So you have found out the fix to blenders softbodies as well xD I recently switched to cloth for an experiment on one of my videos and it turned out 10x better than softbody! 👍Good tutorial :D
@@blatadej5474 i know. but i was curious about the ones from this one. i get how you did the "bubble" sphere by looking at the QUICK GLASS tutorial and i was curious about the large sphere :D.
Sick tutorial, would apriciate a follow up where you explain the creation of those abstract shaders you used. The quality of those animations reminds me of cinema 4d.
@@blatadej5474 Yes I would love to see that as well, as i really like the materials used in the introduction animation. IS there already an update on this? Maybe I am blind :)
hi! i am new and trying to understand a few things - why did you use a cube with subdivisions to create the smaller sphere rather than use a UV sphere? thank you for your work!
Hey dude! I used the cube so it has less edges and vertexes, which keeps it bouncier when you apply cloth. The UV sphere came in handy because it has more points, so the collisions are a bit more accurate. I think it's possible to make it with more edges and vertexes, though you'd have to play around with the settings to keep it wobbly like that
@@blatadej5474 got it, thank you! I have been following several tutorials to learn but i have noticed there's a lot of "do this next" and not a whole lot of "x happens because y", which for the way i like to learn has been tripping me up. luckily the blender community is SO FULL of people willing to teach! thanks again, can't wait to see your next tutu :)
@@yompdrompsky I think the main thing is that if you want to have short tutorials, you can't get too into specifics, otherwise the videos would be half an hour long. So the best you can do is to mention it in passing.
Yes! This is awesome!! Keep going bla tadej!!!
Wow, amazing video, thanks for this video!
Thank u for this tutorial so much, i was fighting with soft body moddifers half day to get something like squishy effect
DUDE, YOUR VIDEOS ARE GREAT!
Short, informative and directly to the point!
I subscribed and I haven't subbed to anyone since 2011 lol
Absolutely continue the cloth tutorials! I love it
I love this. More pls
Lovely video!! Thanks
Thank you bro!
Fuck been looking everywhere for this kind of thing and trying to figure out how to do this! Thank you
Yes more of this
Dude your tutorials are excellent! Glad to have discovered your channel.
Great lighting in the example animation. Is it just one hdri? Would be great to see a tutorial on your lighting setups
Hey there! Thanks mate! Yes, one hdri and a bit of post in davinci resolve.
hello! is it possible to buy the project file somewhere?
So you have found out the fix to blenders softbodies as well xD I recently switched to cloth for an experiment on one of my videos and it turned out 10x better than softbody! 👍Good tutorial :D
Why do you apply the "Cast modifier"?
Continue with the colt exploration Tadej!
Just subscribed!! Really love your content so far, thank you so much
Yo, you got a UV seam on your forehead!
Bruh that’s cold
love your tutorial! Thank you very much!
excellent tutorial! thank you for the upload and the great work!
thank you sir
Nice tutorial. I would love to see the entire rendering process also + materials. :D
Have just uploaded a material tut 😉
@@blatadej5474 i know. but i was curious about the ones from this one. i get how you did the "bubble" sphere by looking at the QUICK GLASS tutorial and i was curious about the large sphere :D.
@@MadManTnT The large abstract sphere is also in the new one :D
bla tadej yes, you are correct
excellent tutorials! please more of it
Your tutorials are awesome
Sick tutorial, would apriciate a follow up where you explain the creation of those abstract shaders you used. The quality of those animations reminds me of cinema 4d.
Thanks for the kind words! Sure, I can incorporate the type of shader that we have here to the continuation of the cloth deform tutorial!
@@blatadej5474 Yes I would love to see that as well, as i really like the materials used in the introduction animation. IS there already an update on this? Maybe I am blind :)
hi! i am new and trying to understand a few things - why did you use a cube with subdivisions to create the smaller sphere rather than use a UV sphere? thank you for your work!
Hey dude! I used the cube so it has less edges and vertexes, which keeps it bouncier when you apply cloth. The UV sphere came in handy because it has more points, so the collisions are a bit more accurate. I think it's possible to make it with more edges and vertexes, though you'd have to play around with the settings to keep it wobbly like that
@@blatadej5474 got it, thank you! I have been following several tutorials to learn but i have noticed there's a lot of "do this next" and not a whole lot of "x happens because y", which for the way i like to learn has been tripping me up. luckily the blender community is SO FULL of people willing to teach! thanks again, can't wait to see your next tutu :)
@@yompdrompsky I think the main thing is that if you want to have short tutorials, you can't get too into specifics, otherwise the videos would be half an hour long. So the best you can do is to mention it in passing.
@@blatadej5474 I love this method, forces me to figure it out by myself, which in turn forces me to remember what I'm doing
Bro relax