Creating Dynamic Shadows with Footage in Unreal Engine 5

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  • Опубліковано 27 гру 2024

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  • @219mego
    @219mego 10 місяців тому +9

    One more tip: I tried to insert the image sequence via "media plate" (must be enabled in the plugins) directly into the scene. Insert the media plate into the scene (a cube with a green plus symbol), then just find the playlist item in the details, set the path to the files and insert the media plate into the sequencer. This way I avoided several steps in your process, Unreal Engine did it for me. Of course, you then need to set dynamic shadows and change the parent material's Blend mode from transparent to masked

  • @VexedFilms
    @VexedFilms 8 місяців тому +2

    Fantastic tip. Exactly what I needed, thanks.
    Some advice from my project:
    Multiple Lights: if you have multiple lighting sources you can animate the plane to move slightly instead, and the shadows from all sources will then be animated.
    Only Shadows: you can also hide the video and still keep the shadow by unchecking “Render in main pass” in the rendering tab, and checking ‘Hidden Shadow” in the Lighting tab.

  • @injectionAI
    @injectionAI 10 місяців тому +1

    THIS IS EXCELLENT 👏🏼

  • @veith3dclub
    @veith3dclub 10 місяців тому +1

    Man... I cannot thank you enough for making these videos since x years (since 4.27 UE I follow you) - Thank you Winbush!!!!!

    • @JonathanWinbush
      @JonathanWinbush  10 місяців тому

      Yea man the good old days lol
      Thanks for rocking with me for so long 💪🏿

  • @jrsoldano1444
    @jrsoldano1444 4 дні тому +1

    really great work figuring this out.

  • @motion_deep
    @motion_deep 10 місяців тому +3

    You're a legend Winbush!

    • @JonathanWinbush
      @JonathanWinbush  10 місяців тому +1

      Appreciate you Motion thank you 🙏🏿

  • @pavanrzx
    @pavanrzx 10 місяців тому +1

    Hi winbush, just completed your unreal beginner course last week. Very excited to learn more about unreal. Thanks a lot for everything 😊 can you please add more in-depth tutorial on the materials nodes and niagra particles if possible? I’m actually interested in the live action + cgi and virtual production part of unreal 😅
    Thanks again!

  • @MMaruf-ss8eg
    @MMaruf-ss8eg 9 місяців тому +1

    Legend ❤

  • @sihanzhang636
    @sihanzhang636 6 місяців тому +1

    Great tutorial! Thanks!

  • @RamonMonsanto
    @RamonMonsanto 10 місяців тому +1

    Great tutorials! Continue helping us with Unreal mastery.

  • @tief1975
    @tief1975 4 місяці тому +1

    that trick to get the shadow back in motion also works with a point light. Cheers master.

  • @krasimirdimov1979
    @krasimirdimov1979 7 місяців тому +1

    You are the best! Please do more virtual production tutorials.

  • @GTshortStories
    @GTshortStories 10 місяців тому +1

    Great tutorials as always brother! I use this step as well but couldn't figure out the shadow glitch. I'll have to try this next time.

    • @JonathanWinbush
      @JonathanWinbush  10 місяців тому

      Yea I just literally figured that one out on accident I had keyframed my light with the auto keyframe when I moved it and noticed my shadows was moving so Im like ok that's how we trick the dynamic lighting to interact.

  • @Lll-ih2ic
    @Lll-ih2ic 10 місяців тому +2

    I will be happy to watch the lesson about preparation, thank you for your work!

    • @JonathanWinbush
      @JonathanWinbush  10 місяців тому +1

      On how to do the green screen in Unreal you mean yea?

  • @Highcastle_of_Geek
    @Highcastle_of_Geek 10 місяців тому +1

    Great tutorial as always!!

  • @oxygencube
    @oxygencube 10 місяців тому +1

    Dude. This is awesome. Thanks for the knowledge!

  • @MOZALISI_Studio
    @MOZALISI_Studio 10 місяців тому +1

    GREAT ! thanks WINBUSH !

  • @fhajji
    @fhajji 10 місяців тому +1

    Wow, thank you! This is exactly the walk through that I needed.

  • @MrMarniche
    @MrMarniche 10 місяців тому +1

    Thank you so much for the amazingly clear explanation. You are fantastic.

  • @bcookmusic
    @bcookmusic 10 місяців тому +1

    You're awesome man! That shadow issue's weird..

    • @JonathanWinbush
      @JonathanWinbush  10 місяців тому

      Yea I don't get it but glad I was able to figure that one out! 🤙🏿

  • @lulu_dobem
    @lulu_dobem 4 місяці тому +1

    Oh my gosh!!! You helped me a lot!!! Thanks❤❤

  • @PeteSchieck
    @PeteSchieck 10 місяців тому +1

    Tips on media render queue would be awesome.

    • @JonathanWinbush
      @JonathanWinbush  10 місяців тому

      What ya need to know on that end?

    • @ferlaur113
      @ferlaur113 10 місяців тому

      @@JonathanWinbush which console variables are REALLY important and usefull. Bunch of them are just mysteries to me and some of them might change a lot things for renders. But which ones are necessary, without waiting dayyyyys for rendering, like old precalc days! Thanks Master

  • @hassammir4981
    @hassammir4981 10 місяців тому +1

    God bless you winbush

  • @nemethzoltan7096
    @nemethzoltan7096 9 місяців тому +1

    Thank You, Great tutorials!

  • @Max01912
    @Max01912 10 місяців тому +1

    Nice tips ! Thank you

  • @teknikaldiffikulty
    @teknikaldiffikulty 10 місяців тому +1

    This was what I was waiting for I always wanted to see how to cast shadow from image sequences into unreal instead of me doing it manually cheat by darkening the image into another layer

    • @JonathanWinbush
      @JonathanWinbush  10 місяців тому

      Yea in typical Unreal fashion gotta take a few more steps to make it work but happy to share the process

  • @MrZzm88
    @MrZzm88 8 місяців тому

    Great tutorial! Thank you so much!
    When the character moves forward or backward, his shadow does not follow as there is no depth information. Any solution?

  • @SotiW14
    @SotiW14 8 місяців тому

    Please tell me how to make a dynamic shadow on the water so that the shadow moves on the waves?

  • @yearight1205
    @yearight1205 10 місяців тому +1

    Great job my friend! I have a huge favor to ask. A thing no one I've ever come across has covered. Could you PLEASE consider doing a video going over foot placement inside of Unreal Engine to make things look more real? The thing that always destroys the emersion in my green screen work is the moment people start walking, the feet don't look correct. Or is the only way to deal with this to have the foreground being real?

    • @JonathanWinbush
      @JonathanWinbush  10 місяців тому +1

      Yea it does help to have props in the foreground but feet are always a pain

  • @yonghengshouhu
    @yonghengshouhu 9 місяців тому

    After using the MF-Chromakeyer node in UE5.3, the color of the transparent background video is directly invalidated.. What is the reason? How to solve....

  • @christopherfrancique9912
    @christopherfrancique9912 9 місяців тому

    i was wondering if your able to attach to a player character and have the display follow them around. Thanks for the help and ideas

    • @JonathanWinbush
      @JonathanWinbush  9 місяців тому

      I'd imagine you could since it's on a plane mesh

  • @amyartsentertainment9279
    @amyartsentertainment9279 9 місяців тому

    Hi sir, is there anyway to exclude shadow, i don't want shadow to cast on other object.

  • @boris_indrikov
    @boris_indrikov 10 місяців тому +1

    Wow! Thank you very much!

  • @thomaswindfeld728
    @thomaswindfeld728 10 місяців тому +1

    Yes please. And thankx👌

  • @mario-off-topic
    @mario-off-topic 3 місяці тому +1

    Amazing!

  • @Radwalls
    @Radwalls 5 місяців тому

    Winbush! Would love if you could make a tutorial on how to add some sort of aura around the masked out character from the green screen video... do you think this is possible? I'm thinking like a trailing smoke that comes off of the character or some sort of glow around him. Maybe even a fire effect? Been thinking about doing this with my scene and I'm incredibly stumped

    • @JonathanWinbush
      @JonathanWinbush  5 місяців тому

      I feel like CGHow did this before in one of his videos he does a lot of particle work I'd check his channel out www.youtube.com/@cghow

  • @behrampatel4872
    @behrampatel4872 4 місяці тому +2

    How to fix the static shadow problem
    1. Select the plane that has the image sequence mapped onto it
    2. search for Shadow cache invalidation behavior and set it to Always
    Shadow cache invalidation behavior - Always
    Cheers,
    b

  • @kushalavb3560
    @kushalavb3560 10 місяців тому

    Hey Winbush, can you please make a video on unreal engine rendering errors

  • @fhajji
    @fhajji 10 місяців тому

    I found that the shadows only move if 1/ the lights are Movable, 2/ the plane is Movable, and 3/ the objects where the shadows are to be cast on are Movable. Hope it helps troubleshooting.

  • @AGCreationsflorida
    @AGCreationsflorida 9 місяців тому

    Is it harder to playback 4k exr footage? Im havinb issuee with ny footage not wanting to play back on the material. Or whats the best compression for the exr?

    • @JonathanWinbush
      @JonathanWinbush  9 місяців тому

      I'm using 4k exr footage here. Is it not playing at all?

    • @AGCreationsflorida
      @AGCreationsflorida 9 місяців тому

      @@JonathanWinbush only when using 4k footage, maybe it's my PC not able to handle it cause 1080p works fine

    • @AGCreationsflorida
      @AGCreationsflorida 8 місяців тому +1

      @@JonathanWinbush I got it working finally, it would just lag up until I got it into the sequencer. Ty so much I was having so many issues trying to add shadows and this is such a fast workflow.

  • @vid828
    @vid828 10 місяців тому

    So that one node gives you all those parameters?

  • @timbrosius
    @timbrosius 10 місяців тому

    There must be something I am doing wrong here but I am not sure what that could be as it is a very simple process, but when I go to import my EXR sequence I create a new ImgMediaSource, select the path and select the first file, set the framerate, save and close... and nothing changes. I do not get a thumbnail of the EXR sequence and nothing after that step shows the actual EXR sequence either. I can confirm the EXR sequence works because it imports perfectly into After Effects, and individual images come into UE just fine. I am searching for a solution online but so far cannot find anything. Any ideas what might be the issue?

    • @JonathanWinbush
      @JonathanWinbush  10 місяців тому

      are you able to upload a video to youtube of whats happening?

    • @timbrosius
      @timbrosius 10 місяців тому

      @@JonathanWinbush I did post a reply with a link but I do not see it on here so I'm not sure if it was received or not, but if not I can try sending it another way.

    • @JonathanWinbush
      @JonathanWinbush  10 місяців тому

      @@timbrosius yea i have links turned off cause of the spam bots my bad
      Is it on your page?

    • @timbrosius
      @timbrosius 10 місяців тому

      @@JonathanWinbush That makes sense. I had it set to unlisted but I just switched it to public so it is the most recent video posted. Thank you so much for taking the time!

    • @JonathanWinbush
      @JonathanWinbush  10 місяців тому

      @timbrosius ok I see it now. So question when you created your project did you do it as the broadcast template? I know if you use a gaming one it doesn't turn on all the plugins you'd need for broadcast.

  • @AGCreationsflorida
    @AGCreationsflorida 9 місяців тому +1

    Hey thank you so much!

  • @yvesvagery3069
    @yvesvagery3069 6 місяців тому

    I guess, it does not work rect light. I tried the same technic nothing changed

    • @JonathanWinbush
      @JonathanWinbush  6 місяців тому

      Maybe try adding a directional light just a little bright just to see if it helps trigger the effect

  • @patrickfitzgeraldweddings2530
    @patrickfitzgeraldweddings2530 9 місяців тому

    Looks like there's a bug in 5.3 where the mediaplate doesn't cast a shadow even with dynamic shadows checked.

    • @alexvaulin1140
      @alexvaulin1140 7 місяців тому

      uncheck ray traced shadows in project settings, worked for me

  • @LordLuigi_Rigs
    @LordLuigi_Rigs 10 місяців тому +1

  • @JoshuaLundquist
    @JoshuaLundquist 10 місяців тому

    It all looks amazing until Media Player shows you what it's made of the minute you try to render it in a sequence. Still helpful tip, yr the best Winbush! I hope we get an alternative some day to rendering image sequences if we want cinematics in Unreal!

  • @lucutes2936
    @lucutes2936 8 місяців тому +1

    i would defo dont mind joining your paid courses on anything related to gaming / art industry

    • @JonathanWinbush
      @JonathanWinbush  8 місяців тому

      I have a paid course on School Of Motion but it's more around art since I'm a motion graphics artist. I have my free course on my UA-cam channel as well

  • @CopycatStudiosLA
    @CopycatStudiosLA 4 дні тому +1

    unreal is so hacked together

    • @JonathanWinbush
      @JonathanWinbush  4 дні тому

      @CopycatStudiosLA yea that's how all the game engines are pretty much

  • @219mego
    @219mego 10 місяців тому +3

    shadow problems - I also solved this by rotating the light, but I found another solution, without having to use keyframes for the light, so that I could still change the position of the light with ctrl +L. Just put in the command line: r.Shadow.Virtual.Cache 0
    or to a project file DefaultEngine.ini
    r.Shadow.Virtual.Cache=0