Use Tile Swapping to Create Animated Backgrounds in GB Studio 3.2

Поділитися
Вставка
  • Опубліковано 22 лип 2024
  • Here's the text needed for the GBVM Script:
    VM_REPLACE_TILE_XY 0,0, ___bank_bg_nameofbackground_tileset, _bg_nameofbackground_tileset, VAR_LOOP_INDEX
    Replace "nameofbackground" with your own file's name.
    Don't forget the variable "Loop_Index" and make sure it's global, and you should be good to go!
  • Ігри

КОМЕНТАРІ • 7

  • @fallout187
    @fallout187 2 місяці тому +1

    Back to back tutorials! Keep pumping out the videos. The GB Studio community needs more videos like this.

  • @discosludge
    @discosludge 2 місяці тому +1

    You deserve so many views and subscribers, doing the lords work on these tutorials. Thanks for these!

  • @TC-mk1tc
    @TC-mk1tc 2 місяці тому +1

    Damn that was quick!! Thank you for uploading another awesome tutorial! These are so helpful

  • @micweg2024
    @micweg2024 2 місяці тому +1

    works great! thank you… i recreated a pixel perfect clone from links awakenings sea animation for my own game.

  • @atomicv7058
    @atomicv7058 Місяць тому

    These are awesome tutorials! Can you do one on health? Hearts increasing health not to exceed max health and Max Health variable as well.

  • @NinjaxHackx
    @NinjaxHackx 2 місяці тому

    Hey! Lovely content! Could you share that Tileset? I love it. Thx!!

    • @kalanakila
      @kalanakila  2 місяці тому

      Sure, it's called "Awakening" tileset:
      sodacoma.itch.io/awakening-complete-tileset