Yeah, this is nice suggestion but short answer is of course by alembic file , which is will cost a lot, and I saw another guy doing fbx and instancing on unreal engine, which I don’t have any experience with that but in general, good suggestions thanks
The legend is back with amazing stuff! 🔥👑
Thanks for this strong words dear Alldin
You ma man ✊🏻
this is really cool man, another gem in the crowd tuts
yeah bro, I have wanted to do this for long time to be honest, but I wasn’t sure it could be done in Houdini 20 so thank you for your compliment bro
Чувак, ти неймовірний, продовжуй в тому ж дусі. Чекаю на 3 частину!
Thank you, bro that’s mean a lot to me. Maybe in the future I will go with part 3
@@diyz3n That would be incredible
Super awesome
Thanks dude
💥💥💥🔥
Tnx 🌹🌹
this is nice. can we get tutorial on how to use real footage ground for rbd ground destruction using tracking
Tnx, This is a nice idea I think maybe in the future
you can create a tutorial that can be exported from crowd houdini to unreal
Yeah, this is nice suggestion but short answer is of course by alembic file , which is will cost a lot, and I saw another guy doing fbx and instancing on unreal engine, which I don’t have any experience with that but in general, good suggestions thanks