"So the next time someone asks you what is the smallest possible way to beat new super mario bros. u deluxe, now you finally know the answer." Thank god, people kept asking me but I didn't know what to say. It was so shameful, but now I can answer with pride and dignity.
Everyone has to admit that whenever he makes a video, it shows his skills as an entertainer, not only giving the information we expect, but also giving us an entire story at the same time.
I think all the best challenge runs end up making the worst obstacles out to be huge villains before finding a way around them (if it's at all possible), but Ceave definitely takes it up a level even from there.
To answer your philosophical question: Becoming “bigger” is considered a failstate by the rules of the run. Letting go of crouch, eating a mushroom, were these instances to occur you would reset the run/level. The conflict presented only really comes about because of how you’ve framed the purpose of the run: to beat the game as small as possible, which leaves room to interpret the goal as “average time spent small throughout the run,” rather than the more typical “avoiding ever becoming big” conceit that most challenge runs would follow. The fact that becoming bigger than your beginning state is never required throughout the run if you take the desert path means that there’s never a point in which you have to intentionally invoke a failstate, which seems truer to the style of run. Think about it in the context of other challenge runs: In coiness, it pays to bite the bullet by collecting coins now to save coins later, because the end goal of the run is a cumulatively low score of coins overall, while in a damageless run, the individual instances in which the player takes damage are failstates, and since damage is never required to be taken, there’s no reason to take it intentionally. It really depends on what kind of challenge run you want this to be. I personally agree most with the path you’ve taken, being the desert path. It’s treated more as a “failstate run,” rather than a “cumulative score” run.
If it would be a failstate run then technically you would fail at the start because you could make your mass 0 in an emulator and completely ruin the game, but it would still work. So yeah, you're right. Or just get a mini and replay the game from the start like nothing happened.
One thing I really like about Ceave when he does these challenge videos is how he presents the challenge and when hiccups occur during a run. As much as I love the challenge runs done by Nicobbq and Nathaniel Bandy, they just don't compare. When one of them hits a dead end, it's just "It's not possible to beat this game using this method, but let's see how many levels we can do". When Ceave hits a dead end, he starts contemplating the meaning of life and if it's worth it to put Mario through more of this challenge.
I haven't even played any of these mario games, at least not even halfway serious. Yet I still enjoy watching (and of course listening) what shenanigans Ceave is about to do.
@@lailoutherand Spoiler alert to anyone who hasn't watched Legend of Korra Yes. I don't remember when specifically but I think it was right before she confers with the last avatars to get her bending abilities back after Amon takes them away. But I do know it is a quote he says because it really stuck with me.
He honestly turned a meme run into an epic story with intense twists and dark moments, better than the majority of the film industry nowadays. IS THERE ANY WAY TO LIKE A VIDEO MULTIPLE TIMES
@@deepdishattack Uhhh... I'm a long time fan of Ceave. Been here since the days when the Dangerous List of Evil was only first being made. He never did something of this scale.
I honestly felt more emotionally invested in this video than I have with any movie I've seen in the past decade, because of things like the 4 Ghost House Poles of Doom I'm actually a *_little_* surprised over how intense this run got
I knew he was going to go back to it because it seemed really obvious. He already established that he can do a wall jump by jumping 2 frames after he hits he ground, so why wouldn’t he do it here?
Here is how i would solve the dilemma: Check how much bigger Mario is when swimming, complete the level as fast as possible and multiply the time it took by the increased-bigness-factor. Compare that to the time it takes to complete the route to the desert mini-mushroom. Taking the route with the over all lowest time will have the least big mario per time spent, giving you the lowest average in height for your run.
This is more or less what I had in mind, and if you were going to TAS this, you could even use the same idea to make meaningful penalties to the non-crouching animations in order to try to optimize it.
@@codahighland there is a small problem if you use this metric, if you stay minicrouching in a level for longer you reduce the mean height, so it looses sense in a way...
You know a UA-camr is promoting something they actually use when they do a sponsorship of something while never having done a sponsorship with Raid: Shadow Legends.
So, I think being a lil bigger to be smaller faster is the answer. Because if we add up Mario’s size over those 7 levels, it is going to be larger than the 3 regular levels + a swimming level, thus being bigger to be smaller faster is the correct choice, also I think beating the first world, but then coming back to finish it as smallest Mario would have been a fair choice as well.
@@gengarzilla1685 Except the goal is to beat it while as small as possible, and being smaller faster is better at that than a smaller maximum size. Alternatively, the rules say you must have a mini mushroom if you can, and you have to be holding down unless entering pipes or moving on the map. Swimming is entirely valid under those rules.
You just said, the goal is to beat it while as small as possible. Crouch hopping is smaller, ergo crouch hopping is best. Why you all want to make this so needlessly convoluted is beyond me.
@@gengarzilla1685 Read the comment??? Both normal-crouching and normal-swimming aren't the smallest we can get, and if you're normal-crouching for a few levels, that's more time spent big, and therefore less small, than normal-swimming for 1 level. It's maths! Really!
I think you should calculate a "bigness index": every pixel of height times secons played in this form. Now you can calculate if it is smaller to go big and then smaller sooner or not.
A simpler system would be staying as small as you can be at any given time, so swimming is a nono since you have the ability to be smaller at that time
@@HappyGingerWolf But is not playing smaller than being small? Then the swimming level is the way to go, because you finish the game faster, leading to a smaller run.
The problem with that is if there is hypothetically an ultra shortcut going from the first to last level but is only accessible while big, then Mario is big the whole time and that is not what we want.
In fact, Ceave once call this challenge a small% or something like that and he even said his mission is to beat the game as small as possible so this is not an option, it's a requirement
I believe I have a mathematical solution to Ceave’s philosophical dilemma near the beginning of the video. Firstly, if we look at the individual level speed runs for all the levels Ceave would have to complete after 1-2 (aka from the world one fortress to the world one castle) it would take 275 second to complete. And if we compare that to the secret level, that only takes 74 seconds. Now if we take those times and convert them into frames using this game 60fps we can find that completing all of world one would take 16,500 frames, and completing the secret level would take 4,440 frames. Secondly, if we look at the infographic Ceave provided, we can see that swimming Mario is around 22.22% bigger then crouching Mario. With this information we can take 22.22% of 4,440 (986.65) and add it to the total making 5,426.65 total bigness frames, as compared to the 16,500 of going the other route. So therefore I believe taking the secret route would lead to a lesser total amount of bigness. The only disparity I can see here is that Ceave can’t play at world record pace while crouching, but that only proves my point further. So hopefully I fully explained my thought process, and if there’s any reason you think I’m wrong, please let me know.
Ceave should’ve put “Hand Reveal!” In the title more people would click on it I mean, Technoblade did an elbow reveal for his 1 million subscriber video
Mathematically Mario has been less big in the swim route, since he had to be sorta-big for a whole world otherwise, which really adds up, especially when considering the size difference between Mini Mario and sorta-big (crouching) Mario and the difference between sorta-big Mario and big (swimming) Mario. The mini to sorta-big is a larger difference.
The important thing is being able to crouch. Underwater levels don't allow that in any size, so I'd scrap that route by default. World 1 isn't breaking our fundamental rules _that_ much.
There are less levels if ceave takes the underwater level, therefore the run is smaller. This is, in my opinion, much more optimal than the latter route.
@@taureon_ Google translate says that it means "Let us introduce ourselves" in Polish. Interestingly, it also says that translates to "I do not understand why" in Norwegian. Now I don't know what to believe.
"Which of the two options is smaller?" Take the time-weighted average height of Mario throughout each path. Multiply that by the length of each path, and then you will have a measurement of each path's "height time" (height x time). Whichever has the smaller "height time" is the correct path, in my opinion.
This isn't a question of math, but rather a question of Morality & Philosophy, figuring out if being small to become smaller is bigger than being big to be even smaller. I have a comment for that one, even if it's a month late...
@@dutch_and_dimes if you are going for the smallest run possible mathematically what he said is correct i guess if it is philosophically the smallest run it would just be a single frame of video
He edited/cropped gameplay and deleted save file, so I guess *he was in mid-life crisis, which was adventurous indeed, lasted for several days but in front of computer playing, if we sum it up it may have taken 12-24hrs in total*
This is the best channel. It doesn't have a spammed amount of content. It doesn't make crappy videos. I just got excited when I saw this video in my notifications. Oh, And your doing a great job with it. Your the best. I'm just so greatfull you exist, and are using your time to make beautiful, colorful, fun, enjoyable videos. Just thanks.
Most sponsorships: *Accepted only for monetary purposes and with little care for how good the product is* Ceave: *Actually likes the product and only accepts the sponsorship because of that* Everyone: *Suprised pikachu*
I don’t mind UA-camrs taking a sponsorship just for the money, but most of the time I then just instantly skip it without caring about it. If the person however actually uses and likes the product (not the „of course I play RAID SHADOW LEGENDS every day“ like or doesn’t even care if the product is actually good / falsely advertising) then I usually also watch the sponsorship.
@Pragmaticist I'd agree with you if it were not possible to crouch underwater; however it is possible and thus swimming is as a bigger state than is achievable with water mechanics, making it not allowed.
@@zorinus3340 This is where the philosophical question gets even worse. Is this a "smallest" possible Mario run, or a permanently crouching Mario run? If it was a smallest possible Mario run, then the bigness of mario swimming might be worth the 3 less stages Mario is put through being big. HOWEVER, if the run is a permanently crouching run, then yes, due to crouching mechanics existing in water levels, it would not be allowed.
The route that goes through the water level would be smaller, because of this: If you attach a value to crouching, say 0.5, and crouch through 7 levels, you get a value of 3.5. If you crouch through 3 levels and swim through 1, you get a value of 2.5. 2.5 is smaller than 3.5, therefore water level route is smaller. (Odd logic but it makes sense, also Ceave your videos are great, keep it up man!)
He explains this in the video. It's not fun to restart every time he does the jump, or every time he jumps off a slope, but avoiding the water isn't hard or annoying when compared to the jumps, plus you're big for a lot longer in water than you are during the jumps
Here folks, we have a tale. It is a tale of happiness, and sadness. A tale of cheering, and crying. A tale with failures, and trumphs. A tale of realization. This is the tale of ceave gaming and the crouching Mario.
Your story making skills are honestly amazing. I honestly cant believe you arent a movie writer or something. Keep up the good work, and glad to have you back :)
@@pipduck2478 And it seems like a product that holds to what is shown in the ad since it's a simple problem it solves. Also, for some reason, I trust Ceave more with advertisement and personal reviews than most other UA-camrs, he seems pretty genuine
im quite late to this video so I don't think many will see this but I swear to god ceave has to be the best "youtuber" person on this flat form I have not screamed in joy at the fact that you can wall jump up a Mario level therefore saving the most important unimportat thing in my life right now, well god damn done Creave I'm so proud to be a sub
I honestly agree. I feel like swimming is cheating. At least you’re still crouching through the whole world instead of moving the way Mario normally does.
Hey Ceave remember when you said on the first two frames after you jump you go out of the crouching state... you can do that in the room with four poles of doom.
I think Mario will need another vacation soon because this is definitely gonna cause some back pain... and maybe hurt his ego when he compares himself to tall Luigi
I felt like I just watched a movie. The action, the redemption and ultimately the winning strategy, the triumph over all obstacles, and the music to top it all off, I never thought I'd feel this way over a video on beating New Super Mario Bros. U as duck-hopping Mini-Mario.
I'd saying doing an entire level swimming big doesn't matter, as how many times will you do the accidental bigness jumps and slide-jumps in 3 extra levels? And you even get the smallness faster.
because he is approximately 25% bigger when you are swimming, that means that he should spend 4 times the amount of time going through the desert to get out as the water, but it takes 3 levels to get through the water and 7 levels through the desert 7 is not 4 times 3 or greater so going through the water is better because although the average size is increased, the TOTAL size is smaller
Dude this felt like a freaking movie! When the four poles of doom appeared, I actually got sad. But, when you said an idea, I just had a big smile on my face. You make some of the highest quality content on youtube and you know how to make a video engaging and entertaining!
When there are incorrect subtitles for the sponsorship so you get confused why it is talking about rules while showing a code and weird hand grip things... And it takes you a while to realise it is a sponsorship
Its simple to solve the dilemma mathematically: You spent one level being like 10% bigger. But that is way less than spending 8 levels or so at normal size. Case closed.
@@givrally being slightly bigger for 1 level, which can be rushed in that form to some degree, is overall less time spent being bigger than being twice the size for 4 more levels (though that’s a rough guess its probably closer to being about the same)
@@Deadbait-qp8pl You'd be right, except that what you're saying is "you spend less time being bigger so overall you're smaller more". That's not minimizing size. That's minimizing the size over time, or in scientific terms, size multiplied by time. When I say that you have to take it into account, that's what I mean. The challenge is badly worded at its core, because "What is the smallest way to beat the game ?" assumes there exists a minimum size, namely a path for which the size function s is such that for any other path's size function f, at all times t, p(t) < f(t). That's not a guarantee. I can find a dozen families of functions such that the first one in each family is always smaller than the rest of the families AND the other families, except the first one where there is no order relation. Because "function is always smaller than or equal to other function" is an order relation (a function is always smaller or equal to itself, if f is smaller than g and g is smaller than h, then f is smaller than h, and if f is smaller or equal to g and g is smaller or equal to f then f and g have to be equal), but it's not a total one. There's no minimal function. On the other hand, size multiplied by time, or the integral under the size function, has a minima. "Area of function is smaller than area of other function" is an order relation, because the above relation implies this one, but it has totality. The area is a real number, so if the areas are different, one of them has to be smaller. And because the size function is always strictly positive, you know it has a minimum. Is that a satisfying solution ? No, because we changed the rules to make sure we have a result, and we have to be aware of that.
If you're using time * size then you have to beat the game as fast as possible to minimise size. So a world record speed run could be smaller than ceave's run
The "is it smaller or bigger?" dilemma can be solved by just going te sand world way, getting a mini mushroom, and redoing the levels as the start of the run. BUT, then this also raises another dilemma. Is this cheating or not? Cause i don't know. It just feels wrong to do that, but it's technically fair game? It feels like it's cheating, but we didn't really specify wether or not it should be played as a fresh new save, but (assuming i didn't miss anything [also super boring solution i know, but what can you do]) this is my solution.
This way is worse than the first 2 options, because it takes extra time to replay the levels. If you replay them, you obviously have more time as mario (doesn't matter if he is big or small), therefore it is not the smallest way to beat the game.
Since the run starts as soon as you start the Game the time getting the mini mushroom / the height of this is added, which makes this a non viable option
@@olipolygon its basically saying that the smallest way should be counted as the least amount of space taken up by mario in the entirety of the run. using this logic, it makes the water level the clear best path to take.
I was hoping you'd say "slopery" every time you say "slippery". "These cogs are difficult for the same slopery reason as everything on a crouch run" :)
Dilemma solved: Look at both paths. In one, there's a max height of one crouching Mario in every level. The max height for the first path is seven crouching Marios stacked on top of each other. On the second path, it's two crouching Marios and one swimming Mario stacked for its max height. The secret exit is the better path. But wait! If I'm counting your max height as all Marios stacked on top of each other, then I'm about this all wrong. If I woke up the next day the same height I am now, my height wouldn't have doubled. It's a constant height going forwards. That means the max height for the first route is only one crouching Mario, while the max height for the second route is a swimming Mario! You want to be as small as possible, so swimming would break your ability to. It doesn't matter if you stay crouching seven times in a row, because it's constant, and a constant crouch is better than swimming because it's still smaller! BUT WAIT! In the flag animation, Mario walks. It would be unfair to count that as his max height, because it's out of the player's control, but it doesn't change the fact that the first route isn't constant, so Mario re-crouches for every level, meaning that my first argument was correct! BUT WAIT. Seven Marios stacked on top of eachother never was Mario's max height, because it still was the same Mario. The first path is better. BUUUUUT WAIT!! If the walking animation never counts, than is Mario in a constant crouch? If we say he's not, than we should count the walking. If the walking is being counted now, than it only matters about how many levels Mario goes through since his max height is always the same for every level! The second path is the best! BUT WAAAAIT! If we counted the walking, then it renders the challenge obsolete! We shouldn't count the walking for practicality. That means the crouch should be constant, so Mario's max height is one crouching Mario on the first path, which is smaller than the swimming Mario. BUUUUUT WAAAAIIIIIT! This question has no answer. Aristotle is rolling in his grave.
Every Ceave video in a shiny but deadly nutshell: *Casualy explains the theoretical physics of the of a quantum particle* "So what does this have to with our Italian Plumber? Well it's actually surprisingly simple."
Warlocks make pacts with higher beings, witches use material components to cast spells and make potions. A warlock could be female, a witch could be male.
@@blaise931 Yeah, I’ve seen plenty of witch communities include men and enbies as it’s not just a title for only women. I don’t know the differences between all titles, but I know witches aren’t all women.
"So the next time someone asks you what is the smallest possible way to beat new super mario bros. u deluxe, now you finally know the answer."
Thank god, people kept asking me but I didn't know what to say. It was so shameful, but now I can answer with pride and dignity.
I know right. This video saved me because eople keep asking
But do you take the secret exit at the cost of swimming big, or do you play more levels while not maximally small?
@@tomc.5704 Top 10 questions scientists can't answer
@@tomc.5704 Oh no, more riddles have been added to the quest that is my life....
@Pandabrain I've never heard an issue more relatable. I'm pretty sure most everyone on Earth has been wondering this since the beginning of time.
"Swimming huge and therefore terrible"
- Ceave 2020
i mean even if Mario gets wet it won't violate the run's second rule, so i think i would go in the water for the run
@@CheckmatesSpeedruns But he's BIG. And big is big not small therefore big bad small good.
@@aozzya1563 time x size gets smaller cuz its faster, and you will be small faster
@@CheckmatesSpeedruns But... I have to tell myself that being small is better than being big....
I don't get it, and I know way to much sh!t for a fourteen year old.
Everyone has to admit that whenever he makes a video, it shows his skills as an entertainer, not only giving the information we expect, but also giving us an entire story at the same time.
The poles are the main antagonists
i dont
@@1_FLASKFAN okay
The 1000 liker :)
He's like the mark rober of video games
*Most people making these challenges:* _generic gameplay footage_
*Ceave:* _a cinematic adventure with a timid plumber and evil poles_
An Austrian and Italian vrs poles
I can’t see how this could go wrong
"Swimming, like a WAILRUS..." I won't lie, I couldn't stop laughing when he said that. Not even the accent, just comparing mario to a walrus.
I think all the best challenge runs end up making the worst obstacles out to be huge villains before finding a way around them (if it's at all possible), but Ceave definitely takes it up a level even from there.
this is why i love ceave
I still have no idea why he refuses to say the word "cog"
To answer your philosophical question:
Becoming “bigger” is considered a failstate by the rules of the run. Letting go of crouch, eating a mushroom, were these instances to occur you would reset the run/level.
The conflict presented only really comes about because of how you’ve framed the purpose of the run: to beat the game as small as possible, which leaves room to interpret the goal as “average time spent small throughout the run,” rather than the more typical “avoiding ever becoming big” conceit that most challenge runs would follow.
The fact that becoming bigger than your beginning state is never required throughout the run if you take the desert path means that there’s never a point in which you have to intentionally invoke a failstate, which seems truer to the style of run.
Think about it in the context of other challenge runs:
In coiness, it pays to bite the bullet by collecting coins now to save coins later, because the end goal of the run is a cumulatively low score of coins overall, while in a damageless run, the individual instances in which the player takes damage are failstates, and since damage is never required to be taken, there’s no reason to take it intentionally.
It really depends on what kind of challenge run you want this to be. I personally agree most with the path you’ve taken, being the desert path. It’s treated more as a “failstate run,” rather than a “cumulative score” run.
exactly what i was thinking about this as well
huh
Well said. I agree.
If it would be a failstate run then technically you would fail at the start because you could make your mass 0 in an emulator and completely ruin the game, but it would still work. So yeah, you're right.
Or just get a mini and replay the game from the start like nothing happened.
You just wrote the most important essay of your life
Ceave's biggest enemies:
3. Coins
2. Slopes
1. Crushing co-
Poles
Hot Co-
gs
Ceave. collects a coin me.screams you piece of a troublemaker jk but he was still going against the dangerous list of evil
Cookie co-works
Most people making a challenge run in a mario game: *Vid under 15 mins*
Ceave: *has a mid life crisis for 30 mins*
_Wait_ this video is half an hour long‽
@@redpepper74 *always has been*
*Entire Video
Throughout the whole video****
More like 21:04 - 22:17 and 27:32 - 28:17
I have expect that Ceave does his morning routine while permanently crouching
It's actually surprisingly simple.
That, and avoiding all shiny yet deadly coins that may be spread throughout his house.
@@alainm1568 while explaing a surprisingly simple contraption
I also have to poop in the morning
"I have expect" is a beautiful way to put it
Ceave: Talks about sponsor.
Captions: explains all the rules without him
Yep...
The captions didn't get paid
And then...
Ok so
that
Skip that at 3:28. It starts at 1:45.
The caption writer hates capitalism and is a communist confirmed?
One thing I really like about Ceave when he does these challenge videos is how he presents the challenge and when hiccups occur during a run. As much as I love the challenge runs done by Nicobbq and Nathaniel Bandy, they just don't compare. When one of them hits a dead end, it's just "It's not possible to beat this game using this method, but let's see how many levels we can do". When Ceave hits a dead end, he starts contemplating the meaning of life and if it's worth it to put Mario through more of this challenge.
It’s all about presentation
I haven't even played any of these mario games, at least not even halfway serious. Yet I still enjoy watching (and of course listening) what shenanigans Ceave is about to do.
AMEN
ceave is just like "oh no, our run is failed"
"oh wait, i'm way too good at this for that"
hey brother MMMMMMMMMMMM BEEP BEEP BEEP BEEP
@@sxjxt Totally.
In the words of Avatar Aang: “When we hit our lowest point, we are open to the greatest change.”
WOOO
WOOO?
He’s great I love the show
In TLOK? Watched the whole series.
@@lailoutherand Spoiler alert to anyone who hasn't watched Legend of Korra
Yes. I don't remember when specifically but I think it was right before she confers with the last avatars to get her bending abilities back after Amon takes them away. But I do know it is a quote he says because it really stuck with me.
"Big mario, obviously being big, and therefore not small"
-Ceave, 2020
What!!!!!!!!! No!!!!!!!!!!!!!!!
hmm yes the floor here is made of floor
@@the_second_channel Every 60 seconds in africa a mintue passes
This water seems to be wet
@@UsualCreator together we can stop this. spread the word
He honestly turned a meme run into an epic story with intense twists and dark moments, better than the majority of the film industry nowadays.
IS THERE ANY WAY TO LIKE A VIDEO MULTIPLE TIMES
alt account i guess
Patreon.
alt account?
Look at all of his other videos
@@deepdishattack Uhhh... I'm a long time fan of Ceave. Been here since the days when the Dangerous List of Evil was only first being made.
He never did something of this scale.
Moral of the story: Ceave doesn't like to lose, and he will always find a way to win.
Hooray.
@@hackrdonut8194 No, Hoooo-ray.
Poles=shiny yet deadly coins
@@geovoid no, whoooo cares
I honestly felt more emotionally invested in this video than I have with any movie I've seen in the past decade, because of things like the 4 Ghost House Poles of Doom
I'm actually a *_little_* surprised over how intense this run got
I knew he was going to go back to it because it seemed really obvious. He already established that he can do a wall jump by jumping 2 frames after he hits he ground, so why wouldn’t he do it here?
I had assumed it wasn't possible with Mini Mario, because his demonstration was with a normal size Mario.
@@xian2themax thats what i was thinking
I'm sure you didn't watch much movies then lol
Here is how i would solve the dilemma:
Check how much bigger Mario is when swimming, complete the level as fast as possible and multiply the time it took by the increased-bigness-factor. Compare that to the time it takes to complete the route to the desert mini-mushroom. Taking the route with the over all lowest time will have the least big mario per time spent, giving you the lowest average in height for your run.
Agree
I think swimming would be shorter? because its such abig level amount difference
This is more or less what I had in mind, and if you were going to TAS this, you could even use the same idea to make meaningful penalties to the non-crouching animations in order to try to optimize it.
Essentially math... I went looking for this answer. Percentage is your answer
@@codahighland there is a small problem if you use this metric, if you stay minicrouching in a level for longer you reduce the mean height, so it looses sense in a way...
"but big isn't small." - Ceave 2020
Get this man to 69 likes
@@brandonbombplays9304 😐
Yes
10:17
"Crushing co-"
...
*"Boom Boom Tower"*
Yeah I didn't get this so was looking through the comments to see if anyone explained it lol, no success yet
@@ezrahulsman392 it's a running gag that his accent makes the word "cogs" sound a bit different...
@@_ipg_ ahhh that makes a lot of sense XD thanks :)
Boom Boom is into CBT confirmed
@@BinglesP cognitive behavioral therapy? /j
You know a UA-camr is promoting something they actually use when they do a sponsorship of something while never having done a sponsorship with Raid: Shadow Legends.
Lol yes
or raycon earbuds
@@rowboat10 Are they bad though? I brought up RSL because it's a bad game that gets a ton of promotion.
@@petery6432 I haven't actually purchased any, but i saw a review on youtube and apparently there was _way_ too much bass, and they feel very cheap
I think it Ceave first sponsorship!
So, I think being a lil bigger to be smaller faster is the answer. Because if we add up Mario’s size over those 7 levels, it is going to be larger than the 3 regular levels + a swimming level, thus being bigger to be smaller faster is the correct choice, also I think beating the first world, but then coming back to finish it as smallest Mario would have been a fair choice as well.
Yes
One route is possible while crouching, the other isn't. This shouldn't have to be such a complicated decision.
@@gengarzilla1685 Except the goal is to beat it while as small as possible, and being smaller faster is better at that than a smaller maximum size. Alternatively, the rules say you must have a mini mushroom if you can, and you have to be holding down unless entering pipes or moving on the map. Swimming is entirely valid under those rules.
You just said, the goal is to beat it while as small as possible. Crouch hopping is smaller, ergo crouch hopping is best. Why you all want to make this so needlessly convoluted is beyond me.
@@gengarzilla1685 Read the comment??? Both normal-crouching and normal-swimming aren't the smallest we can get, and if you're normal-crouching for a few levels, that's more time spent big, and therefore less small, than normal-swimming for 1 level. It's maths! Really!
I think you should calculate a "bigness index": every pixel of height times secons played in this form. Now you can calculate if it is smaller to go big and then smaller sooner or not.
A simpler system would be staying as small as you can be at any given time, so swimming is a nono since you have the ability to be smaller at that time
Yeah basically an integral
@@HappyGingerWolf But is not playing smaller than being small? Then the swimming level is the way to go, because you finish the game faster, leading to a smaller run.
@@DijaVlogsGames a shit, here we go again
The problem with that is if there is hypothetically an ultra shortcut going from the first to last level but is only accessible while big, then Mario is big the whole time and that is not what we want.
Option three: complete the game. Then get a mini mushroom and play the levels over again.
Good idea
^
In fact, Ceave once call this challenge a small% or something like that and he even said his mission is to beat the game as small as possible so this is not an option, it's a requirement
'xactly
Yes
Most people doing challenges: Have some fun for a few hours with some hard parts
Ceave doing challenges: *Endless mystery and suffering*
Holy shit, this was the most intense and cinematic mario challenge I've ever seen. Its got a rising action, a climax, a redemption arc and everything.
Its like an real movie!
So ur new to the channel welcome
@@ethanlawrence5973 I'm not new, lol. I've been watching for awhile.
Ceave in 2030: Is it possible to beat every mario game whilst only using one button?
Well yes.. kind of. It's actually surprisingly simple.
The autoplay button
The X buttion
I believe I have a mathematical solution to Ceave’s philosophical dilemma near the beginning of the video.
Firstly, if we look at the individual level speed runs for all the levels Ceave would have to complete after 1-2 (aka from the world one fortress to the world one castle) it would take 275 second to complete. And if we compare that to the secret level, that only takes 74 seconds. Now if we take those times and convert them into frames using this game 60fps we can find that completing all of world one would take 16,500 frames, and completing the secret level would take 4,440 frames.
Secondly, if we look at the infographic Ceave provided, we can see that swimming Mario is around 22.22% bigger then crouching Mario. With this information we can take 22.22% of 4,440 (986.65) and add it to the total making 5,426.65 total bigness frames, as compared to the 16,500 of going the other route.
So therefore I believe taking the secret route would lead to a lesser total amount of bigness. The only disparity I can see here is that Ceave can’t play at world record pace while crouching, but that only proves my point further.
So hopefully I fully explained my thought process, and if there’s any reason you think I’m wrong, please let me know.
this is exactly what i was thinking
Ceave should’ve put “Hand Reveal!” In the title more people would click on it
I mean, Technoblade did an elbow reveal for his 1 million subscriber video
Feet reveal is also a big thing apparently from what ninja said in mc monday
Lol
who's technoblade? i only know potato boy
you're not wrong
@Kyle Jamison "Squid took a massive L"
-Sun Tzu, The Art of War
"...and screamed something that closely sounded like a hooray"
my mind: HAYYYYY!
17:55
Child: "Mommy, look how tall that pole is!"
Ceave: *War flashbacks*
Why is Ceave "Mommy"?
@@Phantom_tpa Hath you not considered transgender people?
This has two meanings, one proves you are a memer, the other proves you like history.
@@Phantom_tpa Maybe Ceave was just around when they said that.
Ceave: So you ready?
Me: Expects "Leeet's do this!"
Ceave: Nope
3:28
"And BIG isn't small"
-Ceave Gaming, crica 2020
Truer words have never been spoken
BIG brain
Every 24 hrs in Africa a day passes
Mathematically Mario has been less big in the swim route, since he had to be sorta-big for a whole world otherwise, which really adds up, especially when considering the size difference between Mini Mario and sorta-big (crouching) Mario and the difference between sorta-big Mario and big (swimming) Mario. The mini to sorta-big is a larger difference.
YES
The important thing is being able to crouch. Underwater levels don't allow that in any size, so I'd scrap that route by default. World 1 isn't breaking our fundamental rules _that_ much.
There are less levels if ceave takes the underwater level, therefore the run is smaller. This is, in my opinion, much more optimal than the latter route.
"Prove that nobody, but Poles, is able to stop us on our tiny quest."
He's an Austrian. This is not historically accurate.
I don't get it
@@elliottsampson1454 there was certain failed Austrian artist that started the whole world war 2 by invading Poles. Nothing major!
@@elliottsampson1454 poles = polish people
There was a reason they invaded Poland now we know
If Ceave saw this comment-
I can’t even imagine what Mario’s thighs look like nowadays.
Like a person who swam through a whole ocean
@@shaliniupadhyaya yes
What thighs?
Thicc
@@shaliniupadhyaya Of course not, because swimming big, and therefore bad
Get a mini-mushroom as soon as possible & go back to the swimming stage as mini Mario.
That's my suggestion.
I Loved the video as always.
Smart.
genius
But you still aren't crouching
The swimming stages still won't let you crouch. Big or small, they're still too big.
Ceave: Sucks that we had to fight the boy-witch Kamek again, but at least nothing can stop us now!
The Poles: Pozwól nam się przedstawić.
Niezłe
what?
@@taureon_ Google translate says that it means "Let us introduce ourselves" in Polish. Interestingly, it also says that translates to "I do not understand why" in Norwegian. Now I don't know what to believe.
@@Domriso we gotta decide on one
He he xD
“To get you purchase 10% cheaper hoo- *ad plays*
No UA-cam, no. You can’t just cut off a hoo-ray like that.
It happened to me too
CURSE YOU UA-cam xD
UA-camrs place the ads themselves, except the ones at the start and end of the videos.
@@austinscott6611 I do believe thst they are placed randomly inside ghe video, though. In terms of when they occur.
Oh no. No nonono
@@Darkvortexwolf xisumavoid will occasionally say things like "right after the ad break" in his videos
"Which of the two options is smaller?"
Take the time-weighted average height of Mario throughout each path. Multiply that by the length of each path, and then you will have a measurement of each path's "height time" (height x time). Whichever has the smaller "height time" is the correct path, in my opinion.
Tough question though, the nuance is more than I can fit in a reasonably-sized comment.
This isn't a question of math, but rather a question of Morality & Philosophy, figuring out if being small to become smaller is bigger than being big to be even smaller.
I have a comment for that one, even if it's a month late...
@@dutch_and_dimes if you are going for the smallest run possible mathematically what he said is correct i guess if it is philosophically the smallest run it would just be a single frame of video
You can but Mario's back will be utterly destroyed after this
“Remember, sponsors help me make silly little videos like this~”
“It’s day 192, and the poles are still staring down with shame upon me...”
Oh, there’s perry
Hey its perry the pink object
@@usernametaken017 Just how is Perry pink, Clippy?
@@dimitribottjen2495 It’s a joke
Perry the pink panther
He edited/cropped gameplay and deleted save file, so I guess *he was in mid-life crisis, which was adventurous indeed, lasted for several days but in front of computer playing, if we sum it up it may have taken 12-24hrs in total*
Ceave: I’ll be *danged* if I don’t try
Me: *stands up and claps*
It’s enough to make a grown man cry...and that’s okay.
Indeed
Stand *up?* But that's...*big*.... How disgusting!
@@shadowrose8907 -.-
I'll be damaged if I don't try
UA-cam: Plays an ad during Ceave's sponsorship speech...
Now THIS is some next level advertising!
This is legitimately one of the most thrilling videos I’ve watched, period. I really felt your pain in trying to complete this challenge. Well done!
This is the best channel. It doesn't have a spammed amount of content. It doesn't make crappy videos. I just got excited when I saw this video in my notifications.
Oh, And your doing a great job with it. Your the best. I'm just so greatfull you exist, and are using your time to make beautiful, colorful, fun, enjoyable videos. Just thanks.
We’ve been blessed with a 30 minute video.
Also, usually sponsorships are a pain but this grip actually looks like something I’d love to have
I have 2, they are fantastic
@@professorxgaming2070 I’ll bet, I had a game boy with stuff like that and it felt great
Most sponsorships: *Accepted only for monetary purposes and with little care for how good the product is*
Ceave: *Actually likes the product and only accepts the sponsorship because of that*
Everyone: *Suprised pikachu*
I don’t mind UA-camrs taking a sponsorship just for the money, but most of the time I then just instantly skip it without caring about it. If the person however actually uses and likes the product (not the „of course I play RAID SHADOW LEGENDS every day“ like or doesn’t even care if the product is actually good / falsely advertising) then I usually also watch the sponsorship.
69 likes
"...All of our Hopes and Dreams."
"Somewhere it started to rain."
_i see what you did there_
That’s a pretty obscure reference so he might’ve just not known about that
i feel like i recognise this but it's not clicking
For those who dont get it:
Undertale OST (Hopes And Dreams) (Its raining somewhere else)
Yeah its a Bit far fetched
I am pretty sure that is not a Undertale reference.
@@cryanide87 the undertale fandom is like the jojo fandom if it exists it's a reference
the second philosophical question is actually surprisingly simple: swimming is not crouching. therefore, it is not allowed
@Pragmaticist I'd agree with you if it were not possible to crouch underwater; however it is possible and thus swimming is as a bigger state than is achievable with water mechanics, making it not allowed.
@@zorinus3340 This is where the philosophical question gets even worse. Is this a "smallest" possible Mario run, or a permanently crouching Mario run? If it was a smallest possible Mario run, then the bigness of mario swimming might be worth the 3 less stages Mario is put through being big. HOWEVER, if the run is a permanently crouching run, then yes, due to crouching mechanics existing in water levels, it would not be allowed.
"Keep your readiness for just a second..."
Ceave gaming circa October 2020
Ceave: Talking about sponsor
Captions: I'm gonna pretend I didn't see that.
I was literally screaming "THE WALL JUMP" on that ugly pole part.
Same. I was surprised he didn't think about it but I did.
@@justanotherweirdo11 I mean it was very obviously played up for drama's sake
@@peahaitchgee1564 Even if it's dramaticised, he continued playing the game without thinking about the wall jump.
And then after beating world 8-1 he finally thought about it.
Since his demonstration used normal size Mario, I just assumed it couldn't be done as Mini Mario and he was leading up that disappointing stinger.
25:06 I’m actually crying this is so inspirational
The route that goes through the water level would be smaller, because of this:
If you attach a value to crouching, say 0.5, and crouch through 7 levels, you get a value of 3.5. If you crouch through 3 levels and swim through 1, you get a value of 2.5. 2.5 is smaller than 3.5, therefore water level route is smaller. (Odd logic but it makes sense, also Ceave your videos are great, keep it up man!)
Someone give this man a heart
Genius
Lol, I did the same one minute after you. Hooray, you were first.
How does a water level subtract .5?
@@gamerdomain6618 He said crouch through three levels and swim 1.
If crouching is 0.5, and swimming is 1, then 1.5+1=2.5.
Ceave saying "Evil boy-witch" has strange energy
It gives me mixed signals and I hate it
trans wizard
It's a reference to how he mistakenly called Kamek a female once
Ceave gives off the same energy as one of my friends and I love it
save me evil boy wich... save me...
Ceave: swimming is much bigger than crouching! help me!
Also Ceave: we can be big while still holding the crouch button via this frame perfect thing.
He explains this in the video. It's not fun to restart every time he does the jump, or every time he jumps off a slope, but avoiding the water isn't hard or annoying when compared to the jumps, plus you're big for a lot longer in water than you are during the jumps
He would be able to do that jump to leave 7-GH
Here folks, we have a tale.
It is a tale of happiness, and sadness. A tale of cheering, and crying. A tale with failures, and trumphs. A tale of realization.
This is the tale of ceave gaming and the crouching Mario.
and hand reveal
Why is no one talking about the smooth transitions when the rules are being displayed?
Your story making skills are honestly amazing. I honestly cant believe you arent a movie writer or something. Keep up the good work, and glad to have you back :)
You're the only youtuber I would sit through a sponsorship is you so you get more view time. You very much deserve it.
Also, Hand Reveal pog
mainly because it relates to what he's doing in the video
@@pipduck2478 And it seems like a product that holds to what is shown in the ad since it's a simple problem it solves. Also, for some reason, I trust Ceave more with advertisement and personal reviews than most other UA-camrs, he seems pretty genuine
“Crushing Co- ummm” that got me lol, if he said Cogs, he would be demonitized because youtube is dumb
It's mostly because of his accent, he pronounces g's like k's...
There was one point where he just said the name of a level called 'Candy Cogs', and his comments were full of people making dick jokes.
It's because of his accent. The first time he said that name it sounded like cocks and everyone made fun of him.
Whenever he plays Super Luigi U. he always avoids 8-4(?) as it's called Hot Cogs
he does that every time. and it's funny every single time.
im quite late to this video so I don't think many will see this but I swear to god ceave has to be the best "youtuber" person on this flat form I have not screamed in joy at the fact that you can wall jump up a Mario level therefore saving the most important unimportat thing in my life right now, well god damn done Creave I'm so proud to be a sub
I honestly agree. I feel like swimming is cheating. At least you’re still crouching through the whole world instead of moving the way Mario normally does.
I actually have a Satisfye grip, it's soooo good. Show Ceave and your hands some love, get yourself one!
18:11 Kamecks Final spell:
LET THIS RUN BE CURSED!!
I only watched the sponsorship for Ceave’s voice
"What's the point of doing silly meme runs if we allow ourselves to bend the rules so that we win anyway?"
Speaking the truth, man
\
👎
\
Look out its teh cringe monstr
28:26 ‘And suddenly, I had an idea...’
Ad: *SO YOU WANT TO KNOW HOW TO MAKE QUALITY CHEESEBURGER™*
I got the same ad.
Day: *is bad
Ceave: loads up an video
Me: Holy Fuzzy
Very wholesome 👏
You got a sponsor. You’re officially a big boy UA-camr
Also this is probably the first sponsor I’ve ever seen that I’ve actually considered buying
It's a really, really good grip. It's worth it.
Hey Ceave remember when you said on the first two frames after you jump you go out of the crouching state... you can do that in the room with four poles of doom.
EXACTLY
Wait never mind apparently neither of us finished the video
That's what I was thinking
I think Mario will need another vacation soon because this is definitely gonna cause some back pain... and maybe hurt his ego when he compares himself to tall Luigi
Mario: *crouches*
Bowser: *crouches next to axe in confusion*
y e s
What an epic story of perseverance. I really enjoyed this one, thanks, Ceave!
I felt like I just watched a movie. The action, the redemption and ultimately the winning strategy, the triumph over all obstacles, and the music to top it all off, I never thought I'd feel this way over a video on beating New Super Mario Bros. U as duck-hopping Mini-Mario.
I'd saying doing an entire level swimming big doesn't matter, as how many times will you do the accidental bigness jumps and slide-jumps in 3 extra levels? And you even get the smallness faster.
The first video I’ve seen on this channel but instant subscribe
because he is approximately 25% bigger when you are swimming, that means that he should spend 4 times the amount of time going through the desert to get out as the water, but it takes 3 levels to get through the water and 7 levels through the desert 7 is not 4 times 3 or greater so going through the water is better because although the average size is increased, the TOTAL size is smaller
17:55 “I let out a loud, euphoric sound that probably closely resembled a hooray.”
Ad plays screaming goat.
How is it that you’ve made me go through a thousand emotions? It’s absolutely amazing.
I love your content, Ceave. You’re fantastic
Ceave's videos are the some of the most high quality videos on youtube. whenever I see that he uploaded, I stop whatever I'm doing to watch it.
This is the most inspiring video I've ever seen and that's not a joke.
He is setting the scene
thats fucking sad lol
Plot twist: He was going to do a normal crouching run but wiped his save file after realizing he needed the mini mushroom to get past the poles.
Dude this felt like a freaking movie! When the four poles of doom appeared, I actually got sad. But, when you said an idea, I just had a big smile on my face. You make some of the highest quality content on youtube and you know how to make a video engaging and entertaining!
You have a sponsor! congrats!
“We would feel a little warmth around our frozen heart and then forget about it”
Me watching it 7 times in a row , “yes yes”
Cease exposed: those aren’t his hands he is wearing gloves that look like hands
Le gasp
“A gigantic and disgusting normal mushroom”
“Ew”
Everybody ever:
When there are incorrect subtitles for the sponsorship so you get confused why it is talking about rules while showing a code and weird hand grip things...
And it takes you a while to realise it is a sponsorship
"Only guys that are 6 feet can do anything."
_Last words before utter correction_
Its simple to solve the dilemma mathematically:
You spent one level being like 10% bigger. But that is way less than spending 8 levels or so at normal size.
Case closed.
But you didn't minimize size, you minimized size multiplied by time. You have to take that into account.
@@givrally being slightly bigger for 1 level, which can be rushed in that form to some degree, is overall less time spent being bigger than being twice the size for 4 more levels (though that’s a rough guess its probably closer to being about the same)
@@Deadbait-qp8pl You'd be right, except that what you're saying is "you spend less time being bigger so overall you're smaller more". That's not minimizing size. That's minimizing the size over time, or in scientific terms, size multiplied by time.
When I say that you have to take it into account, that's what I mean.
The challenge is badly worded at its core, because "What is the smallest way to beat the game ?" assumes there exists a minimum size, namely a path for which the size function s is such that for any other path's size function f, at all times t, p(t) < f(t).
That's not a guarantee. I can find a dozen families of functions such that the first one in each family is always smaller than the rest of the families AND the other families, except the first one where there is no order relation.
Because "function is always smaller than or equal to other function" is an order relation (a function is always smaller or equal to itself, if f is smaller than g and g is smaller than h, then f is smaller than h, and if f is smaller or equal to g and g is smaller or equal to f then f and g have to be equal), but it's not a total one. There's no minimal function.
On the other hand, size multiplied by time, or the integral under the size function, has a minima. "Area of function is smaller than area of other function" is an order relation, because the above relation implies this one, but it has totality. The area is a real number, so if the areas are different, one of them has to be smaller. And because the size function is always strictly positive, you know it has a minimum. Is that a satisfying solution ? No, because we changed the rules to make sure we have a result, and we have to be aware of that.
Big brain time
If you're using time * size then you have to beat the game as fast as possible to minimise size. So a world record speed run could be smaller than ceave's run
1:58 little would we know how more exciting things would get soon...
“Sometimes smaller is bigger.”
You’re damn right it is.
The "is it smaller or bigger?" dilemma can be solved by just going te sand world way, getting a mini mushroom, and redoing the levels as the start of the run. BUT, then this also raises another dilemma. Is this cheating or not? Cause i don't know. It just feels wrong to do that, but it's technically fair game? It feels like it's cheating, but we didn't really specify wether or not it should be played as a fresh new save, but (assuming i didn't miss anything [also super boring solution i know, but what can you do]) this is my solution.
Another way is to hack the game and get mini mushroom on the first stage using Nintendo Switch Emulator
This way is worse than the first 2 options, because it takes extra time to replay the levels. If you replay them, you obviously have more time as mario (doesn't matter if he is big or small), therefore it is not the smallest way to beat the game.
Since the run starts as soon as you start the Game the time getting the mini mushroom / the height of this is added, which makes this a non viable option
@@reinspaan5212 wh... what does this mean... you're mario already for 100% of the run........
@@olipolygon its basically saying that the smallest way should be counted as the least amount of space taken up by mario in the entirety of the run. using this logic, it makes the water level the clear best path to take.
I was hoping you'd say "slopery" every time you say "slippery".
"These cogs are difficult for the same slopery reason as everything on a crouch run" :)
wrong, he never says "cogs"
Dilemma solved: Look at both paths. In one, there's a max height of one crouching Mario in every level. The max height for the first path is seven crouching Marios stacked on top of each other. On the second path, it's two crouching Marios and one swimming Mario stacked for its max height. The secret exit is the better path.
But wait! If I'm counting your max height as all Marios stacked on top of each other, then I'm about this all wrong. If I woke up the next day the same height I am now, my height wouldn't have doubled. It's a constant height going forwards. That means the max height for the first route is only one crouching Mario, while the max height for the second route is a swimming Mario! You want to be as small as possible, so swimming would break your ability to. It doesn't matter if you stay crouching seven times in a row, because it's constant, and a constant crouch is better than swimming because it's still smaller!
BUT WAIT!
In the flag animation, Mario walks. It would be unfair to count that as his max height, because it's out of the player's control, but it doesn't change the fact that the first route isn't constant, so Mario re-crouches for every level, meaning that my first argument was correct!
BUT WAIT.
Seven Marios stacked on top of eachother never was Mario's max height, because it still was the same Mario. The first path is better.
BUUUUUT WAIT!!
If the walking animation never counts, than is Mario in a constant crouch? If we say he's not, than we should count the walking. If the walking is being counted now, than it only matters about how many levels Mario goes through since his max height is always the same for every level! The second path is the best!
BUT WAAAAIT!
If we counted the walking, then it renders the challenge obsolete! We shouldn't count the walking for practicality. That means the crouch should be constant, so Mario's max height is one crouching Mario on the first path, which is smaller than the swimming Mario.
BUUUUUT WAAAAIIIIIT!
This question has no answer. Aristotle is rolling in his grave.
Can we talk about the fact this man went through stages of grief during this??
Every Ceave video in a shiny but deadly nutshell:
*Casualy explains the theoretical physics of the of a quantum particle*
"So what does this have to with our Italian Plumber? Well it's actually surprisingly simple."
I'm pretty sure a male witch is called a warlock.
Na. How could I question Ceave's flawless vocabulary?
Warlocks make pacts with higher beings, witches use material components to cast spells and make potions. A warlock could be female, a witch could be male.
@@blaise931
Yeah, I’ve seen plenty of witch communities include men and enbies as it’s not just a title for only women. I don’t know the differences between all titles, but I know witches aren’t all women.
Wizards.