic to prevent the healing and make harvesting resin much easier. But the magic caused extreme mutations, and based on evolution, one was very successful, so successful in fact that it made the tree almost uncuttable by the pillagers, making it spread its genes all around the garden. The mutation was a self defense mechanism, it allowed roots of the tree containing resin (creaking has resin inside, cuz resin eyes), to be controlled remotely by none other than the source of resin, the heart. it allowed the trees to protect themselves against anyone whod try to do them harm. The pillagers learnt that the hard way, losing dozens, if not hundreds in an attempt to cut down the trees, harvest resin or fight back. With their friends and families gone, its safe to say the creakings have caused some OCD to the illagers, or it just taught them not to come anywhere close to those things, so they dont have to defend themselves (aka the heart). But what keeps it invincible? When a player tries to hurt the creaking, it bleeds, and its blood (resin) tries to return to the heart like blood tries to flow towards the human one (obv it just sticks to the logs, it cant get back in). Thankfully for the creaking tho, its health is quickly replenished by the roots in the ground, so it is technically unkillable, unless of course we kill the heart, which acts as a brain at the same time. The strength of the creaking is the element of surprise. If it is seen moving from far away, someone can just run away and return at day when the creaking has perished due to the trees focusing their energy on photosynthesis, instead of self defense. Thats why the creaking's secrete is stealth, killing the enemies before they have a chance to react. I THINK THATS ALL? I have a theory about the deep dark, tell me if u want me to spend another hour to explain it.
SUPER interesting stuff for SURE!! Thanks for the vid @ Wifies! P.s. My jaw DROPPED whenever you made the villager and paleness comparison and stealing the life force and turning them pale WOULD make sooooo much sense tho really! Loved ur thoughts on the creaking!! Thanks again!
So this is what Wifies has been up to in his spare time while parrot was off amalgamating factions to unite an army in the farlands, what an exciting revelation 😂💀
Interesting theory, but it can't be correct. Illagers existed during the time of the ancient builders, so they can't be created by the builders. The endermen can also not be ancient builders, because they also existed during the time of the builders, both can be seen in minecraft legends. I see you are following game theory's saga, but that one is very incorrect and has much guesswork. I recommend expanding on Xatrix's broken god saga, as it has no prove of being incorrect as of yet (if anyone DOES have proof, please tell). It has also become only more likely the more minecraft updated and released new content like the movie. Perhaps give it a go?
I love these theory videos! I used to watch them all the time and I hadn't realized until recently how much of it I've just accepted as what happened in the games lore, the stuff about the endermen especially. I really like how they tie back to each other
Ancient Builders: Don't create the Torment Nexus! Illagers: We studied the block that created the Torment Nexus and created a copy of the Torment Nexus.
The only Pale Garden I've found was after around 4~5 hours of exploring and it was literally close to a mansion, thought it was cool and sparked the same idea in my mind
Interesting theory, mild disagreements; overall a wonderful watch. I'd ask people to consider... - Illagers hold the little spirits captive, meaning there is another life-force/soul to potentially implement into objects/blocks. - Lapiz, a near forgotten little detail where some of the illagers control others via placing magickal lapiz into peoples heads (detail in certain woodland mansion statues) - The former two notes means without mentioning the Warden, Illagers can remote control something, change a creature's nature/functions, AND have a life source fuel that is not from the deep cities. - Woodland mansions have a mock up of an ender portal, NOT anything from the deep cities; suggesting they don't have knowledge of the warden nor the blocks associated with it. - Woodland mansions also do not have soul sand (last I checked) meaning the illagers don't have knowledge that souls are stored in soul sand. Personally, IF the illagers are the genuine creators to the creaking, I would think they did it via plants. Woodland mansions hold treasure, small prisons, but also have those varying plant rooms. Without mentioning the Warden nor the deep cities at all. It would be a simple stroke to point out that illagers applied magick via lapiz to plants. An possibly implimented souls via the creatures they hold captive. We also know if those little winged sprites are controlled successfully, they are vile to players; imagine how they would act if not controlled.
2:00 Actually the bloom but no spread is also triggered by the *any* mob or entity that dosn't drop XP on death, i.e. villagers. ... The bloom is powered by souls, but the spread is powered by exp. ... BTW, Exp has nothing to do with the dead, because it isn't unique to the dead!
Great video, your conclusions are super similar to ones I came up with on my own, with some extra details that really strengthen your theory, very well done as always
Excellent video Wifies, thank you for making it! I wish that the minecraft movie would consult with creators like you to make something that everyone will enjoy. The care and production value you output always inspire me.
10:29 coincidentally enough, this short explanation really reminds me of poptartguap’s art on the lore behind ancient builders and power. very talented individual. i say coincidental since i literally discovered their story telling today
i was just rewatching the ender man lore video you made 3 years ago a thought of something. one possible theory that you might have overlooked is if the ender pearl is made like how an oyster makes a pearl. then one reason why an ender mite only spawns some of the time could be that not all of them survived in their pearl like prison so they decayed in there leaving their residual teleportation power so when you throw the pearl that last bit of power is let out teleporting you to where it landed. but a few ender mites survived so when you throw the pearl it breaks letting out the ender mite. also i love the theory videos.👍
Love the theory, but one thing I would say is that, rather than installing the heart into a dark oak tree, they modified, that is, artificially mutated/evolved the tree into secreting resin, which with broad leaved trees like oaks is called copal, and therefore becoming creaking hearts.
1:pigglins have fear of campfires because gases produced by the pigglinsl is what made nether into this hell 2: the ancient humans do not created directly the warden, they created its portal to try to escape from the wither and released the warden 3: pillagers lore are explained in minecraft legends, so I do believe in your teory that the pillagers created the creaking, but they where not villagers back there
I think you’re looking too deep into the sculk catalyst part, that’s just a coding thing where it detects nearby entities dying and produces sculk based off XP
True. Although, something I realized during this video is that Mojang is adding back that feeling of unknown creepiness that was lost as Minecraft updated over the years. We may not have The Fog, which indeed was ominous and spooky, but now we got full-blown terrors that track us by sound and smell as they blind us, and creepy statue-like stalkers that only move when you've got your back turned. tldr: minecraft is no longer generally spooky, but now it is very spooky if you want to go find it. Good design, common Mojang W (their Ls are equally common)
I have a slightly different theory: the creaking used to be a warden lookalike (due to the similarities in thier physical structure and behavior) that wandered into an ancient city only for it's body to get absorbed by the sculk and turned into a warden. what do you think?
Hiiiiiiiiiiiiiiii Wifies. I have a video idea for you: Can you PLEASEEEEEEE do a video on the 2 main Minecraft lore theories (MatPat & RetroGamingNow)? I can’t find a video on it. And I’m 1000% sure you would do an awesome job (Love the vids
6:54 this is also a important detail the creaking only attacks players perhaps the creaking heart created the creaking to protect itself from ancient builders deforestation
Overall I really like this theory. I love the idea that the creaking is essentially the illager's imitation of the warden, and while I'm less convinced that it caused them to have grey skin the same way it caused the forests to become "pale", I find that idea really interesting as well. My one disagreement is with the fact that the creaking heart steals life energy from other things. The point that the resin only forms when the creaking is attacked by something with a "player soul" seems like a classic case of game design mechanics vs lore to me, and besides doesn't really make sense as other mobs should have souls too. The bees taking poison damage is interesting, but if it was really the eye blossoms sapping their life energy it seems like wither damage might make more sense; it would be more magical rather than physical and biological the way poison is. The only real piece of evidence is the fact that the pale gardens are "pale" and that that as well as the illager's pale skin *could* have been due to the creaking heart. Honestly, I don't think the idea that the creaking heart and eye blossoms steal life energy necessarily has to be false, but I just don't think there is sufficient evidence to draw that conclusion.
The creaking, in the way that it looks and is spawned, heavily reminds me of a Poppet (commonly called, though not quite the correct term, a Voodoo Doll) which makes me think that the heart was forged by evokers specifically. It’s also somewhat similar to a golem, though it would be the only golem not to involve a pumpkin. It’s probably an attempt at making their own protector in similar vain to an iron golem, sacrificing its strength for its “immortal” like state.
Interesting mechanic that pixelriffs mentioned about the pale garden, was that they generate in the highest parts of dark forest biomes. Maybe the high elevation has some lore behind it too.
I don't know how accurate the game theory minecraft lore is but in the latest video on minecraft they said the illagers were working with the ancient builder to train to defeat the wither. So there could be a chance that if after the warden that they created had gone rouge they made a simular mob aka The creaking. A mob with infinite resistence but if you break the heart it disappiers. The warden is a mob with a lot of health and it also is spawned by a skulk catalist that need to be broken if they want to stop the skulk from spreding. Also the reason for the pale garten could be that there was either a traiter or another illager who brought the creacing heart to the dark oak forest to extract resin and it spreed to the surrounding trees or they had put so many hearts in one spot that the power of the creaking heart consumed the trees in an attempt to make the trees its puppets.The motivation could change from being to copy the ancient builders to help them and become a part of their history or something like that. I believe that this theory most likely isn't true but I would love to get some feedback and also great video and I hope you will make great videos like this one.
the fact that the catalyst reacts the same to the armor stand and the creaking almost makes it seem like Mojang was hinting that it indeed is a puppet. The armor stand is the hint and an example.
You might be on to something with the life force thing. Some of the pale garden items on the character creator on bedrock (made by mojang themselves) have a unique quirk. The eyeblossom gardening hat, the pale gardening gloves, and the pale gardening apron are all brown, but when the eyeblossoms in them open, they turn grey.
I have a theory on how whatever formed the pale gardens is what was responsible for turning villagers into illagers in the first place. I mean, the most obvious connection is how illagers look like pale, drained versions of villagers, just like how the pale garden is a pale, drained version of a dark oak forest. There is definitely something to run with there, could explain why they fear the creaking, they know what its capable of and are trying to limit the spread of resin by not attacking it. Hell, instead of them being based on the warden, it could be the other way round, with them taking a creaking heart and corrupting it with skulk
The Illagers running away from the creaking because it's an incomplete creature that just steals life is a great theory, and i think the Illager don't really care about the creature just leaving it be but staying away so they don't get their life force absorbed
The Creaking would be so, so much scarier if it dealt more damage and if the Pale Garden had a dense fog. Imagine seeing the glowing orange eyes watching you through the fog, you run away and hear it getting closer and closer, until it strikes, 4 and a half hearts gone just like that.
I believe the Pale Garden is named a garden in inspiration from a Devil's Garden; large stands of trees in the Amazon consisting of few closely related tree species. These trees maintain a symbiotic relationship with lemon ants which sting other young plants to death, preventing other plants from growing and competing with their host trees.
Nice video. I like your explanation, but: If the illagers tried to chop down the creaking hearth tree, and that's why it summoned his very own warden, why is the creaking not attacking illagers?
Now, this makes Shadow the Hedgehog interesting as he was a part of the Sonic DLC. Does that mean that at one point, the Black Arms also came to this world, promising illagers untold power for their servitude? This black hedgehog is the perfected version of the warden: a creature very much alive, but no longer needs to be tied to a block and is able to explore the world freely with a combination of powers beyond imagination: that of the ancient builders, chaos powers, and those of the Black Arms. Shadow the Hedgehog in-universe is a clear example of learning from past failures.
I feel the Creaking could also have been an attempt to stop the Warden. Two Entities that grow based off of types of soul energy, growing as it drains the life of things around it
What Secret is the Wifies Hiding...
:3 ello
Fix Wembu comment like count
What secret is the Wemmbu content hiding…
@@Cartoon079 hewwo :3
Wemmbuuuu!!!!
I do like that the Creaking has tendrils on its head like the Warden. You know a mob is intimidating when a weeping-angel-wood-spirit version of it is tame by comparison.
It also might be a coincidence but, when I found the pale garden, because of the altitude at which it generated, there turned out to be an ancient city beneath it. It felt very fitting to find them together.
Ooohh. That's good. I've been restoring an ancient city myself, I should use pale plants for foliage and shrubs there.
Wait I didn't even notice the tendrils that's a fire connection
@@Wifies Thank you. It’s one of my favorite details in their designs so it really sticks out to me I guess 😅 It makes it look like they have pagan looking antlers/horns so I really like it.
I've also found the Pale Garden generated above/near Ancient Cities in at least one world I made. One had a Woodland Mansion right next to a Pale Garden and both were above an Ancient City adjacent to snowy mountains. Glad to see it may not have been a total coincidence. This does have some interesting lore implications given how/where they generate.
@@bluejayofevil Yeah, I think that their generating in such close proximity is very intentional. I also think that Mojang might be heavily implying a lore connection between the illagers, the ancient cities, and the pale gardens that might be more important to the game’s overarching lore than it initially seems. As if the illagers’ manipulation of the natural world, similarly to the players and the ancient builders, is slowly corrupting the over world by unintentionally inviting more dangerous and mysterious forces into it.
MATPAT:Retires
Evrybody: Losses intrest in Minecraft Lore
Wifes: But I'm still standing
everybody: starts to favor unstable universe
this comment was not it dawg 😭
Retrogamingnow is still standing too
Nobody lost interest, matpat had ass theorys
what about tom...
I was increasingly getting excited at the end, and when u mentioned the pillager grey skin link I just FREAked oUt
The Totem of Undying applied to this theory is even more fascinating. 'Totem like biome' happenstantially leads me towards the thought aswell.
The totem of undying may not have been an attempt to cheat death, but to instead, harness the life force of others to restore that of the Illagers, once stolen by the Creaking Heart.
What if then totem of undying isn't made out of gold but instead...resin
@pie662 Wow, that'd be crazy
and that's why they're hostile to villagers, they want to take their life away from them to replenish their own
I bet it's a combination of gold and resin and soul Magic illegar have been tapping into soul Magic experiments like this guy said the pale Garden was originally a dark oak forest it's probably Dumping Ground for the failed experiment creaking heart in a way the illager followed the ancient builders too dam well since the ancient Builders were messing around with soul Magic and soul sand research and end up making the Wither
@J0hnzie in a way it's a consequence of their own soul Magic research
My spine is creaking
That doesn’t seem good
@@kookikidsfamily3347 if you liked the old mincraft just go play it
Mine too 😞💔 also my knees 💔
Same 😔
@@Wifies😔 me too
I remember hearing something Mojang said in a page on Illagers that they can't reproduce. And with the fact that killed Illagers can't respawn in woodland mansions, maybe the Creaking is the reason why.
Nah that’s from a non-canon book. It’s confirmed in Minecraft Dungeons’ prequel book (which is canon) that illagers can reproduce
@@sboy2044 Thank you for the information 👍
The secret of the Creaking is almost as secret as Mojang's eula changes
Bars
bro be spitting bars🗣🗣🗣🗣🗣🗣
@@WifiesThere r 3 eyes in creaking, 3 souls in wardens chestplate, 3 heads in wither 😊
i love big companies not adhering to laws and getting 0 repercussions 🔥
@@Wifies 🗿
The "scrapped Walmart Version of the warden" got me laughing 😂
Came here to say this too, what a great line 😂
Came here to say this too, what a great line 😂
Also came here to say this, such a great line 😂
What's really terrifying is that all music and sounds(Except walking if I'm not mistaken) stop when in the pale garden, which adds to the creepiness of the whole thing
I think it’s kind of interesting that while the warden is completely blind, the Creaking has 3 eyes
This is my go-to Minecraft lore theorist channel. Ever since Mat Pat left, so did the interesting lore. Thanks for continuing his legacy.
FR not to be mean but Tom really doesn't cut it
check retrogaming
@@kvp2249 i was about to comment this lmao RetroGamingNow has way better lore imo
Game Theory's lore is very sensationalist, it doesnt sound as serious as RGN's lore theories
Mine is RetroGamingNow.
@grandmasteryoda6717 oh he's super cool too, he takes an eerier spin on the lore
16:31 Pure Wifies nostalgia.
Plot twist the creaking is haunted by Deanthebean9
noooooooo
bro😭😭😭
greenbean13
DUN DUN DUUUUN
Who is that?
Which is better? LIKE for Creaking! Comment for Creeper!
Can I do both??!
Creaking Toilet or Crepper??
*insert kid noises*
Both!!
From this reality please
Spoke the creeper is a classic
I would believe this more if there were abandoned illiger outposts in the pale garden.
That would be so sick if there were - pretty much would confirm it
@@WifiesMabey they purposely left that out knowing that we would catch on and didn’t want us to know something…
@@Douthinkicare or a outpost in a lifeforce draining area wouldn't be a good idea.
Idk maybe they could code outposts to spawn right next to pale gardens, idk how the code would work for that, but maybe
@ yeah or maybe they could Guarantee a spawn somewhere in it and make the biome bigger
@@DouthinkicareWhy Do You Call My Name
ngl, i did not expect wifies to COOK this hard.
how tf did he manage to connect the pale garden to the illagers so eloquently 😭
Ikr!?!
Warden: Works all over Sound, and occasionally Smell.
Freaking: Works around Sight, only moving when you're not looking.
That's just a theory.
OH NO NOT THE FREAKING
THE FREAKING AAAAHHHHH
THEORY: What if the biome was already there? The pillagers tried to build some sort of mansion there, tried to cut down the trees. In an attempt to cut them, they created wounds in the trees, which quickly healed by resin, the blood of the trees. They kept harvesting the resin only to wound the logs even more, till one day, hearts began to form, to let the blood (resin) flow faster through the tree to heal the wounds. Resin was much harder to gather now and the trees healed too fast for the pillager's liking, so the evokers used magic to prevent the healing and make harvesting resin much easier. But the magic caused extreme mutations, and based on evolution, one was very successful, so successful in fact that it made the tree almost uncuttable by the pillagers, making it spread its genes all around the garden. The mutation was a self defense mechanism, it allowed roots of the tree containing resin (creaking has resin inside, cuz resin eyes), to be controlled remotely by none other than the source of resin, the heart. it allowed the trees to protect themselves against anyone whod try to do them harm. The pillagers learnt that the hard way, losing dozens, if not hundreds in an attempt to cut down the trees, harvest resin or fight back. With their friends and families gone, its safe to say the creakings have caused some OCD to the illagers, or it just taught them not to come anywhere close to those things, so they dont have to defend themselves (aka the heart). But what keeps it invincible? When a player tries to hurt the creaking, it bleeds, and its blood (resin) tries to return to the heart like blood tries to flow towards the human one (obv it just sticks to the logs, it cant get back in). Thankfully for the creaking tho, its health is quickly replenished by the roots in the ground, so it is technically unkillable, unless of course we kill the heart, which acts as a brain at the same time. The strength of the creaking is the element of surprise. If it is seen moving from far away, someone can just run away and return at day when the creaking has perished due to the trees focusing their energy on photosynthesis, instead of self defense. Thats why the creaking's secrete is stealth, killing the enemies before they have a chance to react. I THINK THATS ALL? I have a theory about the deep dark, tell me if u want me to spend another hour to explain it.
I loved reading this omg Pls tell me more
Dude you deserve attention by Wifies
SUPER interesting stuff for SURE!! Thanks for the vid @ Wifies!
P.s.
My jaw DROPPED whenever you made the villager and paleness comparison and stealing the life force and turning them pale WOULD make sooooo much sense tho really! Loved ur thoughts on the creaking!! Thanks again!
So this is what Wifies has been up to in his spare time while parrot was off amalgamating factions to unite an army in the farlands, what an exciting revelation 😂💀
Interesting theory, but it can't be correct. Illagers existed during the time of the ancient builders, so they can't be created by the builders. The endermen can also not be ancient builders, because they also existed during the time of the builders, both can be seen in minecraft legends. I see you are following game theory's saga, but that one is very incorrect and has much guesswork. I recommend expanding on Xatrix's broken god saga, as it has no prove of being incorrect as of yet (if anyone DOES have proof, please tell). It has also become only more likely the more minecraft updated and released new content like the movie. Perhaps give it a go?
Let’s just hope that 1.23 finally gives the Illagers a redemption.
Dawg not even 1.22?💀
@ 1.22 seems to be carrying on from the drop that gave us the creaking, which these things are apparently scared of.
The illagers’ behavior makes me think- do we know why creepers are afraid of cats?
why is the word NO spelled out with dandelions 1:44
Wifies can make lore out of thin air
Fr tho
It's magical fr
I love these theory videos! I used to watch them all the time and I hadn't realized until recently how much of it I've just accepted as what happened in the games lore, the stuff about the endermen especially. I really like how they tie back to each other
Minecraft is now a horror game, and I love it
🧑🚀 Always was
always was
Ancient Builders: Don't create the Torment Nexus!
Illagers: We studied the block that created the Torment Nexus and created a copy of the Torment Nexus.
The pale garden should spread like corruption, hallow and crimson in terraria
turned the illagers grey too... nice detail i would have never thought of, but yeah i like that and its my new headcannon. thanks wifeory
"Walmart Warden"
4:07 I will say that that's not uncommon among plants
6:43 because it triggers PTSD is crazy
The only Pale Garden I've found was after around 4~5 hours of exploring and it was literally close to a mansion, thought it was cool and sparked the same idea in my mind
Interesting theory, mild disagreements; overall a wonderful watch. I'd ask people to consider...
- Illagers hold the little spirits captive, meaning there is another life-force/soul to potentially implement into objects/blocks.
- Lapiz, a near forgotten little detail where some of the illagers control others via placing magickal lapiz into peoples heads (detail in certain woodland mansion statues)
- The former two notes means without mentioning the Warden, Illagers can remote control something, change a creature's nature/functions, AND have a life source fuel that is not from the deep cities.
- Woodland mansions have a mock up of an ender portal, NOT anything from the deep cities; suggesting they don't have knowledge of the warden nor the blocks associated with it.
- Woodland mansions also do not have soul sand (last I checked) meaning the illagers don't have knowledge that souls are stored in soul sand.
Personally, IF the illagers are the genuine creators to the creaking, I would think they did it via plants. Woodland mansions hold treasure, small prisons, but also have those varying plant rooms. Without mentioning the Warden nor the deep cities at all. It would be a simple stroke to point out that illagers applied magick via lapiz to plants. An possibly implimented souls via the creatures they hold captive. We also know if those little winged sprites are controlled successfully, they are vile to players; imagine how they would act if not controlled.
14:41 Actually blew my mind off
10:12 bro is running from the entire creaking family tree
Man this was fire it just makes so much sense thanks wifies i appreciate you
2:00 Actually the bloom but no spread is also triggered by the *any* mob or entity that dosn't drop XP on death, i.e. villagers.
...
The bloom is powered by souls, but the spread is powered by exp.
...
BTW,
Exp has nothing to do with the dead, because it isn't unique to the dead!
Good theory Wifies. Your the next MatPat.
12:24 THE LORE
wifies i watch these all the way through! Love your vids! Keep up the good work!
the idea that the creaking heart is what turned the illagers grey is super cool, a connection I didn't even think about
I love how, with every update, the theories become more intertwined and change other theories
Great video, your conclusions are super similar to ones I came up with on my own, with some extra details that really strengthen your theory, very well done as always
14:58 YOOOO THIS IS GENIUS
8:37, PETA is gonna be on your back for that lol
Wifies is the new game theory for minecraft, quite literaly
Great vid
Bro is becoming game theory 🔥🔥
Excellent video Wifies, thank you for making it! I wish that the minecraft movie would consult with creators like you to make something that everyone will enjoy. The care and production value you output always inspire me.
10:29 coincidentally enough, this short explanation really reminds me of poptartguap’s art on the lore behind ancient builders and power. very talented individual. i say coincidental since i literally discovered their story telling today
2:03 bro is onto nothing, it’s just so people cant make infinite free exp from creakings and armour stands
now
we need a whole video explaining the whole lore of minecraft
I think the design of the creaking is actually one of the concept arts of the warden
I loved this video and the work u put in , also great acting in parrot’s videos!
Minecraft: Releases a new mob with no backstory
Wifies: this isnt just a new mob…
wake up wifies uploaded a new video lets go !!!
Great original Story for Illagers, but minecraft legends exists
My reaction was priceless at 14:47 as my mind discombobulated at what I was hearing.
This was an epic video! Keep up the good content :)
Yo Babe wake up, Wifies uploaded!
Frfr but not what I was expecting. I was expecting a arg vid😂❤
i was just rewatching the ender man lore video you made 3 years ago a thought of something.
one possible theory that you might have overlooked is if the ender pearl is made like how an oyster makes a pearl. then one reason why an ender mite only spawns some of the time could be that not all of them survived in their pearl like prison so they decayed in there leaving their residual teleportation power so when you throw the pearl that last bit of power is let out teleporting you to where it landed. but a few ender mites survived so when you throw the pearl it breaks letting out the ender mite.
also i love the theory videos.👍
Did you _actually_ watch that video? Because that video includes a clip of a devs saying the real reason why endermites spawn from ender pearls
Love the theory, but one thing I would say is that, rather than installing the heart into a dark oak tree, they modified, that is, artificially mutated/evolved the tree into secreting resin, which with broad leaved trees like oaks is called copal, and therefore becoming creaking hearts.
1:pigglins have fear of campfires because gases produced by the pigglinsl is what made nether into this hell
2: the ancient humans do not created directly the warden, they created its portal to try to escape from the wither and released the warden
3: pillagers lore are explained in minecraft legends, so I do believe in your teory that the pillagers created the creaking, but they where not villagers back there
Dude can I just say how much I love these videos???
Also the audio at the beginning of the vid with headphones on made ma’ brain tickle.
We destroying the Walmart Warden with this one
It really amazes me how much Detail went into the Creaking
I think you’re looking too deep into the sculk catalyst part, that’s just a coding thing where it detects nearby entities dying and produces sculk based off XP
I think it’s weird that they just form nowhere ads a mob that is like horror themed🤔
True. Although, something I realized during this video is that Mojang is adding back that feeling of unknown creepiness that was lost as Minecraft updated over the years. We may not have The Fog, which indeed was ominous and spooky, but now we got full-blown terrors that track us by sound and smell as they blind us, and creepy statue-like stalkers that only move when you've got your back turned.
tldr: minecraft is no longer generally spooky, but now it is very spooky if you want to go find it.
Good design, common Mojang W (their Ls are equally common)
I have a slightly different theory: the creaking used to be a warden lookalike (due to the similarities in thier physical structure and behavior) that wandered into an ancient city only for it's body to get absorbed by the sculk and turned into a warden.
what do you think?
OH SHIT THAT'S WHY THE ILLAGERS ARE GREY! wow great theory!
Hiiiiiiiiiiiiiiii Wifies.
I have a video idea for you:
Can you PLEASEEEEEEE do a video on the 2 main Minecraft lore theories (MatPat & RetroGamingNow)? I can’t find a video on it. And I’m 1000% sure you would do an awesome job
(Love the vids
6:54 this is also a important detail the creaking only attacks players perhaps the creaking heart created the creaking to protect itself from ancient builders deforestation
Overall I really like this theory. I love the idea that the creaking is essentially the illager's imitation of the warden, and while I'm less convinced that it caused them to have grey skin the same way it caused the forests to become "pale", I find that idea really interesting as well. My one disagreement is with the fact that the creaking heart steals life energy from other things. The point that the resin only forms when the creaking is attacked by something with a "player soul" seems like a classic case of game design mechanics vs lore to me, and besides doesn't really make sense as other mobs should have souls too. The bees taking poison damage is interesting, but if it was really the eye blossoms sapping their life energy it seems like wither damage might make more sense; it would be more magical rather than physical and biological the way poison is. The only real piece of evidence is the fact that the pale gardens are "pale" and that that as well as the illager's pale skin *could* have been due to the creaking heart. Honestly, I don't think the idea that the creaking heart and eye blossoms steal life energy necessarily has to be false, but I just don't think there is sufficient evidence to draw that conclusion.
Remember guys this is just a “Game theory”
The creaking, in the way that it looks and is spawned, heavily reminds me of a Poppet (commonly called, though not quite the correct term, a Voodoo Doll) which makes me think that the heart was forged by evokers specifically. It’s also somewhat similar to a golem, though it would be the only golem not to involve a pumpkin. It’s probably an attempt at making their own protector in similar vain to an iron golem, sacrificing its strength for its “immortal” like state.
This is a great theory, and I love how it all connects together!
11:33
mojang deciding to reuse the same idea to implement the thing they wanted to do before ❌
mohang tying warden and creaking together ✅
Interesting mechanic that pixelriffs mentioned about the pale garden, was that they generate in the highest parts of dark forest biomes.
Maybe the high elevation has some lore behind it too.
You're cooking with these theories, Wifies!
I don't know how accurate the game theory minecraft lore is but in the latest video on minecraft they said the illagers were working with the ancient builder to train to defeat the wither. So there could be a chance that if after the warden that they created had gone rouge they made a simular mob aka The creaking. A mob with infinite resistence but if you break the heart it disappiers. The warden is a mob with a lot of health and it also is spawned by a skulk catalist that need to be broken if they want to stop the skulk from spreding. Also the reason for the pale garten could be that there was either a traiter or another illager who brought the creacing heart to the dark oak forest to extract resin and it spreed to the surrounding trees or they had put so many hearts in one spot that the power of the creaking heart consumed the trees in an attempt to make the trees its puppets.The motivation could change from being to copy the ancient builders to help them and become a part of their history or something like that. I believe that this theory most likely isn't true but I would love to get some feedback and also great video and I hope you will make great videos like this one.
14:40 there were Grey skin villages in Minecraft legends, Minecraft legends are in the past of Minecraft and the beginning of early builders. Right?
the fact that the catalyst reacts the same to the armor stand and the creaking almost makes it seem like Mojang was hinting that it indeed is a puppet. The armor stand is the hint and an example.
You might be on to something with the life force thing. Some of the pale garden items on the character creator on bedrock (made by mojang themselves) have a unique quirk. The eyeblossom gardening hat, the pale gardening gloves, and the pale gardening apron are all brown, but when the eyeblossoms in them open, they turn grey.
I have a theory on how whatever formed the pale gardens is what was responsible for turning villagers into illagers in the first place.
I mean, the most obvious connection is how illagers look like pale, drained versions of villagers, just like how the pale garden is a pale, drained version of a dark oak forest.
There is definitely something to run with there, could explain why they fear the creaking, they know what its capable of and are trying to limit the spread of resin by not attacking it.
Hell, instead of them being based on the warden, it could be the other way round, with them taking a creaking heart and corrupting it with skulk
Back with another banger
The Illagers running away from the creaking because it's an incomplete creature that just steals life is a great theory, and i think the Illager don't really care about the creature just leaving it be but staying away so they don't get their life force absorbed
The most ironic thing is that you could technically be called the creaking to Mat Pats warden
(Cause he works upon most theory points Mat Pat made)
The Creaking would be so, so much scarier if it dealt more damage and if the Pale Garden had a dense fog. Imagine seeing the glowing orange eyes watching you through the fog, you run away and hear it getting closer and closer, until it strikes, 4 and a half hearts gone just like that.
Wifies is literally the best Minecraft UA-camr tbh
Hello internet welcome to wifeory. The show where matpat goes undercover as Wifies to solve the lore of Minecraft
I believe the Pale Garden is named a garden in inspiration from a Devil's Garden; large stands of trees in the Amazon consisting of few closely related tree species. These trees maintain a symbiotic relationship with lemon ants which sting other young plants to death, preventing other plants from growing and competing with their host trees.
Nice video. I like your explanation, but: If the illagers tried to chop down the creaking hearth tree, and that's why it summoned his very own warden, why is the creaking not attacking illagers?
Now, this makes Shadow the Hedgehog interesting as he was a part of the Sonic DLC. Does that mean that at one point, the Black Arms also came to this world, promising illagers untold power for their servitude? This black hedgehog is the perfected version of the warden: a creature very much alive, but no longer needs to be tied to a block and is able to explore the world freely with a combination of powers beyond imagination: that of the ancient builders, chaos powers, and those of the Black Arms. Shadow the Hedgehog in-universe is a clear example of learning from past failures.
I absolutely love these theory analysis vidios
ok man, this was actually fire, especially the thing with the illagers turning gray.
Wifies too smart bro, I can't even make a theory myself
I feel the Creaking could also have been an attempt to stop the Warden. Two Entities that grow based off of types of soul energy, growing as it drains the life of things around it
“A weeping angel of sorts…” wow, very subtle.