i have the same issue + 1. during my work on nodegraph for building the shader, at certain point the selection of the node get stuck, and i have to deselect with CTRL + SHIFT +A otherwise i cant select the node i want to work on... is really annoying bug that is present from almost all 2023 build.
Maxon updated Redshift awhile when it came to units. Go to Redshift Settings > System, Units > Uncheck Legacy units. Old scenes will have legacy units on. New scenes will have it off
@@tenteykov4061 after unchecking it, the scene units would still need to be converted. On a scene I worked on, after unchecking legacy units, I set it to centimeters and then had to go to every Maxon noise and multiply the scale by 100. It does work
THE SOLUTION is to tick on "HQ Noises" under your viewport options.
really helpful bro! xanks a lot!!!!!
Thank you! I also have this problem(
yeah, its quite an annoying issue. so this is my workaround for now. hopefully it will be fixed in a future update!
THE SOLUTION is to tick on "HQ Noises" under your viewport options.
i have the same issue + 1. during my work on nodegraph for building the shader, at certain point the selection of the node get stuck, and i have to deselect with CTRL + SHIFT +A otherwise i cant select the node i want to work on... is really annoying bug that is present from almost all 2023 build.
Maxon updated Redshift awhile when it came to units. Go to Redshift Settings > System, Units > Uncheck Legacy units.
Old scenes will have legacy units on. New scenes will have it off
it doesn't work.
@@tenteykov4061 after unchecking it, the scene units would still need to be converted. On a scene I worked on, after unchecking legacy units, I set it to centimeters and then had to go to every Maxon noise and multiply the scale by 100. It does work
Thanks for the answer!
aaaaand SUB
Hi Manfred.. i sent you an email yesterday ;-) 😉
Hi! I have just sent a reply.
How fix this?did you find a solution?
THE SOLUTION is to tick on "HQ Noises" under your viewport options.