The Evolution of Final Bosses [PART 1]
Вставка
- Опубліковано 12 чер 2024
- SUBSCRIBE to Final Fantasy Union for more extensive coverage ► bit.ly/1ARxUIG
Become a PATRON to unlock behind the scenes content ► / ffunion
JOIN this channel on UA-cam get access to perks ►
/ @finalfantasyunion
LISTEN to more music from TPR ► open.spotify.com/artist/6ImfL...
PART TWO: • The Evolution of Final...
PART THREE: • The Evolution of Final...
Final Fantasy has featured some pretty epic Final Bosses over the year, and within this video series we're going to deconstruct them. That means we'll be looking at how Final Bosses have functioned from a game design perspective, highlighting their relative importance to the story, their visual design and the challenge they posed to players.
00:00 Intro
1:44 Final Fantasy I
3:19 Final Fantasy II
4:48 Final Fantasy III
6:26 Final Fantasy IV
8:27 Final Fantasy Mystic Quest
9:51 Final Fantasy V
11:46 Final Fantasy VI
14:35 Final Fantasy VII
17:32 Final Fantasy Tactics
19:07 Final Fantasy VIII
21:24 Final Fantasy IX
22:26 Final Fantasy X
24:30 Final Fantasy XI
26:16 Final Fantasy Tactics Advance
27:19 Final Fantasy X-2
28:44 Final Fantasy Crystal Chronicles
29:46 Before Crisis Final Fantasy VII
31:39 Dirge of Cerberus Final Fantasy VII
33:08 Outro
Twitch: / lozzadar
Patreon: / ffunion
Website: www.finalfantasyunion.com
Twitter - / ffunion
Discord: / discord
Newsletter: www.getrevue.co/profile/final... - Ігри
You forgot to mention that Jecht represented something new in terms of the final boss’ relationship to the party. Whereas the final bosses in the previous nine mainline games were clear villains, Jecht was actually a fallen hero who actually underwent a sort of redemption through the fight against him, and he and Tidus actually reconciled afterward.
everyone always mentions Supernova does massive damage, no one mentions that it does _proportional_ damage, and cannot kill the party.
Also, saying "Jecht wasn't much of a surprise" is a huge understatement, he's the antagonist who'd been set up for longer than Seymour or even Sin!
Well unless you get confused, and kill a party member, but it’s basically just a genjutsu lol Septhiroth, just goes Itachi mode.
@@joshshrum2764 the status effects are genuinely the most dangerous parts of that fight, not because they're particularly scary, but because everything else he does just isn't
I mean, Kefka is the gold standard of final bosses, so that’s obviously the winner
And Emperor in FF2
Just remembering the final battles in FFX makes me cry. Such an amazing fight and amazing game.
That final cutscene with Titus and Jecht high fiving always gets me
Such a good game
Ikr
FFX's final battles are my favorites, no contest, of course Braska's Final Aeon it's the only one that offers a challenge, but fighting him and then the aeons it's so emotional, and ending everything kicking Yu Yevon's ass into oblivion makes me so happy to replay that game every time
From a narrative impact, Kefka is still my favorite final boss. As outlined here, a lot of RPG final bosses tend to fall into two camps: either they're fairly evident (maybe in hindsight) not long after you meet them, or the come at the 11th hour out of the blooty-hoo nowhere.
And then there's Kefka.When he's introduced you might be thinking he's the comic relief villain. He does terrible and usually underhanded things (like Doma) but you kick his butt in direct combat several times. Most of his own troops think he's just a nutcase. Whenever he shows up you roll your eyes and think "Ugg...this jack@ss again..."
But as you near the midpoint of the game he starts having more successes, and eventually, he's the only one laughing. He isn't a god, dark wizard, or some ancient evil. He's only a man, but one that's incapable of being reasoned with and yet he obtains the greatest power on the planet. He brings the whole world to ruin and comes within an inch of destroying it completely. Defeating a lot of FF final bosses is a requirement. In Kefka's case, it's a pleasure.
Kefka is an underrated villain.
@Dawn Razor That would be Sephiroth
Play ff brave Exvius if you want a tougher go around .
He's a challenge boss and pulls the same shit.
Starts with fallen 1 and then a fire attack your team need 100resist to live through.
What a chache
_Defeating a lot of FF final bosses is a requirement. In Kefka's case, it's a pleasure_
Well said. FFVI is definitely a title on its own before the series went 3D. A Final Fantasy where the antagonist, a man twisted by magic, broke the world in two and the protagonists actually _failed._ Defeating Kefka was an entirely different experience, having experienced the loss, picked up the pieces and grinding and eventually taking down a god after that loss.
Kefka didn't win though. The greatest villain in a final fantasy game will always be Delita Heiral. You played as him, he was your friend yet out of all the enemies in tactics, he was the most dangerous of all.
He killed his own Queen, someone he fought for and vowed to protect. He was the only villain that succeeded. The heroes all died while the villain survives. Throughout the game he murders people, evil and innocent.
Kefka's character is shallow, he makes no sense. He is a bad character. Super boring too.
lol Exdeath as a "treequel". I recognized it, loved it and will give big credit.
Hey, In case you're watching the comments before it plays, there's *flashing colored lights* starting at 7:50 until 7:58, I was watching this and noticed, just in case someone needs the warning..
Take care everyone, and enjoy the video!
Ff6 was my first, and my favorite. The buildup of hating Kefka, to finally facing him as a god, was beauteous
Kefka was funny. He seemed like a joke villain for a while so it was a twist to have him end up the main bad guy. They did him well - unlike Sephiroth who is built up as a threat, only to have all sense of threat taken from him after cloud just tosses him away before the events of the game even begin. So Sephiroth just seems like an embarrassed idiot the rest of the game.
Tldr: Kefka starts as a joke ends up a threat, Sephiroth starts as a threat and ends up a joke.
It was an amazing story with well thought out characters that make you emotionally attached to them. Not many games can do that. They also did such a good job with the back and forth on the different story lines throughout. Way ahead of its time narratively.
As a person who knew the FF7 cast and only some minor details about the game going it I was caught off guard by how Sephiroth was actually handled. Most video games I had played to that day had antagonist that had more physical presence or were replaced by a bigget theat towars the climax of the story.
Sephiroth is present in an entirely different manner. His influence is seen in several very dramatic set pieces or story dumps.
While this wasn't the first villain to technically be present thought your journey it was my first experience with a story like that which is why it is my favorite of the listed.
As much as everybody loves FF7 and your various encounters with sephiroth, I still love kefka and his funny but evil antics even more bc FF6 is my all time favorite FF game.
Kefka is one of the only bosses who technically wins. He got what he wanted, he destroyed the world that was.
FF3/6 is and always will be my fav
I still hear his laughter in my head to this day. LOL
@@bobbyrabii6119 almost every main ff villain wins in some form. kefka is not the exeption.
Imo, Kefka is the best game villain in of all time followed by sephiroth, there's just something about crazy characters like Kefka and joker that I just love
@@CosilHeiir he is the best to you.
there is no objective best villain or main character.
It's interesting to see how many of these concepts also made it into the first Kingdom Hearts. Ansem wasn't present throughout most of the story, although was foreshadowed a few times. Then, after you defeat Maleficent, the person who was built up as the main antagonist throughout the game, he finally reveals himself and you fight his first form as he's possessing Riku. Then there's actually quite a bit of game left before you see him again, which is probably the biggest departure from the bosses mentioned in this video. It's almost like a middle ground between the ones who you encounter/fight multiple times throughout the story and the ones who just show up out of nowhere at the very end. Then you fight his humanoid form twice (with another Darkside Heartless fight thrown in there for some reason) before he transforms into his otherworldly final form. Cool stuff!
It can't be understated how amazing that last Cloud/Sephiroth fight was back in 1997. FF7 isn't even my favorite FF, but that fight is unquestionably the coolest part of the entire series.
In another 5 years, let’s hope they stick the landing with remake 3
Nah not even close... For its time yes it was memorable but there's been so much better since then.
Except it's not
Yeah-I remember how amazed I was back in ‘97 when I first beat that game. Agree!!
@@Malacite my man literally did say “back in 97” 😂
The only issue I have with Sephiroth’s supernova move is: if he can summon an interstellar meteor that blows up the sun, then why did he need the black materia?
i think it's because the meteor can only "wound" the planet so as it can use the lifestream to heal itself and he can absorb it so as to control the planet and use it as a spaceship to find a healthier planet.
Supernova literally just destroy everything... but then again, if it was supposed to destryo everything, then how the heck will the party survive. such a conundrum haha
@@BCOG1691 I've always considered Sephiroth's supernova to be more like a metaphor of how powerful his ultimate attack is. Just like how Bahamut and Titan can rip apart the landscape, but it doesn't really affect the area you're exploring. Plus it wouldn't be practical. Not to mention that Jenova can cause illusions, and Sephiroth may have gained some or all of Jenova's power. That could always be used as a convenient excuse haha.
I'm glad they went all out with Sephiroth's supernova animation. It looks cool as hell.
@@drumjod Or… Supernova is like a FF7 Summon… even the effect at the beginning of the animation is the same as the summons when called upon.
@@keeganguyer5237 Or, most likely of all, its simply nonsense game mechanics and can be safely dismissed as much.
FFXIV's base game final boss, if you're not counting the patches up to Heavensward, I'm actually hyped af for. Legitimately. Hoping the one-on-one revamped fight gets some discussion once you get there!
Ultemecia! That encounter with Griefer hit a different way because of Squalls beloved necklace. And it’s difficulty is something to be recognized.
i love devil may cry bosses especially facing off against vergil in dmc 3,5 he almost feels like a sephiroth with their composed menace
Mini series on final bosses in granular style?? Automatic like. 👍
FF8 last fight is underrated. Ultimecia was designed insanely well. And she was so powerful lore wise. Also, she looked good 😜
I think there were about five phases of that whole final boss gauntlet. Busty Ultemecia(your favourite), then Griever, Griever and Ultemecia junctioned, the second form of Ultemecia with Griever, and then the ultimate form of Ultemecia.
Easily my fav final boss in the series
Hot and powerful sure, but her personality is basically "hahaha I'm evil. Going to destroy everything now" absolutely ZERO depth. A big threat and good boss battle but as an interesting character personalitywise, nope
Agreed, except Ultimecia is just a genderswapped Exdeath but with an obsession of time compression instead of the void.
@@Vaquix000 you can blame the shitty translation for that though
Nice job on this. Also, I know you guys use FF wiki a lot for these videos and I have to thank you guys for not using any of those unofficial titles originally on their final boss page, especially after I went through the trouble just this morning to remove them to match official materials.
Hmm a favorite final boss, probably Kefka although that may be because I like the music playing mad you fight up the tower.
Oh man, the Sephiroth fight was INSANE when I first played through FF7...! Even after multiple playthroughs, the design of Bizarro and Safer Sephiroth was just SO creepy to me. I'd never played through a JRPG before that, too, and so I had no idea what I was in for! Still remember, 20+ years later, how thrilling to finally, FINALLY win that first time!
Can't wait for part two of this! I'm eager to see what you all have to say about 14, naturally!
Sephiroth fight is much better in ff7 remake
amazing video as always
i wanted to ask if you could make a video on FF's armors since we've seen on weapons and acessories so far, but not them
Necron is one of my favorite final bosses
Every upload you've put up has been great, I never miss one! Awesome content
Can’t believe Chaos himself have more appearances as the final boss throughout the FF series. Especially in FF1, FF1 Remake Dissidia FF, Dissidia FF 012 (if you count the 000 scenario story) and FF Strangers Of Paradise.
Great compilation video! Thanks for making this one and I’m looking forward to your next video! Thanks as always guys.
Thanks so much for your work ❤️ Really enjoy every single video of yours!
FF villains are so great that they can carry games on their own now. I can't wait to see The Emperor in the last Stranger of Paradise dlc.
This was amazing, I loved the video! Can't wait for the next installment. I understand a lot of work goes into these videos, especially the longer videos. But if I could provide one piece of feedback (for whatever that may be worth), it seemed like a lot of these bosses were covered very quickly. Like not much was touched on. I'd like to see more information about them like their inspirations, mechanics, lore implication, whatever. But anyway, this was among my favorites so far. Great work as usual!!
I love your script writing skills really entertaining
Wait. Final Fantasy 6 is where the Sonic.exe laugh came from?! Oh my god!
Well yeah, Kefka's laugh has been the most overused sound effect in spooky videos and fangames since the early 2000s...
Props for showing the last Omnislash uninterrupted
Congrats on the 265k subscriptions!! I love this channel ❤️
I still remember playing ffvii for the first time (it came out on my 6th birthday in NA) and freaking OUT about safer sephiroth. So cool.
16:00 it's worth pointing out that "bizarro sephiroth" is a mistranslation, which happened because the katakana of his name sounds like "reverse" as well as "rebirth". likewise, "safer sephiroth" is more accurately translated as "sepher sephiroth"
The statue of the gods would of been a PERFECT Fal'cie type of boss. Kinda wished it was like that in ff14 instead of fighting kefka with it while it stood there attacking you while you slap kefka. lol
Tbh after replaying Ff1 Chaos' theme and the fight are both bangers and is very underappreciated
Great content! Enjoyed this!
Always great videos you and Lauren produce
Great video as always!
Love the videos can’t wait for part 2
i really love Ultimecia's design tho despite being more bias to Final Fantasy IX
One villain/ antagonist that not many know but is clearly the best: Emet-Selch.
Not only his motives are kinda justified but it makes you question if YOU are the villain.
I also like the Emperor from fF2 because he achieved(kinda) his objective, to rule all of existence.
Man you know I've never played a final fantasy released in ep 2
Can't wait for Ep. 2!
Can’t wait 😊this was awesome
I really wanna see more of this. :)
Final Fantasy VI was when the franchise really started to develop the final boss around the game's main themes. That, rather than simply being a test for the player's skill with the game's mechanics and ultimately becoming necessary to defeat to save the world, the final bosses became more abstract representations of what the characters were struggling with and would need to be defeated to display the party's growth through their adventures. While I think the best of FF's bosses are in FFXIV, for the era discussed in the video I think FFX did it quite well.
Yu Yevon/Jecht/Sin all represented this meaningless spiral of death and turmoil that metastasized in Spira over generations, one that affected everything about Spira and the lives of the main characters especially... and it's this cold mechanical process devoid of either malice or reason. The result of one man's choice made in the distant past for reasons that are truly irrelevant at this point crippling the world in unending despair, a despair fed upon by those in power to retain their position and that even the main character's party is ultimately intended to be merely another cog in continuation rather than as a genuine solution to it.
Simply put, Sin is a great final boss not because of what it does in an of itself, but for the way the people of Spira came to accept it and even justified its existence morally
Since when has FF been about skill? Like most turn based games, it's about rng. Sure some bosses may have specific counters but that still isn't skill
Can’t wait for the second part, and the other obscure games
So I have always interpreted both FF3’s Cloud of Darkness and FF9’s Necron as the penultimate “natural consequence” of the main antagonist’s actions and beliefs. With Sin being a reversal of this well established trope, Sin/Yu Yevon were the consequences we saw coming all along, but Jecht was treated like the final boss fight (statwise and difficulty wise) while sending off your Aeons was a winding down of difficulty (still hard) and Yu Yevon himself being a scripted battle you could not lose (like with Sephiroth vs Cloud). Yu Yevon might have been the last boss, but Jecht was the final boss and your own aeons were a flavorful boss rush put in between the two.
Edit. Fighting Yu Yevon and your aeons was a consequence of the player’s actions and were not treated as a “final boss,” but rather a “boss rush.” While FF3 and FF9’s final bosses were the consequence of the main antagonist’s actions and were treated as the final boss
Looking at the final boss of Dirge of Cerberus, I see a lot of Nier Automata in it.
So even though it was not one of the best games, it seems to have an influence later.
Although there was a significant tip-of-the-hat to Kefka, I still feel like there was a lot missed in terms of how unique his development was. Yes, it is hard to do some of that AND keep the video relatively spoiler free, but I still think it could have been mentioned how he supplanted the previous main antagonist in some very surprising ways. And, he did it for extremely unorthodox reasons. Putting aside the differences in personality between the US and JP versions, he was still just plain old NUTS. He didn't have some grand plan for WHY he wanted destruction; he just figured it would be fun. Sure, he had a big monologue about how pointless life and everything were at the end, but prior to that, he just flipped a shit and just started tearing things up.
Easily the most unique final boss on this list (thus far). I love the story between Sephiroth and Cloud, but his architype is very played out. Nothing holds a candle to Kefka's raw MADNESS.
I thought I should point out that Almagest & Grand Cross introduced in Final Fantasy V also continue the cosmic theme of final boss attacks such as Big Bang, Black Hole & Supernova.
Almagest derives it's name from an influential 2nd-century book of astronomy written by the Greek philosopher, Claudius Ptolemy. In fact, Supernova in Final Fantasy VII features a diagram of the Ptolemy's planetary model described in the book during the beginning of the attack's animation.
Meanwhile, Grand Cross, derives it's name from an astrological event in which four planets' orbit are aligned in a cross-shaped formation.
Me, about 5 mins into this video, realizing you're gonna do this for every game: "Oh I can't wait to see what the explanation is for FFIX"
Explain Final Fantasy VIII's final bosses:
*Beat encounter*
Square: "Fuck you, we ain't done yet! Play the next epic song!"
In my opinion, the best final boss in the series (through 10, I stopped after) is Kefka. The gimmick, the music, the attacks....just amazing. My personal favorite is Zeromus from 4. Nostalgia does play a part in it, as it was the first rpg I ever beat, but I love the background, the music, and the big bang attack just looks so cool when the background reverses.
Nostalgia bomb, thanks 😊
Tactics and 8 have my favorite. Like, the ending journey and the ending battles were so good. I've never played 5 tho......
A little aside at 17:00 where you stated that you cannot lose during the final final battle in FFVII - It is possible to lose the final battle with the seemingly "scripted" instance with a bare-chested Sephiroth. Using a gameshark, a cheat can be activated that has Cloud's ATB gauge filled instantly at the start of every battle. In this instance you can choose attack as your Limit gauge fills. Even though the FFWiki states that in this fight that ole' Sephy boy has 1 HP, using a gameshark as I did, after Cloud executing a standard attack, Sephibad counter-attacked me and killed me aaaaaaaaaaaand GAME OVER. So it is possible to lose that battle.
How does FF Union NOT already have over a Million Subs?? GET ON IT PEOPLE!! 😅
Could you elaborate on Yu Yevon being a surprise final boss? Your party states their plan to defeat him within Sin in the third act after abandoning the plan for the final aeon.
I know you're still doing evolution videos especially with this task of final bosses....though i'm curious would Garland Mr 'He who knocks down' get a evolution or origin video. Once last dlc of SOP comes out course?
I like your thumbnail for this video. Is it the artwork from Mobius Final Fantasy for "Ultimate Hero Sephiroth"?
With all the footage featured from HCBailly, one would think that the section covering FFIV would have utilized his material. It IS his favorite game, and he's LPed it several times, including the PSP and DS versions.
I've played some of 8 but never made it to Ultimecia. But as for Safer Sephiroth, sometimes I can beat him, sometimes I can't. I remember the first time I beat him, I practically screamed with joy.
I remember deleting him with Ultima. Don't even remember if he did his dumb planet attack lol
One of hardest bosses in the series for sure..
"Has more hp than any other enemy" take a shot everytime he says that
While I understand the decision to limit the mmo’s to the base games final bosses, when it comes to the story, I feel it makes more sense to talk about the current most recent expansion rather than what is essentially a pretty early midpoint of the story
So when you said Mateus' Starfall attack is actually less powerful than the Ultima spell available to the player, shouldn't it be noted that Ultima was bugged in the initial release? Conceptually I like that Ultima is theoretically more powerful than Starfall, fitting the way it was described and the image Dissidia gave of Firion as Jack of all trades. One who is proficient in all arts, defeating someone with supreme skill at only one
The fight against yu yevon didn't really feel like you couldn't lose, my friend... the healing from those pagodas or whatever they're called, was absolutely bonkers. It wasn't until i realized it was susceptible to the zombie status, that this fight became super easy. The moment it was zombified, the suppoet pillars actually killed him instead of healing, making it indeed super easy.
Best Final boss is Sir Jecht on FF10 . Just looking at the art vs his normal body is just amazing how artistic they went with him.
Kefka will always be my favorite 😍
1:50 CHAOS!!! 😄
21:37 Wait, did Yoda in The Phantom Menace steal that line from FFIX?
Take a shot every time he says “otherworldly”…
Was there a next part of the "evolution of battle system" video?
How I hated the random party againts "Ulti MEH cia" 🤣
Would you ever be willing to revise thumbnail for zeromus/ edea/final aeon you think?
If not no worries I appreciate your efforts regardless
what version are you playing to get the sharp graphics?
I've been here with you from the VERY BEGINNING and I'm very happy and proud of both you wonderful people😊 SUBSCRIBE AND GET THOSE LIKES UP PEOPLE!!😄
Chaos only has 2,000 hp? That can't be right.
It is, it's just the fact that it can heal itself that makes that boss literally impossible to beat if you don't deal more damage than it can heal...
Chaos has 2,000 HP in the original NES version, later re-releases increase that to 20,000. And even if numbers are bigger in general for the re-releases that's still a massive increase.
Wasn't Necron the "Underlying Mechanism" of the Iifa tree?
I barely remember the FFCC final boss. All I do remember, now, is that I finally got there during a play through with a friend (who wasn’t as deviated a fan as me, but did enjoy the games) and that whatever that final boss was, it left us both feeling very underwhelmed. In that aspect, I think FFCC suffered from having such a condensed narrative. I do still think fondly of the game, though, because of it being a FF where the party of protagonists were each controlled by an individual person. I think it makes coordinating attacks and solving the challenges of a boss fight much more fun.
Griever was a new take as you could rename it at the beginning of the game.
Though 11 is my favorite overall, out of what you covered it's Kefka. Everything about that fight was perfect, and there was also a nasty little detail you didn't mention - if you failed to revive any fallen party members in time they would actually die off and not be seen in the ending.
Raogrim's story is actually pretty good too, and gets expanded upon in the Wings of the Goddess expansion.
He was basically murdered by his best friend who was jealous over Cornelia, and then revived and given immense power by Odin who is arguably the big bad of FFXI overall (not counting the Cloud of Darkness)
I believe you are thinking of final fantasy 5 where the party members who are not revived before killing the boss stay dead, but then come back to life afterwards at the end credits.
@@604Nice Nope, during the fight with the 3 Gods as it transitions between them on the way up to Kefka if you leave anyone dead for too long or move on to the next boss without reviving them they are just gone for good
@@Malacite I don't see any record of that happening anywhere on the internet, and I've been searching for like half an hour now. I'd really like to know if this is true, but can't find any sources. Can you source me a video or website where it shows this happening. Genuinely interested.
@@604Nice It's possible that I am misremembering, but I distinctly recall the last time I played through it on GBA I ended up losing Locke and a few others in the end
@@Malacite They do get removed from the fight if you beat X God before reviving them, but I am pretty sure they still showed up in the ending cutscenes. Mind you, I am going by a 15 year old memory at this point.
0:27 this part made me think final fight with Sephiroth.... that's real similar 😮
Sephiroth is my all time favorite boss and character.
Final fantasy 6 7 and 10-1 are some of the greatest games ever created next to the original resident evil trilogy and resident evil 4.
How about music accompanied with the final boss? Dancing Mad doesn't get enough love, it's always in an angels shadow ;) ;)
I believe Zirconiade is pronounced Zur-kony-ad, as opposed to Zur-con-aide. Great video nonetheless!
What kind of changes do you think would be made with a Final Fantasy X Remake?
Shuyin was the real Tidus that the espers dreamed of to create tidus
For me, Ultimecia was the most memorable final boss. You have to fight her four times.
I really hope for XIV, instead of just doing the base game, they go all the way through to Endwalker’s final boss. It’s so intense plot wise that it makes all the other final bosses in XIV feel like chapter bosses.
Uk, 14 is gonna be a weird one on this list. Nael is indeed the final boss of 1.0, and ARR, or 2.0 and is now considered the base game, has ultima weapon; but they dont feel like final bosses. None of the expansion final trials feel like a final boss save the EW boss who while only does show in the final expansion; their story can be seen retroactively through out the whole game, yes, its a retcon cause the whole plotline wasnt a thing back in 2.0, but it doesnt change the fact every expansion’s story has to do with that final trial.
I like ff8 final boss. I was shocked when her gf came out. The first ff I ever beat
wait I have a theory!!!
Wasn't in final fantasy III, the heroes where in the light realm and they battled the Cloud of Darkness. I've always wondered since they have the concept of Warriors of Light and Warriors of Darkness, what if there is a Cloud of light.
now, hear me out. what is the goal of the cloud of darkness? To cause a flood of darkness to reduce the world to nothingness, right? Now, in Final fantasy IX, Necron suddenly showed up as the final boss because of Kuja. and what was his goal? To reduce everything to nothingness as well.
in final fantasy III, the final battle takes place at the Crystal Tower. in final fantasy IX, the final battle against kuja took place at the Crystal World. what if these two locations are connected? And Zidane's realm is actually part of the dark realm. once they defeated the main antagonist per se: Xander for ff3; and Kuja for ff9, the real final and mf suprise final boss finally comes out: Cloud of Darkness for ff3; and Necron for ff9. In both situation, the final party will be healed/revived to finally beat their respective final boss?
Thus, I assume that Necron is the Cloud of Light that balances Cloud of Darkness.
Just a thought tho. please be kind. haha
my first time fighting zeromus was... underwheming, but i suppose i was 20 levels above what i was suppose to be so yeah ( around 50 Prob )
thanks for the video
please do more evolution of final bosses up to FF16 and beyond :)
Chaos is also in Dissida