Reacting to Every Mario Kart Wii Glitch World Record
Вставка
- Опубліковано 3 бер 2023
- We are reviewing all 21 glitch world records in Mario Kart Wii 2023!
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Check out Mario Kart Records: mkwrs.com/mkwii/
All World Record videos (click run time for video): mkwrs.com/mkwii/wrs.php?date=...
Music:
SNES Mario Circuit - Paulygon
Wii Rainbow Road - PM14
Mario Kart Fan Music - Toad's Factory
Wii Mario/Luigi Circuit - Paulygon Remix
Block Plaza - Paulygon Remix
Maple Treeway - Paulygon Remix
GCN Peach Beach - Remix by JoshhMarshh
Ghost Valley (Super Mario Kart) - Paulygon Remix
N64 Sherbet Land (124) PM14
DS - Waluigi Pinball, Wario Stadium (Razputin Remix)
GBA Bowser Castle - Paulygon Remix
DK's Jungle Parkway - Paulygon Remix
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What's the next glitch category?
Moo Moo Meadows?
Peach Gardens?
These remaining TAS glitches look humanly impossible.. but so do some of these WRs!
Edit: Looks like I edited out all 19 seconds of Mushroom Gorge. Oops.
Next glitch category: Mushroom Gorge!
Moo Moo Meadows. It’s faster for 3-lap, it looks a bit less precise, only that ending looks impossible, and people are gonna be more willing to grind that out
MMM have glitch? Excuse me? Lmao never knew that
Desert Hills flap! James has been trying it for almost a year and will get it soon
What about DS Delfino Square (wall clip + out of bounds + respawn + sub 02:00)?
For Grumble Volcano the WR holder is also younger than the game, and he holds the first world record being younger than the game for MKW.
he's 15???
wasnt the guy who kept improving the dkjp record like 11
@@vincenzofranchelli2201 LOL WHAT
Cool that young kids still play this game. It’s so timeless.
@@MrBurns0618 It's not that old bro
Fun fact: On GCN Mario Circuit someone in the chat asked to see the glitch real time so Logan said he would do it on the run, he would then pull it off and of course get the new record and category.
VOD??
@@panda-eggs um zero idea, just have to look through his old streams on twitch
That's nuts but totally unsurprising
When I was kid I bet my best friend that the shortcut at 0:45 was possible. I tried to skip that turn for days. 13 years later and I see done. I want my 5 bucks back
Lmao
it's crazy how this game is turning 15 years old this year and even STILL new incredible shortcuts are being discovered. really shows how wacky and amazing this game's engine is
Old as me lol
I’m older by a bit though
its a few months older than me
Troy should do a shortcut challenge trying all of these
Or even
The TWD98 Ultra Shortcut challenge
He did one like that with nmeade where they did ultra shortcuts
@@SWBPro I know, but I'm talking about with all the new ultras
@@SWBPro Two of them weren't even ultra shortcuts 😢
@@Jellopuff_TAS yeah but they were still glitches
I also pulled off the N64 Bowsers castle one...
Peoples always forget that you made it 2 times :sadge:
27:25 The fact that they were dead even with the ghost at the line really blew my mind. Never seen +00.00.000 before! Wild
i only see that on TAS runs
It happens to me yesterday
Poor Mushroom Gorge glitch got shafted.
Mushroom Gorge, SNES Mario Circuit and Peach Gardens
@@ShyGuy. DS Peach Gardens does have an RTA glitch (tree clip at the end), however it's only faster in flaps and not even done in WR due to it only saving .1-.2 I think. King Alex does it in his former flap WR/2nd WW though
This is a certified glitch classic.
I love how the rainbow road shortcut was used with the shooting star; seems poetic
Great video always love the reacting videos!
I know this sounds daunting but if you really enjoy making these videos as much as we LOVE watching them then considering doing the same for CTGP? sure it's a lot of tracks but you could break them up into parts each part having about 8 cups each (or less). These could also include glitch, flap, nonglitch and shotcut records.
Totally an insane amount of content to disect but it would definitely be a series I'd watch over and over, I can't get enough of it! :D
Core also made N64 Bowser Castle glitch (he made it 2 times because he had a really bad driving after the glitch the 1st time)
These glitch world records are crazy! Glitches are a big part of speedrunning!
Love how troy did the gcn mario circuit cut almost 3 years ago with his drivable out of bounds vid, what a way to go full circle and see this cut implemented into the game!
3:25
The video synced so well with the music
You call it the flame runner, I call it the bowser bike. We are not the same.
My mind is blown. I didn’t know people actually managed to do a rainbow road ultra!!??!
It was first done in a world record by Arthur over two years ago with the quacker and with the old method, it’s evolved a lot since
Let’s go!! I was waiting for this for a while!
17:18 well of course! who doesn’t love a Good Crispy nunchuck input!
This is a certified mushroom gorge classic
It's cool to see so many different carts/bikes and characters being used.
11:48 Is that Diddy Kong racing soundtrack? I love it!!!
we need to find a glitch that only the jet bubble can do. we need the last inside-drifter to get a record.
My favorite thing is how the shooting star is the best vehicle for rainbow road
Perfect timing to do this after the moo moo meadows glitch
I love these videos there the best keep up the good work!
Rainbow road made my jaw drop. On the twinke star of all vehicles!
Simple words just absolutely incredibly amazing love this game
10:33 “Pointless Shroomless Shortcut”
-Troy, 2011
Love these glitches that i made ideas for years ago happening
Good vid Troy!
I really want to see Troy come back to Time Trials and Set another WR after so long. Just like how Fox did on BCWii Glitch
Anybody else notice how the music perfectly syncs at 3:25
Info about Hunter's 2/3 wr run. He had actually been actively pursuing 2/3 for a long time. Also I don't think 3/3 is humanly possible.
It is humanly possible, but it’s not viable.
Also it was faster to not land on the track and respawn i believe
21:13 No. Hunter was trying for 2/3 full stop. These were 2/3 run attempts, no improv nothing like that. He had to do the glitch the first time like 130 something before doing this.
3:25 perfect timing
Toads factory you can slow down to do 3/3, but its just hard to hit it so many times in a row
These tricks are impressive!
Is the music during Desert Hills from Kingdom Hearts? Troy doesn’t have it listed in the description
Rainbow Road really is made for outside drift, even in the glitch category. Crazy stuff.
justin getting a wr on rainbow road…i remember him hating it
different justin
@@Empexx yeah i know that
The BC3 WR left Troy flabbergasted 😂
Gcn mario circuit glitch is the video where there was no invisible walls but with the real game
This is a certified speedrunning classic
For BC3 at 23:40 suprised the hell out of me, never seen people or even just one person who tricks off the ramp before and still make it. Guess that’s just the art of mkwii
This vid gives me nostalgia of that son of a glitch vid of this game, physics crazy
i did the new cooper cape ultra 200cc but im trying to get a 3 for 3
Its so amazing how people still find new gliches in a game from 2008
gonna need to see some certification on this hood classic
peach beach has to be the oldest glitch where 3/3 is possible and no one has done it yet
29:24 Laceytoo is like no he didn't
I love how there is only the music and not the sound of the video
Special cup bowsers castle wouldn’t it be quicker to mushroom at some point before the glitch? That way you might make it to the the 3 thwomp section a bit quicker and be able to take the far left as the thwomp didn’t fall yet. Or just using the mushrooms in a way where you can take the far left at the triple thwomp section in all 3 laps?
I don’t really get the maple treeway shortcut. How is it faster than just going through the beginning normally?
You can’t actually do the toads factory glitch online anyways because the boxes on Time trials are solid, and on online they break if you hit them.
yes you can, people have done it before too
You can still clip even if they break
Im just waiting for the new summoning salt video on mkw.
And i also realized how long i haven't watched mkw content, i was blown away by rainbow road and mario circuit glitches o.O
Always ready for live logan reactions
I wonder if there’s some way to do the Waluigi Stadium ultra shortcut with 1 Shroom. 25:24 No shroom.
no one talking about how the ghost and the guy were DEAD ASS EVEN on dk mountain 27:25
he Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball. However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter. Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible. It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value. In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation. Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage. When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings. Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building. Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox. If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique. For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed. For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa. They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower. The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push. A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower. This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower. The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it. A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower. Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense. The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is. A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily. A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough.
I think it may be possible to clip the fence the one just before the box?
Just thought I'd correct you here, hunter tried the 2/3 waluigi stadium 2/3 for months and had around 140 1/3s before he made it.
anhone remember a few years ago when it was like just mushroom gorge and coconut mall and the waluigi stadium and parkway glitches were like the coolest TAS things ever?
troy how does it feel to watch a track that you have had the world record on (maple treeway) get so fine tuned
There is now an even earlier entry to the Coconut Mall glitch.
Troy in 2018: box clip glitch
i am joking
troy in 2023: box clip
Why isn't the 19 seconds time on mg glitch in this video?
I love how he talks like a sports announcer.
when you cant make any glitches urself😂
mario kart wii really is the smash melee of mario kart i love that this community hasnt died yet and doesnt even look like it will anytime soon
Why are some records done with the spear rather than the flame runner?
I wonder if any Mario Kart has a physics quirk that makes Mirror Mode (with glitches) different from 150CC (also with glitches). Also, I feel like the first Ultra on GV2 barely does anything on its own, and is done only to make the second Ultra possible.
I used to think i was the best player in mario kart wii cuz when in highschool we had a mkwii tournament and i won but these timetrials are insane
Love ur vids troy
Awesome
Does anyone know the song over desert hills?
Someone explain lap 1 of maple freeway to me. Why do they go out of bounds in lap 1?? How is that possibly faster than just driving the start normally?
How are they able to know the exact controller inputs?
Well, summoning salt, time to get back to work...
should watch all the tas wr's next
As always this is a certified hood classic
Does inside drift feel the same on Wii as it does in 8deluxe?
2:30 when did Justin become an MKWII god?!?!?
Kind of sad that rainbow road ultra is no longer the holy grail of ultra shortcuts but I guess it proves the point Summoning Salt made that as long as the game is being played people will find better strategies
Moo moo Meadows!
❣️
With Rainbow Road, if it's possible to do it with only 1 shroom, would it be possible in the future to see a triple cut run?
ofc
yes lol
yes but 2/3 is more likely bc getting it with 1 shroom is really hard and idk if someone will do it 3 times any time soon
im not sure if this records are made by new players or any old player continue with one but i remember in 2011 best players did the same
Now time for summoning salt to make another video on this topic! :)
Just came back for the first time a like 2 years and I still stand firm on you looking like Justin Timberlake
Day 362 of asking Troy for a collab with Zakziko
Would be faster to do the glitch on Koopa Cape at the end of the 2nd lap instead of at the end of 1st lap?
No it would be the same
@@Sharko_ But wouldn't be able to cut off at least 100 milliseconds with using a mushroom on the first instead of having no mushroom on the last lap?
@@samuelmeindl5512 you need 3 mushrooms to do the shortcut so it doesn't really matter when you do it unless you do it at the beginning
@@Sharko_ 3 mushrooms is absolutely not necessary (it can be done shroomless).
@@campbellblock3061 well yea lmao why would you back up on lap 1 that's literally what I said, also yea ig it could be done shroomless but like it's probably only something the TAS could do
RIP MUSHROOM GORGE
LOOK AT THE CURB HOP!!!!
What controller they use to play?
i'm gonna be honest, i watched this after watching one of the 400c tournaments so despite the fact that these runs are insane, they still look slow XD
What happened to Mushroom Gorge?
Read his pinned comment
Music sources?
15 year shortcut compilation?
mushroom gorge erasure is unacceptable