"DUDE, WHAT THE F*** YOU TALKING ABOUT?! I'M TALKING ABOUT PISS AND SHIT AND YOU'RE TALKING ABOUT SOME STUPID JAPANESE SHOW I DON'T GIVE A FUCK ABOUT!" (Otacon cries)
Would make sense that he would drop it at his age with his offhand (no pun intended) , what with Arthritis or carpaltunnel lol I guess he got the nanomachines to suppress it later on lol
honestly that's how I always saw it. embellishment of the actual story. I like it though everyone hates the mgs2 gameplay in mgs1 because it makes it even easier but I just like tranqing
The theory goes that Metal Gear Solid Twin Snakes is a retelling of MGS1 by Otacon, I'm guessing from his point of view.. Which explains all the over the top cutscenes..
the amount of unnecessary flips in this game is just ludicrous, the stupidest of them all is the one where Liquid keep flipping every 2 sentences or so.
@@filipeflower considering there's more crazy things in 3....4...5...and every spin off...I see no problem with it. Seems like there's a side of the MG fanbase that only like the PSX version. Nostalgia is a bitch.
This was the first Metal Gear I ever played and watching the cutscenes I legitimately thought Soild Snake had superpowers, but I got pissed when I couldn't do the same in gameplay. Only years later when I learned the original cutscenes didn't have all this craziness.
@@radpunk5144 I'd say that saying DMC is less extreme is an exaggeration and it is but as I look at them side by side it's stunning how similar TTS is regardless.
"Snake, remember your training. If you ever get in danger." "Yeah, yeah. I know. Keep my cool and rem--" "No Snake. You do a ridiculous backflip and/or a 360 horizontal or vertical spin." "Wait what? How the hell would that help me?" "Trust me Snake. Trust me"
He had to. She had him in her sights and his gun was on the ground. If he would of toddled over and picked it up and then pressed it to his shoulder woulder, then aimed his little eye ball, he would been dead by the time he picked up the gun. He had to do that maneuvering and pull off a perfect shot before she could even pull the trigger. You dull "fans" don't understand Asian do or die body language. Lingua Franca you no speaka.
-So, you're that super soldier from Metal Gear Solid, David right? -My name is Solid Snake! -Yeah yeah, hey Solid Snake, do a flip! *Snake Backflips* -Yeah! Like that!
I’ve seen people say their headcanon is that this game is just Otacon’s own retelling of the original. My headcanon is that this entire game is what Raiden did as VR Training way before the events of MGS2. Would explain the over the top action, and gives an in-universe explanation as to why Colonel sounds just like he does in MGS2.
@@filipeflower Sounds the same to me. I vaguely remember Raiden saying he also went through a Shadow Moses program. I don't believe he covered the entire mission beginning-to-end, but he probably trained in the important aspects, namely fighting REX itself, which could explain his confidence and capability when engaging multiple RAY units.
@@filipeflower Like I said, I vaguely remember it. A codec call, or maybe when Raiden is talking to Snake? The MGS Wiki mentions it, though I didn't look at the details.
The end cutscene of Otacon rolling down the hill and when snake throws the grenade at the girder has got to be the funniest things in a video game period
People give Twin Snakes shit for its over-the-top cutscenes, but if we can have Eva in MGS3 do a fucking backflip with a motorcycle off of Ocelot’s chin, we can have this.
Its to much in this game snake flips for no reason and theres plenty of cringe overreaction moments like with snake and baker, snake pulling his gun on baker for forgetting Meryls frequency really? Hal falling over constantly degrades his character. Most of these cutscenes are cringe so bad its funny. Sure there are some moments in later games but they were somewhat grounded with the exception of a couple of scenes. In this its every sence removing the serious gritty feel that made the first game epic.
@@vargaa86 No, not even close. The other games have ridiculous things happen during cutscenes, but Twin Snakes goes beyond the pale. I'd honestly like to see a per capita analysis of stupid cutscenes, because raw time isn't exactly a fair comparison, but I'd think even MGS3 wouldn't be able to beat Twin Snakes. You've got Eva's bike backflip (which seems to be the only thing people are able to reference when it comes to MGS3 ridiculousness), I'll throw in that massive jump she does from the cave to Grozny Grad, maybe Snake shooting the debris with the rocket in bullet time, even though the only ridiculous thing about that is the bullet time, and the Cobras and Volgin to be extra generous. But even still, does that really compare to Snake doing a backflip every five minutes?
On-board the USS Discovery (the submarine from the intro) shortly before being deployed to Shadow Moses. The VR missions were released on a separate disc, but you can still play them in Metal Gear Solid: Integral, the PC emulator.
@@Daniel_Lancelin Let's address three points: 1- The VR training only exists in the original MGS, not in The Twin Snakes. Also, it's optional. 2- It originally came with the MGS game itself, but later on, they made a Special edition with the VR training missions on a separate third disc. That game is Metal Gear Solid: Integral. 3- No, Integral is not an "emulator", it's an actual official game.
The fun fact is that originally they had recreated the cutscenes from the original, however Hideo, after seeing it himself, requested that they go overboard with the action. Most fans today failed to realize that back in 2001, during an interview for MGS2 he was asked to whom would direct a MGS movie. His answer was the Wachowski Brothers since he loved The Matrix. Which explains 100% on some similarities in The Twin Snakes. At this, they should've add a brand new secret ending after completing Extreme Mode that was a VR simulator all along before Jack is sent to the Plant Mission (2009 MGS2 event). Would've been nice if it also includes a playable MGS2 Raiden (or playable Cyborg Ninja w/ MGS2 Raiden's skill) as the reward. A huge opportunity greatly missed.
@@worthyedge9307 absolutely, watch original MGS where Snake hoists Meryl on his shoulder and casually jumps down Metal Gear... a fall that JUST was supposed to "kill" Liquid... or all the ninja stuff.
A single lone isolated example is an outlier, not the norm. Notice you never see anyone of these flips from other characters (who for all intents and purposes are just normal humans) in any other game.
@@ManiacMayhem7256 context is important and context is what you're (and everyone else in this thread or who gives these ill thought out excuse) conveniently leaving out with that statement. Tell me, where did Snake or Big Boss in those games impossibly back flip over all their problems???
What makes snake so interesting a character is he is not superhuman. He’s grounded. Sure he’s a master of weapons and military tactics and fluent in 7 languages but those are things a human can do. And he uses that to take down super humans. In the original, Snake is the grounded, gritty, depressed individual surrounded by batshit insane shit and he manages through anyway, while dealing with feelings of being good for nothing but killing. In twin snakes he’s a trigger happy, superhuman gymnast with reflexes enough to dodge bullets (but only when the story needs), flip over missiles, who jumps and flips and 360 no-scopes unnecessarily who has anger management issues
@@Theoutcome0 i don´t know, fighting against a Tank, Hind D and a Giant Robot in the "Original" is pretty much Superhuman. Falling down a Bridge and landing on a Tank, dodging quickly a Bullet from a knife in MGS2. And not to forgot the Hallway of Microwaves and still able to fight Liquid Ocelot later on, in MGS4.
It's been many years since I first saw that flip over the door while Liquid and Ocelot are talking and I still can't get over it. What the hell were they thinking?
@@filipeflower tom Clancy had a book series LONG before splinter cell and kojima does love movies,I doubt he hasnt seen hunt for red October,hell big boss was based on Connery
The thing is despite all the flack the cutscenes get for being over the top, they still don't seem out of place in an MGS game. We've seen weirder things in other MGS games.
@@filipeflower i guess it doesnt make sense because big boss wasnt doing these crazy flips but in a way, it would have been cooler if he did. To me the twin snakes version of snake seems more like a perfect soldier than his MGS1/MGS2 counterpart. I feel like in a way it makes more sense for this to be more in line with "the super soldier" I'd argue raiden is more of a perfect soldier than snake is.
I think that this is what made it such a great remake. If you played the original, then you got something new and interesting in this one. Even if you didn't like the new one, there is still the old one to go back to.
He and his dad have a iron stomach and near super durability. Both Big Boss and Solid shake off being stabbed well and Solid can crawl through a hallway of microwaves while suffering from rapid aging, then get the shit beat of him on top of a massive submarine, then win, then shake it off to talk to his dad who recovered from being fried. Anyway, Solid Snake basically does Batman better than Batman. @@SplitMyLungs
Everyone complaining in the comments about the OTT nature of Twin Snakes, and how the rest of the franchise was fairly grounded must be remembering the wrong games lol. There is absolutely nothing grounded about any of the MGS sequels. This remake stays pretty consistent with everything that came after. I distinctly remember Vamp running 90 degrees up a tower (MGS2), Raiden swirling multi-ton Metal Gear Gekkos by break-dancing (MGS4), and a shaft of sentient fire yelling FURRYYYYY behind Big Boss. I don't know what this mysterious Metal Gear has always been grounded statement comes from that most people are saying in the comments.
The s3 plan was to test Raiden's sanity and will. Raiden's breakdance actually made sense and proved to be a good strategy. Fury's death was based off the mummy's movie. Now that we cleared that out, i can safely say that backflipping everywhere is not gonna get you anywhere. These cutscenes are ridiculous.
Suri _Tryhorder The S3 plan has nothing to do with the absurdity of a guy running straight up a wall with no enhancements for that purpose. No one on Moses did anything even close to that. Even Grey Fox had very limited acrobatics. Breakdancing is never a good strategy, the physics would never work due to leverage and mass distribution, and Raiden pulls off ridiculous, over the top, flashy moves because he's an edgelord. The Fury being based off a movie doesn't excuse the absurdity of Russian Cosmonaut = Giant Fire Head. The rest of the Cobras are even more ridiculous. If Twin Snakes was the only version of MGS1, no one would've said anything. MGS has always been dramatic characters and stories and serious gameplay interspersed with some utterly unbelievable, superhuman/supernatural stuff. It's what gives MGS its charm. People are blinded by nostalgia. MGS1 on the PS was amazing, but they were limited by their technology, simple as that. Given the direction Kojima took the series after 1, it's hard to say TS' insanity wasn't what he originally envisioned.
@@connorpickens7523 i would have complained. You see, thats why The Patriots "hired" Vamp, because he was a weirdo. If Raiden did normal moves against that blood sucking freak, he would have died. I cant say anything to defend the cobras tho. And cmon, Vulcan Raven paralizing Snake thanks to his stupid mark on his head? You cant bs me there man. Its not like Liquid being ducking invincible makes it any better. Yet i dont see you complaining for the original MGS1 being so "ridiculous". Get your shit right before defending some backflips will ya?
Suri _Tryhorder The only explanation for Vamp ever is in 4, where we learn he did have a stronger healing ability, but nothing inhuman. Nanomachines made him a quasi-immortal. No reason for him to run on water or up a wall other than Kojima likes ridiculously over the top characters, and that's fine, great even as it's made the series so memorable. Also, Raiden was just a soldier with a gun when he first fought him, and he did quite fine. Nothing ridiculous because he was still a bug under the Patriots' heel, but still fine. Vulcan is in the same boat as the Cobras: supernatural abilities, just with some spirituality this time. Again, perfectly ok as it's made him a memorable character beyond "big black dude with gun". Liquid is invincible in MGS1 and TS, and that's because Kojima wrote the story that way, over and over. He loves the Big Bads (Liquid Snake, Solidus Snake, Volgin, Liquid Ocelot) to be hard to kill, and people love them for their grit and because they get more screen time. MGS1 was significantly less in line thematically than the later entries, and that's due to hardware limitations. I don't know how old you are, but judging by what you've typed and how you type I'm going to assume you weren't around for or weren't cognizant of the remarkable increase in performance between the earlier console generations. There's a reason no one has a functioning face in MGS1 but MGS2 has wild movement and even decently rendered hair. I love the insanity that is Metal Gear and all its absurd characters, which is why I believe Twin Snakes to be a proper representation of 1. Kojima, at least through the years of MGS, was a man of wild ideas that his team had to constantly restrain. He wanted the End's fight to last a whole week, as an example. Comparing the movements and actions of characters in later entries, TS bears a closer resemblance because Kojima finally had the computational power to create his original, neutered ideas. Hell, MGS1 was supposed to be a parody of Bond-like action movies in the first place, so TS' ridiculous stunts make perfect sense, at least from Kojima's perspective. In your language, I have all of my shit together because I've been following the games, their production, and their creator since MGS1. Kojimbo always wanted TS.
You're saying the guy that survived a Metal Gear explosion without damage and casually moved faster than sound without cyborg enhancements is the most realistic?
bro it's nothing like that the original mgs has some best cutscenes tough that keep me exited and TS is a remake and when you do a remake it's good that you keep all the things same except graphics and physics that is why everyone hates twin snakes.
Yes, because MGS4 is not inputting ridiculousness into a pre-existing story in places where there weren't any prior, meanwhile TS does nothing BUT that
@@GeneFOX70 I see you all over this comment section constantly saying this lie about snake out running a nuclear explosion when this never happened. Mushroom cloud doesn't automatically equal a nuke. Not to mention that explosion got retconned into also being an air strike. I don't think there'd be many if at all survivors to air strike if they were at ground zero of a nuclear blast. So can you stop spreading this lie please?
If somebody animated this nobody would be able to tell the difference between this and Jojo's Bizzare Adventure. I fucking swear. This is pretty much Phantom Blood. Hell, Liquid Snake even LOOKS like Dio!
I really love these, there just so over the top that its lit. And its not like the other games dont have stuff like this- EVA backflips on a motorcycle, Snake dives into the ocean after a metal gear, Vamp flies around and runs on water, in Peace Walker Big Boss just kills dragons.... great series
@@matrix91234 What part of vampires running on walls and water and ninjas slicing soldiers while deflecting bullets with a sword after freezing bombs left by a roller-skating fatman while president of United States gropes your crotch was down to Earth? That's just MGS2. First game had even less grounded stuff, like Psycho Mantis reading your memory card.
I like when Snake nods at the camera when Psycho Mantis tells him to put the controller down. It's so absurd, even the game is like, "Just play along."
Nope Metal gear solid 1 is better. Better voice acting, better cutscenes, gameplay that isn't broken by adding mgs2 first person aiming and gameplay to mgs1 that makes the twin snakes too easy and breaks most of the bosses in the game. mgs1 has a better ost which was cut from the Twin snakes.
This is the best thing I've ever seen, I'm so mad that I never played the Twin Snakes before. They need to re-do all the MGS games in this insane over the top fashion....MGS4 gets pretty close at times, but i think they can get crazier with it.
No it wasn't. There is nothing about the hardware that would have prevented him from doing this. And it makes no fucking sense anyway, since Escape from New York was his primary inspiration, not The Matrix, which wasn't even released at the time.
@@Gadget-Walkmen We must be remembering the wrong games lol. There is absolutely nothing grounded about any of the MGS sequels. This remake stays pretty consistent with everything that came after. I distinctly remember Vamp running 90 degrees up a tower (MGS2), Raiden swirling multi-ton Metal Gear Gekkos by break-dancing (MGS4), and a shaft of sentient fire yelling FURRYYYYY behind Big Boss. I don't know what this mysterious Metal Gear has always been grounded statement comes from that most people are saying in the comments.
Rodolfo Martinez I’m talking about the non-super powered humans. Yeah you have over the top stuff like Eva’s motorcycle flipping off of ocelot’s face and the boss’s scar turning into a real snake and slithering away and the comic book style characters with a lot of comical stuff and supernatural stuff. But it’s framed in a way that you can regular people interact with supernatural stuff and say”woah” that’s weird, not just shrug it off completely. Metal gear has always had a comic styled aesthetic to the way it runs thing like you can take a character from mgs like cyborgs, vamp, the fear, the pain, Vulcan raven, and even and put it in X-men and it would fit just right in because metal gear frames itself as realistic with its camera work and modern day technology and people. I mean look at the single shot opening of ground zeroes and tell me that would fit in a big budget block buster Hollywood film. But it adds some sci-fi elements and surrealism to the mix that make everything surreal but not too crazy like DMC where a lot of stuff is insane all the time just plain crazy all the time like an insane action movie that isn’t taking itself too seriously. That’s what makes the series so loved and unique! But unfortunately there are people who shit on the series because of that kind of stuff because they don’t know how to suspend their disbelief within the context mgs’s world.
I never understood where the moveset for Brawl came from because I didn't play this version of metal gear. After learning of the existance of these cutscenes I get it more
*anything happens*
snake backflips
hmmmm 69 ( ͡° ͜ʖ ͡°)
dingleberry liespewer snake eats rations while back flipping lol
Nanomachines, son xD
Snake backflipped in the original mgs on ps1 so why the fuck does it surprise you
No soldier would do this lol
"It's like one of my Japanese animes."
This guy gets it
I'm glad to see this.
This comment is pretty good
"DUDE, WHAT THE F*** YOU TALKING ABOUT?! I'M TALKING ABOUT PISS AND SHIT AND YOU'RE TALKING ABOUT SOME STUPID JAPANESE SHOW I DON'T GIVE A FUCK ABOUT!"
(Otacon cries)
You know, as opposed to all those Norwegian Animes.
Ok to be fair Ocelot dropping his revolver and rushing to pick it up made me laugh. Genuinely laugh compared to the rest tho
Are you telling me that upu didnt laugh at otacon falling or snake standing for a while when a soldier punched him in the back of the head
Would make sense that he would drop it at his age with his offhand (no pun intended) , what with Arthritis or carpaltunnel lol I guess he got the nanomachines to suppress it later on lol
Not gonna lie, when someone commented "punished revolver ocelot" I chuckled
I dunno, I laughed my ass off over that second headbutt Snake did.
0:57 What about Snake doing literally a 360 MLG trickshot with a sniper rifle and winning?
This is like Otacon's retelling of the original game lol
This comment made me fall off of my chair
That’s what I was gonna said lol
Liquid too, he wants to look fabulous.
honestly that's how I always saw it. embellishment of the actual story. I like it though everyone hates the mgs2 gameplay in mgs1 because it makes it even easier but I just like tranqing
*[insert Otacon meme quote]*
Snake was the original starter of 360 no scope
Karim Jovian What about The End?
No a legengd
he actually did use the scope with his right eye just saying!
Technically he did a 360 quick scope
That was a 720 no scope my man
Snake was training for SSB
Well it is on a nintendo console after all.
Not really Hideo Kojima asked Nintendo if snake could be in smash and since they had respect for him they decided why not
@@saveusfromhim3626 But because Melee was too far in development already, they chose Brawl instead.
@@filipeflower Crazy seeing you be correct in two comments.
8:11 Literal F-tilt
The theory goes that Metal Gear Solid Twin Snakes is a retelling of MGS1 by Otacon, I'm guessing from his point of view..
Which explains all the over the top cutscenes..
Otacon: "And what you heard is true from a certain point of view"
Snake: "Damn it Otacon this isn't Star Wars!"
i think this aswell, maybe this was the idea when Konami were making it LOL
supervanilla “And that’s how Snake defeated Liquid once and for all”
“THATS BULLSHIT!”
“It’s just like one of my Japanese animes”
I don't give a fuck what anyone thinks, Snake is a good damn G
"Revolver..... (shit what's my name again?)"
*(spins revolver for 19 seconds)*
"...(oh wait, now I remember)... Ocelot."
Self-induced hypnotherapy will do that to you, I guess.
Chris Seger not yet
It’s not happening yet
ah yes a dmc + mgs fan a very epic fellow indeed
Memories broken the truth goes unspoken I’ve even forgotten my name
Snake, master of unnecessary flips.
Which Snake are you talki-oh, both of them...
the amount of unnecessary flips in this game is just ludicrous, the stupidest of them all is the one where Liquid keep flipping every 2 sentences or so.
It's like the choreographers didn't give a shit, and I love it.
@Matteo Leonardi Maybe they are not better... but I fucking love them. At least Ocelot dropping his revolver is the best here.
@@filipeflower considering there's more crazy things in 3....4...5...and every spin off...I see no problem with it. Seems like there's a side of the MG fanbase that only like the PSX version. Nostalgia is a bitch.
@@Enzo_Matrix92 Not my case. I got into the MG series in 2004, which is precisely the same year this remake got released.
@@Enzo_Matrix92 Also, those games you mentioned were released way after the first three Metal Gear games.
This was the first Metal Gear I ever played and watching the cutscenes I legitimately thought Soild Snake had superpowers, but I got pissed when I couldn't do the same in gameplay. Only years later when I learned the original cutscenes didn't have all this craziness.
These cutscenes are Metal Gear Rising before it was a thing.
Metal Gear Rising was self aware. This? It's so bad its funny!
Except Metal Gear Rising actually has good fight choreography. Snake's solution to every problem in this is "do a backflip!"
A Olson backflip > ninja run
@Nigger Balls the hell are you talking about?
@@aolson1111 Fuck off, this is awesome!
*Featuring Dante From the Devil May Cry series disguised as Snake.*
Lmao
THATS WHAT I WAS THINKING
"You got a single fact to back that up?"
Even Devil May Cry is less extreme
@@radpunk5144 I'd say that saying DMC is less extreme is an exaggeration and it is but as I look at them side by side it's stunning how similar TTS is regardless.
*minor inconvenience*
Snake: *flips*
**microwave breaks**
snake:FLIPS
Leon in RE4R: *flips from the chainsaw ladies*
Snake here: "First time?"
What kind of CQC did Solid Snake go through in 2004!? He ain't no soldier, he ain't practicing no CQC, he doing ballet up in here.
The best kind
It's cqb
@@DealsFS Snake, try to remember some of the basics of close quarters ballet!
Matrix and Equilibrium version of Solid!
Close quarters backflips
"Snake, remember your training. If you ever get in danger."
"Yeah, yeah. I know. Keep my cool and rem--"
"No Snake. You do a ridiculous backflip and/or a 360 horizontal or vertical spin."
"Wait what? How the hell would that help me?"
"Trust me Snake. Trust me"
Keep calm and spam backflips
@@joyfuluniter5445 Huh?
And more importantly, how the hell would I do that?
Did he just 720° quickscope Sniper Wolf?
No it was a 1080, what an MLG epic gamer
@@Alrahmahstudios lol
He pulled a tfue
He had to. She had him in her sights and his gun was on the ground. If he would of toddled over and picked it up and then pressed it to his shoulder woulder, then aimed his little eye ball, he would been dead by the time he picked up the gun.
He had to do that maneuvering and pull off a perfect shot before she could even pull the trigger.
You dull "fans" don't understand Asian do or die body language. Lingua Franca you no speaka.
Call of duty vibes
-So, you're that super soldier from Metal Gear Solid, David right?
-My name is Solid Snake!
-Yeah yeah, hey Solid Snake, do a flip!
*Snake Backflips*
-Yeah! Like that!
Snakes not even meant to be a true supersoldier though, lol. Just a clone of Big Boss, who was a regular human.
nice spiderman meme
@@joestevenson5568 Yeah a regular human
*Flashbacks of big boss holding peace walker with his bare hands* like anyone else
@@NeoZ45 That wasn't in Snake Eater.
*Show less*
9:08
"If I were really on fire, I'd have done a backflip by now."
comment of the year
@@mula8470 what WHAT?
Quality comment award
Underrated comment
9:19 did that painting just move
I’ve seen people say their headcanon is that this game is just Otacon’s own retelling of the original.
My headcanon is that this entire game is what Raiden did as VR Training way before the events of MGS2. Would explain the over the top action, and gives an in-universe explanation as to why Colonel sounds just like he does in MGS2.
Except that the VR trainning missions that Raiden was talking about are actually the VR missions from the old PS1 disc.
@@filipeflower Sounds the same to me.
I vaguely remember Raiden saying he also went through a Shadow Moses program. I don't believe he covered the entire mission beginning-to-end, but he probably trained in the important aspects, namely fighting REX itself, which could explain his confidence and capability when engaging multiple RAY units.
@@chrisseger2346 Now what part of the game says that?
@@filipeflower Like I said, I vaguely remember it. A codec call, or maybe when Raiden is talking to Snake?
The MGS Wiki mentions it, though I didn't look at the details.
@@chrisseger2346 You that Metal Gear wiki that was made by fans?
Metal Gear Rising 0.5
Solid snake mod for game cube
leaked beta
Snake in MGS1: Backflips and 720 quick scopes
Snake in MGS2: Can barely hang off a ledge for 10 seconds
Surprisingly enough, the ledge thing applies to this game as well.
Fox die aged issue was started to spare already after mgs1for defense the answer
@@neartlawt3320because this game is non canon and mgs2 snake is consistent with the original game
its been a few years leave the man alone ;^;
The Grey Fox hallway scene is actually pretty brutal...
Reminds me of the Vader's hallway scene
Almost worth getting the game for it
Yep, I love that scene.
That leg sweep into slice blew my mind when I was a kid.
The ridiculous action works for Gray Fox because he actually is just a ridiculous cyborg ninja man
9:58 When you playing online games and you got high ping
LOL
XD
This is the Snake in Super Smash Bros.
The one in smash is the MGS 2 Snake
@@spacedp r/wooosh
@@demonlordoftheroundtable2456 Reddit's on the other way 'round kid
spacedp With Big boss’s head and Bandana
@@donkeykongisytpooping3002 you again
It looks like straight out of Secret Theatre from MGS3.
Lmaoooo snake. Youre that ninja
hahaha
hahaha
hahaha
hahaha
Liquid: You can fly!?
Snake: No, jump good
Samurai Jack 👍👍
All of the cutscenes Look like a Bollywood action movie, I love it.
It's absolutely a-fucking-mazing. They clearly knew what they were doing with this game, and they did it well.
No man this shit was anime af
Just add in random upbeat Indian music to those fight scenes and you got an Indian anime.
Hell Yeah **TollyWood** actually Bollywood doesn’t show this much action nowadays
@@Mrinal523 and really bad sfx
The end cutscene of Otacon rolling down the hill and when snake throws the grenade at the girder has got to be the funniest things in a video game period
And then...live *rolls down the hill*
Alright, as far as all the ridiculous things go, Ocelot dropping his revolver and 9:59 were actually funny and a nice change from the original.
People give Twin Snakes shit for its over-the-top cutscenes, but if we can have Eva in MGS3 do a fucking backflip with a motorcycle off of Ocelot’s chin, we can have this.
Thank you for that point.
or Ocelot playing russian rolette with 3 revolver, and juggling them around. in MGS3
Its to much in this game snake flips for no reason and theres plenty of cringe overreaction moments like with snake and baker, snake pulling his gun on baker for forgetting Meryls frequency really?
Hal falling over constantly degrades his character. Most of these cutscenes are cringe so bad its funny. Sure there are some moments in later games but they were somewhat grounded with the exception of a couple of scenes. In this its every sence removing the serious gritty feel that made the first game epic.
@@RedGearZ96 still, the rest of metal gears are on this exact same level of nonsense.
@@vargaa86 No, not even close. The other games have ridiculous things happen during cutscenes, but Twin Snakes goes beyond the pale.
I'd honestly like to see a per capita analysis of stupid cutscenes, because raw time isn't exactly a fair comparison, but I'd think even MGS3 wouldn't be able to beat Twin Snakes. You've got Eva's bike backflip (which seems to be the only thing people are able to reference when it comes to MGS3 ridiculousness), I'll throw in that massive jump she does from the cave to Grozny Grad, maybe Snake shooting the debris with the rocket in bullet time, even though the only ridiculous thing about that is the bullet time, and the Cobras and Volgin to be extra generous.
But even still, does that really compare to Snake doing a backflip every five minutes?
SOLID Snake is RADN
who is secretly liquid who was chico when he MANAGE TO AVOID DROWNING
Damn. You're clearly correct. The signs were all there. How could we not see? THEY PLAYED US LIKE A DAMN FIDDLE!!
woah
You're pretty good Just Kidding Hah Hah Hah... You're pretty bad!
How did he manage to do that? He has to have had used at least ONE HUNDRED BILLION DOLLARS
Does the big boss's son have nanomachines?!
*How to Abuse Mod Status 101*
Written by Thicc Boss
How thicc is the boss?
_just enough_
Wait wtf when was snake in the matrix?
Well, he did receive VR training.
@@Daniel_Lancelin very good point, war as a videogame what better way to raise the perfect soldier...
@@Daniel_Lancelin When?
On-board the USS Discovery (the submarine from the intro) shortly before being deployed to Shadow Moses. The VR missions were released on a separate disc, but you can still play them in Metal Gear Solid: Integral, the PC emulator.
@@Daniel_Lancelin Let's address three points:
1- The VR training only exists in the original MGS, not in The Twin Snakes. Also, it's optional.
2- It originally came with the MGS game itself, but later on, they made a Special edition with the VR training missions on a separate third disc. That game is Metal Gear Solid: Integral.
3- No, Integral is not an "emulator", it's an actual official game.
The fun fact is that originally they had recreated the cutscenes from the original, however Hideo, after seeing it himself, requested that they go overboard with the action.
Most fans today failed to realize that back in 2001, during an interview for MGS2 he was asked to whom would direct a MGS movie. His answer was the Wachowski Brothers since he loved The Matrix.
Which explains 100% on some similarities in The Twin Snakes.
At this, they should've add a brand new secret ending after completing Extreme Mode that was a VR simulator all along before Jack is sent to the Plant Mission (2009 MGS2 event).
Would've been nice if it also includes a playable MGS2 Raiden (or playable Cyborg Ninja w/ MGS2 Raiden's skill) as the reward. A huge opportunity greatly missed.
What source did you read about that?
@@filipeflower
David Hayter
@@raikoedgymoto Ok, now where exactly did David Hayter said that?
@@filipeflower
On one of the newer did you know gaming videos for the MGS series
He's the narrator on it
@@raikoedgymoto Ok, thank you. I can check that for myself now.👍🏻
The Cutscenes in Twin Snakes
As an Action game: Great!
As a Metal Gear game: Fricken ridiculous.
well most MGS games are ridiculous
but in Twin Snakes they take it too far.
@@jopdancing7320 yeah, I agree.
Not really, these cutscenes would only be acceptable in a Matrix game.
@@jopdancing7320 the worst Metal Gear game is Survive
Rossdale Intac SURVIVE isn’t even a Metal Gear. It just has the MGS name, that’s it.
Honestly, all the Gray Fox cutscenes make sense after MGR
Yet another great compilation
Thanks George
I always lose my shit at 9:40 when the soldier gets an elbow to the face and hits his head on the wall, that is some comedy gold stuff right there
"These cutscenes ruined MGS1!"
Also Metal Gear: Eva uppercuts Ocelot with a motorcycle.
Snake: hah hahhhh!
Anyone who thinks these cutscenes ruined mgs1 is just lying to themselves lmao
@@worthyedge9307 absolutely, watch original MGS where Snake hoists Meryl on his shoulder and casually jumps down Metal Gear... a fall that JUST was supposed to "kill" Liquid... or all the ninja stuff.
A single lone isolated example is an outlier, not the norm. Notice you never see anyone of these flips from other characters (who for all intents and purposes are just normal humans) in any other game.
@@MrRed88
This game is on the same level of ridiculous as MGS3 Power Rangers villains and MGS4s entirety
@@ManiacMayhem7256 context is important and context is what you're (and everyone else in this thread or who gives these ill thought out excuse) conveniently leaving out with that statement. Tell me, where did Snake or Big Boss in those games impossibly back flip over all their problems???
I like be how Ocelot just stood there and was like “this never happened before” before rushing to pick up his revolver
Metal Gear Solid: The Matrix Reloaded
Metal Gear Reloaded ?
The Gear ?
Metal Gear Solid: Revolutions ???
To be honest, every cutscene from MGS2 onward was pretty ludicrous.
Exactly, so why are some people complainning about this alone?
The series was ludicrous to begin with,the original games are goofy as hell
@@filipeflower fanboys doing the "they changed it now it sucks" routine... MGS original was ridiculous too. This just took it to 11.
What makes snake so interesting a character is he is not superhuman. He’s grounded. Sure he’s a master of weapons and military tactics and fluent in 7 languages but those are things a human can do. And he uses that to take down super humans.
In the original, Snake is the grounded, gritty, depressed individual surrounded by batshit insane shit and he manages through anyway, while dealing with feelings of being good for nothing but killing.
In twin snakes he’s a trigger happy, superhuman gymnast with reflexes enough to dodge bullets (but only when the story needs), flip over missiles, who jumps and flips and 360 no-scopes unnecessarily who has anger management issues
@@Theoutcome0
i don´t know, fighting against a Tank, Hind D and a Giant Robot in the "Original" is pretty much Superhuman.
Falling down a Bridge and landing on a Tank, dodging quickly a Bullet from a knife in MGS2.
And not to forgot the Hallway of Microwaves and still able to fight Liquid Ocelot later on, in MGS4.
It's been many years since I first saw that flip over the door while Liquid and Ocelot are talking and I still can't get over it. What the hell were they thinking?
Kojima: "I like Tom Clancy, but I wish it had more anime."
Holy shit you literally just described every single metal gear game perfectly...
@@magnesiumoar9644 Metal Gear already existed before Splinter Cell.
@@filipeflower just a joke bruh
@@nightmode3782 Oh...nevermind.
@@filipeflower tom Clancy had a book series LONG before splinter cell and kojima does love movies,I doubt he hasnt seen hunt for red October,hell big boss was based on Connery
I fukin love that they brought this back in the final Mgs4 fight with the exact movements 13:32
The ending, as he picks up the sword, I was straight dying hearing Rules Of Nature starting up
15:53 "I'M TAKING YOUR LEGS BACK!"
3:50 So this is why Liquid Ocelot tried to headbutt Snake all the time. He was having revenge for that headbutt.
The thing is despite all the flack the cutscenes get for being over the top, they still don't seem out of place in an MGS game. We've seen weirder things in other MGS games.
Exactly.
It’s only because it’s being compared to the original. If the Twin Snakes was the original MGS1 no one would have an issue
This actually feels more canon. This is why everybody wanted Big boss's DNA. A really super (anime) soldier.
But Big Boss himself never did what David did here.
@@filipeflower what i mean is that this is what you get when you clone big boss.
@@orpheus0108 Yeah, I got that, but it doesn't make that much sense.
@@filipeflower i guess it doesnt make sense because big boss wasnt doing these crazy flips but in a way, it would have been cooler if he did. To me the twin snakes version of snake seems more like a perfect soldier than his MGS1/MGS2 counterpart.
I feel like in a way it makes more sense for this to be more in line with "the super soldier"
I'd argue raiden is more of a perfect soldier than snake is.
@@orpheus0108 What about Gray Fox?
I absolutely love this game for what it is.
sameee
This game is a joke
And more hilarious thing that Kojima insisted on those over the top cutscenes
game is a great remake
I think that this is what made it such a great remake.
If you played the original, then you got something new and interesting in this one. Even if you didn't like the new one, there is still the old one to go back to.
@@KillNamniaR The thing is that even as a remake its gameplay doesn't work. MGS2 and MGS1s areas don't mesh well.
did u rike it?
I think its his way of saying fuck you to the guys who made him do it, since the original is a masterpiece and didnt need a remake
Snake reflex,strenght and overall mobilty in twin snakes is equal for marvel superheores...
Eeem he is a super soldier... I mean he can heal himself with rations and make solo missions..
+Videos Random viejo lesbiano he supposed to not have special powers as cyborg or radn but who cares. Lol
He and his dad have a iron stomach and near super durability. Both Big Boss and Solid shake off being stabbed well and Solid can crawl through a hallway of microwaves while suffering from rapid aging, then get the shit beat of him on top of a massive submarine, then win, then shake it off to talk to his dad who recovered from being fried. Anyway, Solid Snake basically does Batman better than Batman. @@SplitMyLungs
Well, Stan Lee said that he would have loved to create a hero like Solid Snake back when he was making comics.
@@randomgod6371 So can Raiden.
Everyone complaining in the comments about the OTT nature of Twin Snakes, and how the rest of the franchise was fairly grounded must be remembering the wrong games lol.
There is absolutely nothing grounded about any of the MGS sequels. This remake stays pretty consistent with everything that came after. I distinctly remember Vamp running 90 degrees up a tower (MGS2), Raiden swirling multi-ton Metal Gear Gekkos by break-dancing (MGS4), and a shaft of sentient fire yelling FURRYYYYY behind Big Boss.
I don't know what this mysterious Metal Gear has always been grounded statement comes from that most people are saying in the comments.
The s3 plan was to test Raiden's sanity and will. Raiden's breakdance actually made sense and proved to be a good strategy. Fury's death was based off the mummy's movie.
Now that we cleared that out, i can safely say that backflipping everywhere is not gonna get you anywhere. These cutscenes are ridiculous.
Suri _Tryhorder The S3 plan has nothing to do with the absurdity of a guy running straight up a wall with no enhancements for that purpose. No one on Moses did anything even close to that. Even Grey Fox had very limited acrobatics.
Breakdancing is never a good strategy, the physics would never work due to leverage and mass distribution, and Raiden pulls off ridiculous, over the top, flashy moves because he's an edgelord.
The Fury being based off a movie doesn't excuse the absurdity of Russian Cosmonaut = Giant Fire Head. The rest of the Cobras are even more ridiculous.
If Twin Snakes was the only version of MGS1, no one would've said anything. MGS has always been dramatic characters and stories and serious gameplay interspersed with some utterly unbelievable, superhuman/supernatural stuff. It's what gives MGS its charm. People are blinded by nostalgia. MGS1 on the PS was amazing, but they were limited by their technology, simple as that. Given the direction Kojima took the series after 1, it's hard to say TS' insanity wasn't what he originally envisioned.
@@connorpickens7523 i would have complained. You see, thats why The Patriots "hired" Vamp, because he was a weirdo. If Raiden did normal moves against that blood sucking freak, he would have died. I cant say anything to defend the cobras tho. And cmon, Vulcan Raven paralizing Snake thanks to his stupid mark on his head? You cant bs me there man. Its not like Liquid being ducking invincible makes it any better. Yet i dont see you complaining for the original MGS1 being so "ridiculous". Get your shit right before defending some backflips will ya?
Suri _Tryhorder The only explanation for Vamp ever is in 4, where we learn he did have a stronger healing ability, but nothing inhuman. Nanomachines made him a quasi-immortal. No reason for him to run on water or up a wall other than Kojima likes ridiculously over the top characters, and that's fine, great even as it's made the series so memorable. Also, Raiden was just a soldier with a gun when he first fought him, and he did quite fine. Nothing ridiculous because he was still a bug under the Patriots' heel, but still fine.
Vulcan is in the same boat as the Cobras: supernatural abilities, just with some spirituality this time. Again, perfectly ok as it's made him a memorable character beyond "big black dude with gun".
Liquid is invincible in MGS1 and TS, and that's because Kojima wrote the story that way, over and over. He loves the Big Bads (Liquid Snake, Solidus Snake, Volgin, Liquid Ocelot) to be hard to kill, and people love them for their grit and because they get more screen time.
MGS1 was significantly less in line thematically than the later entries, and that's due to hardware limitations. I don't know how old you are, but judging by what you've typed and how you type I'm going to assume you weren't around for or weren't cognizant of the remarkable increase in performance between the earlier console generations. There's a reason no one has a functioning face in MGS1 but MGS2 has wild movement and even decently rendered hair.
I love the insanity that is Metal Gear and all its absurd characters, which is why I believe Twin Snakes to be a proper representation of 1. Kojima, at least through the years of MGS, was a man of wild ideas that his team had to constantly restrain. He wanted the End's fight to last a whole week, as an example.
Comparing the movements and actions of characters in later entries, TS bears a closer resemblance because Kojima finally had the computational power to create his original, neutered ideas. Hell, MGS1 was supposed to be a parody of Bond-like action movies in the first place, so TS' ridiculous stunts make perfect sense, at least from Kojima's perspective.
In your language, I have all of my shit together because I've been following the games, their production, and their creator since MGS1. Kojimbo always wanted TS.
@@connorpickens7523 alright dude, have it your way. I personally think TS disrespect almost completely the essence of the original game, but ok then.
They managed to make the gray fox scenes the most realistic lmao
How exactly? Hey did the same thing in the original game.
You're saying the guy that survived a Metal Gear explosion without damage and casually moved faster than sound without cyborg enhancements is the most realistic?
Fans at MGS TS: these cutscenes are too over the top
Fans at MGS 4 with cyborg raiden breakdancing 2 Gekkos away: nice…
Exactly.
bro it's nothing like that the original mgs has some best cutscenes tough that keep me exited and TS is a remake and when you do a remake it's good that you keep all the things same except graphics and physics that is why everyone hates twin snakes.
Yes, because MGS4 is not inputting ridiculousness into a pre-existing story in places where there weren't any prior, meanwhile TS does nothing BUT that
Best twin snake play through when?
When you will fix this damn door!
Lollo57 ITA I'll pay u your Rent When you Fix this DAMN DOOR!!!!!!
Spiderman 3 reference?
Cookies? Go make me some
maybe never?
don't really know lol
Jumping off a rocket to fire another rocket is awesome. Don't let anyone tell you otherwise.
Snake outran Outer Heaven's Nuclear explosion in Metal Gear 1
@@GeneFOX70 I see you all over this comment section constantly saying this lie about snake out running a nuclear explosion when this never happened. Mushroom cloud doesn't automatically equal a nuke. Not to mention that explosion got retconned into also being an air strike. I don't think there'd be many if at all survivors to air strike if they were at ground zero of a nuclear blast. So can you stop spreading this lie please?
If somebody animated this nobody would be able to tell the difference between this and Jojo's Bizzare Adventure. I fucking swear.
This is pretty much Phantom Blood. Hell, Liquid Snake even LOOKS like Dio!
i dunno, feels more like evil may cry to me, some scenes felt straight out ripped from dmc3
1:06 - This should be a subscribe sound.
I really love these, there just so over the top that its lit.
And its not like the other games dont have stuff like this- EVA backflips on a motorcycle, Snake dives into the ocean after a metal gear, Vamp flies around and runs on water, in Peace Walker Big Boss just kills dragons.... great series
13:05 Best moment
What if Metal Gear Solid The Twin Snakes was only a VR Simulation for Raiden?
you never know...
You're not even the first one who came up with that theory.
@@filipeflower yeah i'm pretty sure somebody else already came up with that years ago
@@fgr7002 Right on.
"this game is illegal" - that one guy in chat
StoneApollyon This game is also an mgs game and should be treated with respect.
@@donkeykongisytpooping3002 It even gets refferenced in MGS4.
filipeflower Yeah during Liquid Ocelot’s speech on top of Outer Heaven before the final boss, it even has portable ops screenshots.
@@donkeykongisytpooping3002 That's true.
It's like one of my Japanese animes.
Snek, you're that ninja.
Everyone says this is otacons retelling.
I always figured this was Raiden's VR training.
It could be neither.
when has metal gear ever not been ludicrous?
My point exactly.
Solid Snake, the man who destroyed a Tank with Grenades.
even Otacon said in MGS4 that he was "the shit !"
This is Otacon anime level of ludicrous. In other MGS games, it usually is more... down to earth often
@@matrix91234 I wouldn't be too sure of that.
@@matrix91234 What part of vampires running on walls and water and ninjas slicing soldiers while deflecting bullets with a sword after freezing bombs left by a roller-skating fatman while president of United States gropes your crotch was down to Earth? That's just MGS2.
First game had even less grounded stuff, like Psycho Mantis reading your memory card.
1:45 makes sense, he never did that with his left hand.
What about MGS 3?
I like when Snake nods at the camera when Psycho Mantis tells him to put the controller down. It's so absurd, even the game is like, "Just play along."
1:17
Well I certainly didn't mind that change.
I personally love this over the top shit,
It's what MGS is all about
Tell that to Metal Gear 1 and 2 (for the MSX).
7:30 I think he don't rike it
I dont rike it too
@@GKOYG_and_KAAF_is_epic...it's been five years.......................
*(repeatedly bangs Otacon's head against the bars)*
"Hurry up and let me out!"
The fight with SSSniperWolf looked more realistic on the original one. It looks like Gmod here
SSSniperWolf? Isn't that the famous girl UA-camr?
The twin snakes is T H E D E F I N I T I V E Metal Gear Experience.
At least, for now.
Nope Metal gear solid 1 is better. Better voice acting, better cutscenes, gameplay that isn't broken by adding mgs2 first person aiming and gameplay to mgs1 that makes the twin snakes too easy and breaks most of the bosses in the game. mgs1 has a better ost which was cut from the Twin snakes.
Are voice actors also try not to laugh while voicing this?
This is the best thing I've ever seen, I'm so mad that I never played the Twin Snakes before. They need to re-do all the MGS games in this insane over the top fashion....MGS4 gets pretty close at times, but i think they can get crazier with it.
buzzcat3 Good luck getting a copy.
I wouldn't have them any other way.
Kojima himself approved of this ridiculousness and we're all blessed.
Exactly.
Ocelot:You're pretty good 👉👉
Snake:You're pretty bad👇👇
Twin Snakes is the romanticized version of the Shadow Moses story that people like Raiden imagined when they read about it.
Raiden didn't read about it, he experienced it in VR
14:00 is the perfect place for an ad.
The devs on this game must have been doing lines of cocaine the size of my arm.
Shotty Gabels The devs were just the grunts not the master minds.
From the director of Versus and Godzilla: Final Wars
"Everybody likes Godzilla!"
2:38 me and the boys attacking Snake on the elevator.
Solid Optimus This happens to me when i play smash ultimate online, people always gang up on me.
Nobody:
Not a single soul I swear:
Chat:"timing"
Really puts the "action" in Tactical Espionage Action.
0:32 THAT TIMING
I know Snake was a badass but DAMN the way he hopped off the Missile
Remember, this is how Kojima wanted the cutscenes in MGS1, but couldnt do it for hardware limitations.
hahaha
It's pretty inconsistent statement though because the rest of the series is still pretty grounded in reality in terms of action for the most part.
No it wasn't. There is nothing about the hardware that would have prevented him from doing this. And it makes no fucking sense anyway, since Escape from New York was his primary inspiration, not The Matrix, which wasn't even released at the time.
@@Gadget-Walkmen We must be remembering the wrong games lol. There is absolutely nothing grounded about any of the MGS sequels. This remake stays pretty consistent with everything that came after. I distinctly remember Vamp running 90 degrees up a tower (MGS2), Raiden swirling multi-ton Metal Gear Gekkos by break-dancing (MGS4), and a shaft of sentient fire yelling FURRYYYYY behind Big Boss. I don't know what this mysterious Metal Gear has always been grounded statement comes from that most people are saying in the comments.
Rodolfo Martinez I’m talking about the non-super powered humans. Yeah you have over the top stuff like Eva’s motorcycle flipping off of ocelot’s face and the boss’s scar turning into a real snake and slithering away and the comic book style characters with a lot of comical stuff and supernatural stuff. But it’s framed in a way that you can regular people interact with supernatural stuff and say”woah” that’s weird, not just shrug it off completely. Metal gear has always had a comic styled aesthetic to the way it runs thing like you can take a character from mgs like cyborgs, vamp, the fear, the pain, Vulcan raven, and even and put it in X-men and it would fit just right in because metal gear frames itself as realistic with its camera work and modern day technology and people. I mean look at the single shot opening of ground zeroes and tell me that would fit in a big budget block buster Hollywood film. But it adds some sci-fi elements and surrealism to the mix that make everything surreal but not too crazy like DMC where a lot of stuff is insane all the time just plain crazy all the time like an insane action movie that isn’t taking itself too seriously.
That’s what makes the series so loved and unique!
But unfortunately there are people who shit on the series because of that kind of stuff because they don’t know how to suspend their disbelief within the context mgs’s world.
10:49 otacon that noise was a bit.... suspicious 🤨
Why can't this get an hd re-release! I loved this game on gamecube back in the day!
Because copyright.
7:29 *gets stabbed* "did you rike it?"
I think he did.
5:14 when my parents won't buy me the toy
Snake steps on a mine and dies
Meryl: "Sigh" *slaps her ass*
4:21 NO FUCKING WAY. I THOUGHT THAT VOICE CLIP WAS OOLONG FROM FUCKING DRAGON BALL Z.
14:57 the ways he falls tho
Liquid Snake's both arms turn black? Then how about liquid ocelot right arm?
Erick Kurnianto I think it was the emulator
I never understood where the moveset for Brawl came from because I didn't play this version of metal gear. After learning of the existance of these cutscenes I get it more
Ludicrous? theses cut scenes are downright awesome!
3:01 perfect timing